Calvin Tucker’s Redneck Farm Animal Racing Tournament Review

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That’s a really long title right? It’s a little sadder when you realize what it’s actually abreviating. Calvin Tucker’s Redneck….hmmmmm. It’s all very intriguing and a little sad. On the main menu, they actually edit the title and take the word Redneck out. The game developers and marketing guys must have not been on the same page, but I suppose that it happens. This is certainly not one of the high budget games that you will look at and be amazed at how far it’s gone. The gameplay actually looks better on the Nintendo DS, but I can’t confirm that at this time.

When you enter the game you have a free play mode and tournament mode. Being the epic gamer that I am, I launched right into the tournament mode. There are about 5 tournaments if I recall correctly and each one is 4 races with the exception of one that is only 3. Each stage is only two laps so it’s actually a fairly short mode. Keep in mind that you need to win the tournament or you’ll have to try it again. I had to try again 2-4 times, but the game wasn’t very difficult. The controls were the only challenging part and you get the hang of them eventually.

The gameplay is fairly straight forward as this is a racing game. Get to the finish line first and you’re the winner. You hold the Wii Remote horizontally in this game, which is usually the default setup for all racing games. You gain items throughout the course that you can use to throw at opponents or give yourself a boost. Each character has their own special ability that you get to use every time you collect 8 coins. There are a lot of coins in each level so getting enough coins is a rather simple process. It shouldn’t take you very long at all. You really want to be a character who has a good special ability since it can make a big difference between winning and losing.

Almost all of the characters in this game are called Billy, which is a really fun concept. I forgot which Billy I used, but he’s the one who has a booster as his special ability. I highly recommend going with that guy for the tournaments once you unlock him. Alternately, having a special ability that throws something at an opponent can also be very useful when you’re in a tough spot. Remember to keep your eyes on the road at all times since even a small bump can really launch you off the track. Bumping into other opponents will typically hurt you more than them so I wouldn’t recommend that either. Just steer clear of everyone else and drive a solid game. So long as you do those two things, you should be all set to rock and roll.

As for the soundtrack, it’s a little on the generic side. The themes that play are what you would expect from a farm title. I would have preferred themes that took the racing a little more seriously. Something action packed and quick would have been my ideal choice for the game even if the actual gameplay isn’t very fast. As it is, the music doesn’t really help the game. Neither does the graphics. They aren’t downright terrible, but I have seen Super Nintendo games that have looked better so take that as you will. The character models aren’t very clear and it can be very hard to see an obstacle until you are already crashing, which isn’t cool.

A good thing to remember is that you can hit the minus button to reset your car after you crash. I didn’t learn that until the final tournament and it can really help you when you’re in a pinch so always keep that option in mind and it’ll help you a lot throughout your races. The controls are a little sketchy when turning, but they’re not as bad as they could be. I believe that the main problem is just that the cars are super weak so banging into anything will really cause you to do a big turnaround and get into some trouble. That’s where the reset button comes in handy.

There’s not a lot of replay value here and you can probably be done with the game in a few hours depending on how easy the races are for you. If you do find them to be very easy, then you can probably beat the game in 2 hours and have nothing left to do. This is not a game that has a whole lot of replay value and you may never pick it up again unless you have someone to play it with. The multiplayer option is its only form of replay value and that’s only if you want to play this over a better racing game like Mario Kart.

It’s easy to think of this as a bad game, but it’s actually a tough call between giving it a 4 and a 5. I got it for only a dollar or 2 so the content wasn’t bad considering that, but it’s almost not fair to lower the bar for the game on account of the price. At the same time, I could see the game getting a slightly lower score if I had bought it for retail price way back in the day. It’s safe to say that the rating has a small impact on what I ultimately end up giving the game.

Overall, The Calvin Tucker game is certainly one of the weaker racing games that I’ve played in a while. It’s better than Quad Kings, but that’s not saying a whole lot. I felt like the game didn’t really put a lot of effort into the actual racing, which is a little odd considering that it’s a racing game. I can only assume that the budget was incredibly small, which is why it doesn’t look or sound very good. The gameplay is the main part though and it’s not really that bad. If the game had been a lot longer then it may have been an issue, but it was a very short game so I didn’t mind it all that much. I think that I’m going to have to give the game a 4. It may be the best 4 that I’ve ever played, but I don’t think that there are enough positives to totally warrant a 5. This is one racing game that you may want to skip, but if you find that you have an extra 2 dollars lying around, maybe you should skip out on ordering that frappe and just buy this game. It’ll last you a little longer than the frappe after all!

Overall 4/10

Beyblade VForce Ultimate Blader Jam Review

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I haven’t played a Beyblade game in a very long time. I’ll admit that I’ve missed it as Beyblade is easily one of the greatest franchises that I have yet to really get into. Although, I suppose that playing the games and reading the manga should count as getting myself formally introduced to the franchise. It’s a lot of fun and I enjoyed the first game a lot so I was looking forward to this one. The gameplay is radically different from the Gamecube title and can’t quite match up, but it’s still fun and fairly original. The only game that I can think of, which is pretty similar to this one would be Monkey Ball and those games have less action.

The plot is a little all over the place because the game has to cover a whole bunch of episodes in a relatively short amount of time. Tyson and his friends are the world champions of Beyblade. They were on top of the world, but that’s when the new villains decide to strike. Tyson and his friends are actually defeated by these new players and must train hard in order to surpass them. The problem is that there are also two villain groups to watch out for. These guys try to steal the animal spirits that reside within the Beyblades and that makes each duel a matter of life and death. The Earth and maybe even the whole universe could be forfeit if we are not careful. Tyson’s going to have to step up his game if he wants to win.

The cutscenes don’t always mesh well with the gameplay. For example, a cutscene will end with Tyson about to fight someone and then the next level will be a standard “Reach the goal” stage. The boss fight will end up being in the next battle instead. The cutscenes also seem to come at random points and a lot of battles happen off screen. The actual plot is still fun though and Tyson learns that illegally modifying his Beyblade is not a good idea. He has to win like a main character and that’s what he ends up doing. It solidifies the fact that the Beyblade shows are definitely very good.

The soundtrack is very catchy as they seem to have thrown in one of the theme songs or at least a lyrical piece that fits well with the gameplay. It can be hard to hear what they are saying, but there are very few GBA games that have the budget needed to put in a full song so that’s neat. By the end of the game, you’ll have heard it many times and will be ready to recite the beat from memory. It gave the game a little extra boost of excitement.

As for the graphics, they certainly aren’t anything special, but they’re not bad either. They’re simple and to the point. The backgrounds are all fairly distinct and you can tell which Beyblade you are playing as at all times. The game does seem to have a bit of a low budget though as there aren’t many character models. It just reuses the same pictures constantly in the cutscenes and likewise with the gameplay. The game is still easy to look at so I’ll count it as a win in my book.

Now, let’s finally take a look at the gameplay. As I mentioned earlier, it’s very similar to Monkey Ball. The game is looked at from an overhead view and you have to roll the Beyblade to the end of the course. There are a lot of tight turns so you want to take your time, but you also need to go a little quickly towards the end if you want to beat the “par” time. It’s not necessary, but that’s how you unlock the bonus levels. There will occasionally be minions that you can fight by bumping them off the stage or until they top spinning or you can just skip them. I advise just avoiding the fights unless you need to bump into the other Beyblades to get through.

Boss fights are extremely easy to the point where I wonder if the developers thought about them. Maybe the gameplay just didn’t work very well in that area. The bosses are just other tops that are slightly bigger than yours and you smash them until they stop spinning. It’s extremely easy as bumping into them is all that you need to do to win. Typically, you can win these levels in around 20-30 seconds with ease. The final boss is very anticlimactic because he is no stronger than any of the other bosses. You can just apply the same strategy and still win on your very first try.

There’s not a whole lot of replay value to be found here. You can replay the levels again to try and reach the par time and unlock the bonus levels. Furthermore, you can go through all of the levels and gather the items. Beyond that, there’s not much else to do. The gameplay is a lot of fun so you can work on your hand eye coordination by playing the levels. It takes a lot of concentration not to fall while you are on the tougher levels. It’s one of the reasons why this style of game is so good because it does feel like you are actually improving as you play it.

I got the game for around a dollar at Gamestop and I can safely say that I am pleased with my purchase. It’s certainly not as good as the Gamecube title, but it was a fun ride and it lasted for most of a car trip. The game was probably around 60-90 minutes in length although it could take a little longer if you end up getting stuck on any of the levels. You will never be stuck for very long though as you are almost guaranteed to be able to find a way past the stage as you continue to give it a shot. The items and enemies don’t move around so repetition will help you find out what the best strategy is.

Overall, Beyblade VForce was a fun game. I almost forgot that I had it in the backlog for a while and it was merely by chance that I finally got to give it a whirl. I definitely won’t be forgetting this classic anytime soon. It was a good game and while it is very short, you can get it for a very good price so I’d recommend taking the plunge. I aim to buy the next game at some point in the future, but until then it’s back to Flip’s Twisted World! Perhaps the extra experience with precision has also helped to sharpen my mind to solve all of Flip’s mysteries. We shall see!

Overall 7/10

MiniCopter Adventure Flight Stats and Records

Stats time!

3835 Gold

Stage Stats Rank Score

Kids Room

Mission 1 Perfect 11032
Mission 2 Good 7433
Mission 3 Cool 13465
Mission 4 Cool 12200
Mission 5 Perfect 22150

Park

Mission 1 Perfect 22000
Mission 2 Cool 22466
Mission 3 Good 9799
Mission 4 Cool 22408
Mission 5 Good 9000

Hospital

Mission 1 Good 6198
Mission 2 Good 11633
Mission 3 Perfect 19133
Mission 4 Perfect 30600
Mission 5 Perfect 35199

Resort Hotel

Mission 1 Cool 7600
Mission 2 Cool 15566
Mission 3 Cool 11966
Mission 4 Good 7333
Mission 5 Perfect 21600

Office Building

Mission 1 Perfect 11986
Mission 2 Cool 11799
Mission 3 Bad 6500
Mission 4 Perfect 26100
Mission 5 Cool 17700

Hamburger Shop

Mission 1 Perfect 15750
Mission 2 Perfect 26600
Mission 3 Cool 15500
Mission 4 Cool 17333
Mission 5 Bad 8331

Japanese House
Mission 1 Good 7133
Mission 2 Cool 15732
Mission 3 Bad 8666
Mission 4 Cool 16740
Mission 5 Good 7000

Excitebots Trick Racing Stats and Records

Stats time!

8 Stars
Lifetime Stars 5008
7/12 Cars Unlocked

Tricks

Air 54
Red Bar 25
Tree Run 15
Drift 19
Bot Throw 3
Air Spin 0
Sandwich 0
Bar Release 24
Backflip 4
Ring 5
Bot Smash 6
Leg Smash 1

Best Stunts

Air 2157.50
Drift 1132.76
Tree Run 14
Air 360
Jump Combo 5

Stage Stats: Time, Rank, Stars

School Cup

Mexico 2m 22s B 95
Fiji 2m 51s A 215
Canada 2m 22s A 130
Finland 3m 15s S 192

Bronze Cup

Ehypt 2m 32s A 181
Scotland 2m 7s B 129
Mexico 2m 15s S 197
China 2m 16s A 167
Kilimanjaro 4m 23s A 240

Silver Cup

Mexico 2m 12s S 176
China 2m 21s B 144
Kilimanjaro 2m 35s S 197
Finland 2m 19s S 187
Egypt 3m 36s B 212

Gold Cup

Tasmania 3m 25s B 222
Fiji 3m 13s S 216
Scotland 3m 19s S 212
Mexico 3m 22s A 277
Guatemala 3m 2s S 244

Platinum Cup

China 3m 15s B 223
Fiji 3m 19s B 239
Canada 3m 32s S 269
Guatemala 3m 55s B 222
Tasmania 3m 5s B 232

Excitebots Trick Racing Review

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All right, let’s check out another game from the legendary 5 dollar bin! It’s games like this that make the bin so worth it for me because this is a hidden gem that I likely would have never played otherwise. It’s certainly not going to be the next Mario Kart of F-Zero, but Excitebots ended up being pretty fun and certainly worth the 5 bucks.

There is no plot so you are free to jump into the grand prixes. There are 5 different cups and each one has 4-5 different races in it. This title is a little different than most racing games as getting to 1st place is heavily encouraged, but there are other aspects in place. See, this game is also a bit of a stunt racing game as the amount of stars that you have in the end is what ultimately matters. Coming in first gives you an extra 55 as opposed to the 15 in second so that’s a good reason to get to 1st place, but you also want to do a lot of tricks along the way. No worries, they come rather naturally.

You get stars for drifting and bumping into other cars. If you decide to drive into a forest, you get a star for every tree that you dodge. The stars add up quickly there, but it is typically much more dangerous than the normal path so you have to decide if your driving skills are up to par. If you hit something, then you’ll quickly be taken back a little bit, which can eat up your time although it’s not all that bad. You’ll still be okay even if you crash a few times. Just make sure that you get the stars first. Naturally, you also have a nitro boost that you can activate quite often. You just can’t use too much of it at once or you will overheat so make sure to use it gradually and in bursts.

All of what I just mentioned was already in Excite Truck so let’s get into the new features for this title. This game placed a lot more emphasis on the Motion Controls than the older game. For starters, you’ll see various poles throughout the race. You will then have to make a motion with your Wii Remote depending on what color the pole is. Typically it will require you to make a sudden push forward or to act as if you are making a circular motion. To be honest, this is an addition that I definitely would have preferred to not have made the cut. Getting the motions can be as tough as you think considering the Wii Remote’s dicey reputation and it doesn’t add anything to the game. I can guarantee that the game would be even better without this gimmick although it certainly doesn’t hurt the game all that much. It was just a little unnecessary.

One of the new additions that I did like was the item boxes and tools that would appear. You can get items like some teeth to throw at enemies or a fishing rod to get some fish/stars. The items are typically fun and if you get a wrench, then you can turn into your true robot form. This was a good addition to the game and I’m glad that they added it. I certainly would like to play without any nitro or items as an option as well, but if you’re going to have some gimmicks, then you may as well add them all in right? You can play a lot of the individual minigames in minigame mode in case you really like one. There’s also a Poker Mode, but I decided not to try it out. It didn’t really pique my interest.

There are many other ways to search for stars during the race, but I’ll allow you to find those on your own. The actual gameplay is very smooth, which helps to negate the Wii Remote’s handling. The Wii Remote actually works well enough here. I would still prefer almost any other remote, but it’s passable as you have to hold it sideways to play this game, which has always been the best way to use the Wii Remote for a racing game. Each race is only about 2-5 minutes so they’re short, which helps to make them very exciting. Nothing’s worse than playing a really long race only to discover that you’ve lost and have to play it all over again.

The graphics are sound and the robots all look good. This is certainly no Mario Galaxy, but it’s still a big step above titles like Casper and Rudolph. The graphics are not bad, nor are they very good. They’re simply caught in the middle, but that’s not a bad thing. The designs still compliment the races rather well, which is all that I could ask of the title. The soundtrack is great, but I would expect no less from such a solid racing title. All of the themes are fast and intense, which lets you really feel like you’re in the race. Racing games have had a superb track record when it comes to the music included in them and this game does not disappoint here.

Completing the cups won’t take you very long. There are 24 courses and all of them are short, but you have to consider that you will be getting this game for a bargain price. Also, there is a good amount of replay value. If you get S ranks on all levels, then you can unlock the Super Excite difficulty so that you can play the stages yet again. Moreover, there are many things to buy with your stars. That’s where it gets to be a bit much though.

For starters, you have to actually buy the alternate colors for your vehicles. You have to buy the vehicles and then you also buy avatars for your profile and statues of your cars. This gives you a lot to buy, but earning stars isn’t so simple. For example, you will earn around 200-300 per race, but most of the cars are 2500-5000. I ended up with around 5000 stars when I beat the game so I bought one car. Imagine how long it would take to buy the 20+ profiles, 20 statues, colors, and cars. Certainly longer than I’d really be willing to play this game. I actually did bother to do the S ranks for Excite Truck, which shows how much fun these games are, but it’s not the kind of thing that I’d probably do now. Nowadays, Super Smash Bros is probably one of the only games where I’d actually go that far. Don’t get me wrong, the gameplay here is still a lot of fun, but I’ve got a lot of games to play so it’s best that I move on while I can.

Overall, Excitebots is a fun racing title. It’s certainly a lot better than you would expect upon looking seeing the cover and you should certainly give it a chance. It’s a short, but fun experience and the actual gameplay is quite good. It’s fairly unique for a racing game and you’ll have fun earning those stars as you beat the levels. The soundtrack is really good and the graphics are sound so this game really has no weak points. There’s also a multiplayer mode to boost the replay value a little higher. Yes, this is one of those 5 dollar bargain bin titles that is really tough to top.

Overall 7/10

New Super Mario Bros 2 Stats and Records

It’s stats time!

Play Time 17h 20m
Coins 38151
Lives 462

Stage Stats Coins and Gold Coins

World 1-1 448 3/3
World 1-2 153 3/3
World 1-3 157 3/3
World 1-Castle 152 3/3
World 1-4 161 3/3
World 1-5 175 3/3
World 1-A 614 3/3
World 1-Castle 181 3/3
World 2-1 326 3/3
World 2-2 173 3/3
World 2-3 323 3/3
World 2-Castle 248 3/3
World 2-A 256 3/3
World 2-Ghost House 189 3/3
World 2-4 670 3/3
World 2-5 269 3/3
World 2-Castle 171 3/3
World 3-1 172 3/3
World 3-2 102 3/3
World 3-3 158 3/3
World 3-A 179 3/3
World 3-Castle 222 3/3
World 3-4 238 3/3
World 3-B 347 3/3
World 3-Ghost House 86 3/3
World 3-Cannon 141
World 3-5 201 3/3
World 3-Castle 112 3/3
World 4-1 198 3/3
World 4-Ghost House 231 3/3
World 4-2 139 3/3
World 4-A 152 3/3
World 4-Castle 137 3/3
World 4-3 233 3/3
World 4-4 180 3/3
World 4-5 521 3/3
World 4-Castle 209 3/3
World 5-1 105 3/3
World 5-2 187 2/3
World 5-3 405 3/3
World 5-Castle 205 3/3
World 5-4 376 3/3
World 5-5 270 3/3
World 5-6 232 3/3
World 5-Castle 40 3/3
World 6-1 90 2/3
World 2-Ghost House 194 3/3
World 6-2 71 2/3
World 6-B 169 3/3
World 6-3 213 2/3
World 6-Castle 179 3/3
World 6-4 92 2/3
World 6-5 32 0/3
World 6-Castle 28 0/3
World Mushroom-1 343 2/3
World Mushroom-2 172 3/3
World Mushroom-Ghost House 187 3/3
World Mushroom-3 372 3/3
World Mushroom-Castle 153 3/3
World Flower-1 218 3/3
World Flower-Ghost House 182 3/3
World Flower-2 187 3/3
World Flower-3 281 3/3
World Flower-B 237 3/3
World Flower-Castle 106 3/3
World Star-1 77 1/3
World Star-2 63 2/3
World Star-3 50 0/3
World Star-4 187 2/3
World Star-5 22 0/3
World Star-6 126 3/3
World Star-7 57 1/3
World Star-Castle 71 1/3