Family Party 30 Great Games Outdoor Fun Stats and Records

Stats time!

45766 Points
Characters 10/16
4 Bronze Medals
4 Silver Medals
6 Gold Medals
9 Platinum Medals

Minigame Reciords

Pole Climb 2 1498
Obstacle Race 2 1937
Reflexes 1055
Unicycle 1084
Balance Board 1400
Beach Flag 1950
Boat Race 751
Homerun Match 2355
Quarterback 1826
Free Kick 720
Floating Island 1861
Boxercise 1320
Inner Clock 2 1735
Hammer Strike 1354
Marathon 2281
Get Rich Quick 1375
Hanging Bridge 2162
Ninja 1824
Samurai 2066
Karate 1589
Subliminal 1050
Sniper 1057
William Tell 2179
Planet X 2070
Asteroid Belt 1145
Territory 390
Wanted 2615
Spark Ball 2 1552
Hole 2 1565
Cowboy –
Remembering –
Jumpdive –
Dungeon –

Family Party 30 Great Games Outdoor Fun Review


It’s been a while, but it looks like it’s time to try out another Wii party game. I really went on a rampage buying a ton of these a while back, but they’re finally almost at an end. I have to admit that I’m going to miss these Wii games ever so slightly, but at the same time it will be fun to have them all gone for good. This one is certainly of a higher quality than some of the others like Deca Sports and the 30 games are actually mostly unique. I have to give the game some credit there and the A.I. is tough although not always very balanced.

See, some games are very easy because the A.I. can’t play for beans and then they’re overpowered in others. It’s always hard to know one way or the other at first if you’re going to be in for a really close fight or if you won’t even have to try that hard. It is good that it’s not a cake walk though and you should be able to win pretty much all of the games by the end. Some of them just take 2 tries tor eally understand how to play since the controls and instructions aren’t always clear. They’re certainly not quite as on point as the Mario Party controls, but few games are.

The main campaign mode divides the 30 mini games into groups of 5. You start with only 4 unlocked for the first three worlds so you have to beat them to unlock the 5th minigame for each world. Beat all of them again to unlock the 4th world. There are 6 worlds and since you have to beat them all twice, it’s about 12 worlds of content. Of course, it can be a little tedious to have to win twice each time and if your score isn’t high enough, then your win isn’t even counted. Luckily that only happened to be once. It would be a bigger issue if it was something that happened more often for sure. I wouldn’t call this a very long game, but considering that you can get it for 3-4 dollars from Gamestop, it’s not a bad deal.

As I mentioned, this game has a decent level of quality to it so the games don’t start to copy each other with different colors like certain other sport games. There is really a nice variety here. I won’t mention all of the 30 games here, but I figure that it may be nice to list some of the good ones. This game has a Football minigame where you have to try and gain yards/score. The other three players try to stop you. It seems a little hard to do anything when the deck is stacked against you like that, but it is certainly fun. Another solid game has you control a spaceship and you have to blast your way to the finish. The side-scroller is handled well and it could easily be a real level in a game like that. It was certainly handled well. Track and Field/Marathon was fun as it tests your reflexes. There’s a memory game where you have to remember 10 really quick objects that pass through the screen and the tough part is that all 4 of you get turns at it. UFO is another similar one as you have to beam up people who have a certain description ahead of the other 3.

There are some other active competition type games like a platformer where you have to jump to the finish line. That one’s pretty fun and what adds to the tension is that you can push an opponent into the water. Another game has you hold on to the ground for dear life as it shakes, but an opponent might shove you away while you’re bracing yourself. Honestly, I’d say that at least half of the mini games, if not more than that are actually quite good. It was surprising to see. I don’t want to get crazy, but from a pure minigame perspective, I dare say that these may be better than Mario & Sonic, at least the first game. Naturally, this game lacks other things like the presentation and AAA value that the other title has, but when it comes to the pure mini games, it’s hard to get better than Family Party.

For replay value, you can try to beat your high scores or get more medals. It’s certainly not the most thrilling form of replay value, but it’s something and naturally there is also multiplayer that you can give a whirl. There’s certainly enough content for your dollar here so I don’t think that should be an issue for you. The graphics are all right. I am glad that the characters all got actual design and aren’t just the same kid with a different T shirt each time. Yes, I noticed that even if the game tried to hide the fact. The mini games all look pretty good and everything is on point. It’s not breathtaking or at the level of a AAA game, but it’s good enough. The music is also pretty fine. I like the main menu theme and the music that plays throughout is fairly calming. There’s nothing really wrong with it and I’ll take it over nothing. It’s probably free domain music.

Overall, This game was maybe a little better than I expected. The fact that the developers actually put some thought into this game definitely gets a thumbs up from me. I’m sure it was still reasonably cheap to make, but at least the games were actually fun. I definitely have to give them some well deserved praise there and this game got quite a few sequels and spinoffs/prequels so those may warrant a look as well. Realistically, I don’t see myself getting any of the other games in this series anytime soon, but you never know. You never want to count out anything since you just don’t know what the future will have in store. I’d recommend this game if you’re looking for a party title to check out, but for that you may as well get one of the Mario and Sonic Olympic titles right? That, or you could get Mario Party 4, the definitive party experience. (Yes, I’m not counting Super Smash Bros here!)

Overall 6/10

Professor Layton and the Curious Village Review


This game was stuck on the backburner for a very long time. That final puzzle was just insane and I had to quickly confer with the Gamefaq experts. In the end, I do think it was a fair puzzle though as the squares all seemed rather legitimate. This is a puzzle game that actually handles them really well and the game never felt unfair or unbalanced. It’s one that I’d highly recommend and you’ll find it hard to put the game down once you have started.

The tale follows Professor Layton and his sidekick as they enter a mysterious village. There is something wrong with the place as people disappear or seem to be murdered and then show up the next day. If they want to get to the bottom of this, the heroes will have to solve a lot of puzzles and make their way to the suspicious tower. Luckily Layton is a gentleman so he knows how to handle every situation thoughtfully and with purpose.

Layton’s gameplay is rather easy to understand. You click on various objects to see if they have puzzles or hint coins. Each hint coin allows you to unlock a hint for a puzzle, but you have to spend them wisely as each puzzle has 3 hints, but there are more puzzles than coins. As such, you should only use them on puzzles that you really can’t figure out or you will have used them up on all of the easy ones. I was able to achieve a very nice balance as I had coins whenever I had need of them. Even with the 3 hints, the final puzzle was a little too much though. You’ll never have to do anything complex as the puzzles are purely about figuring things out as opposed to any sort of platforming.

The actual plot was interesting enough. Layton makes for a good lead and he’ll remind you of the Adam West version of Batman. He’s very down to Earth and always considers everything. His young apprentice isn’t quite as wise yet, but he’s learning and always makes sure to complement Layton. There are a host of supporting characters who all seem rather suspicious. As with any good mystery novel, you can’t really trust anyone here. The main villain is also reasonably good although he’s not too charismatic. I wouldn’t mind not seeing him in the sequel since he doesn’t add much to the game, but he’s not bad either. he did add a touch of danger to the climax so I’d say that was a good thing. The train plot will probably be a little better for me as I like a good ride. I have heard that the sequel is shorter though which is a little concerning, but I’m sure it’ll be long enough.

The graphics were certainly acceptable here. It’s the kind of game where graphics don’t really mean all that much and aren’t given a chance to show off either way. There were some fully animated cutscenes though so those looked sharp and a lot of DS games don’t even have that so it was impressive. The stills looked good as well and all of the characters were on point so I’m definitely satisfied with how it all went down. The music is rather boring, but it’s probably meant to be that way so it doesn’t get in the way of your puzzle solving abilities. You’re not really playing this for the music after all, though I am of the opinion that fast paced rock music would actually add to the experience.

There is certainly some replay value here as you can go back and try to solve all of the puzzles. I found a bunch of them, but didn’t actually solve them all. I left the most challenging ones of course and I expect that you would do the same in the game. As such, there is guaranteed to be something to do and the game should easily crack 20-30 hours by the end. The actual game’s length I’d say is probably around 10-12 hours, but it took me 16 because of that final puzzle which I spent hours and hours on. I just didn’t want to surrender, but in the end I have to admit that it defeated me. I have a feeling that a rematch would go quite differently though and I aim to prove that in the sequel.

Overall, Professor Layton and the Curious Village is a great game. It’s just really fun and I could play it for hours and hours. There is really something to be said for simple puzzle games or any game that has a very clear and easy to understand objective. No matter how hard the individual puzzles may be, it’s not as if you’ll ever be lost and wonder what you have to do next. The challenges are straight forward and it’s simply up to you to meet them head on. I look forward to playing the next title as I already own it and will be tackling it very soon. The game is very streamlined all the way through and it’s easy to pick up and play. It can hold its own against just about any other game and is easily the best puzzle game. I want to play Ace Attorney someday to see how it stacks up even if both games are quite different. They’ve always been natural rivals.

Overall 8/10

Mario Party Advance Review


I’ve wanted to play a portable Mario Party game for a long time. I don’t know when exactly I first started to think about this, but it was probably back during the days where I played Mario Party 4 regularly. Advance is a good enough spinoff and the minigames are enjoyable although the story mode holds it down a bit. It wasn’t really constructed well so I’d advise you to focus on Minigame Mode. I do think Mario Party DS and 3DS will likely end up being better.

The plot of the series is that Big Bad Bowser has stolen all of the gadgets in the world and now Mario must steal them back. The townsfolk have taken them all, but they are willing to give them back if you solve their quests. Sometimes the quests involve going back and forth to find something or 1 on 1 challenges. Regardless, you must complete all 50 quests in order to save everything, but Bowser won’t make this easy on you. He plays for keeps!

Naturally, the plot isn’t really the key thing here. The game board is rather large as you would expect from Mario Party and you roll the dice to see how far you can move on the board. Each turn costs a mushroom and once you are out of them, it is game over and you’re sent home. Your progress is saved though as the only thing that resets is your current quest. You can earn 3 more mushrooms every 3 turns if you win a minigame and there are also spots on the board that have the same effect. Watch out for Bowser Jr though as running into him can have you lose a mushroom or be warped somewhere else. Unfortunately, there is no way to dodge him as it is luck based.

This is where the story mode flops a little. Towards the end of the game Bowser Jr starts to appear everywhere. It’s just not very fair as you can be super close to ending the quest, but suddenly find yourself back at the start. It’s not cool to have to retread the ground that you’ve already covered. The last mission that I did before the final Bowser battle was also a little cheesy and I head to check with Gamefaqs to see what the game wanted from me. The characters kept stating that King Bob Omb was hiding in the Condo, but it only had 3 floors. Apparently you had to hit an invisible option and then you can enter the basement. That’s a bit of a low blow if you ask me.

The majority of the missions were fine though. The trek could just be a bit tedious so I am actually glad that there were only 50 missions. Any more would have been a little excessive. The minigame selection was designed well though as you would typically get a new minigame every time you played. Collecting them all was actually pretty easy for a change so that was a pleasant surprise. Most of the minigames are pretty easy to understand, but some of them will likely take you 2 shots to fully understand.

They’re not made to be overly difficult or anything like that so you should breeze through them. My DS has a weak L button so the Chain Chomp game in particular took a little longer than I would have liked to complete, but the actual game was fair. I didn’t care much for the luck ones, but since when do I ever like those? Mario Party does succeed with its minigame selection and while people have mentioned that the games have gotten worse over the years, I have always liked them. The old games certainly had the best selection, but so long as the newer ones still have that classic fun factor, I’m satisfied. Mario Party’s made to be the kind of game that you can just boot up and play. This one fits the bill although I don’t see why I’d ever choose it over one of the big titles like Party 4.

I enjoyed the retro sprites here. The victory celebration after every minigame was a little annoying after a while though. Once you’ve seen it 50 times, you don’t want to see it anymore. Other running gags were more fun though. I liked Bowser’s little laughing sprite that he’d play whenever you’d go to his lair. It made the whole cutscene a little more enjoyable. His line “*sniff* I really liked that gadget too!” was also pretty endearing. You couldn’t help but feel bad for Bowser as he comes across as a kid who just wants some friends, but doesn’t know how to express himself. In the end, he turned out to be a pretty honorable guy and at least he admitted that he had fun. It was a nice ending for the whole cast. I liked the soundtrack as well. The main Bowser theme was a lot of fun and the rest of the tunes also aged well. There’s just not much to dislike here. It’s a standard Nintendo soundtrack, which means that it is well above average.

There isn’t really any replay value to speak of once you complete the game, but as I mentioned before, the 50 quests should be more than sufficient. It’s certainly a long enough game for the low price that you will have gotten it for. It’s just a fun game overall and a good way to spend a few afternoons. I do hope that the story mode is redone for the sequels though. It should just be a little more fluid and less time consuming to get from mission to mission. I don’t even think that a mission mode is completely necessary as a normal Party Mode would be cool although I guess it’d be hard for the GBA to process. Perhaps by the 3DS game as that one certainly has the specs for it.

Overall, Mario Party Advance is another good party game to add to the collection. I’ve played a lot of party games over the years so trust me when I say that the games here are a lot more varied and entertaining than most. If you haven’t played the game yet, then you should check it out. It’s aged pretty well and just take care not to let yourself get burned out on the story. Play it in batches and you should be just fine. As for the Mushroom Condo, just make sure to look at the invisible option and you’ll also be okay. The Christmas batch of games is roughly at an end now. The only two games left are Buu’s Fury and Kirby’s Mirror, but it could be a little while before I finish those two as I’m working on the New Year’s batch and other games may pop up on the side. Regardless, they will be completed though and that means that the GBA era lives on!

Overall 7/10

Super Mario Advance Review

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It’s time for another one of the Christmas games. I believe this makes 5 completed and 4 to go. Mighty No 9, Shantae, Mario Kart, and Klonoa have been completed along with this one and the ones left are Frogger, DBZ, and Mario Party. Not bad…not bad at all! I suppose Mario Party will probably be next, then Frogger, and then DBZ, but expect some game interruptions in the middle of those from the New Year’s batch. Anyway, this Mario game is pretty solid. It’s definitely shorter than some of the other Mario games and not quite as polished, but certainly a good game all around.

The “plot” involves Mario, Peach, Toad, and Luigi saving a kingdom from the tricky Wart. Wart will send his army of Birdos to stop you, but the heroes won’t waver. They’re just too heroic and determined. You know, it’s almost odd just how skilled these guys are. Mario’s just an ordinary man right? How can he jump so high and perform all of these feats? Well…just stick around for the ending. Lets just say that it makes everything clear and will answer all of your questions.

Mario’s gameplay has remained mostly untouched over the years, but this was one of the few games that tried to change the formula up a bit. At first, it seems like your usual 2D adventure with lots of jumping and running. The main difference is that the characters can grab things and that’s how you defeat enemies. Jumping on them won’t hurt the villains, but once you’re on top, then you can grab them. Throwing villains into each other will defeat them and you can also throw chairs at them. (They’re basically chairs) You use objects to defeat all of the villains. The backgrounds are also fully in 2D so if you run off the screen on the left, you’ll usually appear on the right. It opens up a lot of possibilities in the stages so keep your eyes peeled.

Attacking enemies with throws instead of stomps is a very different approach for Mario. It’s pretty fun and I enjoyed it, but I wouldn’t want this to be the staple. Jumping on enemies is a lot more satisfying and it’s just so central to Mario that it’s hard to let it go so easily. Mario Advance’s large roster (For a Mario game anyway) also makes it interesting for long time Mario fans. That’s because there is really no reason to play as anyone besides Peach. Remember how overpowered she was in Super Mario World? That’s the case here as well. You can cheese a lot of levels by using her float ability along with the super jump. For example, there was one level that involved a lot of precise little jumps. I just chose Peach and floated over the obstacles. You could scale a few jumps with one and that made the levels a lot easier. Did you jump too far? No worries, you can float back a little. Playing with Peach makes everything a lot simpler. I can’t say that there’s any reason to play Toad and for Luigi, getting used to his jump would take a bit of time.

The level designs are pretty solid. Having your second heart is crucial for making the obstacles more bearable. It is annoying to run into an area that’s a dead end though because it becomes your new re spawn point and getting back up can be very difficult. That happened to me once on the last level, but for the most part, the check points are usually next to a heart, which helps a lot. I do like the fact that when you die, you always return to the last room that you were in. Having fewer checkpoints would have definitely made the game a whole lot tougher and more tedious as well since some of the levels were a little long.

There are 20 levels in the game so it’s good that they weren’t standard length or you’d really breeze through the game. As it stands, the length is decent. While it is less than most Mario games, you’re still getting a good value for your dollar and you can add in some replay value for grabbing all of the Red Coins and the Yoshi Eggs from the bonus mode. You can also play the classic Mario Bros game on the side to see how high of a score you can get. That game’s always entertaining and I like how the GBA Mario games always seem to include it. Why not right?

The graphics look pretty good. I wasn’t crazy about these sprites compared to Super Mario World, but they get the job done. The bright levels all age really well and I was a little surprised not to have any fire worlds this time around. Bowser should have made a surprise appearance at the end, that would have been really cool. The soundtrack is solid as always and it’s always fun to hear the old Mario tunes. Nintendo’s always done a good job with that and this game is no exception.

There is one part of the game that’s rather unnecessary and just slows the whole thing down. After completing a level, you can spin a roulette for extra lives. The problem is that it pops up after every level even if you don’t have any coins available. That just results in the game over sound effect and a lot of extra loading time. It should really only pop up if you are able to use it at the moment. Otherwise, what’s the point? It also feels rigged since I only won it once, but that’s another story I suppose.

Overall, Super Mario Advance is a solid game. I still consider it to be one of the weaker Mario titles, but if you compare it to something else then it still ages really well. The bosses are a little more limited since around 80% of them is just Birdo over and over again, but it’s a well designed fight. It’s certainly tougher than the modern Mario games that come out and the difficulty helps to extend the game’s length. It’s nothing unfair, but a good challenge that’ll keep you at a level for a while. The game doesn’t have much plot, but Mario’s never been about that. The gameplay is the important part and the game does that well. I certainly recommend it and it’s a game that anyone can get into.

Overall 7/10

Mario Kart: Super Circuit Stats and Records

Stats time!

Grand Prix 50CC stats

Mushroom Cup Gold Trophy C Rank
Flower Cup Gold Trophy E Rank
Lightning Cup Gold Trophy A Rank
Star Cup Gold Trophy D Rank
Special Cup Gold Trophy C Rank

100CC Stats

Mushroom Cup Gold Trophy C Rank
Flower Cup –
Lightning Cup –
Star Cup –
Special Cup –

150CC Stats

Mushroom Cup Gold Trophy E Rank
Flower Cup –
Lightning Cup –
Star Cup –
Special Cup –