Viewtiful Joe vs Zelda




Suggested by Destroyer Viewtiful Joe has a lot of good abilities so we can’t underestimate him. He can slow down and speed up time while also having a large variety of hand to hand moves. If not for Hyrule Warriors he would obliterate Zelda but she has now shown that she can also fight at close range while maintaining a large range for destruction. I see Viewtiful Joe falling first here but it would be a close fight. Zelda wins.

Tomahawkman vs Zelda




Suggested by Destroyer Zelda is quite powerful. She is a princess who went out of her way to learn advanced sorcery and even some close range combat skills. As Sheik, Zelda was even holding her own against Zelda. That said, this fight will still be too much for her. Tomahawkman’s savage way of fighting was enough for him to even be selected by Colonel as a top ranking officer. Tomahawkman wins.

The Legend of Zelda: Tri Force Heroes Review


Tri Force Heroes is definitely an interesting Legend of Zelda title. It’s far different from most of the ones that come out. I would say it’s closest to Four Swords in terms of gameplay. You’ve got the classic overhead view back but this time you’re controlling 3 Links. It is held back to an extent though in how much this is built for multiple people to play it as opposed to a 1 player experience. It also ramps up the difficulty levels quite a bit to the point where this is one of the few games that took me longer to complete than the average time from the Howlongtobeat site.

The story this time revolves around a princess who is so beautiful that she ends up being cursed by another person who is jealous. She is now forced to wear a skintight suit at all times so she can no longer put on the fancy dresses she once had. A kid is instructed to destroy the monsters in 8 key worlds and break the curse on the Princess. He dons the name of Link as well as the classic gear and gets ready to accomplish this. Can Link really save the day or is he ultimately doomed to be crushed here?

Interestingly both Zelda and Ganondorf don’t appear in this game. I’m surprised they didn’t just make Zelda the princess but that’s probably for the best because I can’t really picture her just taking the curse sitting down like this. It was a good move not to make her the damsel but it would have been fun to maybe see Zelda appear as a supporting character. I was also waiting for the big twist that Ganondorf was the big villain all along but that one didn’t actually end up panning out. The actual villain who doesn’t even have a true name beyond “The Lady” is decent at best. She is a little on the petty side since the whole reason she did this is because she’s jealous of the princess. It’s not exactly the best motive.

Her role is also small but that’s the way the story is in general. You can go through the game without seeing much of the story at all. See, there are 8 worlds to complete and each world has 4 levels. Each level has 4 sections in it. You can clear all of these in one shot or break them up as much as you want. if you turn the game off after any world or leave the room then you’ll get a quick cutscene of encouragement from the King or some information from the wardrobe owner. However, if you just beat the game right up front then you won’t get these cutscenes and instead will get a lot of them back to back at the end. That’s what happened to me and it’s an odd tactic.

I feel like the plot was thrown together more as a formality but the game didn’t actually care about it all that much. As for the gameplay, it’s fairly basic. You have to get to the end of each area by solving a puzzle or defeating an enemy. You can move and swing your sword as well as using a power up specific to the level. You will need to use multiple Links to clear these levels as well like throwing Links onto higher levels or holding them up so they can slice away at enemies who are too tall to be hit normally. That’s the way to clear a lot of the puzzles since the multi links is a big part of the game’s theme.

Here’s the thing though, if you’re playing multiplayer then everyone controls a Link. In one player mode the other two are Totems so they can’t move or do anything. You have to constantly switch between them to solve the puzzles on your own which takes a lot of extra time. Additionally for bosses where you have to distract them with one Link and attack with another, it can be tough to switch that quickly. So the game is absolutely meant for multiplayer. If the other Links would move on their own as A.I. or something I think that would be a lot better. That could potentially work. Like this it can get a bit rough although the challenge was fun.

The game flies by pretty quickly. It took me a little over 8 hours to conquer it so around 1 hour a world. Part of that is just because the levels can be tricky though as they are usually pretty short otherwise. It’s worth mentioning that the game allows you to skip levels as well by using the fairy. Each level has 4 areas as I mentioned and you get 3 skips for each level. So what you can do is clear area 1 and then skip the rest of the level. If you do this then you only have to clear 32 areas in the game or effectively just 8 levels. It’s definitely an effective way to speedblitz the game but at that point are you really getting the full experience? It seems like it wouldn’t be all that worth it but at the same time if you have a level that’s particularly annoying at least you have it as an option I guess.

The graphics are pretty decent. It’s going for a pretty retro look here but everything does appear to be in HD with a lot of detail. The art style is charming and definitely gets you into the flow of the game. The soundtrack is a little more forgettable but I wouldn’t say it’s bad. It may not have the iconic theme you would expect to walk away with but it does have that classic LoZ charm to be sure. The boss theme would probably be the most memorable one if I had to choose one theme to walk away with.

As for replay value, there is definitely more to do here. For starters you can go back to the levels you completed and clear the Challenger Mode. Each level essentially has another version to play so that could last you another 8 hours. You can also try to obtain all of the clothes from the shop. I didn’t explore the hub world much at all but there is also an items shop which I could see being pretty handy. All in all I wouldn’t call it a ton of replay value but the content is absolutely there. The going price nowadays is also very low so that helps make this a bargain as well.

Overall, Tri Force Heroes is a good game. It can be a bit repetitive due to the puzzle style it has. You will be doing the same actions over and over a lot of the time which can get a bit dull so you don’t want to play this in super large batches. The fact that the game is really built around being a multiplayer experience also makes things feel a little clunky at times. Still, at the end of the day I would recommend this game if you like LoZ. It’s not quite up to the standard of the main games but as a spinoff it does accomplish its duty of being a game you can rally behind and to see the classic characters one last time.

Overall 6/10

Hyrule Warriors: Age of Calamity Review


Hyrule Warriors was one of the best games I played on the Wii U back in the day. The game had a whole lot of awesome gameplay mechanics at its disposal and the levels were intense. To date I consider it to be one of the best beat em ups I’ve ever played. The whole thing was just so seamless and I do love me a good crossover plot. This one is a very worthy sequel though setting us in the Breath of the Wild continuity. Finally we can have a big story with these characters. The story is a pretty solid length at over 10 hours. It took me around 14.5 although I did a lot of the side missions and bonus content because the game was so fun.

The story picks up right before the actual Calamity started. Link is a chosen knight of Hyrule whose mission is to protect Princess Zelda. He does so magnificently as he saves her from an enemy energy blast. Zelda needs to awaken her abilities foretold by prophecy in order to stop Calamity Ganon from wiping out the world. Her best bet in the meantime is to find the 4 guardians and have them awaken their machines of power. If they use these then the prophecy says they will win but has Ganon already accounted for them? We know that in Breath of the Wild the heroes lose so what can tip the scales here? We have a time travelling robot from the future who shows up in the first level so perhaps he will come in clutch.

There are quite a few twists and turns here as the game goes on so the story is always adapting. It’s a very engaging one and we have a lot of cutscenes here. As always Link proves himself to be an excellent main character. It’s hard not to like the guy because he really does have an incredible amount of skill and is always ready to jump into the fray. With Link by your side you can’t help but feel that everything is going to be all right. He’ll step up to the plate each time we need him to do so. Zelda is also a solid heroine. Her voice will take a little getting used to but as a character she is brave and does what she needs to as Princess. She can also fight on the battlefield alongside the others which I’d say is crucial. You’ve always gotta be able to fight, especially in a ruined world like this one. Otherwise you may just hold the others back.

Her father, the King actually gets a good role here as well. It’s rare to see him step up, but he does and it turns out that the guy can fight really well with a sword. I liked him quite a bit throughout the game. I can see why some may find him to be a bit harsh with Zelda but I don’t think he ever crosses any kind of line and had some good points. Zelda was quite nervous at that point and seemed to be dodging her duty. I wouldn’t say it was intentional and I don’t think he thought so either. He just wanted to get her back on track and the stakes were quite high because if they failed then that would be game over.

As for the villains, we have 3 main ones aside from good ole Calamity Ganon. The first is Master Kogha. He’s definitely trying for a charismatic comic relief kind of role here. He can fight decently well but doesn’t take things seriously a whole lot. He didn’t grow on me but I wouldn’t say he was bad. He may make you crack a smile once in a while but he’s not as funny as you need to be for this style of villain to truly work. Fortunately his sidekick Sooga is great and really holds up the villain side here. He’s a talented fighter who even gives Link a run for his money. The guy is incredibly loyal as well so Kohga is lucky to have him by his side.

The main villain here would be Astor though. It’s almost odd to call him the main villain because it feels like the guy doesn’t appear a whole lot here but he is the central focus. He wants to awaken Ganon and end the world. He doesn’t have much personality beyond that but he’s okay. I’ll definitely take most of the other evil Legend of Zelda mages over him. I did like his ability to conjure up shadow versions of the heroes to fight though. That’s a pretty handy trick especially if they are close to as strong as the real deals. Meanwhile Ganon doesn’t do much but it’s always fun to see the blight versions and the final boss has a pretty great design. I do look forward to having more of a sentient Ganon make his return at some point though. He’s just such an interesting villain when he can talk.

Meanwhile the graphics here are naturally top notch. The energy effects all look really good and you can feel the power behind each attack. It makes you have a blast while you’re running around each level. The cutscenes also look really good. In particular there is one cutscene where Link is in a 4 on 1 battle that is great fun to watch. It’s definitely as intense as it gets. Then you’ve got the soundtrack which is also excellent. The soundtrack has a lot of different themes with a good range of action themes to emotional ones as well. In particular there’s one action theme I like a lot which tends to show up when the villains appear. It builds up the suspense quite nicely.

As for the gameplay, it’s sort of like the first game but a bit different. The game adds a new mechanic to the usual beat em up style which is the ability to use 4 skills mid-battle. Stasis, which freezes an opponent; Magnetism, which can manipulate metal; Freeze, which is pretty self explanatory but if you use it on the water it gets to be super effective; and Bombs, which blow stuff up. I really just used the bombs and stasis but both are incredibly useful. Bombs allow you to instantly chip away at an enemy’s stagger meter without having to worry about perfect dodges. Stasis freezes an opponent for a few seconds and you can use it every 10-15 seconds so I recommend spamming that one. It is useful in every different fight so not using it would just be a waste. This new mechanic is quite powerful though to the point where you will be using it incredibly frequently.

The game puts a bigger emphasis on this than your actual final smash which is probably why this is the first warriors game where it can be very hard to replenish your meter at times. I think they’re hoping you use the new mechanic a lot. Well, it’s definitely a fun one so no complaints here. All of the characters have very unique gameplay styles although that is the one area where I would say the game does falter compared to the first one next to the story. While it’s great that the characters have their own unique styles, some feel very difficult to use for battle. Zelda is the biggest character who’s like this. It’s hard to make heads or tails of what her attacks are actually doing in gameplay. Half the time it would be faster for me to just have Link cross the entire field to go and make a last second save rather than letting Zelda or any of the other characters fight in his place. I did like Goruk’s fighting style for example, but Link’s was easily the best.

As mentioned the game’s length is over 10 hours but there’s a lot of replay value that will extend this length. For starters there are over 100 quests to fulfill by gathering ingredients and rupees. Outside of that you will unlock shops where you can level everyone up and upgrade your weapons. These quests even boost all of your characters with more combos and hearts so I highly recommend doing some of these quests. They will help a whole lot when doing the campaign. I did just enough where I was able to go through the main story without dying but I came very close in the final level. If I hadn’t completed 100+ quests I am quite sure I would have died there. Not to mention that completing challenges also helps with increasing your level. There are a wide range of challenges to beat which are separated into categories for every 10 levels. I beat all of them for the first 2 sections and then randomly beat some in the next two. There are still a lot left for if I were to ever go back to these.

Overall, Age of Calamity is a fantastic game. There is a wealth of content here to play through and that’s always good to see. It’s clear that there was a lot of effort put into this game. The story is engaging and the characters are fun. The gameplay is top notch and the same is true of the graphics and soundtrack. When you have a game this balanced there just isn’t anything to bring it down. I do hope they continue making more Nintendo Warrior games because so far they have all been quite excellent. It’s a formula that you can’t go wrong with. If you haven’t bought this game yet then you should definitely change that.

Overall 9/10

Zelda vs Pichu



Suggested by Sonic Pichu is pretty quick, but certainly not as talented as Pikachu. Zelda has her Light Arrows and a whole lot of other magical abilities. Her swordsmanship is on point and she now has several incarnations with a lot of real power. Pichu can dodge for a while, but he is completely outmatched in attack power and Zelda’s range is absolute. Pichu does not have any real way of coming out on top here. Zelda wins.

Zelda vs Goldeen



Suggested by Sonic Goldeen was never one of the more impressive water type Pokemon. There are many who surpass her and fighting on land weakens her even further. Zelda has no such weaknesses and with her speed she will be able to easily dodge all of Goldeen’s attacks. I’m afraid that this match won’t be much of a challenge for her compared to taking on Bulbasaur earlier. Perhaps Goldeen will make a comeback at some point with a new form, but until then she must take the loss. Zelda wins.

Zelda vs Bulbasaur



This is a pretty close fight. Bulbasaur has access to Mega Venusaur which gives him an incredible amount of raw power and energy attacks. However, Zelda has her Hyrule Warriors appearance which showed just how quick and devastating her abilities were. I have to say that Bulbasaur may actually be a little outmatched for once. I think she would be just fast enough to stay one step ahead of him and that’s how she would be able to blast him with enough Light Arrows to win. Zelda wins.

Wii Fit Trainer vs Zelda



Suggested by Sonic The Wii Fit Trainer is definitely an inspiration to us all with how flexible she is. Her exercise and strength training has paid off considerably and she is worthy of being a Super Smash Bros rep. That being said, Zelda has magical abilities which includes teleportation and as Sheik she is also a master at hand to hand combat. Wii Fit is simply outmatched here and even her magical hoola hoops will be rendered useless since Zelda can teleport away. Zelda wins.

5 Reasons why I won’t main a low tier in Super Smash for Switch.

I take no credit for the images used in this article. Credit goes to their respective creators


So the next Smash Bros game is coming out soon and you’re wondering who to main. I don’t blame you, this is the kind of decision that is super important and will come back to bite you if you aren’t careful.I’m going to impart some wisdom to you here on not only why I won’t main a low tier, but why you shouldn’t either. I mained Fox in the first 3 iterations of Smash Bros and upgraded to Bayonetta for Sm4sh. For Sm5sh I fully expect to be maining a top tier fighter as well. You need to choose quickly because otherwise you will become stuck. For example, if you approach most players who main a low tier they will deny it. You can yell it as loudly as the character in the picture above but they can no longer recognize that their character is low tier. You simply lose sight of the character’s faults and that’s why you need to make the right choice the first time around.

1. You have to develop your own Metagame.

When you pick a top tier like Diddy Kong or Bayonetta you’re in for a fun time since you can just toss out the same old combos that you see the top players pulling off. For Bayonetta just keep using her witch twists until it gets the KO. It’s an extremely safe attack so don’t worry about getting punished for it. See, the thing with low tiers is that everybody is always eager for someone else to main them, but nobody wants to do it personally. That’s because you are the guinea pig here. They want you to learn the combos so they can just steal it along with the character once you prove that they can be viable. Of course, that’s hardly a guarantee in the first place. Odds are that you’ll be doomed. Worst case you think you are picking a great character as seen in the picture above, but then the reality is a little different.

2. You can’t have any Johns

If you lose to someone when you’re playing one of the best characters then you can easily make an excuse like you didn’t sleep well or something and people might believe it. After all, how else could you lose to a low tier? However, if you lose to someone while playing a bottom 5 character then you only have yourself to blame for picking the character. At least that’s going to be the counter argument and it will be a very tough one to get around. How do you debunk such a statement? It gets tricky and this actually leads into my 3rd reason.

3. You always have to settle for 2nd best

Whether you are second in your pool, in the tourney, or in your half of the pool, there will always be a ceiling that you can’t shatter. After all, when was the last time someone saw Buff The Puff win a big tourney or Melee Kirby doing anything? You’ll ultimately never get to see most of the prize money for the Smash tournaments and that will turn the game into a very expensive hobby. If you can’t make money off of it then why continue to spend money to enter the tournament? It just doesn’t make any sense. Character loyalty will only hold you back in bracket. Better to be just another Bayo than to be known as the Zelda guy who is always stuck at pools. If you don’t know any better you’d think you were out of the range of another character’s attack like in this picture, but hitboxes can be very deceiving.

4. You won’t get Top Player privilege.

Prepare to be treated like everyone else. Overslept through a pool and want the TOs to give you mercy? Not unless you’re a top player and last I checked, to be a top player you can’t use a low tier. It’s a tough predicament, but one that you will ultimately have to live with. A loop hole that you could use for any of the reasons on the list is to pick a top tier and just call him/her a low tier. Some top players have attempted this and while most will smirk you can probably trick a few into thinking this. Top character privelege is a thing as well. Top tier characters have a lot of cheesy gimmicks and techniques to break their fall so the player can afford to get outplayed the entire set and still win anyway. If you main a low tier then there is nobody to save you from the fall.

5. The more you play, the worse your results get

This may sound contradictory but it’s true. Low tiers thrive on match up inexperience and gimmicks. Most of them are really one trick ponies. At first they will terrify the opponent but then they realize that their attacks actually aren’t so dangerous. Zelda has her down throw to up air, but that’s it. Ganondorf has his powerful attacks, but will get combo’d to death way before that. Buff the Puff dies against anyone with range, etc. Once your opponents figure out what you are doing then it is over. Unfortunately for you, they will inevitably figure it out since this will become obvious the more you play them. You want to play a character who is really OP so even once they know what you are doing it won’t matter.

I say all of this to help you enjoy the game more. You may think that as long as you enjoy a character that you will be fine, but this isn’t usually the case. After all, if you are still losing a lot then that will take away the joy. You can play a boring character all day meanwhile but if it delivers the wins then you won’t mind so much. Of course it will be tough to tell who the top tiers for Smash 5 are right away (Assuming it’s not a port although I have my doubts) but just listen to the general consensus and stick with it for a while. Listen to the Twitch chat or the Reddit professionals and just copy their ideas. It will help you win a lot of tournaments before everyone has picked up the pieces. This was a relatively short editorial, but one that I felt was necessary to release before the game came out. Pick a main wisely as you won’t be able to switch right away without the world taking notice.

The Legend of Zelda Breath of The Wild Stats and Records

Stats Time!

Play Time 26h 39m
12 Hearts
81 Rupees
All 4 Special Powers
Main Quests Cleared 11/15
Shine Quests Cleared 2/42
Side Quests Cleared 0/76
Memories Obtained 4/18
Shrines Completed 25