Stats time!
Play Time 5h
Badges 10/24
Total Fruits:
World 1 21/27
World 2 14/19
World 3 12/16
World 4 15/20
World 5 14/16
World 6 15/19
World ? 21/29
Stats time!
Play Time 5h
Badges 10/24
Total Fruits:
World 1 21/27
World 2 14/19
World 3 12/16
World 4 15/20
World 5 14/16
World 6 15/19
World ? 21/29

Whenever Nintendo releases a big Mario game you better believe that the whole planet is put on notice. It really feels like ages since the last big Mario game too, particularly the last 2D one. Fortunately Wonder is a great game that adds a lot of new mechanics and really feels like a fresh experience. It takes a few chances and not every gamble pays off but ultimately it’s just great to have more Mario content. I just wish Nintendo wouldn’t put their mascot on break for so many years at a time.
The basic plot here is that Bowser has merged with a giant ship and now he intends to take over the entire planet! Mario must team up with Daisy and co. to stop him. They’re in the Flower Kingdom this time which is a nice way to incorporate new supporting characters and whole new environments. I don’t think these guys will ever be as iconic as the Toads but they’re fun enough. We even have talking plants for full voice acting although I doubt most people will be big fans of them. I kept the voices on for the whole game but I did change the language to Japanese near the end for kicks.
The gameplay has a lot of the classic Mario elements you will recognize like running and jumping to the goal. You have some big power ups like the fire flower which are classic but also new ones like a bubble flower and elephant mode. I can’t say that Elephant mode is my favorite but the bubble form is really helpful. It can one shot almost any enemy and also gives you extra jumps by using the bubbles you shoot out. It is incredibly handy in a pinch! You’ve also got a drill hat to plunge into the ceiling. Most of the time you don’t really need to use the power ups so you can have fun in normal form but it’s nice to experiment a bit.
A new gimmick for this game are the badges which you can equip for all kinds of special abilities like an extra jump, being notified when you’re near a secret, etc. I held onto the glide from the tutorial but mainly stayed away from the badges so they wouldn’t make the game too easy. It’s easy to see how they would make this a bit of a cakewalk in the end. In terms of difficulty I would say this is easier than the last few 2D titles like New Super Mario Bros and Mario World but it has some reasonably tough levels so it’s not going to be on easy mode or anything.
One odd choice is that the worlds don’t get progressively harder the way they normally would. Every world has some easy levels and some hard ones and you get to see the difficulty counter before entering a level. This is because you don’t have to beat every level in order to move on. It’s all about the collectible like stars in this game. So for example you may need to get 15 collectibles in order to move onto the next world out of 25. So then you can skip like 3-4 levels. I actually 100% completed world 1 initially because I figured the stars would carry over but they don’t so just a heads up on that. When you have enough to fight the boss, just go ahead and fight him. There is no real benefit to waiting longer than that.
In addition to the normal levels there are mini ones that are like break levels. You get to master a badge in each level and some will just have a fun theme like trying to solve a puzzle or unravel a song. They are a nice break from the standard levels and are good additions to have here. I’m not always thrilled about the open world nature of the areas as you can sometimes waste some time trying to find the place you want to go but that’s mainly just an issue in the desert world which is the worst one by far. The rest are still pretty clearly labeled the whole time. When you lose a level you are also thrown right back in with incredible speed which is really a good thing.
The graphics are really top tier and this is some of the best visuals we’ve seen for a classic Nintendo type title. The environments are all very colorful and there are a lot of different enemies to take on. Each world feels different as well. The soundtrack is filled with a lot of fun themes and also some nice remixes. My favorite new theme has to be the final boss battle but in general I liked the villain themes here. They weren’t afraid to go all out and even seem a little towards the rock genre.
The actual campaign likely won’t take you too long, maybe around 6 hours or so. That said there is a good amount of replay value if you aim to 100% the game. I don’t actually know what you unlock for doing so yet. Hopefully a bonus ending or something cool like that. I don’t tend to 100% these since there are no trophies involved but if the reward is good enough then I’ll consider it. I also played the whole game as Daisy so it’ll be fun to play around as some of the other characters. I could even have fun using a bunch of badges now that I’ve beaten the game. So I can just relax and hang out while playing the levels.
Bowser not kidnapping Peach for a change is a nice twist but I would still like the series to take the story a bit farther at some point. It’s Mario so I’m not asking for something dark or super serious. Even happy type games can have a good story ongoing and that’s all I want. Give us some fun cutscenes, a cool journey to follow and I’m set. That would be completely ideal and I don’t think it would be all that hard. It’s hard to picture it ever happening but mix in the great gameplay with an awesome story and then we could be looking at one of the all time all stars.
Overall, Super Mario Bros. Wonder is definitely a great game. It is a lot of fun to play through and as you’d expect from Nintendo’s flagship character every detail has been given a lot of polish and attention. The only things keeping it from going a bit higher is the lack of a true story and the game also feeling a little short. In general platformers aren’t very long of course and that makes sense but I do feel you tend to need a certain amount of length in order to be one of those elite 9 star titles. I would definitely recommend picking this game up though. It’s not a title that you want to miss out on!
Overall 8/10
Stats time!
Play Time 1h 2m
Stats time!
Play Time 1h 9m
Stats time!
Play Time 1h 4m
Stats time!
Play Time 29m
Level 6
KOs 5
Rivals Defeated 35
Boosts 59
Super Boosts 27
Spin Attacks 203
Super Sparks 2191
Crash Outs 4
Races: 10
Stats time!
Play Time 1h 36m

I know what you’re thinking…skill issue?? Well Harvest Moon may be one of the most difficult games that I have ever played but it does so in a very artificial way that doesn’t make you feel fulfilled or satisfied at all. Seriously this is a game that will have you shaking your head the whole time because it just wasn’t meant to be this way. I was looking forward to taking names and raising a great village but in the end it wasn’t to be. Harvestella destroys this one and I can’t say I’m hyped for the next Harvest Moon titles. This one has to take the very dubious honor of being my least favorite game of all time. Granted, something had to take that spot right?
The plot involves you moving to a nearby town and now it’s time for you to start up your own farm. There’s a bit more to the story than that but that’s the general premise and you have to get to work The only problem? I never made it to my actual farm. Yeah that may sound crazy but I spent a few hours on this one and couldn’t get past the tutorial. That was brutal. It seems like you need to talk to a bunch of folks to get through but I talked to everyone and it didn’t work. I was just stuck and couldn’t press on forward. How could this happen to meeeee?
Seriously I tried pretty hard on this one. I talked to everyone many times over and I ran around the whole map so many times. Ultimately I realized there was just no getting out of this. I had a theory that maybe I needed to talk to everyone multiple times in a row because sometimes they would say something different but it still didn’t work. Unless I missed someone since I thought about that a little later in the playthrough. Then you also have the issue of the guys telling me to find my tools but I couldn’t find them anywhere. Maybe that’s what I needed?
The point though is that the game was not very clear at all. I can’t picture most people being able to solve this case at least. It really stumped me at least. You could say that I was on the back foot the whole time. Because of that it definitely does impact the score because it meant that the game ended up being very boring. Seriously I could barely last a few hours in this one because it was just so repetitive. Imagine being stuck in the tutorial in any game. It’s exactly as brutal as you’re thinking.
Now I’m not giving this game a 0 or even a 1 because it does have some redeeming qualities about it. For example I think the graphics are actually rather solid. It may not be top grade stuff but it has aged very well from the SNES era. Additionally the music is quite an peaceful enough to work out well. I like the overall town atmosphere and I can see someone having a little bit of fun here. Ultimately it will be tough to get to that fun which is the problem.
If you can’t leave the tutorial then what can you really do right? At least in a game like Casper’s Scare School you jump right into the events. The game may be over in 12 minutes but you actually got to do something. That’s not the case here…that’s not the case at all. Oh noooo!!! I’m even struggling to get this review any longer because there’s not much more to say when I ended so early into the campaign. I guess that’s a knock in itself though. This has never happened to me before. Now perhaps there was some kind of glitch at play here. I would be surprised given the positive rep for the game everywhere but I do tend to be unlucky with glitches sometimes so it does happen.
I’ll definitely play more life simulations in the future though so we’ll see if another one can do better. Animal Crossing for example will probably be added at some point and I’m interested in trying that one out. Lets face it, it should definitely beat this one for me. Ultimately Harvest Moon didn’t really do it for me but at least I will never forget it. It has a lot of fans and I know a lot of effort was put into the game so I’ll still give it that level of props at least. Throw in some action gameplay and I may make it back for one of the sequels.
Overall, Harvest Moon is really not as good as I was expecting it to be. Trust me I wasn’t expecting it to be great either way but this was really going to be a game that I could play for a long while with a big smile on my face and that just didn’t happen which was disappointing. I like the concept behind the game so I think nowadays you could pull it off a little better. That said, it’s still not really my genre of game. They can be fun on the side but I tend to prefer the more action packed titles. If you have the Switch Online you should check it out though since it’s free at that point. No real downside to checking it out.
Overall 2/10

Nintendo likes to keep you guessing with new titles appearing out of nowhere and so it was finally F-Zero’s turn. I’d been waiting a long while for this franchise to be revived although admittedly I didn’t picture it in this context. It’s a pretty fun title to be sure but at the same time it’s not exactly the next big thing. It’s worth a quick play. You’ll have some fun here but the limitations quickly start to show themselves as this game becomes repetitive very quickly. I don’t think it lends itself as well to the format as say Mario or Tetris does. Both of those were basically built for the genre!
When you start the game you have to play through 4 tutorial races which feels like a bit much to me because the gameplay isn’t exactly hard to grasp. You’re driving through the course and just have to watch out for the other racers. You do a race where it’s just you, then with 10 people, then with 50 people, and then with 100. So a bit excessive but maybe they really thought people would be a little unsure of what to do afterwards. I won’t fault them for it but I would have definitely lessened this.
Once you finish that there are 3 modes to play from here. Quick race, special race, and grand prix. Grand prix is only active at some points which is 3-5 races in a row against opponents and boosting up your score. The special race can cost you a flag and you get points too. For now I don’t see much incentive to play those instead of normal race but I wouldn’t be surprised if you unlock more collectibles that way. I ended up unlocking 2-3 through level ups but you can check the requirements for each collectible in the shop. Some are about boosting a lot, racing a lot, just playing a lot, etc. Getting all of them should take you a very long time. I saw one that doesn’t unlock until you reach level 90 which is serious stuff.
I do like the collectibles though because it gives you a reason to keep on playing past the initial hour or two. If these weren’t there then there would seriously be no incentive to keep on playing. At the end of the day it will be based on how much you like the gameplay but even then, it’s very limited so that can’t be enough to keep you satisfied forever. Put it this way, there are around 5-6 courses right now. Sure they will probably add more as the game goes on but that means you will be playing on the same maps over and over again very quickly. In my brief time I already played on the same stage 4-5 times and I didn’t play all that long.
Also with the pure craziness of 100 racers on screen at the same time, you can expect a whole lot of bumping and shoving so you are very rarely able to race without interruption. It is fun at first of course since that’s the whole novelty factor but very quickly you will be wishing that you could just race and have fun on your own. That feeling of getting past everyone and just having the skies to yourself? Not going to happen for any period of time in this game since all of the cars are the same speed. Even if you make it to first temporarily, someone will get a super boost and speed away on the road above you.
Your skill is still rewarded of course as saving time around the corners and maximizing your boosts is crucial. You can expect RNG to hurt you sometimes but not enough where it matters. I was averaging spots in the top 40 and I imagine experienced F Zero players will probably be able to reach top 20 consistently. It’s all about learning the ins and outs of the game after all. The controls may be simple to learn but mastering them will be another story.
I am curious to see how long this game lasts. I can’t picture it having the huge success of titles like Fortnite or Among Us but hopefully it does well enough for Nintendo to keep on going for a while. Then we can get the AAA F-Zero game that I’ve been waiting for. So I’m rooting for this title even if I probably won’t be lasting too long on this one. It’s a fun game and the graphics are nice and retro. If I was more hooked on the gameplay then I’d probably be all in but I feel like the most addicting gameplay styles come in later on. For example picture Booksquirm 99 from Mario Party? That would be so much fun.
Overall, F-Zero 99 is a fun game and it’s cool that Nintendo just suddenly dropped it on everyone. That said, I still want a true F-Zero sequel to replace the old one so this better not take that place. There’s so much you could do with a futuristic racer like this after all and I need to see the end result of that. Jump into F-Zero 99 while you can because these 99 games tend to just vanish after a while. If you have the Switch Online there’s no reason not to jump into this free adventure.
Overall 6/10

Pokemon has had quite a few of these short online series so far and this is another fun one to add to the batch. It takes place in the real world though so don’t expect a lot of action or anything like that but it’s definitely a pretty fun story. A good slice of life where you see what it’s like to be entering tournaments. Reminds me of my professional days playing Super Smash Bros.
The main character is a little girl named Ava who is having a hard time making any friends at school. One day she finds out about a Pokemon card club and thanks to an invite from one of the members she is ready to make her mark on the world. It turns out that her mom has a deck that can be used as well so this is perfect. Will Ava be able to make a lot of friends or will this end up being a much bigger deal than she had ever planned on? She will meet a bunch of friends and foes on this big adventure!
Each episode is fairly short so even if you merge them all together the series is under an hour. As a result it does go by very fast and you wish we could have had more episodes. The fights mainly have to be off screen’d except for one big challenge in each episode. Considering that we go through 3 different tournaments you can imagine how much time had to be cut out. I suppose the battles were not exactly the point of the adventure but regardless I’m always up for seeing them.
I used to collect Pokemon cards as a kid and had thousands of them but I really kept them to look at and didn’t actually use them in combat. So seeing the rules here was cool. I’m still a bit mixed on how you use the Pokemon energy to enhance your fighters but even without that you can follow along with what’s happening pretty well. The tournament nerves are addressed here which is nice because you definitely will feel a bit of a tingle for your first battles. How could you not right? It’s such a huge experience and not one that you are likely to forget. Definitely no shot of that.
Ava perhaps gets a little too good too quickly as she goes from not knowing how to play the game to being world champion level rather quickly. We can assume some time skips in between the episodes but nothing all that substantial considering that the designs don’t really change. It is the ultimate dream of all players to be the champ though so of course that does help make the series even more engaging.
The animation is decent. It’s clear they aren’t trotting out the A team here and the character designs take a little getting used to, but the fights with the Pokemon are fun. The scenes are brief of course but I could definitely watch a full Pokemon anime with those kinds of action scenes. The colors are vibrant and it’s nice seeing all of the attacks in motion. Make this a full length TV show so we can have more of those epic battles.
That’s really my only issue in general which is that more time would have been nice to really develop the characters and get more action scenes instead. Everything here feels like it’s on double speed since they have to move fast and while the stories are still enjoyable, you can see how they’re rushed. For example Ava takes one loss in tournament and then suddenly she basically wants to quit on the game forever. I just have a few problems with this.
For starters, that means she has been cruising through all of her tournaments up to that point without losing a match? That’s making her a bit too good at the game. Additionally she has lost matches before like the very first one so that felt like a real big overreaction to cause some drama. Personally I just didn’t buy it….I didn’t buy it at all! It does make the final boss look a bit more impressive because he takes his loss with the utmost grace. At the end of the day it’s just a tournament after all. Of course it always sucks to lose but to rage quit your career out of that was pretty rough.
There’s also one point where all of Ava’s cards fly away and so the team has to help her recover her deck. It’s a pretty intense moment but I dare say there wasn’t enough time to properly have this happen in the show. It’s short enough as it is without adding a big moment like this. So the show does sometimes bite off a bit more than it can chew and as long as you view this as an abridged series of sorts then you’re all set. I would have liked to have seen Ava have more of a rage mode against the first bully for beating up her father though. That was pretty twisted at least within the show’s context. Seriously it was so unexpected too because that just comes out of nowhere.

I was glad to see Ava dominate in that matchup. It would be nice if she was a little more confident and able to jump into the action though. She’s not a bad lead but makes enough mistakes where she wasn’t too high for me. I cut her a bit of slack because the whole point of her character is that she’s a bit socially awkward and has a hard time fitting in. Part of her character growth is getting past that which I get. There are just some points where I can’t cut quite as much slack like when she ran off to retire early. You just can’t really do that at such a late stage when her friends had really bet everything on her. Also coming in second usually gets you some kind of prize so that’s not bad right?
For the other characters, her main friend was nice enough. He helped teach her the game but at the same time he wasn’t about to go easy on her either and I respect that. Ultimately if you teach someone to win the right away as opposed to always holding back then you are setting them up for success. It’s a very good thing without a doubt. The ex bully also ended up being a nice person. Going after Ava’s Dad was a low blow but after that she was definitely someone that you could count on through thick and thin.
Ava’s parents were good although a bit underwhelming. It was disappointing to see her father get completely destroyed at the Pokemon tournament while not even knowing what was happening. Cmon he has been playing for a long while so he should at least know the score right? Then the twist about Ava’s mom rage quitting after a loss was pretty bad too. I guess it runs in the family there but nah that wasn’t very satisfying. I was instead hoping she would jump in as a final boss at the end. As I said before I did like the final boss though. He took the loss like a champ and kept on moving. Plus I liked his confidence.
The series is aimed at a fairly young audience so there may be some moments that aren’t as engaging or turns that don’t go in the epic direction that you would like but in the end the writing is consistently solid and that’s exactly what you are looking for in a title like this. It all goes by fast and there really aren’t any negatives that would make me pause. I could also easily rewatch this one at any time even if it wouldn’t b

Overall, Pokemon Path to the Peak is a pretty fun series. It may go a tad fast but it was really cool seeing all of the big battles and how things progressed. There really is nothing like playing in a full tournament series like this. The stress from playing in front of a crowd but also that feeling of claiming victory. I don’t know about you but my hands tend to shake with excitement in times like that. There’s a reason why competitive titles like Blue Lock, Haikyu, Yugioh, and Cardfight get so big. It’s because people love watching those titles and putting themselves into the mix. And why not right? It’s just so much fun to picture all of that happening. I hope we continue to get more Pokemon specials and in the meantime you should absolutely check this one out. It’s just very wholesome and uplifting.
Overall 6/10