Shining Force Review


Shining Force is a game that I was never really familiar with back in the day. In fact, it was so unknown that I didn’t even realize it was a tactics game until I played it. I can definitely say that this is a long adventure though so it’s the kind where you really get your money’s worth. The game also gets quite difficult towards the end. There are a number of areas where the game has not aged particularly well but all in all you will have a fun time here.

The game starts with a lot of turmoil between the kingdoms as always, but this is all spurned on by a group of villains who seek to resurrect an ancient evil. Once this evil is let loose, the world will be in great peril. The main character has to band a lot of allies together in order to save the day. They will be known as the Shining Force and will be travelling across the planet in order to take on all challengers. Will they be enough?

The game’s story is pretty solid. It seamlessly mixes in some humor at good points but is otherwise a pretty serious story. There is a body count here to be sure and the villains tend to always be one step ahead. It’s really not until the very end that the heroes really seem to even stand a small chance. The ending is pretty fun and so you have a real complete journey here.

Now when it comes to the gameplay, tactics style will always take a while. It’s almost self explanatory since you need to come up with plans to win and then manipulate all of your fighters into the right spots. That won’t be an easy task because you will often be outnumbered and have to keep track of a lot of fighters. Your team caps out at 12 active fighters at once while the enemy forces can have around 30 or so. Next up is the RNG to account for. Each enemy has a standard attack which does almost no damage, and then a power attack which can wipe the health bar of even an experienced fighter.

The final boss even has an instant KO attack which feels incredibly cheesy. While the A.I. is dangerous, at least I won’t say that it is completely unstoppable. I was able to exploit it a few times like attacking from an area where the boss would refuse to move. The final boss and his lack of speed also make him easier to exploit which might be why the developers gave him a one hit KO move. Still a bit cheesy if you ask me but that’s how it goes.

Where the game’s age shows is in how the menus work. Each character can only hold 3 items in addition to their weapon. There are a lot of chests everywhere with items but when your main character is full, he can’t pick it up. So you have to go through 4 menus to remove one item and give to someone else. Rinse and repeat every single time you come up to a treasure chest. Trust me when I say that this absolutely gets old quicker than you might expect.

Additionally, there is no way to easily gauge where your units are and their stats. You have to look them up one by one as you navigate the field. You also can’t skip animations so all of the turns tend to take forever. I also think they went a bit too far when increasing the dodge rate for the enemies later on. It gets to the point where they are really dodging everything and that just feels like a really cheap way to lose. I want to lose because their units are more powerful, not because I missed at a critical juncture.

The length also makes field effects feel tricky. For example, there are a few levels where you are in a forest. In those levels, each character’s mobility is cut in half so that immediately doubles the amount of turns to win. It can be seen as a difficulty thing but I’d prefer adding more enemies to just making everything slower. So there are a few times in the game where things can drag a little bit because of that. I generally enjoy tactics gameplay but a smooth interface is absolutely necessary. It’s part of why Fire Emblem is so popular nowadays, they have really done a great job of optimizing the gameplay.

I do like how the game handles EXP grinding though. In some games like Fire Emblem you can effectively get permanently stuck because there is no area to grind. In this game, you can grind forever. The main character has a magic spell that works as a guaranteed escape from battle. You keep all EXP when doing this so all you have to do is keep on defeating enemies without ending the level and you will watch the EXP really rack up in no time. Trust me, it feels really satisfying to pile that up.

One thing to keep in mind is that you can promote a unit to its evolved form as soon as they hit level 10 but you get much better stat boosts if you wait until 20. Personally I decided to wait for my heavy hitters and then the others I did around level 13-15. It’s just hard to wait for some of these fighters who take a while to level up. It’s almost inevitable in a tactics game that you will have some favorite units who will soak up the EXP and that definitely happened here. At the end of the game I had a swordfighter, archer, and a mage. That was about all that I needed, I just left the other units for dead and marched through to the end. Probably not the recommended way to fight but it worked for me.

The graphics are pretty good and definitely benefit from a colorful artstyle. The game has really aged well and I also liked the combat effects like the energy moves and such. The soundtrack is good but a little limited. You’ll probably be tired of the combat theme by the end because you will have heard it hundreds of times. There’s probably no way around that except to set up multiple battle themes that play randomly for encounters.

Overall, Shining Force is a pretty good game. I definitely had fun with it and am looking forward to seeing how the sequel stacks up. If you like a good tactics game then I think you’ll enjoy this one as well. While there are quality of life features that keep me from calling this a great game, it still holds its own when it counts. At the end of the day that’s the important part and all first games in a series will end up having some lessons to learn.

Overall 7/10

Puzzle & Dragons Z + Super Mario Bros. Edition Review


This game is one that I’ve been playing for a long time. Both games in this collection are quite long and the game is also no walk in the park. You’d better be prepared to train and grind for a long while to get your fighters to a level that is needed to clear the game. By the end of its run, I had put more play time in this title than any 3DS game except for Super Smash Bros. That is not an easy feat so this is a game with a ton of bang for your buck.

For the Mario game, you’ve got a classic story with Bowser causing some trouble. You will go through a bunch of worlds and have to go through the Koopa Kids and Jr. The story is pretty barebones and you will go for large chunks of time with no cutscenes. The appeal here is clearly just about having fun with the gameplay and seeing the Mario characters. I can’t really complain, you’re never going to be playing Mario for the plot. I’m just glad there was some kind of a story here.

The other game has you starting off as a junior monster tamer. You are part of the defense force stopping dragon from running wild. Unfortunately there is a villain group on the rise which have decided to awaken the dragon gods and bring the world to ruin. You will have to stop them along with a mysterious little dragon that popped up. It won’t be easy but you can never count out basic friendship. You also have some allies at the ready, but the burden of saving the world is squarely on the main character’s shoulders. The story is definitely a lot better than the Mario one although a very questionable choice for a villain’s musical theme does take the edge off.

The gameplay is about matching orbs of different colors to create combos. In a lot of ways it’s like Candy Crush and I have to admit that I always wanted them to come out with a story based game using this gameplay style. I got my wish so that was really satisfying. The game could definitely use some solid quality of life updates though. Gathering minerals to evolve monsters is incredibly tedious and everything takes way too much energy. Getting energy back is difficult since it seemed like back when the game had online access you could farm it better. Apparently the mobile version fixes all of these issues but on the 3DS you’re stuck.

When you’re allowed to just play the game it’s a bunch of fun. That said, the level up system does mean this will be impossible eventually. You will need to evolve your fighters in order to raise their level caps to level 99. The final boss has absolutely deadly attacks and can regenerate all of the health bars his parts have in a single turn. If you have your initial fighters who cap out at level 30, you are simply not winning. I ultimately had to complete every side quest and 100% the initial game in order to win. It still took me a lot of tries to actually get through.

I can only imagine how difficult the post game is. Each game has a post game that literally doubles the amount of levels in it. So that would make this a 100+ hour game which is extremely impressive. I tip my hat off to the developer because delivering that much content without paid dlc is always welcome. I’m tempted to bump the score up for that but to me the tedious parts of grinding so ultimately hurt the gameplay just enough for me to drag it down a star. It’s still a pretty good game but quality of life is always a big factor for me.

The graphics are definitely solid. I like the monster designs and the energy effects in combat. The Mario side is especially striking with the way the artstyle works in the game. Then for the soundtrack, well it’s pretty good. I just don’t like the bad guy theme in the Z story. It’s way too happy for the tone that the game was trying to go with. I don’t need to go into replay value here since I already mentioned the 100+ hour runtime. If you like this gameplay style, you should absolutely pick the game up because it is worth the price.

I would say as a gameplay tip, be careful not to hatch or power up anyone when you start the Z story. Save the resources for when you’re really stuck and then figure out who you want to use. Make sure to keep track of their new abilities because sometimes one evolution path will lock you onto truly terrible special moves which will make it way harder to win the game. There are just so many factors to keep track of and of course RNG does play a role here. Sometimes you just don’t get a good role on the colors and have to play again. Just try, try again each time. Eventually you’ll win and since you know ahead of time that it will be 50+ hours, that may help you be patient with the game. It’s not the kind of game you can beat while on auto pilot. When you feel burnt out, just put the game down for a bit and do something else. Getting combos requires a lot of concentration so if you aren’t feeling it, then you’re not going to do as well as you’d like.

Overall, Puzzles & Dragons is a pretty fun game. I really do like the gameplay style and I’d be down to play more games in the style. Amp up the story a bit while cutting down on the grinding for materials and we’ll really be in business. There are a few cheesy bosses near the end like the guy with the one hit KO and pure RNG but at least they’re rare. I didn’t know much about the game series back in the day and really just got it for Mario. It’s impressive that Mario got a game with this style in the first place. Maybe one day we’ll get another Nintendo title like it. In the meantime, this one is usually cheaply priced online.

Overall 7/10

Unico in the Island of Magic Review


Unico has returned for some more hype. At this point you know the drill with the character and this one isn’t really trying to change up the formula. Unico is brought to a new land where he has to solve some problems and once again awaken his ultimate form. The movie does give us better animation and strong effects this time though so I definitely appreciate that. It’s what I would consider to be a pretty low key movie but one that does have some good action.

The movie starts with Unico being dumped into an island that is about to be under attack by a mad wizard. This guy is turning everyone into toys and Unico barely manages to escape him. It turns out that his sister is a girl named Sheri who has been waiting for him to come back home but something changed him. The wizard Tolby now works for a real demonic spellcastor named Kuruku. This guy has abilities that can barely even be comprehended and so he is always causing mayhem. Can Unico and Sheri put an end to this?

First thing I have to give the film credit for are the designs. Kuruku actually looks rather frightening for a kids film. He is constantly changing shapes and dashing through the air. His energy blasts have the potential to take out any opponent in an instant because of how his matter manipulation works. He is also not someone that can really be reasoned with because he doesn’t care at all about humans. There is no heart to be swayed and so Unico must adopt more violent methods with this guy. It made for a really good climax.

Unfortunately, Tolby looks pretty bad in comparison. He has a more convoluted plan about working for Kuruku and turning everyone into toys so he could learn how to turn them all back. The plan doesn’t really make any sense as it relies on a whole lot of things that just aren’t likely to happen. Tolby should have been teaming up with the heroes from the start in order to stop him. You’ll have a lot of questions on exactly how they met and how Tolby went down this path so quickly but even to the end he just doesn’t do a good job of seeing the big picture.

Tolby is also not particularly good at aiming and so he tends to lose in each of his fights. I did really like the character design though. It really stands out and he definitely looks fancy in that outfit. As a character he really needed more work. He gets a sidekick cat for most of the movie who can be fun though. This cat likes listening to his music and is also a scaredy cat so he will change sides at the drop of a hat. Not someone that you can depend on at all. I was expecting him to turn out to be super heroic by the end but his character doesn’t really change much. I guess Unico can’t win everyone over.

As for Unico, he doesn’t look very good for most of the film but that is to be expected when there is constant amnesia. No matter how much Unico may improve in one adventure, all of the character development is removed by the next. So as a result Unico always has the same character arc of learning how to use his powers and gaining more confidence. That happens here as well and it’s just a really tough road to get to that point. If anything, Unico showing off crazy levels of power at the end can be annoying because then you feel like he should have been doing that the whole time. So in a way it just flips the situation.

The film is definitely aimed a bit younger so at times it might feel a little bit boring. Also every character is constantly yelling, it’s a very loud film. I know some people accuse shows like Black Clover of having a bunch of that, but this movie tops that with ease. Trust me, it can get a little grating after a while and things really have to be spelled out for you. It’s why I was glad that we did have some action scenes later on since those really helped to make the whole film feel more like an event. The film was really not scared to have some scary imagery with the fights as well.

There’s one toy that goes around chomping anyone in its path and actually comes across as real intimidating. Kuruku naturally fits that bill as well and so that is something that does set it aside from the average kid’s adventure. Also as far as kids go, I guess Sheri wasn’t bad. She was rather proactive and kept on going on her quest to save the day. Even being willing to leave Unico behind so that he wouldn’t be in danger. It didn’t work but it’s the thought that counts. We also have a cat who’s related to the Sphinx to help out but she didn’t actually do much. You were waiting for her big moment the whole film and it never came. I liked her enthusiasm as she was always ready to fight but that’s about all that I can say for her.

Overall, If you’ve seen other Unico films then you know what to expect with this one. It’s got more danger than the others but at its core this is a film about friendship and how Unico helps to restore the bonds between people. Unico is someone who is always ready to help out but takes a whole lot of pushing in order to actually begin fighting. The film may not be long but it can feel long as the dialogue isn’t always super interesting so how much you enjoy the film may actually come down to the animation and fights. If that ends up being the case, I dare say that you’ll be in fine hands. The animation has aged really well and just the novelty from that can really help to boost this one up. I’d recommend it if you’re up for a nice story about a little unicorn.

Overall 6/10

GI Joe: Wrath of Cobra Review


It’s been a while since I played a GI Joe game so it was time to change that. Wrath of Cobra is one of those games that never got a physical release so it was time to finally grab it on the PSN. It’s definitely a short game so I would feel bad for anyone who might have gotten it on opening day. The gameplay is fun enough and all but you really feel like they could have put way more effort into this. At least make it a few hours longer right? I don’t think that would have been so unreasonable.

The game starts with Cobra Commander deciding to take over the world but there is also a clone of him and both think that they are the real deal. So they attack the Joes and along the way will have to watch their backs or they will be absolutely dominated. One wrong step and that is game over. So Duke and friends prepare to fight them. There isn’t much more of a story than that but I do appreciate that the game will actually throw in the occasional cutscene. It helped to liven things up and we even get to see a glimpse of the outside world as Cobra Commander tries to get some kids to support his cause. It helps to flesh the world out a tiny bit.

Of course, the whole game is still only around 2 hours so it really goes by in a flash. There are 12 levels and each level tends to be around 7-9 minutes. You have your basic attacks as well as a super move. You have to use these attacks to try and claim total victory. You have 4 lives to play the game with although if you lose them all, you get infinite continues. So that’s pretty handy. There are trophies for beating levels without getting hit or dying which sounds insane to me. I just don’t know how anyone would really be pulling that off.

I suppose with enough practice but this is not a game that I think most people would end up sticking with. I definitely wouldn’t be playing the game more than once. The reason does come down to how basic it is. I prefer 3D beat em ups but the 2D ones can be good too. There just isn’t much to it because the moveset is too low. You only have two main attacks to combo with. Then the enemies don’t have a whole lot of variety to them either. I suppose you could have fun switching characters since you have several options here but even then that is not going to buy you a ton of time.

It was always fun to exploit the occasional glitch though. A few times there would be a boss or an enemy who would not realize that you were standing slightly beneath him so he would keep striking out at empty air. Was a good way to cheese some of these guys who had really large health bars. For my playthrough I decided to play as Snake Eyes because he has incredibly high attack power. I think I made the right choice there. His super attack is that he summons a dog to come in and deal a lot of damage. A bit random but a fun super since even the bosses would take a lot of damage from that.

As far as the graphics go, they look good enough. I liked how colorful everyone is in order to match the old show. The cutscenes we get definitely aren’t very high quality but at least we had cutscenes which was cool. The soundtrack is okay but also not something that I would call really memorable. You’ll have forgotten the tunes real quickly once the game ends.

My main advice when playing is to jump a lot. It’s a great way to clear the distance over to your opponents and of course you get to dodge attacks along the way. Then once you have the enemies in one spot, you can really combo them all to death. Keep on swinging even once they are in the air and usually you can finish each opponent before they had a chance to hit the ground. Pretty sneaky eh? It’s a pretty good way to whittle down the odds.

The game would be really difficult without the infinite continues but since you have them, this one is a true cake walk. While the length is extremely short, the trophies do add a lot of replay value since I think it would be incredibly difficult to get them all. Getting the Platinum for a game like this would really feel like a pipe dream. Not totally impossible or anything like that but not really worth the amount of time it would take. To me at least, maybe you could see it as a badge of honor.

Overall, Wrath of Cobra feels very much like the kind of game you would find on the app store. It’s not particularly high quality and is a very short experience. The gameplay is simple and while it’s not bad, you get the feeling that there wasn’t a ton of time spent on it. This game was just churned out quickly to take advantage of the retro beat em up feeling that everyone has been enjoying. This one loses to most of the other games I’ve played in this genre. If you really like GI Joe though, perhaps the nostalgia alone will make it worth it for you.

Overall 6/10

Hard Times Review


It’s time for a film about boxing that is not Rocky. Rocky will always be the definitive film of this kind of genre but of course there are others that also throw their hat into the ring. Hard Times is definitely more of an underground kind of fighting film though and so it doesn’t have the classic glamour and sportsmanship of the tournament battles. In these fights, you can always expect things to get ugly.

The film starts off with Speed hoping his fighter will win a match but the guy is crushed again. That’s when a man named Chaney shows up and declares that he can win a few fights. Speed watches him demolish his first opponent and realizes that this guy is the real deal. So they make a deal to be partners and Chaney gets Speed to agree to his terms of 50/50. Things are going well at first as they win some fights but Speed quickly gets greedy and starts betting more and more money. He takes loans from some dangerous sources and also keeps up his gambling habits. It will all catch up to him soon, but will he bring Chaney down with him?

Now of course gambling is a serious addiction and not something that is easy to turn away from. So I’m not saying it would have been easy but Speed definitely needed to have had some level of restraint. He was already in a rough spot before the event started and then after that he should have been feeling really lucky that Chaney won the super high bet. Instead by wasting it, he has a run in with the mafia and things only get worse from there.

I wouldn’t have blamed Chaney if had just left Speed to the mess that he created and skipped town. It was absolutely not Chaney’s fault that things went that way but of course Speed would have been murdered and it’s hard to just leave knowing that is going to happen. So Chaney takes the high road and risks his life once again. Fighting is never a joke, things can escalate in an instant and so you don’t want to do it unless you had to. Chaney is good at what he does and fight in order to make some money to get to his next destination but he’s not just fighting anybody.

Also he got very fortunate that his opponent was a class act and refused to cheat. In a battle with the mafia present, that is certainly far from a guarantee. So I give his final opponent some respect there, I don’t think any of the other villains would have held back in the same circumstance. They would cheat as much as they could in order to win any fight.

Outside of the fights, it’s not like Chaney was a super good guy though. He has an affair with a lady named Lucy for a good chunk of the film and the whole romance is as shallow as possible. Definitely not the kind where you’re rooting for the pairing. There’s no love there, only convenience on both sides and hopefully Chaney can go a bit slower when he starts fresh in the next town.

I get the feeling that Speed and his doctor Poe are going to be continuing to get into more and more trouble on their side though. Poe never kicked his drinking problems and Speed is still gambling. Chaney has given them a true fighting chance though so hopefully they can keep themselves on track. The underground circuit will always exist but you definitely don’t have to be a part of it once you have all of the money.

The fights themselves are pretty solid as well. You definitely feel the power in some of those blows and it’s not like Chaney was blowing through his opponents. He was clearly the best fighter in the movie but still had to use a lot of good strategy to win. It’s always more impressive that way as opposed to coming in and winning with a single punch which feels less realistic when you’re battling other pros.

The dialogue and writing as also pretty solid. It’s one of those films where there are certainly a lot of threats being flung around but they generally still have the villains putting on the pretense of being polite. I also liked that while Chaney may not be as book smart as some of the others, he is extremely street smart and wasn’t being pushed around by anyone. The scene where he is ready to walk away from the deal when Speed is immediately trying to scam was a good moment for example.

I think to boost the film up a little, I would have either made Chaney more likable or the doctor. So instead of all 3 characters having their vices and not making the best decisions, have one of them actually be a true professional. That character would walk away midway through the film while the other two get greedy. For Chaney you could also just get rid of the romance angle or for Poe, not introducing him as an alcoholic from the start. I think it would have worked to have made the film not quite as grim since all of the leads ere gray at best.

Overall, Hard Times does a good job of showing how dangerous boxing can be. It’s definitely not a profession that most people choose for the joy of it. You’re either poor enough where you have to take a gamble, or one of the rare few who just enjoys fighting to such an extent that the risk is worth it. Chaney likes his lifestyle of travelling the country and not having to work a standard job so to him it makes sense. Win a few fights, then leave and restart. Still not something I’d advise, but to each their own. It’s a good film and doesn’t make any big mistakes but I’d also say it’s just not the most fun title out there. It’s a bit on the dreary side even if the ending does lean as positive as it can be.

Overall 6/10

The Place Promised in our Early Days Review


It’s time for a dramatic anime film with a lot of feelings going around with the main characters. Unfortunately the film also has a really interesting political plot going on. The only reason I phrase that as a negative is you’ll become a lot more interested in that part which is really just to set the stage for the main adventure. You won’t get any real closure or details on that part which is a bit of a shame.

The movie starts by introducing us to Hiroki and Takuya. They are best friends and have been working together to build a jet. They want to visit the large tower that separates the country of Japan. This is pretty dangerous and against the law though so they have to do this on the sneak. They’re each a genius in their own righ, Takuya is an expert on code while Hiroki is more on the hardware side but they’re both very proficient on both ends. They have a mutual friend named Sayui who wants to tag along as well but one day she vanishes. Both of the boys don’t really know if they want to complete their plane after that and drift away. Years pass and multiple parallel dimensions begin to emerge. Is it time to bring the plane back in?

So I mentioned how the tower has split Japan in two. Well, you’re not going to get a lot more about how this affected the region. We see that half of the country belongs to the U.S. and half of it is for Japan but that’s really the extent of what we know. The tower is being used for experiments to harness energies and matter from other dimensions on but why are they doing this and how did they get such a big headstart? Apparently that half of the country is close to 50 years ahead of our main characters.

I could have followed a whole movie about this as the characters have to wonder if they should even be using this power or if it is perhaps a little too much for any of them to be dealing with. There’s a whole lot of potential right here but instead we go back to the main story. So in a sense, the main story may be better than what it felt like since I couldn’t help but compare it to the larger scale of what was going on. It was just really interesting and why make an alternate history film if you aren’t going to go into it? You could have easily done the whole jetplane plot with a normal timeline if you ask me.

For the main characters, Takuya starts out as a good lead but really begins to falter down the line. He makes the classic blunder of beginning to trust the government a little too much and letting it cloud his judgment. At one point he finds out that someone is being kept asleep in order to protect the planet. Yes, it’s a noble goal if you look at it from a utilitarian point of view but obviously it’s not good for the person who is trapped. This person is even conscious and stuck the whole time although Takuya couldn’t know that.

He goes as far as to nearly sabotage efforts to save this character and really just fell down a whole lot compared to what he used to be like. As a kid he was serious but still had a good head on his shoulders. His technical abilities may have improved but his emotions sure didn’t. I get that he was under a lot of stress but this should be a no brainer. The fate of the world based on some massive assumptions, or saving an innocent person who’s been trapped? The latter has to always win.

So I give Hiroki more of the credit here. He definitely took Sayuri’s disappearance hard and vanished for a while but while he was depressed, he continued to move forward. Once he learned that he had a chance to save the day, he didn’t hesitate and went right back to the project. He was a very earnest guy and is what you’d expect from your average main character. He does what is needed as soon as possible.

As for Sayuri, she was a fun enough character. She always had fun hanging out with the boys and the 3 of them made for good friends. It was nice to see them all getting along without anybody getting jealous or anything like that. It seemed like she initially liked Takuya and even eventually liked Hiroki instead but it’s played in a much more subtle way and didn’t blow up into some annoying romance drama. Trust me that would have been super annoying. Instead, the film lets them all act mature about this.

Sayuri definitely had the hardest trial out of the 3 main characters since she was stuck all by herself in a really desolate place. The way the time worked, she at least didn’t need to eat or anything like that but the loneliness alone is still a killer. So she did well to stay as positive as she did when others would have definitely cracked by the end.

The cast remains pretty small even to the end. There’s a researcher who liked Takuya and of course you had one of the big resistance guys who was always flirting with girls and getting parts for the guys, but that’s about it. The focus here is really on the small, intimate story that is going on despite the huge events taking place in the background. I’m all for focusing on a few characters but the story gets distracted a little too much for me to rank this one higher.

All the parallel worlds business didn’t seem to have much of a point here except to include Sayuri’s plot into the story. It’s an interesting concept but since the film doesn’t have a ton of time to focus on it, it feels like it’s just extra weight. The fact that some guy actually invented how to read into these worlds and come up with new tech is certainly impressive….even if it leaves you with more questions.

The animation is pretty solid here. I don’t think it’s the best work that I’ve seen from this group but it works well enough. It’s not like there are a ton of action scenes that would really let the film show off its stuff or anything like that. The soundtrack is also a bit more on the forgettable side. No song that will really stay in your head or anything like that but the ost works well enough in the moment.

Overall, The adventure was fun enough but you just don’t care about the kids too much. It takes a little while for their plot to really start going and by then you would rather learn more about the government or more about the parallel worlds. The last thing in your head is abuot the kids and to be honest it’s pretty hard to picture them completing the mission anyway. Their jet would have had a tough enough time when they were first building it, but years later? It would just be too out of date by that point. Still, it’s a wholesome story about never giving up and has a soild enough ending even if it does dabble into one thing that I’m never a big fan of. The sacrifice one character makes just erases too much character development for me. So if you’re up for a quick anime adventure you can check this one out, but there are strongr anime movies out there.

Overall 6/10

Like Father Like Son Review


It’s time for a classic body swap comedy. There aren’t a ton of films with this kind of premise but they usually turn out to be pretty fun. Who hasn’t thought about stepping into someone else’s shoes for a few minutes right? I don’t think the film ends up being quite as good as it could have been though and could have used more likable characters. As always the kid can definitely be annoying but the father can also be a little slow on the uptake at times.

The movie starts with some intense music as a guy runs through the dessert and is badly injured. He is treated by a nearby tribe and temporarily switches bodies with someone before going to normal. Pretty interesting “science” they got over there. We then cut to the actual main characters Chris and his father Jack. Jack is a very serious guy who works hard and is nearing a big promotion. He wishes his son could take things a little more seriously. Chris is still going through his teenager journey of crushing hard on a girl and flunking on his classes. Well, that’s when his friend Trigger’s uncle shows up with the body swap serum. Trigger messes around and through a series of comedic shenanigans, ends up switching Chris and Jack. Can the two characters get through a full day or two without completely wrecking each other’s lives?

You’re mainly going to be feeling bad for Jack here because he was actually doing well with his life. He was nearing that promotion and skillfully swerving the advances being made to him by the wife of his boss. Jack is not planning on messing around and he is well respected within the industry. His main flaw is presented by the fact that he follows the rules really closely so he doesn’t make exceptions when people don’t have money or insurance to pay for the treatment.

Perhaps he is a bit cold about all of this but at the same time, he is just following company policy. The other doctor brings this up a lot at the board meetings and keep shutting this down. So it’s not like it’s just Jack. Where Jack falters is in not closing out the deal on the big race. He really needed to stay focused and also should have been preparing a lot harder a few days in advance. No way that race should have even been getting close at the ending there. I know the guy is oblivious, but it’s also a bit much that he acts as if he’s never really been to school before. He rambles and acts like the teacher but I guess maybe he was just the class jerk back in the day.

As for Chris, well he acts a lot like the immature stereotype of every teen. He’s completely girl crazy and the first thing he thinks to do when becoming an adult is to go flirt and drink as much as possible. The amount of damage he’s done to his father’s reputation is crazy and so it’s hard to sympathize with him at all. He just looks so immature the whole time and has never heard the phrase of great power comes with great responsibility.

I know it’s part of the point of his character arc but I’d argue he never really learns that much of a lesson. Now at least the movie is consistent with how immature he is since the guy can’t even manage to talk to a girl without making himself look like a fool but it all boils down to you wishing the whole film could have been about the father instead. Even when Jack would make a mistake, he consistently looked better than Chris.

His friend Trigger tends to be more entertaining. Now, technically he’s probably about as immature as Chris but maybe since he’s in the side character role it doesn’t hit as hard. He also has the toughest job of playing advisor to Jack when he’s at school and keeping both parties from making huge mistakes. So maybe in a way he’s at least smarter than Chris.

The heroine Lori doesn’t look that good as the whole thing with her is that she’s not a very serious person. Likewise the bully Rick is super determined to prove that he’s better than Chris when he should probably just be leaving Lori to find someone who wants to be with him. He absolutely crushed Chris in their fight though so he definitely takes his fighting skills seriously.

So while I have a lot of issues with the characters here, the film does have its share of funny gags. I did like the walk-throughs at the hospital. Both the one that was taken seriously and then the parody one after the body swap where Chris didn’t know what was going on. It worked as a solid contrast and of course it’s generally fun to see each character messing up each other’s lives. I dare say it would just be a bit funnier if it took itself more seriously.

That may sound paradoxical but think of it this way. If both characters were a little better at living each other’s lives, then the mistakes they make would be funnier. It would be more of a rare error in judgment as opposed to getting major things wrong. You could also see if there were any ways where they made each other’s lives better thanks to their different approaches. These films always have a lot of potential but this one mainly stuck to going for the obvious gags.

Overall, The film was fun enough but is definitely lacking in some replay value. It’s fairly short so at a little over 90 minutes it’ll go by quickly. The romance scenes for both characters tend to be the most cringe worthy moments although there is a lot of cringe to go around. If you like body swap films then you should check this one out but there’s a reason why it’s not super well known and you will definitely learn that the hard way before you’re done. A remake could really improve on this one.

Overall 5/10

World Trigger Season 2 Review


Season 2 of World Trigger starts immediately and I really appreciate that about the show. You never need an episode to get people back into the spirit of things. If they need a review, they can just rewatch the first season again. That’s how I see it at least. As with season 1, season 2 is excellent. The battles, animation, and story are super good. I wish the manga hadn’t had to go on hiatus for so long because it’s clear that this would have been a breakout hit. Dare I say that it may have passed Hunter X Hunter and kept pace with One Piece in popularity? Ah well, it’s all a what if.

The season starts with more aliens deciding to invade the planet. Jin is able to predict their arrival thanks to his side effect and so the government mobilizes all of their forces. With the exception of some B rankers like Osamu and his fellow tournament fighters so this way they would not be distracted. These aliens are from another planet and are aiming to force a fight between Earth and the first enemy so they can get away. Otherwise they are basically given a suicide mission here as Earth would wipe them out. Their main goal is to destroy the big spaceship which would set Earth back at least a year and the heroes have to stop them.

One thing about World Trigger that is quite unique compared to other anime is that Earth gets a whole lot of respect. We aren’t just sitting ducks for the various alien races and can actually hold out own. The biggest invention tat Earth had was the ability to use energy bodies to let its fighters train in life or death situations constantly. This is also handy for the invasions where they can fight with their fake bodies without the risk of death. The automatic bail-out feature ensures a guaranteed survival so it’s as if everyone has two lives.

Around half of the season is for the invasion and usually you’d expect that the second half would falter in comparison but as it is a tournament, that isn’t the case. Those battles are incredibly satisfying as well. They also have a lot of strategy to them and in a way that is really what makes the series stand out. Plenty of big titles have strong action scenes but this one consistently has plans on top of plans. By making the battles a 3 way fight of 4 teammates each, there is always a whole lot going on.

Of course the invasion does have much higher stakes so it would still take the slight win. It’s also nice seeing the most powerful fighters in the verse going at it since generally as good as the students are, they aren’t going to be holding their own against the upperclassmen. Jin himself doesn’t get much action this time but he got to steal the show repeatedly in season 1 so that makes sense. Additionally, his ability to give the Earth time to prepare still makes him the automatic MVP.

Meanwhile in the tournament, there may be times where you feel like the aces could do a little better in the fights but overall the strategies make sense. This is a series where there are power gaps but generally they aren’t crazy. A normal fighter can defeat an elite with the right amount of strategies. The prodigies are able to move a little faster or hit a little harder but it’s not like Superman going up against Green Arrow. So while I can be a bit skeptical when someone like Kuga isn’t shredding 3 ordinary joes, it’s easier to understand than in other titles.

At 12 episodes, the season goes by a lot quicker than the first one which had an incredible amount of episodes. You still feel like a lot of progress is made but of course that’s probably since I love all of the action. The tournament is still ongoing so in that sense it may feel like things haven’t moved a ton but it’s all in how you look at it. I wouldn’t mind if the tournament kept going on for a whole other season.

Now lets look at the characters. First up we have Osamu and he is desperate to look better than last time where he got absolutely crushed. This time he gets to show off what he can do with his new wire traps which are really effective. It was a clever way for him to get around his lack of abilities and he still has the occasional dash to try and crush someone’s shield. While Osamu can be a little too quiet and soft spoken at times, he’s a pretty decent lead. There’s nothing you can do about being weak in this verse as your base trion won’t improve much, so coming up with a smart way around that is a good idea.

Meanwhile Kuga continues to look good as the ace. He has some of the best physical stats in the series and it’s all with a weaker trigger than what he usually had. He is always the power hitter of the group and continues to get more and more adept at using different fighting styles. Technically I would say he has less of a focus here than in other arcs but still makes his presence known at all times.

Chika also gets some good moments with her gun but unfortunately deals with that trauma of hers where she can’t shoot anyone directly. It’s a pretty big issue so hopefully she will be able to bounce back from that soon. Right now it severely limits her and without that, I dare say that Osamu’s group would win every battle with ease. The sheer amount of destructive force that she has is completely through the roof. A few shots would completely bury the whole map.

Hyuse gets his own subplot here as he moves closer to his goal of returning home. Ultimately there won’t be a way for him to do this unless he plays ball and so he prepares to do just that. In the process h has to raise his rank and prepare to join a squad. Anyone who saw season 1 won’t be surprised at his level of ability. The guy can be rather deadpan but is a supremely good fighter and one who knows his limits. That is really what makes him incredibly difficult to defeat. I look forward to him appearing more since that will be real entertaining.

Next up we have Katori Squad. This team is as dysfunctional as it gets and that really ends up hurting them a whole lot. Katori is fun with how aggressive she is and her love of battle. Her skills are definitely considerable but she tends to try doing a little too much on her own and actively ignores the plan. This may work if you have truly unbelievable power but in this kind of setting it’s usually going to be a pretty big L. She is thoroughly embarrassed during the initial match but I give her kudos for trying hard until the end. The teammates are not without fault but she played the biggest role in their defeat.

Rokuro just needed to go about things in a less combative way. I know he was just trying to get his point across but the problem is that he’s really weak. So in this case you had someone strong who was not good at planning and then someone good at planning who wasn’t strong. Sort of like a discount version of Osamu and Kuga. Hopefully they are able to recover from this in the future.

Then we have Kakizaki squad. This team has no real standout fighters and so they try to win with good old fashioned coordination. I would say this team is used to show the limits of that approach. Ultimately you do need an ace if you are going to win. You can have 3 people with the best levels of teamwork ever but if none of them are super skilled, you will eventually lose. Fumika gets props for her quick thinking on how to block Chika’s bullet and force her out of the comfort zone. Meanwhile the other two did well in putting up a consistent fight but they aren’t the most memorable characters. I’d say that’s just a side effect of the team structure.

After that is Ikoma squad. Their leader is not the smartest guy around and just likes being an attacker. So as a result the rest do their best to cover for him. Ikoma can get away with this because he is incredibly skilled. Almost nobody is able to block his sword strike which goes for a very long distance and deals tremendous damage. It’s a technique that few have managed to copy and I like the idea that he just decided to master a pretty basic move that nobody stuck with. I’m not the biggest fan but he did well there.

Mizukami is also good because he has a strong level of confidence that I like to see. Not to say that any of the other teammates don’t have that, but he sticks out a bit more. This team is really good at using multiple shooters and winning the long range battle. It’s an interesting team composition and one that works pretty well. At least they do have an ace although I wouldn’t call this one of the most impressive teams.

Finally we have Oji squad and I really liked these guys. This is a complete strategic team. None of them are aces, but they are all as smart as possible and can still be deceptively skilled. The leader, Oji is definitely the standout character. He tends to be one step ahead of the others and is ready to kill steal at any time. He’s fighting for results, not some misplaced kind of honor. He’s right, in a real battle there are few rules and so he does whatever it takes to win.

Kazuki and Yutaka are also really analytical and work well with Oji. It’s hard to say if they were always like that or Oji helped to mold them into his image. Either way it makes for a team with incredible synergy as well as a solid baseline of skill. I’d like to see more of them in the future. They didn’t have the most unique designs though so I wouldn’t count on a lot more for them, although at the same time the cast is so large that maybe this had to happen. I mainly focused on the big teams for this season but the cast probably has about 100 characters at this point. Coming up with big designs for all of them really has to be a massive challenge.

As for the new aliens, Gatlin is probably my favorite one. He is a supremely good commander who knows how to read a situation and can even handle multiple opponents at once. The fact that he could keep a whole squad on their toes is incredibly impressive and his cannon is also really powerful. He’s a good example of another character who really thinks things through. What makes him rally dangerous is that he’s essentially as strong as an A rank fighter with Osamu’s kind of thinking process.

The rest of the aliens are also pretty solid and each have their own unique personalities. Of course they’re almost all geniuses but this is the kind of series where that’s true of just about everyone. Even the “dumb” characters tend to have above average intelligence which is pretty funny. The aliens have the advantage of being able to call out near endless amounts of foot soldiers while the humans have the advantage of more substantial numbers of real fighters as well as home field advantage.

The animation has been touched up since the first season so you will immediately notice how much flashier it is. The animation is incredibly smooth and the art style works perfectly. It really gets the blood pumping as the characters go at it. The soundtrack is also good with quite a few solid tunes mixed in there. It makes for a powerful combo all the way through.

Overall, World Trigger season 2 is really quite good. That is even an understatement, this is an elite title. I highly recommend it for all anime fans because it’s not every day that you get this level of strategy. It’s one of those things where it is hard to describe this with justice through text alone so you really just need to watch it. I would also say that even if the series never gets a proper ending, the conclusions here are good enough. You still got a great taste of what the concept is all about and of course we do have another season coming up so I’ll be reviewing it at some point. With the tournament still going strong, it’s really a foregone conclusion that season 3 will also be incredible. The writing and strategy ensure that nothing less can happen.

Overall 9/10

Loki: Season 2 Review


It’s time to close out the Loki saga over here. Season 1 was pretty fun with a lot of interesting concepts and the TVA actually worked rather well as a centerpiece. This season spends a lot more time, buying time, if that makes sense. As a result it does tend to be a little less exciting and I felt like the season didn’t really hit its stride until the final episode. You almost could have jumped right into that. It’s still a good season and you should definitely check it out if you watched the first one. Just be prepared for some of the slower pacing you’ll have seen in a while.

The last season ended with Loki failing to stop Sylvie from murdering Kang which started a whole chain reaction that changed the TVA. Now nobody even remembers Loki and he’s time spazzing all over the place. He needs to find a way to stop warping through time at random intervals, get everyone to remember the true timeline, and get things back on track. To do this, he will definitely need Mobius on his side and together they will have to convince Sylvie as well. This definitely won’t be easy.

The season is only 6 episodes but technically there isn’t actually a ton to cover. That’s why it does feel like the show tries to start buying time later on which can feel a bit obnoxious. This brings us to the worst character in the series, Timely. This guy takes forever to finish a single sentence and is always super nervous. It’s hard to take him serious even though he’s supposed to be a super genius. He gets the important things wrong anyway after all. I guess maybe it’s better to think of him as a red herring. Not the most flattering way to think about him, but ultimately that’s what he is reduced to.

The show also has to nerf Loki quite a lot in order to extend the chases. For example at one point you have Loki and Mobius trying to track down a defector named Brad. This should be easy. It’s 2 on 1, Brad’s just a normal human, and they have the element of surprise. Even with that, Brad manages to shake them for a good chunk of the episode. Keep in mind that Loki is still a powerful god with magical abilities. Stopping Brad even without hurting him should be absolutely easy. It should in fact be absolutely trivial.

Throughout the show Loki feels like he’s just a human with basic magic powers which feels off. He gets humiliated by Sylvie every time they fight and the rest of the characters don’t treat him like a powerful threat. It’s a classic case of Loki getting weaker the instant he became a protagonist. In one episode Brad just disrespects the guy for a long time. Loki gets the last laugh but you’re hoping he would just knock the guy out after a while.

This season is really aiming to complete his character arc of redemption though. So you could say in a sense that the fact that Loki feels more muzzled is intentional. It does lead up to him looking really good in the final episode which not surprisingly was my favorite one. Loki really got to cut loose there and while I would argue that he made the wrong decision, it was one that was very understandable. He did what he thought he had to. A certain anime named Madoka had the main character make the same choice and ultimately it’s up to everyone else to decide if they accept this or if they will help find another way. Unfortunately I don’t think Loki has any friends who are going to be selfless enough to try and help him here.

So power levels aside, Loki was a fun character here. I enjoyed his dialogue quite a bit and as always he had a great dynamic with Mobius. Mobius is the other standout character here and if anything I wish that his role could have been bigger. Anytime he’s on screen, you know the role is going to be really good. He’s great as being condescending and then sarcastic as the need arises. He’s perfect in the jaded, middle aged dude role. You really believe him when he just seems bored of everything at this point. He has mastered being detached from reality.

As a result you don’t really care about his serious plot of wondering about what his life could have been like. I think he’s at his best when none of that matters to him. If we had to get a new season without Loki, I actually think Mobius could hold his own show. The rest of the supporting characters would have to step it up a little bit though since he was way more charismatic than any of them. None of the others could even come close to his ability.

Ouroboros is one of the characters who gets a lot to do here. He’s one of those tech geniuses who isn’t great as social interactions but gets the job done. He isn’t bad but his array of jokes are a bit limited. He’s really got one gimmick and it will be spammed a lot. So not a bad character, but probably not someone who will make you raise an eyebrow. Ravonna gets a much smaller role than you would expect but she’s okay. My main issue with her would be that she didn’t have much of a grand plan.

It felt like she was easy to manipulate and the way she went out was rather anticlimactic. Ideally she will return with some kind of a power up, but if she never appears again, I will always remember her as being a little overconfident. Miss Minutes was a lot more compelling. She was good at hacking everything and getting in the way of the heroes. If anything you could say that she got off rather easy here. People are too trusting of A.I. and so she could definitely do more in the future. She’s one of those insane villains who can be fun to have around.

Then we have Brad who is a fairly reasonable villain. He’s very cocky and not one of the stronger characters here. What I mean by that is he will very easily be broken by anyone. Loki gets him to crack first, then Miss Minutes cracks him next, and by the end he gets mind controlled. Brad really can’t catch a break, nor does he deserve one. He’s a classic example of a guy who just does whatever he wants and ignores the consequences. Someone who is a good agent but not someone you can count on. The show handles his character well.

As for Sylvie, she was a bit too weak willed for me. She made her big decision in season 1 and at this point I feel like she just needs to stick to it. There’s nothing here that should be particularly surprising to her. She had to know what would happen by removing the cosmic lynchpin and just made the decision that aligned with her morals. I’ll get into this more later on but I would argue that it was actually the right move anyway. Loki was on the wrong side for most of this season and by the end he stumbles onto a new path but otherwise Sylvie would have been right.

So Sylvie falters a bit too easily. She is still a fun villain to have around but the heroes let her be too smug the whole time. They should probably at least try to arrest her in the meantime. I also don’t buy Loki losing to her every time when they fight a bunch in this season. Eventually he ought to find a way to win. We can assume that he did and we don’t get to see those futures but I would have liked the show to have made that clear. Otherwise it’s close to an unchangeable point in time which I always find dubious at best. Sylvie made a nice little life for herself on Earth and should have been satisfied with it.

Then we have He Who Remains, who is a solid villain. I liked him a lot more than in season 1 but the guy is still way too suicidal to be an impressive villain. The fact that he can defeat almost anyone but chooses to die just makes him a bit lame. I get that he’s been around forever and after some thousands of years anyone would want a break but then he should go out on his own terms. Go to a planet that’s about to explode and go with a bang. Don’t just let someone stab you to death. I liked that Loki called him out on it.

The mini theme song is pretty fun as always. I like the eerie music that plays when the Loki logo is being spelled out. It sets the tone nicely for the adventure although it would be nice to have more of a real theme song. The soundtrack doesn’t have many other tunes but this is still enough to be memorable. The visuals are also good, the effects are on point and the battles look good. There isn’t a ton of action here but what we do get is good.

Okay so one of the big debates here was on whether the TVA should prune timelines or not. Kang believes that this is necessary as you have to stop the timelines from splitting or it will introduce more Kangs who will eventually destroy the multiverse. There would just be too many of them to stop. Meanwhile Sylvie believes that doing this is immoral as you are destroying countless universes daily in order to ensure that there is only one sacred timeline. Since a new timeline comes into being for every decision that every person makes, it is quite literally infinite.

Of course it is prioritized to deal with ones that will have a Kang spawning and the TVA exists outside of time so it’s not like they’ll ever be late but it is something that will never end. I tend to be on Sylvie’s case here. The TVA is playing judge, jury, and executioner at the moment. They slaughter more people on a daily basis than anyone else in history. No matter how you slice it, that’s a really bad look. Their overall goals and visions may be ambitious but overall they don’t void this point. If the Kangs do start a war, then you will have to fight them and hope that good prevails.

Due to the way that time travel works, maybe they’d all be dead already if the war was going to come and so they shouldn’t worry about it either. Assigning themselves as the heads of time is certainly an abuse of power. You also have to trust that Kang was telling the truth. So yes I am firmly on Sylvie’s side. Even if saving everyone means they will eventually die, it’s your duty to save as many as possible. In the final episode we get a quick twist that allows Loki to bypass the whole debate but nobody could have predicted that so it doesn’t make Sylvie wrong in hindsight.

The final episode has a lot of Groundhog Day type moments and cool time loop discussions so that’s another reason why the episode ended on a super high note for me. I like the idea of time essentially being used as a rubber band for Loki to check things out and try many kinds of techniques. Ultimately we even get a thousand years+ timeskip so he’s lived more than almost any other character in existence. It’s hard to even wrap your head around that. It’s certainly impressive that he didn’t go crazy from doing all of that. He has definitely matured over the years and hopefully the franchise remembers that he is now a super genius for anything else that he appears in. Also that he can time travel at will and controls the multiverse. That should come in handy for many things…

So if I could make any changes here, it would be to speed up the events of the first 5 episodes into about 2. You can easily do this without stretching everything out. Then you have around 2 episodes for Loki doing a ton of time travelling and exploring ways to solve the situation. Finally you end as normal. I can’t stress enough how much more interesting it was to have Loki on the field than to be talking with Victor and the others about nothing. Maybe find a way for Mobius to go with Loki so we could still have good dialogue and banter the whole time.

Overall, Loki Season 2 has its share of fun moments and I do enjoy the debates on what the right move is. The focus on time travel and its many implications are also a lot of fun. While Loki may not have been on the right side for most of it, it doesn’t take away from the adventure. This show is going for a very cerebral approach and it works more than it doesn’t. It’ll be interesting to see how he loses in the Secret Wars film. However it happens, I’m expecting that I’ll be smirking as I won’t buy any of it but that’s what happens when you make the main character this powerful. Loki should be literally unbeatable now, unless he secretly wants to be defeated or something like that.

Overall 6/10

Pokémon Friends Review


Some of the game design decisions here are so bad you would swear it was a mainline Nintendo title. From limiting content to relying on a real life time system, this game has it all. It’s the kind of game that makes you feel sad because it could have been really amazing and instead they completely messed up here. Hopefully the next Pokemon mobile game ends up being better but at least in the meantime I still have Pokemon Go to get me through.

The game is basically a puzzle anthology. You get to play through a series of extremely easy puzzles in order to unravel yarns and collect fun images. Unfortunately, you can only do a few of them a day and then you have to wait for new puzzles to show up the next day. So even if you really like the game, you probably won’t be playing more than 30 minutes a day. I believe you can shell out some cash to get around that but it would defeat the purpose of the free experience.

Now this is Pokemon so of course the game is aimed at kids but the puzzles are almost insultingly easy. You could beat them with your eyes closed so there isn’t a whole lot to be entertained by here. Instead you’re just going through the motions and trying to convince yourself that this was a good idea. Sometimes you have to hold your phone at different angles to navigate a maze, or clicking on the right object out of a set.

The puzzle concepts themselves are pretty good. They’re sort of like what you would see in a Professor Layton game. That said, they are just way too easy. I did see posts online that think they will eventually get harder, to age up with those who bought the game but I don’t have high hopes on that. I think if that was the plan, there would have been a way to increase the difficulty right from the start. That would have made a lot more sense right? Instead you just have to accept that this will be easy

Even then I don’t think this would be a problem if there was no time limit. The limit is the problem, I want to be able to play the game for hours on end, not only playing it on occasion when there are new puzzles. It’s rare to see a video game that actively makes it difficult for you to keep on playing. It’s just a super questionable approach and I wonder which company made that final decision. On a much more minor note, I also think the name isn’t great because it can be hard to google that. A proper name should really stick out.

I can at least say that the graphics are pretty good. They do make you want to smile because of how cheerful the game looks. It’s a fun art style and I would be cool with other Pokemon games using it. The soundtrack is less remarkable unfortunately so you will probably forget about that part really quickly. Definitely a shame, even if some may argue that a battle theme wouldn’t fit the gameplay. I’d argue that a battle theme fits everything.

Overall, Pokemon Friends doesn’t make me feel a whole lot of friendship. Instead I just feel like I’m on my own, trying to fight against the odds of dropping the game. I ultimately lost that fight and uninstalled the game shortly after this review. I just didn’t see the point in continuing on any longer. The game did not have a good run and I won’t be forgetting that. It’s just an empty experience and that’s why there isn’t much to say about it. If you want to play a Pokemon mobile game, I recommend one of the many other alternatives instead. Pokemon Masters, Unite, and Go all have hundreds of times more content than this one has. Honestly, this may be a hot take, but I would recommend Magikarp Splash over this one. That game could at least get addicting with gradually learning how to farm better and better catches.

Overall 4/10