Assassin’s Creed: Blade of Shao Jun Review


Assassin’s Creed is back with another adventure. This one is a bit longer than the last one at 4 volumes. Still rather short in the grand scheme of things but this means that we have more time for the story. Like with the last one we’re jumping between the past as Shao Jun and the present with Lisa as the two leads. It’s a fairly good manga, I’d say that the artwork is on point although the story in the past isn’t super solid. Half the time you’re waiting to get back to the present to see what Lisa is going to do about her current predicament.

The story kicks off with the past as Shao Jun is the main character. Basically her group of assassins was betrayed by The Eight Tigers, one of their top ranking members was a guy named Gao. At this point Shao just wants to avenge her fallen comrades and prevent this group from succeeding in their goal with the mysterious box. In order to accomplish this, Shao will need to take down all of the 8 tigers. This will be difficult though as most of them are either expert fighters or have hired whole armies with which to protect them. Shao is an assassin by trade so her objective is usually to end the opponent in an instant before they actually know that she’s there.

That advantage is removed when she has to fight straight on which becomes an issue at several points in the manga. Meanwhile in the present, it is Lisa who is using the animus in order to relive the memories of Shao. She is being used by a shady scientist named Kaori who is hoping to find the location of the box in the present time. At this point, both the Assassins and the Templar agents have no idea where it is. I wonder if this is the plot of every Assassin’s Creed game because that’s basically what happened in the movie as well as the other manga I read. I suppose it’s a classic plot but I have to assume the games eventually have a bit of a different story in there. Ezio makes a cameo here which is cool though.

So Lisa doesn’t realize that this is the task and is here because she was always getting into a lot of trouble in school and this should help to rehabilitate her. She quickly sees how realistic the visions are and that she is even retaining some skills but Kaori tells her that this is normal. Lisa’s cousin Mari finds this rather suspicious but can’t convince Lisa to walk away from the experiments. Meanwhile Kiyoshi is a mysterious wild card here who is watching Lisa and Kaori from afar. What is his game and whose side is he on?

Now if you’re really enthusiastic about the present story, remember that the past is the focus here. It’s at least a 70-30 split I’d say and the present timeline usually doesn’t move much until the end. It’s probably something that could be expanded upon if this ever became a complete ongoing anime or something like that. Still, what we do get is always fun. Lisa makes for a good main character. I don’t think her plans are the most sound but at least she does have a plan.

I just feel like getting into the animus is giving the villains way too much power. No matter what plan you might have for when you wake up, that assumes that they’ll let you wake up. The instant the helmet is on, you have no idea what is going on in the real world and I don’t see how you could possibly trust them not to do something while you’re out. Keep in mind that they see everything that she sees through their monitor so the instant that she discovers the location of the box, they can just bump her off and that’s game over.

It’s very fortunate that Lisa has her cousin Mari here to help. Mari is really critical in coming in to help near the end and also working with Kiyoshi on getting intel. You always want to have a dependable ally like Mari on your side. Meanwhile, while I wouldn’t trust Kiyoshi at all, his interests to align with helping out Lisa for now so it’s good that he’s around. He actually has combat skills and training as well so he can mix it up as needed. Lisa will also be able to say that she can fight now that the memories will be permanently stored within her.

The manga and movie always seem to end right before we can really see what the lead can do though. I’d love to get a whole sequel manga about the adventures in the present. Evidently the Assassins and Templar agents are still around so lets see how it goes in the modern day. I think that would be a very exciting thriller series with both sides making big moves in the shadows. You already now that both groups have probably infiltrated all kinds of groups from the shadows already.

Kaori also makes for a solid villain in the past. She is quite devoted to her goal and really goes all out on being a crazy evil scientist. I’d say she underestimated Lisa just like Lisa underestimated her so it all events out. She was a lot more interesting than the villains in the past. Gao and the rest of the Tigers just felt like fodder for the most part. Technically a few of them even had the upper hand on Shao on a few occasions but none of them had very unique designs or personalities so they still felt like throwaways even when they were doing good. It’s hard to describe but they didn’t stand out.

It’s part of why the past setting is never quite able to match the present for me. It’s a lot harder to care about all of these guys. The previous manga did a better job of expanding the character cast in the past and giving them a lot of personality but in this one Shao is really one of the only characters with a lot to do. She is a great character and her quest for revenge is exciting. She gradually learns how to fight better in hand to hand while also keeping to her role as an assassin.

Shao’s the kind of fighter that you can’t count out and she also believed in her friend right away when the villain tried to frame her as an accomplice. Shao isn’t easily fooled and so she’s pretty much forced to carry the whole past story on her own. I’m not sure exactly what you would do to make the past a lot more interesting though. See, another issue is that it’s all in the past so it feels like it doesn’t matter much. It’s not like a flashback in a long running manga where you care because of the world building or you know these characters. These are brand new characters, most of which will die by the end and it’s all to locate the current spot of a box. (And usually the story doesn’t actually let us know where the box is)

I guess the first thing to do would be to have better villains but that’s easier said than done. On paper the story isn’t even bad. It’s a classic revenge tale and she has to steadily defeat all 8 Tigers one by one. That’s a great plot on its own and an exciting summary. How you make the villains more interesting is really up to the writer. Still, while this may not sound too positive, the story is still good. I’d say that the manga in general is a good one. It may not reach the next level but I had a good time reading it and it also has a decent amount of replay value.

There is a lot of action here and the volumes move very quickly. The 4 volumes have so many fights and quick plot developments that it feels like you only read 2 volumes and that’s good. Additionally the art got better as the series went along and I thought it was pretty solid by the end. Everything’s very streamlined, it actually reminded me of Papercutz a bit. The action scenes could get a little violent with people getting stabbed through the neck. The series would not let you forget that these are Assassins, that’s for sure. I wouldn’t say it crosses the line or anything but it’s a bit more than you may expect.

I can also say that you don’t need to play any games to understand this one. I forget if it was based on a game or if this is a completely original story but it doesn’t really matter. It’s completely self contained and you always know what’s going on here. It’s just the ending where you wish that the manga could have kept going for another volume or 2 because effectively it’s like the real story is starting now and that’s the present timeline that I want to see!


Overall, Blade of Shao Jun is a good title. I still wouldn’t call myself the biggest Assassin’s Creed fan and the very premise of always having to go to the distant path is a bit at odds with what I want to see since I’m really big on the present and the future. It’s all executed well enough though and if you’re looking for an old school story about Assassins then this should be up your alley. After all it’s not like there are a ton of stories like this so you want to grab the ones that you can get. Maybe you’ll find the villains more impressive than I did. If you do, then that would instantly jump the series up to the next level but I wouldn’t get my hopes too high there.

Overall 6/10

Transformers The Manga Review


Now it’s time to take a detailed look at the Transformers manga collection that came out over here. Spread across 3 omnibus volumes this brought in many different Transformers titles. So you’ve got everything from classic G1 to Starsaber and even beyond. It’s definitely a must read for any Transformers fan. The stories are typically fairly quick so they are able to fit a whole lot in here. Each volume also has a lot of artwork at the end which is always fun as well as the final volume having a lot of unused concept art for episodes that we could have gotten. Definitely a shame that they were never animated but this is a lot of Transformers hype right at your fingertips.

I figure I’m going to break this down into each oneshot/series that’s included so lets start from the top. The first miniseries introduces us to Kenji who will end up being a fairly important kid. He wants to help the Autobots as best he can but he’s mainly more like a cheerleader the way Spike and Daniel were before they got their Exo-Suits. It’s always nice to have a human cheering them on though and it beats having to hide who they are all the time. We get several fights against Megatron and co.

A lot of these issues focus on the combiners which is nice as we get to see fights like Trypticon vs Metroplex. If you’re a fan of those big ones including Menasaur and the gang then it’s a nice way to kick things off. This first series has 8 issues so it’s one of the longer ones in the collection. It’s also the most retro I’d say because each issue feels like how a classic Transformers episode would play out. At most you can just see how the fights are shorter since the comic page counts aren’t very large. Typically once the Autobots get serious the Decepticons go down in a page or two.

At the end of the day I’d say Kenji was decent. A kid who can’t really contribute to the story can only go so far but he does try so I’ll give him credit there. He’s also very enthusiastic about the whole mission and stopping Decepticons so that’s good as well. In the manga there are times when the kids can even get Decepticons to see the error of their ways or at least weaken their drive so that can be important.

The second series is a bit shorter with 5 issues but mainly deals with the Galvatron vs Rodimus Prime part of the Transformers mythos. So if you’re a big Rodimus fan then this will probably be the highlight for you. It’s always good to see him. I may be a bigger HotShot fan but Rodimus is fun as well. Galvatron is really outmatched in each story though so it can be easy to forget that he’s supposed to be way stronger than Megatron was. In many ways the Autobots completely outmatch the Decepticons in each of the series here. Maybe Rodimus really was the chosen one and helped keep the Autobots on a higher tier. It’s something to think about at least…

The humans don’t really get to appear in this one. This is one of the more Robot focused stories but the humans would be returning soon so you don’t have to miss them for long. Either way the Robots are doing the heavy lifting so it’s not really a problem if they miss from time to time. Some would say the stories are even better without them. I do like the dynamic with the evil kids later on though so you don’t want to lose out on that.

This next series is even shorter at 3 stories but with a title like the Great Transformers War you can bet that there is a lot of action going on here. Optimus Prime is back by this point which is cool and there is a lot of action going on across the universe. You’ve got the Dark Headmasters as well and I’m always up for a good fight. There may be a bit less in here to stand out among the other stories but it’s got a solid base which is always important. A good story and solid action scenes will always end up making for a solid product and imagining all of this animated would be fun. Daniel also gets to show up here.

There’s a oneshot during the Beastformer saga which was solid. Basically the Decepticons and their animal counterparts decide to attack while White Leo is away so Kane and the others have to defend the place. Kane is so much better than Kenji and the main reason for that is that he can fight. Not just putting up a struggle or something but he has a sword and a mech suit. He can actually deal damage and do more than just be a distraction. That’s exactly what you want to see from the humans when they’re contributing.

With 8 issues, Headmasters is one of the longer series and it makes sense since it was fairly long/important in the cartoons as well. You now have all the good and evil headmasters fighting it out like ChromeDome. The original Autobots don’t appear as much by this point but you should like the new guys well enough. Daniel and friends actually have a sizable role this time as they appear in virtually every issue.

While I thought the actual Autobots from the Headmasters show were always some of the weakest, it’s always good to see them as a change of pace. By this point the series was like Pokemon where it’s difficult to memorize all of the names. Good luck on trying though, it would definitely be impressive if you can remember them all. You get a good amount of action here so it holds up with the rest of them.

After that is the Masterforce adaption and of course that was one of my favorite shows so that was nice. Unfortunately Ginrai’s human host is already gone by the time the manga starts so he doesn’t really get to appear but instead Shuta and Cab get really big roles here as our human characters. They’re pretty solid and get a little more to do than Kenji from earlier. That’s because they actually get to debate with their evil counterparts on the Decepticons side to prove that being a hero is its own reward. They’re later joined by Minerva and the 3 of them are actually given robots so fight with so they can help on the front lines.

Again, that’s always really big in helping make the characters cool because you absolutely need to be able to contribute. It’s only when the characters can’t contribute that I start shaking my head. Masterforce gets 12 whole issues so you can see that the manga is giving it the respect that it deserves. Although on the villains side Zarak and Devil Z aren’t as impressive as their names suggest. The villains in this saga tend to be a little bit whinier at times and maybe that’s a result of having the dark kids with them. Hard to say for sure but they don’t seem as pure evil and heartless as someone like Megatron was.

Victory is next up and I always thought that Starsaber had a really cool design. It reminds me of Protoman and he really stands out for that reason. At 10 issues you definitely don’t want to underestimate this series either. This time the main kid is Jan and his evil counterpart is Solon. It follows a fairly similar format of the kid helping out at times but by now the names for fighters from both forces will probably be totally unfamiliar to you. Fortunately it’s never very hard to tell who is a hero and villain both design wise but also in context. There’s never any doubt with the villains yelling and blasting about destroying the world. The two kids from the last series return but the girl changes as instead Jan’s sister Patty takes up the heroine slot. Her design is almost identical to the last heroine except that she looks a bit older. I always think authors should go out of their way to make sure designs don’t look super similar as long as there is no plot reason for it.

We also have the Transformers Zone adaption and they get to flesh things out a bit which is cool. I always thought that OVA had a ton of potential because it was basically an all star line up of the most powerful Decepticons to ever walk the planet. So now you have them all teaming up? That’s a winning combination if I’ve ever seen one but it’s hard to properly give them all time when it’s so short. Well in the manga version you feel like they all get to fight a bit longer. You also have the human fighters at the ready and so it feels like a fairly climactic battle with a lot of fighters on both sides. This really could have been its own series and it would have worked out really nicely. One day I’d like to see more stories from this part of the saga.

That said, as mentioned the manga does go farther than Zone into some original territory. One of these is the Battlestar one shot. Super Megatron (Cool form btw) ends up fighting with Star Convoy over in space and it’s cool to see all of these powered up modes going at it. From the story pages of unused drafts we see after this, there were really a ton of new forms and stories that were coming in the future. This is a nice preview of what we could have had and it makes sense as each G1 show did keep on increasing the power levels. It only makes sense that the robots would get more advanced each time right?

This was no exception and it was fun. It’s harder to go into detail on the draft parts but Optimus Prime would have been revived for real with a new form, he and Megatron would have had a lot of clashes in space and it all looked super hype. It also seemed more plot focused with a lot of cliffhangers and to be continued segments. One day I’d like to see Transformers get back into stories like that. The modern titles are cool and all of course but when’s the last time we got really high tier space battles with energy sabers and all? I feel like a lot of that died with G1 even if the modern titles are cool in their own ways as well.

With so many stories in the collection they can absolutely start to blend together. I’d compare it to the original DC Justice League comics where there are a lot of adventures and they follow a format each time. New villains and threats but roughly the same steps to getting there. Most of the Transformer stories are very similar in that way and since most of them are effectively stand alones, it’s easy to just pick up and read at any time.

By the same token, none of them are going to leave the same lasting impact on you as a volume from one of the modern titles would. Because those are typically a lot more plot based and tense with different story arcs and fate of the world hanging in the balance. Since these can range from being re-adaptions to side stories within the verse, there usually isn’t a whole lot of danger in the stories. They’re all very consistent though so you’re not likely to run into any weak stories here. They’re all pretty good. None are great but none are bad so it’s a fairly safe spot in there.

The artwork is okay but this is one where I would say that it can get a little messy and chaotic. Particularly during the battle scenes where everyone is blasting at each other. That’s where you can start to get lost in the sauce a little and may need to re read a page or just go slow. The series are fairly old so it makes sense that the art isn’t as polished. The way the panels are lined up and everything even feels more like an old comic. In a way it’s interesting how comics and manga both changed a lot over time into more streamlined designs. I suppose progress is progress no matter where you’re at.

The writing is on point though and it’s definitely nostalgic reading these titles. They definitely feel like real episodes on the printed page, only abridged versions to tell the full story in a small amount of pages. Whether you like Transformers or just want to check out a classic action story then you’ll have fun here. Not only will you get to meet a whole lot of different Transformer characters from over the years but you’ll get to see a lot of them fight and can understand more when people mention how Transformers used to be more about the robots than the humans.

A modern day remake of G1 would definitely be amazing in any format. I’m talking a classic full length series with traditional animation in 2022. No gimmicks or AUs or anything like that, but a straight G1 inspired story for an ongoing. That would be a blast because those titles had a lot of charm and can be modernized pretty well. You’d just switch the more episodic plot into something that’s a little more interconnected and then you’ll be all set. You could probably even include the kids if you want, at least the ones from Masterforce and beyond since they have their own robot suits and can fight.

The plot with the evil kid would work too because it’s especially easy to see how a kid would be taken in by the Decepticon’s lies and would be hard to get back on the good path. You could have a real good plot there provided you don’t let it completely take over the main plot. Robots still need to be the focus and you don’t want to change that but otherwise you’re all good.

Overall, I’d recommend checking out this collection. It’s like reading a Marvel’s Essential or DC Showcase where they bring over 500 pages of content. This one is spread out over 3 volumes but each one is really large and you can probably tell that based on all the stories above. It’s a must read for Transformers fans and it’s really impressive that they grabbed so many stories. I can basically say that I’ve read just about all of the Transformers manga now. There will always be others of course but this was a massive jump considering I hadn’t read much Transformers at all before now. (I’ve read a decent amount of the comics although probably a small drop in that big bucket of materials)

Overall 7/10

Detective Conan: Zero’s Tea Time Review


Zero’s Tea Time was a fun series. It’s very much a slice of life but one with a fun main character and is really goes all in with how over the top Zero is. He’s the world’s greatest police officer, detective, double agent, evil agent, soccer player, boxer, dog walker…and now….Coffee shop assistant! The series is fairly short with 60 chapters but since it ended with a disclaimer that it could continue with a part 2, hopefully that happens soon. There isn’t much of a plot here so don’t go in expecting anything fancy though.

The series starts up with introducing us to Zero as the man with 3 faces. By day he works at Azusa’s coffee shop where he helps to serve the food and drinks while also coming up with new recipes and making sure that everything is optimized. On his off days he works as a detective’s assistant to the great sleeping Moore where he handles difficult cases and provides great insight! Finally he is also a deadly assassin working for the Black Organization and pulling off countless crimes! So the man is very busy and this series focuses on his time as a cook. Of course what some characters don’t know is that he’s also a police officer working to make Japan as safe as possible.

Of course, if you’re far enough in the main Detective Conan series you’ll know that some of his tasks above aren’t quite as they would appear. Zero is a very complex character and easily the best part of the Detective Conan series. The man is amazing at keeping everyone off balance and always displaying a new side of him. He’s a natural talent at just about every skill that he has ever tried to learn and every profession that he has worked on. He’s the ultimate Gary Stu you could say and I like that the series just embraces it.

In fact, Zero’s Tea Time regularly pokes fun at this. Need someone for a soccer game? Zero’s never played before but he’ll win you the match. Need someone to find a new recipe that could use 600 pounds of Pumpkin? Zero’s got that handled too! He even adopts a dog and quickly teaches him a lot of cool tricks and they become best friends. Every chapter is Zero succeeding at something and amazing everyone around him. While that could get repetitive if you didn’t like the character, Zero is so much fun that it works.

Occasionally he’ll even troll people by intentionally not doing amazing at something but later in the chapter there will be a life or death moment where he has to throw away the façade. This happens once with Soccer where he only plays above average in the match but when a kid is trapped in a burning building Zero is able to make an impossible shot with the ball in order to save her. Things like that just happen on the regular for him. He’s even great at jump rope and break dancing.

That’s really where the humor lies in the series. So you need to be able to find it funny for this to work but fortunately it is very funny. I found all of these scenes to be super enjoyable for example. It’s just how humble Zero is about all of this. He makes it look easy and then acts nonchalant about it while also building everyone up around him. He’s just a super nice guy and it’s why nobody would even think to suspect that he may have any criminal ties.

The main cast in the series is rather small as a result. Aside from Zero you have Azusa who is of course the main person at the shop. Often she will ask Zero for help with things like how to get rid of a permanent stain or what food they could use to spice up sales. Often times Zero will just solve the issue but sometimes he’ll pretend not to know the answer so that he can slowly guide her to it. That’s always very considerate of him so I can appreciate that. She even tries to do some detective deductions of her own which she is fairly decent at but always fails when she tried to decipher Zero. The guy is just too good at being subtle and sneaky.

Of course they get along really well as the adventures go on and while he is a temporary employee, she has to come to terms with the fact that he might leave at some point. Clearly that would be bad for the shop since his mere presence massively boosts sales since everyone wants to hang out with him but he’s also just so good at the job that it would be a shame to lose him. The series doesn’t delve into this much aside from a chapter though because the series is more about having fun than thinking of the potential sad moments down the line.

The only other supporting character here would be Yuya who is Zero’s partner on the police force. This guy isn’t great on his job so he often needs Zero to bail him out of situations time and time again. He means well though so I like Yuya. It can’t be easy working alongside a literal genius who succeeds at everything in life. That’s a huge challenge for anybody. There are other characters who are around like some kids who ask Zero for help from time to time but for the most part the characters are all oneshots. Then you also have Zero’s dog who is fun to have around. In most cases you get worried that something might happen to the dog but that’s not a factor in this series. So then you’re really just able to enjoy him.

The biggest reason to read the series is really to just page through a very calming title. Think of this like Yotsuba or a title like that but with a much better character and still aimed at the grown-ups. It’s the ultimate happy title where nothing can go wrong and all the stories have a happy ending. You don’t even need to read the main series to understand this one since it’s very new reader friendly. I’m talking lots of exposition and a full chapter to catch you up on Zero’s chapter. From there, the main series doesn’t really matter and you can follow along with ease.

The art is also really good here. Granted, it’s not like the series has to try too hard since there aren’t a lot of big action scenes or anything but it’s all really clear so you can easily follow along with the action moments. The character models are on point and the layout is done well. It would defeat the purpose of being a calm series if the artwork was hard to read right? So fortunately the series didn’t miss on the easy layup there.

Although because there isn’t much of a plot, there also isn’t much else to say in this review. Usually for a series like this I would expect to reach 2000 words easily but this review won’t go anywhere near that. Look, you either like this kind of series and its premise or you don’t. If you can appreciate Zero just having fun and politely styling on everyone as he ensures that the town is as happy as possible, then you’ll like the series. It’s fun to imagine being in a neighborhood where you have a true jack of all trades like this watching over you. If you need some more action and excitement then you’ll probably want to check out the main series instead which still does have Zero so you’ll get to see him appear.

Overall, Zero’s Tea Time is a fun series. With a title like this you know right off the bat that it’s more of a slice of life type. There may not be much in here to really discuss or that will be thought provoking but not every series has to be like that. This one’s just a nice comfort title that you can read at any time and have a blast with. I’d say that this is the definitive slice of life title. It’s not part comedy, not part romance, and not part anything else. It’s strictly a slice of life with every chapter being about something super basic and yet it works out. There aren’t many titles that would have the writing or characters strong enough to pull it off but I suppose that’s just another one of Zero’s talents at work.

Overall 7/10

Deep Rising Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for a movie about survival with a little mystery thrown in for good measure. The movie’s got a fairly interesting premise although I wouldn’t say it makes the most of this and a fantastic ending but one that likely won’t be followed up on. So the movie’s in a rather interesting space there but it does have its moments. You’ll just walk away feeling like it left a lot of meat on the bone.

The movie starts off with John and his crew carrying a bunch of shady characters on their boat. John runs an operation where he will take you and your people/belongings to wherever you want. He won’t ask questions as long as he gets his money and so a lot of crooks love this. This particular group is really shady but it’s all going good until John’s partner Joey decides to make trouble for all of them. It’s only the first in what would soon be a whole lot of issues from that guy. Now all of the good will is lost and the heroes know too much so they’re taken aboard the cruise that the villains were going on. There’s just one problem…all of the passengers have vanished somehow. John needs to think of a way off this boat and fast or his group will follow suit.

The villains are led by Hanover as their version of John. This guy is after something within the ship and it’s clearly important because even the disappearance of everyone on the ship isn’t enough for him to turn back. Definitely a massive tactical error on his part to be honest. This is already such a strange situation that you shouldn’t want to get anywhere close. Of course with the ship they had been using already busted by this point, he was between a rock and a hard place.

What I appreciated about the film is how petty this guy is in addition to being evil. There is one moment later on in the film where he is given the option to go out painlessly or try to attack one of the heroes again. Naturally he goes with the latter and I haven’t seen a villain that determined in a while. It definitely shows what kind of man he was even to the bitter end. He was the most interesting villain by far though and had a good dynamic with the heroes.

I already mentioned that Joey causes a lot of trouble and he definitely does get real annoying in this movie. Why would he have to check on what the villains brought on the ship? The whole point of the agreement is that everything is kept secret so the drivers don’t have to know what’s going on. Joey put the whole crew in danger and without any payoff. Okay so the heroes know that the villains are carrying nukes. What are they going to do about it? Sometimes it’s best not to know. Of course the best option would be to not drive these guys in the first place but since they’re already doing that anyway, then it becomes an issue when Joey is putting them in a bad spot like this.

Joey also wastes a grenade later on during clutch time and doesn’t come up big at any points. He’s always got something to say and while this can result in some good lines once in a while, on the whole he just wasn’t very good and I wouldn’t say that he was a big success as the comic relief either. He’s a character that you just wanted out of the way as soon as possible that’s for sure.

Now John was a good main character though. He took a lot of big risks when needed in order to help his crew and stood up to the villains. It’s not like he’s a fighter and he was heavily outnumbered but John wasn’t going to let one of his guys get beaten to death. I appreciated his courage there and throughout the film he is good at improvising and turning losses into wins. He’s the kind of guy you could definitely look up to and a large reason why the film works well enough is directly because of him.

There is also Leila but she actually doesn’t get a lot to do from the main 3. She misses out on the full adventure because she has to stay on the other ship to work on repairs while everyone else goes aboard the cruiser. You can imagine that things don’t go great for her. I would go as far as to say that she’s pretty much a wasted character. I didn’t think that her role really made a difference in the story to the point where you could cut her out completely and nothing would really change. That’s never a good thing for a character.

By far the worst character here is Simon though. He’s one of those traitors who just wants a lot of money and is willing to destroy a ton of people in order to get his big pay day. The guy continues to get worse and worse as the film goes on. It’s pretty crazy just how awful this guy is. He lasts a long time too so once he is around you can expect him to betray the heroes over and over again. If there is a way for him to make the adventure harder then that is what he’ll do.

Meanwhile you also have a thief named Trillian running around the ship. She’s an interesting character. I tend to like the classic thief types. She has some skills but ultimately picked off a bit more than she could chew with this cruise. They have an impressive amount of security measures in place and it’s clear that this is the kind of boat you would be on if you want to be safe. You know..not counting the monsters but that’s not exactly the cruise’s fault. Trillian helps out a lot during the battles and knows how to use a gun so I appreciated that. She contributes a ton in getting the heroes out of a bad situation.

In general the movie had some good humor at times and the pacing was good. I liked the mystery and intrigue of how everyone vanished. Of course you know it involves a monster if you’ve seen the trailers or read the synopsis but if you went in blind then that would really be a compelling angle to be wondering about. The monster itself doesn’t appear for a while but once it does, it actually does get a good amount of screen time. This isn’t one of those films trying to hide the monster the whole time, when it shows up its ready for a lot of action and to claim some big wins.

It’s not the most impressive monster design but either way it’s not a creature you would want to fight in the ocean. That would put you in a bad spot because it’s so strong. It would be nice if it was fully bullet proof though. I feel like making the eyes vulnerable takes away from the giant monster experience a bit. I also would have liked the film to play around with the empty cruise a bit more. Have the characters wonder more about what happened here and slowly get picked off. That was some of the best scenes in the film so stretching it out a bit longer before they found survivors would have been fun.

The movie can get a little violent at times. This creature isn’t holding back after all. I wouldn’t say that it ever gets into Alien territory or anything like that but there are definitely big kills in the film and the monster isn’t afraid to really make the humans suffer.

Overall, Deep Rising is a reasonable monster movie. More films should try this mystery dynamic as it has a lot of potential behind it. It’s just a shame that we’re not getting a sequel because the ending was perfect. I think it would have ended up leading up to a sequel that would have been even better than the original. I would have had really high hopes for that one and I think it would have absolutely paid off. Ah well, either way if you like films with a little creature action and survival themes then this is a good one to check out. It’s on the fence on if I would really recommend it to someone but you can tell more or less if this is your style of movie. Picture Alien but a bit lighter with more banter and a comic relief character at the ready and more of an escape option since they aren’t trapped in space.

Overall 5/10

Thundra vs Tsunade



Suggested by iKnowledge Thundra is a very strong fighter and can hold her own with most in terms of physical strength. That said, she will definitely be on the back foot against Tsunade here who also has great healing abilities and speed. She should be able to crush Thundra in hand to hand and handle any attacks that she dishes out in the meantime. The gap between them is fairly sizable and the Hokage is not losing here. Tsunade wins.

Annabelle: Creation Review

This review is of the TV-14 edited version of the movie. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Annabelle was so big that she got an origin story which is impressive since that doesn’t seem to happen very often unless you’re a really big character. I guess that fits the bill for her at this point though, she has earned that reputation. The film pretty much plays out as you would expect but in this case almost all of the characters are kids so there isn’t a whole lot that they can do against Annabelle. The film could have used a few more grown-ups to try and make the fights more interesting.

The movie starts with Samuel and Esther losing their kid Annabelle in a tragic hit by a car. Many years later they’ve decided to open up their home as a shelter for a bunch of kids who are homeless after the orphanage was removed. This group is led by Sister Charlotte and the place is quite large so they’re happy here. Samuel is rather withdrawn and his wife Esther never allows them to see or talk to her but…well it’s a place to live. The main problem is that strange things begin to happen here.

The main kid is Janice and she has a tough time walking due to illness so she has to use a cane everywhere. Naturally since you’re watching a horror film you know this puts her at a big disadvantage right out of the gate. She is told that the whole house is good to walk through except for one closed door. You are not to go in there under any circumstances but of course Janice does go in there and opens up the door which had been locking out the evil demon for a long time now. Annabelle is now on the loose and she wants to take over Janice’s body. Can this kid stop the demon or is it game over?

That’s the question which limits the film’s potential a bit when you think about it. Of course the kids can’t do anything against Annabelle. Even the adults are usually rather helpless against such a threat but with the kids it just feels a little too one sided. In general kids are rarely very interesting characters in film so I prefer when they take a back seat. Having them here 24/7 as the leads wasn’t the best idea if you ask me.

Most of the kids are also just annoying. You have the classic bullies who are mean to Janice because she can’t walk properly like they can. Janice only has one true friend in Linda but the others are as petty as possible and you can expect that they won’t be doing very well against Annabelle either. I at least liked Linda who had Janice’s back from the start. Her best moment is definitely when she decided to take charge and ran outside with the doll in order to throw it into the pit of no return. It was a brave thing for a kid to do and took a lot of guts considering the powers it had. Things almost got dicey for Linda since she sure was taking her time closing the lid but that was a good moment.

As for Sister Charlotte, she did well in what was a pretty lousy situation all around. There’s only so much she could do with the orphanage being destroyed and I’m sure it was a lot of work to find a suitable house that would work for everyone. The owners may not have been the best people around but at least they did have a place for the group. Charlotte also did her best to keep the kids in line, they just didn’t make it easy on her.

Samuel has to be one of the worst characters here and of course the same is true of Esther. They absolutely knew about the demon and yet they decided to open this place as a shelter? I don’t care if it was purified several times, the demon was still around which is why the door was closed. Allowing the kids into the building was negligent. If you absolutely wanted to atone and do good by the world, at least find a way to get the priests to completely destroy the building or the demon within the doll. Sealing it away isn’t actually removing the problem.

Then Samuel is also completely oblivious to what’s going on. I feel like it’s intentional but when Janice and the others start talking about weird things happening, he doesn’t seem to care. “Samuel, your wife visited us in the middle of the night!” “Gee, I don’t think so, she’s still in her room….” Samuel knows well and good that she was in the room which means that it was the demon or some kind of supernatural thing going on. By the time he’s actually ready to help it’s way too late. I also thought he was rather cold to the kids for no reason. If he’s still torn up about the past then perhaps inviting the orphanage was not a good idea.

Likewise, Esther is just hiding out in her room the whole time. You have to at least meet the kids, this just makes the experience a little creepy for them. The doll mask seemed to cover her face rather well so just use that and meet up with everyone. Otherwise she really isn’t doing anything to help the cause and is just holding the experience back. That said, I still wasn’t expecting her end to be quite so violent, Annabelle was not holding back here.

In general I wouldn’t say the film is super violent though. Moments of Annabelle shredding everyone is typically rare and the film has a ton of build up. Things don’t really start happening until it’s nearly time to end. We do get one barfing moment from the villain which is always a rather crude way to take possession. I prefer going with the smoke method personally or something like that.

We do get to connect this to the first ending in a way similar to Rogue One so that was interesting. Of course you feel bad for the new characters even if you do know what is going to ultimately happen to them. It’s the kind of twist ending you’re expecting though and even if you haven’t seen the first film it would work in that sense. I did like that we got to see more of Annabelle’s true demon form here though. It certainly looks intense and could probably hold its own movie in that form as well. Now that’s a figure that you wouldn’t want to have to fight.

The special effects in the film are pretty solid. There’s a lot going on and it’s always visually interesting. More so than the movie at times but that’s how it goes. It’s definitely one of those futile movies where the characters never have any shot at directly stopping the villain and just have to try and survive. I think the movie would be more interesting if the characters could be aged up so they could at least try thinking of plans. That’s a staple of the big horror movies even if the plans usually don’t work out. You at least want to see the characters trying some options but that doesn’t really happen here.

Overall, I thought this was a little better than the average horror film and the kids could have been worse. Linda gets a lot of props for actually trying to help out and take Annabelle down. Janice gets considerably less points here because it felt like she kept on adding to the trouble by going where she wasn’t supposed to and all that. You do feel bad for her since she can’t just run and escape the way most main characters could though. The film’s a slow burn but with kids as the focus it’s not as engaging as it could have been. I’d say this is a safe skip.

Overall 4/10

Carnival of Sinners Review


This film has the original French title La Main du Diable and a more directly translated title but since this seems to be the main English title it’s known as, I figured I’d role with it. I haven’t seen too many French films but the ones that I’ve seen usually have very intriguing premises. This one is no exception as it’s effectively a take on Pandora’s Box and how greed will doom you right from the jump.

The movie starts with everyone enjoying a nice dinner at a hotel until they hear some shooting outside. Shortly afterwards a mysterious guy named Roland shows up and he’s missing an arm. The guy is rather defensive about it as well and he’s carrying a box. The guests all wonder what’s in it but don’t want to mess this guy and go about their business. A few cops even show up asking about a man in black before rushing off. Roland doesn’t seem to be the one they’re looking for but the whole thing is suspicious. Just then, darkness enshrouds the room and when it lifts, the box is gone and a few guests were attacked. They remand answers from Roland and he decides to tell them a very grant story.

See, Roland was a painter who wasn’t very talented at his craft. Despite this, he had a lot of confidence, so much so that he asked out a girl named Irene. Unfortunately she wasn’t thrilled with his paintings either and began to ridicule him quite cruelly. Roland was depressed but then the chef Melisse said that Roland could buy his magic box for a single penny. It would grant him all the skills he could ever need and make Roland a living legend. The whole deal was fishy and inside of the box was a moving hand but Roland was desperate and made the deal. Unfortunately it’s like a chain letter or a pyramid scheme and Roland was the last one.

He does get the talents and skills so that wasn’t false but he has to give the Devil his soul. The only way around that is to pay him the money back but it doubles each and every day. The Devil is also fully willing and able to cheat at this game in order to make things tougher for Roland. You can bet that this won’t be easy and Roland must hurry or all is lost. The plot itself is so unique that it takes a few paragraphs to really get it out there.

We can blame all of this on Roland though. He absolutely was aware of the main stakes in how fishy this was when he saw the moving hand. Also, why would this guy be so willing to sell the magic box for a penny if it was so good? It’s all so obvious and yet Roland still tries to go for this. It’s one of the biggest sucker moves that I’ve seen in a long while. You even have a guy named Angel telling Roland not to buy the box because it’s cursed but he doesn’t listen.

Roland makes a lot of bad choices throughout the film though like when he keeps going after Irene. She made it perfectly clear that she didn’t like him throughout the constant insults and was through with him. She only changes her mind after the box because now Roland is skilled and making a lot of money. Now that we’ve established that she’s only here for the money, you’d think that Roland would realize this but that doesn’t happen. He’s just so happy that she’s with him that he overlooks all of this. Then as the stress continues to grow he realizes that he made the wrong call but it’s way too late for that.

He lets his emotions run wild with him all the time and comes across as way too desperate. If he wants to be a great artist that’s fine but then he should not want to take any shortcuts. Where is the satisfaction if you are getting all of your skills from a box? It’s clearly not his own abilities so that should take away from the happiness. The worst part is that Roland has several opportunities to give the box back, the devil even gives him one chance to mess with the guy but of course Roland makes the wrong move either way.

The movie could not have made it any more obvious to Roland through a variety of characters that he was on the wrong path but he persisted anyway. This guy was extremely annoying the whole time. Then you have Irene who is definitely as mean as can be. I still found her less annoying than Roland though because he should have been the one to get out of there instead of just taking it the whole time. He was courting misfortune the whole way.

Likewise, Melisse was crooked in passing the buck onto Roland but Roland should not have fallen for it. Melisse just wanted to save his own skin at that point and he certainly succeeded. If you think about it, almost everyone is an antagonist here. Then you have the Devil who is obviously the biggest villain around. He is all about manipulation, the whole thing is just a game to him. Of course there is no way to beat him flat out as he has all kinds of powers while these characters are only human. The best way to win the game is not to play at all which is a lesson that Roland could have used. The Devil gets quite a bit of screen time as he mocks the lead and messes around a lot. I thought he made for a very intense villain.

The writing is on point and the pacing for the movie is good as it all goes by rather quickly. The only weak part here would be the romance and of course as a result, the main character as well. I also did miss the present time a bit. I know ultimately that was just a way to set up the flashback but the whole time I was ready to see what they’d think about all of this and how it would go. Unfortunately, by the time the movie goes back to the present it is almost over so there isn’t a lot of time for them. That’s why most of the film is set in the past which makes sense but another 15 minutes or so would have been really good.

Overall, Carnival of Sinners is a rather intense film. It’s mainly scary in the sense that the main character has to slowly come to the realization that he is doomed. He bit off more than he can chew. There aren’t big jump scares here or anything like that. The Devil is not fighting him mano a mano or summoning giant monsters. He’s winning with superior financial resources and a debt that keeps on growing. It’s a very unique way of putting despair in Roland’s heart. I’d recommend this film so long as you don’t mind watching a film with subtitles. (Unless you know French of course!)

Overall 7/10

Night of the Comet Review


This is a movie that’s definitely real crazy but in a good way. It manages to be a horror film that really stands out because it’s got a lot of humor and isn’t afraid to throw in a bunch of genres. You’ve got a government conspiracy going on here along with zombies and an apocalyptic setting. You can’t really go wrong with this or rather, it’s possible but the film executes it pretty well. It’s got some issues but you’ll have a good time here.

The film starts by introducing us to the protagonist Reggie. She’s really into arcade games and has even got all of the top scores at the local arcade. This causes her to disregard her actual work duties at times though. Well, one day when she leave work she sees that everyone is gone. It turns out that the comet which had been passing by somehow vaporized everyone who was outside. The ones who didn’t die instantly have been turned into the undead. Anyone who has been contaminated will slowly succumb and fade to dust or become a zombie. Reggie needs to find a way for her and her sister Sam to survive but what can they possibly do?

So this is part comedy as I mentioned and because of that the film doesn’t take this premise seriously at times. This allows the film to go all in with the music. Usually you’d expect a lot of tense tunes and such but instead we’ve got some loud rock and roll type music playing throughout the entirety of the film. It’s great! I can only imagine how much fun it would be in theaters to have that music playing the whole time. It gives the movie a lot of energy that it wouldn’t otherwise have and it’s also just fun.

Another good scene was the main two girls deciding to go to the mall to have a good time. After all, if everyone’s already dead there’s not much you can do about that so why not have a good time right? Of course it would figure that people have gone crazy and they were hanging around the mall just to cause trouble. This felt like the most random part but it also seems to just be a common thing where there are always a lot of crazy people just looking to make a bad situation even worse.

These guys clearly have no endgame strategy, they’re just here to mess around and go crazy. It was nice to have a prolonged gun fight scene though. I can’t say that I was really expecting that and the movie really would just move from one thing to the next. We get a big climax involving breaking into a government base and taking names. That was definitely an intense sequence and I also just liked that the government was getting involved at all. That was nice to see and while I should use the term loosely, most of the world is gone so they may as well count.

We don’t know exactly how many survivors there are but I’d wager a few million or so. If you were inside, underground, or properly insulated then you’ll likely have tanked the rays. So just like the main characters were still good, then it stands to reason that there are probably a lot of other people who are okay as well. While the doctors had their own theories on this, it also feels like some people are just naturally immune so if you grab that subset then you’ll just have a ton of people running around. I don’t think the Earth is effectively over the way it seems to be in most disaster films like this.

One weakness for the film is the romance though. This is about as weak as you get with Reggie being with one guy at the opening of the movie but after he is eaten then she rebounds with Hector when he shows up. Keep in mind that it hasn’t been a long time as of yet so this rebound was way too fast. There’s no way to buy into the romance when it’s like this and naturally Doris tries to get a romance of her own but it’s so fast that she just seems desperate. You don’t need romance in a disaster film so that could have just been sidelined if you ask me.

Beyond that, Reggie is a good character here though. I like the fact that she knows self defense and was able to take out the first zombie when he attacked. She did have a bad tendency of letting her guard down though as there were two times where she knocked the zombie over but then allowed it to get up and grab her from behind. IF you’re fighting a zombie, don’t take your eyes off of him! That’s got to be the big moral there because it was nearly curtains for her even though she had the lead for so long. You can’t let the enemy turn the tables on you like that.

Sam is a bit slower on the uptake and isn’t as prepared to fight as Reggie but she does well in keeping the atmosphere light and morale high. She does have a bit of a subplot where she’s jealous of Reggie but ultimately gets over it. The two do get along even though they have their differences and made for a good main duo. Hector was also a good guy. He had a gun right away so he was ready for action and I thought that he had a good head on his shoulders. He didn’t forget about the main characters when he went on his journey and he’s just a likable guy.

Most of the humans are knocked out of the running early on but I do think the film had a little fun with Doris’ character. She’s the mother of the main duo and is shown to be as unlikable as possible even landing a solid punch against Sam. She doesn’t have any strong moral values and is ready to cheat at any given time so…yeah that’s her character in a nutshell.

Finally there is Audrey who seems to be the only government agent with a soul. Everyone there is willing to do insane experiments and whatever they need for more data while she still has a little humanity and empathy left within her. She takes risks, has a lot of attitude, and can fight. Those are all traits that you want to see in a quality character so she fits the bill. It was always fun to see her on screen although her role isn’t huge. The whole government component isn’t important until the end but the climax definitely delivers. Even genius scientists can get overconfident.

Overall. Night of the Comet was better than I thought it would be. I’m not sure exactly what I was expecting from this one, but definitely more of a traditional survival film. The comedic elements here are what puts the film up a notch because it can have fun with the premise and also let the main characters fight a bit more. They know how to use a gun and are even familiar with the model numbers. It’s clear that they aren’t like your average main characters and that’s a good thing. I like the heroes to be ready like this and so I would recommend this film if you’re looking for a fun sci-fi flick.

Overall 7/10

Pirates of the Caribbean At World’s End (PS3) Review


It’s time to check out Pirates of the Caribbean! This one sat on my backlog for ages because I technically already played the PSP version a while back so I didn’t want to effectively replay the whole game too soon. This way I gave it enough time where it pretty much felt like a brand new experience. It’s a fairly solid cash-in. It suffers from some of the issues you’d expect like some of the mechanics not being thought through all the way but on the whole I would say that the game is fairly fun. The length is decent for this kind of game and since you can probably get it for just a few bucks, it’s not a bad deal.

The game’s main plot deals with Jack being in trouble once again but after being betrayed by a close ally he is actually destroyed this time. He is now in Davy Jones’ locker which is sort of like another dimension. The land of the dead is like an endless desert and so the characters decide to quickly go back and save him. They’ll need to save his life once and for all before finally taking down the heart of Davy Jones. Can they really handle this kind of pressure against such a dangerous opponent?

So the gameplay is your average 3D platformer. You run and jump across levels while occasionally using the action item to operate levels and such. The levels mainly feature a lot of combat as you take out scores of minions that try to get in your way. Most of them you can beat in a single combo so for the ones that you cannot, you must beat them with one of your super attacks. Otherwise they will continue to get up endlessly while also summoning an army of the undead along with them. You’ll want to always target the super fighters right away because otherwise the fights really are endless.

Since there is no EXP system here there isn’t a value in fighting against those extra enemies so you’ll definitely want to keep it moving. You can even try to skip enemies when the level is in a platforming section but at least beating those is very quick so that shouldn’t be a big issue. The best attack to use is two sword strikes, one punch, and then a sword strike. This 4 hit combo will defeat any enemy so it’s really good to memorize it. As you can probably guess, the combat itself will be very repetitive in the end as a result since that’s what you will be using in each level over and over again.

There are 11 levels in the game and each one is around 15-20 minutes long. After that there is no replay value though because there is no level select or anything like that. It’s too bad since there are secret collectibles and treasures in each level but you’ll need to play with a guidebook because otherwise just missing one would mean that you have to play the whole game over again. There aren’t any trophies to try and earn either so you don’t really need to worry about that.

The soundtrack has all of the usual Pirates themes within it so they can be catchy enough. The game does a good job with the constant cinematics as well. If you haven’t seen the movie there are a few parts that will likely confuse you as the game will randomly skip some things but otherwise has a good amount of detail. In that sense I thought it had a bit more of a budget than the average movie-tie in. Perhaps not by a lot but I’ll take what I can get.

I enjoyed the combat quite a bit during the levels and the platforming wasn’t bad. Pro tip, make sure you turn off motion controls. There was one level where I was stuck for ages before finally turning that off in the settings and then everything was real smooth. Motion controls are almost definitely not worth it and this is a classic example of that. You have to balance on beams and such so with motion controls it was a bit too delicate. There is one big gameplay weakness either way though.

The boss fights! So the way these work is a bit different. You’re playing a reaction game where the opponent hits high, medium, or low. You have to quickly swing the joystick in the direction he does to counter it but the timing is incredibly precise. Often times you will feel like you made the move in time but it just didn’t work. This happens again and again and when you lose you have to usually watch a quick unskippable animation. I died many times to one of the boss fights and had to watch the death scene countless times.

I do like that the game always respawns you close by but the boss fights didn’t feel well designed. The reaction windows are way too small and when you’re attacking it all seems very chance based. Sometimes you can land a lot of normal attacks without waiting for supers and other times the computer will block every strike. The boss fights just aren’t fun and are the only thing that really felt like there wasn’t enough time put into it. If the boss fights had been just like the normal fights then I dare say this would have been a blast. It’s just a shame that this was not the outcome.

Be that as it may, the boss fights are a small part of the overall experience so as long as you have fun with the other gameplay styles then you’ll have a good time with this one. It definitely adds a bit of a difficulty spike to what’s otherwise a very easy game. For the most part you’ll be breezing through everything so this will at least prevent you from beating the game too quickly. Just in a very artificial way.

Overall, At World’s End definitely plays better on the PS3 than the PSP. I feel like there were also a lot more cutscenes and depth here so it really is the definitive version. If you’re going to get this game, make sure you get it on the home console. It’s so cheap that it’s worth a purchase and you should walk away fairly satisfied. I’m not the biggest fan of the pirates series but in a video game any franchise can shine so long as the gameplay is on point. I suppose we’ll see if there is ever another console pirates game in the future.

Overall 7/10