Suki vs Train



Suki
Suki is a skilled fighter and one who should not be underestimated in close quarters combat. However, Train is an expert martial artist as well so we shouldn’t overlook that. He has the massive speed advantage here and his Railgun also gives him the edge in long range as well. When pit against such an overwhelming opponent I just don’t see what Suki can do to stay in the fight. She is simply outmatched here. Train wins.

Asta vs Bass



Asta_en_el_anime
Asta is a strong fighter and his sword is certainly very useful, but I don’t think that will be enough to stop a foe as mighty as Bass. Bass is simply on a whole other level compared to Asta and the fight would be over before the kid could even lift his sword. It’s unfortunate that Asta is not yet at a level high enough to give Bass a proper fight, but few are. Bass wins.

Beyblade Review


Beyblade is a pretty iconic franchise and one that has gotten quite a few tv shows and manga over the years. I probably still have it ranked as the biggest anime franchise that I haven’t jumped into yet next to maybe pretty cure. It’s definitely a fun series with quite a lot of tournaments and matches going on. It’s not a particularly long manga but one that makes the most of its 14 volumes. Definitely a title that lived up to the hype.

The series follows a kid named Tyson as he journeys to become the greatest Beyblade player ever. The game of Beyblade has become incredibly popular across the planet because of how it made top spinning fun again. Of course the road to being the best won’t be easy and Tyson makes plenty of rivals along the way. There are also villains who plan to use the tops for their own nefarious plans. Looks like it’s time for the heroes to let it rip!

As you can probably guess, there are a bunch of tournaments over the course of the Beyblade series. Everyone wants to be the best after all so it makes sense that you have to win a lot to stay at the top. While some of the tournaments have 1 on 1 battles, Most of the series is about team tournaments. The main characters actually had a pretty stacked roster for a while since Tyson was with all of his rivals. Of course, the villains were also quite powerful. One of the more serious arcs involved a kid who tried to destroy everyone’s Beyblade to prove to his father that he was a strong fighter. That arc had a cheesy ending, but actual villains which was certainly hype. Surprisingly the later volumes played it straight with the tournaments, but of course that works for me.

The final arc of the series is…you guessed it! A huge tournament. Naturally this was the perfect way to end things off as Tyson got to fight with all of his rivals one last time. They all got new metals from the sponsor to make them even stronger as well. He seems rather shifty the whole time but in the end it turns out that he was just a normal guy. During the whole arc I was waiting for the inevitable twist that the guy was evil but surprisingly nothing like that happened. The tournament went on without a hitch. We even got a private battle between Tyson and Kai before it was over. I always like seeing two of the fighters go at it before it’s technically their turn to fight. It builds up the suspense. A good example of this is Lan vs Chaud in the NT Warrior anime as they fought in the streets. It’s especially good if you know that the final fight is not going to end or if it’s going to be interrupted somehow. Unfortunately this is the case for Beyblade.

While it’s not something that would affect the score of the series in the slightest, the ending did leave much to be desired. The final fight doesn’t actually get to happen and it just feels rushed in general. I’m cool with it ending abruptly but only after a winner is chosen. I think it’s safe to say that Tyson would have won here but I still wanted to actually see it. Stretching the series out to 20 volumes would have done wonders for it as 14 just feels too short. It’s all over in the blink of an eye. At least that shows how solid it is.

Meanwhile the series does something interesting with the bonus chapters at the end of each volume. Usually they are just comedic stories for most titles, but in Beyblade they are used to give development to Daichi. At first you just wonder why this kid is getting so much screen time but by the end you realize that it was all deserved. It leads to him showing up in the main series and made his appearance feel more like a crossover than just an ordinary new character. For the past volume we got a big time skip which is certainly a trope that many titles like to use. The only problem is that once again the fight was off screen instead of being shown. Off screen fights are one of the worst things that you can do so it should be avoided at all costs.

As Tyson is the main character I’ll talk about him first. He is definitely a solid lead who is always ready for a good fight. He knows that a good offense will take you far and is always trying to make his top faster. Tyson always makes sure to have fun while he plays as well and never loses sight of that. If someone tries to stop him from a match whether it be friend or foe. The scene where he tied up Daichi was definitely fun and challenging Kai before their match was also the right move. Tyson just has that enthusiasm and intensity that you want to see from a main character. He never backs down from a challenge.

Then we’ve got Daichi who is the main character of the backup stories and a supporting character in the main series. I was actually worried at first that he was going to beat Tyson but fortunately that was not the case. While I prefer Tyson to Daichi, both are still quality characters. Daichi really improved a lot considering that he didn’t have much to work with. His origin story was also the most grim while being surreal at the same time. His father gets crushed by a rock but with his dying breath urges Daichi to take up his Beyblade and fight. Considering that he is being crushed to death while still alive, the father took it in stride. Well he would be proud that Daichi ended up being one of the best players in the world.

Then we have Kai who is the big rival of the series. He’s definitely an all star beyblader as well and really forces Tyson to keep on improving to match his pace. While you never really get the impression that he can beat Tyson, that doesn’t take away from his character. He still talks tough at every corner and can match Tyson yell for yell. Depending on how you interpret the ending maybe you can even say that he is the world champ although I would call that a stretch. Kai is always a step ahead of all the other rivals and the fact that he was able to learn Tyson’s ultimate attack so easily is pretty impressive.

Max is one of Tyson’s many rivals, but I could never take him quite as seriously as Kai. I guess I should say now that none of them were ever all that serious in comparison but maybe I’m setting the bar too high. As it stands, Max does have a pretty good defense so I suppose that I should acknowledge him as a good fighter. His defensive playstyle makes him a good counter to Tyson and he did make it very far in the tournament. Certainly farther than you may have expected.

Then there is Ray. He is another strong fighter who wants to be the champ. He does let the allure of power get to him quite a bit though as in his final fight you can barely even recognize the character. He only cares about winning, but fortunately Tyson snapped him out of it. Ray is skilled though and I may take him in a fight against Max. I’m sure it would be a close fight though.

We’ve also got Kenny who is the brains of the operation. Unfortunately he isn’t very good at the actual game though and you know how I feel about characters like that. It’s great that Tyson has someone around who can fix his top, but Kenny should really focus on improving his own skills first and foremost. That is ultimately how he will improve.

There are a bunch of other supporting characters of course, but I won’t really go into the rest. For some it’s because they’re too minor and for others it’s because its been a long time since I read the earlier volumes so I don’t remember them quite as well. As a result the series will have pretty good replay value if I ever read it again. One consistency that I always remember is how fun the series is though. Each volume had great pacing and never let up. It’s very easy to just pick up and read. There aren’t really any negatives to speak of here.

The art is rather standard but that doesn’t mean it’s bad at all. It’s not an elite title of anything like that but it is easy to follow the action. The character designs are on point as well. You can feel the intensity behind every play even if it never gets quite as exaggerated as in the TV show. I’m sure many people didn’t think a manga about tops could be this exciting but it just goes to show that anything is possible when tournaments are involved.

Overall, Beyblade is definitely a great manga. It is one of those timeless classics that has just aged very well. You can’t help but get really excited while reading it. It’s easy to see why it became such a big sensation over the years and I look forward to seeing how the sequel stacks up. If you haven’t checked this manga out yet then I would definitely recommend fixing that. This is one title that you don’t want to miss.

Overall 8/10

Lego DC Comics Super Heroes: The Flash Review


It’s time to look at one of the newest Lego films around! DC has had a pretty good track record with their Lego adventures and are certainly leading the pack. This is because their specials actually have some pretty solid action scenes to go along with the good one liners. I dare say that DC has taken Legos to the peak of where they can reach and this one continues their roll. It still has some competition ahead of it for being the best DC specials, but I would put this one up there as probably top 3. Flash makes for a great main character and always makes the right moves.

The story starts with the Justice League trying to fend off an attack from the Joker. Unfortunately for them they are getting creamed. Flash should have been there to help, but he was busy enjoying a donut with a milkshake. Truly that is an underrated combo if you ask me. Still, he manages to save the day anyway, but then a mysterious being known as the Reverse Flash shows up. Flash chases him, but finds himself back to the start of the day. This keeps on happening and it seems like Flash is stuck in a time loop. In order to get out he will have to move even faster, but what if doing this ends up wrecking reality itself!? Only one way to find out!

I’m always up for a good time travel story. Nowadays this usually goes hand in hand with the Flash and his story arcs. Flashpoint is probably the most well known Flash event of all time and then the TV show also likes to casually mess around with the past and the future. It makes for good story arcs that open up a lot of moral questions like should you change the past or simply ignore it. Typically they go for the worst possible moral though and that is that the past shouldn’t be altered. Fortunately, it’s safe to say that this special doesn’t really go there at all. The trope can be especially annoying when the villain changed the past first and the hero still isn’t able to go back and correct it. A bit off topic though so lets get back to the adventure.

I do like how Flash handled the situation though. He kept on going after the Reverse Flash because he knew that one day he would surpass his limits. Even though Batman kept telling him to wait Flash would go anyway. The montage showed that he probably tries this at least 50 times. Imagine living through the same day that many times and not going crazy. Flash really kept it together and in the end he made the right move since Batman’s great advice was simply to say “Run faster.” That’s really the best advice that Batman’s got? Flash was able to do it of course, but after Batman’s constant “Wait” moments I was expecting something else. Still, Flash was easily the best character here and that’s not easy to do in a special where Batman and Superman are present.

In the other plot we have Reverse Flash proving to the world that he is a better hero than the normal Flash. Instead of trying to join the League or anything like that he spends his time trying to prove that they aren’t needed anymore. With the speed at which he solves crimes it may even appear to be true. If he were a legitimate hero then he would have a mild point, but of course he would run out of energy at some point so the league would have to step in again. It’s fun how he makes everyone look pretty petty at times like when the League was caught eaves dropping on him. Batman saved the situation from being a tragedy, but it still was not their greatest moment. Ah well, they did their best.

As far as the Justice League goes, they were all in character. Batman and Superman were a great contrast to each other as you would expect. Superman was super cheerful and would try being nice to Flash while Batman would just give him the tough facts. Wonder Woman was more of a mediator and Cyborg was busy messing everything up like usual. Likewise with Plasticman but to a greater extent. The new member of the group who got a lot of screen time was the Atom. If they wanted him to look terrible than they succeeded.

Considering that he is a new recruit the guy seems to have a considerable ego. He complains quite a lot and you have to repeatedly wonder how he actually got on the team. The guy definitely doesn’t seem like he belongs, but I guess that’s just one of those mysteries that you have to think about for a little while. He gets a subplot of his own where he tries to contact the league while he’s tiny and it’s a treacherous journey for him. I’d like to say that it helped him get likable by the end but not really. At this rate the new recruits are all going to keep on losing out.

I will say that the first half of the special does beat the latter though. I enjoyed the Groundhog shenanigans from the beginning as Flash kept trying to stop his evil doppelganger. His route to the trouble involving all of the food and villain arrests were fun as well. The movie accurately shows just how overpowered the Flash should be and since it’s part comedy they are actually able to pull this off instead of totally nerfing him. That’s not to say that the second half is bad, but Dr. Fate singalongs just don’t have the same appeal you know? It was definitely a radically different take on him, but at least it had personality. Dr. Fate usually doesn’t actually do much except get in everyone’s way. I do feel bad for Zatanna though since her training seems like it will take a very long time to actually get anywhere.

There’s not much to say about the animation that hasn’t been said before. It’s Lego animation so it’s pretty much the same every time. I’m not a huge fan of it, but it looks well enough and at this point it’s pretty polished. The action scenes are still solid as I mentioned earlier and they did a good job with the speed animations. As far as I’m concerned, they put in the proper amount of effort there. There isn’t much of a noticeable soundtrack here so it’s a few steps behind some of the others, but the sound effects are good and what music we do get tends to be solid as well.

The writing is on point which is always very important for a film like this one. The humor is actually good as opposed to just being obnoxious or annoying. Well, those two things are kind of the same I guess. Either way, the writing really understands the characters here. Cyborg and Atom are annoying, but it’s not necessarily the humor that makes them annoying, but the characters and I wouldn’t hold that against the writing since I’m pretty sure that it’s intentional. It may not be laugh out loud funny (Almost nothing is) but it works pretty well and the sarcastic wit from the heroes is part of the charm behind the Legos.

Overall, The Flash is a solid movie and one that I would certainly recommend. Whether you are a fan of Lego adventures or comic book films this is one title that you don’t want to miss. It really pulls out all of the stops and each act of the film feels like a complete film. Honestly the first act alone could have worked as the whole movie and I would have been satisfied. It’s a long 70ish minutes, but not in a bad way. They manage to squeeze a lot of content in there so I’d say that it’s actually very fast paced. There really isn’t anything majorly negative to say about the film and that’s how you know that it’s quite solid.

Overall 8/10

Knuckles vs DK


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Suggested by Super Dark Shadow. DK is a powerhouse who has always been known as one of the stronger Mario characters. I can’t really argue that to be honest since his physical power is actually pretty scary. That being said, I definitely think Knuckles could take him on. Knuckles is strong as well and in his most powerful forms he is also quite fast. Knuckles would have DK down in a few hits guaranteed. This Kong just isn’t strong enough to stop him. Knuckles wins.

The King of Fighters 2006 Review


It’s time to look at a King of Fighters title! I actually haven’t played too many of the games in this series, but enough at this point where I have a good grasp of the series. Aside from the new PS4 one I played the first Maximum Impact and 2 of the GBA titles. This one is probably the most plot heavy game that I’ve played and that’s not saying a whole lot since it’s just a bunch of Arcade modes like most of the old fighters. The plots do get pretty out there though and I hope that they actually got to finish.

The general plot is that the King of Fighters tournament has been revived. However, this time Geese and Duke aren’t the ones pulling the strings. Instead, an alien warrior is the one who has devised this tournament and he wants to take over the body of whoever wins it. Many fighters enter for various reasons. Terry and Rock decide to check it out because they figure a villain is probably running it so they can make sure that nobody gets hurt. K’ and two other operatives check it out because they figure it might give them a lead as to who has been kidnapping famous scientists from around the world. Another alien warrior has entered so she can put a stop to his plans. One android was payed by the alien to eliminate everyone while another has entered for ice cream. Almost every character has a reason to enter while others have absolutely none so the writers stick them in arcade mode without an actual story. That is incredibly lazy if you ask me though so for the future everyone better have a role.

Naturally this can get repetitive if you decide to beat the game with every character though. There are over 30 after all and for the most part they only get 2-3 cutscenes each so you aren’t going to gain a whole lot compared to the 14 battles that you have to win as each character. You get the opening cutscene, an ending cutscene, and then 2-3 mini cutscenes for the final fight. These can definitely be pretty interesting though and I didn’t expect all of this talk about aliens. The game hints at an impending invasion from the rest of the aliens. I somehow get the feeling that this hasn’t happened yet in the games as it probably would have been a big deal, but it did make this game feel a lot more epic. I prefer a general story mode to character stories whenever possible but at least these were pretty interesting. I’d say that over half of the characters have a good reason to continue on with the tournament.

There was once a time where I would try to beat the game as every single character, but now I just beat it with enough characters to unlock everyone. In this case that number was 14 so it was a decently long campaign. There is still a lot of replay value here though like unlocking all of the stages and costume colors. I don’t care too much about the colors, but the stages would be fun to go for. Collecting them all involves completing all of the missions though which would certainly be very difficult to accomplish. That would buy the game a lot of time as well and it’s not as if the price is too high at this point so it’s a good purchase.

The graphics are pretty solid. The character models are on point. I’m not sure what system they use for it, but it seems like a similar style to the old PS2 Naruto games as the actual models are thrown right into the cutscenes which makes them run smoothly. I also imagine that it makes it easier to add a bunch of cutscenes than if they had to animate them all individually. It works pretty well. Then the soundtrack is also good. It’s a little limited since I don’t have too many of the stages, but the ones that we do have sound pretty good to me. On a technical level this game is on point.

Naturally this is the kind of game that is at its peak when you play multiplayer. Going up against a computer is fun enough of course, but fighting another person really lets you see how far you’ve come. Can you land those easy bake combos on someone who knows how to block? That’s the real question. Each character has a good array of normal attacks and special abilities. I believe each character may have around 5 special attacks or maybe even more. There are a lot of control options here so I wouldn’t be surprised if the game has a really high skill ceiling. You can move up and down the map to an extent to dodge attacks and also use a super speed roll. Button mashing doesn’t work as well as in Street Fighter because not every attack is meant to lead into a combo so sometimes you’ll just trap yourself in lag if you use a slow attack. It does make you think about your best course of action though. By the way, since I didn’t really mention the gameplay style earlier, it’s a 2D fighter like Street Fighter. I’m sure you picked that up by now, but just a heads up in case it wasn’t clear.

Overall, This is a pretty fun fighting game. King of Fighters is still a step behind Tekken and Street Fighter for me as far as the actual game series and story goes, but it’s solid in its own right. Perhaps it would move higher if I actually played more of the games. I am pretty interested in the PS3 titles that came to America and I think I’m missing 2-3 PS2 ones as well. I still don’t think it will ever rise to be the top fighting game series or anything, but I am glad that the series was recently revived on the PS4 and hopefully it will continue strong. The more fighting games the better after all. It’s a rather somber thought, but among by 114 video games on the backburner I don’t think I have any fighting games left. That’s actually pretty scary, but shows how that genre is slowing down compared to the others. It’s probably because one game can last a while so there’s no need for sequels. Just look at Street Fighter V or even FighterZ now. I doubt either of those will get a sequel because they will probably last for a long while.

Overall 7/10

Kirby and the Rainbow Curse Stats and Records

Stats time!

Play Time 3h 32m
Game Complete 66%
3/22 Diary Pieces
8/9 Boss Figures

Level Stats

1-1 Silver
1-2 Bronze
1-3 Bronze
2-1 Bronze
2-2 Bronze
2-3 Bronze
3-1 Bronze
3-2 Silver
3-3 Bronze
4-1 Silver
4-2 Bronze
4-3 Bronze
5-1 Silver
5-2 Bronze
5-3 Bronze
6-1 Bronze
6-2 Bronze
6-3 Bronze
7-1 Bronze
7-2 Bronze
7-3 Bronze

Kirby and the Rainbow Curse Review


It’s time to look at one of the latest Kirby games. It has been quite a few years since it came out by this point, but it feels fairly recent to me. This Kirby game took the unique approach of acting like a DS game. The Wii U does have a stylus after all, but it’s easy to forget since most games wisely stayed as far away from this mechanic as possible. Unfortunately Nintendo didn’t learn this lesson quite as readily which meant game over for them. I’m afraid that this is easily the weakest Kirby game that I have played and it just fails to capture the charm and essence of the series. Kirby himself does look fairly good though.

The game starts off with Kirby relaxing and just trying to have a good day when a villain appears and blasts the entire planet with an energy attack. Even Kirby couldn’t react quickly enough to dodge and at once time stopped for everyone. Fortunately a fairy freed Kirby and our protagonist returned the favor in the next scene. The two heroes decide to team up to save the planet and that begins our adventure. Enjoy the opening cutscene since we don’t get another one until the very end of the game. Was this game fairly low budget? I would say absolutely!

Aside from the lack of cutscenes (Because Nintendo isn’t exactly known for them anyway) this game takes a lot of shortcuts. The most obvious one is the reused bosses. There are 7 worlds which each have 3 levels and then a boss fight. Worlds 1,2, and 3 have the same bosses as 4,5, and 6. It’s not something that you would expect from a AAA Nintendo game, but maybe this one was only AA. What supports this theory is the game is only 3 hours and 32 minutes long. That’s considering that I left the game on while grabbing lunch and I would pause it whenever I had to leave the room as well. It’s just a very short game and you could probably decipher that yourself. Each level is around 5-6 minutes tops with some being shorter. It’s a fairly easy game so not dying will also speed things up.

A game being short isn’t really a bad thing, but if I had bought the game at its original retail price then I certainly would have been a little disappointed. Maybe Nintendo has just thrown in the towel though. Star Fox Zero was also incredibly short and likewise for Star Allies. I guess unless you are Mario or Link you can’t expect too much. Still, it would probably still get the usual 7 stars as with most Nintendo games, but what really hurts this one is the gameplay.

You can’t actually move at all. To control Kirby you have to draw a path for him with controls that bring you back to the Wii days. Kirby will refuse to get on your path unless it is perfectly straight and even then he has a tendency to lose his balance and momentum. He has a few different forms like a Tank and a Rocket, but those all use the same controls. I didn’t buy a Kirby game to draw, I bought it to cheese the levels by floating over all of them. That isn’t an option in this game and I have to question the rationale behind this. It just doesn’t seem like a good gameplay idea if you ask me. It gets old after a level or 2. Then you’ve also got the fact that a lot of the levels are auto moving levels which hurts a bit since you have to wait at their pace. Some of those levels I could play with one hand for a bit or do some stretching while I was waiting.

I did die a handful of times during boss fights thanks to the controls though. It never feels earned though and just cheesy. I would proudly blame the gameplay style for each of my deaths. Even though we got the solid cosmic battle at the end as in most Kirby games I couldn’t enjoy it as much because the design of the fight was no good. You have to rely on a lot of RnG to take him down for the count. All right, I think that’s enough about the gameplay so lets go into some of the more positive aspects of the game.

There is a reasonable amount of replay value here to make up for the short length. You can play Challenge Mode which gives you a reason to replay most of the stages. There are also treasure chests in each level which allow you to get the collectibles. There are a bunch of figures and music themes to grab as well as Diary pages which will tell you a bonus story. Grabbing all of the collectibles will take you a reasonable amount of time without making the mistake of being a big grind. All in all, if you decide to 100% the game then it will have awarded you enough content to justify the purchase.

The soundtrack in the game is also pretty good. It doesn’t have any themes as iconic as Battle Against Nightmare, but was still as good as a Nintendo title should be. The final boss theme is solid and the normal level themes are engaging. The graphics are also nice and bright as they should be. They are certainly a step down from some of the previous Kirby games thanks to the dicey decision to make Kirby a ball the whole time and the stop motion esque effects for most of the cutscenes, but beyond that you can tell that it’s a modern title.

I also have to give some kudos to Kirby himself and his role in the story. He looks pretty brave and strong throughout the opening as he dodges a laser blast and saves the fairy. You can also feel the emotion behind his character as he glares at the final boss. Kirby is definitely a fun lead and while some games can play up his childlike nature too much, this one didn’t. He took all the plot twists in stride. Kirby is all business in the climax. I didn’t care about the fairy plot much, but it’s not like it got almost any screen time to be honest so she was just around to jump start the plot. I didn’t even realize that there was something in the plot for a twist until it happened, but I guess it was good so that we could get a true final boss.

Overall, Kirby and the Rainbow Curse is a fun game in every area except the gameplay. Unfortunately the gameplay is tedious and repetitious. It completely gets in the way of what the Kirby games are usually about and I do have to take a star away. One thing that I love about the Kirby games is just flying to the top of the screen and getting to the end of the level. You can’t do that here since the game controls where you go and your paintbrush runs out very quickly. It’s unfortunate, but if you don’t mind the idea of drawing or even like the concept for a Kirby game then this is the one to check out. Regardless it isn’t a bad game, but I would sooner recommend grabbing the rest of them.

Overall 6/10