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Star Trek Encounters Review


It’s time to look at a game that I got a very long time ago. I found this one at an obscure Gamestop on a random day and thought it looked interesting enough. It’s not exactly what I expected and had a bit of a slow start due to the game not explaining things very well, but it picked up quite a bit as the game went on. It’s not the ideal Star Trek game but if you’re really just interested in the space aspect then this is certainly the game for you.

The story mode features 3-5 levels from each of the Star Trek shows. Classic, Enterprise, Voyager, Star Trek, Next Generation, and probably some others. There are also two final levels which crossover the whole franchise. Maybe more like 1 to be honest as the first one just sets the stage for the event. There’s not much of an actual plot as each mission or series of missions are essentially stand alone adventures. You get some text at the very beginning which tells you what is happening and mini cutscenes during the level. Only very small parts of the game have any real voice acting.

You figure out early on that you need to be playing this game for the gameplay and not the plot. You never get to see a single character as the ships are then only things on the screen. As I mentioned, the gameplay isn’t explained too well as it’s actually fairly complex and intricate. It’s an overhead airplane shooter. Of course you’re a spaceship and not a plane. You explore the universe, fight aliens, and help people out. You have your primary weapon which you can switch from two different options and your sub weapon. The sub weapon has around 6 options and some of them are not actually meant for combat like your tractor or energy fuel. They all serve a purpose though so you’ll want to know what they are when tackling a level. You can use R2 to target an enemy so that you can transport some of your crew aboard or to shut down their engine without destroying the ship. You can alter your ship’s stats during the level as well by putting more power into shields at the expense of weapons or vice versa. Throughout the game I always kept weapons and engines on maximum with shields and scanners on minimum. It’s just the best call for me as otherwise the weapons take a really long time to load up.

After you get the hang of the controls, the levels start to feel a lot easier. There is also the occasional race level which is a nice change of pace. When the Borg Queen attacks you are not strong enough to stop her so racing through a bunch of portals is your only way out. The races can be reasonably difficult as missing more than a few portals can be fatal and crashing into enemy ships is just as lethal. They were some of the most fun levels in the game as I do like racing quite a bit. The most tedious levels where the ones where you’d have to do the same thing multiple times like transporting bombs. Plus, I just don’t like having to protect things (Like the bomb) as I prefer to just fight and knock everyone out. It lets me just go all out.

So the difficulty is pretty reasonable and the game’s length isn’t bad. I could usually only complete 4-5 levels in one sitting and there were around 20 if I’m not mistaken. It should last you around 6-7 hours if I had to make a ballpark estimate. There are a lot of checkpoints throughout the levels and you have infinite lives so you don’t have to worry about replaying a large segment or anything like that. One unfortunate thing is that you cannot skip cutscenes. If you lost in a place where the cutscene is particularly long, you have to watch it over and over again.

The graphics for the game are pretty nice. They may not pop out at you quite as much as in the cover, but it’s aged really well for the PS2. The colorful levels towards the end like being in the pink monster were really intense and I liked the last level’s design as everything would keep spazzing out to show you that you were in a time loop. The soundtrack is quite bland though. I feel like there were only 2-3 songs that just kept repeating over and over again. None of them were catchy either so that’s a little disappointing.

There’s a little replay value here, but not much. You can try to find all of the collectibles which honestly weren’t that hard to find. I grabbed about 80-90% of them without even trying during the normal play through. Hopefully it tells you which levels have the rest though since it would take a while to go through all of the levels. I can’t imagine that the reward is really worth the time to be honest so it’s not something I would pursue. There is also Skirmish mode which sounds like endless fighting and multiplayer so that definitely helps the replay value quite a bit. It’s no Star Fox, but I can see you having some fun here.

On a final note I do have to say that the final level was a little anticlimactic. There wasn’t a final boss or anything which was a little disappointing and the level just ends. We were actually losing against the legion of enemy ships, but the time stream just ends up warping them away so everything is happy again. I think I can speak for a lot of people when I say that a full win would have been a lot more satisfying than the villains simply being whisked away. The only true boss in the game was probably the Borg Queen which was handled well. The final level should have absolutely done the same thing.

Overall, Star Trek Encounters is a fun game. I really think it could have used more of a plot but at least the gameplay was solid. The final level was pretty epic as it was great to see all of the Starships from the Star Trek franchise team up. We may have only been all together for the final part of the level but it felt like a really good payoff. Since this was a crossover Star Trek game, I would have felt a little cheated if this didn’t happen. The game did a good job of including all of the iconic Star Trek enemies like the Klingons and the Borg as well so it had a nice attention to detail. I’d recommend checking the game out, I think you’ll like it more than you’d expect. You should play it straight through though as forgetting the controls can be fatal in a title like this one.

Overall 7/10

A Silent Voice


Well, it’s time for a new manga series. I’ve read the first 2 volumes of the series and while volume 2 is infinitely better than 1, the series will have to work hard to overcome its incredibly rocky start. The main heroine seems a little too forgiving at the moment while the main guy went way too far. Can he redeem himself? Once I’m done with the series I’ll have a review up for it.

Overall 3/10

Seventh Son Review


It’s time to look at your classic fantasy adventure film. The chosen hero of legend who cannot be defeated has arrived to show the world his true power and end the reigning darkness. The story thinks it is a lot more emotional than it actually is and the problem here is that the main characters just don’t make for good leads. Ah well, I suppose the film tried its best, but it certainly won’t be surviving the test of time.

The film starts out with an evil Dragon witch by the name of Malkin wrecking everybody. She destroyed all of the famous knights and now Gregory is the only one left. He defeated her and she lay dormant for many years. Gregory used this time to go to his local bar and get drunk while his apprentice urged others not to fight him. Gregory has a history of murdering his opponents based on his apprentice’s desperation. A swordsman tries to get Gregory to save a little girl who is being possessed, but Gregory wants his beer instead and beats the guy up. It was definitely one of the saddest moments in the film since the guy was just trying to help. Gregory heads over and it turns out that Malkin is back. He defeats her again, but she murders his apprentice so Gregory heads over to a nearby shack and recruits Tom. Tom decides that he has to go since he’s been having dreams about this for a long time now and that means he can ignore logic. He heads out and is ready to take Malkin down.

Thing is, he meets up with another witch named Alice who claims that witches aren’t so bad. Tom agrees since he instantly sees the romantic implications of this and agrees to keep her a secret from Gregory. Knowing that this can’t go wrong and Gregory has been risking Tom’s life needlessly anyway, there’s no harm done. Will they be able to take Malkin and her army of hyped up generals down or is it all for naught? Time to find out!

So, as you can probably tell from the tone of the intro, I don’t like Gregory. He just comes off as a rather mean guy who is only a protagonist because he happens to be a decent fighter. He didn’t care about saving the girl and didn’t seem to care much when his old disciple died as his first line after that was to complain about the time he wasted on the kid. He’s also not very smart of just likes to lie as he constantly gives Tom the wrong advice (Like “Trolls are scared of water and won’t chase you to it”) throughout the movie. He’s also not even that strong as a classic net can beat him and once his scepter is gone he has no power. The guy is just very annoying throughout and also proves to be pretty gullible as he lets his feelings of love get in the way of his fighting. This works against him whenever Malkin shows up.

She likes to flirt with everyone and is quite successful at it. She ensnared Gregory and got his first disciple to lower his guard. Tom was too good for these tricks but since he was getting suckered by Alice the whole time, maybe the writers felt bad for him. I don’t really remember why Alice wants to rule the world, but I supose it’ll make things easier on witches since humans hunt them no matter where they go. She should have won the war pretty easily since the heroes can’t really fight and she can decimate whole cities. Her mistake was to recruit the only fighter capable of beating her as the 2nd in command and then targeting her daughter. I like to think that Malkin was trying to lose at this point. She had a cool costume and a pretty neat dragon form, but certainly lacked tactical awareness when on the battlefield. She should be overocnfident since she was supposed to be way stronger than the others, but I guess she wasn’t quite as powerful as we were all led to believe.

Tom isn’t a good main character. I knew this the second that he abandoned his family to join Gregory for no reason even after learning that all of Gregory’s understudies mysteriously die right after they join. Naturally, his Mom ended up dying after he left. She put up a pretty decent fight though and it was nice to see that she kept up her magical abilities. She actually took out the Kratos lookalike in one shot which was pretty impressive. A pity she couldn’t put up a better fight against the head honcho. Tom’s premonitions aren’t too useful either as they are always very vague and he ends up fainting after them. Even Gregory has to point this out. Tom has some basic skill with a sword, but he can’t hurt the villains with that so it’s all moot. His necklace is pretty handy since it can repel magical attacks and shoot out fire, but he never learns how to wield it. Honestly, he just can’t fight at this point so he’s very fortunate that the villains decide to destroy themselves.

Finally we have Alice, but she’s not a good heroine. Her romance with Tom is pretty bad from the start and despite all her tough bravado, she was almost murdered by random humans in her very first appearance. It wasn’t an impressive way to start out her career. She claimed to have visions as well but we never saw any so I’m not buying it. She is a littkle gullible as well to think that the villains would spare Tom if she asked nicely. She did good in grabbing the pendant back at one point when the villains were distracted, but quite a lot of luck had to be on her side to pull that off.

There were some other supporting characters like a troll that helped the main characters and Malkin’s army of monsters. The monster generals were actually pretty cool and had nice designs, but they were wasted. There was only about 30 minutes left in the film and they still hadn’t gotten to fight. As a result, most of them were effectively one shotted and the others lost to plot hax. One of them was a really powerful dragon hybrid who could use some good weapons, but he was goaded into turning human by Gregory and was then destroyed. Alice’s Mom was a pretty good villain, but the interactions between her and Alice felt weird the whole time. They didn’t interact like parent and child and more like strangers the whole time. The film tries to say that they are pretty close based on their actions and history though so it doesn’t add up. Alice’s Mom certainly came through when it counted though.

The fight scenes are definitely on point and hold up well. That’s one area where the film definitely doesn’t disappoint. I enjoyed Gregory’s fight with the Dragon and the clash of the two dragons as well. Mostly those were the only big fight scenes as the rest were chases and such. The special effects are pretty good. You can tell that the visual style is pretty engaging just from the posters. It’s quite telling that this film looked a whole lot more impressive than other titles like LOTR and World of Warcraft despite those being known as experts at the genre. I can’t say much for the soundtrack as it’s all fairly generic. I would have liked an extra good tune or two.

I think something that would have helped the film a lot would have been if the main characters were more likable. Gregory is consistently shown as borderline evil as he burns opponents alive and without remorse. He believes that you have to be as ruthless as they are to win and in the end he convinces Tom to follow suit. Tom even dresses in all black at the end to signify that he won’t show mercy anymore. It’s certainly not the typical message that you expect to see and it’s a tough world for all of the characters involved. If we ever got a sequel, I’m sure they would have to start reversing that a bit as I just don’t think it was the film’s intention to make Tom seem like a villain at the end. The lore around the film certainly has potential, it just needs to be crafted better.

The biggest negative here is certainly the romance. It’s pretty underdeveloped as expected and the characters just skip first base immediately. Fortunately, the film avoided animal violence, excessive violence/language, and the other tropes that you’d expect in a fantasy film. It did have one gross humor part where the characters eat some kind of squid thing, but it played it by the books for the most part. It’s because this film is more of a happy fantasy with lots of adventure than the more serious and dramatic style that others go for.

There aren’t any real deep messages about saving the environment or Oscar bait moments here. It’s just a classic fantasy adventure that tries to be a little cheesy and action packed throughout. I’d say that it succeeds for the most part. The characters all tend to act like jerks, but the fact that they’re so exaggerated just makes you want to root for the villains even more. It’s interesting how you find yourself rooting for the villains more in a film like this one than in those where the villains are the main characters. Either they’re just more convincing or since the film isn’t too violent, they don’t have a chance to go too far. The main villain destroys maybe 2 characters on screen. The body count isn’t as high as you’d expect despite the epic moment where all of the villains fly across the battlefield and attack Tom’s home. (Not it’s personal) The film just had enough epic moments like that to stay afloat. You can say that the film survives in spite of its characters as opposed to it being the other way around.

Overall, Seventh Son is one of those films that feels like it’s on 2X speed the whole time. The film rapidly goes from place to place and event to event without dwelling on the plot much. It seems like the writers wanted it to be a really long film, but were told they had a limited run time and then crammed everything in. Some scenes could have been explored more and we could have gotten more action scenes. Cutting out some of the romance would have definitely helped a great deal in that regard. The series borrows from pretty much every fantasy cliche in the book, but at least handles most of them reasonably well. It’s certainly an entertaining film as you’ll have fun mocking the characters quite a bit. It’s the kind of film you want to watch with friends to make wisecracks with. It had its faults, but I’d still call it a decently good film. It has a good degree of replay value since it avoided most of the usual negatives.

Overall 6/10

My Little Pony: Equestria Girls Review


I’ve been a casual big My Little Pony fan for ages now, but I had yet to get into the Equestria Girls part of the franchise. When I saw that my library had ordered this comic I knew it was time to jump in. It’s a pretty fun spinoff from the main series. I definitely prefer the main title as you can argue that the whole point of My Little Pony is seeing the ponies show us values of friendship and harmony which we can then apply to everyday life. Seeing fellow humans use these messages can still be effective, but it loses the extra intensity that the main comics have since there are no dark overlords trying to murder everybody here.

There are really two main comics here. The first one deals with how the main characters met up and became friends in the first place. All of the ponies get a lot of screen time here, but Rarity may have looked the worst. So, Applejack has moved to the school and is hoping to make friends. Unfortunately her mean cousin is around and takes it upon herself to bully Applejack. Applejack tries her best to fit in with the “cool” crowd, but they won’t have any of it. Fortunately, Pinkie Pie has a plan to make everyone smile by cheering at the local soccer game. Rainbow Dash is too busy winning awards and stomping people into the dirt to help Applejack. Usually this is where Rarity would step up, but she enjoys the attention and decides to turn a blind eye to the bullies. Fluttershy would speak up, but she’s a little too intimidated by all of the other characters at the moment.

So, here’s why Rarity is probably the worst character of the story. She basically just ignores Applejack’s plight the whole time which felt a little out of character. Maybe it was the only way that the writers could get the story across, but it still felt a little iffy to be honest. She made the right call in the end though so I suppose that’s what counts. Rainbow Dash was probably the best character this time. Sure, she may have been a little overconfident, but lets face it, that’s why she’s such a great character. While the rest of the characters were getting messed up by the drama, Rainbow Dash was focusing on the win. Fluttershy was…Fluttershy. She was a little too nervous to confront the bullies, but at least she let them know that the dog was sick. That was definitely a good move. She’s a nice character, I just wish Fluttershy would put the others in their place a little more. Especially when they started subtly insulting her by calling her names like Flustershy or Flutterbye. She does quite a bit of crying in the story but it also shows that she has heart!

It’s always nice to see the characters meet up though so this was a great way to start the comic. I’m assuming they all know each other already in the movie then or this is some kind of alternate retelling of the origin. The bullies got put in their place, but surprisingly I don’t recall them being truly converted. I’ll assume that they turned good off screen since the heroes never leave anyone behind. They must all embrace friendship at some point.

The second tale is about the main characters hanging out with Sunset. She was shunned in Pony world and escaped to the human one so she can finally have some friends. (I’m pretending that I don’t know what happened in the main series. If you just read from this comic, this is the vibe you get) Twilight Sparkle has essentially banished Sunset to the human world so she can be a better person and must keep up a diary chronicling what happens each day. Sunset hasn’t gotten to enjoy the holidays since she had no friends, but Applejack and friends decide to help her out. After an intense Avengers esque scene where all of the friends are brought in to help with the party, they invite Sunset over. The party goes great, but then pictures of it start leaking out to the school and Applejack suspects that Sunset is guilty. Sunset pleads her case, but the main six will hear none of it. They are now getting bullied by the entire school and blame Sunset for it. Meanwhile Sunset is friendless once again, but has decided that she’s going to solve this case.

As you can probably guess, Sunset didn’t sell out her friends. Honestly that would have been quite the plot twist, but it’s probably a good thing that the comic didn’t go there. It may have been hard to have been a Sunset fan after something like that. She’s a pretty fun character and it’s cool to have one of the humans actually be a Pony. It seems like everyone knows, but she still tries to act like a human anyway as she quickly stops herself from saying phrases like “Everypony.” I’d probably just keep using it personally since it’s pretty unique and all, but I guess whatever works.

The rest of the main characters didn’t look quite as good this time around. They were a little quick to doubt one of their friends and Sunset’s denial should have been enough for them. Rainbow Dash’s battle against Fluttershy in the video game was pretty intense and I’m glad that Dash took the win. It was nice that Fluttershy was a little more pro-active in the game though and really got into it. The characters have definitely been through a lot by now so I’d expect some character development.

I could also sympathize with the villain of this story a bit since once again, Rarity was being a little iffy. The villain was clearly getting along pretty well with her friends so they could have let her stick around. I don’t think she would have gotten in the way or anything. The villain still made the wrong move, but at least it also reminded Rarity of an important message. I kind of wish they would have a letter at the end explaining the message for those who didn’t get it, but it’s clear enough so that shouldn’t be a problem.

As far as the art goes, it’s not amazing, but it’s pretty good. The character designs are all on point and the only part that is a little iffy are the tears. They end up creating large puddles which can be a bit much. The scenes of the characters all crying and still fighting each other were also intense. The best panel in the comic is definitely when Rainbow Dash tripped someone up and then jumped on his head as she passed him in the soccer game. A bit brutal sure, but this is Rainbow Dash we’re talking about. She’s always ready to go for the win.

The writing is also pretty solid. The whole point of the series is its 5 star writing after all so it doesn’t disappoint here. As mentioned earlier, my only gripe is that the Main 6 doubted Sunset a little too easily, but it does help you sympathize with her. It feels like everyone is always doubting her because of her past and it shows that even the main characters aren’t exempt from that. Still, she’ll stick around as one of the heroes and eventually they’ll all really accept her.

Now, there is one huge plot hole here that I have to address. Don’t be alarmed but I picked up on this instantly. (Humble brag) There is one scene where Rarity orders 16 pizza pies, but the stack looked a little too large so I decided to count them all. There were 17 pies that the character was holding. Where did the extra one come from? The quality checkers slacked off on that one a bit to be honest. It happens to the best of us though right?

Overall, This was a fun comic. Rainbow Dash was the MVP with Sunset being the runner up so Pinkie Pie lost out for a change, but she got a small role this time around. It’s too bad that Equestria Girls didn’t get its own ongoing like the main My Little Pony series. I’m sure that there are a bunch of stories that you can tell in this setting. Still, the main title is the one that I’m the most interested in so hopefully the library can get more volumes soon. If you’re a big fan of the franchise then you’ve gotta check this one out. If you’ve never taken the plunge before, then now’s a good time to start. You’ll be surprised at how much you enjoy My Little Pony during the adventure and one day you’ll be bold enough to call yourself a fan in public. Small steps first.

Overall 7/10

Dreamgirls Review


It’s time for the first musical that I’ve seen in quite a while. I don’t think it’ll ever get old seeing people debate and fire comebacks through song instead of talking about it. It’s just an interesting way to make your comeback you know? It’s definitely not my kind of film and suffers from the usual problems that come with being a musical, but the film gave it a good effort and I suppose that’s what counts.

Effie, Deena, and a third girl have been trying to make it big for a long time now. They just haven’t gotten the chance to show that their singing abilities are the real deal. This changes when a slick car dealsman named Curtis tells them that he can get them a gig as Jimmy’s backup singers. Effie is worried that they’ll stay backup forever, but Curtis knows a way to shove Jimmy out of the picture at some point. Soon he gets them their own gig, but decides to slowly phase Effie out. Eventually he phases the third girl out as well and makes it all about Deena. Thing is….will Curtis also phase her out once Deena starts to decline in popularity? She’s going to have to do something and fast!

Usually this is where you’d chat with your friends to try and think about what you should do next. The problem is that all of the main characters are too busy keeping secrets from each other and playing the rebound game. There’s a lot to keep up with as Jimmy tries to use the moves on the main characters. 2 of them don’t fall for it, but then Curtis gets together with Effie. After he’s had his fun, Curtis moves on to Deena and while all of the characters know about this merry go round, none of them really care since they all think that they’re the special one. It leads to quite a lot of drama the whole time and so I can’t say that the romance was handled well. It felt really fake on all sides. Lets face it, if someone is cheating to be with you, then they’re also probably cheating on you. It’s an iron clad rule that has been around for generations and it doesn’t just go away in a flash. It was also hard to sympathize with any of the characters when they were betrayed because it was just so expected. They were all a little too easy as well as they basically skipped the dating phase.

As a result, none of the characters are all that good. Jimmy was bad from the start as he immediately tried to fool around with the main characters. He ended up getting into drugs and hitting the Game Over moment in life. Curtis may have been a fast talker, but you always knew that about him. It helped the audience not get tricked by his shenanigans and it was just annoying that none of the others could figure it out. He went from being manipulative to totally being a villain by the end. Deena was an all right main character as she stuck up for Effie for a while, but got pretty naive by the end. It turned out to be true that she was cheating with Curtis for a while so that’s certainly not very heroic of her. Curtis even admitted at one point that he had always loved her and not Effie so that should have rang some warning bells since he still stuck around long enough to have a kid. Deena made the right move in the end, but it took her a little too long.

Effie was also not so good. She wasn’t exactly blameless in this affair as she didn’t take moving to the back row very well instead of being happy for her friend. It’s also pretty understandable that a replacement would be hired for her during the Vegas New Year’s Celebration since she abruptly vanished and skipped all of the rehearsals. You can see why she was bitter, but surely she can see how the others had to move on. She was causing a bunch of problems. The song recorder that helped the gang was all right I suppose. He was a little slow on the draw as well, but ended up pretty well off. He didn’t agree with how his music was used at times, but he did get the money. Deena’s Mom was pretty fun considering that she didn’t appear much. I wouldn’t have minded her as more of a main character since she seemed to suspect that something was off from the start.

This isn’t usually much of a problem outside of some old black and white films, but I had a tough time telling each character apart once in a while. They all kept switching their wigs and then the film would constantly jump into the future by a few months or even years at time. It just made it hard to keep them all straight and that’s why I never even learned the third girl’s name. She technically had a reasonably sized role, but the characters never said it all that much since the focus was on the other two. This is why instead of coordinated costumes where everyone wears the same thing, you should always have something different.

There are a lot of songs as you’d expect. The beet for them is usually pretty catchy, but I can’t say that the lyrics were very good. They aren’t exactly something I’d play while at home. I’m not really a big music person to be honest, but when I play music it’s typically extremely epic anime/video game songs. If I play the occasional lyrical song, it’s typically one from those mediums. Instrumental is still the best bet as you get the cool beats without having to worry about the lyrics, but both sides can be good. I think this soundtrack could have been a little better considering that it was a musical, but ironically the fact that it was a musical meant that the music was very mainstream and not quite as epic as it could have been. Look up the Attack on Titan themes and you’ll see what I mean.

I also can’t say that I care much for the competitive/professional dancing that usually accompanies the music. If anything it just makes the music feel more objectionable as they’re trying to hook the audience on them rather than the music. It doesn’t feel quite as legitimite which is why I never bought into music videos. The audience certainly ate it up, but that’s also why you’ll attract a specific crowd based on what you sing and how you sing it.

Overall, Dreamgirls may have tried its best to be an intense musical with a lot of drama, but it didn’t work too well for me. Without likable characters or a stronger plot, you just can’t sing your way out of the tough situations. I do like how the characters banter with songs though as it was extended more than in most films and they had whole conversations. It just wasn’t enough to block out all of the drama and rebounds. I can’t really say that I’ve ever loved a live action musical film though so it’s possibly just a really hard genre to succeed in. Hopefully they can pull it off someday. They just need to take some cues from Frozen. Get some better songs, cut out the dances, and build a better plot. If you can get those aspects of the film together, then I think you’ll end up with a winner on your hands. By the way, if you’re wondering who the standout character of the film was, it was certainly the lawyer. I like how he just showed up out of nowhere and took down the main villain. He probably cost a lot of money, but it was well worth it since a lawyer can save you millions!

Overall 3/10

The Running Man Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would likely be more negative.

I wasn’t too familiar with The Running Man, but the plot definitely sounded like a lot of fun. A corrupt dystopian world has come up with a reality show where assassins chase convicts around. Seems messed up enough for this future. Then throwing in Arnold Schwarzenegger into the picture just makes the whole thing that much more epic. I can safely say that the film was pretty fun and is one that you won’t want to miss.

Ben used to work for the government, but when he defied their orders to murder a bunch of innocents, he was sent to prison. He helps some other convicts escape and decides that instead of trying to beat the system, he’ll simply find a way to survive it. He breaks into his friend’s home, but it is now owned by a lady named Amber. She doesn’t take kindly to being threatened so she gets the cops to lock Ben up. He is now going to be forced to be in The Running Man, where he will have to outrun several hunters who are each armed with deadly weapons. His two expendable “friends” (They aren’t, but the show thinks that they are so why not let them believe that right?) have also been thrown in though along with Amber. Can Ben take these guys down and figure out a way to shut the show down or is it simply too late for any last second heroics?

One thing you’ll notice about the film right away is that the soundtrack is on point. There are quite a lot of fun themes that play during the film and it certainly amplifies the experience. A good film gets that much better with a dynamic soundtrack and they really make the action scenes come alive. The visuals also look pretty good. Considering how old the film is, the effects have aged pretty well and I like how they envisioned 2017 to be. The city looks realistic enough even if it’s not quite so run down. I imagine that this film must have gotten a pretty decent budget back in the day.

The characters are also solid. Ben makes for a great lead. He’s heroic and dependable. Sure, he’s not quite willing to risk his life to join the rebellion at the beginning, but he doesn’t turn his back on others once he is forced into the game. He also doesn’t murder the villains once they are unarmed. If it’s the fastest way then he won’t hesitate to do so, but he won’t go out of his way just for revenge….for the most part. Ben’s a strong fighter and the heroes would have been doomed without his military expertise. I have to say that he pulled off the role quite perfectly as few actors can be as convincing.

The main villain, Killian is also pretty good. He knows how to work the crowd and does a good job of building up the suspense. He doesn’t even let Ben get to him as he knows that this will bring the ratings up. He talks a good game to everyone and while he is a ruthless boss, you’ll be okay as long as you stay on his good side. Mop the floors at your own peril since it can certainly get you into heaps of trouble. The sub villains were all right as well. The only bad one is Dynamo as he fulfills every overweight villain cliche in the book. He’s awful petty and also isn’t much of a fighter. Once you get past the suit, he’s the kind of villain who begs for mercy. The others at least had more dignity than that. Chainsaw put up a good fight before going down and I also liked Sub Zero. It was an interesting take on the guy compared to the Mortal Kombat version. Not as deadly, but fun all the same. The Fire villain was also pretty good since he got quite a bit of foreshadowing and hype. He probably should have moved a bit quicker though. Captain Freedom probably had the most personality from the minions and I like how he simply refused to get into the ring. Nobody was about to talk back to him.

Amber isn’t the best of heroines. She spends most of the film running and panicking. You have to give her some credit for getting away from Ben though. If you put yourself in her shoes, she totally did the right thing. Kidnappers always tell you stuff like “Don’t try to escape” and make a bunch of threats to keep you in line. She took a big risk by making a break for it and yelling and it paid off. While it didn’t work out well for Ben, at least she made a move. Too bad she couldn’t keep up that confidence for the rest of the film right.

If I had a minor nitpick for the film, it’s that the costume in the poster doesn’t really match the one in the film. At the very least I don’t recall the spikes being quite so big. It’s not really a negative just something that I noticed. The film’s camera work is pretty good. Sometimes it can be a little tough to see what’s going on in the background with the low lighting, but I feel like that was made to capture that CSI Miami kind of atmosphere as everything is a little grittier and more life like. Fortunately it was just in the camera work as the actual film isn’t really gritty at all. Some characters get stabbed and such, but at least in the version that I saw it wasn’t explicit or anything.

There is some unfortunate fanservice as we get a really long dance sequence. I suppose it’s a parody to the fact that if society did go downhill we’d be seeing that in every show. It’s fortunately not a huge deal though. The ending to the film is also pretty funny. I was personally expecting it to go down a slightly different path as the guy in the tube lands safely but then sees Captain Freedom and has to try and escape from him. How it was handled worked well enough as well though.

The writing is pretty solid with classic lines like “I’ll be back” and more than a few one liners from Ben. I love puns and one liners as you may know from my comic reviews and the film pulls it off well. It’s just another drop in the bucket to help this film reach “great” status. The climax is also pretty great even aside from the ending. The banter between Ben and Killian was really good and I liked seeing the heroes finally infiltrate the TV station. They were pretty well organized and it added some extra action and excitement to the ending. Even Amber got to win a fight on her own. The film carefully balanced the epic and funny moments with the serious atmosphere.

Overall, The Running Man is just a fun film. It really breezes by to be honest and the pacing was on point. It never dragged on and still managed to bring in a lot of content. We got to see Ben before the game, during it, and even become a resistance fighter afterwards. None of the pieces felt rushed either and it shows that you can still pull off quite a lot in under 2 hours. I certainly recommend watching this film. It’s not quite as well known as it could have been. It has all of the elements that you could want in a big action film.

Overall 8/10

Tegami Bachi Review


Tegami Bachi is one of those titles that took a big risk as it has a very original plot. It’s about mailmen who deliver letters in an apocalyptic world where giant monsters run wild. Nobody dares leave their house because of these monsters and there really isn’t an army or police to speak of. The Mailmen are known as the last defense and their method of attacking the monsters is to use guns that are fueled by their hearts and the hearts of others. As such, the mail that they deliver carries the feelings of the person who wrote them and that is what allows them to fight the monsters. Otherwise, they have to use their own heart and if they use too much, they’ll die as well.

The series follows a kid named Lag. He cries a lot and isn’t really as tough as you’d expect a mailman to be. That being said, being a mailman has always been his dream ever since he saw one in person a while back. He soon finds out that the group may not be as heroic as the stories say and everyone has an agenda. He also learns the startling truth that the Sun is actually being powered by humans around the world. They are kidnapped and fed into the Sun to keep it bright. The hearts that the Mailmen are using also seem to have permanent effects on the humans so while they are helping the world….they’re dooming its inhabitants at the same time. There are others who know this and call themselves the Revolutionary army. At first I thought they were trying to black out the Sun, but they just went crazy at the end so I’ll assume that they are Twitch commentors. It seems like a simple solution though right? Just blow up the Sun. The Problem is that the embodiment of the Sun is actually Lag’s mother, who was kidnapped and forced to be the vessel. Lag can try to save her and keep the Sun alive, murdering millions in the process, or save the humans but end up destroying his Mom. Alternately he can do nothing and the Mom will turn into a giant monster and destroy the Earth on her own. He has some tough calls to make.

Honestly, one of the reasons why the series wasn’t very good is that the characters just aren’t very interesting. Lag is our protagonist, but it’s hard to like the guy. He spends over half of the series crying. It becomes such a huge part of his character that it’s how he is recognized by the others. After he spent a year training in the wilderness, everyone thought he was an imposter because he didn’t cry anymore. Honestly, that could have saved his character if it didn’t only happen for the final 2 volumes. He essentially sealed off his emotions in exchange for great powers. It was so complete that he couldn’t even shed a tear when his sister died. Was it really worth the power? Well, it gave him enough of a boost where he was able to take down the evil Insect Queen so I suppose, but I can see why the others would be completely alienated. Especially since Lag had absolutely no intention of cluing any of the others in. So, I liked Lag in the final 2 volumes, but considering that the series was a full 20, it was wayyyy too late for any of that.

His Dingo (Essentially it means partner in this series) is Niche. She has an unfortunate habit of constantly taking her pants off since she doesn’t like them and it’s one of those running gags that was never funny even at the start. I do like the fact that Niche has actual powers. She can use her hair as a barrier or as a means of attack so she doesn’t have to worry about carrying mail around. She even has a pet although she claims it is just in case she gets hungry. Again…not a very funny joke. Niche just wasn’t all that likable. She’s all right at best and is a slight improvement over Lag, but not a big one.

Gauche is one of those intriguing characters. He starts out as a great character. He’s the expert that everybody looks up to and manages to stay rather mysterious as well. Then he decided to betray everyone and joined the villain organization…then he became a hero again. By the end he has decided to stick to the path of the hero but he sure did flip flop a lot. He also lost his memories in the process so so much for that. He was a pretty good villain and I suppose he is still one of the most interesting characters in the series, but I wondered what the point of his role was.

Zazie is sort of like a sub rival. He’s a fairly good fighter, but a considerable step below Gauche. He is fairly confident and likes to talk a big game, but his weakness is that his shots lack power so he can’t take down the bigger monsters. He also looks up to Jiggy Pepper a lot. Jiggy gets a considerable amount of hype, but he never actually does much. He only appears once in a while and while it seems like he is a pretty good Letter Bee (Mailman) he just can’t be bothered to help out. You’d think with the fate of the world at stake that he’d make more of an effort.

Connor is Lag’s best friend. He’s the comic relief, overweight member of the Letter Bee police. He can’t really fight much, but he likes eating so that’s what motivates him. He’ll eat anything at any time of the day so I suppose you have to admire the dedication. That being said, it doesn’t really make him a compelling character.

Largo is one of the main leaders of the Letter Bee and naturally he also ended up being a big traitor. As with Gauche though, he seemed rather conflicted about this so after sticking with the villains for a while, he decided to become a hero again. I suppose it’s lightly hinted that he only joined to trick the villains into heading for the final boss room to provide more hearts for the heroes. He also got a really rushed/dark origin story as we find out that his Mom was experimented on and his Dad was a villain. It really had nothing to do with anything, just like this character as a whole.

Roda is Gauche’s Dingo and it’s nice to see one who really knows what she is doing. The obvious parallels between her combat ability and Gauche’s vs the pair of Lag and Niche makes you wish the series would consider trading main characters. Roda is definitely pretty good and is a little more committed to being heroic. Then there’s also Lawrence who is the main leader of the villains. Thing is, since the villains had no plan, I have to put most of the blame on this guy. Whatever he was trying to do didn’t work so clearly he should have thought it through more.

We also meet the Head Letter Bee at the very end of the series. Essentially he went insane upon finding out that the government was using massive amounts of slaves to fuel the Sun and went crazy. Instead of trying to save them, he decided to help since “what’s done is done.” After reminding us of how he is still evil, he decided to run away, but under the guise of a giant teddy bear. Even though he ran off he still has enough authority to boss around the whole cast. He claims that he has transcended gender as well so he only talks with hearts now. I also don’t know what point this character had, but that’s a running theme in the series.

When you really break this series down, you realize that the story had a really good premise. It really could and should have been a great series. One issue is that there are no real fight scenes. Every action scene is just the main characters firing their guns and hoping for the best. The monsters never really fight back or do anything. They are portrayed as being completley mindless. The final Insect which hovers over the whole sun seems to be as abstract as it is physical. It barely matters since it is taken down in one shot as well. I’m all for mindless monsters attacking, but then that’s why you also need humanoid opponents. However, the villains never directly fought the heroes because they were too busy.

At least the art is pretty decent. It’s not great or anything, but it works well for the somber atmosphere that the series is going for. The characters can look rather similar at times which is a little iffy, but it’s not too bad or anything. Unfortunately, the series does have some fanservice at times. It’s nothing too frequent, but there is some actual nudity in it. The volumes may blur it out as I don’t remember coming across it although a panel in the final two volumes may have had a moment like it, but fortunately it seems like a stain got in the way. Basically stuff like this only happens when Niche’s sister is in town, but that’s still pretty terrible. I am reviewing the title from the volumes that I read though which is why I’m not bumping it down to an instant 0. If you decide to read it online though, be warned. There aren’t a lot of positives to go around as it is so it’s tougher to fight the negatives.

The plot is fairly confusing like Pandora Hearts, but it isn’t interesting in the way that Hearts was. You’re never interested in learning more about Letter Bee because there isn’t much more to learn. Even if you re read the series, it’s not as if you missed a whole lot. It’s just that it doesn’t really make a lot of sense anyway. Here’s one big issue with the series, at the end they say that they can only send one person to the capital to stop the giant monster. Why? The whole world is going to end anyway so why not send everybody? After a lot of drama, they decide to send 2 Letter Bees, but then the whole cast follows them anyway. There was never any reason whatsoever not to send the whole gang in. While they’re bickering and wasting time on side missions to decide who is worthy to go, whole cities are being wiped off of the planet. Yes, the aliens can take out whole cities in a single flash from the Sun but nobody seems to care. Even the manga doesn’t really treat it like a big deal. It’s just a city after all.

This is just one example of how the author didn’t think things through. I also think that he went too far in making every character act like a villain. I know many titles like to make the government evil, but you need to have some good characters. The only two groups are the evil government who kidnaps and tortures its subjects for no real reason and the terrorists who want to either take control of the Sun or blow it up. No matter who you pick, they don’t have your best interests at heart. There was no reason to go to this extreme. The government could have been shady without being evil. Did the Sun really have to be Lag’s Mom so he would be forced to destroy her in the end? Of course, it’s seen as more like he was setting her free, but it’s still rather dark.

Even the ending is rather dark to be honest. I won’t spoil that since it would be a bit much, but part of the whole point of the final journey was to try and save everyone. That’s the whole reason why Lag sacrificed his emotions and tried to get stronger. Unfortunately while it wasn’t futile, the body count was pretty high by the end. Some characters won’t even be thrilled to get their hearts back because they have already lost everyone they cared about. Nobody’s bringing the various cities back. The ending’s a little vague on a certain character, but I’d say that he’s probably dead. It tries to be an inspirational ending, but I certainly wouldn’t call it one. It’s not a classic time skip though so I’ll give it that.

If only the series could have done more with its premise instead of worrying about a terribly conceived plot. I like the idea of people being unable to travel anymore so they have to rely on messages for communication. It’s retro and still gets the apocalyptic feel across. Mailmen being the ones to travel is a nice exaggeration of what really goes on as the famous saying that Mailmen deliver no matter how the weather is. It’s a fun concept and could have made for a really good series. It could have tackled some other themes like if they should deliver messages from villains and the like since they shouldn’t read it, but can read emotions so they typically know what kind of message it is. This was all far too nuanced for Letter Bee though so it simply wasn’t to be.

Overall, Letter Bee’s not a very fun series. It’s too bad as the series was trying to get back on track by the end. Lag’s new personality was certainly a positive although the Teddy Bear at the end and all of the random twists didn’t help matters. Lag’s friend was going to sacrifice her whole city even though Lag said he had a plan just because she could. (Her plan didn’t work anyway) The series never really seems all that dark except it just is. The manga just doesn’t portray the events as being too serious. There’s not a lot of action and the cast is rather weak. There aren’t a bunch of negatives though so that’s a good thing but they weren’t needed when there isn’t much positive to fight it off. There isn’t much reason to ever revisit the series, but I suppose if you want a title with mailmen and giant monsters, then this one’s a good pick for you. That’s rather specific, but it’s the best I got.

Overall 4/10

Crash Bandicoot N. Sane Trilogy Stats and Records

Stats time!

PS4 Trophy#
Game 1 34%
Game 2 27%
Game 3 21%

Game Stats

Game 1 62% 0/26 Relics 0/26 Emeralds 0/2 Keys
Game 2 53% 1/42 Emeralds 0/27 Relics
Game 3 30% 25 Jewels 0 Emeralds 0 Keys 0/30 Relics

Crash Bandicoot N. Sane Trilogy Review


I don’t buy games on Day 1 too often. When I do it’s typically for a big franchise that I follow like Super Smash or Dragon Ball Z. If you asked me a few months ago if I’d buy Crash day 1, I probably would have chuckled. Crash always seemed fun enough, but I’ve never played any of his games so I couldn’t call myself a big fan. That being said, the collection got a lot of hype and just about everyone I talked too had also pre ordered it. I decided that I needed to see what the hype was all about. It’s not the greatest game of all time as I’ve heard some say, but it is definitely a very solid title. The fact that it is 3 games in 1 just makes this even more of a bargain!

Lets start with the first game. There isn’t much of a plot, but Cortex has decided to destroy the world. Crash must stop this mad scientist’s quest for power while he can. The problem is that Crash isn’t very smart so he just mindlessly runs around and beating people up. He’s a force of nature and fortunately he is acting on the side of the heroes. The 3 games have some similarities as they all have around 25 levels and in the same format. You have 5 worlds and each world has 5-6 levels. That’s where the similarities start to end. The first game is easily the hardest of the 3 and relies less on gimmicks than the others. All of the levels in the first game are classic platforming challenges in 2D and 3D.

One of the level styles is the overhead water ones. They were my favorite levels but they were admittedly the easiest as well. I found them to be pretty bearable as I jumped from platform to platform. There were also the boulder chase levels where you have to rely on your reaction times to jump when a pit appeared since you couldn’t see them. (You’re running towards the screen) Surprisingly, this is the one aspect where the sequels were a bit tougher..or maybe my reaction time just slowed down.

The meat and potatoes of this game are the sky levels where you have to get past crumbling bridges. Apparently you can cheese parts of the level by running on the rope, but I didn’t notice that so I had to beat them the old fashioned way. I must have gotten 30-40 game overs on this level style because I just couldn’t get past some of the obstacles. Finally completing them was always a very satisfying experience. There were quite a few levels that I just barely completed and can’t imagine going back anytime soon. The game is merciless with the difficulty and it’s no walk in the park. I usually would only beat 1 world every time I turned the game on because it wasn’t easy to beat them in large batches like the sequels.

The gameplay is simple as you just run, jump, and spin. It’s easy to know the controls, but the levels are still tricky because you have to be very precise. If you don’t time your jumps perfectly, then it’s game over for you. I have to give the game credit for never being unfair though. The challenges were tough, but they weren’t luck based or anything like that. The more you played the levels, the more you got used to the obstacles. Also, you would only have to restart the level so the penalty for dying wasn’t absolutely terrible or anything. It was an intense way to start the collection.

The sequel adds some more plot and cutscenes into the mix. Cortex has asked Crash for help because an asteroid is going to crash or some other villain is messing around. Anyway, he demands that Crash find all of the gems once again and gives them to him. Crash’s sister consistently warns Crash that the guy is lying, but Crash doesn’t seem to understand and after being threatened, gives them to Cortex. I may as well say it now, I don’t like Crash. He’s not smart and not endearing. He makes all of the wrong decisions time and time again. He’s just lucky that Cortex isn’t much of a villain either. He’s certainly no Eggman or dare I say even Bowser? At least Bowser was threatening for a time. Cortex is just a second rate Wily.

This game is noticeably easier than the first. I only got the game over screen a handful of times and in particular the first level of the final world. Part of why the game is easier is because they added a new dash mechanic similar to DK Tropical Freeze. You don’t have to be as precise with your jumps anymore because the dash grab can cheese almost any obstacle. All of the villains are slower now so it is easier to time when you should spin. The final boss takes this low difficulty to the extreme as you can beat him in about a minute. He literally can’t attack you so you just chase him down 3 times which is incredibly simple. I was shocked at how fast he went down. There was no final form though so I guess that was that.

The second title experiments with the game a little more as you get airship levels and other gameplay styles. This meant there was a little less time for the traditional Crash levels which plays a big part in why the game was easier. Although, the normal Crash levels have also been nerfed from the first game so it’s probably a moot point. While the first game may be more satisfying, I can safely say that the second one is better since it had more of an actual plot and I did like the gameplay variety.

Finally, we make it to the third game. This one ramps up the gameplay variety even more as you get racing levels, water racing, underwater submarine combat, Star Fox simulator, and then the occasional Crash level. This game easily has the fewest Crash levels which may be a little sad for gamers who had to wait until it came out back in the day but since this collection already had a bunch of those I was pretty content. This game is even easier and I only saw the Game Over screen once. Admittedly that was kind of my fault for underestimating the game. It got so easy that I allowed myself to get a bit sloppy for a while there.

The plot for this game is that Uka Uka has returned and is commanding Cortex to destroy Crash. They also halfheartedly try to trick Crash again, but don’t seem too committed to that as they flip flop around the issue. I doubt Crash figured that out anyway though. Despite the hype, I can’t say that I care much for the mask. I can’t really take him seriously and his design isn’t all that good. Honestly the Crash series needs a better supporting cast. Who knows, maybe I’ll like them more as I play more games though. There are definitely a bunch of others to get at some point right?

There is a lot of replay value here and that’s an understatement. Even after beating the three games, there are many collectibles to get in each. Obtaining the 3 Platinum Trophies in the game will also take a considerable amount of time. Games 2 and 3 are easy enough, but part of getting the Platinum in the first game involves completing all of the levels…without dying. That sounds pretty insane to me and I just can’t picture pulling that off without an incredible amount of work. I don’t think I want to spend quite that much time since the deaths will really get to me, but this is certainly great news for Crash fans. You’ll have a shiny trophy to prove that you’ve overcome all of the odds.

The graphics are pretty good and it is nice that the game completely redid them from the ground up. They have certainly modernized Crash and friends with the new designs. The soundtrack is also surprisingly catchy. Some of the themes are pretty memorable like the final boss tunes and some of the factory ones. Crash 1 certainly has the best array of songs, but they’re all pretty good in their own right.

I do have one big criticism with the game though…the unskippable cutscenes. You can’t skip the Gameover screen which is the saltiest part of the whole losing experience. You have to watch the Mask laugh at you a few times and there isn’t anything you can do about it. The cutscene isn’t incredibly long, but it is definitely long enough to make you wince and take a step back. It feels quite bad. You also can’t skip the opening credits to the game. Every time you boot it up you have to watch all of the logos fly by and the narrator try to hype the game up. I can understand doing that the first time, but I don’t want to have to watch it every time. That’s just a little too much product placement.

There are no other real negatives to the game, but I did find a glitch during one of the boss fights. If you hit the scientist who throws the bottles at you too soon, he’ll forget to drop the bottle and just stay in a permanent electrocuted position. You then have to get out of the game and retry. It’s a mild thing as you can easily beat the boss another way, but it felt like I was being punished for being too fast. Did the quality testers never see this because they weren’t fast enough to beat him that way? Not to toot my own horn or anything. I do like the fact that there is an auto save for the game active and that you can save at any time as well. It’s just a nice quality of life addition that makes the whole package better.

As for the bosses, most of them were pretty easy. The only challenging ones were in Game 1 as you’d expect. It took me a little to realize that I could jump on the first boss so that took a bit. Any boss that involved aerial combat was a breeze. The final boss in Game 1 was reasonably difficult since dodging the energy bolts was tricky. Game 2’s was easy as I mentioned and Game 3’s was also very simple. It wasn’t all that hard to dodge his attacks. There was a lot of variety in the bosses so the game did good on that front. Very rarely was a boss similar to a previous one.

So, how does Crash stand up next to the all time greats? Clearly he is no match for Mario or Sonic, that one’s a given. I’d also give Ratchet and Clank as well as Jak the edge. Crash does surpass Sly and Klonoa though. I think that’s roughly all of the main platformers. I’d mention Rayman, but I haven’t actually gotten to start that one yet. One of these days though, it’s just around the bend.

How do the 3 games stack up? Well, as I said Crash 2 is the best, then 3, and then 1. I do appreciate Crash 1’s challenge and difficulty of course, but you can see how the games got a little more polished after that. As I mentioned, I like how they shifted the gameplay a lot in the sequels. The first will always be a classic, but the addition of a plot is just too big of an advantage to miss either. I will say that the first does give you the most bang for your buck since you’ll be there a while.

Overall, I’d definitely recommend picking this game up. It’s quite a bargain considering that you’re getting 3 full games for the price of 1. They are all classics as well so it’s not like you’re getting Flip’s Twisted World or anything like that. They have a seal of quality on them with solid level designs. It’s an all around pleasant experience. The 2nd and 3rd games are great for relaxing as you can breeze through the levels with minimal effort which lets you enjoy the scenery more. Then the first game helps wake you up every day as you have to bring your A game to conquer it. I suppose I may buy the next collection day 1, (After all, the 3rd game does end with a cliffhanger!…even if you can’t take it seriously) but it likely won’t be an issue because I plan to buy the sequels way before such a collection comes out. Gamecube/PS2, here I come!

Overall 8/10

Feitan vs Killua


Feitan's_concealed_sword
Nuevo_Lienzo
Suggested by Patrick This is a pretty tricky fight that has been heavily debated for a while. Feitan is the fastest member of the Phantom Troupe and Killua is easily the fastest of the main heroes. Feitan put up a great showing against Zazan and also has his devastating sun ability, but Killua’s Godspeed was enough to let him speedblitz one of the 3 Royal Guards. Unfortunately Killua has not gotten a serious fight since then and it’s also been a while since we saw Feitan fight. I think Killua’s Godspeed gives him the speed advantage though and he should be able to end the fight before it runs out. Killua wins.