
I really enjoyed the original Mario Party games. The mini games were well crafted and it was a great way to spend a few hours. There was a lot of luck involved of course, but a good amount of skill and tactics were mixed in as well. Unfortunately, Mario Party 10 stomps on all of this and does its best to destroy the legacy of Mario Party. Luck is now 99% of the game and the skill part has been lost to oblivion. I don’t know what’s worse, the fact that this has happened…or the fact that I’m not surprised. This fits Nintendo’s MO to a T and that’s pretty sad.
There’s no story mode of course so it’s all about the Party Mode and the minigames. There are two main ways to play this so let’s start off with normal Party Mode. You can gather a group of friends and then launch into the festivities. There are an array of minigames to try out and most of them are inspired by the classics. You may have to jump, run, or shoot at things in order to claim the Gold. The actual minigames are fun as always, but they simply don’t mean much this time which is unfortunate. The very first time that I played Party Mode, I managed to win every single minigame. That’s right…I won them all, but I still did not come in 1st. How is this possible? Well, the sad fact is that the game puts more emphasis on the whole car system. It simply wasn’t my turn when the car would approach the star so there was nothing that I could do. Trust me when I say that I was a little salty about the whole thing and I still hold it against the game.
Whoever thought up the idea of having everyone trapped in a car should be fired. It takes away any strategic elements that the game once had as you can no longer make decisions for yourself. It’s a crying shame if you ask me. I just can’t believe that they would do such a thing. I’ll never like the car system as it simply breaks the game. Remember the good ole days where you could choose to visit an item shop or the Boo manor from Party 4? Those were the good days and 4 is still the greatest Mario Party game of them all. It shall never be surpassed and I don’t think that the upcoming Party titles will even be close.
There is also a Bowser Mode, but it is just as bad if not worse. This is due to the fact that the mode isn’t balanced at all. Bowser must chase the players and stop them before they reach the goal. The problem with that is the fact that they get 4 turns and can make it to the goal very quickly. You get 4 rolls of the dice so you technically always have a chance to catch them, but the whole thing is luck based, which is pretty sad. The mini games also aren’t very favorable for Bowser as the team can easily ensure that they survive. They simply have too many hearts to shave down. There are some gimmicks like Bowser Jr spots which can help with that, but the odds of landing on them are fairly small. Not to mention that there are hearts all around the board as well, which gives them even more of an edge. At least you can make Bowser roar, but then he can’t move so you won’t be able to use it too much or everyone will wonder why you’re wasting time.
Oddly enough, the game doesn’t support the Wii U All Pro Controller. You are forced to dig up the old Wii Remotes as well as the Gamepad if you want to play this one. Another bad move on the game’s part if you ask me. Nobody wants to use the Wii Remotes, they were abandoned for a good reason. Motion Controls were simply a failed experiment. The sooner they are extinct, the better off we will all be. The game can’t really afford to have much more against it at this point.
At least the graphics are solid as you’d expect from a big Nintendo title. Everything is bright and colorful. The backgrounds all stand out and the character designs are great. I don’t think that the game can quite stand up to the latest Sonic titles, but Sega has always had better animation than the Mario series. (OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!) The soundtrack is all right, but a little more bland than what you will be used to from Mario. It’s not quite the award winning soundtrack from the days of old, but compared to something like Anubis, it’s a masterpiece.
There is a good amount of replay value here at least. Going back and unlocking all of the minigames is definitely fun although it will probably get tedious by the end since it comes down to luck once again if you are able to get the right minigame to show up on the roulette. You can imagine how difficult this is once there are only about 10 or so left. The game is also multiplayer of course so that in itself should help add to the replay value as well. This is certainly not worth 50 dollars or even 40, but if you can find it for a cheap price then it’s not so bad. The series has just lost a lot of the flair that it once had and is now a shell of its former self.
Lets at least end this review off on a more positive note. (Aside from the conclusion anyway) I do think that the minigames were very well done. I didn’t get to play all of them unfortunately as unlocking them is a big grind. I got a glimpse of them through the wiki though and a lot of the minigames are heavily influenced by the big platformer games. They involve crisp jumps and dodging obstacles. Those tend to be my favorite mini games along with the combat ones. I could do without the “Press A as fast as you can!” battles, but it is a good workout. There’s a decent amount of variety here and that’s why you’ll want to just stick to Minigame mode after you finish unlocking the various minigames. That way you can just have fun playing all of them to your heart’s content.
Overall, Mario Party 10 definitely does not do the series any justice. Removing the skill from the equation just isn’t right. Minigames shouldn’t be 100% of the winning formula of course, but it should matter at least a little. It’s just no longer the case since the roll of your dice is really the only thing that matters anymore. I’m hoping that Nintendo gets their act together soon. At least you can still see that the game is well made on a technical level and avoiding Party Mode will really help you appreciate this game more. I believe that the new Mario Party game coming out (Or is out already) goes back to having everyone walk individually so that’s good. Implement that into Mario Party 11 and we’ll be back in biz. As it stands, I recommend just going back and buying Mario Party 4 again. You really can’t go wrong there. Also, Spike should never be a playable character again. Just seeing him on the menu reminds me of the dozens of other characters that should have gotten in instead.
Overall 5/10



