Monsters, Inc. Review


Time to look at a title where the main characters’ mission is to scare people. As you can imagine this is a pretty tricky business since people will eventually not feel fear quite the same way. In this world, the monsters go through doors to little kids’ rooms and quickly scare them. The fear energy is captured in a tube which is then used like electricity. So the kids were actually right all along about monsters being under their beds and such.

The main characters are Sully and Mike. These two have been the reigning fear champs for a long time. It’s a team effort and things would have continued as normal except one day a little kids manages to escape the human world and bumps into Sully. Sully decides to get Boo back into her door before anyone figures this out, but the door is gone so he will have to do a lot of searching to find it. In the meanwhile they will have to watch out for Randall. It’s Randall’s fault that she escaped in the first place and if he finds her then there is going to be a lot of trouble. He’s not quite as heroic as the other monsters.

It’s definitely a very interesting setup. You may wonder why it’s such a big deal for the others to find out that a human is around, but effectively it would be like if a monster showed up in your house. People in this world are afraid of the other and vice versa. The government in the monster world is also prone to using lethal force to stop outsiders. One monster was completely shaved just for letting a sock make contact with him. The monster takes germs very seriously and so you can see why Sully wants to avoid all of that. It would definitely be pretty traumatic for Boo. Meanwhile Mike is definitely less about the heroics of this and just doesn’t want to get into trouble. Still, he does help out at the end of the day even if it is very reluctantly.

Randall is a petty sinister villain and works well as the antagonist here. He’s definitely a credible threat and with his invisibility it is hard to deal with him. He’s not nearly as tough as Sully and can’t win in a straight fight, but does use his abilities creatively. He comes awful close to stopping Sully once and for all. That’s really it for the main cast, but a few others show up along the way. I can’t say that Boo was as interesting as any of the other main characters though. I think she’s just too young to have a compelling character arc.

This manga isn’t afraid to show you how brutal the world can be though. Even ignoring the monster getting skinned or Sully being choked, there’s one scene where the humans decide to fight back. This involves Randall’s epilogue and things definitely don’t go so well for him. Keep in mind that the monsters are scary for the adults, but they definitely aren’t going to be doing much against adults. They aren’t super powerful like that and Randall isn’t much of a fighter as it is. I’m afraid that the scene was likely game over for him.

The art style is very basic for this one. It uses big panels and there isn’t a lot of detail on any of the characters to make for easy reading. I think this manga is aiming a lot younger than the others that I’ve read which is why I’m surprised that it has more danger than A Nightmare Before Christmas. The main aspect this hurts is the scare factor as it’s hard to see anyone being scared of Sully when he looks like a teddy bear. Kids do scare easy I suppose so it’s not like it’s a huge stretch either way. The art does serve its purpose of making the volume easy to read as well.

Overall, Monsters Inc is a reasonable volume. If you aren’t able to watch the movie then it’s a pretty good substitute. It’s certainly like watching an abridged version, but it keeps in as many of the big scenes as it can. The concept still holds up well today and it would be interesting to have more titles in this continuity. I still haven’t watched the movie sequel, but maybe that one also got a manga. So if you’re looking for a decent fantasy manga then this is one to check out. If you’re looking to buy one though, I’d probably sooner recommend something like Dragon Drive or Legend of Zelda though.

Overall 6/10

The Nightmare before Christmas Review


It’s time to look at a manga adaption of the popular film that came out a long time ago. It’s always interesting to see a manga adaption of a film. They tend to play it pretty straight, but it’s a chance to see how the artist draws the characters and if any liberties are taken. Due to time constraints you can expect some scenes to be cut here and there. It’s a fun enough adaption and makes for a good read although it’s admittedly not terribly interesting. It’s still a good read.

The plot follows Jack who is the king of horror. Every Halloween he gives everyone a good scare but now he is ready for something more. In this world every season has their own country so he sneaks into Christmasland and decides to take a page from their book. Their land will have a Christmas this time and he gets the whole town in on it. Sally doesn’t think that this is a good idea due to a vision that she had, but she can’t really prove it so her case doesn’t end up being very strong. Can she find a way to stop Jack?

The manga isn’t really able to show why this is a bad idea quite as much as in the film. We do have a few pages showing that Jack is a bit sad and the Christmas spirit isn’t really working, but there’s no time to really go into it. Mostly we see the down side of this is just because Jack is ruining Christmas for all the kids in the outside world by giving them terrible presents. Santa is fortunately around to fix this by the end. Jack’s plan doesn’t seem bad otherwise as doing the same thing year after year must be boring. The town was already planning the next Halloween the day after it ended which shows how little the town does.

This town also seems pretty shady. Sally’s creator for example seems to be incredibly possessive to the point where she has to poison him several times to escape. How he falls for the same poisoned soup trick over and over is another story. It’s a rather odd subplot that fits the creepy tone of the manga, but ultimately feels pretty unnecessary. I suppose with only Jack’s plot the story would have been over a little too quickly though.

You’ve also got the villain Oogie Boogie who shows up to strike fear into the characters. Jack seems to know that he’s a bad guy as he warns the kids to stay away, but I guess maybe there’s not much that the town can do about him? They seem awfully resigned to their fate so I guess that’s just how it is sometimes. The whole town is suspect so I suppose that’s just the least of their problems. The final fight is fairly short but at least we do get a bit of an action scene.

The art is pretty solid. It does a good job of recreating the movie’s vibe and everything’s pretty clear. It’s got a good amount of detail which is always important. You’ll be blasting through the manga. The pacing is definitely very fast so there is never a feeling of the story slowing down. As I mentioned earlier, the only issue is that you just won’t get very invested in the characters. You won’t really care what happens to them in the end and there isn’t a real sense of danger until the very end of the volume. This isn’t really that kind of series of course, but either you have a really engaging plot or you have big action scenes. If you have neither then you’re sort of stuck.

The manga makes no mistakes though. For obvious reasons there is no fanservice here or any excessive violence. It’s a manga you could recommend to anyone at least based on content. The title plays it very safe but I still think it could have tried to be more interesting. I think there can be an interesting debate on how far you should diverge on something if the base material isn’t interesting enough. After all, the author/artist probably had little creative input on changing things. Still, I feel you gotta still review the thing in front of you the same way you would if it wasn’t an adaption.

Overall, The Nightmare Before Christmas is a decent story. It’s about as good as a manga as it is in film. The film may have the slight edge but it really is the same story so it’s not like they are very different. If you liked the movie then you’ll like the manga. If you haven’t seen the film but are in the mood for a fun little story about Halloween characters trying to understand Christmas then you’ll enjoy this one as well. It’s only one volume so it’s not like it’s a big time investment either. What do you have to lose right?

Overall 6/10

West Side Story Review


It’s time to look at another popular musical from back in the day. This one has not aged nearly as well as Footloose and ends up being a pretty bad film. It has some interesting storylines and characters, but ultimately the movie falls apart because it is lacking in true heroes. There really isn’t anyone to root for by the end and while the film left the door open to a team up in the second half, it ultimately never happened. The ending isn’t really satisfying for any of the characters.

The movie starts by introducing us to two gangs, the Jets and the Sharks. These two do not get along and have been fighting over turf for a very long time. Both groups are roughly equal in power so nothing ever changes. One day the leaders of both gangs decide to end things once and for all with a big fight. Bernardo and Riff shake on it and prepare for battle. A wrinkle to this is that Tony has fallen in love with Maria and they are both in different gangs. Maria pleads with Tony to put an end to this fight and he decides to do so, but it won’t be so easy. In trying to stop this confrontation he may just end up making it worse.

I mentioned that there aren’t any characters to really root for. This is because they tend to be corrupt or make terrible decisions, but one solid character was Riff. He’s the leader of the Jets and seemed to be a lot more capable than the others. He was ready to fight at any time and always kept his cool. If not for Tony’s meddling he definitely had the win pretty decisively. He actually looked a lot like a younger captain Kirk and fought like him as well. His long skit which poked fun at the justice system was also solid and one of the best songs in the movie. It’s a shame that he didn’t get to appear more since I also think he would have kept his gang from crossing the line with Anita later on.

There’s little reason to root for the Jets because of that scene. There’s a moment later on in the film when Anita is sent by Maria to deliver a message to Tony. She is stopped by the gang though and while it is reasonable for them to stop her from meeting with him, they also decide to attack her. It’s basically 10 vs 1 and very quickly gets into downright villain territory with how they try to degrade her. There’s just no coming back from that especially since everyone was in on it. So, that means that not a single one of the remaining Jets was a decent human being.

The film also gives you reason to root for the Sharks if anything as the dialogue implies that the Jets started the fight with them just because the Sharks are outsiders. The cops are also more on the Jets side even if they just don’t like teens in general. The deck is stacked against the Sharks. Bernardo also seemed reasonable at times even if he definitely was not when Tony showed up. At that point he wasn’t helping matters and that’s why Riff had to step in. The rest of the gang doesn’t get a whole lot of screen time.

We’ve got Tony who is the pacifist, but he comes across as more annoying than anything else. I never liked the trope of the character holding back his ally from fighting while allowing the villain to get a cheap shot in. If you’re going to try and stop a fight then you’ve also got to make sure you stop the other side from attacking as well. Tony’s final move to try and get himself destroyed is also not a good one. You’d expect him to at least try and avenge Maria instead.

As for Maria, she was giving Tony a lot of pretty unreasonable demands the whole time. Ultimately she is the one who is getting him into all of this trouble. Why should it be his responsibility to stop two gangs single handily? That’s just very hard to do and so she definitely takes some of the blame for the ending as well. Anita was a more selfless character if anything as she put aside her feelings to help Maria time and time again despite knowing that this was a bad idea. Her character arc is definitely one of the most tragic ones as she ends up losing almost everything with nothing to gain.

There are quite a few songs here, but they aren’t very catchy in comparison to other musicals. The “Keep it cool” song was very surreal though and was fun in an ironic way. It was cool to see the characters dancing around silently in the garage. The dancing was handled pretty well in general. The opening scene might have been a little slow with all of the clicking and silent moving, but it did ultimately lead to a fun little confrontation. The film is at its best when it tries to throw a little humor around like with the skit that I mentioned earlier.

The serious moments don’t work nearly as well. This includes the romance which ends up being more annoying than anything. One such scene is when the characters are meeting by the balcony. Both of them make a lot of noise considering that they are supposed to be doing this in total secrecy. Then you have the ending which definitely doesn’t work for me either. At the very least you would expect Maria to take a shot. Knocking out both gangs would have been very interesting.

Really, this film wasn’t very good from start to finish, but what really made it cross the line into distasteful territory was the scene of the gang attacking Anita. It’s the straw that broke the film’s back so to speak. This is just a very mean spirited film which is almost surprising after you’ve seen the first few scenes since you would expect it to be fairly happy. The tone just shifts throughout which is impressive, but ultimately it did not work in the movie’s favor this time.

Overall, I would recommend staying away from West Side Story. Not only is it a fairly bad film, but it really drags on. The run time is incredibly long and that’s mainly because the pacing is so slow. You can go through long periods of the film with absolutely nothing happening and that’s never a good sign. If you want to go watch a good musical then I recommend watching Footloose. At least that one has the iconic hero song which works well to this day.

Overall 1/10

Psychonauts Review


It’s time to look at a PS2 classic that I’ve had for quite a while. The sequel finally moved forward in production with a trailer that came out a while back so I definitely needed to get through the original. It’s certainly an odd title that really thinks outside the box the whole time. It’s pretty impressive and I gotta say that the game nails it for the most part. It does have some issues revolving around some random grinding sections, but for the most part it’s a game that’s aged pretty well. The craziness of the plot is really a good thing in differentiating the game from others.

The title starts off with a lot of kids heading to a psychic boot camp to work on their powers. Raz decides to crash the camp because he wants to learn how to improve his abilities as well. He’s already stronger than most of the kids, but his father doesn’t like psychics and as a result Raz had to go here in secret. The teachers decide to allow him to stay for a little while although they ultimately don’t know if they want to let him take the classes. There isn’t much time to think about this though as several kids begin losing their brains. Someone is stealing them and Raz has to find out who the culprit is before it is too late.

It’s definitely easy to lose your mind here as just sneezing really hard is enough for your brain to get knocked out. That’s part of the surreal nature of the game and a big chunk of it involves literally jumping inside other peoples minds and defeating their inner demons. It’s all very creative as I mentioned and you definitely feel like you know the characters quite well by the end of the adventure. The game plays out like a 3D platformer that is a little similar to Ratchet and Clank as you’ve got a double jump, barrier, and a slew of other abilities like levitation and invisibility. You obtain new powers as you level up during the game.

The level ups don’t run on EXP though and instead you have to collect little pictures to improve your rank. There are hundreds of pictures scattered throughout the game and the screen will always let you know how close you are to your next level up. You can also see how many are left in the current world you’re at. I highly recommend grabbing as many as you can because the game will force you to stop at several points if your rank isn’t high enough. That happened to me and I had been getting most of them so even if you feel like it’s slowing you down, grab as many as you can.

This is one area where the game could have used some improvement. Collecting is a little tedious and I never like being forced into doing it. You should only have to collect the items if you want to do so. The pictures are also transparent so it can be very hard to see them through the background depending on what stage you’re in. The game doesn’t even load them up until you are very close so it’s not like you can scope them out from a distance. I don’t think you’ll have any issue getting enough to make it to the final level once you are aware of this though. Other collectibles include mobile safes and emotional baggage which can only be opened with the right key. The rank ups are the only ones that will super charge your character though. Learning the latter abilities helps your offensive power quite a bit although minions are never much of a concern either way. You can also try to collect the brains that were stolen and those give you extra health points. By the end of the game your HP bar will be massive if you got most of them.

The graphics are definitely good. The character designs are all made to be a bit gritty which is an interesting artistic choice. I don’t think that part worked out so well, but all of the level designs and the general atmosphere definitely get a thumbs up. Those areas definitely aged quite well. One ambitious level was this happy town where the laws of physics have been disturbed so you’re jumping side to side, up and down, etc. It was pretty intense. Some of the final levels are incredibly dark but that’s more on my TV than on the actual game. It really happens to all of my PS2 games so after a while I can’t reasonably blame the game for it. In terms of music the game is okay. None of the themes are all that memorable so once you finish the game you won’t recall them for very long. I’m hoping the sequel will throw us some more sci-fi/horror tunes.

Raz is a fun lead. He’s definitely very confident and stands up to the bullies. I’m glad that he never loses any of their verbal fights and the game makes it pretty clear that he could clobber them if he wanted to. The plot with his Dad was a little odd though. He was convinced that his father couldn’t stand psychic powers and it seemed like they had a history but when the Dad actually shows up this doesn’t add up. I’m expecting the sequel to deal with this. Could Raz really have just made a ton of assumptions on this? I don’t think that’s likely so maybe someone was messing with his mind.

Meanwhile the heroine is definitely quite different from the norm. She speaks her mind sometimes, putting things very bluntly to Raz even if he’s too slow on the uptake to notice. Afterwards she goes back to being her grumpy self. I wasn’t expecting the game to have a serious romance plot by the end, but I guess Psychonauts really is just a different game. It’s not all that bad I suppose and at least the characters are fun, but I’m ready for the friend zone in the next game. The rest of the characters are solid as well and with the mystery being about figuring out who the evil character is, it’s fun to try and make the connections. Some characters don’t appear until the very end of the game which felt a little late, but the cast was well rounded by the end. Just beware the Milkman! He’s easily part of the longest/most tedious part of the game.

Psychonauts gives you quite a bit of content to have fun with. The main campaign should take you around 10 hours and after that if you want to get all of the collectibles it will likely stretch to 15-20. There’s a lot to get after all and if you’re just missing 1 or 2 pieces of art in a level it will be quite the trick to locate them. Buying upgrades from the shop will help, but digging up the arrowheads (currency in the game) takes time and they run out pretty quick. The game doesn’t explain how to use it very well, but the dowsing rod is absolutely critical. Just follow the light and dig things up because you may dig up 100 arrowheads in a single pile. Otherwise you only collect 1-2 at a time.

Overall, Psychonauts is definitely a fun game. The story was really enjoyable and had a colorful cast of characters. The climax really went all out with actual beam fights and the like and the game was really inventive with all of the boss fights. The game also ends on a big cliffhanger so it’ll be interesting to see how that plays out in the sequel. The grinding at some points and the game’s unclear instructions might get to you to an extent, but at the end of the day the game does a lot more right than wrong. If you haven’t played this game yet then you should definitely check it out. It’s certainly a creepy look at summer camp.

Overall 7/10

Megaman X: Giga Mission Review


This is a pretty short manga title clocking in at 10 pages. It’s basically a one shot to help promote the game and get you set for the incredible story of Megaman X. The series definitely has the most interesting storylines out of all the various Mega Man continuities so I would like to see the whole thing get adapted someday. Regardless, with solid art and good fights there’s no reason not to like this one.

Of course there also isn’t a whole lot to say about it. The manga throws you right into the middle of the action as X tries to stop multiple mavericks who are attacking him. They have a different name though as these robots are a slightly different variation. They can even fuse like the Constructicons which makes them even more dangerous. This is at a point in the story where Zero is out of commission so X has to go it alone. X is definitely a lot angrier here than usual which is likely related. Of course this could also just be the translators giving him extra edge but it’s rare to see him being so insulting to the villains as he claims victory. I suppose he finally just had enough of this.

The art is definitely very solid. It can be a little chaotic at times so if this was a full fledged title then the artist would probably need to work on that a bit. Still, either way I would definitely give it a thumbs up. The action feels very intense and you’ll still be able to recognize the characters right away. You’ll be wishing that the manga could have been longer to really take in what’s happening. I haven’t played these games yet (Takes place between X5 and 6 I believe) so it’ll be fun to see the story there but of course the games came out a long time ago so they couldn’t go quite as into depth as they would be able to in a modern version. That’s why a manga is a great idea to flesh out the story a bit.

Overall, if you’re a big Megaman fan then you definitely should check this out. It’s cool that the fans have been translating more of these obscure Megaman products. Hopefully they continue to do so and eventually all of the Megaman titles will be available online. I still think it’s a missed opportunity not to officially release them in the US though. I feel like they would definitely sell quite well if marketed correctly. It’s Megaman, everyone loves a good story about robots and mavericks. Ah well, this definitely does get me in the mood to go back and play the X Collection, but that game is quite long and hard so it’ll realistically still be a long while until then.

Overall 8/10

NHL 12 Review


It’s been a while, but it’s finally time to take a look at the next NHL game. I’m thinking that the wait actually ended up being a good thing because I finally managed to win a game. I’d been getting closer and closer as the games went on, but this time I was able to just get into the game and cleaned up shop. I won with a decisive 3-2 score which felt pretty good. It’s really hard to say why I was finally able to score, but I will say that I just kept up a high tempo offense all the way through.

I jumped right into a quick match of course and at first things were looking dicey because my PS3 controller wasn’t playing ball. It kept trying to make my player run downwards but after a few resets I was good to go. Of course by then I was already down 0-1. Perhaps it was the urgency that got me, but I quickly began to take shots at the goal and to my surprise I was getting through. For one of the shots it ended up going right through one of their defenders and to the edge of the net so the goalie couldn’t stop it. It was basically a hall of fame shot if I do say so myself. The other 2 shots were less remarkable but the important thing is that they made it through.

The controls are the same as the others games as you run across the field and try to score goals inside of the opponent’s net. You can shoot or pass the ball and additionally you can slam into other players as well as pick fights. I got into one scuffle during this match and I made sure to knock the other guy out. I didn’t even pick this fight, but once I was in it you can bet that I was aiming for the win. The gameplay all feels pretty smooth even if the computer does seem too close at times. You never really get a breather to stop and relax or you will see that the puck has been stolen.

The A.I. never lets up and I suppose that’s a good thing. It does force you to stay sharp and to keep a close eye on the rest of the field. Meanwhile the graphics are definitely as sharp as always The field looks pretty clear as well as the character models. I definitely had no qualms on this area. The soundtrack may as well be nonexistent since you don’t really hear it during the game. I’m sure it was okay of course, but not exactly a winner.

In terms of replay value you can definitely find a lot to do here. There are tons of different modes to play and its a sport game so you can just have a lot of fun facing off against different opponents. That’s really the true value of a sport game after all even if NHL wouldn’t exactly be my first choice. The game is also new enough where you can try to earn some trophies, but they are pretty tough. I didn’t even earn a single one during my match so I imagine this should take you a long time. If there are any online trophies then the platinum is impossible right from the start which is always unfortunate. Ah well, can’t get all of the platinums I suppose.

I guess for my gameplay hint of the day I would recommend going in close and shifting your stick from arm to arm with the X button. Then fire into the goal when ready instead of passing it to a teammate on the other side to shoot. The move doesn’t seem to work as well as it used to. The computers will either steal the ball right away or it simply won’t go in. The goals I got were simply from rushing towards the net and making the shot. You’ll still have to make dozens of shots before you get it right, but eventually you’ll squeeze it in there. It feels like luck and RNG, but I’m sure there is some kind of technique to it.

Overall, NHL 12 is pretty solid. I can’t really say that there is anything to differentiate it from the last installment though. I guess it’s possible that they tweaked how good the goalies are though. As I mentioned earlier, I’ve never scored 3 goals like this and I wouldn’t say that my skills just suddenly jumped a beat so it’s an interesting theory. If the game did make it easier to score that is certainly fine by me because I do like scoring. The whole game just feels faster and it’s a lot more satisfying. Of course I do understand why people who prefer the defensive side may not like this if it is the case. Well, I’ve got NHL 13 coming up at some point soon so it’ll be good to see where that one stacks up. Slowly but surely we are wrapping up the sport games. Long story short, if you like NHL then this is a good pick up for 1-2 dollars.

Overall 6/10

Ulquiorra vs Ansem




Suggested by Destroyer Ulquiorra is back once more and now he is fighting the master of darkness. Ansem is quite powerful and he has assumed many identities over the years. His stats are impressive, but they don’t hold a candle to this Espada. Ulquiorra can easily destroy the area all around Ansem to the point where the villain would not be able to move. Ansem also isn’t fast enough to dodge Ulquiorra’s attacks so he will quickly be taken down for the count. Ulquiorra wins.

Ulquiorra vs Tifa




Suggested by Destroyer Ulquiorra is one of the strongest Espada in Bleach and would be able to take out Tifa pretty quickly. Tifa is certainly skilled as well, but in terms of power and speed she isn’t quite on Ulquiorra’s level. Then you have to factor in his 2 resurrection forms which take him to an even higher level. It’s just hard to see him being defeated in any context. Ulquiorra wins.