Star Wars Trilogy: Apprentice of The Force Review


It’s time to look at another retro Star Wars game. This one is also for the Game Boy Advance, but do not be alarmed. It is significantly better than the last one and feels like a true Star Wars title. This brings us back to the level of quality that you would expect from such an esteemed franchise. This one can proudly call itself a Star Wars game and nobody would bat an eye. It’s got good gameplay and while the game is admittedly pretty short, it’s at least no a chore to get through. No password save system this time.

The plot follows the original 3 movies. You play as Luke Skywalker in all of the levels as you recount the events. While most of the levels take place on the ground you do get a pair of space levels. These may have been thrown together a little quicker than the ground ones, but they’re pretty reasonable. The constant checkpoints make up for the gameplay not being too refined here. As a result it flows together pretty well and makes for a wholesome experience. The real meat of the game is the ground combat though and I liked it. It’ll remind you of the old school beat em ups like Streets of Rage or the Ninja Turtle games.

For the first half of the levels you fight enemies with your blaster. As the game progresses you eventually switch to a Lightsaber and slash away at everyone. Both styles of combat have their positives of course, but the lightsaber does pack more of a wallop, but you have to get up close which makes it a little more risky. The levels typically end as you make it to the end like a traditional platformer but sometimes you have to find a card key to make it past a door. The levels are fairly short but you will be stopped at times to take down all of the enemies. In that sense this one is definitely part beat em up.

It’s not particularly tough and when you die there is always a checkpoint so you will at most lose like 2 minutes of gameplay. The quickest way to deal with the enemies in my experience is to jump at them and use aerial attacks. They seem to do more damage than the ones on the ground and you can take out quite a few enemies this way. You also have a lot of options on how to take them down so really there is no reason why you would be stuck here. The only one I can think of is if you encounter a glitch. I encountered one glitch where I made it to an area that I wasn’t supposed to. As a result there were enemies under me but I couldn’t get to them to get out of the area. I eventually had to let them just shoot me so I could re-spawn and let them finish the job. At the end of the day that’s a pretty minor glitch though, could have been a lot worse.

There are actual boss fights here which was definitely nice. The battle against Darth Vader is definitely the highlight. He does a lot of blocking so don’t expect to just walk all over the guy. He’s a Sith Lord for a reason after all. As with the minions I found that the best thing to do here was to throw in aerial attacks. Mix them in with ground moves and eventually you will hit him. I’d also say to throw in some force push moves. They never hurt him, but while he is blocking those he is wide open to a strike. Just throw in all the mix-ups and you’ll be out of that boss fight in no time.

The graphics have definitely aged pretty well if you ask me. It’s the classic sprite look so the character models are on point and all of the effects look nice. It’s always surreal to see these games since it looks like something you could probably make into a sprite video. Once you’ve done that then you’re really set. The soundtrack is pretty forgettable, but we do get another retro remix of the movie intros which was nice to see. By the time this marathon is over I definitely won’t be forgetting the jingle for the opening credits.

There isn’t much, if any replay value here though. After you’ve beaten the levels there really isn’t anything to collect. The main story will only take you around 3 hours so you’ll be out of content in no time. You can get the game for cheap though so I wouldn’t say this is much of an issue. Better to have 3 hours of quality than 10 of a dragged out story right? It’s just the kind of game where you know beforehand that it’s going to be a one time experience.

Overall, I’d definitely recommend this game. It’s got that nice Star Wars feel to it and the gameplay is solid. I always did like these retro beat em up games. The only time they can be annoying is when there are no save points and you have to start the whole thing from scratch, but otherwise it works pretty well I’d say. There is now only one more game left on my Star Wars marathon, but that game will have to wait as I work on Mario + Rabbids Kingdom Battle. I don’t have much experience in the XCom Gameplay, but I definitely like it on principal. It reminds me of the Fire Emblem style and I always like adding a little strategy into the gameplay. It just spices things up quite a bit. You can expect that review to be coming up soon.

Overall 7/10

NBA Live 08 Review


It’s time to head to the next NBA game. I’m still not sure what the difference between NBA 08 and NBA Live 08 is, but I suppose I’ll be finding out soon since we also own the normal NBA 08. This game may be the best of the 3 NBA titles that I’ve played recently though. It completely gets rid of the new gimmick where you see a meter when you shoot. It feels more like the good ole days and that’s definitely a good thing. I also feel like I’m finally hitting my stride here like the good ole days although I suppose it is also possible that this game is just easier than the other two.

Naturally I went right into the quick play mode to jump into some games right off the bat. I always have a game against the easy computers and then I jump right to the top. Well, this time I managed to beat the computer on both settings and that felt pretty good. The computer wasn’t making any obvious mistakes like the last game, it’s more like they just couldn’t stop me here. Whenever they would be closing in I would just make the pass and keep it moving. It was a lot of fundamentals and maybe also a degree of remembering how the computer acts as I have gotten to play against the computers quite a bit lately.

One strategy that almost always works is to run to on the bottom side of the screen and pass up when you’re close. The computer will stand there with a confused expression while you score. This works on all difficulties and often times you can also beat the computer one on one. Just go for the shot and you’ll make it. While there is no meter, I would usually hold down the shot button for a second or two. It just seemed to increase the accuracy but it could easily be a placebo effect going on there.

Interestingly, the computer does start to panic near the end though. I was winning by a good amount as the game was ending and the A.I. seemed to take that as a cue to start hitting me with fouls. The final minute or two I couldn’t even move as they would immediately foul me so I would go to the free throw line. The logic seemed to be that whether I made the shots or not they would get the ball again. If so, this was a pretty desperate strategy indeed. Plus, the free throws are fairly easy, I made 7/9 which wasn’t half bad. In general I thought the controls were really on point here. You won’t do anything that you didn’t plan on doing and that’s important. There are no glitches to be found either.

There are the usual extra modes available here, but for once I decided to quickly try one of them out. I tried the Dunk Contest and while I like the concept, I think it could have explained the controls a little better. The goal is to land a good dunk with style points to be the best, but the controls are a little different than the average game. You can’t just run up and dunk after all. You have to wow the crowd with a lot of fancy ball tricks and movement before you can dunk. My character would just drop the ball and so I lost the game without scoring a single point. That’s not enough to make me say that it’s a bad mode, but it did remind me why I usually stick to the main one.

As always the graphics are on point here. Everything looks nice and detailed. The colors are sharp and the character designs seem pretty well made. The way the menu loads is the new style where it takes you right into the basketball court so you can shoot some hoops while it loads. I always felt like this probably slows down the loading time, but it is a fun way to pass the time. You can practice all of your skills here and practicing is definitely important. It helps the replay value even further although that’s never a weakness for a sport game.

Overall, NBA Live 08 is pretty great as expected. It’s more or less the same as the other two NBA games so at the end of the day it boils down to how much you like Basketball. If you like it a lot then you’ll be fine. If you only like it a bit then you’d probably get bored so just keep that in mind. The whole game is built around the sport because you’re supposed to just have a lot of fun going through the games. For what it’s worth, I definitely think the game succeeds in that area. It’s got a really nice presentation overall so they didn’t cut any corners here. It also goes for a good price nowadays so don’t worry about spending a bunch on this one.

Overall 8/10

Palutena vs Samus



Suggested by Destroyer This one is a bit tricky. Both Palutena and Samus have great offensive options. Palutena can fly and teleport so she definitely has the aerial advantage, but on the ground Samus definitely wins. Samus knows close quarter combat techniques and her suits give her a nice degree of super speed. In the end I’m thinking Samus will take this more times than not. Her fundamentals are simply superior and that really does go a long way. Samus wins.

Pac Man vs Wii Fit Trainer



Suggested by Destroyer The Wii Fit Trainer is definitely very fit and agile. She should be able to at least survive against Pac Man for a little while. That being said, merely surviving will never be enough to ultimately net you the win. You have to go past that and show more remarkable abilities. That is something that she is not ready to do yet while Pac-Man has decades of fighting experience. He won’t be losing here. Pac Man wins.

Pac Man vs Mr Game and Watch



Suggested by Destroyer Mr Game and Watch has a lot of forms at his disposal and he uses his 2D form to great effect. That being said, Pac Man’s definitely got the edge in this battle. His array of fruits and objects will make him more than a match for Game and Watch. A good fireball from his fire mode will also do the trick. Game and Watch is versatile like Pac Man, but simply lacks power. Pac Man wins.

Pac Man vs Olimar



Suggested by Destroyer Pac Man has had many different power ups and super forms over the years. Olimar has no tricks up his sleeve that will give him any cause to worry. Pac Man’s been around the block a few times so to speak. He’s definitely able to dodge a few Pikmin that are thrown at him and he has enough strength to completely overwhelm Olimar in a fist fight. One electric bell and it’s game over. Pac Man wins.

Palutena vs Villager



Suggested by Destroyer Palutena is a pretty powerful goddess. While we haven’t gotten to see her fight all that often, she never disappoints when it’s crunch time. Her Mega Laser is a powerful technique that would definitely vaporize the Villager. Villager is pretty good at making repairs and helping the town out in general, but I do think he is definitely outgunned here. There’s just not a whole lot that he’ll be able to do against Palutena. Palutena wins.

Sora (Digimon) vs Helen (Sonic X)




Suggested by Destroyer Helen is a pretty confident kid, but she’s hardly a fighter. There’s not really anything she can hope to do here. Sora probably wouldn’t even need her Digimon partner to win. While Sora doesn’t typically engage in hand to hand combat, she is in a better position to do it than Helen. No matter how you slice it, this will be a pretty quick match. Sora (Digimon) wins.

Scrooge McDuck vs Sora (Digimon)




Suggested by Destroyer Sora is one of the DigiDestined and as such she has a pretty powerful partner. With their Digi bond Sora can get her Biyomon to the Mega level. At that point there isn’t anything Scrooge can do. Money can buy many things, but wins aren’t one of them. He’ll quickly see the limits of his money and will have no real way to stop Sora. Even if her Digimon was stuck in rookie mode they could probably get the win. Sora (Digimon) wins.