Harry Potter: Quidditch World Cup Review


Quidditch was a lot of fun to play through in the first Harry Potter game so it was fun to see it make a return here. I definitely missed it when the latter games were cutting it out. Of course with a whole game built around this concept that means that you really need to have tight gameplay. Fortunately it is quite good and a lot of fun. I just think the game should have had a bit more of an ending to be honest.

When the game starts you are told to pick a team. I naturally went with Griffindor because you just can’t go wrong with that group right? The first few levels are about taking down all of the other schools. Then you can enter the World Cup where you have to go up against the other countries. Once you’ve done that then you’re done. The game loops for extra matches and you work on getting the rest of the cards. I ended up with 33/104 so I suppose that’s not too bad. It would be nice if the game could save your spot in a tournament though. While you can save your title at almost any time, it always takes you back to the menu when you boot it up again to start a tournament from scratch.

I should quickly talk about the gameplay since Quidditch is a pretty unique sport. So the goal of the game is to pass the ball to your teammates to earn points or to shoot the ball through one of the 3 hoops. Each time you do so you get 10 points. Once the meter is fully charged an event will start where you and the opponent try to grab the Quidditch ball. Whoever grabs it first gets 150 points and then the battle ends. So this keeps the hoops points from being meaningless or anything like that but at the same time the points don’t matter much. I was beating an opponent by around 400 before I realized this match wasn’t ending. That’s why scoring shouldn’t be your top concern. It doesn’t build the meter much at all.

The best way to win a match is to use combo passes. Hold down the L button and keep on passing the ball around. This will build the meter very quickly and the more meter you have, the more time you have to boost your broom in the final chase. Be careful about turning the ball over though as that will negate any meter build up you had amassed from the current combo. Clearly there are a lot of variables to consider here and you really want to try and take them all into account. Of course if you want to be really safe you can still score around 200 points so that way even if the other team grabs the Quidditch you would end up winning. You should always be able to grab the Quidditch first though, at least I found that part to be pretty easy.

You also have some special abilities but they aren’t all that necessary. Often times I found it easier to just do a basic tackle with A to knock the ball away then to get into the fancy stuff. For example, if you press B you get a mini cutscene where you take the ball away. Y allows you to gain a quick boost that lets you go forward and there’s X which lets you fire off one of the balls to hit the opponent with. I don’t mind the abilities but in a way they have 0 impact on the game. Whether you use them or ignore them they will not affect the entire match at all in which case I wonder why they are even around. You’ve also got the final smash attacks for a team which give you instant goals but it takes a while to build up enough energy for this. I got to see the computers use it a few times but I never had enough energy for it unfortunately.

The graphics are pretty decent. I wouldn’t say they are anything special but the character designs are on point and the whole thing looks pretty nice. The only time you may have some trouble is with navigating the turns during the final chase but that’s not really a graphics thing so much as it’s just about the gameplay. On the whole I would say the gameplay is pretty legit but those turns are just rough. I wouldn’t say any of the game’s tunes really stood out though.

In terms of length this game will probably last you around 2 hours to beat every opponent I suppose. Outside of that the only replay value is in collecting all of the cards by completing specific challenges. It’s a reasonable incentive to at least add a bit more punch to the usual gameplay but I’m not really sure if that would really be enough to get you back to play a bunch of extra matches once you’ve already won. I feel like it would be a hard sell at least.

So the game is pretty fun but I do have to emphasize that it is just very short. You need to make sure that you pick it up at a good price or you may end up with a few regrets there. There is multiplayer mode as well though which should also increase the replay value. As long as you find the gameplay fun then I suppose that’s really the most important thing here.

Overall, Harry Potter: Quidditch World Cup is a pretty fun spinoff. It’s nice that this sport got an entire video game to itself even though the sport itself does not yet exist. It just makes for a very original game. A bit of a story mode would have been nice but I suppose it’s not something that would have been expected. Hopefully the new PS5 Harry Potter game coming out will include some Quidditch gameplay as well. I look forward to seeing how it looks with the modern technology backing it up.

Overall 7/10

Harry Potter and the Prisoner of Azkaban Review


Now it’s time to look at the Prisoner of Azkaban. This Harry Potter game changes things up quite a bit from the first two. For starters the animation has changed entirely. The same is true for the voices and even the gameplay is a bit different. This one is going for more of a teamwork angle sort of like Sonic Heroes. Unfortunately this is easily the weakest Harry Potter game. It feels the last story based as the game spams you with dungeons and the gameplay isn’t nearly as smooth. Still, a decent game but not on the same level as the others.

Harry is back in Hogwarts and he is determined to have a good time. He’s an expert Quidditch player after all and his friend Hagrid is finally getting to teach a class. Everything is going well until Draco spreads word around that Hagrid’s pet is dangerous. Now the pet is slated to be executed and there doesn’t seem to be a way to stop this. Harry and his friends will have to think fast in order to stop this. Meanwhile they have to go through a bunch of dungeons in order to earn new spells.

The game is absolutely not playing when it comes to the dungeons. They’re just everywhere and around every corner. No matter where you look there are more dungeons at the ready. Each one has a bunch of puzzles so the game was really trying to channel its inner Legend of Zelda. It’s certainly a worthy attempt I will grant them that. The puzzles aren’t all that bad but it just feels like the game is stalling quite a lot. You go large portions of the game without a lot of big story developments and then suddenly the narrator will show up and fast forward the story for you. A lot of it is told through exposition instead of your actually getting to experience it. In my mind this is definitely a mistake.

Unfortunately the controls are back to being very sluggish again as well. They don’t respond to you very well. In particular turning can be quite the challenge. You just don’t go where you want to go which is pretty tough. It’s often easier to run off into the distance and then return because a simple turn is just that broken. Likewise with aiming as you’ll often shoot straight into the dirt instead of at an enemy. Additionally when you defeat an enemy instead of locking onto the next one as you would expect, the character just loses the lock entirely which is pretty unfortunate.

The graphics are a big step down as noted with the animation change earlier. The character designs just aren’t on point now and the whole thing looks pretty low quality. In general this game just feels like it’s a true tie-in as opposed to being a classic platformer that just happens to be based on the movie. There’s a world of difference between the two styles. At the same time it’s not enough for me to call this a bad game. It’s just inconvenient a lot of the time but not bad.

For example, this is the first game where you can play as Hermione and Ron as well. The issue is that doing all 3 characters can still only equip 2 spells and they all know around 4. Most of the spells are unique to each character as well so there’s a lot of switching and pausing going around which means double the interruptions from gameplay. There should be a much more intuitive way to switch out spells than by going through all of these steps. It just doesn’t feel quite right.

The game also adds a lot of new stealth levels to the mix. I think the developers were likely proud of how well it came out with how frequently they appear but it’s not a good match with the dicey gameplay. If the trolls or prefects see you then unlike the last game where you start from the beginning of the room, you’re actually booted out entirely so you have to enter again. Have I mentioned that whenever you enter a room there is a long loading sequence? Each room has to be loaded for some reason. The stealth levels could have been a little better if not for that but it definitely ended up hurting the experience.

In terms of length I would say this game is also around 6-7 hours long. I’m sure you could beat it quicker if you put your mind to it though. For replay value there are some cards to grab I suppose. I think if you get enough of them you may get some extra health but it’s not like it’ll be very useful to you by then since you’ll have already beaten the game. I’ll give this one kudos for actually coming up with a fishing minigame as well. It’s not very fun or anything like that but the more content the better. The team mechanics also could have been fun if they had been smoother. Perhaps upgrading the A.I. so the partners actually follow you without you having to call them at times. Sometimes you have to wait way too long for them to arrive. I got stuck/lost in the courtyard for a super long amount of time before the gang finally caught up to me.

Overall, The Prisoner of Azkaban is more interested in throwing you into long dungeons than actually following the story. The whole thing is really glossed over by the end. Even all of the Quidditch matches are played off screen. I miss being able to just jump on my broom and start giving opponents the work. In this game I’m not able to do so and it just feels like a missed opportunity. I think this game would fare a little better if I didn’t play it immediately after the other two which really highlights how it couldn’t match up. It just really paled in comparison to the last two. They had a lot of heart and great gameplay mechanics at their disposal. This one never really felt natural like that. We’ll see how the Goblet of Fire performs since its turn is quickly closing in.

Overall 6/10

Harry Potter and the Chamber of Secrets Review


We continue our Harry Potter marathon with the next game in the series. Chamber of Secrets really takes a lot of what made the first game good and then improves on them. So that’s exactly what you could have hoped for from a sequel. There aren’t any really weak parts to the game although at the same time I wouldn’t say it’s great or anything like that. It’s just a fun follow up to the original. The hub world isn’t quite as large as the first game but is still quite large.

The game starts with Harry having a good time in town as he gets some shopping done before heading back to Hogwarts. As much as things change they also stay the same. Draco Malfoy and the gang keep picking on the weaker mages. The stakes are a little higher this time around as a fabled Chamber of Secrets is somewhere in the school. Harry needs to track it down because in the meantime a monster is on the loose and it may end up murdering a bunch of the students if it isn’t taken care of and fast. Harry will need all of his skills if he is to take this guy down.

It’s a pretty solid story here. The Potter games have been consistent with giving a lot of cutscenes throughout. Just from the games I can quickly remember how much fun Snape is. He certainly gets a bad rap but at least the guy is always around unlike Dumbledore who vanishes when things get tough. The whole twist about Tom Riddle is pretty interesting and he makes for a pretty great character. The guy’s just a lot of fun. Meanwhile Harry and the crew are pretty solid although Ron never tends to grow on me as much as the other two. He needs a little more skill to back up his confidence.

Gameplay-wise this one is pretty basic. You have a few different spells at your disposal and use them in order to take the opponents down or to solve various puzzles. The spells are largely the same as in the first game. You are still only able to equip two at once so get ready to have to pause the game a lot. The save feature is also still manual so just try to remember to save every now and again or you may have to replay large chunks of the game. It’s pretty impressive just how similar to the first game this one is. Even the menus all look very similar. Same with the levels but that makes sense since it is still the same school.

The graphics aren’t bad and look pretty similar to the first game. I’d be hard pressed to tell you which one was better. Th soundtrack is also decent. None of the tunes will stand out in particular but I wouldn’t say they hold the game back either. They have just the right amount of pep to add to the fights. I feel like that describes the game pretty well as a whole. It’s a very standard game that feels like you’re picking up right where the first game left off. There are some improvements like labels on the map so you know where you’re going and the controls themselves are a lot smoother. Those are the two main improvements here and I would have to say that they are fairly key.

The gameplay one alone is really nice to have. In the first game it wasn’t uncommon for you to just fall off of a box or something because the character refused to move in the right direction. That should not happen here. The game isn’t all that long though. You should have it conquered within around 6-7 hours I’d say. Of course if you aim to grab all of the cards then that will probably take you a little longer. There are a bunch of them scattered all throughout the place. The toughest part is that you have no way of knowing which ones you have already collected which naturally makes things pretty tough. Still, it would definitely add a few hours to your overall play time.

Chamber of Secrets does end up hitting you with an extremely easy final boss though. The way to beat it is pretty simple, you just dodge the attacks by moving side to side for a bit, knock it with your main weapon and you’re good to go. Rinse and repeat around 6 times until you claim victory. The main thing that makes this fight pretty easy is just the fact that the way to dodge the boss’ attacks is simply to move from side to side. You don’t even need a true strategy to beat him, that’s really what is pretty crazy about all of this.

The game is fairly light with bosses though. Another fight has you go up against a giant spider but it’s not so much a direct boss as it’s more about you running around to burn all the webbing. That allows you to gain the upper hand and escape. It’s a pretty nice level set up I’d say. The game stays quick paced at all times except for when you have to find some potion ingredients for Professor Snape. That’s when things can get a little tedious as you figure out how to do this. In the third game you would eventually be given pillars of light so you can see the ingredients once you’re within range but there’s nothing like that for this game.

Overall, The Chamber of Secrets is a pretty fun follow up to the first game. It’s been pretty nice to see the old Harry Potter adventures in video game format. You can’t help but feel that the points system is pretty rigged though. No matter what you do you always end up in first place when it comes to total points. That doesn’t seem totally fair or balanced if you think about it. You feel bad for the other groups because it feels like Dumbledore is determined to pick Griffindor no matter what. I suppose our class is the best one though. If you want to play a fun little game on the GCube then this is a good one to check out.

Overall 7/10

Harry Potter vs Sauron (LOTR)




Suggested by Sonic Sauron rarely ever gets to fight, but a little known fact is that he actually showed up in the Shadows of War game with some good feats. In that title Sauron got to show off his super speed, fire abilities, elemental powers, and sword skills. Harry Potter is good, but Sauron is just way too fast to get hit. I wish we could have seen Sauron fight like this in the movies. I guarantee you that everyone would take him a lot more seriously. Sauron (LOTR) wins.

Fantastic Beasts: The Crimes of Grindelwald Review


It’s time to look at the second Fantastic Beasts film. I’m really still not sold on this series. Try as it might, this title just isn’t nearly as fun or interesting as Harry Potter. I can’t think of a single way in which it matches up. The title doesn’t even make any big mistakes like animal violence or being super violent. There isn’t even any fanservice to speak of. The main problem with Fantastic Beasts is just the fact that there currently aren’t any real likable characters. Everyone’s just fairly annoying and so without anyone to root for the film becomes less engaging than it should be.

The film starts off with a flashback as Grindlewald escapes confinement along with one of his henchman and begins to amass his army of followers. We cut to the present where Newt refuses to join the Wizarding army and has his VISA denied. He makes contact with Dumbledore who tells the kid that he must do one of two things. He needs to either take down Grindlewald (HA!) or he can find Credence and prevent him from turning to the dark side. Newt agrees to do this, but quickly gets sidetracked by a romance plot involving Jacob and Queenie which takes up a large chunk of the film. Meanwhile Grindlewald has to get Credence to he can destroy Dumbledore. To accomplish this he prepares to unleash some spectacles on the world which will wow the people with low will power to his side.

Quickly we’re gonna jump way out of order and talk about the ending. The film had the perfect chance to salvage the whole 2 hour experience with a single line. Grindlewald is explaining to one character what his true name. The final line of the film should have been “I now dub you…VOLDEMORT!!!” and then have the film end with an extremely loud guitar solo followed by some fast paced rock music. The revelation would have shocked everyone to the core because of how little sense it would make but it would have been absolutely amazing. I would have gained so much respect for the film. It would have finally tied into Harry Potter.

See, that’s one of the big problems here. This spinoff is like Attack of Titan Before The Fall. It really has almost nothing to do with the real series. Sure, Dumbledore is here and Nagini finally gets to appear, but their roles are pretty small so far and it’s not like they were huge characters in the main series. I want to see Harry or Snape! Too bad the prequel takes place so far in the past right? So, really the prequels need to try and develop their own series so they can be a solid entry in their own right without tying into the present. the problem is that the story’s just not interesting.

It’s a shame because at the same time I do appreciate the ambitious nature of the film. It may sound contradictory, but I think the overall plan for the film wasn’t bad, it’s just that the execution was painful. This film is clearly trying to throw in a bunch of plot threads which will all get wrapped up in the future. It can work out really well like in the old Spider-Man comics where at one point you had almost 10 different subplots going on in the background. When handled right it makes each issue a whole lot more exciting or in this case it would help the future films. There would be so many characters running around in the background that it would keep you really hyped. The problem is that this only works if you really enjoy the characters or find the plots engaging which is what the film fails to do. It’s more focused on the plot than the characters and you gotta have both. I do think huge fans of the Harry Potter lore may still be excited about all this, but it really wasn’t doing much for me.

The Ministry of Magic is really stuffy and antiquated. There’s no reason to root for them because their rules aren’t very sound. They are determined to keep the magic and human worlds separated to keep the balance so it’s no wonder why people are betraying them. They are trying to rule over everyone and that never goes well. All they do is hold each other back like when they shackled Dumbledore. The cabinet leader admitted that the principal was the only one who stood a chance against Grindlewald and even then he did this. The group makes no sense so I agree with Newt on not joining them. Still, they are the lesser of two evils so lets keep that in mind.

Then we have DUMBledore. All right, maybe not all of this is his fault, but we can blame him for quite a lot. That bloodpact he made a long time ago is really causing him trouble here. Even if he can’t attack Grindlewald directly he can still attack his troops. After all, Grindlewald has absolutely had no problems attacking Newt and every other hero here. Seems to me like Dumbledore is hiding when everyone was counting on him the most. He gets a tremendous amount of hype here, but he has yet to do anything of note. All he does is teleport and run around a lot. He also needed help getting the cuffs off. At this point in his career Gandalf had done more to prove himself so Dumbledore better shape up.

As for Newt, I still don’t like the guy. He’s constantly acting petty and being a downer in every single situation. He never explains himself and always has a sulking expression on his face. The guy’s too timid to be the lead and his magic skills don’t seem terribly advanced. He seems like a nice enough guy, but someone who should really be a member of the supporting cast and not trying to be Harry’s successor. Tina is the main heroine (Well, debateably. In the first film it was unquestionably her, but her role is reduced here) and she is a lot more interesting. At least she is actually being very pro active in trying to stop the villains even if her progress is quite slow like the others.

Then you have Jacob who gets mind controlled in his first scene. Don’t worry, he’s not being used as a hostage or anything, but he might as well be since he was nearly forced into marriage. By the time the spell breaks he tries to recover, but I think he could have been a little stricter with Queenie about not doing that again. He’s just not safe as she can dominate his mind at any point. Meanwhile, Queenie makes no sense here. Why show up at Newt’s place when he would obviously know that a spell was active? She should have gotten married first if she actually wanted to get away with the plan. She also has low will power and makes all of the worst decisions in the film. She definitely had a very different character arc than what I was expecting. It’s handled pretty well, but there’s no way I’ll be a fan of hers after this.

Then we have another plot with Credence and Nagini. Credence is one of those characters that everyone is hunting for different reasons. That can go down an interesting path of course as it’s always interesting seeing what side the character will choose. Unfortunately Credence has about as much agency as a pawn in Chess and just goes where the flashy colors are. In this case they belonged to Grindlewald so that’s it for him. He seems like the type of character who will be manipulated with ease. Nagini’s certainly a lot more interesting although I can see this being the start point for her descent into darkness.

Then we have the main villain Grindlewald himself. The film sets him up as being the big villain right away as even children aren’t safe from his terrors. He’s certainly got big goals, but is taking his time in going about them. Since he’s apparently the strongest sorcerer out there I’d like to see him make some more direct moves soon. I know that with magic there are a lot of convoluted reasons on why they must wait, but he needs to take the stage more. Just look at the climax. He murdered a bunch of spell casters with ease just with a single spell. He nearly took down all of Paris! If it’s that easy he should just keep blasting away. I get the feeling that he’s going to have some pretty big fights coming up.

The effects here definitely look really good. The magic spells are on point and the aerial fight with the lightning bolts coming down was definitely handled really well. More fights like that and the film definitely would have went up. The movie is at its best when we’re getting magical battles like that. Unfortunately they are few and far between. It does show the potential of the series though as we could potentially get more moments like that which would be very cool. It’s definitely jumped up visually from the last film. That’s a good thing since the average scenery in this film isn’t all that fun to look at. It does take place in the 1970s I believe though so that’s likely intentional. The effects are what you’ll be looking forward to.

Overall, I would have liked the film to have had some court scenes given that the title is literally referencing Grindelwald’s crimes. Instead he doesn’t do a whole lot after he escapes. The big climax at the end is pretty great and certainly the best part of the film. The characters all have to make a choice and it does set the stage for the third film to be the big payoff moment for a lot of characters. At the same time, this title really dragged its feet the whole time and still hasn’t given us a reason to root for most of the cast. I dare say that most of the Harry Potter characters had more personality after 1 film than these guys have after 2. I’ll stop comparing the two titles now, but Fantastic Beasts really needs to step it up. The review probably sounds pretty negative, but I’d still give this one a positive score. It just feels like empty world building right now and so there’s very low replay value. It still makes for a good initial watch though. I’d recommend checking it out if you like fantasy titles or are a big Harry Potter fan. That’ll let you really get the most enjoyment out of this title.

Overall 6/10

Daniel X vs Harry Potter




Suggested by Destroyer Harry Potter may not be all that strong physically but his spells pack a punch. A direct hit may be enough to KO Daniel X. The same level of attack power can be said for Daniel X as well though and he has a significant advantage since he can shape shift and create whatever he wants. He has a much bigger array of attack options up his sleeve so I’d say that 9 times out of 10 he will claim victory. Daniel X wins.