LBX: Little Battlers Experience Review


After completing the LBX game it was definitely time to go back and check out the manga. As it’s only 6 volumes it makes for a quick read and I marathoned it all during the Cowboys vs Giants game. Watching the Cowboys drive a truck through the Giants defense was really satisfying and the manga was just as intense. It may not be a perfect adaption, but it did a really good job in the volumes that it did have and I’d definitely recommend checking it out. It also seems as if the series was only scanned in Spanish or French online so you’ll need to buy the volumes to see it in English. It’s definitely worth the purchase.

The story is divided into two arcs which are each 3 volumes long. I had read the first four volumes back in the day, but I never got around to 5 and 6 so reading those for the first time was pretty cool. The first 3 volumes’ plot you should be familiar with after my recent LBX game review but here’s a brief reminder. Van lives in a future where LBX is the hot game that everyone is playing. You grab a toy robot and fight it out with other kids. The tricky part is that all of the robots use real weapons and equipment so the stakes are always high which is why the toys are controversial. A terrorist group wants Van’s LBX since it has a code inside of it that lets you harness unlimited energy. Van must stop them and also rescue his father who has been kidnapped from the group.

Months after the first arc has ended, Van is called into action once more. A new organization is threatening the entire world and hits multiple countries with LBX attacks. The threat is wide in scale this time so Van enlists the help of a new kid called Hiro. Hiro has never had an LBX battle before, but he’s eager to learn. Hiro gets the hang of it pretty quickly so now Van has a reliable teammate to help him against the dangerous robots at the ready. Will they be able to conquer the obstacles ahead of them or is it Game Over?

The manga can feel like an abridged series at times. Not the kind of abridged series that changes the plot and makes it more comedic, but in the literal sense as it’s chopping scenes and condensing the series as much as possible. Considering that they’re trying to adapt a 15 hour game into just a few volumes, it makes sense. Some characters show up only to get wrecked and at least half of the cast from the anime/games don’t really get to do much. It’s worth it though since this allows the series to still give the fights an appropriate amount of screen time. I can definitely get behind that. In that sense this is one of those manga titles that you can more fully appreciate after you’ve seen the anime or played the game.

Meanwhile, the art isn’t exactly top tier quality. The artist reuses stances and whenever a character yells it is as if they dislocated their jaw. It can be funny, but I get the feeling that it isn’t intentional. Justin is also drawn to have long fingernails and stands in a way that looks as if his back is broken. It’s a rather odd design for him and while this may have been an intentional choice to make him appear more feminine, it didn’t work when comparing it to his game design. Fortunately the art stepped up when it came to the battle scenes. We got a lot of really good splash pages for the bigger attacks and the action scenes in general were pretty good. As such, the art is a mixed bag but at least it does have its positives. The action is what I’m focusing on anyway so that’s the most important element.

By now you’ve heard me talk about these characters quite a lot but this is the last time since we are now caught up with LBX media. Van is the main character and he’s pretty solid. He’s actually a little more hardcore than his other versions as he goes through several chapters being badly bruised and injured while still fighting to the end. He was really determined to save his Dad even if it didn’t work out. He also makes the hero move to risk his life against the final boss on his own so the others wouldn’t be in danger. Now, he claims this was just so he could fight 1 on 1, but I don’t actually think he meant that. It would be a weird jump from the rest of his character arc. I’m definitely a big Van fan at any rate.

Ami is a nice friend, but unfortunately she doesn’t get to do a whole lot in the manga. She loses her very first fight in a single hit which was a bad omen of things to come. Even when she gets her new robot she is mostly relegated to a background role. Her most impressive showing was likely when she turned evil and was able to fight Van and Hiro teaming up. That was pretty impressive. Kaz is the other friend and he’s in a similar boat as Ami. His LBX gets a little more screen time and looks reasonably good. The manga actually improved Kaz from the anime quite a bit as he didn’t randomly join the terrorists or get mind controlled by an LBX. He just stayed as a dependable friend from start to finish. I also like how he wanted to go with Van at the end for the big battle before Hiro stole his role. Technically it would have made sense for Kaz to have gone right?

Justin is a solid rival. He may have started out as a rather mean guy, but he was never evil. Once he found out that he was working for the bad guys he quickly left them and joined the heroes. He looks really good during Arc 1, but his only real role in the next saga was to lose to minions off screen and remind the audience that Van was their only hope. It’s always tragic when you go from being one of the strongest characters in the series to someone who is just here for the show.

Dak and Gouda get identical roles to the anime and games. Their roles are so set in stone that nobody wants to mess with them. Dak’s magician is certainly an impressive LBX to have and I didn’t mind him as a rival. His best scene was actually when Van walked over and ripped his card up. It was an amazing moment because usually the heroes will just watch as the villains brag and play mind games with them. Van wasn’t having any of that and set the tone from the start. Gouda is all right, but he’s fairly weak and not much of a factor.

Professor Yamano is a decent character here. He stays on as a hero the whole time and it’s not as much his fault that he can’t be with the heroes. The villains just keep kidnapping him, but otherwise he would be here to help. It was funny how he kept creating new LBX machines that were stronger and stronger the whole time. The guy just doesn’t take a break which is fortunate for the heroes.

Hiro is one of the main characters from Arc 2, but I can’t say that I would be much of a fan from the manga. He doesn’t take the situation very seriously and comes off as a rather unlikable guy at times. I am glad he switched his character design after falling in the pond since that at least helped a bit. The anime did a better job of giving him a more complete personality. Still, he’s not a bad character, he just doesn’t feel like he had much of a reason to be here. He had his share of action scenes and all, but it easily could have been someone else.

Ran shows up as well but unlike the anime where she got a big role, she doesn’t do much here. She helps the team in their fusion fight, but mostly just watches for the rest of it. It’s still a better fate than most of the season 2 characters as a bunch of them only get one page cameos or don’t even talk. Even though it was 3 volumes long like volume 1, they weren’t able to adapt much of it in the manga. I guess they just focused on other fights and such instead, which isn’t necessarily bad. It’s a very loose adaption to the point where it feels like an original story which is pretty fun.

Lex is one of the big characters in the first three volumes and he gets pretty intense. The bonus stories try to mess with his hype a little, but they are just side stories so you shouldn’t take them too seriously. He’s definitely a very likable character and I like the design. His LBX is one of the best in the whole franchise. Kaido is also a pretty big character in the series and I thought his ending was handled better than in the anime. The guy just wouldn’t give up and his tenacity was impressive. Not even a bullet could stop this guy and we didn’t need robot thrown in. In a way, the same set of circumstances happened like last time, but the event was moved back.

Kurtis is a really fun character. He felt like a nice addition to the cast as Justin had recently become an ally instead of a rival. Kurtis is another genius whose abilities are on another level. He loves pulling off fancy JoJo poses all of the time and maybe has a little too much fun with that, but his skills are certainly the real deal. His role in the series may not be huge, but it is memorable. We also got to see Kousuke in Arc 2 who looks so similar that I often mix the two characters up. He’s another really solid character and you almost feel bad for him since he wants to be known as the greatest LBX player in the world, but Van is too strong. Van also just ducks their fight the first time and waits until he gets a stronger LBX so is it possible that the main character would have lost the first time around?

Finally, Mizel is the big final boss. There’s also the leader of the Directors (Should have kept it as Detector) but that guy was pretty bland. He’s basically just an old man after all and he is mostly around just to panic the whole time. Mizel could actually fight and his LBX was one of the strongest of all time. If anything it may have been a little cheesy the way he was taken down, but I can live with it since the set up to the fight was incredibly hype. He had a really good design and a great LBX, you can’t ask for much more than that.

It’s definitely cool that LBX got a full manga like this. It’d be nice if I could read one for Season 3 as well but it seems like that may not be in the cards. I wonder if this one sold well. If you didn’t watch the show, I can still picture the cover being enough to attract people into reading the manga. It’s a pretty easy concept to get into since it’s a lot of action and has robots. That should be a winning combination for just about everyone right? The quick pacing means that the series cuts out all filler and even slow cannon moments so something is always happening. It may not be the same experience as watching the anime, but it’s a fun adventure all the same.

Overall, If you haven’t checked this series out yet then you need to reconsider if you’ve made the wrong move. There’s really nothing to dislike about the manga because it has no weaknesses. If anything, the only problem is that the title is too short and that the art could have been a little better. Neither one of those issues are groundbreaking though and the manga is absolutely great. Now we just need Custom Robo to get a big manga and it can join Megaman and LBX as fun titles where mini robots fight each other. Seeing as how Megaman and LBX both got at least an 8, I’m confident Custom Robo would as well.

Overall 8/10

LBX: Little Battlers eXperience Review


I’m always up for a good robot game. Mega Man and Custom Robo were always exceptional titles and so naturally LBX looked like a winner from the get go. I actually got to watch the TV show way before the game so if anything this version feels pretty nostalgic while playing through. The anime adapted the game pretty faithfully to be honest and the quality is sharp since it’s by Level 5. Those guys really do a great job of completely building a game around its concept. Layton is the perfect puzzle game and this is the optimal robot experience. You just can’t go wrong with buying this title.

The story follows a kid named Van. He’s really interested in the new game that everyone is playing. It’s called LBX and you buy a mini robot that you can use to fight with other people. Think of it like those classic Rock em Sock Em toys that used to be around, but 1000X cooler as the robots have weapons with live ammo and you control them with your phones. Unfortunately his Mom is against it for reasons unknown and Van’s Dad may have created the LBX franchise, but he died in a plane crash. A mysterious lady gives Van a one of a kind LBX one day though and after he stops some burglars from stealing it, he ends up joining a private faction who is trying to stop the villain organization from using it for their own means. They tell Van that his Dad is actually alive and being held hostage so Van quickly goes on board. His two friends Ami and Kaz agree to help as well. They’ll have to win multiple tournaments, break into enemy territory, and hone their skills. The risk is high, but there are lives on the line so the heroes put on their game faces and get ready for action.

It’s a pretty long game at 15 hours so that’s really just the tip of the iceberg when it comes to the plot. There are 12-13 episodes in the game and the length varies for each one. There is also a lot of replay value as you have many parts to buy and quests to complete. I did a few quests here and there and got a bunch of weapons, but getting them all would take a long while. There are also online battles that you can play so content is certainly not lacking in this title. You can have fun playing the game for a very long time and it’s worth the full price.

The soundtrack is stellar. It was pretty cool hearing the tunes from the anime even if they technically came out in this game first. It was still nostalgic and most of them are quite memorable. LBX spared no expense in this department and the same goes for the graphics. Not only are the in game graphics sharp, but there are a number of fully animated cutscenes at the ready as well. They really help you dive into the game. It used up a bunch of these cutscenes early on and I would have preferred for Jin to get more of them, but it’s how it goes. It’s really impressive that they added so much in and I feel like we got more animations than Layton. It just feels that way so I can’t confirm it, but a quick Youtube search would give you the answer to that.

As you can imagine, the gameplay is really sharp. It’s in full 3D like Custom Robo and you can equip two weapons at a time. I always went with a good Machine Gun and an electric sword. Even if it’s not the strongest, I like the electric sword because it stuns the opponent so you get more hits in. More hits = More damage or at least that’s how I saw it. The gun can be safer, but the opponent can use the downtime between rounds to get in close and take you down. You have to use a lot of strategy here. You can carry health items to help yourself out as well. There are also a number of final smashes that you can equip. You can use a weaker one to try and get some damage in, but the catch is that the enemy might dodge it. You can instead use an ultra attack which is impossible to dodge, but you can’t move for around 5-8 seconds which is a long time and if an opponent deals enough damage during that time you will lose the attack. I was able to use it successfully in the final boss which was helpful. It seems to always happen that the boss gets me to my last bit of health and then I clutch it out. It’s an amazing feeling, but also super stressful. The final bosses were definitely incredibly powerful so I recommend training a lot so you’re prepared for it.

I still think the concept of LBX was borrowed heavily from Megaman Battle Network, but it certainly did a good job of making a name for itself. It had a lot of its own unique features which differentiated itself from Megaman. It’s also a good move to be like Megaman since Capcom isn’t making any new games at the moment so we can get our Megaman fix this way. Imagine a Megaman game that was 3D like this one with a bunch of hype cutscenes. Hopefully Capcom can learn a thing or two from this title and incorporate it into future titles.

The cast is basically the same from the anime, but I’ll briefly mention some of the big ones. Van is a solid hero as you’d expect. He’s always ready for a fight and is very proactive in trying to save his Dad. He has a brief lapse in confidence, but gets over it right away. At times he can almost seem too happy like when they arrive to the toy store to buy things which felt like a contrast to his rather serious self, but at the end of the day he’s still just a kid. It’s hard to say if he beats Lan Hikari or not as they’re both very similar. He’s a lead you can get behind.

His two friends aren’t bad. Kaz is always low on confidence which can be a little grating, but he still helps out when he can. Ami is always supporting Van and doing her best to get in on the action. The school friends are pretty bland and underwhelming though. I can see why they got such tiny roles in the game since they didn’t add anything to the dynamic. Jin is a great rival and his LBX has an excellent design. He’s pretty reasonable throughout and does a good job of balancing this while still acting really confident the whole time. He’s an ideal rival and his team up fights with Van at the end are a blast.

Dak and Gouda are two other characters who help out a bit. They’re a step below Jin and Van when it comes to ability, but the more allies the better right? I thought Dak was an enjoyable supporting character, but Gouda is a little too weak to be taken seriously. He was good as an opening boss though. Mr. Kaido is a solid main villain. The fact that he can actually fight goes a long way since he doesn’t have to hide when the fighting starts. His robot is also really cool and has a great design. One villain that came in towards the very end was Kirito and he was exceptionally good. Taking out almost the whole cast on his own was certainly a hype moment and the fact that his LBX had a Super Form was really cool as well.

I have to say that I liked how the super forms were incorporated in this game. When you get below 25% health you can activate it and heavily boost your attack power. It helped a lot in the final boss and just looked really cool. When an opponent would use it, it would up the stakes as you had to focus on defense a lot more. Since some fights would give them all of their health back, the game really didn’t hold anything back. You need to be pretty good at the game and be at a high level to win. It always feels fair and balanced with just the right amount of difficulty to make things interesting.

Van’s Dad is okay at best here. I still think he tends to run off too often and leave Van behind for no reason. He gets a lot of hype so he’s a good scientist, but seems like a bad father. I wasn’t impressed with the Red Haired guy and his Team Rocket homage members. They’re the only part of the cast/plot that I couldn’t take seriously. I just never liked them for some reason. The true final boss of the game was great though. His origin story was definitely pretty intense and his LBX even more so. It was a pretty nice/explosive way to end the game. It’s great to see Level 5 get to go all out with the ending here as most of their other titles are a lot more down to Earth. Now we know what they can do with a good action title. I didn’t even totally get how the final boss worked and just had to keep on buying time and using hit and run tactics. You can probably see why I just barely defeated him.

Overall, LBX is without a doubt an excellent game. There are absolutely no negatives with it. The gameplay was completely on point. It felt balanced and it was easy to lock on to an opponent. The levels were huge which was a lot of fun but you can move fast so you don’t have to worry about matches dragging out. The plot was really engaging and kept you alert with all of its twists and turns. You felt like you were playing a big RPG and I think this probably would fit in the genre considering that you do have to backtrack to various areas and you explore as you go through the game. The cast of characters was a lot of fun. It’s a little hard to get used to the American names so in this review I mainly used the ones I was familiar with but not all of them were downgrades. The main case where the English name definitely loses is with Justin though. The graphics and audio were definitely well above average and there is a lot of content in this game. It’s the definition of a AAA title and I’m convinced that Level 5 is one of the best studios of all time. It’s hard to see them churning out a game that isn’t great at this point. I highly recommend buying this game. You’ll be glad that you did.

Overall 9/10

Breaking Point Review


It’s time for a story of corruption and moral choices. I saw another version of this film a while back, but could the remake prove to be as good? I’d say that the original was a little better but this was still a good film. The main character was just less sympathetic and never got to the point where he was
likable, but he still gives us some nice banter.

The film revolves around a struggling fisherman named Harry. He uses his boat for a living to catch fish and let other people aboard for travel. That being said, it just hasn’t been enough to pay the rent so he decides to go into the underworld to help illegally transport people across the border. The cops start to get wise to this and it turns out that the gangsters aren’t too pleased with Harry as well. He’ll have to destroy them all or try to skip town. Otherwise it’s curtains.

From the general premise you can already tell that everything here is Harry’s fault. He should not have stepped into the dark side because there is simply no return from those dark doors. He should have been content with his fishing business and everything would have turned out okay. He also had the option of going to the farm as Lucy suggested where they would have had a good amount of food. The problem is that Harry didn’t want to be a farmer and his pride stood in the way of making the right decision. All of this is bad enough, but then he even decides to cheat on his wife with a passenger known as Leona. That was Game Set and Match. It’s hard to really like a main character like that at all.

Leona is the passenger who pulls the moves on Harry. She’s not a good character either as she intentionally goes after him to prove that she can break everyone. It’s a rather sad moral but the film proved it to be correct here. She gets by since she has a lot of talents and everyone wants to hire her and as a result she has enough money to follow Harry around everywhere. He just can’t escape from her. Lucy is Harry’s actual wife. She’s a much better character than the first two, but she still isn’t great. I suppose she made the right choice in finally leaving Harry after the whole situation went down but falling for the peer pressure and dying her hair was pretty drastic.

Finally there is Wesley. He’s a nice guy although he can be very slow on the uptake at times. Harry is constantly trying to get him out of the way so the villains don’t murder him, but he can’t take a hint. He follows Harry around everywhere and it ultimately ends up costing him dearly. A good friend should always try to bring the others back from the dark side, but after a while you have to cut your ties. Wesley knew that Harry kept on breaking the law and then lying about it so maybe he shouldn’t have been to quick to keep working for him. Even if it was the only job available, he should have at least figured that something was strange with the situation when Harry kept acting rushed.

It makes for a pretty tragic end to Wesley’s son though. He was looking forward to just having a normal day. Little did he know that he would never see his father again. Nobody even stopped to break the news gently to the kid so it almost comes off as a little mean spirited. I can’t say I was thrilled about the ending and I’m not sure about Harry living either. At the very least shouldn’t he have died? Not that I’m advocating for him to die or anything but it just seems like that would have made sense with his whole character arc. He also had two daughters who were main supporting characters but they were fairly annoying. There were a number of villains in this film. The lying Chinese leader was pretty fun to have around. Stopping him was one of Harry’s better moments. I rather liked the quick talking minion who would always introduce Harry to the villainous circles but the guy wasn’t so bright. He got in a little too deep and it ended up costing him big time.

The writing was pretty strong as you’d expect. The banter was on point as always with these retro films. The dialogue was engaging and all of the characters came off as pretty professional individuals. Even the villains conducted themselves a little more subtly than they would in the modern films. Harry could also act hardcore at times by standing his ground with the villains as opposed to “acting” hardcore by throwing in a lot of swear words and panicking the whole time.

The film moves at a pretty good pace and something is always happening. It’s a fun movie even if the end is definitely somber. I’m not usually a big fan of boats and the ocean in movies as I prefer the city backdrop but you can easily forget that they’re even on water as the boar is quite big. The gun fight at the end is also pretty solid even if Harry didn’t play the situation very well at all. He just felt out of his depth when he was looking around instead of firing off his shots.

Overall, Breaking Point is a solid film that is really only brought down by its bad-underwhelming cast. Harry is just not a character that you can sympathize with at all and the story would have worked a lot better with a hero who was more noble and a family man through and through. Someone who could have easily resisted the worldly temptations of the passengers and made the right choices. I’d also let Wesley’s kid have a happier ending like he won some money or at least got a pat on the back, but that’s more minor. Fix the main character and then there really isn’t anything wrong with this film. Either way I’d recommend checking out this film although you should start with the original.

Overall 6/10

Gormiti: Lords of Nature Review


I’ve never heard of Gormiti before, but I’m a sucker for this kind of Wii game. When I saw it in the 5 dollar bin I knew I had to snag it fast. The cover promised me an action game and it did deliver. The game isn’t high budget or anything, but it is a solid step above some of the recent cash in titles that I’ve been playing. It’ll hold your attention a little while as you power your way through the game.

The title follows 4 kids who are your normal citizens by day. What is different about them though is that these kids can teleport to a mystical world where they are actually Lords of Nature. Everyone respects them in the other world and they get a lot of hype. They have to stop the evil monsters because the things they do there affect the real world as well. The villains are trying to merge several amulets so they can open up a portal to Earth in order to destroy it. The heroes must stop them at every turn, but the villains have the numbers advantage and always seem to get back up no matter how many times they are defeated. The heroes are going to want to be careful in this round.

The gameplay is pretty similar to the Legos. It’s mostly overhead but the camera is low enough where it can give the illusion of a 3D game at times. Each character can activate different gimmicks. Blue gets water, Green gets grass, etc. You have to activate various switches and break all of the flashlight statues to get through a level. Interestingly enough, beating the enemies is never mandatory aside from boss fights. As a result, I figured I’d cheese my way through the game and it worked pretty well. Why stop to fight the minions when you don’t really get anything out of it? There are no level ups so it’s not as if I’d miss out on EXP. You can just jump over them.

Honestly, I beat the game in probably half the time I was supposed too since I skipped all confrontations. I would just run to each obstacle, activate it, and then dash to the exit. It was pretty fun even if it was a little insensitive to the hard work that the developers may have put into the level designs. I just couldn’t help myself. You also get infinite lives and you respawn right where you died so the game isn’t really challenging either. For all boss battles you can just keep attacking because even if they knock you out a few times, it doesn’t matter. Just spamming the hit button is the fastest way to win.

You only have two attack options anyway. You can fire a projectile, or throw a punch. Those are your only options so make the most of them. It’s basic and it’s fairly low budget, but at the very least you can’t say that the gameplay isn’t tried and true. I’ll take this kind of gameplay any day over low budget minigames. It’s still action after all and I’m all for combat. Just keep it coming is my motto.

The graphics are okay. It’s sort of like a really old cell shaded style or its CGI. The game’s one or the other, but it’s hard to place. I can roll with it and the character models aren’t bad, but the level designs need some work. There’s just too much orange the whole time. Surprisingly, the soundtrack is actually pretty decent. The boss theme that plays over and over again is nice as it’s very fast paced and gets all of the right beats in. I can’t remember any other tunes, but that was the main one so it did good.

There isn’t a whole lot of replay value here though. The actual game you can likely complete in about 3 hours or so. I guess you can try to get all of the collectibles so you can unlock a bunch of puzzles, but that is honestly one of the worst incentives I’ve seen in a while. You can keep your puzzles man, I’ll just move onto a Layton title if I want to challenge my mind. There isn’t a multiplayer vs mode either so after beating the game there really isn’t much point to playing it again. At the most you may want to tackle some of the tournaments but I don’t see why.

As for the plot, it’s a little too formulaic and generic for its own good. The stock footage of everyone yelling to the chair is easily the most annoying part. Beyond that, the kids are okay. They all seem like classic 80’s-90’s kids with their contrasting personalities and at least all of the villains have designs as well. They’re all fire villains which limits the variety a bit, but I guess I can live with that. The ending is a little rushed though and I wonder why the game chose to have the final boss be one of the older bosses. Not just that, but they chose the easiest one as you just keep hitting him til he dies. At least the others force the fight to be tedious by retreating for a few minutes every time you shave off 1/3 of his health bar. This guy just stays there, but that works for me I guess.

I will give the game some serious credit for having a bunch of animated cutscenes though. You unlock them all after beating the game and it’s a pretty significant amount. It at least shows me that the game had some amount of budget put into it and separates it from the more generic titles. It’s still not exactly Street Fighter, but after the game I feel like I know the Gormiti cast well enough.

Overall, Another Wii 5 dollar bin game has been conquered. I probably would have played this one a lot sooner if I’d known how short and easy it was. For some reason I just never thought of it before. If you can find it for the same price that I did, then it’s worth checking out. It is a fun game, but its biggest problem is that it is incredibly short. It’s hard to justify any game for around 20 dollars if it’s only 2 hours right? Even 10 dollars get to be a stretch, but you can make a reasonable argument with that one. One last tip, use the Blue Gormiti for all boss fights, he has an infinite combo where he just keeps punching forever. Watch out for glitches though.

Overall 7/10

Dragon Ball Side Story: The Case of Being Reincarnated as Yamcha Review


The manga trilogy has finally ended so it’s time for the review. This mini series only got three chapters so it’s pretty short. That’s too bad because the premise just had a whole lot of potential in it. The basic plot is that a kid in the human world is a big fan of Dragon Ball. Unfortunately in the real world he’s just a really unlikable guy who has no redeeming qualities. One day, he decides to fall even lower on the moral totem pole when he falls down a flight of stairs and breaks his neck. It’s surprisingly a happy moment since he felt like the main antagonist. Instead of dying, the kid wakes up as Yamcha in the Dragon Ball series. He must now find a way to become a better character and avoid dying. Since he knows the events in advance he has a real shot here, but can he do it?

You can probably see why the premise has potential. There’s so much you can do with this kind of story since you know what is going to happen and can take steps to avoid it. Yamcha may not be able to do much against the final threats like Cell and Buu but even those are things that he can get past if he knows the origins. For Buu, just eliminate Spopovich and the other ally before they can get Gohan. For Cell, attack him in his first form or tell everyone where he is and that should be easy enough. You can escape almost any scenario.

The main character actually does do quite a bit of this at first. He trains hard so he is able to actually help against Frieza and the foes before him. He basically gives up on doing this by the Cell arc and decides to just watch which is fine I suppose. He knows he’ll come back to life anyway. You just can’t explore this concept as much as you could have if this was an ongoing series. Additionally, the series throws in the twist of having another human being warped into the series and the lead has to find out who he is. Naturally, this character is evil so they have a fight but the power of being a DBZ fan wins him over. This is all so rushed and unnatural that you have to wonder exactly why it was added.

Again, this could be a really interesting concept especially when you find out that if you die you get to retry your time in the universe. It could have been like a Groundhog Day where they explore many different avenues. Instead the whole second human plot is finished in one chapter. The ending was certainly an interesting twist as we at least get a reason why the human got into the world. Unfortunately, even the ending is wrecked as the main character immediately goes back to his old shady ways of being a creep. I thought the whole point was that he was going to learn a lesson…not that he would use his newfound abilities to be even worse in the real world.

Really, this manga is only held back by the main character. Otherwise, it’s pretty solid. The art is quite good and really does resemble DBZ at some points. It isn’t as consistent and has some flaws in that respect, but I would say that the art is quite good. It’s certainly a lot better than I would have anticipated from a short title like this one. I wonder how many people even know that this manga exists.

Overall, it’s a fun concept but you can only do so much with it. I’d recommend checking it out as many fans have always wanted a fun little alternate universe story like this one. You can even argue that the story could be cannon and wouldn’t make a difference. It would raise a lot of questions of course, but it could work. Hopefully we get more Dragon Ball spinoff mangas. Despite its overwhelming popularity we haven’t gotten as many titles as I’d like. We need to keep it rolling and get the Saiyans in a bunch of different adventures. Just resist the urge to add a human original character to the mix and then we’re golden. If you do add one, just keep in the death from the first chapter without actually bringing him back, now That would be funny.

Overall 5/10

Captain America and the Falcon Secret Empire Review


It’s time to take a look at the Secret Empire. Recently Marvel has had fun bringing back old events. We got a new Civil War, Infinity Gauntlet, and even the Secret Empire. Many don’t know this but there was an original Secret Empire event which the new one is lightly based off of. Honestly, it’s very light so the plots are quite different, but it goes to show that Marvel has been doing their research. This isn’t a very good event, but it’s decent enough. The writing just hasn’t aged well in some respects.

The collection starts off with Falcon being jumped by a bunch of hooligans. Captain America saves him, but Falcon isn’t happy since he’s tired of being in Cap’s shadow. Cap offers to help him get a power up through Iron-Man or Hank Pym, but Falcon wants it to be someone more relatable so he goes to Black Panther. This is only the start of where Falcon starts to act petty. He brings his girlfriend along for the ride basically just to show off and she gets competitive with the others very quickly. She picks fights with almost literally everyone she comes across and even throws a spear at Black Panther just to get his attention. Thanks to her, two of Black Panther’s guards are murdered and Falcon doesn’t seem to care as he keeps bragging about his upgrades. He runs back to show them off to Cap and is quite eager to take on the Avenger in a fight.

While Falcon was gone, a smear campaign was run against Captain America on TV and it was quite successful. So successful in fact that within days the whole country was agiainst the hero, even the Avengers. It’s almost laughable how quickly Iron-Man shows up with his threats and Falcon starts to have doubts as well. Even Nick Fury quickly jumps on the bandwagon. Captain America begins to lose faith in America which is understandable but before he call it quits, it’s time to take down the Secret Empire. It turns out that they have also kidnapped most of the X-Men so Professor Xavier, Jean Grey, and Cyclops arrive as backup. Together, the heroes stand a fighting chance, but Cap may have to cross some lines in order to clear his name.

The Evil Cap part is what the new Secret Empire is really going for while here it was all just bad media coverage. I think a big problem with the arc is that it all hinges on Marvel’s America being as gullible as possible. Did everyone really believe these media interviews so completely? What happened to the Daily Bugle and their reporting skills? Why didn’t the Avengers launch a campaign of their own? Why would everyone accept a new Moon hero coming out of nowhere as Captain America’s replacement? I felt like this comic took a lot of beats from the Thunderbolts but in a far more rushed and less believable scenario. I don’t know, the whole thing was rather fishy the whole time.

Captain America also wasn’t at his most likable in this comic either. He basically said that he wouldn’t help the X-Men until they pointed out that it was the same villain behind both schemes. He falls for every trap that the enemies laid out because his emotions cloud his judgment the whole time. It’s easy to forget that he is supposed to be a seasoned veteran here because he rarely acts like it. He also makes the wrong decision to end the comic and this has got to be the 4th or 5th time he’s done this. I didn’t realize that he was lacking in confidence so often. He’s still an entertaining enough character to watch, but he can be annoying.

Falcon is unfortunately even worse. He spends the early issues being jealous of Cap and then he rushes into battle without actually remembering how to fight. In a critical moment he ends up knocking out Black Panther and himself by mistake and tends to lose in all of his fights. Even in his big return fight where he teamed up with Cap, he lost in under 5 seconds. Naturally he started throwing petty insults at Cap after that. Falcon has just got to be the most petty superhero of all time and I’d consider him to be more whiny than Alpha from the recent Spider-Man comics. I’m glad that the Falcon has improved over the years because otherwise I can’t see why he’d stay on as a main character.

Black Panther looked good here. Despite everyone rushing him and murdering his men, he stayed calm throughout and always had a plan. He was definitely useful here. Thor and Iron-Man had decent motivational speeches, but didn’t do much in the story beyond that. There is a subplot where Peggy thinks Cap still likes her while he actually likes someone else. This drama plot definitely feels like it’s out of left field. It could be resolved rather quickly but Cap is too nervous to say anything. I’m not too surprised. It’s not an easy decision of course, but he still needs to make the hero call here.

As for the villains, we mainly focus on the Tumbler. He’s not half bad although you can’t help but feel like he is just Batroc by another name. His agility lets him take on guys like Captain America, but I can’t see him lasting too long otherwise. The Moon villain was more of a threat and he was someone that I could take a lot more seriously. He had super strength, speed, and intangibility. I think he could also teleport. Captain America and the others really couldn’t beat him during the issues so his fans must be thrilled. He gave the issues some more stakes as this was a villain that they couldn’t beat with brute force alone. I also liked the design.

We also have the corrupt politician. He wasn’t quite as fun as Godfrey, but I liked him all the same. He did a good job of stringing everyone along in his plot. The Secret Empire members also weren’t bad although most of them weren’t actual characters. It is interesting how Hydra created so many splinter groups. It really is a dangerous organization in that sense since every major villain group seems to be connected to them in some way or other. I’m trying to figure out who the politician who destroyed himself was since it obviously rattled Cap. On one hand, I want to say that it was the President, but I suppose that would be a little too bold. Whoever it was, I still wonder why it would break Cap. Maybe they’ll say it in a future comic or maybe they won’t.

The art was certainly on point. Everyone was in their ironic costumes and it was easy to go from page to page. Everything was sharp and this comic has aged incredibly well in that respect. I breezed through the issues as a result. Good art can certainly make a difference in a comic. Now, this review may have been on the negative side as I just had a lot of logic issues with the whole thing, but it was a fun comic. If anything, it just reinforces to me that the Marvel characters are still a lot meaner than the DC ones. They doubt each other and change sides at the flip of a hat. That hasn’t really changed much over the years.

That said, the adventures were still fun to follow. Seeing Cap have to break out of jail and steal stuff was pretty interesting. The team up with the X-Men was a lot of fun as well and I hadn’t been expecting that. It was also interesting to see the X-Men in their extremely old costumes while everyone else looked quite a bit more modern. I believe their was a plot reason for that, but it was a fun contrast. I would have liked to have seen Cyclops do a little better in the fights, but this wasn’t exactly his rodeo.

Overall, It’s been a while since I read a Captain America comic. In many respects he was portrayed well as he takes command of the situation and always walks around with a strut. That being said, his self doubts and general disregard for everyone else could be a little extreme. The Falcon was certainly extreme and maybe it was just the writer who didn’t really understand the characters. It can make the issues funny in an ironic way as you wonder why everyone is acting this way, but it is certainly entertaining through and through. There are no objectionable scenes in the comic and it never drops a random animal scene or anything else to worry about. It’s just a fun action adventure and you can’t ask for much more than that. I’d recommend checking out this comic and you may look at Captain America in a whole different way.

Overall 7/10

Princess Tutu Review


It’s time for a pretty unique anime that I had never really heard of until I began watching it. The Magical girl genre has always been pretty good, at least for the titles that I’ve seen. Madoka Magica is one of the greatest anime ever and Sailor Moon/Cardcaptor Sakura were also pretty fun back in the day. Princess Tutu is the first one I’ve seen in a while and it’s pretty solid. There is always an air of mystery with the series and not everything is as it seems.

The first arc starts off with a Duck being turned into a human. Duck had always wanted to be a human so she could cheer up Mytho (Pronounced Muto) since the guy always seemed sad. This was her big chance and she is now enrolled in a dance school. She quickly makes two friends once she’s there. Duck then discovers that Mytho is actually missing all the pieces of his heart and it’s up to her to find them. Duck can transform into the hero known as Princess Tutu in order to complete this task, but she will have to deal with many objects that have gained sentience. Whether it be solving puzzles or giving them a pep talk, Tutu must stand strong.

Of course, it’s easy enough when there is no big antagonist, but that doesn’t last for long. The big villain behind the scenes is Drosselmeyer. He’s an old story writer who died and went to the spirit realm so he could become all powerful. Whatever he writes becomes reality so he is a dangerous opponent. We also have the evil Princess Kraehe who doesn’t want Mytho to regain his heart pieces and stands in Tutu’s way. Mytho’s best friend Fakir has the same objective although he is at odds with Kraehe. Tutu will have to overpower all of them to help Mytho out.

Arc 2 continues the plotline of gathering the heart pieces, but the game has changed quite a bit. For starters, Kraehe gets a bigger presence in the story as we find out that she is working for the Raven King. He wants Mytho to get his heart back to he can take over his body and destroy the world. Drosselmeyer is still around as well and Tutu has doubts on if she can get all of the heart pieces back and even if it’s the right thing to do at this point.

Throughout the show, the town is very cloudy. It’s still light outside, but this effect makes everything a little more mysterious than it would b otherwise. You always wonder if something sinister is about to happen. It’s a pretty nice atmosphere effect to make scenes a little more tense even when they’re happy moments. It helps you feel like someone may be in control in the background.

The show even hints at the final plot twist early on as Duck will wake up one morning to randomly find that they have an animal for a classmate or a cat for a teacher. Humans randomly change, but everyone acts as if they’ve always been there. The whole town can be strangely isolated at times with people only being around when it’s inconvenient. Yet, the humans still appear enough to cement their roles in the town. Very mysterious.

Princess Tutu is first and foremost a dancing show. Tutu beats all of her opponents by convincing them to dance with her and the bond they develop as a result gets the villain to turn good. Most of the villains aren’t evil after all, they just went down the wrong path to ruin. It’s handled pretty well and I wouldn’t call it cheesy. It’s outlandish, but as none of the villains were super evil it was pretty believable. A few of them did try attempted murder so the water’s a little murky but it’s a nice gimmick.

The soundtrack may not be the most exciting as a result, but you’ll get to hear a lot of classic songs. Swan Lake, Nutcracker, and other iconic songs from ballet. It’s a very soft soundtrack that lets you focus on the dancing. I think a quick electronic/fast paced rock song would have fit in well enough, but I suppose I can see why they didn’t go that route. The animation is pretty good. It’s nothing amazing, but the show has aged well for its time. The character designs are on point and the action scenes are good when they appear. At first I wasn’t expecting too many fights but about midway through Arc 1 we slowly started to get more and more of them which was certainly a good thing. I love a good fight scene even if the villains always seem to have the edge in raw power. That’s why you also need some dancing to slow them down.

Duck is our main heroine and she’s a fun character. She can run low on confidence at times, but always does her best to do the right thing. The fact that she can transform from human to duck and vice versa is certainly very useful. It’s also interesting how she gets a different personality as Tutu, but still does seem to be in control and keeps her memories. I suppose it’s just a really big confidence boost inside of the power up that happens automatically. Either way, I definitely had no qualms with Duck. She made the hard calls and never deserted her friends.

Mytho is an interesting case since he was missing his heart for quite a while. Without it, he let everyone push him around for a while. He had no emotions so he was fine with betraying everybody and just doing what he wanted. It was definitely hard to sympathize with the guy. In arc 2 he made for a good villain as he turned evil thanks to the Raven’s blood. I suppose we can’t blame him here either, but it is tempting since it shows a lack of willpower. It was probably his best string of appearances. We finally see the real Mytho in the final episode so that’s something. He finally becomes the hero he has always wanted to be. I guess Mytho was an okay hero, but a good villain. All in all that makes him a good character, but he serves as more of a plot device for the cast to fight over than anything else.

Fakir starts off as a rather antagonistic person who slaps Mytho and threatens Duck’s life. We eventually learn that he only became a villain to keep Mytho safe. See, it goes back to how the characters are all puppets who are being manipulated by Drosselmeyer. The whole town is essentially one giant page and the author has full control. However, Drosselmeyer’s plan can only continue if Mytho gets his heart back so Fakir has decided to prevent this from happening. He isn’t able to stop Duck though and that’s why he goes down the dark path. Eventually he comes around though and after realizing that it is futile to try and stop Tutu, he does his best to protect Mytho. By Arc 2 he is finally a full fledged hero who helps in saving the day. It’s definitely hard to forget how over the top he was at the start, but I suppose all of the characters either started out evil or turned evil at some point. Duck is the only one who was a hero throughout. Fakir also gave us some fun action scenes which was neat since he had a sword.

Rue is the best character in the show and one of the main supporting characters. She agreed with Fakir that Mytho shouldn’t get his heart back but didn’t change her mind quite as quickly as he did. She wants Mytho to stay with her, but if he regains his memories then he will likely ditch her right away. Her character’s destiny from the story is to be despised by all and then to die. Again, it makes for an interesting dynamic since they all know that they’re merely puppets in a story. Rue shows some glimpses of possibly returning to the good side, but then her father the Raven King shows up and makes that impossible. Rue still does her best to spare some humans that she comes across and ultimately doesn’t want to be a villain, but has a hard time getting out of her predicament. Arc 2 as a whole was pretty tough on her, but at least she got a happy ending. Rue made for a very good rival to Tutu and the show basically said that she is even stronger. Rue has quite a lot of special abilities at her disposal aside from dancing. Tutu got some plant abilities to counter them, but I’d still give Rue the edge.

Raven King is the big villain in Arc 2, but 90% of his screen time is just him on the throne. He only throws one body slam near the end or attempts too, but that’s the only action that he gets. He is pretty huge and technically powerful, but he just isn’t fast enough to hit the heroes. Maybe he shot some energy blasts, but I can’t recall if that was really him or I’m just mixing up an effect. Either way, he had a nice voice, but was also very repetitive. His role was to keep reminding Rue that she was doomed to be forever alone. He’s not a very nice guy to say the least.

Drosselmeyer is the actual main villain, but I never liked him. He’s not nearly as intimidating as the other antagonists. He panics quite a bit and while he talks a good game, there’s nothing interesting about him. He’s pretty OP since he can do anything from the mirror world but he rarely goes to the human world since he is supposed to be dead. The heroes can’t really do anything to him either so he’s just around. I suppose it can be entertaining to see him running back and forth all the time.

Edel was a pretty shady character from the start and I had a feeling that you couldn’t trust her. I never liked the character since she always just spoke in riddles that went around and around. Maybe that could have worked, but it didn’t this time. Everytime Duck would ask something Edel would just dodge the question. Uzura was slightly better as she was a kid version of Edel who was always yelling. She also didn’t add much, but at least the yelling and drum playing she always did must have been real annoying in real life so I like thinking about how the villain has to put up with that.

Autor is a character who shows up near the end of the series and he was pretty cool. He actually knows the truth behind the town and is working to get past it. Unfortunately, he is not the chosen one so there isn’t much he can do, but he acts as a mentor to Fakir. He even has a pretty cool moment where he takes down the guys with the axes. They certainly went off the deep end and had some of the worst plans possible so I was glad Autor won. I was expecting him to be a villain for a while so it was cool to see him as more of a rival. He was one of the more low key great characters in the show.

Pike and Lillie were Duck’s two friends from school. I didn’t care for Lillie as she always pretended to be Duck’s friend but would then backstab her constantly and try to get her into trouble. She would try to chip away at Duck’s self esteem and was just mean the whole time. We never even got a character moment to explain that so it was just odd. At least Pike was always trying to be helpful and supported Duck in what she did. Then we also have Mr. Cat who is the dance instructor. He’s pretty annoying and is constantly asking people to marry him and sweating bullets when they refuse. The gag shows up in every episode that he is in and got old the minute it happened. He’s definitely the worst character in the show.

The main cast was really good or at least very interesting the whole time while the supporting cast was quite a bit weaker. Still, there were always enough good characters to keep the ball rolling. The writing was pretty good throughout. Everyone moved with purpose and they all had their own motivations. The show didn’t have any real fanservice as even the transformation scenes and the tricky Duck turning into a human moments were handled really well. It’s a pretty safe anime that I could recommend to anyone.

If I have any problems with the show, it’s that I’m not a big fan of some aspects of the final twist. I’m fine with them all essentially being stuck inside a fake town that is all a story. I think it was maybe a little too far when they were all literally puppets being forced to move around. Even if Fakir is now the one with the controls, it takes away from their free will. Based on Fakir’s struggle to write a happy ending, they do have some limits and it’s all based on will power, but they still do control an awful lot. The characters really have to wonder about everything they do now and if it is really what they wanted to do. I think just take away the strings and have it so the authors can write new characters and events into the mix, but they can’t actually control the characters. That would work a little better. I ultimately don’t get why Drosselmeyer didn’t just write a new ending after the bookmen stole it, but I’ll assume that he just didn’t have enough willpower left.

I suppose that the romance was handled pretty well. Mytho had a tough time making up his mind and the first choice couldn’t work out for some characters, but it’s just another tough call to make. Duck made the hero call and just did what was best for the team so that was definitely nice of her. Anyway, being a duck isn’t so bad. It sounds pretty fun if you ask me although I would definitely stay in human form for the most part. It’s still the best way to play.

Finally, a neat visual effect was the little clocks that would zoom in on various characters whenever Drosselmeyer checked in on them. Since he was essentially the grand author in charge of this production he needed to keep an eye on them somehow right? I would have liked to have seen more of how he used those to affect the real world though. I guess we couldn’t see too much or he’d truly be OP but there must be some limits to it. How is he even this strong? He brings up the most questions in the series for sure and I suppose we just have to roll with them.

Overall, Princess Tutu is a pretty fun show that I’d definitely recommend checking out. I’d say that it’s probably a little closer to Madoka than Sailor Moon in how serious it is, but is pretty well placed in the middle. It has a lot of Sailor Moon’s happy scenes and monster of the week moments at first, but also has the increased stakes and mystery of Madoka. There is also quite a bit of drama since Duck wants to bring Rue back to the side of the heroes, but this proves to be a really difficult task. It’s also hard to say which arc was actually better. Arc 2 got off to a faster start since the characters were already introduced but Arc 1 did have the better climax. I’ll probably say that Arc 2 takes the narrow win here. It’s just a very balanced show that did a good job of playing to its strengths.

Overall 7/10

Spider-Man


It’s time for the latest Spiderman adventure. Ultimate still feels pretty fresh but I’m glad that they churned out another show so soon. I never want the gap between titles to be too long. It’s off to a good start and should make for a solid Superhero show. The animation may not be that good, but considering how animation has been dropping off in American television for years now, it could have been a lot worse. I’ll definitely be sticking with it and will have a review up when the series is over.

Overall 7/10

Batman’66 Volume 5 Review


It’s been a real pleasure reading the Batman’66 comics. They’ve all been really fun to read and this is a period in Batman’s career that deserved the extra exposure. Unfortunately, this is the final volume of the main series. It had a really good run to last this long, but it’s all over now. It ended on a pretty high note with this volume though and at least I still have 3 more crossovers to read. Until those are done, I can take solace in the fact that there is more Adam West to come.

Most of the issues here have 2 adventures so the collection is able to fit in quite a lot. As such I won’t go into all of the adventures, but I’ll at least touch on most of them. The first story is more of a short than anything else as we see a few kids dress up on Halloween and try to emulate the Dynamic Duo. They stand up to bullies and give everyone a fair shake. They may not get the candy in the end, but Batman and Robin are nice enough to make it up to them. As Batman points out, being a nice person is its own reward, but it’s still fun to receive some candy. It’s a nice little story that perfectly captures Batman’s character. His heroic nature is why he’s such a great character here.

In a more intense story, Solomon Grundy shows up. He is nigh invulnerable so the heroes have a little trouble with him. Fortunately, Batman is prepared for all contingencies and knows that Grundy can’t really handle a good zap. Being alive, albeit temporarily, was just too much for his system to get used too. That’s why it’s tough being an undead fighter sometimes. What do you do about such a thing? As for the Clayface story that followed. The heroes just confuse him quite a bit. The climax may have been a bit weak there as I don’t see Clayface being fooled so easily, but as long as it gets him out of their hair. He was pretty dangerous so it’s fortunate that they stopped him.

One of the more entertaining stories was when all of Gotham’s biggest villains got together and decided to improve their PR. Fortunately, Barbara Gordon worked there so she tricks them into bickering with each other until the cops can come to arrest them. Remember the good ole days when the cops could actually take down foes like the Joker, Penguin, Catwoman, and the Riddler? This was definitely back in the days where they got a lot of hype like this. The stories aren’t meant to be taken too seriously so don’t overthink this. Just roll with it and remember that when you’re creating a name for a company, you should have a neutral initial to start it off.

Bane finally made his debut in another comic and even had the famous scene where he breaks Batman’s back. Of course this Dark Knight thought ahead and had a batarang near his back which absorbed the impact and saved him from being crippled. It was certainly a fortunate event and as Batman always points out, it’s best to be prepared for all eventualities. It was certainly a good motto to live by this time. Bane was a wrestler here which makes sense as it gives him a good reason to be so formidable. He ends up getting overwhelmed by sheer numbers in the end, but I definitely liked his portrayal. He was certainly a nice threat and maybe the strongest Batman villain in the series. At least, the strongest human.

After a quick battle with Killer Croc, a villain decided to have a big team up. She’s known as the Mom or something like that. She frees a bunch of villains and gives the heroes so much trouble that they let her share a cell with her kids. It’s one of the few times Batman compromises with the villains so that’s quite a feat in itself. Still, he makes a nice speech to help us realize that it actually was the right choice in the end. It was a pretty fun comic and I’m always up for villain team ups.

The team ups kept coming in the last two adventures. In one, Catwoman showed up to help the heroes stop Solomon Grundy and Killer Croc. She apparently had not been using her full strength until now so the heroes were pretty surprised. Of course, Batman admitted that he had been holding back against her as well. It was interesting to see her on the same side as Batman for once although you can’t really imagine it lasting. The final issue was everything you could want in a finale. All of the villains team up again, but Riddler rats them out so Batman takes em all down. It was a pretty huge ensemble of villains so for Batman to take them all down was most impressive. Slow and steady wins the race after all, just pick off a few of them and keep it moving. Eventually you’ll have am all down. The comic also had a guest star for the heroes as Batgirl showed up to lend a helping hand. The only big character to not appear was Aunt Harriett. I forget if that was her actual name, but the nice little lady that always tried to find out Batman’s secret identity. It would have been fun to have had her show up.

The Batman issues have always been pretty fun and played the humor out pretty well. This volume is no exception as the characters unleash epic one liner after one liner. It’s definitely my kind of humor as the heroes are so ultra heroic, but don’t seem to notice. They just act natural about it and there’s no annoying character constantly getting shocked about this or pointing out how crazy it is. It’s just the norm in this fair city and even the police wonder what they would do without the duo. The setting is just perfect and it always makes me tempted to go watch the TV show. I can see why this was such a big success back in the day.

The art is also pretty solid as you’d expect. The characters are all looking pretty sharp and the backgrounds are pretty good. The comic does a good job of making everyone look like their older show appearances. The art is always easy to read so you can really appreciate what is happening. Mix that in with the excellent writing and you just have a really good recipe for success. It’s why the collection is such a blast to read through. It’s just got everything you could want in a comic.

Overall, You probably know what to expect from a Batman’66 comic by now. It’s more or less the same as the previous collections and that’s a good thing. Don’t fix what isn’t broken right? It’s a pretty solid rule that I stand by and while taking risks can pay off…it is called a risk for a reason. The issues did also have some more outlandish foes like Clayface and Solomon Grundy which was interesting to see in this setting. I’m definitely looking forward to the crossover with Wonder Woman as well since that is bound to be a blast and she is certainly a lot more Super than most of the characters they have to deal with. If you’ve somehow never read a Batman’66 comic before and don’t understand what all the fuss is about, it’s time for you to start with this one!

Overall 8/10