Final Fantasy III Review


It’s been a very long time since I completed Final Fantasy II. Finally it was time to get back in there for the third game. This one changes some things up with the mechanics and it’s pretty interesting how each of the first 3 games have had something experimental going on. I wonder if that will keep going with each title or if it’ll eventually settle into what I consider to be the classic RPG type.

The story starts with a vague message about light and darkness as we then cut to the main characters who are about to be tasked with saving the world. We’ve got a fairly varied crew here with a princess who is being a bit of a rebel, a classic hero type, a body guard, and other colorful characters. They have to bring the light back to the world and it turns out there are two worlds around as well. As you go to each land you learn more about the people and the troubles befalling them. The game’s early enough where I wouldn’t say the story is particularly deep but it is definitely there throughout compared to the first two games where often times there wasn’t really much dialogue happening at all.

Additionally a big change is that the main character himself can actually talk here. Trust me that’s a big change from the first two games where he was completely silent. I wouldn’t say that any of the characters particularly stand out though so that will be a job for the 4th game or maybe the installments after that. For now that just hasn’t happened yet and I would say the same is true of the villains. So that’s also part of why you won’t remember the story too clearly by the end either. You’re really here for the gameplay more than anything else so lets jump into that.

This game uses a classic level up system. You fight enemies in turn based combat and get stronger. One big change though is instead of an MP system you have magic divided into levels and none are learned as you level up. You have to buy each spell and then equip into the level slots for each character. Whether the character can actually use the spell will ultimately come down to which class you have equipped. Some classes simply can’t learn any spells and others can learn some but not others.

Aside from leveling up your own level you also level up the class that you have equipped as you go through the game. Everyone starts off with a standard class and then as the game goes on you can go into other ones. Ultimately I would say to leave Standard as soon as possible since it won’t help at all in the end. Also the reason you want to switch sooner than later is each class starts back at level 1 which lowers your attack power by a whole lot. For example if you’re level 70 but with a level 1 class then you’ll be hitting so weak that you may get folded by a level 40 opponent. Your equipment still comes into play as well but it can be tough enough to find strong weapons as it is.

I changed my class several times during the game which isn’t optimal so find your favorite one soon. I recommend one top tier healer class, 2 attacking ones, and then a dark mage. With that squad you will be well equipped to take on just about every challenge. I’m not going to say it is literally unbeatable or anything like that but it will be a very strong squad that is hard to stop. I was finally able to beat the game after getting everyone to level 75 and it still wasn’t what I would call easy so keep that in mind.

The final level is a boss rush of around 10 bosses which is really hard to deal with. You do get healed after 5 of those fights at least so you should plan them out well. In general this is one of my issues with the game though which is that you can only save outside of a dungeon. Some of these dungeons are fairly long so going all the way through one and then dying is rough. I lost to the final boss several times and it would always take around an hour to get back to where I was. It did help inflate the play time to over 40 hours but I think the game could have been a little more user friendly in that respect.

Meanwhile I also think the equipment could be a little less fussy. When you change classes all of your equipment is taken off because different classes accept different things. So often times you would have to go find a shop to get some equipment but most of the time the shop wouldn’t have all of the options. This then takes you back to square 1 which isn’t easy. Mix that in with a lack of a good map and that could make things tricky as well. Some of these issues really just come down to the game’s age but others are just game design choices that I would say did not work particularly well.

The graphics look pretty solid though and the soundtrack is on point. I would say the technical aspects are on point and of course I really can’t complain about the length. Being over 40 hours is really fantastic so I can’t possibly fault that. I don’t think you’re going to get much better than that in any RPG when going through the story since that’s not even counting the post game. There’s definitely a lot to do here so you’re getting a ton of bang for your buck. While it will take you a while to beat the game, there is always a lot of hope due to the nature of a level up system like this. For example if I had still been stuck I could have tried switching classes again, hard grinding to level 80, etc.

Now there is one huge pro tip I would mention now since I didn’t learn about this until the final boss. You can use any kind of spell on all allies at once by pressing the right arrow on your D Pad. Why? Who knows, but it’s a really good hidden feature. I started using the heal on everyone at once which was a massive game changer. I can tell you now that I would not have been able to defeat the final boss without that. Honestly I wonder if I could have beaten him at a lower level if I’d known about it sooner. So yeah this is a tip I recommend you really take to heart.

Overall, Final Fantasy III is a pretty fun game. The gameplay is fun and the overall experience is solid. I had some problems with a few of the gameplay mechanics here and there but in the end you’ll spend dozens of hours here and will be glad that you did. Final Fantasy is always the first title you think of when discussing long RPGs and the length here certainly lives up to it. You have to put in a lot of work to get to the end of the game but it’s all worth it and you will feel a tremendous sense of pride and accomplishment.

Overall 7/10

The Heart Is a Lonely Hunter Review


It’s time to take a look at one of the meanest spirited films you’ll see in a minute. I remember reading on Reddit how you can measure how mean/good spirited a film is based on the percentage of characters who end the film better or worse off than how they were when starting it. In this film all of the characters end off worse than they began so that is a pretty good indicator all around. Trust me you’ll want to skip this one and go take a walk instead.

The movie begins by introducing us to the main character John who is mute which is definitely not an easy condition to live with. Still he has done all right for himself and he is even trying to help out his friend who is mentally disabled and having a much tougher time of things. John even moves to a new town in order to stay close to the hospital where his friend will be observed and so he moves into a house with a family that’s going through some tough times of their own. Will he be able to solve all of their problems and get a nice existence for himself or is it all over for him?

One thing you will notice right away is that the film loves throwing in a lot of unnecessary subplots just to make John squirm a bit. For example it turns out that the town’s police force is corrupt and racist so they decide to violate human rights and basically do whatever they want inside the station. There’s really nothing that can even be done about it by the main characters. One doctor tries to protest and that doesn’t end up working. So ultimately this results in one of John’s friends losing his leg, the doctor having to be miserable for a decent portion of his last days, and his daughter hating him for a long while.

That didn’t go very well for John but there are other people for him to save right? Well you have the family he’s living with but the father is crippled and unable to get more work. Unfortunately there don’t appear to be any prospects there so things don’t work out. Then you have the mother who completely destroys her relationship with their daughter by not encouraging her in the school ventures and limiting her opportunities. The daughter ends up having a one night stand with someone she doesn’t even know just to spite her family and the situation that she’s in. It’s something you can’t really take back either so John wasn’t able to help these folks out. The film also makes it abundantly clear just how young she was here to add that extra edge and grit to the film to sink it even lower.

Things take a pretty dark turn for the friend that he came over here to help so that was pretty rough too. A new friend he made over in this town had started to turn things around but it all ended up going sideways on him after trying to stop a fight so he had to split town. Basically everything went wrong in the end and so John ended up losing all hope which ends with his plot going down a dark path as well. Basically the body count in this film is rather high all things considered and it’s a drama that doesn’t leave any room for hope in the end.

Part of why the film’s so bad is because there’s just nothing positive about it in the end. Each character just kept going through tragedy after tragedy until the film finally ended with every character being completely broken inside and out. I was even surprised about the final person who died because I was sure it was going to be a fake out. The film wouldn’t actually go there would it? Well, in the end it did and that was definitely not a good idea. The film would have still been really bad, don’t get me wrong. But it could have maybe at least avoided the flat 0 with a quality ending to leave things off on a good note. The film was just too determined to have the characters in a never ending cycle of suffering. Whenever you’d have a moment where something bad wasn’t happening, you just knew this meant the film was setting up the next tragedy.

At best the film does show you how tough some people have it in life and why you should always give others the benefit of the doubt. It’s why they say not to judge someone on your first encounter since they could be having a bad day or something like that. You just never know after all, these characters all would have been having some really bad days that’s for sure. From the 5 senses, losing my sight would probably be the scariest. It’s just tough not to be able to see anything but all 5 are known as critical parts of you for a reason. Losing any one of them immediately makes life a lot harder so I have a lot of respect for those who forge their paths ahead despite that. It’s also why a happier ending here would have also been a lot more satisfying.

Overall, The Heart Is a Lonely Hunter is a movie definitely trying to convince you that at the end of the day you will not be able to help enough people. There will always be more problems and they will eventually consume you. It’s definitely a very sad way to look at things. Of course it is not possible to solve all problems which is why they say it’s best not to look at the news too much so you don’t get tragedy fatigue. Just solve the problems you can and keep moving forward. One first step to doing this is to completely skip this film. At all costs you do not want to check it out. Whether it’s the big tragedies that happen in the film or the little ones like spoiling a party and losing all of your friends in one shot, this movie loves to pile onto the main characters.

Overall 0/10

Kumonga vs Copperhead



Suggested by Destroyer Copperhead may have a solid bite that has some real venom in it but I don’t think that would pierce Kumonga’s shell. Copperhead is fast enough to try and make up for that in speed but at the end of the day that will only buy some time. He still has no way of dealing serious damage to Kumonga so it’s not really going to help him change things. Kumonga wins.

Kumonga vs Splinter (1980’s)



Suggested by Destroyer Splinter is a master of the martial arts but at the end of the day that isn’t going to be quite enough against a top tier Kaiju like this. Well, Kumonga may not be one of the strongest ones but he definitely has the durability and raw power to still destroy Splinter real quick. There’s just not a whole lot that Splinter would be able to do against him. The martial arts won’t get past his outer shell after all. Kumonga wins.

Plasticman vs Gregar



Suggested by Destroyer Plasticman may be able to stretch and extend his chances in a fight but that’s not going to mean much against Gregar over here. Put it this way, Gregar’s energy blasts are so potent that a single hit would likely disintegrate Plasticman. There’s not a whole lot of good that stretching can do for you when you’re being blasted like that. Plasticman also has no real options for counter attacking. Gregar wins.

Kumonga vs Copperhead (Cobra)



Suggested by Destroyer Copperhead (Cobra) has a lot of guns and things like that but they’re not really going to do much to the hide of a Kaiju. Kumonga can take those attacks and just keep on swinging for as long as it takes. Eventually he will land a blow and then that will be it for this opponent. Sometimes pure durability will ultimately even overcome a difference in speed. It’s rare but it does happen. Kumonga wins.

Groudon vs Falzar



Suggested by Destroyer Groudon has a ton of firepower up his sleeve so he’s not a Pokemon that you want to underestimate. That being said, he’s not going to be taking down Falzar here. Falzar is able to fly which is an absolutely massive advantage in this matchup. He can always get out of range as needed and counter from the air. Groudon has nowhere to dodge and nowhere to run so he’s basically a sitting duck. Eventually his defense will give way and then that will be it for him. Falzar wins.

Corrin vs Simon



Suggested by Sonic Corrin is a strong fighter with his dragon type abilities and elemental moves. Simon may have experience using his whip and array of gadgets but ultimately those will only buy him some time at best. His range is better and his physical abilities are on a completely different league. He’s going to be stuck playing defense right from the jump and things aren’t going to get any better for him from there until he is inevitably taken down. Corrin wins.

Superman vs Ben 10



Suggested by Sonic Hard to believe it’s already been 10 years since Lois Lane took Ben 10 down right? Well he’s not going to have much better luck against Superman. Superman’s strength, speed, and other attributes are way too intense for Ben 10 to hold his own against. The difference in their respective power levels is just way too intense. Ben 10 wouldn’t really be able to keep up here and even if he did, I don’t think any of his powers are impressive enough to injure Superman. Perhaps his chemical form could turn into Kryptonite assuming Ben 10 would even know the composition of it but Superman speedblitzes and ends the match in an instant. Superman wins.

Yusei vs Zane



Suggested by Sonic Zane is one of the most powerful duelists in all of GX and he should be able to put up a really good fight here. Ultimately Yusei has way more cards at his disposal though and on average they are stronger. It’s always a big benefit to have your series take place further in the future because generally things tend to get more powerful. It’s not an absolute rule or anything like that but that’s how things tend to go at least. Yusei’s Stardust dragon and its variants will be more than a match for the Cyber End. Yusei wins.