Has Been Heroes Stats and Records

Stats time!

Play Time 4h 3m
PS4 Trophies 7/27
Completion Rate 21.5%
Games Record 2-15
Endings 3/12
Heroes 5/36
Most Damaging Strike 409
Biggest Multikill 21
Overall Damage Dealt 189692
Overall Souls Collected 2276
Overall Gold COllected 3809
Doublekills 5
Triplekills 1
Quadkills 0
Pentakills 1
Hexakills 0
Epic Kills 6
Crossroads 22/48
Regions 8/12

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Has-Been Heroes Review


It’s time to look at what is likely my first Rogue game. The genre is definitely pretty interesting since it’s so unique compared to others. Here if you die you lose everything. Forget about keeping things like items, level ups, money, etc. If you die you start from scratch with nothing to show for it. It’s an interesting dynamic. Honestly I think I would prefer it if you got to at least get level ups or something since you would eventually be able to power your way to the end. Still, it’s steady stream of quick levels can be pretty addicting and you’ll find yourself wanting to keep playing “1 more round” over and over again.

The plot is pretty basic. There are a group of heroes who used to be quite impressive back in their day. Unfortunately for them they have grown old and people barely even remember them anymore. Well, they’ve been given one last mission. They have to escort these two princesses over to another kingdom. That should be easy enough but the world is overcome with monsters so maybe this won’t be quite as easy as they thought. Don’t worry about the plot much though as it doesn’t return again until you’ve beaten the game 6-7 times as you get the true ending. The rest of the endings don’t even finish the plot as they just unlock another character.

The gameplay uses a 3 lane system. You have a hero on the top lane, middle, and bottom. Each one can attack when his gauge is full. This is how you drain away at enemy’s stamina and then their health. You have to time it just right so you finish off the stamina and then damage the opponent in order to chip away at the gauge. Otherwise you won’t be making a whole lot of progress in the fights. It’s a very interesting system for sure and a complex one. Throw in the spells and then you’ve really got a lot to think about during the fights. Fortunately you can pause the game to think about your options but pause too often and you’ll just be taking up too much time. That’s the way I see it at least.

One nice thing about the game being so complex is that you can feel yourself improving as you go through the game. I lost my first 10 games before finally reaching one of the endings. From there it took me about 5 more tries to get the 2nd ending and then another 3 or so for the third one. There are 12 endings but if I kept up that pace maybe it wouldn’t have taken much longer. At the same time, it’s like Pac-Man as the more endings you get the longer the game becomes. That’s because the levels stack on top of each other so at first the game is 3 areas long, then 4, then 5, etc until it reaches 8. Naturally you can see why losing when you’re at area 6 or 7 during a late playthrough can be pretty rough. The bosses shuffle each time so you never really know who you are going to be up against.

There is also some luck involved as the shops and chests change each playthrough. On my final victory playthrough I got a good line up as I got the mind control spell, 2 water spells, and 2 little minions who would help me blast the enemies. On other playthroughs I just didn’t have enough money to do much of anything so I ended up falling behind the curve. My best recommendation is to fight as many battles as you can on the way to the boss to stock up on money so you can get as many items as possible. If you run out of money then you’re basically sunk. Always have a plan when going into a boss fight as well and don’t be afraid to pause if necessary. How you start a fight could very well determine how you end it. For my tip of the game I would recommend getting any spell that does direct damage to the opponents like the water blast. It’s incredibly different and can make all the difference in a fight.

The graphics aren’t bad. I like the illustrations we get for each ending. There was a reasonable amount of skill put into the drawings. The actual animations during gameplay aren’t anything amazing, but it looks pretty clear. You can usually tell what is happening. The only exception is the status effects that play whenever you hit a villain. There are way too many words and they go too fast so you can’t really tell what they are saying. That seems to maybe be intentional but certainly worth mentioning. The soundtrack is actually quite solid though. It has a good variety depending on the levels and is soothing enough to enhance the gameplay experience. The later levels seem to decline a bit based on the tracks I heard online, but it’s still quite good all around.

Naturally there is a lot of replay value here. If you want to get all 12 endings prepare to be here for over 20 hours. It depends on how quickly you get used to the gameplay and learn the tricks of the trade of course, but I wouldn’t expect to get the hang of it too soon. I can’t stress enough that this is a pretty difficult game. It’s no walk in the park by any stretch of the imagination. You’ll learn best through trial and error. There are also bonus modes like Challenge Mode, Seed Mode, etc. Getting through with everything will take a long time. I believe I got this game for around 10 bucks so that’s a lot of value for that price.

Overall, Has-Been Heroes is a pretty fun game. The story certainly takes a back seat as this is the kind of game that barely even has a plot, but the gameplay is the main thing here. The gameplay is smooth and a lot of fun. It may not be the most enjoyable experience at the very beginning if you just don’t get what you have to do, but as soon as you figure it out the sky’s the limit. I’d be up for trying more Rogue games out, but I still believe that they would be more fun with some actual progression. I want to feel like I’m getting closer to the goal with in-game features as opposed to just mastering the style more and more. It makes the whole experience just feel more rewarding.

Overall 7/10

Ridge Racer 7 Stats and Records

Stats time!

Play Time 4h 7m
Category 4 Machines owned: 3
Category 3 Machines owned: 3
Category 2 Machines owned: 1
Category 1 Machines owned: 2
Total Distance Driven: 343.854 mi
RSGP Completion 14.7%
Fame: 238FP
Grand Prixs completed 5/14
Nitro Charges Used 111

Sponser Points
Age 1
Danver 57
Kamata 16
Dig Dug 1

Ridge Racer 7 Review


It’s time to take a look at a racing game that I’ve had on the back burner for quite a while. Ridge Racer always looked like a lot of fun and to already have 7 games it must be quite successful. As soon as I put the game in I was impressed because the graphics are out of this world. It might not be a stretch to say that this is the best looking racing game that I’ve played although F-Zero is naturally up there as well. It’s a really fun racing game although I think it could have done a better job of explaining the confusing layout of the menu and advanced mechanics.

The main mode here is naturally the Grand Prix. When you step inside a bot gives you your current stats. This happens every time you enter the mode which may be excessive but I do like the fact that the game keeps track of everything. That even includes play time which is nice as I now know that I played this game for about 4 hours. That’s a pretty reasonable amount of time considering that a lot of big games tend to be that length nowadays like Sonic Forces and Black Clover. Of course there is a lot more to do here that will take you over 4 hours. There are 14 Grand Prixs to deal with. Aside from that you also have a bunch of corporate companies who will challenge you to single races and exhibitions. Clear them all to get your completion % to 100%.

Aside from this mode you also have the shop, event mode, and some kind of super event mode. I usually cover replay value at the end, but since I’m talking about content already I may as well address that. This is the kind of racing game that you can play for a very long time. It also has online support to back it up and local multiplayer. Think of any kind of content that a racing game would typically provide and this game has you covered. It’s really quite impressive when you think about it. Now, whether you will have enough driving skills to tackle all of that content is another thing.

That brings me to the cars aspect. I was only able to clear the first 5 GPs in this time frame because of how this part works. So, you have cars for various categories 1-4 and you use them to clear the events. You start with 1 car for each category and gradually work on obtaining more. The problem is that the ways in which you unlock cars are rather vague. Is it from the corporate sponsorships or should I be doing a different mode for that? The layouts aren’t very user friendly so if you want to find the right car you’ll have to cycle through a bunch of them. All of the cars can also have upgrades and modifications done to them but you can’t see how the stats change for the car. I guess you gotta find that out the hard way? It’s little things like this that will make you wonder if it couldn’t have been done a little better. Personally I found it to be a little hard to understand.

Perhaps there is a better way of upgrading your car but I couldn’t find one. Then everything is also super expensive. Buying 2 cars and 2 packs of boost were enough to make my character bankrupt. I guess I would need to keep replaying the old events to get more money or something, but that seems like it would take a lot of time. Towards the second half of the game the cars just got way too fast and my little car just couldn’t keep up. I prefer when the cars don’t change speeds like in F-Zero or Mario Kart. Have the tracks get harder and the A.I. more intricate but don’t mess with the cars. That just seems like an unfair advantage to me. Also, the game quickly started to re-use tracks which I found to be a bit dubious. I think the grand prixs should not reuse tracks unless it’s the final one or an “All Star” cup of sorts. Otherwise the game is just attempting to pad out the time.

As mentioned the graphics are extremely good. The cars look very lifelike and the tracks are polished to perfection. Whether you’re playing a daylight stage or driving through the night the levels are very well made. There’s one level where you drive next to a waterfall which was a lot of fun. I also enjoyed the soundtrack. It’s a little limited compared to other racing games but the tracks are very fast paced and filled with energy. It really allows you to cut loose and jump into the fray.

We also can’t forget the actual gameplay of course. This game is all about drifting which makes it a little different from the average car game. There are a lot of turns and the only way to get through them is to drift. To properly drift you have to stop accelerating by either braking or simply letting go of the ignition. Once your car starts to turn then you have to gun it once more to correct your path. It takes practice for sure, but after a few levels you will likely be able to handle it. You’ll need to be self taught though as the game isn’t too helpful in this regard. Beyond the boosting it is a pretty straight forward racing game that isn’t too out there. I’ve always been a big fan of the racing genre so it was definitely a lot of fun. This genre is one that can get old if played for too long though so I do recommend taking a few breaks. Don’t try to clear everything in one shot.

Overall, Ridge Racer 7 was quite good. It lives up to its reputation and I was certainly satisfied with the game. I’m not sure if I’ll be getting any other installments in the near future but if I do it would certainly be the Gamecube spinoff. After all, that one actually has a story mode which is really impressive for a racing game. I don’t think I need to tell you readers that this is quite rare. Need For Speed is really the only big racing series I can think of that has consistent plots at this point. If you like racing games then I definitely recommend picking up Ridge Racer. It’s a very by the books title that polished all of the technicals to a T. Its only failing is that the game can be a little too ambitious without letting you know what is going on so prepare to learn everything on your own.

Overall 7/10

Dynasty Warriors 2 Review


It’s time to look at one of the original beat em ups out there. Dynasty Warriors has really created a name for itself over the years. When you think of a beat em up it is certainly one of the first ones that you think of. It’s almost unfortunate though as I consider it to be one of the weakest ones. The reason for this is that I’m not a big fan of the characters. They are all rather forgettable to me and I feel like they all act the same as well. They pop in to talk tough but ultimately just don’t do much. I still like the gameplay a lot, but it’s the only thing holding the game together. What I wouldn’t give for another Hyrule Warriors type of game right about now!

So, I couldn’t even tell you much about the plot. Essentially the feuding nations are once again at each other in mortal combat. You have to pick which side you want to help and you lead them to victory in the 5 battle Musou Mode campaign. Each level is very long so you will be glad that it is only 5 levels. Any more and the game would have really dragged on. No matter which team you pick your character will be the one doing all of the work. Your allies can’t really handle even one named opponent. You’ll look on with a bit of sadness as you rack up 250 kills while your teammates are still struggling. Ultimately you have to be a one man army.

I will give the game some credit for being a little difficult though. This beat em up was made before the current days where the enemies only exist to inflate your stat sheet. If you rush off by yourself to fight a big group of opponents you probably won’t last long. You’re encouraged to just stand and fight with the rest of the crew. It takes a little longer of course, but it’s the most efficient way to go about it. I did manage to ditch my army once as I ran in for the win but I nearly died quite a few times. It goes without saying that dying is something you really don’t want to do in this game since you have to start the super long level from scratch. You can find save points inside of vases sometimes but it can be difficult to find those. I suppose you can go after the vases but that could take time so usually I didn’t bother.

You have your basic attacks and charge attacks in this game. You can also use your ultimate move. Again, the destructive capabilities of your attacks are a lot milder than something like Fire Emblem Warriors. It’s just a different kind of beat em up. I went into more detail with this in another review but essentially you won’t be just mowing down dozens of opponents with a single hit here. You can still take down like 300 opponents, but it will take much longer than in other games. I prefer the other type, but I also understand that this game is really old. We’ll see if the system changes as we enter the modern day. I own games 4 and 5, but not 3 so I will have to wait a bit before re-entering this series. I look forward to that opportunity arising though.

The graphics look pretty decent. The character models are on point and it does accurately show off how the era looks. It’s not particularly fun to look at since all of the battle fields look the same, but it’s more of a design choice than a graphical limitation. Unfortunately the soundtrack is rather bland so that part I’ll blame on the game. The only good theme is the one that plays during the credits as we get a quick look at what this game could have been like. The cool visuals and emotional lyrics just make you feel like this game was ultimately meant to be a lot quicker paced than it was.

There is certainly a lot of replay value here though. Each story mode will probably take you around 3 hours. By the time you play everyone’s stories you will be looking at 20+ hours of content. That’s really not bad although we’ll see how exciting beating the enemies will be by that point. There really isn’t much in the way of actual rewards either so the satisfaction will have to suffice. Of course, I guess that should always be enough.

Overall, Dynasty Warriors 2 delivers on the beat em up action that it promises. Beyond that there isn’t a whole lot of exciting content to be enveloped in though. It’s pretty much just a beat em up with a story that you won’t be invested into. Taking down the enemies is the only reason why you’re here. If you’re such a big fan of the gameplay that this doesn’t bother you then you are certainly in the right place. If not, then I recommend looking at a better title in this series like Pirate Warriors 3.

Overall 6/10

Max Hoffman’s Pro BMX Review


So I got to play another PS1 game. This one is a bike title that plays like a skateboarding one and I actually haven’t played a lot of those. I’m pretty good with the Basketball and Football ones but then some of the other sports like soccer and golf get tricky. After playing this one I can definitely say that skateboarding is likely not my forte. (Yes, this game doesn’t feel like a bike one so I may as well call it a skateboarding title) It’s a pretty interesting game though and I’m sure fans of the sport would have fun with it. At the end of the day it just wasn’t my cup of tea though.

The main mode is about getting covers. A cover is essentially an achievement and there are 5 per level. If you get enough covers then you can move on. The challenges are tasks like “Break the lights”, “Get a High Score”, “Grab the letters”, etc. I was able to get a pair of covers in the first level after quite a bit of effort but in the second one I only got 1. Either way I wasn’t particularly close though as I still needed 4 more to unlock the third level. It’s definitely a game that’s harder than it looks.

Again, this will probably be easier for people who are used to skateboarding games though. I even have a hard time landing with the car in Fortnite without taking damage. The controls themselves sound basic on paper here as you just move, jump, and perform aerial tricks. However it still manages to be tricky since if you go for a trick that is too ambitious you will likely wipe out and lose a lot of previous time. Mastering the tricks will likely take time.

Also, the game just feels very isolated and empty. At least in the first two levels as you are all alone in an abandoned factory and then an outdoor building. Nobody is around so it’s just your character driving around and breaking things. Are we actually playing as the villain here or is he just a bit of a rebel. It’d be nice to see some other boarders or something. That’s not to take away from the graphics though. A good amount of effort was put into this one. It could possibly pass for a PS2 game. In particular I enjoyed the second level’s design. It almost looked a little sci-fi with how isolated and glowy it was.

It would be nice if there was more to it for this title though. Freestyle racing through a big city would be a lot of fun. There would probably be quite a few routes and shortcuts in such a level. Performing tricks just doesn’t have the same kind of appeal after a while. There are only so many tricks that you can perform after all. As such, I would say that the replay value here isn’t particularly high. It’s not a game that I can see myself going back to and there are probably better alternatives within the genre. It just hasn’t aged particularly well and there’s nothing that this game has over the others. Those games have the wow factor while this one does not.

Overall, This is a game where I will give it a thumbs up. I won’t say that it’s a bad game and it holds onto the middle spot. It just doesn’t have enough of an impact to really make a name for itself. I’ve already forgotten its name twice during the course of this review as it is. I think the idea of an open world skateboarding game could be cool even if that doesn’t perfectly describe what this game even is. It gives you glimpses of what that could look like, you just need to get rid of the timer. With the timer being as short as it is you don’t have any time to have fun getting the covers. A single mistake means that you will likely have to start the level again from scratch and who really wants to do that. So, instead of recommending this game I’d say that you should probably just play F-Zero instead or something like that.

Overall 5/10

Jeremy McGrath Super Cross 98 Review


It’s time to look at a very old PS1 game. I actually have a few of them that have been waiting for their chance, but since the bulk of them don’t have any story modes and aren’t even recognized on the backlog there isn’t much of an incentive to playing them. Still, while I wait for Undertale to show up it’s a great opportunity to blast through this one. It’s a fairly fun game although it’s one that is naturally quite limited.

There are a few main modes here like Time Trials and Single race, but you’ll be spending most of your time in the quick career mode. There are 11 races in this mode, but you only get to keep going if you have enough points. I had to retry one of the races real quick since I didn’t qualify so make sure you save after each race in case the next one doesn’t go as you planned. As long as you average in the top 3 out of 6 you will typically be okay to keep going. I ended up with 3rd in the tournament but apparently that wasn’t quite good enough so then you get a cutscene of the main character crashing. It feels pretty bad, but I like how the game has a sense of humor. Even when you pause the game there are extra options in case you are confused and the game tells you to make up your mind or go ask a friend.

There aren’t enough stages for 11 levels though so a few of the levels are used twice. I think there were maybe 8 unique levels which isn’t too bad I suppose. To make the final 2 stages a little harder they made them take place at night time. I don’t think that was the best move as it’s just super hard to see where you’re going. If a computer is going to beat me then I want it to be legit, not because I’m just crashing into everything. Still, I guess I appreciate the fact that they did something to make the level experience a little unique. That’s still pretty cool of them.

The graphics are really old. This game certainly doesn’t hold up nearly as well as the original Spider Man game but I guess it doesn’t look bad either. Everyone just seems a little blurry and of course it can be hard to see the turns in the level in time. When it comes to the soundtrack it is fairly generic. The game once again adds a little personality with how enthusiastic the announcer is. I think the game did a good job there.

I don’t think I really need to describe the gameplay here as you could understand it with a glance. You are driving a motorcycle/bike and trying to be the fastest to make it through the course by the end of the laps. You can go for style points by pulling off tricks after jumps, but it is risky since if you mess up you will crash and lose a lot of time. You can also target players by performing a wheelie but if you don’t hit them at just the right angle then you’ll be the one who crashes. I couldn’t quite get the angle right so I gave up after a while, but it does give some nice depth to the gameplay. If you manage to master all of the extra gameplay techniques and such then I think you will be quite ready to take on these computer opponents.

There isn’t much replay value here though. Most of it will come from the multiplayer mode of course, but your friends will probably be playing some other racing games instead so I’m not sure if it’ll be enough. The single player content is only good enough for around 1-2 hours so you just need to make sure that you’re getting a good price. If so, then it’s time to pull the trigger on this game.

Overall, I think the game is reasonably fun. It may not be a racing game that you will particularly remember after playing it, but there’s nothing wrong with it. It’s just a situation where there are now many more solid options to play for racing games. If you can find this game for a dollar or two then by all means you should check it out. It’s a good game and I’d recommend it. I do think that I should have gotten a medal or something for 3rd place though.

Overall 6/10

Twisted Metal: Head-On Review


It’s time to look at my first ever Twisted Metal game! It felt good to finally be able to open the door on this franchise. It always looked pretty interesting and who doesn’t like car combat? Naturally the game’s likely a little more limited than the main installments would be, but it gives you a pretty good look at what the franchise is all about. (I assume) There is even a story even if it was rather brief so that’s cool. It’s a fun game and one that you will remember down the line.

The game starts with a mysterious being announcing that the entire planet is going to be the battleground for a tournament that he is hosting. The objective is to use your vehicle to destroy everyone else’s. If you are successful then he shall grant you a wish. If you don’t want to participate in the tournament…too bad. Each character gets their own story but at first you only have 2 characters unlocked so I chose the biker dude. He’s not thrilled about this, but if someone’s going to win this thing it may as well be him. There aren’t really any more cutscenes until the end of the game where you fight a giant car that is all but indestructible. Then you are treated to the ending. The guy’s reaction to it wasn’t great though. You get a wish of course, but the main character is just super confused and starts yelling about how this must all be a nightmare. The villain zaps him a bit, but the guy won’t budge so the announcer takes this as his wish and decides to stop with the tournaments for a little while. However, he does say that this is wish that he cannot grant so it was pretty pointless. The main guy should have asked for something a little more valuable. The options are pretty much endless to be honest.

When it comes to the gameplay, you’ll likely pick it up very quickly. You drive around in the car and try to blow the others up. You have a machine gun built into the car that you can spam although you have to let it recharge from time to time. It does almost no damage but it’s still good to have. Around the stage there are a few different power ups like Fire missiles, power missiles, upgrades, etc. The best ones are the homing missiles as they deal a lot of damage and are easy to hit with. Most levels will have you try to destroy 4-5 cars. You get 3 lives to do so or you have to restart. I died once, but after that I realized the perfect way to cheese. Look for a health power up somewhere in the level. It’ll keep respawning there so whenever you’re low on health just head for that place.

However, the most important thing to do is to grab the upgrades. There are 6 upgrades. I’m not sure if it was a glitch or not, but once I got them all my car became completely invincible. This was really handy for the final boss since I literally couldn’t lose health. Getting the 6 upgrades can be tough because if you lose a life you lose all of your upgrades and earning them back takes a while since you get them only when you destroy cars. Still, it’s worth it and without that invincibility I get the feeling that the final boss would have been a whole lot more challenging.

The graphics look pretty good. Naturally I was impressed that it had full voice acting and everything. I shouldn’t be surprised since the PSP always did a good job of feeling like a big console. It’s a shame that it didn’t end up selling better because I do think a lot of passion was put into the PSP. It really could have ended up being one of the big ones and instead it ended up fading into obscurity. The soundtrack is also pretty good for the most part. Naturally there is a lot of rock music which is fun. I can’t really vouch for the lyrical themes because I didn’t understand anything they were saying, but the instrumental themes are definitely quite good.

As for replay value, I wouldn’t say that there is a ton here. There is probably a multiplayer mode for if you have two PSPs, but that’s tough to find nowadays. You can try beating the game with everyone to get all of the endings. That will take you around 10 hours I’d say. Beyond that there isn’t much else. If the price was higher then it probably wouldn’t be worth it, but if you can get the game for a few bucks then the initial playthrough probably still justifies the cost. It’s a car game that you’ll want to add to your collection.

Overall, Twisted Metal was fun. The plot twist about who the main character at the end was is pretty intense. I’m not sure exactly how straightforward it was though as it’s possible that the guy is actually someone else. I just get the feeling that there is more to the clown than meets the eye, but I really don’t know enough about the franchise to say one way or the other. If you play this game, make sure to keep an eye out for those final cutscenes. They’re pretty fun. With this game completed, I have finally gotten the video game backlog down to 100 games. Definitely a pretty emotional moment.

Overall 7/10