Star Wars Battlefront II Review


It’s time to look at the next Star Wars title! The first Battlefront was pretty fun with its unique take on the beat em up genre. You had to rely on tactics to win and playing as an expendable agent instead of a super fighter was pretty fun. Interestingly this one actually changes the formula considerably to the point where it now lets you play as the OP Jedi/Sith for a bit and the tactics element is removed. I’d still call it an overall improvement to the first game, but I must admit that I do miss the old gameplay style.

The game follows the exploits of the 501 commander unit. These Stormtroopers are the best of the best in their craft. It turns out that they were at all the big battles in the Star Wars mythos. Each of the levels typically has a short live action clip from the movies to let you know where this takes place and then some narration from the lead as he talks about how tragic the whole thing is. These Stormtroopers weren’t just men, they were a family and all the betrayals really took their toll on these guys.

Let me explain how the gameplay is different from the first game. In this one you have an objective to objective structure. The game tells you to conquer area A, then blow up some things, then take over area B, etc. You have a certain amount of reinforcements so if you go over that then you lose the game. It’s not like the first game where you have to take over all the areas at once or take down all of the troops to win. This one is all about doing things one step at a time. It’s fun as well of course, but the first game’s design was a whole lot more unique. You actually felt like you were a Stormtrooper in that one. Here, you are a lot stronger and won’t find yourself dying instantly the way you would in the other title.

There are also points in the various levels where you get to play as one of the Jedi or a Sith. In this form you have your lightsaber and a lot of force abilities. You feel pretty OP here, but once the section is over the computer will usually find a way to take you out real quick. Once the minions start blasting you even The Force can’t save you from such an onslaught. It’s a fun way to mix up the gameplay styles. While it may take away from the point of the game, I can’t deny that it is satisfying.

A third gameplay mode was added and this one is the weakest. There are various space levels (That are actually skippable which shows that the game wasn’t too confident in them) where you have to try to take down enemy ships and continue your conquest. These levels are pretty unforgiving with the time limit and the controls also aren’t all that responsive. Case in point, you boost using the R3 button but it never worked. Maybe it’s my controller which couldn’t handle that, but it made these levels even more difficult. It’s also hard to dodge enemy fire and I think this part was slapped on without too much effort. The game did not need any kind of space levels and would have been fine just sticking to ground support.

Of course if we don’t compare this one to the first game then the gameplay certainly does hold up pretty well on its own. I’ve always been a fan of third person shooters even if they aren’t nearly as big as the first person ones. The close quarters combat with the lightsaber is also pretty fun even if it isn’t yet all that refined. I think a big reason as to why the Battlefront series is so big is because the shooting aspect is so fresh compared to the other titles. It’s a shame that the name has been associated with the more negatively received games EA pumped out recently, but it can’t stop these classics from still being really good.

The graphics have definitely improved from the first game which is certainly a good thing. They hold up quite well and you’ll be able to see the levels a lot better than you could in the first title. My favorite level is the ship from the first scene of Episode IV. It’s pretty fun to relive that moment. The character designs are all on point and the game never wavers. The soundtrack isn’t particularly memorable though. We get all the classic tunes and that’s about it. I suppose when you’ve got tunes this memorable there is no reason not to use them right?

As far as replay value goes, this game does have more modes than the last one. In addition to the story mode you can just pick up and play random missions for fun. You’ve also still got multiplayer mode. It’s not the largest selection, but it’s enough to get you going. I imagine you can probably buy this game for pretty cheap right now as well so it’s not like you’ll be spending a whole lot of money here. It’s a game that is worth getting and there is definitely enough content to make the purchase worth it.

Overall, Battlefront II is a solid sequel. While some of the decisions it makes are pretty questionable, it does deliver on being a fresh experience. You certainly can’t accuse this game of just copying the first one over. There was clearly fresh development here and having an actual story was also a pretty nice improvement from the first one. On the whole I do give this game the edge over the first one even if I did prefer the gameplay style of the first. It’s not cut and dry as the pure gameplay here is better, but the actual level designs, how you win a level, and durability make the first one’s gameplay feel more genuine. It was the better package, but that alone isn’t enough to combat the fact that the sequel wins in all other categories. Next it’s time to see how the PSP spinoffs fare.

Overall 7/10

NCAA Football 10 Review


I know that was fast, but it’s time to jump right into the next NCAA Football title! As expected there really aren’t a lot of noticeable differences in this game. I do think that they nerfed the QB speed a bit which is understandable. It forced me to play the game a little more like how it was actually designed instead of just cheesing along as with last time. I still schooled the computer on the highest difficulty in the game though so no matter what they can’t take away my Football mix-ups!

The gameplay is the same as with the other Football games. Basically there are two teams on the field and the goal is to score more points than the other team. You earn points by kicking a Football through the uprights of the goal at the end of the field or physically running into the end zone with the ball in your hands. As a result you’ll be playing Offense and Defense at different times. Then there’s also Special Teams which can make the difference between a win and a loss. The game does a good job of incorporating all of the different mechanics into the game and providing you with an authentic Football experience.

The graphics seem really identical here so I really can’t say that I noticed any kind of change. I’m thinking that a year just doesn’t make a whole lot of difference even if you play them back to back. Still, they hold up just as well as 09’s did and that’s no small feat. The rest of the technical aspects are on point here as well. I even tried playing a match on super windy and snowy at the same time and you can feel the difference in the gameplay. I’d say that it was definitely executed well.

Then we’ve got the massive amount of content here that equals 09. All of the usual modes are still in place like training, quick games, and franchise mode. You can watch your team and custom player grow and get better as the years progress. There is an online mode, but the servers are long gone so you’ll be wanting to get the full experience in your local mode journeys. Fear not, that’s still plenty and since you can get the game for a few bucks it’s really a steal either way.

One slight difference I noticed in the gameplay is that the defense stays a lot closer to your receivers than last time. This is mostly noticeable when you decide to take off as the Quarterback. Even once you’re approaching the line of scrimmage they won’t leave their post so you have a much better chance at breaking off a really good gain. That’s why I went back to the Hail Mary pass and once the receivers are far enough I’d dash through. There’s a lot more nuance to this than I’m saying, but you’ll understand once you get into the actual game. The camera angle also changes a bit when you’re in running mode which may take a little getting used to, but I’d say that it worked out really well.

Once again special teams seems pretty good as I returned another kick for a touchdown. The best way to do that seems to be running straight at the other team and making one guy miss. Do that and it’s off to the races! Usually your returner is the team’s fastest player so you don’t have to worry about someone catching him from behind. That’s still the worst feeling in any game. You never want someone to actually catch you once you had already been going full steam ahead.

The NCAA games really have no negatives so you may be wondering what gives the Madden games their edge over this series. Really the only substantial difference is the amount of promotions and presentation that Madden has. They give the commentators more to do and there are always a lot of interesting stats you see before the game starts that are likely dug up from the previous year in real life. As a result the whole thing feels a lot more genuine than NCAA could hope to match. Then throw in the fact that the teams are all ones that I’ve grown up with in the NFL and the bigger stadiums and NCAA is really doomed. It just feels like a smaller version of Madden. It’s still got the same level of quality but when asked which game I prefer I would be able to very quickly tell you Madden with no hesitation.

Overall, NCAA Football is another keeper. I am continuously reminded how much I enjoy these Football games. From all of the sport titles EA cranks out these are definitely my favorites. I’m gonna be sad once these are gone and I’m back to something like NHL or another sport. All of the sports are solid in their own right of course, but they definitely don’t have the same energy and excitement that Football possesses. I think it’s because even if I’m not the biggest fan of playing defense in these games at least it feels like I’m doing something. In other sports like Baseball I feel like I’m just waiting to see how many runs the computer is going to score on me. In FIFA I’m just waiting for the game to end so we can do the overtime kickoff since nobody gets to score there. Football feels the most balanced, but I am a big Football fan so take that into account.

Overall 9/10

FIFA 08 Review


My FIFA marathon is now at an end. 08 is the final game I own that I have not covered yet. It’s definitely been cool going through the years like this. I’m not sure what sport is next, but I think I’m in the mood for something super hype like Football so that’s probably gonna be the one. I’m out of Madden games (Aside from a Head Coach title) so most likely it’ll be college Football. Either way lets get back on topic. FIFA 08 is definitely not quite as good as 09 and 10 but it’s pretty close tbh. FIFA is definitely a game where you don’t see much of a difference in gameplay or graphics til we get even newer than that.

As always you’ve got a pretty good amount of options for which mode you want to play. You can jump right into a quick battle or head online. Well, the online is disabled so scratch that option. You can play a franchise mode which is honestly your best bet if you’re going to be playing this one for a long time. This way you can play a lot of games in a row and actually see yourself improve as you go through the matches. Even if you don’t make the playoffs it isn’t the end of the world as you can play more than one season. The franchise keeps on going until you decide to stop playing. In that sense the game never truly ends. There are also tutorials and practice mode to play which will help you hone your skills.

I am now confidently at the point where I can defeat the A.I. on the first dificulty level. Unfortunately after that it starts to get hairy. I fought the computer at the highest difficulty level in the game and only lost 2-0 so I felt pretty good about that. As always I am great on defense, it’s just the offensive side of the ball where I can’t really keep up. I don’t get how the players do it because it really doesn’t seem like there is any kind of opening. I really need to watch some Youtube videos or something. On defense if I play conservatively then I should usually be able to force a 0-0 game, but it gets tedious after a while so then I just start running in and hitting people. Obviously this will result in a lot of flags so it usually isn’t worth throwing the move out there without a plan. It’s fun though.

As I mentioned the graphics are basically the same as last time. The stages all look good and the player details are on point. I can’t really speak to the soundtrack much as you just won’t hear it while playing. On a technical level I also like how the celebrations are handled after a play and after a game. They’re actually pretty realistic and there are enough variations of them where you don’t feel like you are watching the same things over and over again. Having a solid selection of celebrations is about as important as having them in the first place if you ask me.

As for the gameplay, it’s pretty straight forward. As long as you know the rules of Soccer then you’ll definitely be able to get into the action here. The toughest part as I mentioned is kicking the ball. It’s hard to angle your kicks and taking the time to power them up is risky since the opponents will slide in. There’s a lot of strategy here so think of playing the game as trying to crack a code. Even if I was unable to crack the code I can definitely respect the fact that the gameplay was handled pretty well. There’s a lot of nuance here and attention to detail.

One technique I practiced a bit so I could at least say I tried to get into the deeper aspects of the game was the ball shuffle. I’m not sure what the exact term of this is, but by moving the right joystick on the controller you’re able to try and juke around the defenders. It didn’t work a single time so it seems to be about as useful as the juke in the Madden games. Usually in these games the computers just don’t fall for anything, but I do think it’ll probably work a whole lot better if I use it against real players. That’s when you know if you’ve mastered the technique or not. The only part where the human element doesn’t really come into play is the goalie so that’ll be tough regardless of who you’re playing.

Overall, FIFA 08 is definitely a fun game. There’s really no point in buying it at the moment since the later games already go for 1-2 dollars. Still, if you really want to collect all of the FIFA games then you might as well get it. Ignoring the fact that there are sequels, FIFA 08 still stands loud and proud as a solid video game. There really aren’t any glaring negatives. It’s just a very complete soccer game. There’s nothing to do but play soccer when playing FIFA 08, but why else would you get the game? So long as you enjoy playing the sport I’m sure you’ll enjoy this title.

Overall 7/10

Star Wars Lethal Alliance Review


It’s time to take a look at a Star Wars game that is likely forgotten to time by now. Lethal Alliance was one of the few Star War titles that I did not own before now. It was in the way of my marathon so it’s good to finally own it. You can expect more Star War reviews soon but lets not get ahead of ourselves. Lethal Alliance is a very solid game that is held back a bit by sloppy gameplay mechanics. (The game also crashed during the second last level but that was more due to my PSP’s faulty battery than the game) I do like the ideas behind the game and the plot is solid.

The plot follows a girl who is trying to enact revenge on one of the high ranking members aboard the Death Star. To this end she has made an alliance with the rebellion and will aid them as long as their goals are aligned. She will quickly find out that this goal is a lot more difficult than it appears as there are many enemies in the Empire and overcoming them will not be easy. She has no Force abilities, but has a lifetime of combat experience and gun skills to aid her. Throw in her motive of revenge and she is ready for the task.

The gameplay is sort of like Bounty Hunter as the main character uses a gun to fight most opponents. You can also switch to the Lightsaber when you’re in close quarters combat, but for most of the game it is a lot easier to just gun spam. The title gives you a lot of freedom in how you fight though so I’m not saying that it is impossible to fight that way. You can certainly find quite a lot of success with the blade as well. You also learn new moves after every few levels although I never really used them. It’s nice to have options of course, but give me a good one and I’ll likely just start spamming it.

What hurts the gameplay is the platforming part. I feel like it was tacked on after the fact. It’s hard to turn without moving quite a bit which ultimately ends up with you falling off the cliff. At that point you have to go all the way back to the last checkpoint which can get annoying after a while. I also think this aspect of the game doesn’t add anything since the combat moments are the best anyway. Likewise there are some times where you control the drone and they aren’t challenging or inventive so I feel like it was just a waste of space. More content isn’t always a good thing after all.

It’s a shame since the combat is air tight. While playing as a Jedi is always the best I also like playing as these bounty hunters. It’s a pretty fun change of pace and you get to deal with overwhelming odds. Of course, this lead has a lightsaber so it’s a little different. One of the best parts of Bounty Hunter was having to fight a Jedi master while only having guns and normal armaments to fight with. It’s just such a cool concept even if you should have no chance in such a scenario.

The graphics definitely look good. It’s going for a bit of a realistic look so we don’t get a lot of flashy visuals, but there’s a good amount of detail. We also get some cutscenes which is always fun. One of them is unintentionally humorous though as you get ready for a big fight with the main villain and then the heroine wakes up in jail. I suppose you can’t always win all your fights with ease. Still, she managed to rebound after that and did her best to keep on going forward. I definitely think she succeeded as a lead and I liked the twist at the end. Her character is ultimately pretty important in the mythos although it was likely completely retconned by now. While the soundtrack isn’t the most original as it loves to re-use movie themes (Like a lot of the games for this franchise) you never get tired of hearing Vader’s theme. The voice sounded like him too so it’d be pretty neat if they managed to get the same actor to voice him.

The game is fairly short and there are no collectibles/no post game so there isn’t any real replay value to be found. It’s long enough where I wouldn’t feel cheated if I ended up buying it at full price. Nowadays it’s certainly cheaper provided you can find it in stock at least.

There are two points in the game that are a bit annoying though so watch out for them. One is a puzzle element in a level where you have to find a way down from a high up building. I don’t even know how I made it down (I just kept jumping til I landed on something) and it didn’t feel much like a puzzle so much as just a poorly designed level. Then the other iffy part is the final boss where the only way to beat him is to use one of the many abilities you learned through the game. Problem is that I never used this one before. It took forever to finally learn how to activate it and that dragged the game out a bit. Surely the game could have let me know how to use the combos or some kind of guide right? You’re expected to remember them all.

Overall, Lethal Alliance is a pretty fun Star Wars game. It’s a shame that it basically fell under the radar though. I think that’s probably because in general the PSP never got all that big (relatively speaking) so the games are typically not brought up day to day. Still, this is one game that has aged very well and it would be cool to see a big budget remake for the PS4 or something. If you haven’t played this game yet then I highly recommend changing that.

Overall 7/10

FIFA 10 Review


It’s time for yet another FIFA game. You’d think that by now I’d really have the controls down, but it’s still a pretty tough game I have to admit. Scoring goals is really tough although I found out near the end of the game that I had actually been using the wrong button to shoot the ball the whole time. That explains a lot. Once I figured it out I still only scored one goal, but that was an improvement and I did end up winning the game so that was cool. I ended up winning another round in a penalty shootout as well. I think I will one day be able to start really winning here.

There are the usual assortment of modes here. You’ve got your franchise mode, quick matches, exhibition, minigames, and online battles. Naturally all of these modes have quite a lot of content in them so you don’t need to worry about a lack of replay value. The replay value here is endless and you don’t have to ever stop playing unless you don’t want to. Of course, with newer FIFA games out there you probably won’t want to stick with this one for long, but at the end of the day the gameplay is pretty similar for all of them anyway.

I would have a hard time telling you what is different between this one and FIFA 11 for example. Like with that one you get to play in 3D practice mode while waiting for the screens to load. The gameplay is still fairly simple which works out for me. I still think the goalkeeper is pretty overpowered and you’ll be lucky to land any real shots here, but at least you’ll know what you’re doing. The defenders give you a lot of space so you’re free to run in and try to dominate the pace of the game. Playing defense is a lot easier. So long as you don’t go for many slides you likely won’t attract any fouls. With no fouls to worry about you can just go ahead and crush your competition until they hand over to the ball. It may result in a lot of 0-0 games, but it’s worth it.

As always the graphics are definitely quite sharp here. EA spares no expense on its sport titles. It’s all very lifelike which is pretty neat. Naturally you can’t compare it to the really new ones, but this game did come out quite a while ago. When it came out the graphics were definitely very high end. The soundtrack is a lot less noticeable like in most sport games since the actual sound effects and such end up completely dominating the music. That works for me though since EA’s music is rarely all that great. The tempo tends to fit for the game you’re playing but I can’t really speak to the lyrics much.

There’s really nothing bad to say about FIFA 10. There were no glitches or bugs that I encountered. There are quite a lot of modes to choose from so it’s not as if the game was made in a rush either. It’s just a very direct game. What you see is what you’ll get. It’s got you covered with whatever kind of soccer modes you want to try. The gameplay may be hard to get into, but once you do learn it fully you’ll definitely be ready to dominate your competition quite easily. It’s definitely a very rewarding game in that sense since once you learn it you will completely dominate your competition.

Overall, FIFA 10 is another solid game. Ultimately there really isn’t much reason to play it now though. You can play FIFA 14 for about 5 bucks nowadays and you’ll have much better luck finding opponents online. I get the feeling there even if the servers are still up for 10 (and they probably aren’t) it’ll be a while before you find a match. There just won’t be many people still playing a FIFA game from that far back. It’s just not going to happen if you ask me. Still, just because there are better versions of the game doesn’t mean it takes away from this one’s score. You have to judge the game on its own and in that case I’d say that this one is still fundamentally sound.

Overall 7/10

Fate Extella Link Review


It’s time to look at a brand new game that isn’t really getting a lot of attention. I don’t pre order too many games throughout the year because…well that gets pricey very quick. So typically I try to hold out for the best games of the year. Now you may be wondering why this one would make it. Well, I’m a big fan of the beat em up genre first of all. Then while Fate the franchise may have its ups and downs, you can’t deny that the premise is definitely really good and it’s a very interesting verse. Mix the two together and it definitely makes for a game that I don’t want to miss. At the same time I do have to admit that the game is incredibly short to the point where it does hurt the longevity part a bit.

There is one main plot here as opposed to a bunch of small ones like in most beat em up titles. You follow the champion of the previous game. He conquered the Fate game on the Moon and thought that a time of peace would be coming but instead a new villain group has arisen. Really it’s just one main villain who is mind controlling a bunch of old foes from the various Fate battles. Fortunately a new character has shown up to help assist the lead. He seems to be hiding a secret, but as long as he is helping then the lead is willing to overlook that.

I won’t mince words here, the game’s story is only around 3 hours long. It’s incredibly short, there are only 8 levels until you get to the ending. Each level varies in length but it certainly won’t take you very long to complete. The levels are longer than a platformer’s or something like that, but they are still short compared to other beat em ups. When the credits start rolling you’ll try to wake yourself up because it just seems to have happened way too quickly.

Still, there is some replay value here which will definitely add a bit to the experience. For one thing, there are 3 different endings to the game. Each path takes about as long as the first so then you’ve turned the game into more of a 6 hour game. (“Wait…that’s not 3X 3!” Well yeah, but you’ll be breezing through by this point) I’ve beaten two endings by the time of this review and my play time is a little under 5 hours. After beating all of the levels you can also jump into the Extra Battles which are effectively the same story levels, but now they are a lot harder. This is a good way to get some level ups and more equipment. There are also a bunch of attacks and costumes to unlock and items to craft. While most of the trophies in the game are easy, they will take time so if you go for the Platinum don’t expect to get it anytime soon.

Then we need to talk about the gameplay of course. Beat em ups come in a few different styles. You have the Dynasty Warriors games which are pretty realistic so you aren’t slamming people by the hundreds and then you have the Nintendo ones where you are beating hundreds of opponents in an instant. This one is definitely more like those as you’ll end up beating hundreds of opponents in seconds. It’s definitely pretty nice and I think the whole point of the genre is to feel powerful. In this respect, the game certainly succeeds. Then you’ve got a nice array of attack options so you aren’t literally using the same button over and over.

Beat em up games are button mashers at heart so that doesn’t go away, but at the same time it’s fun to switch things up a bit. The leveling up system can be a bit slow though. Even by the end of the game you’ll only be around level 30. Assuming that the cap is 100 I don’t think you’ll be getting up there very quickly. The flip side of this is the cool EXP share option that most games have been having in this genre for quite a while. You can match the level of every other character to your main one right away. It doesn’t cost too many resources either so you can just max out one character and you’ve instantly matched everyone else. It helps take away the grind aspect of the game so you only do that if you really want to do so.

There are a bunch of other aspects of the game that you can have fun with like bonding and such, but you don’t need to do so. I didn’t bother with any of that myself, but I can see the appeal if you like hanging out with the characters. Typically this aspect tends to get a little dicey so I’m certainly fine with skipping it. Back to the gameplay for a moment, aside from all of the usual final smashes, you have a Noble Phantasm attack which is effectively your ultra move. It hits everyone in the area that you’re in and the attack power is crazy. The game did a really good job of effectively making it a one hit KO move. I also like how they implemented the command seals into the gameplay. You can save them as last second revive moves or you can use all of them at once in order to get full meter. It can be a tough choice, but typically I’ll go with the latter.

After all, this game isn’t all that difficult. Even on hard mode I don’t expect you’ll run into many challenges unless you aren’t leveled up enough. On all other difficulties the enemies barely fight back. The only level where I actually got in some danger was the final boss of the second path. (Of course I haven’t played the third path yet) I’m sure the game will only continue to get more and more difficult though which is good. Difficulty is fun, especially when it’s optional.

As for the technical level, the graphics definitely look pretty good. It’s not exactly at the top of PS4 level, but everything is nice and colorful with a good amount of detail. The attacks all look good and I like the level designs. The music is less memorable, but it’s not bad. I’d say that this is the kind of game where the gameplay is really what the developers focused on and the graphics/soundtrack were less of a priority. As long as they are good enough that’s fine with me.

There isn’t much to talk about with the story either since it’s so short and there isn’t a lot to cover here. The main character is fun enough. He’s a solid adventurer who likes a good fight. His backstory is definitely interesting since it does make you think twice about his character. His future definitely seems like a grim one so it’s good that he can at least have fun now. The main villain is pretty over the top villainy, but I guess he can be enjoyable. There just isn’t all that much to him to be honest.

There’s less to say about the champion. Technically he is the player so that makes sense, but he only appears once in a while and mainly just talks through thinking bubbles. He goes with the flow and does the heroic thing, but doesn’t really have any character. Everyone else is pretty much in character from the shows. They show up and get their moments before being thrown off screen. Everyone gets to make their presence felt.

Overall, Fate Extella Link is a great game. It is limited by the length in the same way that Sonic Forces was, but ultimately it does provide you with enough of a satisfying experience to overlook that. You actually will be interested in playing through the levels multiple times to get level ups and see the alternate levels. The interfaces are all very smooth and the gameplay is exceptional. While I do express caution at buying the game at full price considering the length, I can definitely recommend it as long as you enjoy the gameplay style. There is enough replay value here to be worth your while.

Overall 8/10