GI Joe: Operation Blackout Review


The GI Joes have returned and you could say that his game is definitely a lot more intense than the previous one. I wouldn’t call it super high budget or anything but I appreciated that it was trying to be a full adventure. The third person shooter action works really well as you’d guess because that genre is one of the best. It’s a game that is reasonably short but not super short and since you can get the game for a good price, it doesn’t feel bad. I would definitely be recommending this one.

The main story sees the GI Joes going up against Cobra once more. Cobra had been quiet for a while but it turns out that they were just biding their time and they launch an all out offensive against the heroes. This results in most of the Joes being captured so the last remaining ones have to find a way to launch a counter attack. Meanwhile everything is not well within the Cobra household as 4 different members are all betraying the commander and working on their own plans. He will have to try and deal with them before it’s too late.

I’m not the biggest expert on GI Joe so based on the vibes in this game, it definitely looks like the Commander could use some more loyal allies. If he has to be constantly watching his back all while fighting with the Joes, then that’s not going to be a good combination for him. To be sure, he doesn’t end up looking good in this game and that’s impressive since part of the whole premise is that his side won for once. That’s why you can’t get overconfident.

The game was definitely made with a multiplayer mode in mind. Easch level has two playable characters, the second will be controlled by the AI when playing single player mode. You typically have to defeat all enemies in an area, proceed to a checkpoint, or stay inside of a circle to conquer it like in Overwatch. There are 17 missions in the game and each one tends to range from around 8-10 minutes. The default difficulty also gives you a mild challenge in some areas.

I died quite a few times but it never feels bad because the game has a really excellent checkpoint system. You will see respawn points constantly so you never lose more than a few minutes of progress. Some characters have better weapons than others so you really want to be careful who you pick on the character selection screen. That said, just try enough times and you’ll be fine. It’s one of those games where you just have to brute force it. Also sometimes when the mission is about getting to a checkpoint, the best thing to do is just run through the enemies without fighting.

Sometimes their aim isn’t that great and you will make it without any real issues. Other times you will end up dying and then you have to play it the traditional way. The different kinds of weapons vary between standard guns, explosives, and lasers. Generally lasers are the best. Yes, they deal the least amount of damage but the ammo and nonstop firing makes it worth it. They are on a completely different level. The enemies are always moving around so quickly that it’s just easier to follow them with an endless stream as opposed to trying to time the bullets perfectly.

Meanwhile the graphics are pretty good. The cutscenes don’t have a lot of movement to them but I’m just glad for the fact that we have cutscenes in general. That’s something you wouldn’t have expected too much of for a cheaper game. It would have been dialogue based or something. The voice acting is fun and the graphics within the gameplay as also on point. You definitely won’t see any complaints from me in that area. Unfortunately there isn’t much of a soundtrack so I guess you can’t win them all. I would have liked some fun rock themes or something there.

There are also a few vehicle levels. These tend to be pretty easy and seem to just be around as a change of pace. You have to try and dodge land mines and defeat opponents while racing to the goal. It’s essentially a straight road as you get to the end of the game. You just have to keep on driving and driving until you get there. There are a lot of health containers in these levels that are hard to miss which is why the levels feel so much easier.

One last gameplay tip for the standard levels, your close quarters attack is really good against most bosses. Don’t try it on Storm Shadow since his sword will slice your health bar apart but on the other bosses it is the best way to whittle down their health. I was able to complete the final boss way quicker than most of the others in the game because of that. I just went in swinging and they went down extremely quickly. This is because your close quarters attack cuts through the shield and straight to their health bar but of course the same is true of theirs so watch out for the counter attack.

Overall, Operation Blackout is a pretty fun game. It’s nothing fancy, you’re not going to find a lot of fancy gameplay mechanics or anything like that. At the same time, the fundamentals are sound enough to where this is the kind of game you could really recommend. It takes you back to a simpler time of gaming where you only needed a few buttons to play through a game. You can pick this one up and play it at any point without worrying about what the advanced combos were or how you’re supposed to be playing it. Not bad eh? Hopefully more GI Joe games come out in the future.

Overall 7/10

Transformers One Review


All right it’s time for the big origin film that came out recently for Transformers. This one is a film I definitely saw a lot of leading up to the release. People were ready for a full theatrical film without any humans running around. It’s a pretty good film, I had a fun time with it. The action scenes get intense by the end and of course it’s always fun to see Optimus Prime in action. I would definitely be up for a sequel at some point, particularly since the film is at its best when the main character is in Prime mode.

The film starts off by introducing us to Optimus and Megatron but back when they were known by their former names. They work as miners who help excavate and keep the planet running. It’s not a very glamorous job to say the least and most people don’t think too highly of miners either way. These bots don’t have a transformation cog so they are seen as a bit inferior. Prime wants to change this and figures on entering the big race with Megatron which doesn’t go great, but they do get close to winning at one point. This gets them in trouble and sends them deeper into the planet, but there they find out about a conspiracy that could shake the entire planet to its core. Cybertronian history will never be the same.

Since this is a prequel of course we know that Prime and Megatron will be okay. No matter if it’s a new continuity or working to fit in with some others, they wouldn’t bump them off early. The main draw of the story is instead seeing how they used to be friends and what wedged them apart. If you’re watching for this, then you may be disappointed to see that Megatron’s arc happens rather quickly. He isn’t allowed to make quite as much sense as he could which is unfortunate because I would argue that he should be neck and neck with Prime in terms of rationale. Prime takes the soft approach while Megatron goes ultra aggressive. That’s more in line with what I was expecting but it didn’t exactly play out like that.

Megatron is still a fun character though once he enters Megatron mode. I didn’t care for his original personality quite so much, same with Prime’s. The characters are just so much cooler once they enter their main modes. Megatron really deals a lot of damage and throw himself into every fight. That’s great and he really has a savage fighting style. This is one of those continuities where he does appear to be a solid step below Prime in terms of power level but I could definitely see him getting a power up if we ever get Transformers Two.

Naturally once he enters Prime mode, Optimus is the great lead that you always expect to see. He has a commanding presence and is an absolute force on the battlefield. I like his fighting style and the guy was taking on a whole squad and making it look easy. That’s why he is the face of the Autobots, you wouldn’t want anyone else to be taking up that role. The film has a small cast but it works out when you have tow characters like this.

Bumblebee is okay, I’ve seen worse portrayals of him. The constant talking is fine but I don’t feel like he got very clever lines. I’d like to see them touch up his wit just a tad in a future installment. I do like that his fighting skills are legit though. As the scout he should really be able to rough up his opponents so I really appreciated that. Meanwhile Elita looked really solid from the jump. She talks tough the whole time and always delivers on the banter. She’s also not just a big mouth, when it came time for the serious fights she held her own and then some. She is really portrayed as one of the strongest characters and it’s impressive.

On the villain’s side, Soundwave and Shockwave don’t get much to do. Fans of the former should still be okay but Shockwave fans are going to have a brutal time because I would argue he looks flat out bad. I was satisfied with Starscream’s role though. Sure he’s not taking big wins or anything like that but I thought the role was fitting for his character and it’s not like it was a bad role. He’s a big fish in a small pond but can’t keep up with the top tiers. That sounds about right to me.

Airachnid gets a lot of the hype for the villains. It’s a shame that the final fight is so short because she was dominating otherwise. Definitely a really fun addition and you always like to see a villain who is absolutely ruthless and just mows down all of the fighters in her way. Given how impressive she was, I do think she should have been allowed to put up more of a fight in the climax.

Alpha Trion’s okay but not really my favorite character. He talks tough and is useful but when the chips are down he folds rather quickly. I would have liked a better showcase of his abilities despite how old the guy is. Sentinel Prime is a pretty fun character though. He’s always got some fun lines. The guy is about as fake as Booster Gold with the paparazzi but that’s part of what makes the character work. You really can’t take what he says seriously but the guy is still a very powerful warrior.

The animation in the film is pretty good. I’m not a big fan of the character designs for the most part from the second half but I like basically all of the upgraded modes. That means we should be in good shape for the sequel. The fights are solid and fast paced which is really the important part here. The soundtrack’s pretty decent as well although I don’t feel like any of the songs were super misleading. So on a technical level the film holds its own and the pacing is good so it never drags on.

The film’s biggest weakness I’d say is that the first half is just not as engaging. We really just want to get to the meat and potatoes of the story so the first half feels a bit long when it is setting up the stage. I think you could have easily chopped a lot of that and instead used it to really start showing the subtle differences in Megatron and Prime’s ideologies. We saw the difference in their personalities but this is a bit different. It might also just come down to writing.

The concept isn’t bad with the first half being like a buddy cop film and the second half gets serious. The movie just isn’t all that funny to me. At no point is it ever cringey or anything though so I’m super appreciative of that. The second half just feels like a true jump in quality to me, particularly since I really enjoy the lore and seeing what all of the robots were doing in the past. It’s why I think a sequel would be particularly strong since it can really jump into all of this without having to set anything up.

Overall, Transformers One succeeds in its job as being a fun film that you can check out at any time. It’s got a good balance of action and adventure the whole time so fans of either side should have a good time. The movie definitely set up the stage for quite a few future events should they want to continue here and the cast was also extended by the end. There are a whole lot of directions to take the series, they just gotta pick one and commit to it. The sooner they do, the sooner we can get our next animated film in the works.

Overall 7/10

My Little Pony: A Maretime Bay Adventure Review


When I saw this as one of the games on sale at GameStop I knew I had to grab it! While I may not have kept up with the latest My Little Pony series….pretty much at all since the movie I still knew this would be a very wholesome adventure which is perfect for Christmas. It’s a very short game though and you can tell that there wasn’t a whole lot of content put into this one. It’s absolutely not worth paying full price for but when the going rate is around 15-20 you have to snag it.

The game involves a pony mysteriously defacing a lot of posters all around the festival. The Ponies are just trying to have a good time here with all kinds of events going on like fashion shows and aerial tricks but this is putting a damper on things. Sunny has to stop this pony but when the evidence begins to point to her friends she has to wonder if she really should solve this mystery. Her friends should have no cause to spoil such a grand day for her right? The time is ticking as the case gets more and more serious.

On a fundamental level the game is very sound. It doesn’t try to do a whole lot but what it does do is very smooth. I would say this game is aimed at a very young crowd, even more so than the Mario and Sonic games at least from a difficulty perspective. There is no way to lose or take damage in this game. There are a few events like herding animals and running but they are given to you with very generous timers to make sure you can clear them. Even obtaining the Platinum trophy is something that you can do very quickly. You should get it within 15 minutes of completing the game since you just have to complete one post story race.

It’s good for there to be some games for the kids. I think this one does the job well but the only sore spot is the length. Short games are nothing new of course but it just feels like they did the bare minimum for this one because they figured most people wouldn’t be playing it. You’ve got a really big hub world here but most of it is just empty. There isn’t really anything to do outside of the story. So as a result by the time you’ve completed the story there aren’t other side missions to finish.

The story itself is fun though with full voice acting and solid cinematics. The graphics here are absolutely top tier with the CG looking just like the real character models. They do have that CG gimmick where the eyes appear a bit distorted so the characters almost look scary at times but all in all I thought it was rather sharp. The graphics continue to look good during the game as well. I’d say some of this can also be attributed to the art direction which was really on point. The soundtrack is a lot more bland though to the point where large chunks of the game are completely quiet. It’s a little eery since you think of music when thinking about MLP ordinarily.

So the silence is almost deafening. We do get a song for the end credits though so that was neat but the game should have embraced this a bit more. I appreciated having a real villain here but I’d say for the sequel they can take it a little farther while still keeping the game as kid friendly. Friendship is Magic had a lot of big villains after all and you could also have the characters have some disagreements if you don’t want to go the full villain angle. This will help extend the game and if you can get the sequel to more like 6 hours then you’ll really have more bang for your buck.

There’s a case to be made that the longer the game went on, the more the cracks would show. That’s certainly possible so it is a risk but at the same time you have to throw the players a little bone. When they can complete the game in an instant like this it just overshadows all of the work that went into the animation and gameplay here. It doesn’t matter how smooth it all is if there’s just nothing to do after a while. Give us a bunch of extra minigames and story content and you’d have yourself a winner. As a result there’s not a ton to talk about here though.

Overall, My Little Pony is always a fun franchise and it’s nice that it got this game. It just would have been nice if the devs challenged themselves to add some more content here. If this was sort of a trial game to see how things would work then I’d say it succeeds. The gameplay is really on point and it succeeds in all technical aspects but I can’t imagine buying this one on day 1. I would say the company should still want to maximize sales and for this game to do well you really need to put a little more effort into it. If a sequel were to show this then I’d definitely be glad to pick it up. Until then I’d only recommend this game if you see it’s still on sale or the price has been permanently lowered. Then it’s a good amount of fun.

Overall 6/10

My Little Pony: Generations Review


Generations seems like a title that just works well for crossovers. It makes sense because it really signifies how different eras are coming together. Unfortunately this one isn’t very good and is the weakest MLP comic that I’ve read. It’s not bad but it shortchanges you on the actual crossover aspect which is a shame. The highlight of the comic is when Twilight admits that Starlight Glimmer is still more powerful than she is and that was a nice throwback to how Starlight is supposed to have the most powerful magic in the verse outside of maybe Tyrek. There isn’t a lot of action here though so it’s more about the adventure the whole time.

Grackle and Dyre are bored eating popcorn and hanging out at the Witch cave one day when they decide to attack the Ponies. They want to impress their family by doing this so they quickly send 3 evil “Ponies” over to make a mess of things. It’s good timing for them as Starlight Glimmer and the school are completely overrun by the students so they’ll take anybody. Starlight welcomes these 3 in as teachers but things start to get a little iffy when she notices that they are teaching ponies the wrong things. Their curriculum is basically anti friendship but Starlight isn’t sure how to fire them without making the ponies feel bad. Something’s not right and if the heroes don’t find the answer soon then they will be doomed!

The OG Ponies don’t show up until around issue 4 to help out. Most of this story is really about the evil ponies causing a mess of the school and really messing with the friendship students. At least this might help Starlight realize that even the current teachers weren’t doing great if the students could be led astray so easily. You’d expect them not to buy into the fake lessons but they do so right away. The Mane 6 not ending this threat in an instant because they are all busy is a reasonable way to keep the story going.

So this all sounds rather decent, why is it not getting a super high score? Well the main issue are Grackle and Dyre. They’re easily some of the worst villains in all of MLP. I dare say they are the worst but in case I’m missing someone I figure I’ll just say one of the worst. Every scene with them in it is dreadful. They’re super lazy and not even remotely a threat so they aren’t interesting. I think you could properly have some humans in an MLP adventure but you have to do something to really justify their existence. Just having them hang out and complain the whole time gets repetitive very quickly. They finally jump into the action themselves near the end but even then they don’t do a whole lot. They just hold the story back.

The evil ponies are okay I suppose. Violet Shiver, Shadow Storm, and Black Belle are the 3 evil ponies but they start to have second thoughts about the mission. After all the ponies are so nice to them and all. It may feel a bit odd to see them change their tune so quickly but you could say it’s because the spellcasters weren’t that strong so they didn’t properly create “Evil” ponies and just made Mean” ponies instead. As a result they strayed from the path. Focusing on just one of them would have probably been a lot more effective than having all 3 of them if you ask me.

There just aren’t a lot of interesting things occurring here. The plot itself isn’t super engaging since it focuses a bit too much on the students and the Mane 6 are missing out. I always like seeing Starlight but she isn’t really able to get involved much here either since she’s busy as principal. It’s just a very odd decision to have the story structured in this way. But you would immediately make the comic many times better if you just cut the two witches out of this. Remove them from the comic and substitute with any other villain and this would be an improvement.

The artwork is decent. At times there can be a lot of text that takes over the screen like when the two witches are talking but when it’s just the Ponies it works well enough. I wouldn’t say it looks nearly as good as the main series though. That one definitely got a much higher budget and of course the writing is also a lot more impressive there. On a technical level the comic isn’t bad though, it just doesn’t really pop out at you. There is something surreal about seeing the old Ponies together with the modern ones though.

Overall, My Little Pony: Generations isn’t quite able to match the hype of the concept. Its biggest issue at the end of the day is just that it can be a bit boring at times and that should never be happening in any kind of crossover. It should have been really great with all of the ponies getting together and teaming up but the originals don’t do much at all. They help with a cure for the evil energies and flowers that the villains plant but that’s about it and you could have easily done that without them. That’s a big reason on why they don’t stand out. It’s because they are very nearly filler in their own crossover and that’s always a bad thing. A crossover should maximize the talents of all characters involved. Still if you like the franchise a lot then it’s still worth checking out but you will likely be disappointed based on the premise.

Overall 5/10

My Little Pony Friendship is Magic Volume 19 Review


The next My Little Pony volume is here now so it’s time for more fun stories. As I suspected last time when Applejack didn’t get a story, she gets one right away here so the balance is really on point. It’s another fun assortment of stories that all flow by very quickly. As always the series succeeds giving you a happy feeling about the whole thing after you finish the story and succeeds in what it has set out to do.

Apple Bloom is one of those ponies who is confident that she isn’t scared of anything but this is put to the test when she is trapped in a web by some kind of jumbo spider. This also happens to Applejack but Bloom is just small enough where she should be able to escape. Unfortunately the only way to do this is to relax and not be so tense so you slide off of the webs. Bloom is too scared and won’t admit that she is scared so Applejack decides to to tell her a story from back in the day. She’ll need to tell the story quickly though.

It’s a good issue and Applejack is good at getting ponies to face their fears. Her honest approach is the right match for this problem. Her story of being scared of the water is also intense and it’s easy to see how that could have happened since her falling into a well was really traumatic. Big Mac got to look good here as he looked out for Applejack just like how she looked out for Apple Bloom. What goes around comes around and it’s just a nice dynamic. Scaring off the spider at the end may have been a bit cheesy but on the whole I was satisfied with how things turned out. The moral was good.

Another story focuses on the next generation as the changeling student really wants to do well on the final exam. Twilight Sparkle wanted to make things easy on her students so she said that they could do whatever they wanted as long as their project showed off what they learned about friendship. Most of the students figured they would do something easy like just talking for a few minutes while showing off a rock or something but she wants to do something more drastic. She’ll use her transformation skills to appear as over 300 characters in the span of 10 minutes to relive the history of Equestria. It’s an ambitious project, too ambitious you might say. It’s just not possible to pull off that many transformations in such a short period of time.

She’s not too nice about this either but fortunately the rest of the students and Twilight Sparkle get her back in line. It’s a fun story but I always prefer for the Mane 6 to be the main characters instead of supporting. It just feels more exciting that way. If you need variety then this is probably the smoothest way to do it though. Of course the occasional story about the villains is definitely another way to do it too.

Then we have a story about Pinkie Pie and her sister Maud. Basically it is time for a huge party and this should be easy since that’s Pinkie Pie’s thing but she is stuck baking a cake for another party. So Maud has to help another pony set up the party in her stead but this is well outside of her comfort zone. Can she really pull this off or is she merely setting herself up for failure? This is a story about doing the right thing even when it’s hard and it’s a solid story.

Maud tries her best right from the start and really does a great job with the preparation. She even has a little sugar to boost up her stats and liveliness which is really going the extra mile here. It’s easy to be proud of her here and what she has accomplished. There aren’t a ton of characters who would have been able to pull this off. At the end of the day Pinkie Pie did her best to help out as well and even out ran the train which was impressive. Maud is good as a change of pace pony as I don’t think she would be able to hold her own stories too often as her humor style may quickly become too one note but stepping in like this it works out pretty well.

Finally we also have the two part adventure with the big race. Rainbow Dash is ready to test her mettle as this is the toughest race in all of Equestria but then some guy shows up who is being really passive aggressive to Big Mac. It turns out that Big Mac used to be an expert racer but he was too good. His old friend got jealous and ran off so Big Mac decided never to race again. As you can probably guess I blame the friend 100% for this. He is the one who wanted Big Mac to race and then got heavily salted once Big Mac was winning? Yeah I should just call him the “Friend” for now since that’s not how a real friend acts.

So the story is divided into the flashback of the original race and the current one as the contestants all get set. There is also a subplot about a group of thieves who are on the run from some dragons and have accidentally put the stolen item in Rainbow Dash’s car. The subplot felt a little random and dare I say unnecessary but I still enjoyed the race. There’s a lot of action to enjoy here and who doesn’t like a good competition right? It’s always great to see Rainbow Dash taking charge and just getting out there. With her speed this should be beyond easy after all but to keep things fair she seems to be holding back. The competition episodes in the show tended to be some of the stronger ones as well so I wasn’t surprised that it was really good in the comic as well.

The art is pretty solid here as you would expect. The colors are nice and vibrant and there is a large cast here but they all stand out. It’s been pretty consistent throughout the series which is always nice to see and it makes reading the comics nice and easy. Mix that in with the good writing and you’ve got a solid foundation for the series. It’s easy to see how it’s lasted 19 volumes.

Overall, This was another good MLP volume. We got a nice assortment of stories here and I wouldn’t say any of them were weak. The racing one was probably the best although I was hoping that Rainbow Dash could pull out the victory. The way I see it she earned it for sticking up for Big Mac and setting the stage. At least she was a good sport about the whole thing though and didn’t let it drag her down. If you’re a fan of the series or just want some wholesome comics then this is a good collection to pick up.

Overall 7/10

My Little Pony: Spirit of the Forest Review


It’s sure been a while since I read my last My Little Pony adventure so it’s good to be back in the mix. This is a fairly low stakes adventure starring the Cutie Mark Crusaders but it hit all the right beats that made the series big in the first place. It has good writing with likable characters and a satisfying conclusion to the adventure. The issues go by very quickly and you’ll have a good time reading the stories so you really can’t go wrong here. Just like the trio would low key have some of the more enjoyable adventures in the show, that ends up being the case here as well.

The Cutie Mark Crusaders are having a good time as usual when they notice that there has been a big increase in the amount of junk, trash, and litter that has accumulated in the forest. They start cleaning it up but every day it appears again so they have a stake out. Well, it turns out that this is all caused by Filthy Rich’s workers as they are doing a big project in the forest which is cutting down a ton of trees. The trio try talking him out of it but Filthy Rich explains that his hands are tied because he needs money and the Ponies need goods so it all works out. Even the Mane 6 say they are powerless against the world of big business so the Cutie Mark Crusaders have an idea. They will create a ghost Scooby Doo style and scare everyone off of the property. If they can succeed then the forest will be saved. The means may be less than legal but these are desperate times.

If you really think about it, the trio are basically playing the role of your average Scooby Doo villain which is a nice change of pace. I’ll give them props for trying to change things the legal way first but they just couldn’t make a strong enough case to make that work out. It doesn’t help that even popular opinion is against them as people like the forest but they prefer having their furniture and other perks of the trees being cut down. Even the Mane 6 felt a little halfhearted with their assistance.

You can’t say that the CMC don’t try hard here. Ultimately they are able to get pretty far in their tricks and only run into trouble when the Mane 6 get involved. So this was another part I enjoyed a lot because it’s like we got to see an episode from a different POV. Off screen Filthy Rich asked them for help in stopping the monster and of course they said yes. It makes sense that they would help and as good as the CMC are, the Mane 6 are naturally more experienced. Their winning the fight made complete sense and it was a satisfying conclusion.

Another check in the comic’s favor is that the problem was rather nuanced without making Filthy Rich extremely evil as the average cartoon would do it. For example, he is certainly the antagonist but he’s not laughing as he breaks down trees or acts disrespectful to the ponies the whole time. No, he treats them as mature ponies and explains his position. It’s not even an awful position because he explains that he did get permission from the village, signed the right papers, and got to work on giving everyone what they wanted. Yes, the Forest would be removed but he didn’t just start chopping, he had a complete plan first which everyone signed off on. He didn’t cut any corners or break the rules in any way.

In fact when the heroes mentioned the litter to him, he had it solved that very day. He went up to the workers and told them to stop which worked. I enjoyed Filthy Rich here as a result. He just seemed way more reasonable than your average rich villain would be in this circumstance. That only becomes even more true in the climax when more characters including his daughter Diamond Tiara talk to him. Ultimately he sacrifices a little wealth in order to make everyone happy and that was a big move on his part. Definitely a fun character to have around.

Diamond Tiara also looked good here. She has come a long way from being the bully like back in the old seasons where she would just show up to mess with the heroes. Now she is actually helping out and trying to make a difference in her community. Bravo to her I say, that’s definitely not easy. I would even say she ended up outshining the main trio here. It may be a bold take but she was able to make a difference without skulking in the night or using any dirty tricks. Of course she has a connection that the main 3 did not since she is related to Filthy Rich but she merely used all of the tools at her disposal in order to save the day. That’s all you can do at the end of the day righgt?

The main trio were fun as always though. They’re always very lively and have a lot of great plans. The plans may not always work out but they don’t give up and that’s the most important thing. Hopefully they get some more adventures in the future as well and having another battle with the Mane 6 could definitely be fun as well. The Mane 6 may have won this time but who’s to say it would go the same way in the next round?

The art here is really solid and colorful which also makes blasting through the comic easy. It’s easy to see what is happening at all times and the character models are on point. On a technical level there is definitely no issues with the comic and I already mentioned how good the writing is. It’s a story aimed younger but written so that grown ups can enjoy it as well with how rational everyone is and it really works out well.

Overall, I would recommend checking this comic out. It’s a lot of fun and has something for everyone. If you want a fun adventure with good characters then you have come to the right place. It sets a high bar for the rest of the My Little Pony comics that’s for sure. I’ll have a review for another one up fairly soon but I can unfortunately say that it doesn’t quite match up to this one. The bar really was set too high this time and that’s just the risk of being super solid.

Overall 7/10

My Little Pony: A New Generation Review


It’s time for the next generation of My Little Pony. Friendship is Magic certainly took the world by storm with how big it got and had a huge cast by the end of it. Leaving an old continuity for a new one is always a tricky thing. Technically they may exist here or they may not, it’s hard to say. I’ll assume they do and that the toys are based on their legends so they can hopefully appear in the show at some point. The movie does a good job of just creating a satisfying experience without having to rely on the old cast though which is impressive.

The movie starts out with a fake-out moment of the Mane 6 banding together for a big battle. That seemed like it was about to get really hype but it turns out that this was just the main characters playing with toys. Sunny has always believed that every Pony should be friends but her friends remind her that all ponies are against each other. The Earth Ponies, Unicorns, and Pegasi are all enemies now and that can never be changed. We jump forward many years and see that Sunny has not given up her dreams of unity. She crashes parties and does her best to always barge in and remind people of this.

Well, one day a Unicorn named Izzy shows up and Sunny helps her escape from the vengeful village ponies. It turns out that the Unicorns have lost their powers and the same is true of the Pegasi. Each group thinks the other did this and so there might be a grand conspiracy here. The heroes will have to find the lost crystals to form the crown of power that will give everyone their powers back. It’s the only chance left for the ponies to finally come together. Can Sunny and Izzy pull this off before Sheriff Hitch captures them?

A New Generation really flows by so the movie did a good job on the pacing. It’s really a very low key adventure but one that will keep your attention throughout. Don’t expect big fight scenes or a whole lot of danger. For around 90% of the film it’s not like anybody’s lives are in danger and even in the climax you just have a main villain who is a comic relief character so there’s no danger there either. This is just an adventure to find the crystals and reunite the world. For such a movie you need to have quality characters and writing, both things that this title has.

The characters certainly won’t beat the Mane 6 but they put in a good effort. First you have Sunny who is a solid main character. She’s very earnest and talks tough to anyone who opposes her. Her confidence may surpass her actual skills at times but I always say you have to talk a game so even if she can’t back it up, I appreciate the effort. With the whole village against Sunny her whole life, she did a good job of not bending to them either.

Then you have Izzy who is more on the ditzy side and doesn’t really understand any kind of phrase that isn’t super literal. That’s not my favorite character trait so some of her scenes don’t land but she’s a nice enough pony and is always around to help defend Sunny. The two of them have a lot of good banter which is important since even though the film ends with having a Mane 5, most of the film is really these two as a tag team.

Hitch is the Sheriff who is after the main characters and he is actually good at his job. For a while there I was expecting him to be outsmarted and wrecked at every turn but surprisingly he gives the main heroines a run for their money which is good. If Friendship is Magic had one weakness, it’s that there were no real solid male heroes. Hitch already beats all of the ones before him. Yeah Hitch is ultimately on the wrong side for most of the film but he’s a lot more reasonable than the other villains and actually thinks he is doing the right thing. He comes around quickly enough when they point this out to him.

Then you have Pipp who joins up with the crew later on. Her role isn’t as big as the others but she helps out quite a bit and will certainly be the Rarity of the group. Pipp likes to be trendy and on top of things which is important for a princess in her position. She may not be thrilled with the plan and destroying the status quo but she helps out. Finally you have Zipp who is the rebel of the group. Zipp’s got a lot of courage and just does whatever she wants when she wants.

She doesn’t get to show off her confidence as much as I would have liked since she appears rather deep into the film but I’d expect big things of her going forward. That’s it for the main heroes but quick shoutout to the Queen for staying strong under pressure. She doesn’t sell out the two princesses even after being captures. She handles herself with dignity as befitting a royal. There’s a bit of a missed opportunity with her not being Rarity though. After seeing the trailer I was 100% certain that this character was Rarity. It was certainly a twist seeing that this was not the case.

Now for the two villains, we’ve got Phyllis and Sprout. Phyllis is the instigator who keeps on pushing Sprout to get more and more villainous until she starts thinking that things have gone too far. That’s always an annoying trait for a villain though because it’s hard to feel sympathetic when they’ve already gone so far. It’s not like anyone’s died here or anything but it still feels really quick for her to change sides.

As for Sprout, I couldn’t take him seriously. The film goes out of its way to make him a complete comic relief character to the point where even when he gets a giant robot the guy is messing up. You can’t have someone be the main comic relief and then try to spin it like he’s an intimidating villain. That just doesn’t work. I also felt like his descent into madness was way too quick as well. This is really the film’s biggest weakness, the villains. Both villains just aren’t all that good and the plots are taken to the extreme.

For example Sprout gets his own villain song but instead of being rather great like the last MLP film, this one is too on the nose. You have the villains singing about how they’re irrational and confused the whole time. Why would they be singing a song where the lyrics are bashing them the entire time? It’s like the film wanted to make crystal clear that these are the villains but it was already obvious so they definitely went too far on this one.

The songs are okay otherwise but still below the average MLP song. The rap song was rather underwhelming as well so the best ones would be the first song and the one near the middle. The song in the credits are good too. There are enough songs where you are sure to find ones that you like but I don’t recall the last MLP film having any bad songs so this one definitely loses out in that respect.

As for the graphics, I’d say that the CGI looks good. It’s certainly not nearly as colorful or as energetic as the FIM TV show, but it works well enough I suppose. I don’t think CGI will ever get to the point where it will be the preferred choice but as long as it’s not low budget it will do the job. We don’t get to test how it would look in a fight scene either since there aren’t any of those this time.

As a side note, if Friendship is Magic did take place in this film then the Mane 6 officially did a bad job of restoring the peace. Letting everything get shattered like this does not speak well for the whole friendship setup that they left the world with. Now the question you’re wondering is how do the Main 5 stand up to the Mane 6? Well, lets break it down with each character and their rival.

Twilight Sparkle beats Sunny. I’d say that one’s pretty clear as while I like Sunny quite a bit, Twilight’s proven herself much more. Any good trait Sunny has, Sparkle has as well.

Pipp beats Rarity. This one’s not too hard, while Rarity was a very fun pony, I do think Pipp’s already a much more balanced Pony. She likes being trendy but puts her friends first and isn’t too obsessive the way Rarity was.

Rainbow Dash beats Zipp. Zipp didn’t get much to do yet and it’ll be difficult to surpass Dash who has had such great moments over the years. I would argue that Dash is much braver as well.

Izzy beats Pinkie Pie. Well that’s a rather easy pick. Pinkie Pie was my least favorite member of the Mane 6 at times and her crazy antics weren’t always entertaining. The same is true for Izzy but she doesn’t let herself get as wild as Pinkie.

So that leaves us with two members of the Mane 6 left with Applejack and Fluttershy vs Hitch from the new generation. Fluttershy doesn’t really have a counterpart so I would say this is Applejack vs Hitch. It’s a tough one but Applejack ends up winning this contest. Both Hitch and her are tough ponies but Applejack had her fun rivalry with Rainbow Dash and I also don’t see her threatening to withhold her friendship the way Hitch did.

Final Score: Friendship is Magic 3: New Generation: 2. FIM wins this in the main character battles but it’s close enough where it’ll be fun to see how the new generation continues. If they get a 6th member this could reasonably be 3 on 3 at any time. Now I don’t think New Generation will ever beat Friendship is Magic since it’ll be difficult to replicate the danger and fight scenes that the old series had but hopefully it’s close because that’ll mean that this show did a good job.

Overall, My Little Pony: A New Generation is a fun film. The dialogue is on point and the writing is good for everyone aside from the villains. It’s not a very long movie and it’s one that will feel even shorter because something is always happening. Each landmark gives you some kind of fun adventure and each Pony gets to use their skills to succeed. I was pleasantly surprised with Hitch looking good as well since I thought the film was going to make him look really incompetent. By the end we’ve got our Main 5 now and we’ll see if this ends up being the definitive MLP generation by the end.

Overall 7/10

Transformers: War for Cybertron Trilogy: Siege Review


It’s time for another Transformers show to enter the fray. This one’s more of a mini series since there are under 10 episodes but it is confirmed to be a trilogy so by the end of it this’ll be like a normal length show. It’s a take on the original Transformer battles from G1 but throwing in some extra elements. It’s like the Final Fantasy VII Remake in that a lot of things are similar but things start changing a bit by the end to the point where you’re confident that the sequels are really going to change things up. It’s definitely pretty solid and I look forward to seeing where the show goes from here.

The show starts us a little after the war has begun. The Decepticons currently have the edge in this war and the remaining Autobots are outnumbered and almost completely out of energon. If they don’t replenish soon then they will die out before the Decepticons even attack. Optimus Prime has gone for more and more risky endeavors to the point where some of his team are losing faith in him. The window for victory is closing rapidly though so Prime decides to take one last gamble to ensure their survival. Meanwhile Megatron knows he needs to squash the Autobots before they do come up with some kind of plan to take him down.

Since the show skips the actual start of the war you’re left to rely on context clues on who to root for. Naturally the Autobots are not as merciless as the Decepticons and don’t just go around blowing everyone up. That said, it does look like they would quickly fall to that level without Prime intervening all the time. We just don’t know what the actual treaty will be. The old system hardly sounds like it was that good with the Decepticons being enslaved. Of course, it looks like they’re just trying to turn the tables and do the same to the Autobots. Megatron doesn’t seem completely off the rails for most of the show though so I feel like there may be some nuance here. Regardless, there’s no way you will be rooting against the Autobots in the meantime. It’ll be up to the Decepticons to prove that their goals aren’t bad.

This show is CG like the last online title. It’s going for more of a War for Cybertron aesthetic whole the former went for a bright PS2 look. Both animation styles are solid and I remember thinking that the old show looked quite a bit better than I expected. CG can absolutely work well as long as the character models are on point and the other show handled that rather well. At the moment I would say the other show had the better animation. Still, the show looks really solid and definitely has a lot of detail. It had some really epic shots and a lot of fun fights. It’ll naturally take some time for this one to get there since we’re at the start of the war so it’s trying to go for a very dialed down approach for now. Everyone has standard power levels at the moment and the fights aren’t the main focus yet. I look forward to seeing the fighters go all out soon.

The character who is most changed from the original show is definitely Bumblebee. Here he is completely disillusioned with the war and does what he can to survive. He scouts out energon and gives it to the highest bidder. It’s an interesting way to keep him as a scout, he just isn’t an Autobot this time around. You sort of know who he will join in the end but I like the idea of making him a wildcard in the beginning. The Autobots are definitely pretty persistent in trying to recruit him though. They certainly have some good points here such as the fact that you can’t just avoid the war forever. The whole planet is involved and at some point you will either join a side or get taken out as a casualty in the end. Not choosing is a choice in itself.

Optimus Prime is a solid Autobot leader as always. He seems a little weaker than Megatron here but that makes sense since he is new to combat while Megatron grew up as a gladiator. It always made sense that Megatron should be stronger initially even if Optimus Prime ends up catching up to him at the end. Prime’s leadership skills also aren’t at the point where they would be later on. He makes a lot of tactical mistakes and continues to push for riskier and riskier plans. If the Decepticons didn’t have the aim of a Storm Trooper his group would have been doomed many times over during the opening episodes. Honestly if the Decepticons played this a little better the war should have been over. There is only so much you can do when you’re out of energon and that’s the status of the Autobots. You may as well go with one last all out assault instead of dragging it out at that point.

Of course we do have some wild cards in the show which help things out. One pretty interesting change here is how the show introduced Soundblaster. You may remember him as Soundwave’s super form in the G1 show but why would he have a super form already? Well, the show takes a different approach and it works out pretty well. Soundblaster is pretty interesting and I’d like to see more of him. The show does a nice job of building the environment in Cybertron so there are already a lot of characters to root for here with different personalities. Not everyone will be a winner of course but it does help you remember them.

For example, this is probably Elita’s biggest role in the series. Surprisingly she doesn’t end up as one of the more supportive characters here. She disagrees with Prime on a whole lot. To an extent this is fair since I agreed with her sentiments for a while. However, once the plan is underway at that point you just have to do your best to make it work. It’s not like you can turn back halfway yet she was still giving Prime a really hard time about everything. I would have liked to have seen her get on board with the plan for the second half. It would have made a nice difference to her character. Then you have Ratchet who definitely isn’t a big fan of the Autobots and feels like this war is a waste. Still, in the end he helps the heroes out. As a medic he prioritizes saving lives above all else so he’s a good ally to have around. He doesn’t forget about the rules of war and makes sure not to cross them.

The characters here all have their own plots which is good. Then you’ve got the Decepticons. I think just about anyone will predict that Starscream will be having a pretty big role coming up. The guy always has a lot of ambition and nothing slows him down. Jetfire really doesn’t help his case much though. He could have explained his side a little better. I don’t think it would have ultimately made much of a difference to be honest since the Decepticons were gradually growing darker and darker but at least it would have helped him out. I also like to think he could have taken out just about all of his opponents in his main fight if he started fighting a little sooner. Jetfire’s a fun character even if he ca be a bit naive so I’d like to see him more.

Soundwave and Shockwave get solid roles as well. Shockwave is the guy who really helps bring Megatron to the dark side. He’s that classic bad influence who keeps suggesting tempting ideas until they eventually get to the guy. He’s a large part of why Megatron ultimately started disregarding the ideals that kept him close to being less of an evil mastermind and just someone who wanted to help. Then you have Soundwave who is a very loyal officer and one that Megatron can count on. The fact of the matter is that the Decepticons have more key players than the Autobots so it’s easy to see why they were winning the war. This side is just very stacked. Then you’ve got Megatron himself. I’ve already talked a bit about him so I’ll keep it brief, but he’s a great villain as always. The slow descent from being a reasonable villain to going more off the rails is always pretty interesting.

From his point of view you can also see why Prime would feel like a villain. Megatron just broke free from society and now Prime is going to blow up the planet? Prime knows that taking the core will likely blow up the planet but sees this as necessary over losing the war. It’s a very drastic step and one you don’t usually see from the heroes. It really underscores that this is a war and both sides are incredibly desperate. They’re willing to make sacrifices in order to win. I imagine in part 2 there is definitely not going to be any mercy or quarter given from the Decepticons. The time for talking is over.

It was already over to an extent though which is why Ultra Magnus was a little annoying here as always. Walking over to the villains to talk never works out well. Naturally they can’t be trusted and will end up doing whatever they want now that you are effectively a glorified hostage. Even if Magnus doesn’t mind risking his life, what he doesn’t understand is that he’s risking everyone else’s lives as well. Magnus does a good job of handling the situation once he’s in there but he should not have gone in the first place. It was just a bad decision through and through.

At the end of the day Transformers just makes for a very interesting show. We’ve already had plenty of shows about them on Earth with the humans so it’s also nice to just have a title where it’s the robots. The writing is absolutely on point and you could definitely have the robots continue to fight for a long time on this planet. Of course Part 2 looks like it’ll change that, I doubt there will be any humans if they do wind up on Earth but if it turns out they arrived in present day that would certainly be a huge twist. I doubt it would be well received, but it would certainly be a twist.

Overall, This was a solid start to the War for Cybertron series. It starts out fast and keeps the pacing up throughout the whole season. There’s never any down time in the action and that makes sense. Part of the point of small seasons like this is that they can be very focused with tight pacing through and through. The Transformers franchise has always delivered with a lot of solid shows and this one will certainly be no different. I’m looking forward to seeing which characters are thrown in for part 2. Personally it would be nice to see Rodimus show up a bit more but as he got a big role in the last CGI title I suppose they may want to give him a break. That’s fair, but it would still be cool of course. If you like Transformers or just enjoy a tense action series then this is a good one for you to check out.

Overall 7/10

My Little Pony: Pony Life


MLP has returned with a new series! It’s off to a fun enough start. The animation has taken a bit of a nosedive and I’m never a fan of going for 10 minute shorts rather than 20 but I think this one should manage to be consistently good. I’m hoping the series starts throwing in some fight scenes but either way I’ll be in it for the longhaul.

Overall 6/10

My Little Pony: Pinkie Pie’s Party Review


It’s time to look at one of the games I got for my Birthday. This one was definitely a very short one though. The gameplay is actually solid with fun visuals and such, but the whole experience will only last you around 30 minutes. No matter how high budget the game is it’s hard to do much with 30 minutes. I’d like to see the developers give this one another shot with a bigger budget.

The plot of the game is pretty straightforward. Pinkie Pie’s birthday is coming up so the other ponies have decided to get her a lot of gifts and such. Unfortunately they’ve lost them all so now Pinkie Pie has to ironically track them all down herself. Can she save her own birthday and prove that finding the gifts can be just as fulfilling as receiving them all? Then we can really just settle down and enjoy all the nice snacks.

I figured that getting a birthday game on my birthday was pretty fitting. This is a game I’ve known about for a long while, but I wouldn’t exactly go out of my way to grab it. It’s not exactly known as a AAA title so right from the jump you know not to get your expectations too high. It was a bit of a blind buy as I didn’t know exactly what to expect. The gameplay mainly has you walk around from area to area as you tap on any presents of puzzle pieces you come across on your journey. Once you have obtained them all then the game ends. Most of the items are just lying around. Once you’ve found those then you have to talk to the other Ponies and they will give you a present upon clearing one of their mini games.

The minigames are all very short and you shouldn’t have a problem completing them. Some are titles where you can’t lose and others try to at least make things a little more challenging for you. They aren’t quite as inspired as the Mario Party minigames though and you probably won’t be tempted to try them a second time. It’s not like there are any high scores to try and improve so the replay value just simply isn’t there. There are a number of things you can do instead but if you really like the games you can replay any of them at any time. The Hub world is fairly short which is good because the map only helps you out for one gift at a time so you’ll be running back and forth a lot.

The graphics are surprisingly good all things considered. The character designs are on point and the backgrounds are sharp. This is probably the most impressive element of the game and I’m actually a little surprised that such effort was included. It doesn’t feel like the rest of the game was taken as seriously. The soundtrack is also incredibly limited which doesn’t help matters either. At least it is a game that is nice to look at which is good. If the game could have even just thrown in an extra hour or two of gameplay then that could have really changed things.

Overall, as mentioned, the game is around 30 minutes long. There is no replay value as you had to collect everything to trigger the ending so that hurts a bit. The actual gameplay is fun, but with such a length there’s no way I could give it a positive score. The best I could do was give it a middle of the road number. If you see the game down the block for a few bucks then you may as well get it. For 15 or up it is really not worth it. You could buy some food combos that would last longer than this game. Even long time fans of the series will likely feel underwhelmed. I think the only way this one works is if you’re buying it for a very young kid who is an MLP fan, but even then I would make the case that there are better games that can be purchased.

Overall 5/10