Fire Emblem Warriors: Three Hopes Review


This is one of those games where before even playing it, I knew it would be an elite. Beat em up games tend to be awesome and then the Nintendo titles take it a step further. Well, this one does not disappoint and it has to be one of the most expansive warrior titles to date. There are just so many different mechanics in there that it’s hard to know where to start when optimizing your team. Fortunately you can ignore the mechanics and still get to the end if that’s how you want to do it.

The game starts out by introducing us to a mercenary named Shez. Shez is fairly tough but one day his whole crew is murdered by a guy named Byleth. Byleth is one of the most powerful guys around and his abilities are absolutely crazy. A mysterious being from another dimension appears and lets Shez know that they can be partners and together even Byleth can’t stop them. Shez doesn’t have much of a choice in this to be honest but he’s a good sport about the whole thing and agrees to work together. Gradually Shez learns how to let go of his rage and how to press on normally. It’s a pretty emotional story and one that’s over 15 hours long so you can bet that there is a lot of character development here.

While I wouldn’t say the story is quite as dynamic as the first FE Warriors game, that one was a crossover so it had a lot of advantages built right into it. This one had to make do with the cast of the three houses game and I’d say that it did well with that. You choose a team to align yourself with early on and then the rest of the game is built around that. That’s part of the impressive nature of the game if you ask me because that means there’s over 45 hours of content here. Your playthroughs with the other two teams will be almost completely different.

Additionally, there is a lot of extra story content beyond the main campaigns. There are a bunch of paralogues which are effectively bonus story events, extra levels, side quests, and around 15-20 different activities you can do. Even just getting new weapons can turn into a big thing as you grab a lot of weapons you can level up, change your rank, class, etc. I barely scratched the tip of the iceberg in terms of content when going through this game. There was certainly a whole lot of other things to do and it’s the kind of game that would be extremely intimidating to try and 100%. Good luck with that!

It also means that you are getting an incredible amount of value for your purchase. This is well worth the $60 and then some. You could easily play this game for weeks and weeks. The graphics are top notch of course with Nintendo giving the game their A team. I had no complaints while playing through it and the action scenes are epic. Likewise the soundtrack is really good. The game even saved the best tunes for the end of the adventure which was great because then you get to end the whole thing off on a high note.

The final level was also difficult, it was the first time that I actually lost in the whole game. You have to win without letting Shez or Edelgard die but you can only control one so the A.I. was determined to take me down. I had to leave, level up, and regroup before going back in. The final level is rather long at over 20 minutes so that was quite the experience. Still, it’s good that the final level isn’t a cakewalk or anything like that. It probably would have been if I bothered to do any of the side content too so this was a fairly good compromise.

Naturally the gameplay is a blast here. It’s your typical 3D warriors gameplay, you blast through the levels and have to usually defeat hundreds of opponents before you get to the end. Your objectives will range from helping civilians to defeating bosses. You can also assign orders to the computers to help you out so you aren’t just fighting on your own out there. You have standard attacks, power moves, final smashes, and an awakening move. Switching between them is absolutely key if you aim to rise to the top and complete any challenge that gets in your way.

Personally what I found to be the most effective method was to have all of my allies converge on one spot. I felt like they produced much better results that way than having them spread out to do whatever they wanted. Even then you will beat 3 castles in the time it takes them to beat one but at least it’ll help you a bit. Send them to the farthest ones so you don’t have to worry about it. Sometimes you will have to change your orders depending on the situation.

Shez’s movement ability to turn intangible is extremely valuable too. For that reason I would rarely switch who I was controlling because nobody’s ability was nearly as good. This one was in a class completely on its own. There’s a decent amount of depth to the gameplay as well so be sure to learn as you’re going. Weapon types with advantages and disadvantages tend to play a rather big part here so you’ll want to keep that in mind as well. Defeating an opponent who has the advantage will naturally take longer.

Overall, Fire Emblem Warriors is a blast. I highly recommend this to any gamer out there. The action is nonstop and there’s just so much to process and think about here. It’s not a game that you’ll pick up and start dominating. At the very least you will want to have some kind of a plan while you’re in the level or you will just be setting yourself up for disaster. If you want a super challenge you can also set it up so if someone dies then they will be gone forever. That’s a very bold way to play and it’s not for me since losing out on all of those level ups sounds painful, but it definitely makes you think twice about all of your decisions. Hopefully they keep this up and get us a third fire emblem warriors game at some point. There’s still so much you can do with the premise. Of course the same will be true of any other Nintendo property as well.

Overall 9/10

Tokyo Mirage Sessions #FE Encore Review


It’s time to look at a fun action RPG. This game was on my radar for a very long time even though I ultimately did not end up picking it out when the game first came out on the Wii U. I just ended up waiting until finally it came out for the Switch and I knew I needed to pick it up. Cut to my video game backlog going under 70 for the first time and to celebrate I got this game along with a few others. The game is definitely a blast and I always love playing a big RPG adventure like this one. It’s definitely a very fun game that is also quite difficult. Without the Bloom Palace and it’s super grinding areas I dare say that I could still be playing this game right now.

The game starts by introducing us to the mass disappearance event. A show was being conducted by two mega famous idols but then suddenly everyone vanished. Cut to 5 years later and people still don’t know what happened. Our main character Itsuki is waiting at the mall for his friend when he bumps into a childhood friend of his, Tsubasa. She is trying to be an idol herself and is pretty close in the auditions to finally hitting it big. Unfortunately, that’s when tragedy strikes. The director is actually being controlled by a mirage and kidnaps her. Itsuki heads in as well and ends up harnessing the power of the mirages to save her. He is bonded with Chrome and Tsubasa also gets a Mirage of her own. They find out that there is a larger war between humans and mirages at play right now and they all have a role in it. Can the heroes find out why everyone at the concert vanished 5 years ago and stop any future threats? In the meantime they also have to work hard because they now work for an actual Idol company so Tsubasa’s dream of being a professional is almost complete.

While this is partially a Fire Emblem game to the loosest extent, it’s totally a stand alone adventure. It’s also a very character driven game so the main story takes a backseat for the most part. Each chapter will have someone get possessed and then the heroes head in to save the victim from going over to the dark side. In the final chapter or two we find out about the real main villain and that starts the climax. In between each chapter is an intermission where you get some dancing instructions and it’s also a chance for you to hang out and complete some side quests. The story may not be the deepest, but it’s still pretty fun. I’m always up for seeing the Fire Emblem characters even if they’re basically just ghosts here.

The game also shines with how it throws in fully animated cutscenes at times. It’s pretty epic when the transitions happen. The normal cutscenes are also pretty solid though as they go for more of a cell shaded look. There are quite a few cutscenes here to be sure so this really feels like a AAA title. The soundtrack is also pretty good I’d say. There are a wide range of themes here and they all work rather well. One of the things I like about RPGs is they are long enough where you get to really know all of the characters and enjoy the wide range of activities in the world. There is a ton of replay value to enjoy here after all and the main campaign is over 20 hours long. If you don’t take advantage of the Bloom Palace then it’ll probably be even longer.

So the main gameplay is that of a classic turn based RPG. When it’s your turn you can choose to use one of your skills or an item. The game has an elemental system so some attacks will be super effective on different kinds of enemies. A pretty fun thing the game does is make those elements secret until you use an attack. So if it’s an enemy you haven’t fought before then all of his elemental resistances will show a question mark. Once you beat him then for all future occurrences you will see the strengths and weaknesses. It’s something that could work well in Pokemon if you ask me since it would give more reason to actually fill out the Pokedex.

You can use 3 characters in a party and when you use a super effective attack then the others can jump in and get an extra attack if they have an applicable skill. As you level characters up and gather materials you can also unlock passive abilities for the cast. These can be quite helpful. For example, there is one passive skill that allows every character in the back row to get a turn as well. What this ultimately means is that you can have 7 attacks in a single turn every turn. You can see how much of an advantage this would be right? Ultimately I only unlocked one of these skills before beating the game though. You need a high bond level to unlock them and that requires fighting with the character for a while or working on their side quests. You also need materials and since I did all of my grinding in the dungeon I didn’t really have almost any materials.

It’s actually something that caught up to me by the end of the game. I got all of my characters to level 99 but without materials it meant that my characters still had really weak weapons. Surprisingly those make such a difference that even being level 99 didn’t help to balance things back out. So if you do decide to train up there then be sure to still go in and fight some real minions. Those materials are absolutely essential and I can confirm that you will be really glad to have them on hand. I really love how in depth the complex the game goes with the mechanics though. Each of your weapons also have passive effects you can unlock which encourages you to fight with the sub weapons as well. Then you can use dust to increase your stats. There are a ton of ways to beat each boss so the strategy is entire up to you. Choose wisely.

The cast also isn’t bad although they’re fairly weak compared to most RPG titles. Itsuki for example is a reasonable main character, but he’s borderline an avatar character because the guy has no real character. He’s a nice guy who’s super humble and always does the right thing. That’s nice and all but he never really shows much personality. Tsubasa is also a fun heroine but shows a similar level of energy. Her thing is that she tends to mispronounce words. It’s a reasonably solid gimmick I’d say. The best character here is probably the rival who shows up a few times to get in your way. He’s definitely not someone to be trifled with.

Overall, Tokyo Mirages is a game that lived up to the hype. The story may not have been the greatest compared to other big RPGs, but I was still entertained the whole way through. The most important thing is the gameplay of course and that was definitely on point from start to finish. I’d certainly be up for a sequel at some point. I’ve definitely got more RPG titles to work on as well so I’ll be ready for another big adventure soon. In the meantime if you haven’t picked this game up yet then you should. Just don’t go in expecting a whole lot of Fire Emblem characters. They help a bit with the lore but that’s about it, no Roy or Ike or anything like that. If you remember your Fire Emblem elemental types for the weapons that should help you quite a bit with guessing what attacks to use off the bat though.

Overall 8/10

Fire Emblem Heroes: Heroes’ Everyday Lives

FEH_comic_title_page
It’s been a little while since I read an anthology manga. The 4 Koma chapters seem reasonably entertaining and certainly better than other gag titles like Rock Lee. I’ll review it when they stop coming out with the chapters, but since each installment is only 1 page I get the feeling that this could last for quite a while. I’m waiting for Roy to show up at this point.

Overall 7/10

Fire Emblem Warriors Stats and Records

Stats time!

Play Time 7h 22m
Badges 8/36
Character Stats

Rowan Level 50
Marth Level 50
Lucina Level 41
Cordelia Level 29
Lianna Level 27
Xander Level 27
Caeda Level 26
Corrin Level 21
Robin Level 21
Ryoma Level 20
Tiki Level 20
Leo Level 19
Camilla Level 16
Chrom Level 15
Hinoka Level 14
Takumi Level 14
Sakura Level 13
Elise Level 13
Lissa Level 13
Frederick Level 13

Fire Emblem Warriors Review


After all these months I finally went and got the Nintendo Switch. Now I’m playing with power! I’m still not a big fan of the console, but it’s not bad or anything. I do like the fact that it’s essentially a portable console that you can stream to the tv. It’s one of those brilliant ideas where you can barely believe that nobody has thought of it before. Mark my words, if Sony ever makes another portable console they are going to borrow this concept. Let’s take a look at my first Switch game.

I became a big Fire Emblem fan pretty recently after downloading Heroes. Its a franchise with a lot of potential and has a fan of sword fighters in general it was right up my alley. The plot focuses on a prince and a princess. Their kingdom is attacked by an army of monsters and everyone is imprisoned within its walls. Only the two main characters and their reliable friend manage to escape. Before they return, the heroes will need to uncover the 5 legendary Hero Gems. Since dimensional rifts are opening up everywhere, it shouldn’t be too hard to find them, but time is of the essence.

It’s a really fun story. I probably would have preferred the game to have focused on characters from the older games since I know the modern characters pretty well, but the crossover aspect still makes it all a blast. There’s also a lot of room for a sequel as a result since they could explore the rest of the universe. The original characters made up for the game may have been rather generic, but they weren’t bad. Monster fans will love the Chaos Dragon and I didn’t mind the guardian of the main characters until he basically cracked. Not much to say about the blond heroes, they’re super heroic and that is their personality in a nutshell. Even with 20+ chapters, the story never feels like it’s stalling for time or going nowhere. It’s pretty well paced.

There is also a History/Legend mode. I forgot the exact name, but essentially the overworld looks like an old 8 bit Fire Emblem game. You have to move across the field and whenever you bump into an enemy it triggers a level. There are challenges like beating 500 enemies in 20 minutes. It seems like a decent mode, but I can’t say it’s too appealing compared to the main story mode. I’d probably use it for grinding level ups and at least it does help the overall replay value.

As expected of a new Switch game, the graphics are quite good. The interface is also cutting edge so everything feels very smooth and streamlined. There’s a lot on the menu at any given time but the game does a good job of not letting it get overwhelming. The final smash attacks are also very satisfying to unleash. The soundtrack is also really good. Longtime fans will remember most of the sound effects. In fact, they are the same as in Heroes so I wonder if it’s just a Fire Emblem staple or they’re aiming for a lot of synergy with the new games. Either way it can feel nice and nostalgic at times.

One of the aspects of the game that was promoted before the game came out was how it was a beat em up, but it was going to incorporate Fire Emblem mechanics. The game does this by bringing in the weapons triangle where Sword Fighters beat Axes, Axes beat Spears, and Spears beat Swords. Unless you play on hard mode though, it won’t make much of a difference. You will have the enemies begging for mercy very quickly regardless. You can also give orders to your allies for retreats, advancing, or just ditching them in the middle of nowhere so they won’t get hurt. It’s definitely useful if you think they are just going to hurt themselves. They typically can’t hold their own against opponent fighters after all.

If you’re familiar with the genre then you’ll definitely know what the gameplay is like. If not, essentially it is a 3D fighter where you destroy hundreds of opponents in each level as you head for a boss somewhere in the map or secure a retreat route. You have quick attacks, power attacks, special moves, a grab, final smash, and an awakening mode. As a result you can see how you have a bunch of options. This means you can have fun mixing up your attacks. Sometimes I even forget to use my awakening since I’m waiting for the right moment and just end up beating the level before it occurs.

I feel like there are 3 kinds of beat em ups. There is the Dynasty Warriors style where you beat a lot of enemies, but it’s not an insanely large amount. It’s slightly more realistic and also the worst of the 3. Next there is the Sengoku Basara/Anime titles like Bleach or One Piece which have a lot of enemies and you take them down. They are essentially the beat em games that come to mind. Finally there are the crazy good beat em ups like Hyrule Warriors and this game. Somehow Nintendo really gets the company to take it to the next level. The amount of enemies around at one time is crazy. I thought Hyrule Warriors was just about perfect and this game manages to improve on it even further. One incredible feature that this game brought to the table is that you can now switch between allies instantly. This makes it much easier to attack and defend. For example, you can order Lucina to attack a base, Marth to stay and guard yours, and you go after the boss. If your ally starts to lose the battle, you can quickly become the ally and fight back while the character you were controlling earlier will continue the mission. It’s brilliant since one of the only annoying aspects of the genre is that protecting all of your bases can be difficult since your A.I. compatriots just hold you back. Now you can really feel like you have complete control of the battlefield. It’s also perfect for when I go maverick and just disobey direct orders. They want me to retreat or protect the base? Nonsense, I’m heading straight for the big boss!

The game also did think up more ways to prevent you from essentially cheesing the level like that though. Sometimes the areas can’t be accessed without using a flying ally to go past the pits and activate portals. Other times the base is simply locked down until you beat all of the bases. I do think it’d be nice to have more levels where you were just able to rush up the middle but I can kind of get why the developers wouldn’t want you to just rush through everything. As it is, I went through the story at a normal pace and I still didn’t get to explore most of the customizing options. It can all seem rather overwhelming since you have crests to level up and actual level ups to buy. I’d definitely be content with the game sticking with Level 100 as the cap and not raising it. It would be quite the grind, but at least I can actually imagine getting everyone to level 100 at this point.

Overall, There is a lot to love here. This game is basically a masterpiece and I’d consider it to be the greatest beat em up out there. It would be very hard to improve on the gameplay at this point. The patch that the Switch got even allowed me to play the game with the greatest controller on Earth, the Gamecube controller. The story was impressively long for a beat em up and a lot happened along the way. Lucina got to look really cool in her debut appearance and the other heroes had their moments as well. There’s a ton of replay value here as you can tell like beating all of the levels on all difficulties and getting everyone to the max level. I think there is actually one possible way that you can top this game within the genre. Imagine this game, but multiplayer where the 2nd player plays as the opposing army. That would be a blast as you both try to take over the map. I do think it’d work best online so that you wouldn’t know who each player is playing as. That would add to the depth as you wonder which base to protect. I can’t imagine that would be an easy game to product since it would probably take a lot of memory and be tough on the A.I., but it’d be awesome. Well, with LoZ and FE done, I’d like a Metroid beat em up next. It’d be cool blasting through waves of Metroids, but the developers will have to get creative about which other heroes to have playable.

Overall 9/10

Fire Emblem Heroes Stats and Records

Stats time!
Heroes 129/278
Feathers 24710
Castle Level = Max
Story (Normal) 13/13 Complete
Story (Hard) 12/13 Complete
Story (Lunatic) 8/13 Complete
Paralogue (Normal) 13/13 Complete
Paralogue (Hard) 13/13 Complete
Paralogue (Lunatic) 3/13 Complete

Hero stats

Ike Level max Grade max
Roy Level max Grade max
Tharja Level max Grade max
Eliwood Level max Grade 4
Anna Level max Grade 2
Eirika Level max Grade max
Mathilda Level 36+3 Grade 4
Olivia Level 30 Grade 4
Peri Level 29 Grade Max
Roy Level 31 Grade Max
“Marth” Level 28 Grade Max
Caeda Level 25+2 Grade 4
Selena Level 22+1 Grade 4
Bartre Level 21+1 Grade 4
Roderick Level 21+1 Grade 4
Hinata Level 20 Grade 4
Stahl Level 18+1 Grade 4
Camilla Level 23 Grade 4
Niles Level 1+3 Grade 3
Donnel Level 14+1 Grade 4
Clair Level 1+1 Grade 4
Beruka Level 28+1 Grade 4
Leon Level 28+1 Grade 4
Clarine Level 1+1 Grade 4
Seliph Level 14 Grade 4
Henry Level 1 Grade 4
Lukas Level 17 Grade 4
Oboro Level 1 Grade 4
Est Level 1 Grade 4
Subaki Level 1 Grade 4
Mae Level 1 Grade 4
Arthur Level 1 Grade 4
Frederick Level 1 Grade 4
Merric Level 1 Grade 4
Rebecca Level 1 Grade 4
Felicia Level 1 Grade 4
Jakob Level 1 Grade 4
Kagero Level 1 Grade 4
Maria Level 1 Grade 4
Serra Level 1 Grade 4
Sakura Level 1 Grade 4
Priscilla Level 1 Grade 4
Fir Level 1 Grade 3
Lon’qu Level 1 Grade 3
Hana Level 1 Grade 3
Laslow Level 1 Grade 3
Sophia Level 1 Grade 3
Jagen Level 1 Grade 3
Sully Level 1 Grade 3
Shanna Level 1 Grade 3
Odin Level 1 Grade 3
Barst Level 1 Grade 3
Cherche Level 1 Grade 3
Nino Level 1 Grade 3
Robin Level 1 Grade 3
Cecilla Level 1 Grade 3
Virion Level 1 Grade 3
Setsuna Level 1 Grade 3
Matthew Level 4 Grade 3
Gaius Level 1 Grade 3
Azama Level 1 Grade 3
Alfonse Level 1 Grade 2
Raigh Level 1 Grade 2
Gunter Level 1 Grade 2
Narcian Level 1 Grade 2
Lissa Level 1 Grade 2
Jeorge Level 1 Grade 1
Olwen Level 1 Grade 1

Fire Emblem Heroes Review


It’s time for a new App game! Since I got to Level 40 in Pokemon Go I figured it would be fine to finally check out another free game. This one got a lot of hype back in the day, but I think I got on the gravy train before it completely passed me by. After playing it for a few days I can definitely see why everyone loves it so much. The game is incredibly polished for a free game and it has helped make me a much bigger Fire Emblem fan than I was before. There’s so much to do here that if I took it seriously I would be here a while. It’s going to be more of a side project as new levels come in I’ll complete them and all but I won’t bother going for the more competitive goals.

The game actually has a plot which is already cool. Terry (Your original character protagonist) is summoned into the World of Fire Emblem. The realm is under attack by an evil sorceress with immeasurable power. She has enslaved whole worlds and almost the whole cast is under her power. Terry can tip the balance because he can summon heroes of his own to combat her and he is immune to mind control. You have to team up with the ones who summoned you to stop this foe and rescue everyone who has been enslaved. It’ll be tough though as you’ll have to defeat tough combatants like Lucina, Roy, Ike, and many others. Also, there are so many worlds that as soon as you leave one, the sorceress goes back to reclaim it.

It seems like new levels are added every once in a while, but I don’t expect the game plans to end the campaign anytime soon. The most recent level did end with a big plot twist though. It was one that was certainly expected, but it still counts as progression. There are 12 Story chapters I believe and 10 Protologues, with 2 Xenologues. It’s a pretty good amount of content. I beat the story part of the game in about 2 days, but there is a lot of other content to explore. There are online Arena Battles where you fight other players, Training Stadiums to level up and collect gems, Special Battles where you can fight new matches every day to get more characters and items, Voting Gauntlets, and several other modes.

This game is not lacking in content in the slightest and I probably didn’t even get to try all of the modes for about a week or so. It’s actually very overwhelming at first, but you gradually get used to it as you play more and more. Too much content is never a bad thing after all. If I don’t want to play a mode, then nothing is forcing me to do so. The main currency in the game are Orbs. You get around 5-8 every day for logging in. You can use 20 to purchase a full set of 5 characters. You can also use 1 to replenish your energy each time you run out and you can use 1 during a fight to restore all of your characters and they all get an extra turn. You don’t want to be too frivolous with the Orbs when you start because they get more scarce as you go on.

I mentioned the energy earlier and that determined what you can do every day. Each action costs energy and when you run out you have to use an orb or just stop playing for the day. That’s how they get you as you can purchase extra orbs. I know quite a few people online who’ve spent hundreds on orbs so they could get their favorite character. I definitely won’t be spending any money on this game though. In part it’s because Pokemon Go was my only exception to that rule and also because the game is quite generous with the orbs. I have never been in a spot where I was out of orbs and needed energy or even been in a situation where I was close to that. You would also need to play quite a lot in a single day to approach that limit. It should be a non factor for most players.

Once you’ve beaten the available story chapters in the game, I’d say that the main focus is now to collect all of the Fire Emblem characters. There are currently 168 and I have about 60. The ultimate final goal would be to get all of them to Grade 5 and max them out to Level 40. Of course that increases your time exponentially as doing that is really a long term goal. As such I won’t really be gunning for that. At most I’ll log in every day for my new fighter and eventually maybe I’ll have them all. Even if they’re grade 2 or 3 that’s fine. To improve their grade you have to level back to Level 1 with that character and spend 20,000 Feathers and 20 Shields which are not easy to come by. It can take weeks to obtain that and I personally can’t say it’s worth it unless you’re super competitive in the game.

The gameplay is extremely smooth and highly customizable. It’s classic Fire Emblem gameplay as you position your pieces on the map and attack. All of the characters have special abilities and there are 3 types, Green, Blue, and Red. Each type is good against another one and week to another. There’s also a blank class, but I’m not sure where they fit into all of this. Different characters have different styles of attack like close range or long which you need to take into account. If you want to fight and know that you’ll win anyway, you can set the game to auto fight and let the computer handle the fight while you get a bite to eat or something. I admit that I started doing this quite a lot after I beat the game to save time. You can also turn off the animations for each attack which saves a bunch of time and I wish more games did that. It would be very useful.

Fire Emblem Heroes really shines when it comes to the graphics. They are exceptionally good and easily the best that I’ve ever seen in a mobile game. It spared no expense with the character portraits and attacks. It’s one of the things that really drew me to the game when I first started. It’ll be really cool if they can grab more animated cutscenes by the end of the game, but even if they don’t I’m still pretty satisfied. The soundtrack is also solid. The themes are limited, but memorable. All in all I’m sure a very large amount of money was put into this game and I’m sure that it has made it all back quite easily.

It’s time to go back and rank all of the mobile games. In 1st is clearly Pokemon Go. The game’s amazing and I’ve put in over 1000 hours by now. You just can’t overestimate just how influential the title is. Truly a legend. 2nd is Fire Emblem Warriors. The immense amount of content and reasons to keep playing speaks for itself. I also like the generous log in bonuses as you really feel like it’s worth it to keep showing up. 3rd is Marvel’s Contest of Champions. It was a fun game, but a big step down from the first two as the gameplay was very repetitive. It also had a very long story mode but it was considerably lower budget and you never felt like you were making any progress. Honestly it’s a very similar style to Fire Emblem Heroes but think of the difference being like Mario Galaxy vs Pac-Man and the Ghostly Adventures. 4th is Ingress. It’s basically just like Pokemon only without the Pokemon and the Gyms. It may go up as some point, but my whole area is owned by the opposing team and I need to reach Level 6-8 in order to actually do anything about it. I dunno, it’s fun enough but I always can’t help but think of how many Pokemon I’d be catching if I had Go open. Finally in 5th is 1010!. It barely counts when placed with the others since it has no plot and it more of a very simple game app. Still, I did play through it so counting it is fair. It’s a lot of fun at first, but actually gets less so the higher your score gets. After all, who wants to spend 30 minutes trying to top your score only to come out short in the end? Definitely not me! That’s 6 App games that I’ve tried out now. It could be a while before another one so we’ll see how that does in the end.

Overall, App games are very addicting. It’s easy to see how this one got so far. For every great title like this one there are probably 100 low budget mobile games that are pretty bad, but I’ve done a good job of avoiding those so far. I hope Nintendo comes out with a Super Smash app at some point as you just know that would be really awesome. I finally got Roy, Ike, and Lucina in this game so I’m definitely very satisfied with my turnout. I’d like to get Marth at some point, but I suppose it could be a while. If you’re interested in the game, I recommend downloading it as soon as possible. Even if you don’t want to play it yet, download the game just so you can start receiving your daily rewards by logging in. That way you’ll be extra prepared with a bunch of extra items and characters by the time you really do start. There are still a bunch of features that I don’t fully understand or have barely scratched the surface of and we’ll see if I ever do. At least it’s nice knowing that they’re there if I ever need them. It may be time to get a real Fire Emblem game, but I’ve heard mixed things on the newer ones and the old ones are so expensive. It’s definitely a tough call.

Overall 8/10

Fire Emblem If: Invisible Kingdom Comic Anthology


Looks like another anthology is being scanned. I’ll have a review for the series when all of the chapters have been scanned. It’s off to a decent start as the art is good and each story seems like it’ll get a decent amount of pages. Hopefully it can keep it up!

Overall 7/10

Fire Emblem Fates: Birthright Comic Anthology


Fire Emblem definitely has a lot of manga titles. It’s pretty cool how the series is so big even if most of the various series aren’t all that great. This one is all right, but I’m not a huge fan of Anthologies. Perhaps one will feature a big action scene which will help it out a bit. I shall have a review for the series up when it finishes.

Overall 5/10

Fire Emblem Ankokuryuu To Hikari No Ken Review


It’s hard to believe that I’ve been reading this for around 5 years. I started in early June during 2011 according to my original blog post and the series just finished the other day. Of course, the series had already been over for years, it just hadn’t been scanned yet. Well, I appreciate the work that the scanlator did and the series was a good read. It had enough things to hold it back from being great, but it’s a good series and I got to see Marth take a leading role.

So, Marth’s kingdom was basically taken over and his family line is at an end. Marth is the only one standing and his “army” is really just a small batch of soldiers. Still, he is Prince Marth and he cannot let evil infect the planet. Slowly but surely, Marth gathers allies to help in the upcoming battles. Once the army is large enough, he will take back his kingdom and finally restore the land to peace and prosperity. The problem is that Marth is a bit of a pacifist and he doesn’t like to fight, but the only way to take down the villains will be to go to war with them. Will Marth have what it takes to defeat them all?

Now, as I mentioned earlier, it’s been around 5 years since I started the title so that’s why the basic plot may sound a little fuzzy. It’s been a long road and sometimes the manga would go on break for months or even nearly a year. While I still remember it as a fun title, I can safely say that you will be able to enjoy it much more than I did as reading it from start to finish without such long breaks is a lot more enjoyable. This way you won’t forget any plot points or begin to forget the characters. You’re always able to launch yourself right back into plot despite any breaks since the situations are typically simple, but nothing beats the average fast blast through the title.

The artwork for the series is solid and the fight scenes end up looking powerful. At times, Marth looks very similar to one of the heroines, but I suppose that their character models are similar as they even have the same style of hair. The artist probably could have still made them a little more differentiated by giving Marth a cool cloak. At times, he has his signature cape, but it’s more of a generic desert one than the one that you will remember from Super Smash Bros. Seeing as how Marth is just starting here, I suppose that he hasn’t matured to that level just yet. It would have been awesome to have seen him with that look though.

Marth gets a lot of development throughout the series as he shows everyone what a capable leader he is. At first, he had a lot of trouble with villains who were of only moderate skill, but by the end he is able to take on just about anyone. In terms of pure swordplay, he’s still not among the best yet, but he has the legendary sword Falchion. He uses that one in Super Smash Bros as well and it is a very powerful sword. It can block any energy/fire attack and no villain can stand up to its limitless power. The blade serves Marth quite well.

One part of the manga’s plot that is a bit much though is how outnumbered and outgunned Marth’s army is. At one point, they face off against an army who has a mage with them and there’s no way that the heroes should have won. The Mage could blow up cities with a single blast and Marth should have been unable to stop him. The only reason why the heroes are still able to do well is because the mage lowers his guard and lets the heroes get close to him. That guy was easily the strongest character in the entire series and he wasn’t the final boss so it was expected, but still no easier to believe. It’s why you should always be careful to keep the villains in realistic reach of the hero’s power. Slightly stronger perhaps, but not by a great deal. Seeing as how Marth is still human and he didn’t have the legendary sword yet…it shouldn’t have even been a fight.

While the title is still set in the fantasy land of Fire Emblem, it’s mostly realistic. If not for the occasional dragon or magician, you could have thought that this was based on a real world. Dramatized of course, but it is very down to Earth. That means that we don’t get a whole lot of feats, but the sword fights can be fun. My only problem with them is that the battles tend to be very short. At its core, the series was still a tactical one so we typically see the heroes making plans and discussing how to attack the enemies. It’s smartly written.

That being said, the series could also get a little slow at times. Once again, I do think that this wouldn’t be very noticeable if not for the breaks, but sometimes you can go quite a while without any real action. While Marth can be a skilled fighter, he’s not exactly a thrilling main character so that doesn’t help. Marth’s heroic, but he lives in a land where wars are always being waged and does destroy his opponents, although he tries to spare as many as possible. He couldn’t keep his hands clean all of the time and that’s actually a part of his character arc. It would have been nice to have seen him arrest everyone, but it’s always tough in a war. At least, now peace can reign…or not.

The series ends with Marth stating that more battles will be fought and that it will be quite some time until peace is kept within the lands. So, he heads off to win these battles with his friends and the series just comes to a close. It’s a decent ending as there are certainly many Fire Emblem games and there’s not much of an alternative on what kind of ending could have shown up. It seems like you need to play the game to get the full story, although you may have expected that.

This series is based off of one of the video games and the author has fun throwing in guest stars and cameos from some of the fan favorite individuals in the game who weren’t totally relevant to the plot. It appears like the red haired swordsman, one of the best characters in the series, is one of those guest stars. He never really contributes to the series except to beat up some henchmen and get a lot of hype. Still, I liked him from the start and I believe that I had him fight on the blog a while back. He was certainly a skilled warrior.

Oguma was the main “rival” character. I used the quotation marks because he acts like a cool Shonen rival, but technically, it’s hard to call him that since Marth is not competitive at all. Oguma was really needed as he is the army’s best fighter and without him, Marth would have surely lost the war. Oguma thought up many of the plans that were used in the battles and his overwhelming power in combat was a great asset to the team. He was certainly likable. Sheeda was the main heroine and she is good with dragons. I believe that she also knew some healing magic. Sheeda was a nice supporting character and helped out throughout the series. There’s not a whole lot to say about her, but she helped to remind Marth that while the war is going on, not everything is bleak. She has a happier ending than most of the other characters. Kain is the main comic relief of the series and he’s all right I suppose. I just didn’t really care for the guy and his magic abilities never got to be that impressive. He’s around, but he rarely helps out and is typically getting into danger all of the time.

There are certainly many more characters that pop up throughout the series. There were about 12 volumes, which were made up of 59 chapters so a lot of things got to happen. There was a more experienced mage who loved to tease Kain about the fact that she was infinitely stronger than him. There were also some fun fights with other black dragons and the main villain made his plans. More of the characters would leave a lasting impression on me with a re read and I may go through the series again someday, but I feel like I still remember enough of it that a re read isn’t quite necessary. While I don’t know most of the names, the characters are what really counts.

Another reason why the series was so good is that it was a class act from start to finish. The series avoids the fanservice trap and none of the characters are terrible. There were probably some unlikable villains and heroes around, but I can’t think of any that made it to Roshi or Oolong levels. The writing was good and didn’t need to rely on any cheap tricks to get through the story.

Overall, I definitely recommend checking out this title. Now that it’s finally finished, you can blast through it and witness the legendary war that Marth fought through. It’s no wonder why his kingdom looks like its in ruins in Super Smash Bros Brawl. I do think that Meta Knight wouldn’t have stood a chance against such a seasoned veteran there! Marth’s a solid lead and he’s surrounded by a good supporting cast. There is a lot of action in the series even though there are large periods of peace between the fights. The art is solid and the writing is consistently good. I’d probably add another star to this title with a re read as it would address my pacing problems a little, but either way it’s a complete title to check out. I’ve now finished two of the Fire Emblem titles and I highly recommend checking out the one with Al and Roy if you haven’t yet. The franchise has numerous manga titles so hopefully I will be checking out another one of them someday. If this manga doesn’t give you some incentive to play as Marth, I don’t know what will.

Overall 7/10