The Destiny of Zorro Review

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Time to check out one of the classic Wii games that I got from the 5 dollar bin recently. Naturally, these games are typically in the 5 dollar bin for a good reason, but that never deters me from grabbing a game with potential. Zorro certainly has this as it’s an action game with a lot of fighting, but it manages to really blow most of its opportunities.

The plot sees Zorro vanquish some evil doers before he meets the toughest opponent yet. Mr. Calavera kidnaps the main heroine of the story and he heads off to an ancient location to become the King of the people there. He has already tricked them all so Zorro will have to infiltrate the island and defeat all of the guards. Once he has done that, nothing can protect Calavera from Zorro’s fury!

It’s a rather basic plot, but that helps it achieve that retro feel that the developers were aiming for. There are 14 levels in the game and some of them can be 5-9 minutes while others will take around 20-25 to complete. Typically, the levels tend to be on the long side, which can really make them drag on at times. A level will usually have you defeat a certain number of enemies, break an object, beat more enemies, and maybe even walk a little if you’re lucky. Diffusing bombs is easily the worst part of the game.

Battling enemies sounds fun, but that’s where the game eats up most of your time. You’ll have to defeat enemies in batches of 10 many times and you can’t defeat an opponent as easily as you would expect. Most enemies take 8 hits to defeat and the bigger ones require more of an effort from you. When they gather in groups, you’ll need to try to get some hits in through hit and run tactics, which are always a little risky. Sometimes, I would die 6-7 times before defeating an enemy because it is very difficult to separate them.

This is where the “unlimited lives” part comes into the equation. When you die, you are sent back a few steps, but the enemies keep their current health status. So, even if you lose a few dozen times, you can wear down the enemies eventually. It just takes some time and a good strategy at the ready. The only times where you can actually die and have to restart the area is when the bombs are present. I was taken out by them during one of the levels. (I blame it on the controls) Replaying a 17 minute level can definitely be dicey and I’m glad that it only happened once. There’s a chance that you can also lose in the second final level with the tower, but I didn’t lose there so I’m not positive about that. If there was ever a game that deserved to have infinite lives, it was this one. You really need them since there are no checkpoints and starting from the beginning is never any fun.

For the controls, this is back during the good ole Wii Remote days. You just swing it around a lot to slash at the opponents and jab at the screen for a stab. Stabs are the most effective attacks since you can KO almost any opponent in two hits with it. (The final boss takes 3 to defeat him) The reason why you need 8 attacks to usually win a battle is that normal attacks have no effect on the villains. They help you build up stamina so that you can hold B and then use the same attacks to actually deal damage. 3 hits gives you enough meter for one stab so you repeat the process once more. That lets you beat just about any opponent in the game. You also have Z attacks that lets you do a quick combo which also gives you back some health. It’s useful although it does around the same damage as a stab.

Zorro has a lasso that you can use, but it barely even stuns an opponent so there’s never a reason to use it in battle. It comes in handy for the platforming areas though as you jump from place to place. Considering that this game is not exactly a big budget title, you can see how the controls can be problematic. Using an attack that you didn’t intend too or watching an opponent slash you through a wall are common occurrences. One of the final bosses was pretty annoying with this as the goal of the fight is to let him hit a totem pole while you hide behind it. Many times, he would just slash right through it and knock you out. 2-3 hits are usually enough to beat Zorro so that is never a lot of fun.

Unfortunately, the retro feeling doesn’t help for the cutscenes. Zorro is the kind of hero that you can’t root for as he is always looking for romance and flirting with his alter ego’s friend is not beneath him. You really can’t root for the guy and his dialogue can be pretty off at times. He just talks in a 40’s manner as he says his lines very slowly and he loves to insult his opponents while talking. “Do you mind fighting up wind” is a line that you will probably hear about 100 times as you play the game since the dialogue can be pretty limited. The cutscenes are all stills so don’t expect any big cutscenes.

The soundtrack is definitely old and it’s not very engaging. You will barely hear it as you are playing anyway, but it’s definitely worth noting. The graphics are pretty sub par as well. The game often forgets to switch the head on the top when a character is talking and almost all of the enemies look the same. There isn’t a whole lot of detail added to anything so all of the backgrounds begin to look the same after a while. I’ve seen Super Nintendo games that have looked better to be honest as the classic Super Mario World games have a lot more detail and refinement. Actually, this is probably one of the worst looking games of all time and that is a little sad.

In the game’s defense, the combat system did have potential. Chipping away at an enemy’s health using strategic moves sounds pretty good in theory does it not? The bosses had some fairly unique gimmicks like being immune to all hits except counters. The game never tells you what to do against them, but you tend to figure it out pretty quickly. Swinging the Wii Remote around isn’t even all that bad and had the enemies had smaller health bars, it could have been better. The problem is that the battles simply drag a lot so you ultimately stop having fun. The final boss is hilariously bad as you just block all of his hits for what feels like an eternity before finally getting the chance to counter and beating him in 3 hits.

Finally, the game has its share of glitches as well. There were quite a few times where I ended up getting frozen in place because my foot sank into the ground. The pixels must not have been solid enough and I could only watch as a sniper shot me from the distance. It’s a pretty sad way to go and if it was a 3D game you may have tried to yell for help only to realize that there are no allies in this game to come to your aid. That’s quite the predicament right?

Overall, The Destiny of Zorro is certainly not one of the better games out there. I had been tempted to give the game a 6 star rating as the gameplay was not terrible and the actual game just dragged it down from a 7. Unfortunately, playing the game more and more began to expose it as a worse game than that. I feel like a 6 would just be a little too positive for this title and a 4 feels more appropriate. The graphics and soundtrack only add to this feeling. The main reason why this game gets a negative ranking though is that it can be a little boring. It was a bit of a struggle trying to power through the final levels of the game and I blame that on how long they were. You’ll feel relieved to part ways from the game by the end and I really don’t see myself ever playing it again. I dare say that the first levels were better than the latter ones, but that is probably because they were shorter and didn’t drag on as much. I beat 4-5 levels on my first sitting and then just beat 1-2 on my other attempts before powering through the final 4 yesterday. I definitely don’t recommend this title and you should just go out and buy Super Smash Bros for Wii U if you want a good party fighting game.

Overall 4/10

Pac Man vs Crab


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Pac Man is really on a roll and this crab is next on his list of foes to conquer. A Crab is one of those opponents that you don’t want to mess with, but they aren’t very difficult to defeat once you get around to them. Pac Man just needs to launch his key attack and the whole round will be over. The Crab has no way to dodge such an attack. Pac Man wins.

Ahab vs Plum


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Plum is one of those Mario characters who never really hit it off with the fans. She had heart and dedication, but it was not enough to rise to the levels of popularity that Peach and Rosalina had achieved. She’s very good at golf, but I’m afraid that she still will not be able to beat Ahab. Ahab has a decent amount of strength and speed, which shall win him the match. Ahab wins.

Penguin (Animal) vs Pac Man


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The Pac is back and he is ready for yet another win. Penguins are strong when they are in large groups, but there really are not many options for a long Penguin to defeat such a powerful opponent. I believe that Pac Man has the decisive edge in this battle and he wont be losing here. His strength and hand to hand techniques will lead him all the way to victory! Pac Man wins.

Mr Game and Watch vs Mega Man


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Mr Game and Watch is a pretty tough fighter and his flame attack can be deadly. That being said, he is more than a little outmatched against the blue bomber. Mega Man’s abilities are limited only by his imagination and he has copied dozens of them in the past. A simple charge shot will likely take Mr Game and Watch down for the count. Mega Man wins.

Samurai Jack Review

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Samurai Jack is a retro show that a lot of people like. It’s known as a classic and it probably rivals famous action cartoons like the Powerpuff Girls back in its prime. Unfortunately, it infamously ends with nothing actually being resolved so it can be a pretty disappointing way to end the series. It’s a good title, but the problem lies in the fact that most episodes are filler. Because of that, some episodes are really good and some are downright bad. It’s good to check out, but you’ll probably want to skip some of the filler episodes that couldn’t stack up to the rest.

The plot of the show is that a demon by the name of Aku has enslaved the planet. Samurai Jack’s parents (and effectively the whole planet as collateral) were taken from him by Aku and he has trained his whole life so that he can get some payback. Just when he was about to defeat Aku, Jack is sent to the future. Aku’s reign is now absolute and defeating him will be difficult. Still, Jack shall never give up and he will find a way to stop Aku! Even if it takes a lifetime.

The show made it through 4 seasons, but that doesn’t help its case as much as you would expect from the average show because of the fact that over 90% of the series is filler. There are good episodes and then there are bad ones. The final 3 episodes of the series are all pretty bad for example while you may have random ones in season 3 that are very good. It’s something that you have to take on a day by day basis and it can get pretty tricky. It’s why I don’t recommend such a format for any show.

It is intriguing to see just how big the planet is though. Jack comes across countries from all sorts of different time periods. A lot of them just don’t make sense when compared to others and that’s one of the things that makes the planet so much fun. One corner may still be in the 40’s while another one has tech from the year 3000+. It’s too bad that everyone doesn’t unite to stop Aku, but I have a feeling that it could have happened if the show ever got an ending. It was practically leading up to that as Jack went around the world helping people.

Samurai Jack is a pretty good protagonist. You could even say that he is great although he doesn’t always look as good as you would expect depending on the episode. He is tricked into losing his memory at one point and he does tend to let his guard down around female villains. Jack is an honorable swordsman so he never actually lets romance get to him, but he doesn’t try as hard to escape it as he should. His swordsmanship skills are top notch and Jack has been shown to take on whole armies in the past. It’s rare that he ever loses a fight and Jack always gives the match his best effort. It’s hard not to like such a fighter and the show likely wouldn’t be half as good without him. Once in a while, an episode won’t be from his point of view so it’s always fun to see how he looks from an antagonistic standpoint. There are at least 2 episodes where he is the main villain and those are always sad since the “heroes” usually have some kind of reason as to why they need to defeat him. Of course, they’re doomed so it is always for naught.

Aku is the main villain of the show and he is the kind of villain who isn’t for everyone, but will certainly get some fans. I am not a big fan of the villain. Aku can be pretty funny considering that he rules the planet with an iron grip, but that’s about it for qualities that I like. His goals are pretty generic and his “invincible” abilities never actually seem that great. It’s a little hard to see how he managed to defeat all of the heroes on the planet. Depending on the episode, he can be a cruel tyrant or a misunderstood anti-hero. He just doesn’t take anything seriously which is why his attitude tends to shift a lot, but the heroes can’t forgive his actions. He is still a villain no mater how heroic he may seem at times.

The Scotsman is really the only recurring member of the supporting cast in the show and I believe that he only appears in 3 episodes. It’s possible that it’s more like 4-5. Out of 52 that’s not bad….I suppose. He is Jack’s rival and a nice ally to have. He’s definitely not as powerful as Samurai Jack, but he gets by pretty well on his own. He has a machine gun and he’s a very physical fighter. His accent makes him easy to identify in a crowd. The Scotsman is very charismatic and it was fun having him in the show. I definitely wouldn’t mind seeing more of him.

One factor that does hurt the show quite a bit is the animation. I really don’t care for the style that is used here and it makes the show appear to be decades older than it actually is. You can basically see most of the animation shortcuts that are used without any effort. Considering that this was airing back during the good ole days of Pokemon, we know that the animation could have been significantly better. As it stands, the fight scenes were very good at their height, but we know that they would have been even better with the proper animation techniques behind them. It’s the main reason why this show wasn’t a 7 and who knows, an 8 may not have been out of the question with better animation although it would have been a bit of a stretch.

Due to its episodic nature, the series falls into many holes. Aside from the romance one, we also have the animal violence tropes that we always try to avoid. This happens in quite a few episodes and animals are enslaved in another. It’s the kind of thing that you never want to see in a show, but it typically pops up as a show gets more episodes. Whenever that happened it would be pretty sad and I would just hope that the show would get better next time.

On the bright side, there are many great episodes to counter those. Typically, the duel episodes are the best one. There are probably around 10 or so of those where the fight gets to last for nearly the whole episode. The train duel and the battle against the guardian of the portal come to mind, but there are many others. Even Jack’s battles against Aku and the Cyborgs tend to be pretty long. There are also heist episodes like one where Jack has to stop a James Bond figure from looting a pyramid before him.

Once again, that’s why having every episode be a stand alone with the occasional two parter is super risky. The quality of each episode really varies and ultimately this helps to keep it from the elusive 7. There are enough episodes that simply aren’t very good, which is enough to keep it from that spot. At it’s best, Samurai Jack is 8 star worthy and at its worst it’s probably a 3-4. I certainly would have liked more of an ongoing plot here.

The soundtrack really varies and it’s probably one of the most diverse ones that I’ve ever heard. It definitely gets a 5 star rating there since it’s usually pretty enjoyable. The themes tend to fit the episodes and they also help with the fights. The show is definitely more dramatic than your average cartoon and the fights can get really intense. The musical themes that accompany them help to solidify this image and it really helps the show.

There’s not a whole lot more to say about the show. It’s a good action show and it tries its hand at many different kinds of stories. It tends to feel pretty high quality and that’s always a good thing. It’s too bad that we never got a real ending, but there’s always a chance that we will get something at some point. We just have to keep on waiting and hope that they do come through with a new film or give us the ending via the comics.
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Overall, Samurai Jack is a pretty fun show that really gets hurt by the amount of filler in it. It’s made that way though so you could also just not think of them as filler episodes and just consider the series as a bunch of short stories. There’s not necessarily much of a timeframe to be noted so the stories can take place at any time. It’s a show that feels like it’s not meant to ever end and you just get to see Jack go on all kinds of adventures. Some are good and some are not. If you’re looking for a good action show then I definitely recommend checking this one out. The fight scenes can definitely be really good and it has a good soundtrack. Updating the animation would certainly help its case a lot though. We’ll see if you like Samurai Jack as a character as much as I did.

Overall 6/10

Justice League Throne of Atlantis Review

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Well, the sequel to Justice League War has finally arrived. I was not thrilled with the shift into the New 52 lineup from the start and this title definitely doesn’t help. It’s easily the worst Justice League film to date and that’s a pretty sad title to achieve. With such a great cast, it isn’t hard to make any Justice League film an elite, but this just shows how important a good writing staff/director is. All right, let’s look at why this film didn’t succeed.

A submarine is travelling through the waters when the crew is murdered by several underwater beings. The missiles are stolen so the Justice League is brought in to investigate. Meanwhile, Prince Orm is riling up Atlantis to go and face the surface dwellers. The Queen is keeping him in check, but for how long? Aquaman must leave the life that he has led on the surface to realize his destiny as an Atlantean. The players are all moving towards the climax where a confrontation shall be had!

For this review, I’m going to do some damage control before I get into the many negatives. One positive is that Batman doesn’t get hit during the film. He may as well be invincible since nobody can stop him. The flip side to this is that Batman never even gets to throw a punch this time. He’s basically in this film for star power since he doesn’t really have a role. He looks pretty good in his scenes, which is a plus. He gives up a little quickly on the flooding issue, but that just shows how dicey the situation was.

Another positive for the film is the animation. It still looks pretty good like in Justice League War. The battle scenes all flow pretty smoothly and there isn’t really anything negative to say about the animation. The character designs are another matter. They all look below average to be honest and it’s like they aren’t even trying in the New 52. Superman’s is probably the worst, but there’s something about GL’s that just isn’t appealing. At least, compared to his real uniform. Aquaman looks good, but he doesn’t have much of a costume to change here.

Are there more positives? Well, I’m sure we’ll find some as we go through the negatives. It’s time for some real talk folks so strap yourselves in because this roller coaster is about to begin its free fall! It’s hard to know where to start, but let’s begin with the romance section. Having Wonder Woman and Superman get together is completely pointless and it’s insulting to the fans. I grew up with the classic days where Superman made sure to keep everyone in the friend zone. He was firm about this so that villains couldn’t use his friends as targets. That was the Superman that I know. His pairing with Wonder Woman is wince worthy at best and it makes both of the characters look pretty awful here. More on that during their individual sections. Cyborg randomly gets a pairing as well and it’s just as sad. Superheroes don’t need rushed romances to keep the audience engaged and it just makes things sadder for us…the fans!

DC’s decided that their new films are going to be a lot more violent than the older ones. This started out with Flashpoint and I’m sure that we all remember the films that came afterwards. Well, Throne of Atlantis tries to compete with those as the blood runs like water here. The fight scenes will make you think that you’re watching Mortal Kombat considering how many beheadings and diemembering appear in the film. Everyone gets stabbed at some point. Superman begins to bleed for no real reason when he gets zapped by the staff and let’s not forget the hand to hand scenes. The film adds some noises like the sound of a jaw breaking to make the scenes more “intense.” Aquaman really beats up on the normal joes and it’s the kind of fight scene that could easily be done without the extra effects. DC says gritty and I say unnecessary. The overload of violence is just distracting and it really takes away from the film. It definitely makes the title unsuitable for kids and it is definitely a very strong PG 13 so you’ll want to be careful with your teenagers as well. It’s probably not the most violent DC film to date, but it certainly tries hard to achieve that spot. So, the fights are pretty streamlined and flashy, but the violence hurts them pretty badly. They may be trying to send a message to Marvel’s animated features, but this blurs that message.

The writers also seemed to want to suck the philosophical questions that the comic had so they made Prince Orm a one dimensional villain. He is not a nice guy by any stretch of the imagination and he’s just your average super villain who wants to destroy everything. Once he gets the staff of power, he just goes around beating everyone up. His design also looks pretty fake as if the film is adding insult to injury. You’ll probably want to boo him off the stage since he’s so generic and not very intimidating.

Black Manta is also here, but he doesn’t serve much of a purpose either. He gets a brief fight with Aquaman, but he is humiliated and we remember that the Aquaman hype train will not be derailed until the next film. for quite a while. I’m fine with it since that’s handled pretty well, but Black Manta should have known that he was outmatched. He was just very sub par here.

That transitions into another area where the film needed some help. The writing. We’ve got violence, but that doesn’t make the film gritty enough right? Time to throw in some language! There aren’t many big swears, but the ones that are there were definitely added to show how edgy the villains are. Black Manta and a throwaway villain in Gotham just use the word for no discernible reason. They’re just using it because they can and I always attribute that to bad writing. The writers of today sometimes realize that they can’t match the ones from the Bogart and Bacall days so they don’t even bother. Adding in swear words is one of the ultimate cop outs.

The movie is definitely a lot different from the original comic and unfortunately, it is much worse. We don’t really get any action scenes since most of the “fights” just result in the Leaguers decimating hundreds of mindless monsters or watching the flip side of that. The only real fight for the League is at the end against Ocean Master and that one’s wince worthy due to plot hax. The movie also takes away any sense of danger since they erase the flood scene. It’s odd because it’s hyped up as the villains bring a giant tsunami towards Metropolis, but then they just part the waves dramatically and decide to attack the city on foot. It’s probably one of the most foolish decisions that I have ever seen in a film and it’s embarrassing for them. There is literally no point to using such a tactic and you’re basically giving the heroes a chance to fight back this way. Batman’s big “People are going to die” moment from the comic just doesn’t work this time since only a few soldiers are taken out during the battle. Not quite the amount of casualties that we were expecting huh? Cyborg’s drama about going through with the operation to replace his lung? It’s taken out here as he just says yeah from the start. The film wanted to speed along through everything.

The pacing is very quick, but a little too much so this time. The film is barely over an hour so it rushes through Aquaman’s origin so that they can have Ocean Master take the stage. This results in every area of the film feeling rushed since nothing is developed so that they can go to the next scene. The Justice League get the shaft at times because of this and you’ll find yourself just waiting for them to come back. The longest draught is when Batman and Superman leave to investigate. They don’t appear again for what feels like 10-15 minutes since it’s time for Aquaman’s subplot. This is the kind of film that should have easily been 2 hours and I think that it would have helped the film tremendously.

One of the biggest problems is the power level issues that are found here. Wonder Woman lands a direct punch on Ocean Master and it does virtually no damage while Aquaman is able to land some killer blows. Wonder Woman is stronger than Aquaman and the opening scene of the film practically proves this. Aquaman has trouble with random grunts and that’s pretty sad. They land a lot of hits and they don’t defeat Aquaman, but he certainly doesn’t look as strong as Wonder Woman or Superman. Superman looks particularly terrible as he is beaten down two times without doing any real damage. The first time, he grabs Ocean Master’s scepter….big mistake. He is quickly zapped and loses in a single blow. I think we can all agree that Superman doesn’t go down with one shot and especially not to someone like this. The Flash is naturally tripped and that sidelines him for the rest of the film. A random trip…he didn’t even get zapped! Green Lantern is swamped by minions like in War and when he breaks out he is quickly taken out with a zap. Cyborg is stabbed because he was too slow to dodge and Shazam gets one shotted by the lightning as well. (Shazam’s lightning did no damage of course) Aquaman gets in more hits than the rest of the Leaguers, but he is also stabbed and taken out of action.

Batman doesn’t get to fight Ocean Master, which may be a good thing since we can tell that the writers did not know what they were doing. Instead of a satisfying ending where one of the heroes beats Ocean Master, we basically just get a betrayal plot twist. (Not for the fans, but for the Atlanteans) This finishes with a blind side punch from one of the heroes. Now they can all remember how they were crushed but won with a sucker punch. That’s not a good way to end the film and it’s pretty depressing for the heroes. There is an after credit scene that has some potential for a good sequel, but we’ll see what arc this film tries to adapt. If it really is Trinity War, then it will likely be an even looser adaption this time around.

As I mentioned, Batman was kept in character here. Cyborg is still not very likable and he has a new subplot where he’s very cold to people. He’s a machine after all, but he eventually warms up to everyone and gets a romance going. That was pretty terrible. Shazam still looks really bad and his voice is very high pitched. You can’t take him seriously and he doesn’t have the Wisdom of Shazam here. His character just doesn’t make sense as it’s still Billy’s mind just with an adult form. He looks pretty bad and he’s not likable either.

The Flash is basically perfect and it’s too bad that he doesn’t get to have more action scenes. He’s certainly one of the strongest members of the team and there is no opponent that should be confident of his chances against the speedster. Green Lantern is pretty similar to his portrayal in War, but he still seems to be portrayed as one of the weaker links. He doesn’t get beaten up on a lot like in the last film, but he still needs some work if he’s going to be a good hero. It’s sad because he is usually a great character, but I’ll have to say goodbye to that version.

Wonder Woman is technically good, but she really gets 0 character apart from the romance plot. We’re reminded that she is a good warrior when she is slashing away at the villains of course, but that’s about it. I just can’t forget that plot with Superman so she is certainly one of the least likable characters. This applies to Superman as well, who really seems like a shell of his former self. He talks about how he’s going to make one of the villains eat his weapon and it’s lines like that, which makes this new version of Superman hard to identify with. He talks tough, but he’s typically just showing off or getting beaten up. It’s hard to really be a fan of him here and he gets to sink just like Wonder Woman.

Aquaman looks pretty good here, but he does fall into the romance plot with Mera way too quickly. You have to realize that the film mostly takes place over the span of a single day…so that’s a reeeeally rushed romance. Aquaman doesn’t betray the League like he did in the comic so he’s a lot more heroic here. He does what needs to be done and Aquaman turns out to be a good fighter. There’s really nothing negative to say about him aside from the rushed romance. Likewise, Mera is certainly a capable fighter and she does well when needed. Her water abilities are very potent and they make her a lethal fighter to be up against.

Seeing the Justice League get to form for a second time was pretty fun. The film actually started out decently well with this plot since the daily trip to Gotham was pretty intense as per usual. Seeing GL go to fetch Batman was definitely in character since he wasn’t going to let the dark knight skip a meeting this time. Gotham always has a certain edge to it that distinguishes the city from the rest and we also get some of the best animation featured in that moment. Not bad Batman…not bad! It’s a little disappointing to see how irresponsible Superman and Wonder Woman were though. We can naturally understand why Batman and GL didn’t show up at the meeting, but why wouldn’t the power hitters come? You can make the case that they didn’t hear the signal…but that’s highly unlikely. Ah well, more time for those two characteres to sink I suppose.

Lois and Jimmy were two characters who had no purpose in this film, but it’s time for the review to start winding down. Ultimately, the film was just plagued with too many negatives for me to really call it a good film. Take away the Justice League and it’s probably a bad film. The iconic characters are what keeps it afloat,m but the actual handling of this otion picture just wasn’t up to par with what you would expect. The film is also extremely light on meaningful action and I would be disappointed if the upcoming live action film had a similar climax. I’m expecting big things from that title and I don’t want to be disappointed! There isn’t much of a soundtrack to be found here so I’ll skip that.

Overall, Throne of Atlantis is pretty disappointing. These could be dicey times for DC. The box art isn’t very good and it follows that live action feel that I’m not a fan of. The violence is way over the top to try to make the film gritty and I had problems with just about every scene. The final fight must be one of the most inaccurate moments in all of cinema. The animation looks nice and the main characters are mostly all pretty likable, but that’s just not good enough to help the film this time. I recommend just skipping this one and watching Crisis on Two Earths yet again. That film never gets old!

Overall 5/10

12 Rounds Review

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Time to look at a film that is fairly recent, but fell under my radar. I definitely had not heard of this film until I saw it and the plot is intriguing. It’s one of those films that has the potential to be pretty interesting or a train wreck. Luckily, it turned out to be the former and 12 Rounds was better than I had expected it to be. The film was handled pretty well.

The main character is named Danny and he works for the police. He does his usual nightly patrols with his partner, Hank, when they are roped into preventing an international fugitive from getting away. They go on the trail and after an intense chase scene, Danny is able to apprehend the man. What he didn’t expect was for a truck to run over the villain’s ally. Miles (the villain) swears revenge on Danny as he is taken into custody. One year later, he returns and kidnaps Molly. This is now personal for Danny and the only way for him to rescue her will be to play the “12 Rounds” game. He has to complete 12 challenges in time if he wants to win her back and will Miles really keep his word? It’s a race against time now!

12 Rounds keeps up a very quick pace throughout the film. The action never slows down and it works out pretty well for the film. Danny never gets a break since the rounds always start one after the other and he has to run around all day. The film starts in the morning and ends by the time it is nightfall. There are certainly a lot of action scenes to be found here, but they are typically not fight scenes. An example of one of the action scenes is Danny trying to stop a runaway trolley.

The film has a surprisingly high body count. The deaths are usually expected once the scene is coming close, but you may not have expected some of the characters to go when you first start the film. Danny may still be able to save Molly if he completes the 12 Rounds, but he can say good bye to many bystanders and one of his friends. It’s definitely an easy way to lose morale during the tournament and Danny has his doubts at times, but he keeps on going. There’s not much more that he can do.

The plot twist at the end is a little preposterous though. Let’s just say that the 12 Rounds were planned out very carefully to the point where the villain has to be a super genius. We do get a quick scene to show that he is really smart, but it’s a little over done here. All of Danny’s actions were predicted as well as the Police and the FBI. The plan also revolves around the villain being able to outshoot quite a few of the local cops and he is naturally able to best them with ease. This will certainly stretch your imagination a little bit…that’s for sure.

Danny makes for a pretty good main character. He’s actually almost perfect as he is very smart and a good athlete. He’ll do just about anything to save Molly while he also makes sure to help out the innocents along the way. He’s virtually perfect, which may make some fans wish that he had more character development, but being the ultimate hero is a personality in and of itself. He definitely looks really good here and you can’t blame him for the train hitting one of the villains seeing as how she ran into it. He took the whole situation pretty well.

Miles is a pretty decent villain. Naturally, he blames Danny for everything so he breaks out of jail and sets up one of the most elaborate schemes in cinema history. He’s nothing special when it comes to a fight so he has to rely on his intellect. He never goes too far, which is why I don’t mind him as a villain. He wants revenge and he never loses sight of that objective. Molly is a decent heroine and she also takes the situation as well as she can. I do have to question how she was taken out so easily while on the boat though since there was a lot of security around and someone should have noticed something. That whole scene was definitely a little unbelievable and I have a feeling that it was off screen because there was no believable way to show it.

Luckily, the film ducks the animal violence section twice. Danny’s pet dog makes it outside of the house before it blows up and the guard dog from one of the neighbors steals Danny’s gun without letting the hero get any hits in. I was certainly glad to see that since it proves hat the film knows what it needs to do to continue being a good film. A scene with animal violence would have definitely cost it a positive rating and a 5 would have been the best that it could have hoped for.

12 Rounds can certainly be pretty sad at times when you know that someone is about to be written out. The elevator scene was a little hard to believe though as I think that the main should have been able to get up to grab onto the window with Danny. He was overweight and tired, but when your life is on the line, I imagine that he should have been able to put in the extra effort. The partner of Danny also looked pretty bad during his subplot. He finally locates the villain and allows him to escape so that he can tail the guy. I don’t see how anyone thought that this could possibly be a good idea since they immediately lose him. The hero only has time to use one last insult before getting destroyed.

The writing is pretty decent although the writer must love a certain swear word. It’s always the one that’s used for emphasis when the hero is mocking the villain. “I guess you weren’t in the plans….._____” is something that one of the heroes says. They always finis the sentence and let a little dramatic pause slip by before saying the true insult. It’s rather unnecessary and the language issues don’t actually pop up that often, it’s just notable that the word is always used in that fashion.

Seeing as how there aren’t many fight scenes, the film isn’t that violent. The scene where the villain dies in the beginning is a little intense, but then things soften up for the rest of the film. The final fight between Danny and the main villain is pretty tame with the occasional stab thrown in. I have to say that Danny was pretty disappointing in that fight though. He naturally punches the villain and then assumes that e’s down for the count. I don’t see how you can possibly just turn away from the villain considering the circumstances. That kind of thing just doesn’t happen.

This doesn’t affect the rating since a little plot hax is expected from every film, but the very ending is a little much. The heroes jump from a helicopter into a swimming pool and the pool happens to be deep enough for them not to get injured. Moreover, they time the jump perfectly and their jump didn’t make them hit the rotors. I don’t know about you, but the rotors are why I could never jump from one. I’d slide off of one, but jumping is out of the question. The opening scene where Danny chases the villains is also a bit much as Danny has apparently memorized the neighborhood like the back of his hand to he goes through a lot of shortcuts and jumps through fences while keeping track of the speeding car. I don’t really see this happening to be honest.

The film can be sad at times, but it’s also a pretty fun blockbuster to watch. As I mentioned, the action is really nonstop and the film never goes too far to show us how evil the villain is. He kidnaps Molly and destroys a lot of people, but it’s all done in a reasonable way. This lets us feel free to just enjoy the adventure. Some of the challenges are certainly more interesting than others, but they all can’t be equal right? This is definitely a good film.

Overall, 12 Rounds was certainly better than I had expected. It was tough deciding whether to give it a 6 or a 7 by the end. I narrowly ended up going with the former, but you can certainly make a case for either rating. The concept is pretty cool and the execution of it was satisfactory. It was fun watching Danny tackle the 12 Rounds and the film didn’t fall into many holes. There’s some slight fanservice in one scene and the romance can be pretty cringe worthy thanks to some of the camera angles early on. Those are really some of the only negatives in the film. It’s a pretty good adventure and I recommend checking it out if you are in the mood for a thriller. Who doesn’t want to see John Cena take on a few challenges?!

Overall 6/10

Valkyrie Cain vs Bass


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Valkyrie Cain has powerful magical abilities and technically, they could probably destroy the average opponent with a single strike. That being said, Valkyrie Cain’s impressive offense will not ultimately matter against Bass because the king of the blog’s speed is invincible. None may land a hit on him and I don’t see any fighter even getting close. Bass is simply too much for Valkyrie in any of her forms. Bass wins.

Pac Man vs Elastic Waistband


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The Elastic Waistband is nothing to sneeze at, but you could also say the same for everyone’s favorite Pacster! Pac Man has a nice array of attacks at his disposal and one good shot could end things here. The Elastic Waistband is not known for his durability and he will be quickly overwhelmed this time. Pac Man is simply too powerful to lose and he has the edge in almost every area. Pac Man wins.