Road Rash Jailbreak Review

https://flic.kr/p/2dA6bix
It’s time to look at another old PS1 game. This is the last one on my to do list with the exception of Tarzan, but that game hasn’t been working. I’m always up for more racing games and this is a motorcycle one which is certainly unique. The game does have its weak points though which prevent it from being quite as good as it should have been. It’s a decent game, but there are better alternatives in the genre.

You play as a thug who wants to go from being a grunt to a captain. To that end you have to join one of the two gangs. It doesn’t really matter which one you choose as they are both basically the same. You then have to win in a lot of underground races. There are 30 races in all with the difficulty spiking after each 10. So….try to beat them all! There aren’t a whole lot of cutscenes to be found here and that might even be a good thing since the ones we do get are not very good. The story is definitely one of the weak points here.

I also have to give the soundtrack a big thumbs down. It isn’t often that you need to turn off the music but that’s what I did for this game. I lowered it to the bare minimum because the songs were all pretty lousy. It’s extremely loud and obnoxious the whole time. Better to just listen to the sound effects or put on some background music yourself. The music makes sense since you’re literally playing as a gangster but that doesn’t make it any better. Unfortunately the graphics aren’t much of an improvement. The level can’t even load fast enough to beat your car at times. You’ll have to watch out for cars by just looking out for any kind of pixelated object in front of you. Those are the ones you need to avoid at all costs.

So why is this game any good? Well, the gameplay is still pretty solid. It’s a 3D racer and you have to get to the end. There are 16 racers in each level and you can try to take them out with punches or weapons. The game doesn’t explain any of this so just test it out in game. You also apparently have a nitro option. I didn’t know any of this while playing which explains why I was having a tough time. That and the fact that this game actually is pretty tough. You have a health bar and if your opponent gets it to 0 you’ll have a long crash animation and will likely have no shot at winning the race. If you don’t crash you win. The levels are typically simple like that, but it’s easier said than done. By the second wave of levels the enemies can crush your health with ease. Even if you brake to try and avoid them they’ll match your speed.

You also can’t slam into any cars, trees, or poles. Do so and it’ll be like you lost your health and the crash animation will show up. If you crash next to a cop then you lose by default. The only way to proceed to the next level is to come in the top 3. Technically each batch of 9 levels has no order so you can do whichever one you want first, but in that case you may as well go from the beginning. Driving’s definitely a lot of fun, but admittedly the fighting aspect does not seem well tuned at all. A lot of the time it ends up feeling luck based which is the last thing you want.

In terms of replay value the game is decent at best. I don’t imagine the 30 levels will take you very long to complete. Each level is roughly 3-4 minutes long. So that’s only around 2 hours of content. I think you should expect to lose each level quite a few times though which will certainly extend your play time. Beyond that, there isn’t much reason to play the other modes though. You can work on your driving ability I suppose. If you have other people around who want to play then there is multiplayer which is technically unlimited replay value.

I will give the game props for not being too dark for my TV at least. Not enough to help the score further or anything, but it’s still a nice touch. It is tempting to give the game a 5 but between the multiplayer and the gameplay actually being good I think a positive score is warranted. Just try to avoid the soundtrack and then you’ll really be all set to go.

Overall, Road Rash is a reasonable driving game. It just falters next to most others because even if the gameplay holds up, the rest of the package drags it down a bit. After all, most racing games at least have a reasonable soundtrack. If you’ve still got a PS1 then by all means go for it. Otherwise, I’d recommend something a little newer like Sonic racing or Mario Kart. Both of those games completely destroy this one. Now that I’m done with Road Rash I really can’t see myself coming back to it. It’s almost sad.

Overall 6/10

Driver: You Are The Wheelman Review


Driver is one of the first racing games that I ever got to play and it was always a fun one. It was certainly the first open world driving game that I had ever played. The game really holds up well and honestly you can entertain yourself for many hours just by driving around. Even without the story this game has a lot of depth and with it…well this ends up being one of the greatest driving games out there. I can see the appeal of Grand Theft Auto’s driving aspect if it’s anything like this and I look forward to checking out the Driver sequels.

The plot can be a bit hard to follow but you seem to be a double agent for the cops. You infiltrate the mafia by pretending to be one of them and from there you work on getting their trust. By the end you have to try to put an end to their plot. In many ways this feels like the basic synopsis for one of the Fast and the Furious films. As you might have guessed the plot wasn’t exactly the more interesting aspect of the game. I’m glad the game had it of course and it wasn’t bad, just a bit on the generic side.

The gameplay is where this title really shines. The driving is incredibly smooth. Dare I say that this may be one of the best titles in the whole genre on that regard? You can’t even compare this to a lot of the other big titles like Need For Speed. (Although I haven’t played the more modern ones yet) You never have to worry about quick turns or anything like that. If you want to drive somewhere or dodge obstacles you will be able to do so without a problem. It’s these basic things that help make Driver so good. The fundamentals are all completely on point.

This may be a given, but I also like how the battles with the cops play out. You can choose to either run away from them entirely or engage. If you engage then you need to total their car without getting totaled yourself. You can take out 2-3 police cars before you eventually have to stick to running. It’s fun to try and get your crime meter all the way to the top and then see how long you last. Once the police start throwing out the roadblocks then your time is nearly up. Those things are really hard to get around although sometimes there is a slight gap for you. Otherwise you have to try and do a quick 180 but that’s usually just about impossible in that situation.

The stages are also huge. It’s fun driving around the city. You can stop by the park if you like or head to the highway for some fast driving. You won’t need to pass by the same place twice for a very long time unless you want to. The weather also changes as you go from day to night and sometimes it will also be raining. The effects are pretty fun even if they don’t change the actual gameplay all that much. Unfortunately my TV still can’t handle old gen games too well so I really couldn’t see much of anything while playing these sections. It’s why I was unable to handle the final level in the game. Trust me, this game can be super difficult if you are unable to see where you are going or anything like that.

The difficulty is nothing to sneeze at either way though. Some of the levels are reasonably difficult here even if you can see. I think you can take off a point or two from the difficulty level once you can see but don’t underestimate the cops or the mafia chasing you. Practice makes perfect and just work on your turning skills til you can shake them without even thinking about it. That will be the moment when you can really take off. Alternately just see how long you can follow the rules in free roam. I would try that for a while, but eventually I would go back to driving at top speed and just having a blast running around. It’s really hard to go slow for long.

As for the graphics, they are top notch for the PS1. This game could easily pass for a PS2 game. The models for the cars and levels are excellent and there is a lot of attention to detail here. The soundtrack also isn’t bad although it is a little less impressive. Between the fairly long story and the fee roam this game has a ton of replay value. It’s a car game that you will find yourself going back to time and time again. It took me over 10 years to finally get back to this game, but it was certainly worth it. I have a PS3 Driver game, but I think I’ve got to go through a few others before that one so it still could be a little while til I’m back with this franchise.

Overall, I’d recommend checking this game out. There aren’t a whole lot of open world car games. I think it would probably get old if too many people did it, but as this is my first experience naturally it was a whole lot of fun. Of course, the game is quite old so it’s understandable if you don’t want to go that far back. Maybe it’s on the PSN or something. Now there are only 2 more PS1 games for me to go through and since Tarzan isn’t working I basically just have one left. That’s definitely not too bad if I do say so myself!

Overall 8/10

Spyro Reignited Trilogy Stats and Records

Stats time!

Play Time 12h 39m

PS4 Trophies

Spyro 1 13/37
Spyro 2 12/30
Spyro 3 18/41

Spyro 1 Stats
Game Complete 67%
Play Time 2h 50m
Dragons 65
Gems 6788/12000

Stage Stats
Artisans 98%
Stone Hill 83%
Dark Hollow 97%
Town Square 84%
Toasty 100%
Peace Keepers 96%
Dry Canyon 68%
Cliff Town 93%
Ice Cavern 90%
Night Flight 60%
Doctor Shemp 95%
Magic Crafters 87%
Alpine Ridge 98%
High Caves 52%
Crystal Flight 60%
Blowhard 100%
Beast Makers 91%
Terrace Village 89%
Misty Bog 68%
Tree Tops 63%
Wild Flight 60%
Metalhead 88%
Dream Weavers 85%
Dark Passage 99%
Knore Knexus 79%
Gnore Cove 71%
Twilight Harbor 56%
Gnasty Gnore 85%

Spyro 2 Stats

Play Time 4h 38m
Gems 5387/10000
Orbs 40
Game Complete 63%

Stage Stats

Summer Forest 99%
Glimmer 99%
Idol Springs 94%
Colossus 95%
Hurricos 97%
Sunny Beach 91%
Aquaria Towers 85%
Crush’s Dungeon 100%
Ocean Speedway 40%
Autumn Plains 18%
Crystal Glacier 87%
Skelos Badlands 67%
Zephyr 90%
Breeze Harbor 86%
Scorch 42%
Fracture Hills 81%
Magma Cone 78%
Shady Oasis 40%
Gulp’s Overlook 100%
Winter Tundra 100%
Mystic Marsh 58%
Ripto’s Arena 100%
Canyon Speedway 20%

Spyro 3 Stats

Play Time 5h 11m
Gems 8094/15000
Eggs 101
Game Complete 57%

Stage Stats

Sunrise Spring 87%
Sunny Villa 88%
Cloud Spires 82%
Molten Crater 52%
Seashell Shore 73%
Sheila’s Alp 85%
Buzz’s Dungeon 100%
Midday Gardens 69%
Icy Peak 77%
Enchanted Towers 52%
Spooky Swamp 88%
Bamboo Terrace 33%
Sgt. Byrd’s Base 49%
Spike’s Arena 100%
Evening Lake 59%
Lost Fleet 51%
Frozen Altars 74%
Fireworks Factory 45%
Charmed Ridge 83%
Bentley’s Outpost 95%
Scorch’s Pit 100%
Midnight Mountain 74%
Crystal Islands 90%
Desert Ruins 80%
Haunted Tomb 70%
Dino Mines 64%
Agent 9’s Lab 49%
Sorceress’s Lair 100%

Has Been Heroes Stats and Records

Stats time!

Play Time 4h 3m
PS4 Trophies 7/27
Completion Rate 21.5%
Games Record 2-15
Endings 3/12
Heroes 5/36
Most Damaging Strike 409
Biggest Multikill 21
Overall Damage Dealt 189692
Overall Souls Collected 2276
Overall Gold COllected 3809
Doublekills 5
Triplekills 1
Quadkills 0
Pentakills 1
Hexakills 0
Epic Kills 6
Crossroads 22/48
Regions 8/12

Has-Been Heroes Review


It’s time to look at what is likely my first Rogue game. The genre is definitely pretty interesting since it’s so unique compared to others. Here if you die you lose everything. Forget about keeping things like items, level ups, money, etc. If you die you start from scratch with nothing to show for it. It’s an interesting dynamic. Honestly I think I would prefer it if you got to at least get level ups or something since you would eventually be able to power your way to the end. Still, it’s steady stream of quick levels can be pretty addicting and you’ll find yourself wanting to keep playing “1 more round” over and over again.

The plot is pretty basic. There are a group of heroes who used to be quite impressive back in their day. Unfortunately for them they have grown old and people barely even remember them anymore. Well, they’ve been given one last mission. They have to escort these two princesses over to another kingdom. That should be easy enough but the world is overcome with monsters so maybe this won’t be quite as easy as they thought. Don’t worry about the plot much though as it doesn’t return again until you’ve beaten the game 6-7 times as you get the true ending. The rest of the endings don’t even finish the plot as they just unlock another character.

The gameplay uses a 3 lane system. You have a hero on the top lane, middle, and bottom. Each one can attack when his gauge is full. This is how you drain away at enemy’s stamina and then their health. You have to time it just right so you finish off the stamina and then damage the opponent in order to chip away at the gauge. Otherwise you won’t be making a whole lot of progress in the fights. It’s a very interesting system for sure and a complex one. Throw in the spells and then you’ve really got a lot to think about during the fights. Fortunately you can pause the game to think about your options but pause too often and you’ll just be taking up too much time. That’s the way I see it at least.

One nice thing about the game being so complex is that you can feel yourself improving as you go through the game. I lost my first 10 games before finally reaching one of the endings. From there it took me about 5 more tries to get the 2nd ending and then another 3 or so for the third one. There are 12 endings but if I kept up that pace maybe it wouldn’t have taken much longer. At the same time, it’s like Pac-Man as the more endings you get the longer the game becomes. That’s because the levels stack on top of each other so at first the game is 3 areas long, then 4, then 5, etc until it reaches 8. Naturally you can see why losing when you’re at area 6 or 7 during a late playthrough can be pretty rough. The bosses shuffle each time so you never really know who you are going to be up against.

There is also some luck involved as the shops and chests change each playthrough. On my final victory playthrough I got a good line up as I got the mind control spell, 2 water spells, and 2 little minions who would help me blast the enemies. On other playthroughs I just didn’t have enough money to do much of anything so I ended up falling behind the curve. My best recommendation is to fight as many battles as you can on the way to the boss to stock up on money so you can get as many items as possible. If you run out of money then you’re basically sunk. Always have a plan when going into a boss fight as well and don’t be afraid to pause if necessary. How you start a fight could very well determine how you end it. For my tip of the game I would recommend getting any spell that does direct damage to the opponents like the water blast. It’s incredibly different and can make all the difference in a fight.

The graphics aren’t bad. I like the illustrations we get for each ending. There was a reasonable amount of skill put into the drawings. The actual animations during gameplay aren’t anything amazing, but it looks pretty clear. You can usually tell what is happening. The only exception is the status effects that play whenever you hit a villain. There are way too many words and they go too fast so you can’t really tell what they are saying. That seems to maybe be intentional but certainly worth mentioning. The soundtrack is actually quite solid though. It has a good variety depending on the levels and is soothing enough to enhance the gameplay experience. The later levels seem to decline a bit based on the tracks I heard online, but it’s still quite good all around.

Naturally there is a lot of replay value here. If you want to get all 12 endings prepare to be here for over 20 hours. It depends on how quickly you get used to the gameplay and learn the tricks of the trade of course, but I wouldn’t expect to get the hang of it too soon. I can’t stress enough that this is a pretty difficult game. It’s no walk in the park by any stretch of the imagination. You’ll learn best through trial and error. There are also bonus modes like Challenge Mode, Seed Mode, etc. Getting through with everything will take a long time. I believe I got this game for around 10 bucks so that’s a lot of value for that price.

Overall, Has-Been Heroes is a pretty fun game. The story certainly takes a back seat as this is the kind of game that barely even has a plot, but the gameplay is the main thing here. The gameplay is smooth and a lot of fun. It may not be the most enjoyable experience at the very beginning if you just don’t get what you have to do, but as soon as you figure it out the sky’s the limit. I’d be up for trying more Rogue games out, but I still believe that they would be more fun with some actual progression. I want to feel like I’m getting closer to the goal with in-game features as opposed to just mastering the style more and more. It makes the whole experience just feel more rewarding.

Overall 7/10

Ridge Racer 7 Stats and Records

Stats time!

Play Time 4h 7m
Category 4 Machines owned: 3
Category 3 Machines owned: 3
Category 2 Machines owned: 1
Category 1 Machines owned: 2
Total Distance Driven: 343.854 mi
RSGP Completion 14.7%
Fame: 238FP
Grand Prixs completed 5/14
Nitro Charges Used 111

Sponser Points
Age 1
Danver 57
Kamata 16
Dig Dug 1

Ridge Racer 7 Review


It’s time to take a look at a racing game that I’ve had on the back burner for quite a while. Ridge Racer always looked like a lot of fun and to already have 7 games it must be quite successful. As soon as I put the game in I was impressed because the graphics are out of this world. It might not be a stretch to say that this is the best looking racing game that I’ve played although F-Zero is naturally up there as well. It’s a really fun racing game although I think it could have done a better job of explaining the confusing layout of the menu and advanced mechanics.

The main mode here is naturally the Grand Prix. When you step inside a bot gives you your current stats. This happens every time you enter the mode which may be excessive but I do like the fact that the game keeps track of everything. That even includes play time which is nice as I now know that I played this game for about 4 hours. That’s a pretty reasonable amount of time considering that a lot of big games tend to be that length nowadays like Sonic Forces and Black Clover. Of course there is a lot more to do here that will take you over 4 hours. There are 14 Grand Prixs to deal with. Aside from that you also have a bunch of corporate companies who will challenge you to single races and exhibitions. Clear them all to get your completion % to 100%.

Aside from this mode you also have the shop, event mode, and some kind of super event mode. I usually cover replay value at the end, but since I’m talking about content already I may as well address that. This is the kind of racing game that you can play for a very long time. It also has online support to back it up and local multiplayer. Think of any kind of content that a racing game would typically provide and this game has you covered. It’s really quite impressive when you think about it. Now, whether you will have enough driving skills to tackle all of that content is another thing.

That brings me to the cars aspect. I was only able to clear the first 5 GPs in this time frame because of how this part works. So, you have cars for various categories 1-4 and you use them to clear the events. You start with 1 car for each category and gradually work on obtaining more. The problem is that the ways in which you unlock cars are rather vague. Is it from the corporate sponsorships or should I be doing a different mode for that? The layouts aren’t very user friendly so if you want to find the right car you’ll have to cycle through a bunch of them. All of the cars can also have upgrades and modifications done to them but you can’t see how the stats change for the car. I guess you gotta find that out the hard way? It’s little things like this that will make you wonder if it couldn’t have been done a little better. Personally I found it to be a little hard to understand.

Perhaps there is a better way of upgrading your car but I couldn’t find one. Then everything is also super expensive. Buying 2 cars and 2 packs of boost were enough to make my character bankrupt. I guess I would need to keep replaying the old events to get more money or something, but that seems like it would take a lot of time. Towards the second half of the game the cars just got way too fast and my little car just couldn’t keep up. I prefer when the cars don’t change speeds like in F-Zero or Mario Kart. Have the tracks get harder and the A.I. more intricate but don’t mess with the cars. That just seems like an unfair advantage to me. Also, the game quickly started to re-use tracks which I found to be a bit dubious. I think the grand prixs should not reuse tracks unless it’s the final one or an “All Star” cup of sorts. Otherwise the game is just attempting to pad out the time.

As mentioned the graphics are extremely good. The cars look very lifelike and the tracks are polished to perfection. Whether you’re playing a daylight stage or driving through the night the levels are very well made. There’s one level where you drive next to a waterfall which was a lot of fun. I also enjoyed the soundtrack. It’s a little limited compared to other racing games but the tracks are very fast paced and filled with energy. It really allows you to cut loose and jump into the fray.

We also can’t forget the actual gameplay of course. This game is all about drifting which makes it a little different from the average car game. There are a lot of turns and the only way to get through them is to drift. To properly drift you have to stop accelerating by either braking or simply letting go of the ignition. Once your car starts to turn then you have to gun it once more to correct your path. It takes practice for sure, but after a few levels you will likely be able to handle it. You’ll need to be self taught though as the game isn’t too helpful in this regard. Beyond the boosting it is a pretty straight forward racing game that isn’t too out there. I’ve always been a big fan of the racing genre so it was definitely a lot of fun. This genre is one that can get old if played for too long though so I do recommend taking a few breaks. Don’t try to clear everything in one shot.

Overall, Ridge Racer 7 was quite good. It lives up to its reputation and I was certainly satisfied with the game. I’m not sure if I’ll be getting any other installments in the near future but if I do it would certainly be the Gamecube spinoff. After all, that one actually has a story mode which is really impressive for a racing game. I don’t think I need to tell you readers that this is quite rare. Need For Speed is really the only big racing series I can think of that has consistent plots at this point. If you like racing games then I definitely recommend picking up Ridge Racer. It’s a very by the books title that polished all of the technicals to a T. Its only failing is that the game can be a little too ambitious without letting you know what is going on so prepare to learn everything on your own.

Overall 7/10