My Little Pony: The Elements of Harmony Volume II Review


It’s time to check out the new My Little Pony guidebook. I read the last one almost 4 years ago so it has certainly been a while. I suppose that makes sense since each guidebook covers 3 seasons of the show and it takes a while for those to be produced. As it stands, I can’t see a third volume coming out for a long time since I think it is currently only 1 season out of date. It’s a very informative book and I can honestly say that it is pretty much perfect for learning about the ponies. I dare say that Megaman.exe and Transformers still had the most colorful and immersive guidebooks on the block, but this one keeps it close.

There are several sections in the book. First we take a look at the main ponies of course. The book talks about the Mane 6, their friends, allies, enemies, etc. It also talks about the surrounding areas and just about everything you need to know about the basics of Equestria. This section is always pretty fun and even if you already know most of the characters, it’s nice to see their write ups. It’s an essential part of every guidebook.

There is also a small section at the very end of the guidebook which talks about the songs. It writes down all of the lyrics for them so you can really appreciate the writing. I’m guessing they only chose some songs as I doubt there were 3 seasons worth of lyrics in there, but maybe there weren’t as many musical episodes as I had expected. The songs were nice although it’s always a lot more enjoyable to actually listen to them than read the lyrics.

The bulk of the book and the section where you’ll spend the most time are the episode descriptions. The guidebook goes through each and every episode from seasons 4 through 6 and gives a detailed look at what happens. They even post the moral to each episode on the bottom of the page. This is one of those areas that separates the guidebook from the rest. I can’t think of any other guidebook that does such a great job of showing you all of the episodes. You could theoretically be able to start season 7 feeling confident that you know everything if you read this guidebook. (And the last one of course)

There aren’t a whole lot of bonus features beyond that so I’ve pretty much mentioned everything there is to know about this one. So it’s pretty basic with the episode summaries being the main thing that makes it a lot of fun. Without it I’d probably have to dock a star, but it’s good enough with that feature. You’ll find yourself breezing through the book as you eagerly catch up on the latest pony knowledge. Now lets talk about some of the bonus features that the book could have had though.

I think some sections that could have made the book a lot more detailed would have been a nice Q and A section. Seeing the writers and voice actors talk about the characters and answer questions from fans would have been nice. Maybe hintings at future episodes or at Derpy’s big upcoming role would have been neat. Maybe some character popularity polls like which MLP characters are the most popular or something of that nature. These are all things that could have made the book more epic. “Top 10 MLP fights” may not be applicable for the average fan but what about something like top 10 songs or top 10 episodes? Those are a must for the average guidebook. Maybe what this series can do is make the next volume come out after 2 seasons instead of 3 and then they can pack in the empty space with some of these bonus features. Just a suggestion, but I do think it would make the book even better.

Overall, You’ll enjoy this guidebook. The only way you wouldn’t is if you aren’t an MLP fan, but if so then I doubt you’d be reading this in the first place. I suppose it could be a good launching on point for fans who haven’t had time to watch the show but in that case I would hope that you would have read the first voluem first. That would definitely be beneficial. It’s been a while since I read a guidebook, but maybe more will pop up at some point. They seem like an easy thing for a franchise to do so I wish more would do them. Imagine a nice Pokemon version where it’ll cover all of the episodes in a region? That’d be really nice. Meanwhile, now I just need to wait for my library to get the next My Little Pony comic to continue this marathon of the franchise.

Overall 8/10

Teen Titans Go! Volume 4: Ready for Action Review


Time for a Teen Titans Go collection! Of course, I’m not talking about the current flash animated show, but the original Teen Titans Go adventures. It’s basically the classic TV show team with the original designs so you can’t go wrong there. The art can be a little sketchy at times, but it’s definitely a pretty fun collection. We get quite a few stories and always some action around. As always, Robin also manages to steal the show.

The first comic deals with a bunch of zombies attacking. They seem to attack every place where a musician takes the stage so that seems awfully suspicious. The Titans head over there while Raven goes to fight the mastermind directly. He seems to have manipulation over the shadows so he is someone that you definitely have to be careful with. Of course, Raven has a lot of experience in this field herself so she’s certainly not worried. A pretty good start to the collection. It may not have had a lot of action, but I liked the mastermind who was in the shadows. Raven taking care of him with minimal difficulty definitely makes sense since there is no way this guy should pose much of a threat to her. Raven is simply on another level when it comes to powers from the shadows.

The next comic had Raven fall inside the video game world when Atlas made his big return. Cyborg has apparently been hiding from him for a while, but you can’t escape Wifi and lag switches. A lot of technical glitches occur which is why people keep falling into the game. Can the Titans clear the game and get out or will a cop out occur? Unfortunately it’s the latter, but it’s still a fun issue. The original Atlas episode is actually one of the most underrated ones in the series if you ask me and I thought it was pretty good. I would have liked for Atlas to have actually fought here. So it’s not as good as the first story, but still solid.

Next up is the Beast Boy adventure. He gets turned into a Godzilla homage so the Teen Titans have to team up with the East branch to bring him down. They take out the Voltron robot that Cyborg had been saving and manage to really knock the fight out of Beast Boy. Who doesn’t like a giant monster comic right? I prefer humanoid opponents, but it’s hard to say no to a Godzilla homage. At the very least it was also fun seeing the East squad again. Speedy and Robin had a nice team up as well.

Things changed a bit with the next comic as it was actually two mini stories. The first story is about Raven lending all of the Titans her super spooky book except for Beast Boy since she figured he couldn’t handle it. He’s not mature enough. He decides to prove her point by breaking into her room and stealing her book. It’s the wrong one though so he unleashes a monster to the world. Pretty decent comic and I’m glad we got the moral at the end that Beast Boy isn’t ready for it. The second half story was a lot better though as Robin faces off against Slade and they have an epic battle until Starfire wakes Robin up from his day dream. Hey, it might not have been real but it makes for a fun adventure. The art got very water colored for some reason for this issue. I’m not really a fan of that style, I’ll take the classic look.

The next two comics are definitely the best in the volume. First off is the return of Red X. He’s here with a vengeance as he starts committing a lot of crimes. The strange thing is that when the Titans try to stop him, he seems to be in 5 places at once. Most of them are robots but is the real one the real Red X? He’s never used such a tactic before. The Titans assemble and get ready to take him down. It’s a pretty action packed comic with Robin as the focus, how could this not win? Robin is also the only member to do well against his Red X counterpart which is worth mentioning. Yeah, all told, I was pretty satisfied with how the comic went. Even the art seemed to be at its peak here.

Next up was a sequel to the Master of Games story. The Titans are taking down crooks as per usual when a red gem shatters and they all switch powers. Robin gets Starfire’s abilities while Raven gets Robin’s hand to hand skills for example. It’s a pretty interesting development and as expected, Robin and Raven handle the changes the best. The others have a pretty tough time of it but they’ll have to stay strong since crime never takes a holiday. It’s not a super action packed episode or anything, but swapping powers can always be an amusing plot line for an episode. This one handled it pretty well at that.

Finally, we end off with a Christmas episode. The team has to deal with the Multiple Man. (I’m not positive if that’s his name, but it would make sense) He’s ruining Christmas for everyone. Robin manages to stop him with a good trick, but Beast Boy is sad because Robin has to give his present to a random guy whose present was ruined. The secret santa may not have worked out for everyone, but it’s the thought that counts. It’s a pretty happy comic that is fitting for a Christmas story and it’s a reasonable way to end the collection. It captures the spirit of the TV show as an action packed adventure that had a good amount of humor.

It’s always nostalgic seeing the old cast. The Titans Go series was definitely a blast so it’ll be cool seeing the other issues at some point. The art could use a bit of a tune up at times, but I like the overall color scheme and character designs. The author just has trouble with the faces from time to time. Either way it is certainly a style that is easy to read and stands out though so I’d call that a win in my book.

Overall, You should definitely check this comic out. Think of the issues as the lost episodes that you never got to see when you were a kid. Hopefully the series got quite a few more volumes before ending. The array of stories is pretty solid and it felt like a good amount of content was squeezed into the volume. In these troubled times of Chibi Teen Titans Go episodes, it’s always helpful to remember the original. Perhaps these stories will be adapted into a one season sequel show someday. You never know…it could happen.

Overall 7/10

Percy Jackson and the The Olympians: The Lightning Thief Review


Time to look at a movie tie in that came out for the DS. I actually miss these games. For a while (The Gamecube era) just about every movie got a video game adaption almost instantly. They were usually short and fairly low budget, but there were some really good ones like the Spider-Man games and the Matrix. Typically none of them were downright terrible or anything either so it fun to have them around. Lightning Thief is one of the last movie games left or at least comparatively so. It’s naturally not a AAA title, but it is pretty fun and I enjoyed playing through it.

The plot starts off with a bang as Percy is chased by a Minotaur. It ends up destroying his Mom and Percy is taken to a school for demi gods like himself. Percy doesn’t care about fitting in with the other kids and doing his studies though as he wants to go to the under world and save his Mom. The problem is that he has been framed by someone for stealing the Master Bolt. If he doesn’t find it within 24 hours to clear his name, Zeus will start a huge war among the gods and millions will perish. Percy decides this is important enough to make a sub goal on the way, but saving his Mom is the priority. Mission start!

The gameplay is a pretty simple turn based system. You have to tap on the screen at the right time to reduce damage from enemy attacks so that makes it a little interactive. If you land a critical attack then you draw on the screen to increase the damage. Each character can have 3 different attacks equipped and instead of everyone getting a turn, each party gets a turn. This means that you can just stick to using one character and the other 2 can act as shields in the meantime. Interestingly, Grover was the strongest character in the game so I rarely ever used Percy. I’m assuming that was an accidental game design choice.

To progress through the story, you go from level to level via a map. There are no random encounters like in a traditional RPG as you see each circle before you cross it. You’ll only be forced intro a non story encounter once in a blue moon so for the most part you’re always progressing through the story. That being said, the game does add a lot of henchmen and random bosses for you to fight in the story to pad the game out a little. It’s still not a terribly long story and you’ll probably end up beating it in around 10 hours or so. It feels a little artificial when you’re fighting the same enemies over and over again, but fortunately I like turn based combat so it wasn’t too bad.

There’s not much in the way of replay value though. You can level yourself up to 99 I suppose. There’s not much point to doing so, but I suppose it’ll feel good. There are post game bosses that you can track down as well and eventually you can clear the map. It doesn’t personally interest me, but it’s better than not having any post game stuff to do.

The soundtrack is rather limited, but it isn’t bad. I liked the main theme well enough. It may not have been quite as high effort as the average title, but I like to think it tried its best. The graphics are also rather underwhelming as the sprites can be really blurry. It looks slightly worse than the average PS1 game, but I like to think that it would have looked better if the developers had been given a few more months to work with.

One thing to keep in mind during the game is that items are extremely valuable. They usually don’t count as a turn so you can still attack afterwards and they also deal as much, if not more damage than your best attacks. I ended up saving all of the items I had earned until the final 3 bosses and I’m really glad that I did. I was able to beat them extremely fast thanks to this strategy as I just spammed the items. The final boss was only able to get in one shot thanks to my item spam. You get items with each level up so just follow that strategy. In the meantime, use your upgrade points to improve strength and accuracy.

My favorite combo that I used for the whole game was Percy’s Accuracy increase ability on Grover and then I’d use his heavy slash to take out the opponents. It’s full proof and will work without exception for the first 80% of the game. After that you may need other strategies at the ready since the villains really love to spam status effects against you. They’ll blind you, burn you, etc. You just gotta press on or use the overpowered healing ability which cures you of everything and also restores a bunch of health. Clearly this game wasn’t balanced all that well.

The game did a good job of making Percy a really likable main character in this game. He doesn’t back down from a fight and is always making the right calls. He goes to save his Mom even when everyone else tells him to back off and he handles the traitor twist pretty calmly. He’s pretty much the ideal main character and while in part that may be due to the game’s limited level of story telling it worked out well so I can’t complain. The other characters were around, but none of them were as likable or charismatic as Percy.

Overall, The Lightning Thief was a fun game. It’s not a masterpiece and the story is stretched out a little too much at times, but you won’t get bored. It’s repetitive, but after catching over 50000 Pokemon in Go, I chuckle at the average game’s repetition. It’s pretty easy so it’s not much of a challenge, but it doesn’t feel insulting either. I wish the game would chill a bit with the status effects as they barely hurt you and just stretch the battle out. At the end of the day though, it’s a solid portable game to keep you entertained for a few hours. I’d recommend checking it out and maybe it’ll inspire you to watch the movie.

Overall 7/10

The Truman Show Review


What would you do if someone was going to record the rest of your life? I’ve always wondered that as I forgot to save my latest replay in Super Smash. If someone had been filming me, then they would have been able to see it and I could have rewatched it through the video on demand feature. I’ve won so many good matches and had many epic gaming moments that I feel should be preserved in the video game hall of fame. Naturally not every part of this would be glamorous and overall I’m glad that I’m not part of a reality show.

Truman doesn’t actually know that he’s on a show though. He grew up in this world and just enjoys leading a rather ordinary life. Every day he goes to his job and works to get more clients to buy things from him. He had a good time in school and made a lot of friends. Truman is even married. Truman starts to feel like something is weird when his dead father shows up out of nowhere and is quickly kidnapped by the proper authorities. He also notices people following him and even talking about him on the radio. The whole town seems to be trying to keep him from leaving the city as well. Is it all some conspiracy? Truman doesn’t know what to think, but he needs to get out of this town before it’s too late.

It’s definitely a pretty interesting concept. I do think it’s a little tricky in the sense that I just don’t see how it would work all that well with the amount of crazy variables at play. They’ve essentially hired everyone in the town as an actor. They all actually live there and to an extent it is their life. They can probably leave for a while under the context of it being a vacation, but I feel like a bunch of them would spill the beans at some point or cause some complications. The film briefly shows people breaking in to warn Truman, but fortunately for the studio the lead character is extremely slow on the uptake. We’ll suspend some disbelief though as the film did a fairly good job at taking the premise as far as it could go.

The other main part that could be a little tricky was Truman’s big escape plan at the end. How did he figure out exactly where the cameras were? Furthermore, he was able to move at an angle where nobody could see what he was doing at all? I had to suspend a little too much belief here as even when he was running to the boats nobody saw him. Surely there were a bunch of cameras in that area so it should not have been possible to escape them for any longer than a minute or two. Still, at least Truman kept trying even if it took him a while to get there.

Truman definitely got a lot of warnings even if he didn’t listen to them. Whether it was the ramblings of his school friend who told him it was all an illusion or seeing his father again, you’d want him to get a little suspicious. Then actually seeing first hand that everyone was performing the same actions every day and that they were following him was odd. The signs everywhere telling him not to leave the city…I just don’t see how he didn’t connect the dots sooner. The twist about his plan certainly helped him salvage some of his dignity though as it opens up the door on when he really found out. Perhaps it was a lot sooner then we expected.

The best scenes in the film were probably the early middle ones where Truman was trying to prove that he was in a show. Driving around town and outsmarting the NPCs was definitely fun and breaking into their base for a moment was pretty good as well. It would have been nice if he had kept on doing that. An interesting part of the dynamic is for once, the show isn’t evil. It’s not like they’ll murder him if he keeps on trying as they’re still paid actors who want their salaries. The country has probably lost some of their ethics by letting this go on and allowing a corporation to own someone in the first place, but there is probably still some humanity left. The final boat scene may disagree to an extent, but the show would probably be sued.

The people watching the show were definitely suspect though. Personally I’m not sure how it would be such a hit. People like watching others as you can tell from Twitch, but I do think they wouild grow bored after a while. Especially if the show is always on 24/7. You’ll want to watch something else after a while. Still, I guess Truman can at least he satisfied with the fact that he’s the star of the highest rated show in Earth’s history.

The main villain was pretty good. He definitely embodies the corporate image and is always a quick thinker. He doesn’t care about the ethics, just his check. He wants to keep making money and doesn’t want the show to stop. Of course, the show must end at some point and even he is forced to acknowledge this truth. The rest of the characters were okay I suppose. Truman’s wife was pretty iffy, but she was paid to keep getting in the way. Truman’s beer buddy was equally annoying for the same reasons. I do wonder what the show would have done if Truman had accepted the offer to move away in a few months. Would they have been able to create a set that massive to simulate the city? I think they actually would have written themselves into a dangerous situation there and would need to fake an accident or something.

Overall, The Truman show is a pretty enjoyable film. Truman himself may go overboard with the facial expressions, but the show probably influenced him to act like that right from the start. It may be a tough premise to really buy into, but it was still fun to watch. It would certainly be interesting if your life turned out to be a show. I always treat life as if I’m the main character of my story anyway so it wouldn’t really change much. I may try a little harder in eating competitions though for style points if I was on a show. I’d recommend checking this film out. It’s certainly pretty unique.

Overall 7/10

Diary of a Madman Review


It’s time for a tale of Man vs Demon. Force of Will vs Temptation. Justice vs Vengeance. Unfortunately, the hero is a guy named Simon who doesn’t have a whole lot of will power to defend himself with. What follows is a painful adventure where Simon is wrecked at every corner and the Horla gets to have his way. It’s not as bad as it could have been, but I’m afraid that it’s not a good film regardless.

Simon is a judge but his life has been empty lately. His wife ended up destroying herself a while back and ever since he has thrown himself into his work. It’s just not enough anymore though and his possessions keep getting flipped around even though the butler claims innocence. Things come to a boil when Simon destroys one of the criminals who was going to be executed. The demon that was attached to the guy transfers over to Simon. He now wants Simon to murder everybody and follow his commands so that he can be provided with some entertainment. Simon struggles against him, but this seems to be futile.

I guess one of the main issues that a film like this one will have is that the hero’s lack of willpower gets to be annoying pretty quickly. Simon tries to resist, but then the Horla just takes physical control of his body and makes him murder people. The instant Simon lost the mental battle, you could say that the film lost as well. The demon is just stronger than Simon so clearly there can’t be a battle anymore. It’s not like Simon can take a do over. He’s already murdered someone. Naturally the film makes sure that the victim was cheating on her husband so you aren’t supposed to feel as bad for her, but it’s still a rather gruesome fate.

The scene is rather violent and the film definitely shows that it can be dark when it wants too. We also get some animal violence right on schedule when Simon is forced to destroy his own bird. Game Set and Match for the film. You’ll just be interested in seeing what form of plot hax the film will use to have Simon turn the tables on the Horla. Unfortunately, the film doesn’t even try to make it all that believable. So, the Horla is essentially the invisible man. The film doesn’t seem to be too confident on what his powers are. Can he teleport? Move really fast? I mean, you’d think that he can go through walls based on how he appears to be everywhere, but he can’t in the climax. So, we’ll go through this next paragraph assuming that he has no powers aside from hypnosis and invisibility.

The big plan is to douse the house in gasoline, lock all of the doors, and close the drapes. Once the Horla walks in the room, Simon will fling some fire bottles at him and take the whole house down. Now, here’s the problem with that scenario. Up til now the Horla has been spying on Simon 24/7. Even if we assume that he went out for a late night stroll for some reason…how long was he gone? Did he not notice that Simon had made all of these preparations before walking in? Was he not able to break through simple curtains or the locked door? The villain apparently panicked as he couldn’t even be bothered to destroy Simon first or grab the key. I get that he’s scared of fire, but I had some trouble believing that this trick would work. If anything, Simon’s strategy to take a train out of the country had a better chance of working since if he had gotten on the train he would have been out of reach for the Horla. Well, I suppose we’ll take this plan over nothing.

Technically you do know that Simon is doomed right from the start as the film opens with his funeral. The rest of the story is simply a long flashback as we learn how he went insane. Of course, he didn’t actually go insane, but since he let a spirit control him so easily he may as well have been. Meanwhile, he wasn’t a pleasant guy from the start either. He flirts with a married woman and even if he didn’t realize that she was taken at first, he made no attempt to stop being with her once he found out. The whole message of moving on past the wife’s death and straight into rebound territory was also a little tricky. He met with the lady for about an hour and that was all it took for him to fall for her. It all happens so fast in these films that you can see why so many rebounds are always happening.

This isn’t exactly a 0 star film though so there are some positives. The scene where the cross scares off the Horla was pretty good. It was nice to see that at least someone had power over him. Too bad Simon didn’t take the hint and instead of hiding out in the church or buying the cross….he went right back home. Another solid for the film is that the writing is fairly decent. Simon was a likable character for the first minutes of the film as he goes to the prison and tries to learn about the criminal mind. He goes downhill from there, but overall the writing wasn’t all that bad. It’s just the direction that the film went in which didn’t work out so well. Also, if someone ever asks you to model for them, it’s probably a good idea to say no. That job always seems to end badly in films.

Overall, Diary of a Madman is a pretty mean spirited film. There’s no real enjoyment to be had from it. Is it really fun to see a spirit tormenting the main character throughout the whole film as he forces him to murder people including his potential future wife? Then we have the animal violence and Simon giving into despair. The ending may give Simon the last laugh, but more literally than you’d expect. I have no problem with it, but just another example of how they couldn’t even grab a happy ending. I think you can definitely do much better than this film if you’re looking for a good thriller so I’d advise you to skip it. If you want a film where a character has to combat good and evil, check out Advent Children. Cloud finally realizes that he can hope again by the end and even while he was downcast he never did anything unforgivable and still always tried to help out. That’s just the kind of guy he is.

Overall 2/10

Murders in the Rue Morgue Review


Whenever you watch a few good movies you get this feeling in the back of your head that a stinker is probably coming soon. Whether it be in the form of an old Oscar bait title, a classic that hasn’t aged well, or a new film that tried too hard to be edgy, it’ll come. In this case, it’s none of the above as I doubt this one would be called a classic as I’ve never heard of it. Unfortunately it is still as terrible as you’d expect and you’ll find it hard to sit through this film. It’s a good chance to catch up on your stretching though.

So the film starts with a classic mad scientist going around murdering everyone. He works with a circus as a cover and has a trained monkey. Well, it’s not really trained as it tries to strangle people, but we’ll ignore that. He wants to cross the DNA of the monkey and a human but everyone he murders doesn’t have the right blood type. Finally, he decides to attack the main heroine during the night. Can she stop him? After all she can’t rely on the main hero who is busy telling crazy stories about a monkey murderer to the sleeping cops!

There’s really nothing to like about this film. It’s rather violent and dark throughout. There are no happy scenes in the film and everyone is wearing a virtual red shirt that’s so bright you can’t even see their character through it. You just know that they’re doomed. The film has animal violence and torture. Truly a losing combo if there ever was any. I don’t even think the writers were worried about the plot, they just wanted to get this on screen. It’s like in debates where one guy wants to get his signature quote in no matter what the context so he just says it near the end even though it’s off topic. That’s basically this film.

The main guy is pretty slow on the uptake as well and isn’t very smart. When he runs to the cops he decides to immediately start rambling about the monkey even though it’d be smarter to just mention the evil scientist instead. He knows who the guy is so he could have mentioned the name, but no. He wants to talk about the monkey. Naturally the cops don’t believe him and the other witnesses are no help as they debate about languages. You gotta love their passion though as they attack the other witnesses and the whole thing makes about as much sense as someone grabbing a budlight instead of a Pepsi.

There’s also the overweight roommate of the main character who likes to make macaroni and then complain about it. That’s his complete character arc and the scene lasts about 10 minutes too long. I also have to point out that it’s a disturbing trend of films showing characters eating from the pot and then putting the spoon back in. Just about every film does this and it’s always gross. Have they not heard of the no double dipping rule? When you’re making something for guests or sharing a dipping sauce, the whole point is that you want to keep it clean. So, if you’re all dipping french fries in the sauce, you only dip once per fry. That’s because if you bite into it and then dip it in, you’ve just wrecked the sauce for everyone. The same rule applies for meals. If you taste the soup to see if it’s ready, don’t put the spoon back in. Now the whole thing is contaminated. It should be common sense but you’d be surprised at how many people mess this up. Honestly that’s one of my worries whenever I go to a restaurant, but fortunately most of my dishes aren’t the kind that people have to taste to see if it’s ready. Nobody messes with my pizza!

So, the film can’t even get basic writing down. Usually old films at least have good writing, but there’s none of that to be found here. I’ve seen better writing in the old Bazooka gum slips. At least those would have a good punchline or some kind of entertainment. I’m gonna start to go in circles if I talk about this film for much longer. You don’t really need to know much else about it. Even the characters are all one dimensional and forgettable to the point where you’ll forget them all instantly. You’ll begin to wonder if there were any characters on screen at all or if they were all simply poorly constructed puppets.

Overall, This film is one you’ll want to skip. I’m starting to wonder if Poe was actually an incredibly overrated author as this is probably the 4th or 5th story I’ve seen adapted from him that was actually pretty bad. I wouldn’t be surprised though as a lot of the mainstream authors aren’t all that good. We can’t forget LOTR after all. What we need is a return to quality for books, but it’s hard to know where to start. I suppose there’s not much you can do with horror either as I haven’t seen all that many good ones. There have maybe been 3-5 good ones out of over 100 that I’ve seen so those are terrible odds to be frank. The only question this film left me with was if it should get 1 or 0 stars. Both are tempting options. Eh, there really wasn’t anything good about this film so lets plunge ahead and give it the 0.

Overall 0/10

Professor Layton and the Last Specter Review


It’s time to take a look at the start of the Professor Layton prequel trilogy! It’s always fun to see the characters first meeting up so I was ready for the big Layton/Luke team up. There’s no chance for them to fight as in most classic prequels, but Luke did manage to be rather mysterious for a little while. Aside from a dreadfully terrible ending that makes you want to delete the game, this is another solid title in the consistent series. It always reminds me of how puzzles are actually a lot of fun if they’re handled correctly.

Layton may be a mild mannered professor during the day, but he is also a master sleuth and archaeologist. He receives a letter from an old friend of his requesting some help. As he is about to head off, a girl named Emmy shows up and claims she is now his assistant. Layton tries to get out of this situation, but she won’t take no for an answer. The two of them head to the town where a giant monster shows up and knocks over a lot of buildings. Clearly this is an enemy that Layton is not going to want to underestimate, but is there really a monster or is it just a fake? A kid named Luke seems to be able to predict whenever it will appear which is rather suspect. Between the suspicious mayor, the underground gangs, and the corrupt police, Layton will have his work cut out for him.

Emmy’s a great addition to the cast in this game. I like her more than her current timeline counterpart and the fact that she can fight is really great. We get several cutscenes of her taking down gangs and defending Layton. A gentleman resorts to violence as a last resort of course and as such Layton doesn’t have a whole lot of combat training. I’m definitely going to be interested in seeing why she decides to leave Layton by the end of the trilogy. Maybe she’ll end up appearing in the new 3DS game that is coming out soon.

Layton is a solid main character as always. He stays firm even as he gets threatened by various characters. He’s always tipping his cap when greeting others which is nice of him and has many plans at the ready. Villains rarely catch him off guard. There’s not much more to say about him that I haven’t already said in the older games. Luke is also pretty similar to the other games even though he is quite a bit younger. He’s not really ready to solve too many puzzles this time around, but always manages to try his best regardless. Luke’s father didn’t look very good the whole time. He just seems awfully shady without and never seems like a nice guy. Everything is a mystery though so keep an open mind.

The graphics are pretty good of course. As always we get a number of fully animated cutscenes at the ready which was great. The fact that we had multiple action scenes during them was also pretty neat. The scene of the monster destroying the town of Emmy comboing the gang were both quite exciting. I’d also say that the soundtrack is pretty good, but I’d like some new themes. I felt like they were all recycled from previous games. I can get the nostalgia appeal of course, but new themes help to keep the games fresh and relying on old ones can be a bit lazy.

I enjoyed the array of puzzles. A lot of them follow the same style as older ones, but there are some new ones as well. It’s not as if there are a whole lot of different ways to make a puzzle after all so you’ll inevitably have some recycled ones. Still, they’re always enjoyable to get through and the game does its best to make them all different in some way or another. The game will last you around 12 hours and there is a lot of replay value as you work to solve the rest of the puzzles and complete the minigames. It’ll probably take you around 20-30 hours to do all of that so it’s really worth the price. Even without the replay value, the main game has a lot of value.

Unfortunately there is one thing that holds the game back…the ending. Spoilers will commence so skip this paragraph if you want to avoid that. I always figured that the mysterious monster wasn’t actually a monster so that was no big deal. If anything, I was surprised we got a monster at all, but it turns out that there was one hanging around. He was fighting the robot at night and immense plot hax made this look like a giant monster to the audience. Honestly, the game didn’t try too hard with this moment as there’s just no way it could have happened. Beyond that, the big issue is that at the end the monster dies from overexerting itself. It keeps hitting the walls of the town until it finally shatters them and the little girl is saved from her disease. It’s an emotional tale, but why did the monster have to die? He should have lived and then the ending would have been perfect. As it is, the story took a rather gritty turn there and instantly made this the worst of the Layton adventures. It really is a shame since the rest of the game is so solid, but I couldn’t overlook this. The game crossed a line that it should not have crossed.

The game is definitely leading up to something big in the next one as the villain gets an after credits scene. He’s not bad so far and should make for a good antagonist. I prefer him to the guy from the first two games, but Future Luke is still the best villain in the series. I aim to get the next game fairly soon so prepare for that, it shall be Epic! There’s not much more to say about the game. The gameplay is all as streamlined as it can be at this point and you can tell that the company is very experienced with the Layton game. It’s easy to pick up and play at any time and while the story is fairly long it never gets dull. Something is always happening.

Overall, This game is a lot more low key than the last one as this is only the start of the trilogy. It still gets off to a more exciting start than the first ever Layton though. Unfortunately the gritty ending does shave off 2 whole stars from the game. An ending is supposed to make you feel glad that you played the whole game, not make you shake your head in disbelief. I’m confident that the next two games will go back to the quality that I’ve come to expect though as the rest of the game is quite sound. I’d still recommend this game to all gamers, just watch out for the ending. See how many puzzles you can solve before you have to resort to the hint coins. I’d be immensely impressed if anyone could solve all of the main puzzles without hint coins since that honestly seems almost impossible. Before the next Layton game, it’s going to be time to play something a little less intellectually stimulating.

Overall 6/10

My Little Pony: Friends Forever Volume 9 Review


I’ll never forget when I first became a My Little Pony fan. It all started when I walked into Duane Reade and had to choose between buying the Pinkie Pie game for GBA or Backyard Football. I ended up choosing the latter, but only played it for a few days before it was tossed in the legendary drawer of games never to be seen again. Meanwhile, My Little Pony has continued to grow over the years and I had to hop on the bandwagon. It’s a fun series and this comic series is actually one that I preferred to the main title so it’s sad to see it end here. I can finally say that I have read the final issue of a long running MLP series.

There are 5 stories in the collection and the art tends to change for each one. Some issues look better than the others as a result, but the experimentation was fine since none of them looked terrible or anything. The first comic is a team up between Pinkie Pie and Cheese Sandwich. This is where my status as a casual fan comes back to haunt me because I have never heard of Cheese Sandwich before. I actually thought the pony was a she, but apparently not according to the wiki. In this case, I blame the artwork. The story sees a giant, living house kidnap Cheese Sandwich and Pinkie Pie along with some other ponies. They have to now make such a large party that the house will leave them alone. Pinkie Pie tries to escape several times, but there are no shortcuts in this mission.

Despite being a Pinkie Pie story, I’d say that this is the weakest of the bunch. The house didn’t exactly make for a great villain and I wasn’t sure about the moral. We don’t need parties to go on forever and even if the house wants this to be the case, it’s just not happening. As a proud member of the “I don’t go to parties” crew, I have to say that silence is golden and the best parties are the Mario ones on the Gamecube. Still a fun enough comic of course, but it all gets better from here.

Next was Twilight Sparkle and Starlight Glimmer. Glimmer has quickly risen up the ranks to be one of my personal favorite ponies and this comic helps her case. Sparkle wants to impress the kingdom by reordering the books and decides to bully Glimmer into helping under the ruse of it being for training. Starlight would rather not do this since she has been waiting for weeks to read her favorite spell book, but Twilight tricks her into thinking that she’ll learn more magic by helping. Twilight refuses to listen to any of Glimmer’s advice and reminds her that this isn’t a democracy. As a result, giant monsters show up thanks to magic going haywire and Twilight realizes that abusing one’s power is not a nice thing to do. Especially when you try to command a friend.

I feel like Twilight should probably know this moral already, but I’ll let it slide. Starlight helped her see the light (See what I did there?) and ultimately helped make Twilight a better pony. The art was a little suspect here as all of the characters were very small and chibi, but it wasn’t bad. We also got some nice action scenes as Starlight had to defend the kingdom on her own by making a giant energy barrier. She’s clearly still got a lot of power at her disposal. I’d probably put this story in the Top 2.

The next story was Rainbow Dash and Soarin. Soarin’s a petty pony who suffers from an inferiority complex and decides to run away to the mountains. Rainbow Dash is tasked with finding him and not taking his grumbling too seriously when she attempts to bring him back. Twilight Sparkle warns Rainbow Dash that sometimes you shouldn’t go too far to try and help a friend since the situation is dangerous. Rainbow Dash calls Twilight out on this and dashes off. Dash is also the perfect pony for the job since she ignored Soarin’s subtle digs and just brags about herself to counter it. Soarin realizes the error of his ways and agrees to come back to the Wonderbolts. He may not be a kid genius like Rainbow Dash, but he’ll try his best to keep up.

It’s a fun enough story and the author certainly had fun with Rainbow Dash’s personality. While the rest of the ponies are acting really polite and trying to be subtle, Dash just goes right to the point. It’s a pretty refreshing contrast from the rest of the ponies. Twilight looked pretty bad again and I’m wondering if the series just doesn’t like her. It’s probably just that they want to make the other characters look good for a change and I’m fine with that. After all, having a meaner Twilight Sparkle makes for a pretty good dynamic and she’s one of my favorite Ponies either way. It’s also worth noting that Derpy made a surprise cameo here and took the world by storm. She gets some subtle hype as she was able to deliver a letter back to Equestria during a bad storm but you’ll only realize this if you pay close attention to the dialogue and piece together when she could have taken the letter. It was pretty cool.

The next story is about Fluttershy and Applejack…or not. For some reason they don’t appear at all in this batch. They may have a one panel cameo in the background or something, but they miss the whole adventure. The story is really about Rarity and Trixie. They are tasked with teaming up to make a Broadway show the best that it can be. It’s going to be in Manehattan so the stakes are really high. Unfortunately Rarity has not forgiven Trixie for her evil ways and decides to give her the cold shoulder. Rarity refuses to work with her and does her own thing. As a result, she doesn’t make the clothes fireproof so Trixie gets blamed when the fireworks go wrong. Rarity realizes that she was being a petty pony and apologizes. Trixie accepts the apology and then they make the show a success.

Once again, it’s the main pony with the issue and the side pony has to help save the day. It may seem a little borrowed from the Twilight Sparkle story, but I liked it all the same. I didn’t care for the unreasonable manager though who threatened Trixie and Rarity for no reason. She’s probably one of the meanest ponies I’ve seen in the series. The art was also solid so I’d probably have to say that this was the best story in the batch. The story right after is very close though and the Twilight story was hype as well. It was a pretty close battle between the three.

The final story is a team up with Celestia and Luna. After many years, they finally have enough time to enter the big Olympic events in Equestria as a team. Unfortunately they had already promised the town that they would fix all of their problems first. They decide to skip sleep and just work on the problems together. This begins to test their patience and they also eat special barrier which take away their powers and increase their anger levels 10 fold thanks to the meddling of an old witch. Celestia begins to show her true colors as she continually taunts Luna by saying that she is superior and nobody ever likes Luna. Celestia gets really personal the whole time. Luna always has a comeback ready and gets the last laugh, but never goes quite as far as Celestia and she makes sure her words don’t cut as deep. You can probably tell who I thought was in the wrong on this one.

The art is the most exaggerated part of the comic as the ponies really yell and make a lot of intense facial expressions. I’d say that the art was bad, but it did a good job of depicting Celestia, one of my least favorite main characters in the series. Even by the end she just never gets as likable as Luna. Still, they both learned their lesson about eating strange fruits and not inspecting their food before they ate it. The other ponies didn’t suspect a thing for the most part. Rarity figured it out since she’s one of the smarter ponies around but that’s to be expected. I’d also argue that Luna ended up winning the competition although I’m sure you could try to piece together an argument for Celestia, I’m just not sure it would go very far.

How did it work as a series finale issue though? Honestly you wouldn’t have even known except for the final line where they break the 3rd or 4th wall. I suppose it was fitting to have the two highest ranked ponies team up for the finale though so they did think that part through. I was satisfied with it. The ideal ending would have been a Mane 6 team up but I guess we see that a lot in the main series as it is. I’m still pretty behind on that one but I’ll get there eventually. My favorite member of the Mane 6 just judging from this volume is Rainbow Dash. Historically she is usually at the top although occasionally she is dethroned by Pinkie Pie or Twilight Sparkle depending on the graphic novel or episode.

Overall, This is a pretty fun comic. I may have taken some subtle shots at the Mane 6 forgetting morals that they probably should have already learned, but no pony is perfect. They can’t be expected to not make any more mistakes and at least they learn from them in the end. My Little Pony always promises well written, wholesome entertainment within each issue. It’s definitely one of the most solid MLP comics I’ve read and there weren’t really any bad comics. The weakest one was the Pinkie Pie adventure and it still made for a good read. The art may fluctuate quite a bit, but it’s pretty good overall. I highly recommend reading it whether you’re a Pony fan or not. There’s plenty to enjoy for everyone and at the end of the day it’s just a pleasant read. Hopefully the rest of the MLP comics I ordered from the library get here soon so I can continue the marathon!

Overall 7/10

Beyblade: Metal Fusion Battle Fortress Review


It’s been a long time since I let a game play me instead of the other way around. It may sound impossible, but this is one of those games where you are encouraged to put down the Wii remote once the battle starts. There is even a bonus you get for winning rounds without using the controller at all. It’s really a unique way to play the game, but not in a positive way. If I wanted to watch the game I’d check out a Let’s Play or watch the TV show adaption. Fortunately the fun story and solid soundtrack help save the game, but this ended up being a real missed opportunity.

The main characters of the Beyblade Metal Fusion series have been kidnapped and brought to an alien spaceship. The aliens want to absorb their Beyblading abilities through matches so they can then destroy the planet. A lot of humans are also helping them in exchange for “Molecular Powers” which will apparently help them exceed the skill levels of the normal humans. Gingka doesn’t like this since he says that all a Beyblader needs is a determined spirit and prepares to stop them all.

Lets dive right into the gameplay. Through the years the Beyblade games have experimented with a bunch of different gameplay styles. From Turn Based to Monkey Ball to the classic Gamecube Beyblade where you rotate your tops on a field and try to knock the others off, the series has been places. This one tries to be like the Gamecube one. Your Beyblades (Which are effectively tops) are placed on a field and you try to knock the other one off. When you have enough meter you can use a super attack which covers a fixed range which either comes from your Beyblade or from the center. Knocking your opponent out of the ring gives you two points while destroying it or outlasting the spin just gives you one point. Getting to 3 is the goal for most levels.

That’s no problem. This gameplay is what Beyblade is supposed to be. There’s just one big problem….You Can’t Move. That’s the only problem, but it is a massive one. Who thought it would be a good idea to make it so that you can’t move at all in the game? It’s like playing a DBZ game where you can choose when to use the special abilities, but otherwise the characters do whatever they like. It would get irritating very quickly since they keep getting hit by basic bread and butter combos that you know you would dodge. That is definitely the worst part about the situation. The fact that you know you could do a better job. As a result, you’ll find that your Beyblade is knocked out of the ring many times. I customized my Beyblade beautifully so that it could wreck all of the others quite easily. I basically never lost a head to head fight. The problem is that they would just knock me out of bounds instead and there wasn’t anything I could do about it. You can use a mini boost but it always just sends you off the stage as well.

One stage took me close to an hour at one point. I was able to get some good reading done in the meantime, but it’s not exactly the most entertaining experience. The game actually took quite a while because while most levels were quick and easy, the ones that were tough took many, many tries. The story could also get a little repetitive at times as they make the same speeches over and over again as you meet new bladers. It was a little funny just how often Gingka would start talking about a Blader’s spirit. He would mention it before and after virtually every fight. At the very least, you can’t say that Gingka isn’t serious about the subject. He will never hesitate to let everyone know what’s up.

The story will get you interested in the show since it seems to have quite a lot of “hype” characters. You’ve got Gingka’s first rival Kyoya who was tempted by the power but got knocked out of it. Hikaru who may have defeated Gingka in the past (Story was vague on that) but fights with honor. Hyoma, Tsubasa, Ryuga, etc. The cast is very solid and I’m sure they all get quite a lot of intense fights in the anime. Unfortunately, the story’s original characters weren’t all that great. I liked the designs for the robot killers and their various super forms, but there’s not too much to say about them besides that. Once you’ve fought one robot blader you’ve fought them all. The old man scientist wasn’t a very interesting villain either and it was hard to buy his character arc of turning good again so quickly. Mariko was okay as at least she had a character arc that was a lot more developed than the others. She was pretty shady from the start, but at least she fooled the heroes for a while. She’s also pretty powerful so she can hold her own in a fight.

The graphics are pretty good. It’s the kind of game where all of the cutscenes are just recycled pictures of everyone as they yell and point fingers, but the actual images look pretty sharp. The gameplay shots are also fairly decent although the quality certainly does end up taking a hit. As far as the music goes, that is even better. We really only have a small handful of tunes, but one of them is quite excellent. That really helps to seal the deal here since I got to hear it a bunch of times during the story. One good tune can always go a long way.

There is a pretty good amount of content here to keep you busy. The actual story has around 5 worlds and each world has 5-6 battles. I doubt you’ll beat them all in one go but even if you do that should last a few hours. I’d imagine that this game should last you 6-10 hours. There’s no real replay value after finishing the game but odds are that you’ll have had enough of the gameplay style by then. You’ll be ready for something new and fresh. At least there is multiplayer mode so with the luck system in place it should make for some pretty entertaining matches.

Overall, This is a good Beyblade game, but one that could have been so much better. You’ll mainly just want to play it to hype yourself up for the show. I’ve never been a big fan of luck based gameplay so a title where it is almost 100% luck is just not going to be up my ally. Especially as there is one event where you have to win 3 matches in a row or get sent back to the first and various 1 vs 3 rounds where you just need luck to save you. With enough time you will beat them all as a result, but I don’t really want to wait to get to the end. Skill should be the only thing to have to worry about. I’d definitely recommend the Gamecube game instead of this one as that is the definitive Beyblade game. That being said, if you really prefer the Metal Fusion cast to the old characters then it isn’t a bad one to get. Just focus on the story instead of the gameplay.

Overall 6/10

Monster on the Campus Review


Time for a classic creature feature film. This one doesn’t exactly do anything new with the genre and will feel quite familiar as you watch it. That being said, it still plays out fairly well and I was pleasantly surprised when the dog actually made it out okay. We had a tricky scene involving a giant wasp where fortunately the effects were quite bad. It’s a fun film, but you do have to throw logic out the window quite a few times.

The film revolves around Donald. He’s a professor who likes to research prehistoric animals on the side. The giant fish that he ordered a while back finally comes in. Donald figures that since it’s dead he has nothing to worry about so he puts his hand in the things mouth, but suddenly it bites him. Turns out that dead animals still have muscle memory and now Donald is doomed to turn into a crazed monster as long as the blood is in contact with Donald’s bloodstream. Fortunately, it only lasts for about 15-20 minutes, but he likes smoking and won’t let monster blood stop him either. He keeps turning into a monster so does Donald secretly enjoy the power or is he simply inept?

You do have to wonder why Donald is so bad at his job. Why would you carry this rare fish around by the mouth? Aren’t you worried it’ll break and you’ll have wasted all of your money. Once he gets bit, Donald also makes the worst decisions possible. There is a sink/faucet right in the room. The cameramen weren’t quick enough to get it out of the shot so I saw it, but in universe he doesn’t seem to notice. Instead Donald puts his hand in the dirty water surrounding the fish. Doesn’t he know that if you contaminate a cut like that you are putting yourself in serious danger? That can even be lethal depending on the bacteria in the water. Not noticing that there was blood in his cigar pipe was also a little laughable.

Even Donald’s plan to get evidence for himself wasn’t great. He goes to a cabin and gets a bunch of cameras, but what’s to stop his monster self from destroying them? Somehow the cameras stay in tact, but he didn’t think it over very well and didn’t even tie himself up so breaking out of the chair was easy. I won’t get into the ending, but it was another pretty iffy decision. Self sacrifice for the greater good can always be a pretty emotional thing to do and you typically can’t fault the hero for it since it’s usually the right thing to do. That being said, going that route when it is not even remotely necessary is another matter. Donald just wanted the easy way out.

The main reason why the film lasts so long is because everyone wants to keep secrets. Two students found out about how the blood from the fish was turning everything into a giant monster, but Donald told them to keep quiet. Donald thought about telling everyone else, but then realized that he would look guilty so he decided to keep it quiet. The kids finally tell someone, but unfortunately they go to Madeline (the main heroine) who has a vested interest in making sure that nobody else knows about it so she goes to the cabin on her own. If the cops had been informed from the start, they would have been in a much better position.

Of course, the cops don’t look great the whole time. Keep in mind that even when Donald transforms he is not all that powerful. Physically he is stronger to be sure, but he’s not super fast or anything and a bullet will still take him down. The guard still doesn’t to notice him in time though since he was on the phone and even when he could fire off a shot he just panics and stares at the gun. Truly a rookie mistake.

On that note, the ending was a little humorous in an unintentional way as the monster shows up again. Everyone very clearly tells the cop not to shoot him, but he just laughs and shoots anyway. There is no wy he didn’t hear them in time so he was just shooting because he felt like it. The guy was definitely quick on the trigger for once and I think the stress of the case finally got to him.

You’ll feel bad for the poor park ranger though. He was just trying to help save the main heroine, but he gets a pretty grim fate when he tries to go up against Donald. Another lady also get destroyed near the beginning. The film made sure to portray her as a very morally dubious individual so you knew she was going to die, but dying of fright is still so unbelievable to me. I get that it is possible, but in this particular situation I just don’t think it would be valid.

As for the animals part, the dog was the first one to be infected as he turned vicious. I was nervous because you can never trust these old films when the dog is involved. Fortunately the effect wears off as an old guy breaks into Donald’s lab to test that out and the dog gets away without a scratch. A bunch of close calls with that one, but he got the last laugh. The transformed wasp was probably a lot scarier since it actually turned huge as opposed to simply growing fangs. I don’t think the humans should have captured him so easily though since he supposedly moves at lightning fast speeds, but didn’t even try to escape as they threw a net over it. Plot convenience and all.

The film was just enjoyable though. The dialogue was sharp as you’d expect from the good ole days. The cops were fairly direct in their accusations the whole time as well. You can’t really feel any sympathy for Donald since he isn’t a good main character and kept making the wrong calls, but at least he would always run off rather than defend himself when the other characters were tearing his theories apart. Running up the school bill with a super long foreign call was a little short sighted though as it didn’t help win him any favors with the principal.

Overall, Monster on the Campus is a decent film. It has its moments and the time will go by pretty quickly while you’re watching. It’s just not a very realistic film and I’m not talking about the giant monsters and sci-fi aspects. I mean that Donald keeps falling for the same tricks over and over again to the point where you just have to shake your head. There is no way you should transform 3 different times by mistake. He just wasn’t likable regardless. So if you haven’t checked this film out yet, I’d recommend it. It’s fairly obscure so you can brag about seeing a film that many have not.

Overall 6/10