Captain America and the Falcon Secret Empire Review


It’s time to take a look at the Secret Empire. Recently Marvel has had fun bringing back old events. We got a new Civil War, Infinity Gauntlet, and even the Secret Empire. Many don’t know this but there was an original Secret Empire event which the new one is lightly based off of. Honestly, it’s very light so the plots are quite different, but it goes to show that Marvel has been doing their research. This isn’t a very good event, but it’s decent enough. The writing just hasn’t aged well in some respects.

The collection starts off with Falcon being jumped by a bunch of hooligans. Captain America saves him, but Falcon isn’t happy since he’s tired of being in Cap’s shadow. Cap offers to help him get a power up through Iron-Man or Hank Pym, but Falcon wants it to be someone more relatable so he goes to Black Panther. This is only the start of where Falcon starts to act petty. He brings his girlfriend along for the ride basically just to show off and she gets competitive with the others very quickly. She picks fights with almost literally everyone she comes across and even throws a spear at Black Panther just to get his attention. Thanks to her, two of Black Panther’s guards are murdered and Falcon doesn’t seem to care as he keeps bragging about his upgrades. He runs back to show them off to Cap and is quite eager to take on the Avenger in a fight.

While Falcon was gone, a smear campaign was run against Captain America on TV and it was quite successful. So successful in fact that within days the whole country was agiainst the hero, even the Avengers. It’s almost laughable how quickly Iron-Man shows up with his threats and Falcon starts to have doubts as well. Even Nick Fury quickly jumps on the bandwagon. Captain America begins to lose faith in America which is understandable but before he call it quits, it’s time to take down the Secret Empire. It turns out that they have also kidnapped most of the X-Men so Professor Xavier, Jean Grey, and Cyclops arrive as backup. Together, the heroes stand a fighting chance, but Cap may have to cross some lines in order to clear his name.

The Evil Cap part is what the new Secret Empire is really going for while here it was all just bad media coverage. I think a big problem with the arc is that it all hinges on Marvel’s America being as gullible as possible. Did everyone really believe these media interviews so completely? What happened to the Daily Bugle and their reporting skills? Why didn’t the Avengers launch a campaign of their own? Why would everyone accept a new Moon hero coming out of nowhere as Captain America’s replacement? I felt like this comic took a lot of beats from the Thunderbolts but in a far more rushed and less believable scenario. I don’t know, the whole thing was rather fishy the whole time.

Captain America also wasn’t at his most likable in this comic either. He basically said that he wouldn’t help the X-Men until they pointed out that it was the same villain behind both schemes. He falls for every trap that the enemies laid out because his emotions cloud his judgment the whole time. It’s easy to forget that he is supposed to be a seasoned veteran here because he rarely acts like it. He also makes the wrong decision to end the comic and this has got to be the 4th or 5th time he’s done this. I didn’t realize that he was lacking in confidence so often. He’s still an entertaining enough character to watch, but he can be annoying.

Falcon is unfortunately even worse. He spends the early issues being jealous of Cap and then he rushes into battle without actually remembering how to fight. In a critical moment he ends up knocking out Black Panther and himself by mistake and tends to lose in all of his fights. Even in his big return fight where he teamed up with Cap, he lost in under 5 seconds. Naturally he started throwing petty insults at Cap after that. Falcon has just got to be the most petty superhero of all time and I’d consider him to be more whiny than Alpha from the recent Spider-Man comics. I’m glad that the Falcon has improved over the years because otherwise I can’t see why he’d stay on as a main character.

Black Panther looked good here. Despite everyone rushing him and murdering his men, he stayed calm throughout and always had a plan. He was definitely useful here. Thor and Iron-Man had decent motivational speeches, but didn’t do much in the story beyond that. There is a subplot where Peggy thinks Cap still likes her while he actually likes someone else. This drama plot definitely feels like it’s out of left field. It could be resolved rather quickly but Cap is too nervous to say anything. I’m not too surprised. It’s not an easy decision of course, but he still needs to make the hero call here.

As for the villains, we mainly focus on the Tumbler. He’s not half bad although you can’t help but feel like he is just Batroc by another name. His agility lets him take on guys like Captain America, but I can’t see him lasting too long otherwise. The Moon villain was more of a threat and he was someone that I could take a lot more seriously. He had super strength, speed, and intangibility. I think he could also teleport. Captain America and the others really couldn’t beat him during the issues so his fans must be thrilled. He gave the issues some more stakes as this was a villain that they couldn’t beat with brute force alone. I also liked the design.

We also have the corrupt politician. He wasn’t quite as fun as Godfrey, but I liked him all the same. He did a good job of stringing everyone along in his plot. The Secret Empire members also weren’t bad although most of them weren’t actual characters. It is interesting how Hydra created so many splinter groups. It really is a dangerous organization in that sense since every major villain group seems to be connected to them in some way or other. I’m trying to figure out who the politician who destroyed himself was since it obviously rattled Cap. On one hand, I want to say that it was the President, but I suppose that would be a little too bold. Whoever it was, I still wonder why it would break Cap. Maybe they’ll say it in a future comic or maybe they won’t.

The art was certainly on point. Everyone was in their ironic costumes and it was easy to go from page to page. Everything was sharp and this comic has aged incredibly well in that respect. I breezed through the issues as a result. Good art can certainly make a difference in a comic. Now, this review may have been on the negative side as I just had a lot of logic issues with the whole thing, but it was a fun comic. If anything, it just reinforces to me that the Marvel characters are still a lot meaner than the DC ones. They doubt each other and change sides at the flip of a hat. That hasn’t really changed much over the years.

That said, the adventures were still fun to follow. Seeing Cap have to break out of jail and steal stuff was pretty interesting. The team up with the X-Men was a lot of fun as well and I hadn’t been expecting that. It was also interesting to see the X-Men in their extremely old costumes while everyone else looked quite a bit more modern. I believe their was a plot reason for that, but it was a fun contrast. I would have liked to have seen Cyclops do a little better in the fights, but this wasn’t exactly his rodeo.

Overall, It’s been a while since I read a Captain America comic. In many respects he was portrayed well as he takes command of the situation and always walks around with a strut. That being said, his self doubts and general disregard for everyone else could be a little extreme. The Falcon was certainly extreme and maybe it was just the writer who didn’t really understand the characters. It can make the issues funny in an ironic way as you wonder why everyone is acting this way, but it is certainly entertaining through and through. There are no objectionable scenes in the comic and it never drops a random animal scene or anything else to worry about. It’s just a fun action adventure and you can’t ask for much more than that. I’d recommend checking out this comic and you may look at Captain America in a whole different way.

Overall 7/10

Princess Tutu Review


It’s time for a pretty unique anime that I had never really heard of until I began watching it. The Magical girl genre has always been pretty good, at least for the titles that I’ve seen. Madoka Magica is one of the greatest anime ever and Sailor Moon/Cardcaptor Sakura were also pretty fun back in the day. Princess Tutu is the first one I’ve seen in a while and it’s pretty solid. There is always an air of mystery with the series and not everything is as it seems.

The first arc starts off with a Duck being turned into a human. Duck had always wanted to be a human so she could cheer up Mytho (Pronounced Muto) since the guy always seemed sad. This was her big chance and she is now enrolled in a dance school. She quickly makes two friends once she’s there. Duck then discovers that Mytho is actually missing all the pieces of his heart and it’s up to her to find them. Duck can transform into the hero known as Princess Tutu in order to complete this task, but she will have to deal with many objects that have gained sentience. Whether it be solving puzzles or giving them a pep talk, Tutu must stand strong.

Of course, it’s easy enough when there is no big antagonist, but that doesn’t last for long. The big villain behind the scenes is Drosselmeyer. He’s an old story writer who died and went to the spirit realm so he could become all powerful. Whatever he writes becomes reality so he is a dangerous opponent. We also have the evil Princess Kraehe who doesn’t want Mytho to regain his heart pieces and stands in Tutu’s way. Mytho’s best friend Fakir has the same objective although he is at odds with Kraehe. Tutu will have to overpower all of them to help Mytho out.

Arc 2 continues the plotline of gathering the heart pieces, but the game has changed quite a bit. For starters, Kraehe gets a bigger presence in the story as we find out that she is working for the Raven King. He wants Mytho to get his heart back to he can take over his body and destroy the world. Drosselmeyer is still around as well and Tutu has doubts on if she can get all of the heart pieces back and even if it’s the right thing to do at this point.

Throughout the show, the town is very cloudy. It’s still light outside, but this effect makes everything a little more mysterious than it would b otherwise. You always wonder if something sinister is about to happen. It’s a pretty nice atmosphere effect to make scenes a little more tense even when they’re happy moments. It helps you feel like someone may be in control in the background.

The show even hints at the final plot twist early on as Duck will wake up one morning to randomly find that they have an animal for a classmate or a cat for a teacher. Humans randomly change, but everyone acts as if they’ve always been there. The whole town can be strangely isolated at times with people only being around when it’s inconvenient. Yet, the humans still appear enough to cement their roles in the town. Very mysterious.

Princess Tutu is first and foremost a dancing show. Tutu beats all of her opponents by convincing them to dance with her and the bond they develop as a result gets the villain to turn good. Most of the villains aren’t evil after all, they just went down the wrong path to ruin. It’s handled pretty well and I wouldn’t call it cheesy. It’s outlandish, but as none of the villains were super evil it was pretty believable. A few of them did try attempted murder so the water’s a little murky but it’s a nice gimmick.

The soundtrack may not be the most exciting as a result, but you’ll get to hear a lot of classic songs. Swan Lake, Nutcracker, and other iconic songs from ballet. It’s a very soft soundtrack that lets you focus on the dancing. I think a quick electronic/fast paced rock song would have fit in well enough, but I suppose I can see why they didn’t go that route. The animation is pretty good. It’s nothing amazing, but the show has aged well for its time. The character designs are on point and the action scenes are good when they appear. At first I wasn’t expecting too many fights but about midway through Arc 1 we slowly started to get more and more of them which was certainly a good thing. I love a good fight scene even if the villains always seem to have the edge in raw power. That’s why you also need some dancing to slow them down.

Duck is our main heroine and she’s a fun character. She can run low on confidence at times, but always does her best to do the right thing. The fact that she can transform from human to duck and vice versa is certainly very useful. It’s also interesting how she gets a different personality as Tutu, but still does seem to be in control and keeps her memories. I suppose it’s just a really big confidence boost inside of the power up that happens automatically. Either way, I definitely had no qualms with Duck. She made the hard calls and never deserted her friends.

Mytho is an interesting case since he was missing his heart for quite a while. Without it, he let everyone push him around for a while. He had no emotions so he was fine with betraying everybody and just doing what he wanted. It was definitely hard to sympathize with the guy. In arc 2 he made for a good villain as he turned evil thanks to the Raven’s blood. I suppose we can’t blame him here either, but it is tempting since it shows a lack of willpower. It was probably his best string of appearances. We finally see the real Mytho in the final episode so that’s something. He finally becomes the hero he has always wanted to be. I guess Mytho was an okay hero, but a good villain. All in all that makes him a good character, but he serves as more of a plot device for the cast to fight over than anything else.

Fakir starts off as a rather antagonistic person who slaps Mytho and threatens Duck’s life. We eventually learn that he only became a villain to keep Mytho safe. See, it goes back to how the characters are all puppets who are being manipulated by Drosselmeyer. The whole town is essentially one giant page and the author has full control. However, Drosselmeyer’s plan can only continue if Mytho gets his heart back so Fakir has decided to prevent this from happening. He isn’t able to stop Duck though and that’s why he goes down the dark path. Eventually he comes around though and after realizing that it is futile to try and stop Tutu, he does his best to protect Mytho. By Arc 2 he is finally a full fledged hero who helps in saving the day. It’s definitely hard to forget how over the top he was at the start, but I suppose all of the characters either started out evil or turned evil at some point. Duck is the only one who was a hero throughout. Fakir also gave us some fun action scenes which was neat since he had a sword.

Rue is the best character in the show and one of the main supporting characters. She agreed with Fakir that Mytho shouldn’t get his heart back but didn’t change her mind quite as quickly as he did. She wants Mytho to stay with her, but if he regains his memories then he will likely ditch her right away. Her character’s destiny from the story is to be despised by all and then to die. Again, it makes for an interesting dynamic since they all know that they’re merely puppets in a story. Rue shows some glimpses of possibly returning to the good side, but then her father the Raven King shows up and makes that impossible. Rue still does her best to spare some humans that she comes across and ultimately doesn’t want to be a villain, but has a hard time getting out of her predicament. Arc 2 as a whole was pretty tough on her, but at least she got a happy ending. Rue made for a very good rival to Tutu and the show basically said that she is even stronger. Rue has quite a lot of special abilities at her disposal aside from dancing. Tutu got some plant abilities to counter them, but I’d still give Rue the edge.

Raven King is the big villain in Arc 2, but 90% of his screen time is just him on the throne. He only throws one body slam near the end or attempts too, but that’s the only action that he gets. He is pretty huge and technically powerful, but he just isn’t fast enough to hit the heroes. Maybe he shot some energy blasts, but I can’t recall if that was really him or I’m just mixing up an effect. Either way, he had a nice voice, but was also very repetitive. His role was to keep reminding Rue that she was doomed to be forever alone. He’s not a very nice guy to say the least.

Drosselmeyer is the actual main villain, but I never liked him. He’s not nearly as intimidating as the other antagonists. He panics quite a bit and while he talks a good game, there’s nothing interesting about him. He’s pretty OP since he can do anything from the mirror world but he rarely goes to the human world since he is supposed to be dead. The heroes can’t really do anything to him either so he’s just around. I suppose it can be entertaining to see him running back and forth all the time.

Edel was a pretty shady character from the start and I had a feeling that you couldn’t trust her. I never liked the character since she always just spoke in riddles that went around and around. Maybe that could have worked, but it didn’t this time. Everytime Duck would ask something Edel would just dodge the question. Uzura was slightly better as she was a kid version of Edel who was always yelling. She also didn’t add much, but at least the yelling and drum playing she always did must have been real annoying in real life so I like thinking about how the villain has to put up with that.

Autor is a character who shows up near the end of the series and he was pretty cool. He actually knows the truth behind the town and is working to get past it. Unfortunately, he is not the chosen one so there isn’t much he can do, but he acts as a mentor to Fakir. He even has a pretty cool moment where he takes down the guys with the axes. They certainly went off the deep end and had some of the worst plans possible so I was glad Autor won. I was expecting him to be a villain for a while so it was cool to see him as more of a rival. He was one of the more low key great characters in the show.

Pike and Lillie were Duck’s two friends from school. I didn’t care for Lillie as she always pretended to be Duck’s friend but would then backstab her constantly and try to get her into trouble. She would try to chip away at Duck’s self esteem and was just mean the whole time. We never even got a character moment to explain that so it was just odd. At least Pike was always trying to be helpful and supported Duck in what she did. Then we also have Mr. Cat who is the dance instructor. He’s pretty annoying and is constantly asking people to marry him and sweating bullets when they refuse. The gag shows up in every episode that he is in and got old the minute it happened. He’s definitely the worst character in the show.

The main cast was really good or at least very interesting the whole time while the supporting cast was quite a bit weaker. Still, there were always enough good characters to keep the ball rolling. The writing was pretty good throughout. Everyone moved with purpose and they all had their own motivations. The show didn’t have any real fanservice as even the transformation scenes and the tricky Duck turning into a human moments were handled really well. It’s a pretty safe anime that I could recommend to anyone.

If I have any problems with the show, it’s that I’m not a big fan of some aspects of the final twist. I’m fine with them all essentially being stuck inside a fake town that is all a story. I think it was maybe a little too far when they were all literally puppets being forced to move around. Even if Fakir is now the one with the controls, it takes away from their free will. Based on Fakir’s struggle to write a happy ending, they do have some limits and it’s all based on will power, but they still do control an awful lot. The characters really have to wonder about everything they do now and if it is really what they wanted to do. I think just take away the strings and have it so the authors can write new characters and events into the mix, but they can’t actually control the characters. That would work a little better. I ultimately don’t get why Drosselmeyer didn’t just write a new ending after the bookmen stole it, but I’ll assume that he just didn’t have enough willpower left.

I suppose that the romance was handled pretty well. Mytho had a tough time making up his mind and the first choice couldn’t work out for some characters, but it’s just another tough call to make. Duck made the hero call and just did what was best for the team so that was definitely nice of her. Anyway, being a duck isn’t so bad. It sounds pretty fun if you ask me although I would definitely stay in human form for the most part. It’s still the best way to play.

Finally, a neat visual effect was the little clocks that would zoom in on various characters whenever Drosselmeyer checked in on them. Since he was essentially the grand author in charge of this production he needed to keep an eye on them somehow right? I would have liked to have seen more of how he used those to affect the real world though. I guess we couldn’t see too much or he’d truly be OP but there must be some limits to it. How is he even this strong? He brings up the most questions in the series for sure and I suppose we just have to roll with them.

Overall, Princess Tutu is a pretty fun show that I’d definitely recommend checking out. I’d say that it’s probably a little closer to Madoka than Sailor Moon in how serious it is, but is pretty well placed in the middle. It has a lot of Sailor Moon’s happy scenes and monster of the week moments at first, but also has the increased stakes and mystery of Madoka. There is also quite a bit of drama since Duck wants to bring Rue back to the side of the heroes, but this proves to be a really difficult task. It’s also hard to say which arc was actually better. Arc 2 got off to a faster start since the characters were already introduced but Arc 1 did have the better climax. I’ll probably say that Arc 2 takes the narrow win here. It’s just a very balanced show that did a good job of playing to its strengths.

Overall 7/10

Spider-Man


It’s time for the latest Spiderman adventure. Ultimate still feels pretty fresh but I’m glad that they churned out another show so soon. I never want the gap between titles to be too long. It’s off to a good start and should make for a solid Superhero show. The animation may not be that good, but considering how animation has been dropping off in American television for years now, it could have been a lot worse. I’ll definitely be sticking with it and will have a review up when the series is over.

Overall 7/10

Batman’66 Volume 5 Review


It’s been a real pleasure reading the Batman’66 comics. They’ve all been really fun to read and this is a period in Batman’s career that deserved the extra exposure. Unfortunately, this is the final volume of the main series. It had a really good run to last this long, but it’s all over now. It ended on a pretty high note with this volume though and at least I still have 3 more crossovers to read. Until those are done, I can take solace in the fact that there is more Adam West to come.

Most of the issues here have 2 adventures so the collection is able to fit in quite a lot. As such I won’t go into all of the adventures, but I’ll at least touch on most of them. The first story is more of a short than anything else as we see a few kids dress up on Halloween and try to emulate the Dynamic Duo. They stand up to bullies and give everyone a fair shake. They may not get the candy in the end, but Batman and Robin are nice enough to make it up to them. As Batman points out, being a nice person is its own reward, but it’s still fun to receive some candy. It’s a nice little story that perfectly captures Batman’s character. His heroic nature is why he’s such a great character here.

In a more intense story, Solomon Grundy shows up. He is nigh invulnerable so the heroes have a little trouble with him. Fortunately, Batman is prepared for all contingencies and knows that Grundy can’t really handle a good zap. Being alive, albeit temporarily, was just too much for his system to get used too. That’s why it’s tough being an undead fighter sometimes. What do you do about such a thing? As for the Clayface story that followed. The heroes just confuse him quite a bit. The climax may have been a bit weak there as I don’t see Clayface being fooled so easily, but as long as it gets him out of their hair. He was pretty dangerous so it’s fortunate that they stopped him.

One of the more entertaining stories was when all of Gotham’s biggest villains got together and decided to improve their PR. Fortunately, Barbara Gordon worked there so she tricks them into bickering with each other until the cops can come to arrest them. Remember the good ole days when the cops could actually take down foes like the Joker, Penguin, Catwoman, and the Riddler? This was definitely back in the days where they got a lot of hype like this. The stories aren’t meant to be taken too seriously so don’t overthink this. Just roll with it and remember that when you’re creating a name for a company, you should have a neutral initial to start it off.

Bane finally made his debut in another comic and even had the famous scene where he breaks Batman’s back. Of course this Dark Knight thought ahead and had a batarang near his back which absorbed the impact and saved him from being crippled. It was certainly a fortunate event and as Batman always points out, it’s best to be prepared for all eventualities. It was certainly a good motto to live by this time. Bane was a wrestler here which makes sense as it gives him a good reason to be so formidable. He ends up getting overwhelmed by sheer numbers in the end, but I definitely liked his portrayal. He was certainly a nice threat and maybe the strongest Batman villain in the series. At least, the strongest human.

After a quick battle with Killer Croc, a villain decided to have a big team up. She’s known as the Mom or something like that. She frees a bunch of villains and gives the heroes so much trouble that they let her share a cell with her kids. It’s one of the few times Batman compromises with the villains so that’s quite a feat in itself. Still, he makes a nice speech to help us realize that it actually was the right choice in the end. It was a pretty fun comic and I’m always up for villain team ups.

The team ups kept coming in the last two adventures. In one, Catwoman showed up to help the heroes stop Solomon Grundy and Killer Croc. She apparently had not been using her full strength until now so the heroes were pretty surprised. Of course, Batman admitted that he had been holding back against her as well. It was interesting to see her on the same side as Batman for once although you can’t really imagine it lasting. The final issue was everything you could want in a finale. All of the villains team up again, but Riddler rats them out so Batman takes em all down. It was a pretty huge ensemble of villains so for Batman to take them all down was most impressive. Slow and steady wins the race after all, just pick off a few of them and keep it moving. Eventually you’ll have am all down. The comic also had a guest star for the heroes as Batgirl showed up to lend a helping hand. The only big character to not appear was Aunt Harriett. I forget if that was her actual name, but the nice little lady that always tried to find out Batman’s secret identity. It would have been fun to have had her show up.

The Batman issues have always been pretty fun and played the humor out pretty well. This volume is no exception as the characters unleash epic one liner after one liner. It’s definitely my kind of humor as the heroes are so ultra heroic, but don’t seem to notice. They just act natural about it and there’s no annoying character constantly getting shocked about this or pointing out how crazy it is. It’s just the norm in this fair city and even the police wonder what they would do without the duo. The setting is just perfect and it always makes me tempted to go watch the TV show. I can see why this was such a big success back in the day.

The art is also pretty solid as you’d expect. The characters are all looking pretty sharp and the backgrounds are pretty good. The comic does a good job of making everyone look like their older show appearances. The art is always easy to read so you can really appreciate what is happening. Mix that in with the excellent writing and you just have a really good recipe for success. It’s why the collection is such a blast to read through. It’s just got everything you could want in a comic.

Overall, You probably know what to expect from a Batman’66 comic by now. It’s more or less the same as the previous collections and that’s a good thing. Don’t fix what isn’t broken right? It’s a pretty solid rule that I stand by and while taking risks can pay off…it is called a risk for a reason. The issues did also have some more outlandish foes like Clayface and Solomon Grundy which was interesting to see in this setting. I’m definitely looking forward to the crossover with Wonder Woman as well since that is bound to be a blast and she is certainly a lot more Super than most of the characters they have to deal with. If you’ve somehow never read a Batman’66 comic before and don’t understand what all the fuss is about, it’s time for you to start with this one!

Overall 8/10

Ghost in the Shell Review


All right, it’s time for another Sci-Fi film. Fortunately this one embraced that side of things a lot more than Power Rangers. From the start you can tell that everything is a little more on point from the attire to the backgrounds. The whole movie takes place in a very futuristic NYC (Basically) which was instantly a good sign of things to come. The second half starts to lose focus a bit and I would have liked for Major to be a little tougher, but overall it was a pretty solid film.

Major is the first human to have had a full transplant into a machine body. Essentially, only her brain is still the real deal. Everyone else has dabbled with cybernetic implants though and normal humans are basically extinct. It’s all about Big Business and corporate money now as everyone tries to get richer and richer. Society has essentially fallen to the slums despite the enormous wealth to the top 1%. Major is an assassin who takes down all of the targets that she’s ordered to eliminate. The government has a lot of targets of course, but a hacker has surfaced who threatens the status quo. Even the Major isn’t immune to the hacking, but she decides to look into this anyway. She is being haunted by visions in the meantime though and is there something that the scientists aren’t telling her?

So as I mentioned, the costumes here are pretty good. I’m iffy on the Major’s since the costume has no real design. It also felt like it was basically just there for fanservice. I liked her black cloak that she wears for part of the film though as it’ll remind you of Mirror’s Edge or Sword Art Online. The trench coat that her sidekick wears is also really good and will remind you of Final Fantasy. Everyone just looks really cool and this is what a futuristic sci-fi is all about. FF XIII did it better than most and you can see a lot of similarities between the two. The city also looks great and the advertising also makes sense. The place has truly sunk even more as the ads are not for kids, but I can easily see this kind of thing happening.

The film doesn’t really have time to talk about all of the scientific advancements, but I’m fine with that since such an explanation would take an incredibly long amount of time. The effects are also pretty good like Major’s camouflage mode and the fight with the giant robot. Major’s suit has a nice energy feature to it where you’ll see it glow more as she exerts herself. Every part of the film felt like it had a good budget.

I was also pretty satisfied with the writing. It was pretty good and the characters stayed serious while not all sounding like high school delinquents or being over the top. They followed orders and just completed the missions efficiently. The movie even made the old boss pretty hardcore as he can apparently fight despite being at least 70-80 years old. The scene of him getting out of the car and shooting everyone was really quite good. Even the shooting scenes are better than the average film as they aren’t violent or anything. You can feel the impact without the film showing you everything.

I also thought Major was a good character. She makes for a very good assassin and her character arc is good. My one gripe with her is that she tends to get sucker punched a lot and it felt like she lost most of her fights by the end. She’s great in a fair fight, but villains rarely play fair. Giving her a little extra strength and speed would have been nice, but I suppose she’s technically supposed to be a normal robot. It’s her hand to hand skills and sharp intellect that separate her from the rest so that’s why she would be susceptible to a sneak attack.

Batou is a pretty good supporting character and the best one in the film if you ask me. He likes dogs and feeds the strays in the alleys between missions. He may not be as talented as Major, but he’s probably the next best agent on the force and can handle himself in any environment. He’s always ready to stick up for Major even if it’ll put him in a sticky situation and is just a really good guy. I was glad that he got a pretty large role in the film. The agency had one or two other agents, but they didn’t do much. I suppose they couldn’t fit everyone in, but the film did its best.

Cutter is one of the main villains and he’s a part of the shady government. He’s okay with murdering 100 people if it means he can get himself a new weapon. He’s completely evil the whole time, but does a decent job of hiding that for a while. He’s a good villain who takes himself seriously and has some good plans. He’s not over the top and he doesn’t try and take on the robots by himself. Cutter just thought everything through and he also didn’t go out quietly. Honestly I wouldn’t have minded having him as the main villain for the whole film. He was much better than the hacker.

Kuze was the official main villain. He had a cool design and looked like Starkiller II, but once he took off the mask the character died. He suddenly got emotional the whole time and while it was related to his tragic backstory, it destroyed the mystery of the character. I think the film should have just played it straight with this guy trying to destroy the world or something. That would have been neat.

The film starts off with a lot of cool action scenes and just cool moments in general. Seeing Major lead the interrogation was nice as it shows how you do that without becoming a villain in the process. She got her intel and didn’t have to act drastically. The team respected her authority and she earned it. The second half started to taper off as we didn’t get a lot of action and Major trying to find her identity wasn’t quite as interesting. The whole plot was a little anticlimactic and so we didn’t get a big Terminator esque final fight.

I also didn’t like the doctor at all by the end as she become another Professor Hamilton and just betrayed the heroes. So I can’t say I sympathized much when she was approached at gun point. If I have any real negative with the film beyond the lack of action and muddled plot in the second half, it’s that some of the imagery can just be odd and meant to look creepy without having any real depth. Everyone connected to tower, people thrown in test tubed, experimentation everywhere, etc. Fortunately this film was classy enough not to delve into those things as others probably would. It’s a glimpse at how dark the world is, but the film takes care not to go too far. It’s not violent, but the film has a dark tone throughout. It’s finally another example I can use for how you do a good dark tone.

We also get a pointless filler scene where Major has to poke at someone’s face for a while. I didn’t get the purpose of that at all. How I see it, maybe that was because she was wondering whether she was really different from a robot or not, but I don’t get how feeling it would help. Maybe she wanted to feel like a human, but certainly there are better ways. Either way, the scene just felt like it was there to be there, but it had no real purpose in the film.

I don’t know much about the original Ghost in the Shell anime, but I know it’s supposed to be a pretty deep series that tackles themes like humans vs machines and what a soul really is. This movie didn’t really tackle those topics so I can see fans being upset about that, but since there wasn’t a lot of time anyway, I was pretty okay with it. Especially since at this point we likely all have our views on that. You have a soul? Then you’re a person. Game Set, Match. Robots can’t develop souls, but it’s always a nice hypothetical if they could I suppose. It’s just not something I actually believe can happen. Nothing like that happens here either way, but if it did I could still roll with it since it is a Sci-Fi.

It’s also worth noting that the soundtrack is pretty good here. It’s the classic sci-fi themes that you’d expect. Coupled with the visuals, it really helps you get into the film more than you could have otherwise. The long intro felt like something out of Resident Evil, which despite its many flaws, certainly knew how to be epic. It was also able to do this without showing the title off twice during the opening, but I assume Ghost in the Shell did that in case you missed it the first time.

Overall, Ghost in the Shell is pretty fun and it’s a well done movie. I always like the premise of the elite assassin who goes around knocking people off and eventually wonders if it’s the right job. It’s sort of like Jason Bourne, but in this case Major actually has comrades who care about her and help her along the quest. If I had written the film, I would have added in more fight scenes with killer androids and it would have been a total action blockbuster. After all, the fights that we got here were really good, we just needed more of them. I’d certainly be up for a sequel since there’s still a lot of things you can do with this series. If you haven’t checked it out yet, then this movie is worth watching.

Overall 6/10

Power Rangers Review


All right, it’s time for the recent Power Rangers film! I’ve always been a big fan of the franchise from the concept to the video games to the costumes. It’s just a series that is brimming with so much potential and there is something for everyone. The trailers for the film came out and while they had some potential, the film started to bring up some concerns. Would the heroes get enough screen time as the Rangers and would the Dinobots get too much screen time? I prepared myself going into the film, but unfortunately it just didn’t understand what the series is all about. It’s really not a Power Rangers film at all and merely borrows the name.

The film starts out by introducing us to a group of teenagers and trying to get us to dislike them as much as possible. First is Jason, a “misunderstod” delinquent who steals Cows and tries to evade the police. He’s caught since the authorities aren’t messing around this time and not only sabotages his entire town’s chances of winning the Football championship in the year but also doesn’t seem to regret his actions at all. This lands him in detention. Next is Kimberly. She decided to humiliate one of her former friends by sending a risky picture of her all around the school. This got that person in trouble and also destroyed Kimberly’s social life. Kimberly blames everyone else for this and winds up in detention. I forgot why Billy is in detention, but he’s good at annoying everyone so it probably wasn’t too hard and he does go around breaking the rules and blowing things up for no good reason. Trini is a kid who likes to be alone and goes to the mountains to meditate, but she is being spied on by Zack. Zack has a sick Mom so he worries her further by getting home late and hanging out in restricted areas. This group was clearly made for each other.

The heroes are busted by the cops yet again, but this time they manage to evade capture. They secured some mystical amulets from the rocks nearby and were all granted super strength and speed. The characters try to point out that they all got different powers at the beginning, but the film forgets this so they all end up with the same powers. They then fall inside a spaceship where the formerly heroic Red Ranger has now turned sinister and wants them to transform so he can come back to life and destroy Rita. Rita is an evil ranger who wants to destroy the world to grab a shard and then she’ll use that shard for her own purposes. The heroes get ready to rumble, but realize that they may be in over their heads. Can they do this!?

All right, there’s a lot of problems with this film, but also some good things. I’ll just mention them all scatter shot style so there’s no real rhyme or reason to this review. For starters, I have to say that these kids are impressively slow on the uptake half the time. After they obtained their powers and saw an actual spaceship, Trini still believes it’s all a big joke and only stops talking when the door slams. At this point, I can’t picture anyone actually saying that. It’s a common trope for the characters to constantly doubt everything, but it just comes across as rather annoying. Can’t we have a more quiet character who just takes all of this in stride and nods along? The art of bluffing is truly lost on these guys.

The heroes also do make sure to make quips every other second and they’re all pretty annoying. The writing is quite bad in this film to say the least so don’t expect any good lines. Aside from the language and everyone getting worse and worse as the film goes on, this also makes the film a little too dramatic. This may come as a surprise, but the film takes itself way too seriously at times. One such scene is when one of the Rangers seemingly dies. It’s not a spoiler because there’s no way they’d actually kill off one of the main members. It would have been a PR nightmare to do that since it would be like killing off Superman or Green Lantern right away. Film 3 could be a different story, but the first one? I don’t think so. The death scene is still around 15 minutes though as everyone carries him back and the music picks up. There are many similar scenes like the campfire where everyone starts sharing their secrets. The film tries to be incredibly somber and I just wasn’t sold.

The proper way to handle dramatic scenes is to be quick and not dwell on them. If it was a powerful enough moment, the audience will get it. Grabbing a 30 second scene and stretching it to 5 minutes doesn’t make the scene any more powerful. Usually this is where I’d bash the romance for being just as dramatic, but fortunately the film actually stayed away from that landmine. I admit that this was rather impressive.

The film also completely ruined Rita’s character. She spends most of the film as an undead zombie who loves to caress all of her opponents before finishing them off. It’s an old trope that I wish had died in the 60’s with all of the old Vampires. It doesn’t make her any more intimidating and is just hard to watch. Her design could have been cool, but they decided to make her a troll by giving her a ton of wrinkles and scars the whole time. She never even got to actually use her cool Power Ranger suit. Get this…she doesn’t even get a big fight. There is one action scene where she beats up the heroes before they turn into Power Rangers, but that’s it.

See, this is where the film forgot its origin. Power Rangers is all about the high speed hand to hand battles where they duke it out with the villains and you get amazed at the choreography. If you ask someone about Power Rangers, the first thing they’ll think of are the hand to hand fights. It’s like having a Dragon Ball Z film without the characters powering up and shooting energy blasts. The action in the film is very limited throughout as we only get a small handful of actual fights. Again, the 5 teens against Rita is the only real fight scene. The rest are against small rock golems that don’t put up any more of a fight than the NPCs in Dynasty Warriors. I think we deserved more action.

I think it’s partially because the film decided to add in the Zords. Their fight scenes aren’t particularly good either because….they’re up against a giant stone golem that is extremely slow. That’s the last thing I was hoping for from the climax, but it happened all the same. They just keep blasting it and jumping on the thing and it shakes them off. Rinse and repeat for quite a while. The only good part of that fight was when they merged into a giant mecha robot and then fought it. I could at least get behind that fight a little even if it was even slower paced. At least it felt more like a fight. I just don’t see the appeal of having giant machines fighting an even bigger opponent who can’t move. For some reason that is mainstream and people like it so it’s here to stay, but then at least give me my classic hand to hand fights.

That’s where the potential was. For example, we see that Jason has a cool energy sword as the Red Ranger. He just never gets to actually use it in a fight. What was even the point of showing it off? On that note, the effects were pretty good though. Ignoring Rita, everything looked very crisp and flashy. It felt like a good sci-fi film and you can see that they used most of the budget on it. Maybe they ran out and couldn’t use it much, but that’s still a big mistake.

I also can’t forget to mention that the soundtrack is pretty bad. Most of the songs are just really sad rap songs with no heart or the lyrics just make you wish the scene was silent. We do have some good themes like the electronic battle theme or the Power Rangers theme song. They were just outnumbered by the bad tunes. The film also heavily overused the slow mo effect which goes back to the being too dramatic thing. Once or twice is okay and more than that can be good if the film is poking fun at itself. Otherwise it’s just wasting time.

On a positive note, it was nice to see Jason just shut the bullies down right away instead of thinking about it for a while or waffling on whether it was the right thing to do or not. He just walked into detention and took names. He also made the right call in deciding to go after Rita right away even if everyone else was too scared to do anything. She would come after Trini again otherwise so not doing anything would have put her in danger. He also doesn’t care about everyone’s dark secrets and just wants them to move on. He’s the best member of the team even if it pretty much is by default. He’s like a badly written Captain Kirk from the recent movies. Similar backstory but less heroic and less sympathetic. I think he’s past most of the negatives though so he should be more likable in the next film.

Billy wasn’t too bad, but he’s more annoying than anything else. He’s the classic “Are we really heroes? I should keep on asking that so that’s exactly what I’m gonna do” character. He keeps repeating things to let the audience know that this is important. When you think about it, this film is really just filled with cliches. So, it takes Billy a long while to actually understand what’s happening, but at least he was the first one to learn how to transform. He’s the smart member of the group so he helps them find the Krispy Kreme’s. I still wonder why he was going around blowing stuff up at the beginning though. Isn’t that one of the worst things you can do when you’re at a restricted area you’re not supposed to be in? He went from being a nice guy who was getting bullied to suddenly coming out as a delinquent himself. He was quick to help trick the authorities with Jason’s home arrest button after all.

I know the whole point of a sob story is to show us that a character made a mistake and all, but Kimberly’s was pretty drastic. I don’t think we ever really got a proper reason for why she sent the picture. The bullying was also extremely tame which I was cool with, but why would she even think that she could maybe get back on the cheering squad? Once we learn why everyone isolated her, then that should have been a given. It all just seemed out of character, but the Kimberly that we do see is reasonably good.

Trini is the tough character who tries to be a loner. Honestly, if she had escaped the other Rangers and stayed a loner that could have made for a good plot point. She is probably the second best ranger though. Her origin story is the least sympathetic since she runs around with a bad attitude the whole time, but at least she doesn’t get buddy buddy with the others too quickly. It would have been nice if she could have put up a better fight against Rita though.

Finally, Zack is the worst ranger and supremely annoying. He spends the whole movie basically flirting which never works and is the main comic relief character. Well, everyone is comic relief at one point or another, but he tries to crack a bunch of jokes even if none of them ever actually work. He breaks the rules just because he can like when he almost squashed everyone with his robot, but no worries, he’s not apologetic about it either. That’s something that the characters always have in common.

This review has come off as rather negative and deservedly so as I would give the film under a 5, but it’s not a 2 or anything so keep in mind that the film does have its positives. As I mentioned, the effects are good and the little action that we do get isn’t bad either. Aside from the fact that the characters are unlikable, the scenes of everyone insulting each other and getting into fights aren’t bad. It makes for reasonably entertaining moments. The pacing is also good so the film never gets boring at all. It actually moves from scene to scene with ease. Jason’s Dad may not have been on the same page as him, but I thought they did a good job of not overdoing it with making him very antagonistic. He was upset with Jason’s decisions, but he should be considering what a big mistake that was. He still drove out into the battle zone to save him if necessary. I wouldn’t mind him being the down to Earth adviser for the team in the next film as he eventually gets accustomed to the whole Power Rangers thing.

On a side note, anyone else find the Rita eating teeth scene incredibly random and out of nowhere? It seemed like it was just trying to be creepy and disturbing for no reason. Honestly, it was just one of those things that makes you shake your head. The whole gold issue is one thing since she needed it for her staff, but eating it to get younger was really out of nowhere. The scene of her just eating it all and various other things while hanging out at the scrapyard just cemented the fact that she wouldn’t be a good character. At least the film is taking some cues from Teen Titans Go assuming the episode came out first.

Is it just me or were the main teens pretty bloodthirsty the whole time as well? Their first instinct when entering the alien ship is to try and murder the little robot. They mention this 2-3 times and when they are told by a giant floating head that they must destroy a girl named Rita they don’t hesitate at all. They basically just yell “No prob” without question. I suppose I shouldn’t be surprised though.

As a positive note, the film’s atmosphere is pretty enjoyable though. It’s light hearted so at least you will leave the film on a high note. That’s why getting through the film is easy since you won’t constantly get turned off from it. There’s no animal violence which is always important. Not that any film wants to be compared to Pixels, but that’s a good example. That was a bad film, but it’s one I could easily watch again. It’s not quality entertainment, but it is entertainment.

I did like the fact that the film included Krispy Kreme’s. That doughnut shop doesn’t get enough screen time anymore and hopefully the film paid them for the endorsement and not the other way around. I’m always up for a good doughnut scene after all and maybe that will become their base. By the way, the film does have an after credits scene. It’s pretty underwhelming and the film clearly phoned it in, but at least we see more destruction of school property. He’s going to fit right in with the rest of the gang. I won’t say who it is, but prepare yourself!

Overall, The film may not have a lot of heart, but Power Rangers can be decently fun. The effects are nice to look at and the banter can be enjoyable. The writing holds it back considerably and the lack of action is disappointing, but you can’t have it all. I think a sequel would likely be able to fix a lot of the film and would hopefully regain its identity. It needs to put the Power back into the Power Rangers. I wouldn’t really recommend this film as it just isn’t good, but at least it’s an entertaining bad film. That’s the optimal kind of bad flick to watch as it does have a reasonable amount of replay value. The issue is that most films can say “I’m you, but better” to this movie with a straight face. There isn’t much original about this one and honestly it would have been a better film if it had simply not called itself Power Rangers.

Overall 4/10

Sengoku Basara: Samurai Heroes Review


After watching the anime, I was ready to go back and finish up the Sengoku Basara game I got a very long while ago. I’m a pretty big fan of beat em ups and it’s just very satisfying to blast away whole armies. Hyrule Warriors and Gundam have done the best with the genre because the over the top special effects just make it that much more intense. Still, Sengoku knows something about that as well and its predecessor Devil Kings for the PS2 was one of the most well crafted titles in the genre. This one follows suit and is a must buy for all fans.

As with most beat em up games, you can pick whoever you want and start the story. Each story has 7 battles and there are over 10 characters to play through. I chose Yukimura’s story of course. In his story, Yukimura is now the head of the Sanada clan while his boss is injured and he decides to follow his leader’s last request and take down Ieyasu’s army. Throughout the story he wonders if this is the right call though and if he should start to make his own decisions. He has dreams as a result and does a lot of crying. He even loses to Date Masamune once again. Yukimura eventually finds his resolve though and decides to keep going straight ahead to wherever this path will take him.

I’m not sure about the rest of the stories as I just did one, but Yukimura’s doesn’t have much of an ending. We end up having a draw with Ieyasu and both fighters just walk away. It wasn’t as satisfying as I would have liked. That being said, the actual story was pretty well done as we got some nice cutscenes throughout. I think the developers put a reasonable amount of effort into it. It’s also nostalgic to see the characters in the style of the anime. It’s too bad they couldn’t get all of the voice actors back, but they got most of them which is pretty impressive.

The gameplay is what you’d expect as you plunge ahead and take down hundreds of opponents. You have your standard attacks as well as your supers. The first levels are pretty difficult since you’re at a low level, but level ups come very quickly in this game so it’s not a problem for too long. It also makes you fight with strategy as sometimes you actually will have to retreat and get some health before going back to the boss. It’s always tough to retreat, but you gotta do what you gotta do right? The levels had a perfect amount of health items and size without it being too much. The attacks are also nice and flashy although they are a big step down from Gundam and Hyrule. The attacks don’t have the same widespread devastation that the others had, but I’ll take it over nothing. It is still trying to be semi realistic I suppose.

This game does also have trophies to collect, but good luck getting them all. It would certainly be a bit of a grind so I don’t plan on getting many more anytime soon. I should try to grab some to boost my rank up, but the Platinum is a little out of reach. This title certainly does have a bunch of replay value though. Playing through each story should take you around 3 hours a piece and then maxing everyone out and getting all of the equipment is another huge hurdle. The game’s going rate nowadays isn’t even all that expensive so it’s a bargain.

The soundtrack is all right. It’s rather forgettable, but it works reasonably well. I can’t recall a single tune but you’ll be so busy vanquishing the enemies in front of you that you won’t really care by the end. The graphics are pretty good as well. I’d definitely say that they’re PS3 level although they can’t shine as much as they could if it took place in a city. Why have we never had a beat em up in NYC? You have to admit that it’d be pretty awesome.

There’s not really much more to say about the game. It’s one of those titles that really just sells itself. The gameplay is really polished so fighting through the levels is a blast. I guess if I had one critique it would be that the story is a little weaker. Devil Kings was a lot more hype because he really felt like a big villain who was behind everything, but I guess you can’t have someone like that every time. Having the main antagonist be someone who’s also trying for world peace is definitely an interesting dynamic after all.

There’s also a lot of depth to the game’s gameplay that I didn’t even get to tinker with much. Not only can you equip better weapons as you go on, but you can equip accessories to them. I believe some give you extra EXP while others are more standard like more attack and such. You can have fun with a lot of experimenting there. It’s probably also a good idea to try out all of the characters to see which one you like the most. I believe Nohime was my favorite in the last one because using two guns in a game that’s usually all about swords is pretty fun. That being said, I always had to go back to my swords at some point.

Overall, This was a really fun game. It really captured the essence of what a beat em up is all about. You pretty much always had a choice of going straight for the boss or sticking around and helping your army take on the generals. I decided to savor the experience and took down all of the generals in each level before going for the boss. What made this possible was how quickly the enemies went down and that the levels weren’t too huge. I think it was a perfect blend in both cases. I played the game on Normal so it wasn’t a walk in the park but it wasn’t a brutal grind either. The map size was also good based on how fast you can fun. A bigger map would still work well as long as you can dash a little faster. Naturally there is also a co-op mode so if you really want to lay devastating damage to the armies with a friend, it’ll make the game that much better. Co-Op was basically made for beat em up titles like this one. If you don’t own this game yet, you should definitely fix that.

Overall 8/10

Star Wars The Force Unleashed II Review


It definitely didn’t take too long to get to the big sequel to the original Force Unleashed. I enjoyed the first game quite a bit so I was excited to see what the sequel brings to the table. Ideally a sequel should always be just as good or better in every way. This sequel managed to pull that off in all areas aside from the plot. Is it enough to get that extra star and nab a 9 or will it continue to elude the game? Time to find out!

The game starts with Starkiller waking up in one of Darth Vader’s training rooms. The Sith explains that this Starkiller is the only clone to have been a success and that the original Starkiller is dead. This clone has all of his powers and memories and Vader will make him destroy the Jedi. Clone or not, Starkiller decides to escape instead and manages to find his old resistance teammate, the blind Jedi. The Jedi claims that Vader is lying and Starkiller is the original. Starkiller’s not sure what to think about all of this, but the main heroine is in trouble so he decides to launch a full scale attack on Vader’s base. Ultimately, his origin won’t matter as long as he can save her.

I don’t really mind the game keeping it ambiguous as to whether Starkiller is the genuine article or not. It adds a little tension and who doesn’t want to see some of that in the story. As long as it isn’t overplayed, it works well. Unfortunately, the story still was a step down from the first. It’s still cinematic and feels like a movie, but it’s a movie that doesn’t have much of a plot. It takes a while for Starkiller to decide what to do and by the time he does, the story is over. You could sum up the game’s story in a few sentences. Starkiller returns and meets up with his old pal. The two of them make it to the resistance base, but it was destroyed. They head over to Vader’s base and blow it up as they save the heroine. That’s really all that happens in this game.

Of course, the game was quite short so it was never going to have the same amount of content as the first game. Still, I was expecting a little more. Admittedly, part of the fault is in the fact that I thought the game was more about choosing between good and evil the whole time like in the Shadow The Hedgehog game. It turns out that only the ending matters like in the first game so it’s quite different from what I had assumed. The game is supposed to be roughly 5 hours long and that sounds about right. Hardcore gamers can finish it in one sitting although it took me 2. 5 hours of straight gaming may have been something I did more back in the day, but that is really a long time to be sitting down.

Granted, the ending is quite great just like in the last game. I ended up obtaining the dark ending. I wanted to make the hero call of course, but then the villain started to goad me on and I decided it was time to end him. A pretty shocking moment occurred and honestly it was all handled beautifully. As always the blind Jedi was supremely annoying, but I suppose that couldn’t be helped. Personally I’d say that the Starkiller in this game is a clone. It’s not really a spoiler since I know people have gone either way with this although most see it the way that I do in this case. That being said, he may have been more likable than the first one.

The gameplay is a lot smoother than the first game and I was hoping that would be the case. It’s the same core gameplay as it’s a 3D hack and slash title where you have other abilities at your disposal as well. You can shoot lightning and harness the force to protect yourself. This time you have 2 Lightsabers and you can switch out their crystals to give the weapon other special abilities. I recommend the extra EXP ones since those really add up by the end. The combos are a lot more fluid and the tutorial is fast while also being comprehensive. You’ll really feel like a Jedi Master as you slice through dozens and dozens of opponents.

There are a lot of cubes to find and trophies to collect which should add to the replay value. It has about the same kind of bonus content as the first game so there’s not much new to be on the lookout for. Just grab all of the cubes that you can and level up. It’s considerably easier than the first game as well I might add and that is probably because of how much smoother it is. I died quite a few times in the first game because my lightning wouldn’t lock on, but that’s never an issue here. With the original’s story this would instantly be a 9. As it is, it is a close call. The gameplay is amazing, but the experience is relatively short.

You probably figured this from the first game, but the graphics are still quite great. They have improved from the first title which is saying something. This is definitely pretty high end even for the PS3. The soundtrack is a little more forgettable though. Surprisingly both games didn’t really have any memorable tunes. I guess this game had to have a weakness somewhere right?

Speaking of weaknesses though, I did think that some of the quick time events were a little too hard. Not in terms of timing as that was pretty normal, but the events where you had to press a button really quickly. I just couldn’t push it fast enough and had to keep trying different ways until I finally nailed it. There were around 3 bosses like this and they just didn’t feel fair or balanced. I can’t imagine how a kid would get through these levels. I definitely have to respect their button mashing skills if they pulled it off.

Beyond that, I am still a big QTE fan as always. Personally I think it makes the boss fights more epic. I know some don’t care for it and I can see the negative side (Losing near the end of a long QTE sequence and having to do the whole thing over again) but it’s certainly still a positive in the end. As for the story which I keep taking subtle shots at, I just felt like the writing for Starkiller was a little all over the place. At times he was fairly quiet and treated like an experienced veteran. Then he would suddenly talk and then he wouldn’t stop as he panicked about everything and did a ton of yelling. The former is what I expected of Starkiller while the latter just feels out of character. He’s just a lot more emotional than I would have expected at times although he still makes the rational choices in the end.

I did say that I liked him more than the first Starkiller though and that’s because he’s just a little more intense. He makes the controversial decision to abandon the alliance so he could save the heroine instead, but it’s a move that I can go with. The rebellion is always falling to pieces anyway and they were okay with sacrificing her so naturally that was not okay. Starkiller made the right move. The game’s ending is quite dark no matter which ending you ultimately ended up going for. Naturally mine was incredibly dark but probably the more hype ending. It just seems like Starkiller can’t catch a break. I’d love a sequel to this game, but it seems like it isn’t to be.

Overall, The Force Unleashed II did everything you could ask for from a sequel. It tightened up the already solid gameplay to make it even better. It improved the graphics and still gave us a full cinematic story. There’s also a good amount of replay value here and none of the trophies are too crazy. You’ll have a blast from start to finish. Even if the story isn’t quite as intense as the first game, you’ll still be pretty reasonably hooked during it and the climax ends the game with a bang. Now if only we could get a multiplayer mode.

Overall 9/10

Fairy Tail Blue Mistral


It’s always funny when a series is consistently defeated by its spinoffs, but this happens to Fairy Tail once again. Blue Mistral is actually pretty decent and I can already tell that it’s going to leave the main title behind. Wendy isn’t much of a fighter yet, but ideally she will grow into the role of the main character as the series goes on. It’s worth checking out and I’ll have a review for the series when I finish it.

Overall 6/10

Star Wars: The Force Unleashed Review


I’ve been waiting to play this Star Wars game for quite a while. It got a lot of hype when it first came out and I’ve owned it for quite a few years but was blasting through the older games first. While the gameplay may not have aged incredibly well since it first came out, I quickly got into the swing of things and enjoyed the game quite a lot. Ironically the beginning of the game was more difficult than the second half of it since the upgrades really helped to change the course of battle. I just wish I had realized that I wasn’t logged in to my PSN because of some network issues as I missed out on the trophies. I’m still a little salty about that. With this review done, I’m also ready to begin the sequel to see how it improved upon the original!

The plot focuses on a young padawan named Starkiller. Darth Vader decided to train him as an apprentice in the hopes that the two of them could team up to destroy Palpatine. To this end he has Starkiller go around hunting Jedi to improve his abilities until he is ready. The problem is that Palpatine becomes aware of the plot so Vader has to take some drastic measures, but this ends up being a fatal mistake by the end. Honestly, Vader should have just taken the opportunity and fought right there. That definitely would have been his best chance.

The gameplay is 3D where you have total freedom to use The Force, Shoot Lightning, or attack with your Lightsaber. It’s one of the best gameplay styles out there and it was cool to play it. A lot of games like this I don’t really get to play like Infamous or Grand Theft Auto. You can level up the skills and get a lot stronger during the game. By the end you can really feel the difference in your abilities which was handled really well. The boss you had trouble with at the beginning is nothing more than a minion by the end. Now that’s what I call character progression.

One issue that I do have with the title is the lock on feature though. It’s really not helpful as it always locks on the wrong thing. You tend to miss with your attacks as a result at times which can really be annoying. You learn to work around that by the end, but the gameplay just could have been a little more polished in this angle if you ask me. I shouldn’t have to work around it. I’m sure this will be fixed by the end though.

The game is reasonably challenging, but it’s not unfair. You get to keep your EXP from the minions so just keep retrying the level until you win. Use strategy and try different tactics, you’ll get through eventually. I had some trouble with the first mini boss but it all went well after that. Once I had mastered the controls, it was on to the races. At only 9 levels the game is a little on the short side, but it should still last you about 4-5 hours. There is also some good replay value in finding all of the collectibles and obtaining your shiny Platinum Trophy. It seems like a bit of a grind as well as being reasonably difficult so it should take you quite a while to grab them all.

The graphics are really good and the game spared no expense with its cinematic cutscenes. The game feels like a big movie at times without limiting the gameplay. You have a good amount of quick time events for all of the bosses which always adds a thematic element into the mix. This is really the definition of a AAA game and we need more Star Wars games like this one. The soundtrack is also on point with most of the iconic film themes making it into the game. I can’t say much for the original music in the game as the film ones are the only themes to really stick out.

Starkiller is the protagonist here and he starts out as an evil follower and eventually becomes a hero. He even makes the tough call at the end to spare Palpatine instead of destroying him. Same for Darth Vader. He may not be quite as intense as I thought he’d be, but he’s pretty solid. I like him more than Luke Skywalker and some of the other Jedi. He probably is one of the best Star War Jedi either way though if that’s any consolation. He reminded me a lot of Cole from the Infamous series. I definitely also think that he’s one of the most powerful Jedi as he was able to hold his own against Vader and Palpatine, no easy feat.

The rest of the supporting cast was all right. The main heroine was good and took the plot twists in stride. The only character who was annoying was the blind Jedi. I believe Rogue One’s character was basically taken from this one. While he technically gave some good advice like telling Starkiller not to destroy his opponents, he was incredibly weak for a Jedi. He spent the entire story getting beaten up and being a liability. Starkiller actually could have made it through this game if not for him.

Still, it was an epic story no doubt about that. This could easily be adapted into a movie and I think it would be a really epic one. The cutscenes are movie quality as it is and the story could easily fit into the universe. Vader’s whole plan maybe felt a little extra convoluted and training Starkiller so well may not have been a good idea, but it made for a good excuse to have a character be so strong. I imagine Vader would be a pretty good teacher since he is so ruthless.

Overall, The Force Unleashed absolutely lived up to the hype. The only thing holding it back from a 9 is that the camera work/lock on feature is a little too unreliable and the game is perhaps a bit too short. There aren’t any real negatives, but to get to the 9 Star rating you just need something extra. Perhaps the sequel will be able to make it all the way up there, but at an 8 it is still a great title that you should get at all costs. If you’re a Star Wars fan, you’ll be able to appreciate the game all the more. It lets you utilize every Jedi/Sith power seamlessly in the gameplay. You’ll feel like The Force is with you.

Overall 8/10