My Little Pony: Mane Merge Review


It’s time to look at an Apple Arcade title that is definitely a very long one. I poured in tons of hours to complete this game and unfortunately the length is actually a weak point here. I tend to enjoy matching gameplay but there should be something with it as opposed to matching just for the sake of it. The game has a story yes, but it is really dragged out with whole chapters going by without much plot progression. The grind was a little too much for a little amount of content which is what doomed this title.

Basically the game starts with a villain deciding to take down Equestria and she has some kind of magical abilities that allow her to summon vines which start to terrorize the populace. Nobody knows that she is doing this but in a way that might have been an issue for her because nobody takes the threat too seriously. Yeah the ponies are removing the vines but there isn’t a lot of urgency. Has she underestimated the resilience of the heroes?

Well she absolutely has, that’s a big guarantee here. The heroes keep on chopping down the vines and rescuing their friends. Rinse and repeat for all 11 chapters, the heroes just don’t stop. You get little cutscenes every now and again and then one main one at the beginning/ending of a chapter but there isn’t any real voice acting. Each character has one word that they will say as a sound effect and they will keep on saying it but that’s like the bare minimum of voice acting. An Apple Arcade title could absolutely afford to have real voice acting.

The graphics are really good though, I can give the game that much at least. The character models are on point and the backgrounds all look sharp. This does at least look like a very modern title. The soundtrack is very limited and while the main theme isn’t bad, there’s nothing very exciting here. You will very quickly forget all about the tunes. This game is aimed a bit younger so I’m not expecting heavy metal or anything but there are plenty of great Mario and Sonic tunes in each game and those are aimed at kids too.

As mentioned, the gameplay itself isn’t bad. Basically you match different items together in order to form new items. Form those new ones to get newer ones, etc. There are 6 kinds of objects and each one has up to 10 levels of items which means a lot of merging. You don’t have unlimited energy either. When you run out of spins you can either wait around 2 hours to replenish 100 merges or you can play a minigame to get up to 75 merges back. It’s nice that there is a way you can just wait it out, but it’s not very practical given the amount of merges that you need. You could go through well over 1000-2000 merges in a single chapter so that’s a lot of merges.

The game also forces you to switch sides every now and again. For example you might just figure you’ll do a ton of minigames to stockpile a few thousand spins and then go do the merging right? Well the cap is 200 so you have to go back and do some merging before you go to the minigames. So you’re constantly switching between the two areas. I don’t think there is really much of a point to making you limited like this. I’d have preferred to focus on one and then the other. There are a lot of minigames but the fastest one in my opinion is feeding the critters. I would just spam that one over and over again.

The game does have a ton of content though, I can tell you that much. The main story probably took me at least 50+ hours to complete and then there are two other story modes to contend with as well. Every 3 days there are mini events you can compete in for fun and of course there is a sticker book which holds your achievements. If you want to 100% that, you will need to play every minigame at least 50+ times and ace all of the story modes. It’s actually very achievable but of course very long.

As far as I know the main story mode is easily the longest out of all the stories but even then I bet this will take a good amount of time for you to beat the others. This is just an example of what I would call a fairly pointless grind. If you really enjoy the game then of course you will be glad for some extra content but if not then there is no incentive to go through the other stories. You will barely be able to muster up the courage to beat the first story mode.

It’s just a shame because a ton of effort was put into this one but the effort was focused on the wrong area. It should have been on making the story mode as compelling as possible and always having some kind of a reward for the merges. When you get enough hearts to unlock the next item, there should always be a cutscene. Maybe make less items but each one costs more merges to unlock and then you would have a better balance here. It’s just rough to play for an hour or more gathering hearts and no real progression to speak of.

Overall, Mane Merge is a game with a ton of content but it was just bloated without a lot of incentive to make it fun. It’s certainly not worth getting Apple Arcade for and I wouldn’t keep the service for this game either. At the end of the day you should give it a go if you’re a huge MLP fan but personally I would say to play one of the matching games like Fruits Mania or Lollipop instead of this title. Those didn’t even have a story and yet they were a lot more fun to go through. This one lacks that addicting edge to it so instead of being lost in the game, you’re wondering when it will end.

Overall 4/10

Monsters Review


Lets take a look at Oda’s original oneshot! One Piece has become one of the most recognized franchises in the world and yet before that he had already written a quick story here. You can tell that his art style is a little rougher around the edges from back then but it still looks clear enough. It’s a fun story and you can bet that I was inspired to check this out since the new Netflix adaption just came out. It’s a rare case where I saw the adaption before the original special. It’s a very faithful adaption though so it’s just about the same.

We start off with the famous Shirano stopping by a local village and he is recognized by the waitress Flare who was saved by him as a child. She survived a very traumatic ordeal when a dragon murdered everyone and destroyed the village but thanks to his help she survived. Unfortunately a samurai known as Ryuma appears and picks a fight. Shirano defeats him and diffuses the situation but that same samurai picks a fight with a villainous figure known as D.R. who decides to summon a dragon as revenge. Now the village is doomed to be destroyed and Flare wishes that Ryuma had never stopped by. She will have to relive the same tragedy all over again and this time Shirano will likely die as he has decided to stay back and fight it which is a fool’s errand.

Ryuma definitely comes across as really irresponsible and not the kind of guy you want to have as your hero. Picking fights for minor things is a bit much no matter how he tries to justify it. Yeah I put no blame on him for the D.R. matter because villains will do what villains do but he shouldn’t have picked a fight at the restaurant. The guy does have a good rage mode in the story though. Seeing Flare break down and jumping into action was definitely the right move. The scene showing her trying to keep it together was really good.

I give her a lot of credit there because trying to put on a brave face is a really tough thing to do but she pulled it off. It may not have fooled Ryuma but she wasn’t trying to burden anyone with her problems. I deduct some points for her blaming Ryuma for everything right away though. D.R. is the one who looks shady and at the end of the day he summoned the dragon so shouldn’t you be blaming him the most? Same goes for all of the villagers who panic as always.

Shirano definitely has a really big role in the story as well. It’s a role you can probably see coming but he pulls it off well. There’s always something scary about a character like this when you feel like you know him but then find out the hard way that you never did. It’s why you have to be careful who you trust and how far you trust them. Trust is not something to be given lightly. D.R. is a very forgettable character though and there’s nothing to make him stand out.

As mentioned the art is a little on the rough side but I would still say it’s good enough. You can always tell what is going on. It really has changed a lot compared to the current One Piece days but hey time will do that to any artist. There is a decent page count to this oneshot but with the wide panels and lots of reaction type shots, it really goes by very quickly. You’ll easily be able to read this one in one sitting. The action scenes we get here are really short so at the end of the day this is more about the adventure. You won’t be bored at any point and it moves pretty quickly so I have no issues there.

I think this could have even worked as a full ongoing if the author was interested in that. It definitely would have been more of a Kenshin type story about a wandering samurai but with the dragon in chapter one, the author already opened the door for a lot of supernatural events which would be different. Dragons themselves aren’t super rare to find in a story like this but if the author went far enough with spellcasters and such this could have been pretty unique. Ultimately I am glad that we got One Piece instead though.

Overall, Monsters is a fun oneshot. It’s a nostalgic trip to the past and an interesting look at what could have been rather than One Piece. It’s a good title which is enough for a oneshot like this but naturally doesn’t have enough in it to pass the average ongoing title. It’s free on the viz site right now so I’d recommend giving it a read. Then if you enjoy the series, it’s time to quickly check out One Piece and begin one of the longest journeys of your life!

Overall 6/10

Monsters: 103 Mercies Dragon Damnation Review


It’s time to look at the Monster special/mini movie that came out recently. You know when they first announced this project I figured it’d be at least an hour or longer but I guess that would have not really made sense since this was based on a one shot. At the very least they would have had to add a lot of extra scenes. Maybe if they included the full fight in the after credits scene instead of just the ending but for people just trying to watch this as a stand alone it probably would have been a really odd way to end this.

The story starts with Ryuma showing up to a village in a state of near starvation. He hasn’t eaten in days and so Flare (I feel like her name was a little different when I saw the film but this works well enough), a nice person lets him eat a bunch for free. He considers himself to be in her debt now although he has a funny way of showing it considering that he starts a big fight in the bar. This happens because the world’s strongest swordsman, Shirano ends up bumping his sword into Ryuma’s. It should have just been a simple accident that they both laugh at and walk away from but Ryuma takes this kind of thing personal.

The same thing happens with someone else a few minutes later, but this time it is a villain named D.R. who pretends that he has been stabbed by Ryuma and uses the legendary dragon horn to summon a dragon to destroy the village. Now the whole village is mad at Ryuma but also just depressed because they are all going to die. Shirano vows to stay and fight the dragon but Ryuma knows that it isn’t his fault and just figures everyone should run off and live. Is this really the right move though? And why did this villain randomly summon a dragon like this? Something’s not right.

The special’s length is basically around 1 normal episode so things have to move pretty quickly. That includes the main plot twist here although it’s one that you will absolutely see a mile away. This is a fairly conventional story about a heroic figure slaying the giant dragon and so the plot around it is pretty much what you would expect. I’m guessing back in the day when submitting the oneshot to the magazine, the writer probably wanted to go with a safe story to start off with. It makes sense and the movie is a very faithful adaption. In a world of subversions and complex plots though, it works well enough.

My main complaint would be that I wish we got more action though. There is only one real action scene here with the dragon and it’s a short one. Yes there is a sword “duel” but that only lasts for a single move and is very fast. It does have the best action sequence by far though. I tend to like when an animation quickly switches to black and white for dramatic effect although you don’t want to overuse it. For example we get another black and white flash against the dragon but that one was really underwhelming in comparison. I would say the animation here is reasonably good but definitely not great or excellent like you would expect from a special. One Piece itself destroys this with many episodes in Wano.

As for the soundtrack, it’s pretty uneventful. Nothing to write home about so you’ll be forgetting the tunes pretty fast. As a main character Ryuma is okay but I wasn’t actually a big fan of his. The guy is super irresponsible, I still can’t believe that he broke a statue in Flare’s restaurant for practically no reason. I get that the sword is important to him but then you confront the guy outside. You don’t pick a fight where you can hurt innocent civilians. It’s also worth noting that Ryuma clearly went for a headshot against Shirano. So he was going to murder a guy for lightly bumping into his sword? Even after the guy apologized?

It’s hard to just overlook that. Particularly as it isn’t really played off as a bad thing either. It’s more of a comedic moment because Shirano had the skills to stop the attack and defeat Ryuma instantly but otherwise it could have been bad. This does also raise a power scaling issue later on. I mean a good rage mode easily answers that question but it’s why we should have had more of a fight later on.

I also think the climax raises some questions on exactly how the scheme worked. It seems to me like the dragon whistle actually works really well because the dragon never tried to attack them. So if you have a dragon working for you, then you can just blow villages up all the time. Why even bother with elaborate traps and schemes? It just seems unnecessary. There could be world building reasons around that like not wanting to attract attention but it seemed like the villain would make things harder on himself here.

D.R. is a fairly underwhelming villain. The guy can’t fight and isn’t too strong so he’s the kind of guy who really just hides in the back and hopes that things will work out. Flare is a decent heroine but a little too gullible. The fact that she was so quick to turn on Ryuma with no evidence was annoying. I get that it was traumatic but she really has no reason to jump in with the mob there. As you can tell I was not a big fan of the cast overall. Shirano would be the strongest character here by default. He may not go out very well but the guy is interesting all the way through and does help to enhance the special. With a better ending he would have fared even better.

Overall, Monsters is a fun special but I don’t see there being a lot of replay value. There just isn’t a reason to watch it for a second time. The best moment is a quick scene that plays after the credits though. I’ve actually watched that one a few times now. It’s got a lot of replay value but you could Youtube that instead of watching the whole thing again. The connection to a certain franchise is one of those open secrets where everybody basically knows about it, but I won’t spoil that in case you don’t know. If they could have hidden the connection more then the scene would really hit extra hard but then you lose out on some of the marketing angles so it’s a double edged sword. Regardless I do think this is worth a watch, particularly with how short it is.

Overall 6//10

The Vanishing Review


All right, it’s time for a rather brutal stretch of film reviews so get ready folk! First up we have a title that hits rock bottom. Films about a kidnapping need to be pretty careful as it is. You don’t want to get too grim and especially if you are going for a more realistic angle rather than stylistic. If you have a lot of thrilling fight scenes and a hype climax you can do some things with the genre but the ending is really a huge component. This film fails in all of that and especially with its decision to have the villain appear so often. You really don’t want to see that guy and yet he doesn’t want to get off of your screen.

The movie starts with Rex and his girlfriend Saskia driving towards their big vacation spot. Unfortunately they run out of gas in the middle of a dark tunnel so despite Saskia begging Rex to stay with her, he runs off to find some help/get some gas. He eventually returns and she’s upset but they agree to move on. Unfortunately she is kidnapped immediately afterwards and it happens so fast that nobody even noticed. Years later, people still don’t know what happened but Rex is determined to find her. The kidnapper has been taunting him with letters and Rex is ready to finally catch him.

However, the viewer knows who the murderer is right away. That’s because a massive part of the film is from the villain, Raymond’s perspective. This was a massive mistake if you ask me. Who wants to see this psychotic villain reveling in his victory? We see him go through the process of learning how to kidnap people and how this was all premeditated. The guy wanted to commit the ultimate evil to prove that he could and it’s all pretty twisted. So the movie spends a large chunk getting back to the present where we see the events play out from his point of view. Will Rex be able to catch him?

Well Rex is one of the biggest suckers I’ve seen so that’s going to be tricky. You have a guy who has been sending him notes and when he finally shows up, Rex doesn’t take him down? I’m not saying you murder him of course since you need answers but you definitely knock him out first of all. Then you either take him to the cops if you are confident that you have enough answers or you take him to a secluded area where nobody will bother you and get some answers out of him. Either way in no scenario should this guy be calling the shot anymore.

The usual hostage type defense doesn’t work in this case since it has been years and the odds of her being alive are basically 0. So at this point you’re avenging her. I dare say you don’t even need to find out exactly what happened, just end this guy but if you must know, find that out first. No, Rex decides to just get in the guy’s car and listen to him monologue for hours about how genius his plan was. Can you really imagine listening to the guy who murdered your girlfriend go on for hours and hours without doing anything?

I really didn’t like Rex the whole time but it started even earlier than that. Ditching Saskia in the tunnel was a really lousy way to start things. How could you ever dream of doing that? She easily could have been murdered right there and then. I also feel like that’s the kind of thing that you never really forget. Years could pass and you would still remember that. Of course you would, because that shows what will happen when the chips are down. In a stressful moment he did end up leaving her.’

It’s too bad because she seemed like a nice character. Saskia doesn’t actually get to appear much at all though. Rex ultimately gets a new girlfriend in Lieneke which is very questionable at best. I don’t see how you move on before you’ve got any kind of closure. Particularly with how tragic the ending was here. It just doesn’t make sense. The film seemed to be focusing on how Rex was also going rather insane like the odd scene of him staring at a computer screen and sort of playing something like Pong with Saskia’s names jumping all around the screen and bumping into each other.

I’m all for a character being persistent in something like this. He should never quit and should keep on obsessing until he has answers. It’s just the fact that he makes all of the wrong decisions and lets himself be manipulated. There’s a scene of him essentially offing himself with how ridiculous it is. I dare say that it’s the single dumbest decision I’ve ever seen a main character make. It’s a pretty bold claim but I would absolutely defend it. Lets play this out for a minute.

A guy who self identifies as the murderer and who is clearly insane says he is going to drug you so that you can find out exactly how your girlfriend died. Are you actually going to drink the drugs that he gave you? This guy could not have been any more clear in exactly what was going to happen here. I won’t spoil the ending in case you ever want to watch it but I would advise against that. This is a bottom tier, z grade film and the ending is pretty awful. It makes perfect sense given the scene that just played out but that’s the problem. It’s hard to picture anybody possibly making this decision. It’s flat out nutty!

There’s just nothing to enjoy about this film. It’s a really dreary, dark film with a very small cast and most of the screen time is about the main villain. All of his scenes are just nauseating. I’m glad the film didn’t try to make him sympathetic or anything because that would have really been insane but the ending is completely unsatisfying. It could have done more to condemn the character rather than just doing nothing. We just don’t need to see this guy. Psychotic villains like this don’t deserve to be getting that level of screen time. We know he’s crazy so there’s no other context needed. If you have to show off his ideas then cut all of his screen time for the flashbacks and have him explain things in the car. It would still be a royal chore to listen to but it’s better than seeing that guy.

Overall, This film will have you shaking your head all the way. At no point in the film’s run was it ever enjoyable. Even before the kidnapping the whole scene in the tunnel left things off on the wrong foot. I can’t say that I really had much hopes for the film but even with that, this manages to go under them. A film needs to be enjoyable at the end of the day. That’s the whole point of entertainment and this one was not fun. So stay as far away from this one as you can. There are no benefits to checking it out. Try something a bit more intense like Justice League or something like that.

Overall 0/10

The Girl from the Other Side Review


Usually there’s a bit more to the title but it seems like most sites cut that intro part out so I’ll keep it direct too. At this point it’s been a while since I finished the manga but it still feels pretty recent. The movie does a good job of capturing the spirit of the series and the key parts from early on. The only thing I was expecting them to include that they didn’t was an old lady that shows up early on but I don’t think it was a bad idea to keep her out. This way you focus more on the two main characters.

The film starts with a bunch of shady soldiers seemingly on the lookout for some kind of monster. After they leave, one of these monsters arrives and finds a little girl named Shiva. She seems to have been completely abandoned and he decides to raise her, at least until he can find a safe way to get her back to humanity. We never find out his name here so I will refer to him as Teacher which is what Shiva calls him. Teacher’s situation is unique in that he cannot make any kind of contact with a human or else he will spread a plague that will destroy them.

The state of the world is such where once you make contact with a monster, you contract a disease and become a monster as well before you die. So the villages are very strictly quarantined and any monsters are hunted on sight. Monsters like Teacher no longer feel anything and they also can’t sleep anymore so they are constantly awake and alert. Fortunately for Teacher he seems to be able to exist indefinitely with his mind intact instead of eventually going insane and dying. So that’s very fortunate but he has complete memory loss of his human life. The film is mainly about his dynamic with Shiva as he has to decide what the best thing is for her. Continuing to live with him or being with the humans.

On one hand the humans seem like a good pick since they will really know how to take care of her, but on the other hand almost all of the humans we see are corrupt, sinister, or panic at the drop of a hat. Teacher may not be the best at the domestic life but he has given Shiva a roof over her head and can actually cook. Me personally? I’d stick with the monster who was looking out for me as opposed to taking my chances with a bunch of stranger. I know that the humans could maybe find out if I have family or not but considering that Shiva was ditched in the middle of nowhere…I wouldn’t like my odds banking on that.

I give Shiva a lot of credit overall because she doesn’t panic or act the way most kids in these things tend to be. She’s not immature or anything like that and doesn’t hold Teacher back. While the situation isn’t the most comfortable, Shiva never complains or makes things harder on him. She’s very supportive at all times and looks out for his emotional wellbeing as well. Shiva does her best at all times and is the kind of character who sees the bright side of things. It’s exactly what makes her such a great character. You know that she would be easy to get along with.

Meanwhile I’ve already talked a lot about Teacher so if it’s not obvious, I thought he was a great character as well. He’s also trying his best. It’s why the dynamic works here because he clearly has no experience raising a kid and so he is learning as he goes. Meanwhile Shiva does her best to be useful as well like we see her doing the chores and helping him out so it’s a real team effort. It’s a really wholesome vibe in what is otherwise a pretty dreary world. At all times you are well aware of how messed up the world is but the movie focuses on these characters which is why the whole thing is so wholesome.

Now there is some danger here like when one of the soldiers pops up and also with the other monsters getting closer. There is definitely tension here and you aren’t really sure how things will play out the whole time. You’re fairly confident in Teacher being able to handle himself but if he’s attacked by a lot of monsters then it’s game over. Not being able to sleep is a massive plus since he can always keep watch but at the same time it is rough having to live while basically looking over your shoulder the whole time. Nobody wants to live like that but it seems like there are enemies at all sides.

The ending taps into the anime-ness of this adventure as we start talking about souls and things get trippy. Anime-ness might not be a real word but you’ll get what I mean when you see the climax. I will say that Teacher almost made a big mistake since the ending involves taking a ton of risks but it all works out which is the important thing. You get the feeling that there is a lot of world building left to be explored when the film ends and that makes sense since this is really an intro to the series.

It’s an effective one because it tells you exactly how the series would play out. It does get a bit more dialogue heavy with more characters in the manga but the overall tone and themes are pretty similar. I would just say it ends up getting darker and darker as the series approaches the ending. For the most part this title adapts most of the best parts either way. The animation techniques for this one is also interesting. Characters are constantly flickering like a 30s animation.

It intentionally is going for a very old look. Maybe like an Aesop’s Fables or something like that. It does work for the tone and mood that the movie is going for but if I’m being 100% here…I would still take some shinier looking animation. It succeeds in looking old but of course that means it’s not looking quite as sharp as it should. Intentional or not, I do think you should always try to look as good as possible. The soundtrack is also more subdued to keep with the tone. Again, understandable but a solid rock theme would have been nice.

Overall, This is a pretty strong story. On the technical side it’s really not all that impressive but the actual story is good and I enjoyed the characters. It’s one of those stories that is very simple but very emotional and executes at a high level the whole time. I can safely recommend it to anyone as a result. It’s easy to understand and I found it to be engaging. It’s fairly short after all so no time to drag on or anything like that. It’ll be nice if they ever adapt the rest of the series.

Overall 7/10

That Time I Got Reincarnated as a Slime: Visions of Coleus Review


The Slime series always has a fairly tough balancing act to follow. On one hand it needs to provide you with a lot of action and hype but on the other hand Rimuru has already surpassed almost every character in the verse so it can be tough to have a satisfying opponent. Ultimately this spinoff adventure just rolls with it. Nobody is ever actually a threat to Rimuru and at no point are you really worried about the side characters so it just ends up being a fun side adventure that is pretty much stress free. I’d say it ends up working out pretty well though. The series really excels in this niche.

The adventure starts off with Rimuru being sent on a mission to go and resolve a dispute between two princes that is threatening to tear the country asunder. He doesn’t really care about this mission all that much but is ultimately talked into it. Basically each prince thinks that the other is acting unreasonably and Princess Zenobia has ended up being poisoned. There are suspects on both sides and the King seems to have lost all reason so he won’t be any help here. The whole situation is more than a little fishy so Rimuru will need to play detective. Curing Zenobia is the easy part but finding out who is the true culprit could be slightly more difficult. Can he find this out in time to keep the country from fighting?

Well if he was only a detective then it might be a little tough but he’s so powerful that he basically cheats. At one point he has his minions just fight off one of the prince’s advancing forces to buy a little time. For a split second it seems like his fighters are having a bit of trouble so I was glad that it turned out that they were holding back. I’m cool with humans matching them in terms of pure swordplay but in overall ability? Nah that would have been a stretch.

Not to say that there are no powerful villains here though. We do have some vampires/demons running around whose abilities are the real deal. While Rimuru would still deal with them quickly enough, it makes sense that the minions could have a tough time. In the end Rimuru looks pretty good here. He can be a bit hit or miss for me as I liked him a lot in season 2 but not as much in season 1. It’s safe to say that he has come a long way as the series went on and by this point he’s a consistently likable character.

The film couldn’t resist the urge to throw in some more original characters though so one of his allies here is a guy named Paolo. Paolo is super weak but means well. The guy is genuine in wanting to use his skills and I guess comparing him to Rimuru isn’t fair but it would be nice if the guy thought about things more before jumping into action. The series does spare some time to have Rimuru give him advice which helps out in the end. It was a pretty nice little bit of character development and it’s always nice when a film/miniseries can squeeze in a stand alone character arc like this.

The highlight of the special is definitely the quick fight between two demon lords who still haven’t done much in the present. As soon as the issue of vampires came up you could bet that this fight was going to be coming sooner than later. At least with one of them, the other demon lord strikes me as more of a troll who just likes to cause a scene. It does add even more connections to the big budget movie though. They share so many plot elements that it feels like they just wanted to do the same adventure twice. Hey that’s cool with me of course but then Diablo should have gotten a fight here again too. The guy earned it.

Rimuru’s disguise is also one of the best that I’ve seen for a lead in terms of being able to trick everyone so it’s ironic that it basically doesn’t work from the start. The one time a disguise can be perfect because the main character is a shape shifter is ruined because one of the characters can see souls. Ah well, I guess that kind of thing just happens.

Zenobia was a pretty good princess all things considered. She had plans of her own and did a good job of not cracking under pressure. She took some fairly massive risks like letting the villains drug her as she pretended to be asleep but the fact that she had actual abilities was cool. The two princes also weren’t bad. I don’t think you will remember them a whole lot after a while though because they’re a bit generic. One was tempted by the dark side and the other is your classic tough guy.

As this special is part mystery you can expect quite a few plot twists though and those work out well. It should go without saying that the animation is pretty good here. There isn’t as much time for the animators to flex here but the brief fights that we do get are good. The characters are always on model and the special effects are on point. The soundtrack is pretty good but mainly just stuff from the TV show. I guess they wouldn’t want to make a whole new ost for something short like this.

Overall, Basically you will definitely enjoy this title if you already like the Slime series. If you are new to the franchise this would definitely be quite the way to start it. It’s stand alone enough where you’ll understand all the main story beats and the rest you can pick up from context clues. Like I said it’s fairly low stakes and just a good chance to see the characters solving a problem and having fun. It works as more background as we see Rimuru develop into a solid king that everyone respects. So that’s fun and it’s always cool to see everyone’s reaction when they find out what a big shot the guy is. Rimuru is certainly unassuming all the time. I’m definitely ready for season 3 to come out already with more adventures for the gang. Whether they are serious action adventures or just a quick breather like this one, they’re always fun.

Overall 7/10

Ecco the Dolphin Review


It’s time to take a look at a game that is pretty well known for the Genesis, but is it actually good? That’s always the key question in these kinds of things and unfortunately I can confirm that it’s not one of the top titles. It is missing a lot of quality of life features that could have helped it out a whole lot like more of a full map, more of a tutorial on the controls, and just more signage in general. I should know where I have to go at all times. Instead of being a fun fast paced adventure, it ends up getting lost in the weeds.

The general plot is definitely pretty crazy especially if you haven’t read the booklet or anything. Some Dolphins are splashing around when there’s a giant tremor and a bunch of trippy lights appear. The whole crew is scattered and there may be something very sci-fi going on around the place. Ecco (Why isn’t he called Echo tho?) has to stop these invaders and creatures that are certainly not from Earth while also making sure that the rest of the Dolphins are okay. You meet up with one of them again in level 1 but he doesn’t really do anything. So really you are on your own here, Ecco is the last chance for all of Dolphin kind.

I think you’ve got a solid intro right there but the real problem is once you get onto the gameplay part. You only have 3 real controls here, acceleration, attack, and sonar. You’ll be using them all quite a lot as you go through the game but there are definitely some issues here. First off, it’s often hard to know exactly where you are even going. You might want to go right but then that’s not the right way and you’ll be blocked by a crystal. You try to go left and then you get stumped that way as well. You can try to pull off a lap and go the other way but then you’re still busted.

After a lot of trial and error you’ll see that this is really a puzzle game. You have to activate different crystals with your sonar which gives you the ability to move another crystal out of your way. Eventually you will have them all out of the way and then you can really move forward. So that’s pretty good but then there’s another problem, you have an air supply. You have to routinely find an area where you can go above water to replenish that or you instantly lose and go back to the very beginning of the level. Yes, the very beginning so you have to re-complete all of the puzzles again.

Ecco is a really fast creature but that works to your detriment most of the time as it means that you will be crashing into monsters constantly. Looking for a safe area? Crash! Looking for the next puzzle? Crash! It just keeps on happening and while you do have a few health points, you will quickly lose them every time. There is just no real safe zone here. Part of the problem is that the game isn’t ready for Ecco’s level of speed which means that crashing into everyone and everything is basically inevitable. If you go too slow then you’ll run out of oxygen after all. At least the game does remember the enemies that you’ve defeated so you can really take the slow and methodical approach but it also means that every level will probably take forever.

I can’t imagine trying to complete this without access points. It feels like it would be absolutely crazy. Once in a while I do get the feeling that I wouldn’t have been quite as big a gamer as I am nowadays if this was the era I started off on. Of course there were still a lot of solid games back then but it feels like tons of them were really unforgiving. Making constant save points a regular thing in the modern era was definitely a great move.

I can at least say that the graphics are pretty good here. The game looks nice all the way through and I didn’t have any issue there. The soundtrack is a bit more on the forgettable side but I’ve definitely heard worse. Also, I probably didn’t hear most of the soundtrack because of how early I died here. My understanding is that the length of the game is fairly short but at the same time I think you have to account for the difficulty level. So because of that this would be one of the longer Genesis titles. It’s not enough to win me over to their side or anything like that but it’s definitely worth noting. You do at least get a lot of bang for your buck.

Overall, Ecco the Dolphin is a game that had some potential but ultimately the gameplay just wasn’t all that fun. That is a massive problem because without fun gameplay you don’t really have anything. You need that in order to take the win. So we need to redo this game from the ground up. I would argue even the core gameplay should change because while there can be good quality of life features that come in, they won’t be enough on their own to turn this around. Maybe they can prove me wrong, I’ll probably play more Ecco games at some point and I have to imagine that they will beat this one. This is one of the rare titles where I would tell you to skip it for now. There just isn’t much reason to check this one out. When you boil a game down to the basics, it is all about having fun and so if you aren’t having fun then you are out of luck.

Overall 3/10

Ristar Review


It’s time to jump right in to the big Ristar title. This one had a cool cover and a solid looking main character which are pretty massive factors when you’re looking into any platformer. If you want to be big then you need to be memorable and in the end this game pulls that off. My only main gripe is that the game is very short. Even for a platformer I would say this one is short as each world only has 2 levels rather than the standard 6-8. So that immediately makes the game fly by.

Still, the game starts off with a bang as the legendary hero is defeated and so his son steps in to put an end to the villain. Ristar may be new a this but he acts like a seasoned pro as he takes everyone down for the count. This guy is not going to be holding back. So you go through the 6 worlds and conquer the boss at the end of each before entering the final boss. The level structure is fairly straight forward here and the final boss has a classic 2 phases to him. For a second there I thought he was about to get a third with the way the game was shaping up with that last cutscene but ultimately it was really more of a cliffhanger setup for a sequel.

Now this is a franchise that we really need to come back. It’s just got a really fun gimmick. So the main difference here compared to another platformer is Ristar attacks with grabs. He grabs opponents who are far away and drags them up close. You also use the grabbing to latch onto objects and swing yourself to the other side. It’s pretty well executed with just about everything being grabbable.

The toughest obstacle was in one level where you have to keep bouncing across the walls in order to get high enough to grab onto the next object. There are spikes all around so one wrong jump and you end up getting taken out. You start each level with 4 life points but you’d be surprised at how quickly that gets taken down to 1. So the game’s difficulty level is the real deal without a doubt.

I’d say it’s probably tougher than the average platformer. It’s definitely fun and enjoyable all the way through though. The toughest habit for me to break was not jumping on the enemies all the time. In almost every other platformer you just keep on stomping them but here doing that actually causes you damage instead. So you have to remember to just grab everyone instead and completely forget about jumping as an option.

The bosses don’t always have much of an indication that they’ve been hit so if you’re unsure, just keep grabbing them. Ultimately that will always do the trick when the going gets tough. The boss designs are pretty fun. You could really tell that a whole lot of effort was put into this game which is why it’s hard to believe that it didn’t kickstart a big franchise. You get the feeling that this was always the goal here.

Again we do have to talk about the length though. I can’t imagine that word of mouth was terrific about how quickly you could beat this game. This isn’t an arcade title with tons of replay value. This is a platformer with a beginning and end so once you complete the game there isn’t much else to do. There aren’t any real collectibles or bonus levels to play through after all.

So it’s short enough where this has to be part of the conversation. I know back then games were shorter in general but 1 hour for a platformer? Eh that’s just a little too short. I imagine it was probably difficult coming up with a lot of levels using the grab mechanics especially since nobody else had been trying that before so I bet the sequel would have been longer.

I already talked about how good the game looks so the graphics are a definite win here. Meanwhile the soundtrack is on point here. Some pretty fun tunes all the way through. Also while the game didn’t have any flying gameplay, you can definitely see where that could have been a thing in the sequels because when Ristar gets enough momentum he becomes a shooting star. It doesn’t play much of a role here beyond cutscenes or ending a level but it’s pretty handy.

Overall, Ristar is a pretty fun game. I had no complaints with the gameplay itself and the overall presentation was handled very nicely. I would recommend picking it up while you have the Switch Online. If you had to spend money to purchase the game then definitely I would be very hesitant before saying anything but as it is, this is a good title to check out. It’s definitely got that nostalgia factor to it as well with the artstyle.

Overall 6/10

Flicky Review


It’s time to check out the classic Flicky game. I’m making my way through the classic Sega games and this seemed like a good one to check out. The gameplay will feel very familiar when you turn it on and this works out in a nice way. The game has a few puzzles at the ready as the levels get tighter and tighter but in the end as long as you stay focused then you got this! I find it hard to imagine anyone clearing all 48 levels without access points though, the difficulty really spikes as you go through it.

Basically the gameplay here is to shepherd a bunch of baby birds to the goal before they are eaten by cats. So the stakes are really high and you can only run, jump, and shoot objects as you pick them up. You shoot as soon as you jump so you have to time that carefully. There aren’t a whole lot of objects to throw after all. The levels themselves are fairly small so they loop as you go right and left. That means you are never far from the goal but it also means that you are never far from the cats so you better keep that in mind. One wrong move and it’s game over.

The graphics here aren’t bad but they are noticeably old. I wouldn’t say it holds up as well as some of the other classics like Pac-Man but I will say that the backgrounds are very pleasant. You see a lot of nice looking buildings and designs behind you which is cool. The soundtrack is more forgettable but I don’t believe it’s bad or anything like that. Just could have used a little more action and excitement personally. Now with the length there are 48 levels and each level ranged from being around 30 seconds long to possibly 1-2 minutes if you are having a lot of trouble.

It’s not likely that a level would take longer than that as you’d probably have been caught by the cats by then or just naturally beaten the level. So this is really quick and you can beat the game in an hour easy if you take the difficulty aside. If you are trying to beat this on pure skill then I imagine it’ll take you way longer than that in the end. There isn’t much replay value beyond that though. You can always try to beat the game quicker or just get a larger high score but I don’t think the game quite has the staying power for that.

Still, it’s a fun game to quickly check out if you have the Switch Online. I would also say that the gameplay really is fun all the way through. Even if it may lose to other games, at the end of the day that doesn’t take anything away from this title as a whole right? I think there’s a whole lot you could do with a modern Switch Flicky game to be honest. Spyro is really the only main platformer series with full flight and he barely ever gets games so Flicky could easily steal that part of the market away from him. I do think you would need to go with a different gameplay style like that to get big.

Of course I do always believe that any gameplay style can work with the right story. If the story is engaging enough then you would play 100 levels of this gameplay style. Why not right? It is certainly fun enough. It just seems to be the case that arcade style platformers like this never really have cinematic stories. Maybe developers feel it would take you out of the immersion but I’d love it. Imagine a modern Galaga with the same gameplay but every few levels a massive cinematic cutscene shows up and furthers a cool RPG type plot. That would be awesome.

Overall, Flicky is a fun game. There’s not a lot to it which ultimately prevents it from getting much higher though. I just don’t really see the replay value in trying to get a high score as much as some of the other games. It feels more luck based. Yes there’s a bunch of skill here but even with the best reaction times you’re probably going to get blindsided a few times due to how the levels are structured. So once you’ve gotten about as far as you can that’ll likely be it for you. I can see this being a fun game to challenge friends to as you see who can go the farthest though.

Overall 6/10

Mario Party 2 Review


Usually I had been doing the Mario Party reviews in order but I actually never got around to publishing this one. Well, it’s time for a blast to the past because Mario Party 2 is a title that really had fun going the extra mile. The fact that each board has a full cutscene at the end where the heroes take down Bowser is really fun. I didn’t test if the cutscene is skippable so if it isn’t then maybe this would get old eventually but otherwise it’s just a really nice way to cap off the adventure.

The game has your classic story where you take Bowser out and prove that you’re the best while also having the iconic party/minigame modes at the ready. This is a party game that really has a ton of content for you to go out and enjoy. I would expect nothing less from this AAA title though. The character roster is still a bit on the small side but of course they all play the same so it’s not like it’s a particularly big deal. I just enjoy having more characters because it’s just fun to keep switching things up. This game is fairly old so we can really let that part slide.

Now where the game shines is with the levels. There’s a decent number of boards here and they are all very unique. They each commit 100% to the level’s theme whether it be outer space or the wild west. They have their own event spaces and a lot going on here but don’t break up the gameplay as much as the original or Party 3 where they could be a little excessive at times. Here we get to just jump in with the minigames and really just have a party. The A.I. is still as strong as ever though so get ready to have some real competition there. It’s just so good as predicting where you will go and making the right action. You wouldn’t see that from a newer title.

The selection of minigames is pretty solid as well. It has some of the most iconic ones of course like riding on the ball to knock out other opponents and a bunch of others. While Party 4 will always have the best lineup, these games hold their own rather well. Unlocking them all is bound to take you a long while too with how many there are to select. That’s still one thing I wouldn’t mind changing in a future title, some other way to unlock them aside from RNG. After all as we all know, RNG can be really rough to deal with at times.

As you can expect the graphics here look really good. Mario Party has a very timeless artstyle that still looks sharp and colorful many years after the game comes out. I suspect that this will always be the case as well. Colorful artstyles just work, it’s something that I’ve tried to say for years. Realistic artstyles are more risky because when they’re old, they look old. The soundtrack here is also fairly decent. Not super memorable but it has enough energy to it to work well with the minigames.

It goes without saying that the replay value here is also quite extensive so there’s a lot of reason to keep on coming back to have a good time. The minigames are different enough where you may want to play this one for a while even over a newer installment just for the nostalgia. As a result I would say there is always a market for this title even if it’s not my personal favorite Party title in the franchise. It’s still good enough by a considerable margin to be worth the play.

Overall, Mario Party 2 is a really fun game. There’s not a whole lot more to say about the game because it’s jut really solid due to the excellent gameplay and creativity in the games. There’s no real story to talk about or some kind of hidden theme for me to unpack. It’s a very direct title in that sense. You’re playing a game to have a fun time and this one delivers. So I can easily recommend this to any gamer no matter what your skill level is. It’s just good fun all around. You feel like they could have made a 15 turn Party Mode which would be easier to play in a short batch but you do also have minigame mode for that. Also since we’re on the Switch Online you can always create a save point whenever you want. Now there’s one of those modern quality of life perks I love so much! Of course that’s not from the game itself so I wouldn’t be counting it as part of the review.

Overall 7/10