J-Stars Victory Vs+ Review

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This is a game that was definitely unlikely to come to America when it first came out. If this had arrived just a few years earlier, I’m confident that it never would have made the trip to the USA. Luckily, we’re starting to get better with licensing anime fighters like this one thanks to the power of leaving their voices in Japanese. It’s a trade off that I’m definitely willing to make and I’m sure that many anime fans actually prefer it this way. The crossover is as great as you could expect!

There actually is a Story Mode in this game. Essentially, all of the various Shonen Jump manga series actually take place on an incredibly large planet called Jump World. Before you start the story, you can choose to play as Luffy, Toriko, Naruto, or Ichigo. Depending on who you pick will determine which characters you meet along your quest to enter the legendary tournament and prove your superiority to the rest of the cast. Along the way, you can help other characters through quests and recruit some strong fighters to your team. Once you complete the tournament, the real villains appear and they aren’t here to have tea!

I mentioned that this was a crossover already, but I should explain a little more about how extensive it is. Just like how Super Smash Bros crossovered characters from the many Nintendo franchises, Playstation All Stars Battle Royale did the same for Sony’s fighters, Marvel vs Capcom brought together characters from their companies, and Justice League vs Mortal Kombat did a nice mixup, J-Stars Victory Vs did the same thing. There are 39 playable characters from 24 different series. Coincidentally…or not, Super Smash Bros for Wii U also represents 24 different series thanks to the inclusion of Ryu from Street Fighter. Super Smash Bros does have over 10 extra characters to J-Stars, but this is just the beginning for the J-Stars franchise and we can look forward to more sequels at some point. Video Game Crossovers are always a lot of fun and as I’m a fairly huge Shonen Jump fan who has read several of the series, I can definitely appreciate the interactions. I’ve read 12 of the 24 series that are in J-Stars so I definitely know a lot about more of the characters.

Also, you heard me right. There are actually a lot of interactions and a fairly deep plot in story mode. This is something that quite a few of the other crossovers that I mentioned lack like the new Super Smash Bros and MVC3. It was great that the game added the story mode as it adds more enjoyment to any title. I completed Luffy’s Story Mode and aim to do the other 3 at some point in the near future. I decided to do one story mode, then complete another game, and rinse/repeat the process until all 4 are done.

Aside from Story Mode, there are quite a lot of other things to do here. There’s an Arcade Mode that you can play to test your skills. Completing it doesn’t seem to actually unlock anything as far as I know, but it’s a great way to earn money and may be even more effective than Story Mode at that. There’s also a mode titled Victory Road, which is basically an Arcade Mode that is more mission based. There seem to be quite a few levels to complete here, but an incentive is that you will get 3 trophies as you complete it. That’s not a bad deal!

Those 3 modes alone should already take you many hours to complete. This is no short game by any stretch of the imagination. The replay value is essentially limitless as the gameplay is a lot of fun so you can enjoy many matches in local multiplayer or through online. Trying to nab the Platinum will also extend the journey a little. It’s not too much of a grind though and it’s not unreasonable either. It will force you to really experience the Story Mode as you will have to complete several extra quests and fight more ships than you would have otherwise. You will also need to complete all Victory Road battles along the way. The Platinum is worth the effort though since it’s the ultimate bragging right as far as the PS3 trophies are concerned.

Now, it’s about time that I talk about the actual gameplay right? It’s a 3D brawler and you have to defeat your opponent a certain amount of times in order to win the match. You can do a 1 on 1 battle or go up to 4 on 4 at a time. 1 on 1 is probably the most direct, but 4 on 4 can be quite epic since so many things are happening at once. You have standard attacks as well as power ones and special abilities. You can use the R1 button to block or mix it with the other attacks for even more techniques. You really have a lot of attack options, but you will most likely find yourself sticking to one or two favorite combos after a while. I’ve been playing as Luffy a lot so I go with his rapid fist option all of the time.

Once your team has gotten enough encouragement, they will be ready to go into their Victory Modes. At that point, you can use your Final Smash to attack the opponents. Even if you are a team of 4, you will only control 1 character. The other 2 will be helping out as A.I. allies and one character can be used as a support fighter like in Marvel vs Capcom 3. I felt like a lot of effort went into the gameplay because each character feels like he/she did in their own games. I can really only speak for Naruto, Bleach, and One Piece, because I haven’t really played modern games for most of the other franchises. Naruto’s combos feel like they did in Ninja Storm, while Goku’s combos seem to be straight from the BT series. Even Ichigo’s attacks feel like they did in Soul Resurrection. This way, you know what you are doing with your favorite character right off the bat if you had already played that character’s game earlier.

The soundtrack is naturally very good as it uses music from all of the various SJ titles. You can even choose which music theme you want to play for when you activate your Victory Burst. The large variety of themes is a lot of fun and most of the series get their own stage as well. My favorite is probably the Athena one with my least favorite being the Bleach stage. It’s unfortunate, but there are just too many walls to navigate around if you ask me. The graphics are solid and you can easily tell who’s who. The manga effect isn’t quite as smooth as it is for the Naruto Ultimate Ninja Storm series, but it’s still good and effective at evoking that manga effect that the game is going for. Nothing beats looking at the Kamehameha wave..unless it’s being tossed at you!

Now, we have to compare the game to Super Smash Bros for a minute here. Super Smash Bros does win the battle in terms of soundtrack, graphics, gameplay, and replay value, but J-Stars takes it down when it comes to the story mode aspect since Super Smash Bros surrendered that. Taking one win against the ultimate video game is still some good bragging rights though and I look forward to seeing what J-Stars has up its sleeve for the sequel.

Overall, J-Stars Victory Vs+ was a lot of fun. It’s still amazing that the game actually managed to come out in America. This is certainly worth purchasing and there’s enough content to last you here for quite a while. I’m still working on getting the Platinum on the side so you can expect an update for this game at some point. As a big Shonen Jump fan, I can do no less! I eagerly await a sequel for this game and wonder which other characters will be added to the fray. Hopefully we can get around 60 playable characters next time so each franchise can have more reps. This is easily one of the best PS3 games on the block so you need to purchase it as soon as possible!

Overall 9/10

Calvin Tucker’s Redneck Farm Animal Racing Tournament Review

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That’s a really long title right? It’s a little sadder when you realize what it’s actually abreviating. Calvin Tucker’s Redneck….hmmmmm. It’s all very intriguing and a little sad. On the main menu, they actually edit the title and take the word Redneck out. The game developers and marketing guys must have not been on the same page, but I suppose that it happens. This is certainly not one of the high budget games that you will look at and be amazed at how far it’s gone. The gameplay actually looks better on the Nintendo DS, but I can’t confirm that at this time.

When you enter the game you have a free play mode and tournament mode. Being the epic gamer that I am, I launched right into the tournament mode. There are about 5 tournaments if I recall correctly and each one is 4 races with the exception of one that is only 3. Each stage is only two laps so it’s actually a fairly short mode. Keep in mind that you need to win the tournament or you’ll have to try it again. I had to try again 2-4 times, but the game wasn’t very difficult. The controls were the only challenging part and you get the hang of them eventually.

The gameplay is fairly straight forward as this is a racing game. Get to the finish line first and you’re the winner. You hold the Wii Remote horizontally in this game, which is usually the default setup for all racing games. You gain items throughout the course that you can use to throw at opponents or give yourself a boost. Each character has their own special ability that you get to use every time you collect 8 coins. There are a lot of coins in each level so getting enough coins is a rather simple process. It shouldn’t take you very long at all. You really want to be a character who has a good special ability since it can make a big difference between winning and losing.

Almost all of the characters in this game are called Billy, which is a really fun concept. I forgot which Billy I used, but he’s the one who has a booster as his special ability. I highly recommend going with that guy for the tournaments once you unlock him. Alternately, having a special ability that throws something at an opponent can also be very useful when you’re in a tough spot. Remember to keep your eyes on the road at all times since even a small bump can really launch you off the track. Bumping into other opponents will typically hurt you more than them so I wouldn’t recommend that either. Just steer clear of everyone else and drive a solid game. So long as you do those two things, you should be all set to rock and roll.

As for the soundtrack, it’s a little on the generic side. The themes that play are what you would expect from a farm title. I would have preferred themes that took the racing a little more seriously. Something action packed and quick would have been my ideal choice for the game even if the actual gameplay isn’t very fast. As it is, the music doesn’t really help the game. Neither does the graphics. They aren’t downright terrible, but I have seen Super Nintendo games that have looked better so take that as you will. The character models aren’t very clear and it can be very hard to see an obstacle until you are already crashing, which isn’t cool.

A good thing to remember is that you can hit the minus button to reset your car after you crash. I didn’t learn that until the final tournament and it can really help you when you’re in a pinch so always keep that option in mind and it’ll help you a lot throughout your races. The controls are a little sketchy when turning, but they’re not as bad as they could be. I believe that the main problem is just that the cars are super weak so banging into anything will really cause you to do a big turnaround and get into some trouble. That’s where the reset button comes in handy.

There’s not a lot of replay value here and you can probably be done with the game in a few hours depending on how easy the races are for you. If you do find them to be very easy, then you can probably beat the game in 2 hours and have nothing left to do. This is not a game that has a whole lot of replay value and you may never pick it up again unless you have someone to play it with. The multiplayer option is its only form of replay value and that’s only if you want to play this over a better racing game like Mario Kart.

It’s easy to think of this as a bad game, but it’s actually a tough call between giving it a 4 and a 5. I got it for only a dollar or 2 so the content wasn’t bad considering that, but it’s almost not fair to lower the bar for the game on account of the price. At the same time, I could see the game getting a slightly lower score if I had bought it for retail price way back in the day. It’s safe to say that the rating has a small impact on what I ultimately end up giving the game.

Overall, The Calvin Tucker game is certainly one of the weaker racing games that I’ve played in a while. It’s better than Quad Kings, but that’s not saying a whole lot. I felt like the game didn’t really put a lot of effort into the actual racing, which is a little odd considering that it’s a racing game. I can only assume that the budget was incredibly small, which is why it doesn’t look or sound very good. The gameplay is the main part though and it’s not really that bad. If the game had been a lot longer then it may have been an issue, but it was a very short game so I didn’t mind it all that much. I think that I’m going to have to give the game a 4. It may be the best 4 that I’ve ever played, but I don’t think that there are enough positives to totally warrant a 5. This is one racing game that you may want to skip, but if you find that you have an extra 2 dollars lying around, maybe you should skip out on ordering that frappe and just buy this game. It’ll last you a little longer than the frappe after all!

Overall 4/10

Madden 25 Review

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All right, it’s time to review my first PS4 game! The Madden series is still one of my favorite video game titles out there because it is consistently good. It has many fans and many anti fans as you would expect from a series that sells so well. Sometimes the game doesn’t seem to have changed all that much, but when you’ve got a good thing going, why wreck it right? This one may be a step down from Madden 13, but it’s still a really good title and it’ll tide me over until I eventually buy Madden 15. (Potentially sometime during football season)

The game has quite a few modes. Naturally, we have the classic Play Now title, but there are also other modes like Ultimate Team and Skill Trainer. Skill Trainer is sort of like the Minicamp Mode from Madden 2004 and I thought that it was nice to see it brought back. The drills can be a little difficult to complete as you have to do the correct action 9 times out of 10 in order to get the gold trophy. I got all of the Golds for passing, defending and Pre Plays but I didn’t go and complete the rushing ones yet. Perhaps at some time, but I’m not aiming on getting the Platinum so it could be a while. They are also decently difficult as rushing is the trickiest to complete for some reason.

Speaking of which, that gets into my one big negative for Madden 25. It’s more of a negative for the PS4 than the game though since this appears to be the case for just about every online title. You can’t actually use the online battle services unless you buy PS+. A lot of the fun that I had in Madden 13 was when I was fighting other players online. The fact that I cannot do so now without buying the subscription is pretty sad. I don’t plan on getting PS+ anytime soon so the game will have to lose some replay value there. It also means that the Platinum is unattainable, which is unfortunate.

Ah well, beyond that, the game is rock solid as you would expect. The graphics look stunning and EA has always done a great job of making sure that their games were ahead of the curve. Of course, it also helps that I’m finally experiencing what the power of the PS4 can really do. There are few games that look quite as good as Madden and you can just stand back and appreciate the textures and backgrounds as the announcers start to set up the game. Otherwise, it can be a little bit of a hindrance because you can’t skip the opening for a few seconds, but what’s a few lost seconds here and there right? I still appreciate the huge amounts of effort that they put into the game.

I can’t really comment on the soundtrack as it was strangely absent a lot of the time. Either that or it was simply too subtle to notice. That’s a decently good thing as older Maddens typically had a pretty underwhelming array of themes. All you need is the main theme for when the match is about to start as that one is always great. Beyond that, I wouldn’t mind if there wasn’t any music here as it’s not really needed during the gameplay. The theme for the main menu is quite catchy so that’s better than nothing.

As always, there is a lot of replay value to be found here even if you can’t get the Platinum. You can go through the Connected Career mode to battle through various seasons. Honestly, just that mode alone can give you enough things to do for 50-100 hours. Skills Trainer will buy you a little more time and then you can try collecting as many trophies as possible. Trust me, Madden has never been lacking in content and that doesn’t change with this title. The no online hurts, but it’s certainly not a game changer.

I haven’t really talked about the core gameplay. If you are familiar with the NFL rules then you should be okay. If not, the basic goal of the game is to score points and stop the other team from scoring. The actual controls are fairly simple to use, but tough to master, which has always been a good mix. Running the ball can be great if the opponent is not expecting it, but you typically won’t go far. Like the real NFL, passing the ball is where all the action is and you have to be very careful about what throws you decide to go for. The defense is incredibly skilled and they will always beat your receiver to the ball if it is between them so you should almost never go for deep balls. Once you are really experienced at the game, then it’s all right to try these throws since you can take control of the receiver and beat out the defender yourself. It’s incredibly satisfying, but also difficult to pull off.

Madden 25 also constantly updates so the stories that play on the bottom of the screen are similar to the ones on the NFL’s official site. It’s cool to see how current the title is and it even updates the roster for you. Seriously, Madden 25 seems to have thought of everything and there are even Papa John ads throughout the game where the announcers will talk about how good it is. That was pretty neat and it’s not distracting from the actual gameplay so it’s a fun addition. The commentary may be a little limited, but it’s still a great feature during gameplay and it’s fun to hear them talk about what you’re doing on the field. It would be essentially impossible to make it perfect so I’m also satisfied with this.

Madden simply feels like a next gen title. Unfortunately, the game maybe starts to cross the line of being too realistic as turning while running with the ball can be a bit of a hassle now. For example, in an older Madden, you would turn and your player would crisply just keep running in a diagonal direction. Now, he has to actually turn to make the cut, which will briefly make the player stutter and that makes turning a little less effective. This change isn’t terrible and there are many new features to help compensate for this as you can use super stiff arms and other techniques, but the open field running was better in older titles. Once you learn all the tricks of the trade, you’ll be ready to do great things, but I can’t imagine that you will be running the ball very often.

If you want to know a good pass play that essentially works in every single Madden game, I highly recommend screen passes to your running back. It’s almost 100% guaranteed on 1st and 10 or 2nd and 10. The only times where it is dangerous to use it is in a short situation like 3rd and 1 as the cornerbacks will be a little too close for comfort. Alternately, you can use screens to your wide receiver occasionally to keep the opponent off balance. It’s not flashy and you will be fighting for each yard, but it works quite well. Slants are your next best option, but you have to be watching carefully before you release the ball.

Overall, Madden 25 is a very fun game. The no online is regrettable, but older Madden titles didn’t have this feature and I still enjoyed them a lot so this game is safe. The graphics are great and the soundtrack has noticeably improved since the themes are typically instrumental now, which works better with the game. Skills Trainer is fairly difficult, but it’s also a lot of fun and not much of a grind although I would expect some of the trials to take several efforts to complete. There’s a lot to do in this game so it’s well worth the initial 60 although the new price of 13-15 makes it even better. It’s not quite as good as Madden 2004 or Madden 13, but it gives 12 and 11 a good run for their money. Now that we are getting close to Football season, this is a good game to buy to get you in the mood and then you can trade up to Madden 15 once 16 comes out.

Overall 8/10

Lego Jurassic World Review

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This game is fairly new and it covers the plots of the first four films! I recently finished watching all 4 titles so it’s fun to relive the adventures in the Lego format. Each film gets 5 levels to itself, which makes for a solid amount of stages to get through. This is the first Lego game that I’ve played aside from Lego Marvel if I recall correctly and it’s definitely fun to check them out. I do like the little nods and fourth wall breaking that they give the dinosaurs.

The first world deals with the first Jurassic Park being unveiled and a few key players have been invited to see if it’s ready to be opened. Their seals of approval are all that the park need, but the T Rex may scare them from doing this! The second world has one of the guys reluctantly come back to the island…the second island anyway to save his friend, but he ends up getting stranded! The third world has the main character of the first film come back to an island filled with dinosaurs for money and has to use his wits to survive. The final world features Jurassic Park. It has finally become an attraction, but a new dinosaur escapes so a master Raptor trainer will have to deal with her! If you’ve seen the films, you’ll understand the plot anyway so I just provided a brief summary in case you didn’t get the chance to view them.

Lego Jurassic World is roughly 7 hours for the main game and getting all of the additional collectibles would likely stretch that to around 20-30. It’s a good length for the game and the average level was around 20-30 minutes although some of the puzzles would make me take a step back and think for a little while. Still, you shouldn’t expect to blast through every puzzle without a few delays so the completion time should still be pretty similar.

If you’ve played a Lego game before, then you should be fairly used to the gameplay and format. The gameplay has a bit of an overhead view, but it’s still 3D for the most part and plays out like Ultimate Alliance. You can punch and each character has 2-3 special abilities like crawling through tunnels or climbing a wall. Once in a while, there will be some minions to defeat and you can just smash them to bits with your punches. Quick time events appear for boss battles like the T Rex vs the Spinosaurus. You can never really lose in this game as you will infinitely respawn, but it’s not meant to be difficult anyway. Playing the Lego games is more about the experience and just enjoying the adventures.

I found it ironic that this game actually fixes some of my complaints from the film. Namely, the animal violence. The pigs will often escape the Dinosaurs in this version and even offer a little chuckle/snortle when they escape. Instead of eating each other, the Dinosaurs will usually just chase one another and even most of the humans end up surviving. Lego Jurassic World is a comedy adventure so it makes sure to never let things get too serious. I rather enjoy this as I don’t want to see the animals get eaten even if they are made of Legos. Like this, you can really sit back and enjoy the game. You’ll even see some Dinosaurs jumping on motorcycles and wearing cool sunglasses. It’s very surreal and epic.

The graphics are decently good. It’s a Lego game so it’s hard to say that the graphics are actually very good or if they are simply decent. Naturally, I will always prefer more of a traditional art style like Mario Sunshine or Super Smash Bros 64, but the actual Lego figures look fairly bright and colorful so the graphics definitely aren’t bad. They did a good job of recreating the areas and considering that everything is made out of Lego pieces, it’s pretty impressive.

The soundtrack is fun as the game tries to remix the main Jurassic Park theme with as many variations as possible. Whenever a Juke Box, Phone, Stereo, TV, or Bicycle bell makes a sound, you’ll typically hear the theme. There must be dozens of variations to find in the game and it was a nice touch. Most of the other themes are likely public domain or from the films, but the classic jingle will is definitely something to keep an eye out for whenever it shows up.

The trophies are all doable and fairly simple to achieve. It will take some time as you must go through all of the levels once again and collecting all of the Lego Pieces will be tricky unless you buy some upgrades. It’s a bit of a grind, but it’s actually very satisfying to break all of the objects around you and gather the pieces. It actually doesn’t get tedious at any point so that’s a good thing. Still, it’s a fair Platinum as they should be time consuming and you’ll have fun exploring the islands as you get yours. That’s a good amount of replay value and getting the Platinum will have meant that you’ll have done all of the extra tasks anyway so I don’t need to go into those. Needless to say, there are many characters to unlock and races to complete.

I’ll admit that I had been slightly hoping that the T Rex would defeat the Spinosaurus here as an in joke for the fans, but the Spino still pulled ahead. Granted, we got to help the T Rex here as it wouldn’t have even been a close fight otherwise. Maybe the game is actually trying to tell us something here….hmmmmmm. Either way, the T Rex will always be awesome and we can’t forget the Raptors. There’s even a twist ending in this game that I assume leads into Lego Dimensions. That will definitely be a fun title as a bunch of different franchises will be meeting up. My Lego video game collection will likely be growing as I get more of these titles, but at least now I can say that I’ve played the latest Lego game. They’re always guaranteed to be fun as the formula is quite sound. They aren’t too short or too long so they’re just right as a break from the other games that I’m playing like Flip’s Twisted World.

Overall, Lego Jurassic World is a fun game. If you like the Lego games, then you’ll definitely enjoy this one. If you haven’t played any before, then this is a nice jumping on point. There are a lot of things to do and you should enjoy it so long as you enjoy Platformers. You’ll be able to really start learning about the Jurassic Park franchise and the humor is well done. Of course, the price is rather high at the moment, but never let that stop you from getting a fun game.

Overall 7/10

Need For Speed Underground Review

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This is a game that I’ve owned for maybe 5-6 years at this point. It’s certainly been a very long time and I had played it off and on for a few years. Finally, I decided to crack down on it and complete the game once and for all about a month ago. After many races, I finally did manage to take the game down. I can safely say that it’s not perfect and some areas do hurt it, but as a racing game, it is very good.

The plot involves a new racer in town. This is the guy that you play as and he’s ready to move up the ranks. One of the ladies involved in the scene helps to get you ready and gives you intel about the other racers as you move up the ranks. You must become the best racer in every type of race to get to the end. After a lot of races, you are ready to fight the big boss. The main villain is someone who has plagued you for some time so you’ve been waiting for this. There is actually a secret final boss where a mysterious racer shows up and challenges you. The twist of who is inside it is slightly expected as there weren’t many characters in the game, but it’s still pretty neat. It’ll remind you of the final F Zero GX level.

First off, I have to criticize Story Mode. There are 118 levels in the game. That’s a whole lot of levels and while it is always good for a game not to be too short, this is simply overdone. It took me a grand total of 609 races to complete the 118 levels. If they were 118 original levels, that’s one thing, but most of the time you will be racing on the exact same tracks. Over and over again. I wouldn’t be surprised if there were only about 20 tracks given how often it would be the same ones. Sometimes they would be mirrored to try and trick you, but I count that as the same stage.

118 levels is definitely too much if you ask me. The levels are also decently challenging so just around 40-50 would have still made for a decently long game. Again, it took 609 tries for 118 levels, which shows you just how tricky these levels can be. Sometimes I would have to try a level about 30 times and would only end up winning because my opponent would crash and I would take the chance to leap to victory. I did enjoy that part though as a lot of racing games just make the A.I. completely perfect so they never crash into anything. It’s safe to say that this is more realistic as nobody should be able to navigate these levels without crashing or at least banging into the side rails.

Finally, my other negative would be the soundtrack and it’s actually significant enough to take away an entire star. It’s just downright terrible and they’re going for an underground feel. As such, most of the music isn’t enjoyable to listen too and I’m pretty sure that they’re not very appropriate. That being said, the lyrics are hard to hear since the singers are fairly bad and I ended up just turning the music off for most of the races so I would just hear the sound effects. Trust me, it’s not nearly as fun and it’s sad that I had to go that far.

Otherwise, the game is great as a racing title. The actual gameplay is a lot of fun and while there is a slight nitro boost, you’re essentially playing a normal racing game for the most part. That was a lot of fun and the controls are much smoother than Hot Pursuit 2’s. I can see the gameplay getting even better with the newer additions and this is the main reason as to how I could stick with the game throughout so many races. They would get tough as times and I would have to replay levels, but the gameplay was fun enough that I didn’t mind as much as I could have. I only learned about the power braking towards the end though, which is too bad since it would have been very helpful in a lot of the drift levels.

There is a lot of customizing to be done here and it’s typically required to upgrade your car every 20 levels or so. By the time that you are done, your car will be maxed out in just about everything and you’ll be moving at really high speeds. It’s a double edged sword of course as it can be easy to crash and instead of going with the best car, you may want to consider a slower model. I tried that for a while, but then I remembered that I love to go fast so I used the fastest car for the final levels. I’d say that it’s worth it unless the level has a lot of sharp turns.

The graphics are decently good. I definitely like how the levels look as well as the cars. The human designs are the ones that do tend to look a little iffy as they are pretty undetailed, but I suppose that most of the time working on this game was spent on the environments and cars. That would make a lot of sense so it’s all right that the humans don’t look great. The graphics aren’t perfect, but they get the job done and you can typically see the levels clearly although the overall game is pretty dark so you may need to increase the lighting.

This game was quite the adventure and I’ll definitely be enjoying a nice break from it. Once I’m ready to get back in the saddle again, I’ll buy Underground 2. The only problem is that I’ve heard that it has over 200 levels this time. That sounds even more extreme and I can’t say that I’m too enthusiastic about that, but I want to make it to the newer games already so I shall power through it.

Overall, Need For Speed Underground has improved from Hot Pursuit 2. The gameplay is great and that would have usually been enough to have given the game an 8 star rating. The soundtrack held it back along with the tedious story mode. Seriously, no game should take you over 600 races to complete. That’s simply overdone. The difficulty level was good as it was tough to complete the game, but not overly difficult where you will be wondering how the A.I. can move so fast. Some of the levels were a tad long though and I think that they should all be 3 laps at the most instead of 5-6. Let me tell you, replaying a 6 lap race more than once is no picnic. I definitely recommend getting this game if you are looking for a good racing experience, just have your MP3 player by your side during the races. There are some brief cutscenes which is cool, but there aren’t many of them.

Overall 7/10

Beyblade VForce Ultimate Blader Jam Review

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I haven’t played a Beyblade game in a very long time. I’ll admit that I’ve missed it as Beyblade is easily one of the greatest franchises that I have yet to really get into. Although, I suppose that playing the games and reading the manga should count as getting myself formally introduced to the franchise. It’s a lot of fun and I enjoyed the first game a lot so I was looking forward to this one. The gameplay is radically different from the Gamecube title and can’t quite match up, but it’s still fun and fairly original. The only game that I can think of, which is pretty similar to this one would be Monkey Ball and those games have less action.

The plot is a little all over the place because the game has to cover a whole bunch of episodes in a relatively short amount of time. Tyson and his friends are the world champions of Beyblade. They were on top of the world, but that’s when the new villains decide to strike. Tyson and his friends are actually defeated by these new players and must train hard in order to surpass them. The problem is that there are also two villain groups to watch out for. These guys try to steal the animal spirits that reside within the Beyblades and that makes each duel a matter of life and death. The Earth and maybe even the whole universe could be forfeit if we are not careful. Tyson’s going to have to step up his game if he wants to win.

The cutscenes don’t always mesh well with the gameplay. For example, a cutscene will end with Tyson about to fight someone and then the next level will be a standard “Reach the goal” stage. The boss fight will end up being in the next battle instead. The cutscenes also seem to come at random points and a lot of battles happen off screen. The actual plot is still fun though and Tyson learns that illegally modifying his Beyblade is not a good idea. He has to win like a main character and that’s what he ends up doing. It solidifies the fact that the Beyblade shows are definitely very good.

The soundtrack is very catchy as they seem to have thrown in one of the theme songs or at least a lyrical piece that fits well with the gameplay. It can be hard to hear what they are saying, but there are very few GBA games that have the budget needed to put in a full song so that’s neat. By the end of the game, you’ll have heard it many times and will be ready to recite the beat from memory. It gave the game a little extra boost of excitement.

As for the graphics, they certainly aren’t anything special, but they’re not bad either. They’re simple and to the point. The backgrounds are all fairly distinct and you can tell which Beyblade you are playing as at all times. The game does seem to have a bit of a low budget though as there aren’t many character models. It just reuses the same pictures constantly in the cutscenes and likewise with the gameplay. The game is still easy to look at so I’ll count it as a win in my book.

Now, let’s finally take a look at the gameplay. As I mentioned earlier, it’s very similar to Monkey Ball. The game is looked at from an overhead view and you have to roll the Beyblade to the end of the course. There are a lot of tight turns so you want to take your time, but you also need to go a little quickly towards the end if you want to beat the “par” time. It’s not necessary, but that’s how you unlock the bonus levels. There will occasionally be minions that you can fight by bumping them off the stage or until they top spinning or you can just skip them. I advise just avoiding the fights unless you need to bump into the other Beyblades to get through.

Boss fights are extremely easy to the point where I wonder if the developers thought about them. Maybe the gameplay just didn’t work very well in that area. The bosses are just other tops that are slightly bigger than yours and you smash them until they stop spinning. It’s extremely easy as bumping into them is all that you need to do to win. Typically, you can win these levels in around 20-30 seconds with ease. The final boss is very anticlimactic because he is no stronger than any of the other bosses. You can just apply the same strategy and still win on your very first try.

There’s not a whole lot of replay value to be found here. You can replay the levels again to try and reach the par time and unlock the bonus levels. Furthermore, you can go through all of the levels and gather the items. Beyond that, there’s not much else to do. The gameplay is a lot of fun so you can work on your hand eye coordination by playing the levels. It takes a lot of concentration not to fall while you are on the tougher levels. It’s one of the reasons why this style of game is so good because it does feel like you are actually improving as you play it.

I got the game for around a dollar at Gamestop and I can safely say that I am pleased with my purchase. It’s certainly not as good as the Gamecube title, but it was a fun ride and it lasted for most of a car trip. The game was probably around 60-90 minutes in length although it could take a little longer if you end up getting stuck on any of the levels. You will never be stuck for very long though as you are almost guaranteed to be able to find a way past the stage as you continue to give it a shot. The items and enemies don’t move around so repetition will help you find out what the best strategy is.

Overall, Beyblade VForce was a fun game. I almost forgot that I had it in the backlog for a while and it was merely by chance that I finally got to give it a whirl. I definitely won’t be forgetting this classic anytime soon. It was a good game and while it is very short, you can get it for a very good price so I’d recommend taking the plunge. I aim to buy the next game at some point in the future, but until then it’s back to Flip’s Twisted World! Perhaps the extra experience with precision has also helped to sharpen my mind to solve all of Flip’s mysteries. We shall see!

Overall 7/10

Ratchet and Clank A Crack in Time Review

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Ratchet and Clank is finally back with their next installment! The time trilogy effectively ended here, but little did we know that another one would come out soon. No worries, I’ll certainly be buying that one soon. I do own Ratchet and Clank All 4 One so you can expect me to start that one at some point, but I shall be switching consoles to work on another game for now. Ratchet and Clank is one of those franchises that has never had a bad game. My least favorite would be Secret Agent Clank and that was still a solid title. The series has been getting better and better as it consistently gets 8 stars from me nowadays.

The last game ended with Clank being kidnapped and Ratchet vowing to find his little sidekick. Ratchet is forced to work alongside Captain Qwark and he also meets a fellow Lombax who still lives. The Lombax wants to use the legendary clock of time to alter the past and save Ratchet’s family. Meanwhile, Clank is now the ruler of the clock and he learns how to manipulate time. The problem is that the clock is not meant to alter past or future events so Clank needs to make sure that nobody uses it to affect the past or future. That includes Dr. Nefarious, who wants to spread destruction and chaos throughout the timestream. All of the players are getting ready to make their moves so there is a lot on the line this time.

As always, Ratchet and Clank is a blast and a half to play. One of the main reasons why it is an all star title is because you can simply plug and play at any time. The plot is engaging enough to keep you on the edge of your seat, but also simple enough that you can take a 6 month break and still understand what is happening. The only part of the game that can be considered a little dull is the Clank segments, but we still get some witty burns from the side characters. Manipulating time is also really fun and that never gets old.

The graphics look very good and you can immediately tell that this is a PS3 level game. The developers really put in their best effort as the gameplay and cutscenes easily hold up well. Everything is colorful and vibrant, which is great since you are typically in high tech areas or in space. It’s like Sony’s version of the Mario Galaxy titles. The soundtrack is a little more on the forgetful side. I can’t say that any of the themes really stood out to me and you’ll likely forget them very quickly. That’s probably the game’s only real weak point and at least none of the tracks are actually bad.

Ratchet is still a great main character. He’s heroic with a good personality as he doesn’t back down for any opponent. I expected him to be a little more upset at the guy who tried to destroy him, but Ratchet really didn’t want to have to destroy the fellow. I wonder if Ratchet’s father will ever appear or if he is truly lost to the cosmos. Only time will tell I suppose. Clank’s a nice sidekick and he’s a good character. I’ve never been crazy about him compared to the other sidekicks, but I’ve grown to like his sense of humor a little more and he made the right decision at the end of the game. You certainly couldn’t ask for a more loyal partner and seeing as how he beats Bentley, Murray, and Daxter, he really is the best sidekick in this area. I wouldn’t mind if Clank got another game to himself.

Captain Qwark is also a fun guy to have around. He’s a superhero and he is legitimately tough as he destroys many opponents with his physical strength. He just has a bad habit of overrating himself and Qwark loves to be in the spotlight. Deep down, he’s a good guy and his joking just masks that. He’s still one of the best characters in the series and I would really miss his banter if he was gone. Qwark may not always be on the side of justice, but he helped save the universe in this game and we won’t be forgetting that anytime soon.

Azimuth is a new character for the game and he really hits it off with Ratchet. The lombax’s design is very similar to Kratos, which is cool. He even acts a little like the guy as he is always ready for a fight and is a fierce general. The game implies that he is almost as skilled as Ratchet and maybe even a little more. I like to think that Ratchet would win in a fight though. You will likely find this guy suspicious from the start, but his team ups with Ratchet were a lot of fun. Finally, we had another fighter on our side!

The main villain was Lord Nefarious and his butler was around as well. Nefarious seems to be one of the more popular Ratchet and Clank villains. I can’t say that he’s one of the better ones for me, but he is a robot so at least he can fight on his own without throwing minions at you or hiding. Nefarious can fire energy blasts and he does come very close to destroying the universe. He even captures Ratchet and the others at one point, which is no small feat. He has a habit of shorting out and then a video will play, but that’s why Nefarious has his butler! The butler can be a little defiant at times, but he still seems loyal in the long run.

As for the gameplay, it’s your standard third person shooter. The series has a lot of experience with it so it runs very smoothly. There aren’t many games that can hold a candle to it in this style. You get a large variety of guns that you can use by the end and each one works a little differently. I mostly loved the rockets, mini bombs, and my trusty blaster. You can also use your wrench to fight. It’s a little riskier, but it does a lot of damage as a result. If you have faith in your speed, I say go for it! The gameplay is very fast paced and exciting so you should certainly enjoy it a lot.

As for replay value, the game has a lot of that. There are the trophies to unlock of course and there are many collectibles to conquer along the way. There are multiple tournaments to complete and even a Challenge Mode to conquer once you have wrapped up the game once. The story mode will likely take you around 5-6 hours to complete, but the replay value should at least triple that although I’d expect around 20-25 hours unless you manage to take everything down on your first shot. That’s a reasonable length and the game is so fun that it would be worth the purchase even without the replay value.

It’s safe to say that Ratchet and Clank is probably the best shooter that Sony’s got. This series has always been top of the line and I look forward to getting caught up with the franchise in time for the film. It’s lightly possible at any rate. While Kingdom Hearts may still take the title of “best ongoing series with Sony” Ratchet and Clank would be right behind them at second. This isn’t really counting fighting games, but just platformers, shooters, and the other genres. I’m hoping that Ratchet and Clank has another big game coming up aside from the remake of the first title. That will be cool as well of course, but a big one to continue the plot would be a lot of fun. (Unless they really are rebooting the games. In which case, it shall be missed!)

Finally, another big reason as to why Ratchet and Clank is so good is due to the writing. We’re talking 5 stars here as the writing is dynamite. The characters are all rather clever. They don’t talk constantly during gameplay like in the Spider Man games, but they really get to shine in the cutscenes. I think it’s safe to say that the video game series wouldn’t be nearly as legendary without the great script that is always present.

Overall, I highly recommend purchasing this game. Whether you are new to the franchise or already own the other games, this is a title that you do not want to miss. It is a complete video game that has everything that you could possibly want. The graphics are stunning and the gameplay is some of the best in the video game world. I could easily play the game over again given how much fun it is. Someday, I will to get the Platinum trophy in this game, but it’ll likely be a long while until then. The next game is going to have a very tough time beating this title, but we should never underestimate Ratchet and Clank.

Overall 8/10

MiniCopter Adventure Flight Review

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It has been quite a while, but now I am back with a new video game review! This was a game that I got for the 5 dollar bin a very long time ago. It was a fairly fun game and I finally decided to go back to it. It was fairly short so I managed to beat it in roughly 3-4 hours. While this may look like the kind of game that wouldn’t be very good…or even good at all, it was actually a lot of fun. The Wii has still got it!

There is no real plot. You are simply launched onto the World Map. There are 7 worlds and each one has 5 missions. Each mission can be completed in 3-5 minutes so you can see why the game isn’t very long. The worlds follow a specific formula that only changes a little. The first mission involves landing on various helipads that are scattered throughout the stage. The 4th mission always involves flying through a good number of rings. The other 3 missions are the ones that vary and they typically require you to carry some objects and put them where they belong. This includes picking up the trash and turning the lights on. It’s time to see how your MiniCopter holds up!

As for the gameplay, you need to hold your Wii Remote sideways to play this one. You tilt it forward to move in that direction and likewise for the other 3. You can alternate between your Air Cannon (Which shoots pennies) and your Magnetic object, which pulls things in. This is how you will defeat all of the levels. I’ve never been crazy about using the Wii Remote and my view has not changed. That being said, holding it sideways is a large improvement over the traditional use so that’s a good thing.

The gameplay is fairly basic and the only thing that can stand in your way is the fact that the controls can be a little unresponsive. Given that you are playing as a remote controlled copter, perhaps that is to be expected. Your first copter will start off with three health points and you lose when you get hit three times. (By banging into objects) Your plane also has 3 orbs of energy and you have to refuel every 30-60 seconds by landing on a Helipad.

Of course, this is all just valid when talking about your initial MiniCopter. There is a store where you can buy upgrades for every area and even whole new MiniCopters. I bought two new ones by the end of the game and what a difference! My new one had around 3X the health and energy that the old one had and I bought upgrades, which increased its speed as well. The game becomes much easier than it already is with the new copters. There’s simply no comparison since you don’t need to constantly head back to charge up and you can focus on completing the mission.

The shop is the main form of replay value in the game in case you decide to buy all of the models. I’m not sure how long that would take you, but you earn about 2200 in one of the shorter missions that takes about a mission. A lot of models are 20000 so, it would be a bit of a grind, but certainly not a very large one. You can also replay the levels that you have completed to get higher scores and try to get Perfect Ranks on every level. I’m not sure if there is some kind of reward for doing so, but hopefully there is. If not, you still have your personal satisfaction for accomplishing such a task.

Again, the game is very easy. There’s almost no way that you will ultimately be unable to complete the title. There are a pair of levels that are a little tricky since they don’t properly explain what you have to do. The examples were the mission where you had to make a combo meal and the one where you had to assemble the armor in the house. You will still be able to do it though as it just takes a little more time and then you will know how to ace it the second time around if you want to boost your stat sheet.

As for the soundtrack, it actually reminded me of Megaman Network Transmission for some reason. I don’t think that the game would actually be able to steal tunes from that title, but at the same time…you never know right? It is very peaceful and fits in well with the gameplay. You won’t get stressed or upset while playing no matter how many times you lose. That’s what separates the good games from the truly great ones. This isn’t going to be the next 5 star masterpiece, but it really holds its own.

Graphically, the game is also fairly impressive. Again, it’s not going to be the best looking game out there, but it is quite solid and can hold its own. Everything looks very clear and distinct so nothing is blurry or pixelated. The game is very balanced and I don’t know why MiniCopter didn’t end up selling better than it did. This is a game that had tremendous potential and I like to think that it lived up to it. It was certainly better than I had anticipated.

Finally, MiniCopter has one more point in its favor. The game actually has a Vs Mode! This is a game changer and while I have not tried it out yet, simply having a multiplayer option is brilliant. It certainly adds even more replay value to the game and battling an opponent with this gameplay style sounds like it would be a lot of fun. The actual gameplay was good so while the main mode may have been easy, battling against a human opponent would likely present you with more of a challenge.

Overall, MiniCopter is a game that you will not want to miss. It is a breath of fresh air for the gaming world and I would actually like to see a sequel. I don’t have a large amount of plane games, but the ones that I have gotten have all been a lot of fun. I recently bought WW II Aces so I look forward to more of the same from that title. MiniCopter is certainly not a challenging game, but playing a walk in the park can be decent as well. It is a pretty good contrast to the tough games and as long as the title is fun, that’s ultimately the only thing that really matters. Some levels still do take patience and some thought on the player’s part so don’t think that this is one of those games where you don’t have to think about what you are doing. Like I said, it is all about balance. When you also consider how much replay value is in this game, you’ve got a winner. This is easily worth the 2-4 dollars that it is being sold for at Gamestop and you should be willing to spend a little more if you need to get it elsewhere. This title is worth the money!

Overall 7/10

Sonic & All Stars Racing Transformed Review

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All right, it’s time to look at the sequel to the other Sonic racing game! I got the other one not too long ago so you’re probably wondering why I got this one so fast right? I got the first one for Christmas and I bought the sequel at the beginning of March so that’s only about a 2 month gap between the two games. What can I say…the first game was just that good! I knew that I needed the sequel and I have seen some declare that it is one of the greatest racing games of all time…maybe even ever! (By default as some have said that it possibly defeats Mario Kart 8. That was before the DLC though so maybe things have changed)

This game has more of a “story” mode than the other title as the main menu is called World Tour. There is no plot or story, but you do have to complete levels to unlock the next ones and you go from world to world. So, it’s a story mode without the actual story. I always liked this kind of set up because it really feels like you got to complete the game after you wrap it up. No worries though, we’ve still got Grand Prix Mode as well. There are quite a lot of levels in World Tour mode so you’ll likely be here for quite a while. Depending on what difficulty level you beat the game on, you can earn 1-4 stars per level.

That’s where the artificial replay value comes in. To unlock some of the final, extra levels in the last world, you must get a whole lot of stars. This means going back and doing a lot of the older missions on tougher and tougher difficulty levels. I thought that this was certainly a bit much, but for many fans that won’t be a problem. The gameplay is pretty fun after all so going back and playing the events again isn’t bad. Replaying the tournament missions is another story, but you don’t need to have literally every star to beat the final levels as far as I know.

World Tour is also where you unlock a majority of the characters and mods. The more stars that you get, the more gates that you can open for unlockable secrets. It’s a nifty system and it always feels particularly thrilling to unlock a new character or custom mod. As I mentioned earlier, we also still have Grand Prix mode, where you can play all the stages as they were meant to be played. Time Attack Mode is a given and naturally, we’ve got the multiplayer option as well.

There’s certainly a lot to do in this game so even without going back and doing old levels, you’ve got more than enough content here to warrant the 60 dollar purchase. Of course, you can likely get this game for a third of that at this point. The PS3 trophies to collect is also another piece of the puzzle to consider. I don’t plan on getting the Platinum here thanks to those tricky online trophies, but I got a decent amount of trophies before I put the game back on the shelf. Perhaps I’ll go back and get some more at some point, but for now I’m definitely satisfied. Each character gains exp when you race as them and you can work to max everyone out. I got Sonic to the final level as I used him for almost all of the World Tour events, but I didn’t get around to the other characters. It’s a nice incentive to make you want to play as every character. There’s even more things to do here that I haven’t touched upon so content is not a concern.

As for the actual gameplay, it’s definitely more arcade styled. The game definitely lives up to the billing there and that will decide whether you prefer it to the previous game or not. I actually liked the style in the other game more, but they’re fairly similar and this one’s still a blast. This game does introduce two new features, which are the boat and plane gimmicks. You can transform during the race at designated spots, which results in a fun change of pace for the gameplay and you get to really zoom through the courses. Perhaps a little ironic, but I prefer the traditional car gameplay to both the plane and the boat, but they are still fun methods of travelling around. You can grab items as you go through the course and naturally, the goal is to get to the finish line first. That doesn’t sound too hard right?

The A.I. is actually much better in this game than the previous one. I think it’s at a pretty good level. It’s tough enough that the levels are not a walk in the park, but it’s not too difficult that you will find it to be a little cheap. The controversial decision to make the computers input readers in Smash Bros was dicey as it is, but the computers here seem relatively fair. Just be prepared to bring your A game to the table for each round and you should be okay.

Graphically, this game certainly looks stunning. You can instantly tell that this is a PS3 level title as all of the details look flawless. Sega spared no expense for this title and you can tell that it came out back when Sonic was still a prominent figure in their plans. All of the levels are crisp with a great amount of detail and the oceans look especially good. You will certainly miss the graphics once you turn your TV off.

Audio wise, the game fares just as well. The stage themes are nice and cheerful, while also being fast enough to keep up with the gameplay. Sonic’s themes are typically the best by far, but we also get some more opera styled themes for the final levels. As this is a cross over, you can expect music from other games as well. While I know all about Monkey Ball’s themes, the rest of the series are all new to me so hearing their music is always fun. The city levels tend to have some really fun themes to listen too.

After a lot of thought, I do think that the first Sonic All Stars Racing game beats this one. At least, in terms of gameplay. That being said, it certainly loses in just about every other area and it can probably be tough to go from Racing Transformed to just Racing. The first game simply doesn’t look quite as good and there are less guest star racers in that game. Pure gameplay is typically what counts the most so the older one still takes the lead, but Transformed is certainly on the same level and deserves the hype that it has gotten. Now, if only they could throw Mario in the game so that we can call it a crossover!

Overall, Sonic & All Stars Racing Transformed is a great follow up to the first game. The racing is as fun as ever and the graphics are intense. Aside from racing, some of the events will have you fight other racers or even dodge traffic. Dodging traffic is always a lot of fun for me and it’s easily one of my favorite events in the game. If you plan on doing everything that there is to accomplish here, you should be prepared to spend a lot of time playing this game. It’s certainly worth the money and I can only hope that Sega decides to make a third game to finish up the trilogy at some point. Sonic has definitely proved that he can hold his own racing title and Mario Kart has a legitimate rival now. I definitely recommend buying this game when you get the chance!

Overall 8/10

Excitebots Trick Racing Review

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All right, let’s check out another game from the legendary 5 dollar bin! It’s games like this that make the bin so worth it for me because this is a hidden gem that I likely would have never played otherwise. It’s certainly not going to be the next Mario Kart of F-Zero, but Excitebots ended up being pretty fun and certainly worth the 5 bucks.

There is no plot so you are free to jump into the grand prixes. There are 5 different cups and each one has 4-5 different races in it. This title is a little different than most racing games as getting to 1st place is heavily encouraged, but there are other aspects in place. See, this game is also a bit of a stunt racing game as the amount of stars that you have in the end is what ultimately matters. Coming in first gives you an extra 55 as opposed to the 15 in second so that’s a good reason to get to 1st place, but you also want to do a lot of tricks along the way. No worries, they come rather naturally.

You get stars for drifting and bumping into other cars. If you decide to drive into a forest, you get a star for every tree that you dodge. The stars add up quickly there, but it is typically much more dangerous than the normal path so you have to decide if your driving skills are up to par. If you hit something, then you’ll quickly be taken back a little bit, which can eat up your time although it’s not all that bad. You’ll still be okay even if you crash a few times. Just make sure that you get the stars first. Naturally, you also have a nitro boost that you can activate quite often. You just can’t use too much of it at once or you will overheat so make sure to use it gradually and in bursts.

All of what I just mentioned was already in Excite Truck so let’s get into the new features for this title. This game placed a lot more emphasis on the Motion Controls than the older game. For starters, you’ll see various poles throughout the race. You will then have to make a motion with your Wii Remote depending on what color the pole is. Typically it will require you to make a sudden push forward or to act as if you are making a circular motion. To be honest, this is an addition that I definitely would have preferred to not have made the cut. Getting the motions can be as tough as you think considering the Wii Remote’s dicey reputation and it doesn’t add anything to the game. I can guarantee that the game would be even better without this gimmick although it certainly doesn’t hurt the game all that much. It was just a little unnecessary.

One of the new additions that I did like was the item boxes and tools that would appear. You can get items like some teeth to throw at enemies or a fishing rod to get some fish/stars. The items are typically fun and if you get a wrench, then you can turn into your true robot form. This was a good addition to the game and I’m glad that they added it. I certainly would like to play without any nitro or items as an option as well, but if you’re going to have some gimmicks, then you may as well add them all in right? You can play a lot of the individual minigames in minigame mode in case you really like one. There’s also a Poker Mode, but I decided not to try it out. It didn’t really pique my interest.

There are many other ways to search for stars during the race, but I’ll allow you to find those on your own. The actual gameplay is very smooth, which helps to negate the Wii Remote’s handling. The Wii Remote actually works well enough here. I would still prefer almost any other remote, but it’s passable as you have to hold it sideways to play this game, which has always been the best way to use the Wii Remote for a racing game. Each race is only about 2-5 minutes so they’re short, which helps to make them very exciting. Nothing’s worse than playing a really long race only to discover that you’ve lost and have to play it all over again.

The graphics are sound and the robots all look good. This is certainly no Mario Galaxy, but it’s still a big step above titles like Casper and Rudolph. The graphics are not bad, nor are they very good. They’re simply caught in the middle, but that’s not a bad thing. The designs still compliment the races rather well, which is all that I could ask of the title. The soundtrack is great, but I would expect no less from such a solid racing title. All of the themes are fast and intense, which lets you really feel like you’re in the race. Racing games have had a superb track record when it comes to the music included in them and this game does not disappoint here.

Completing the cups won’t take you very long. There are 24 courses and all of them are short, but you have to consider that you will be getting this game for a bargain price. Also, there is a good amount of replay value. If you get S ranks on all levels, then you can unlock the Super Excite difficulty so that you can play the stages yet again. Moreover, there are many things to buy with your stars. That’s where it gets to be a bit much though.

For starters, you have to actually buy the alternate colors for your vehicles. You have to buy the vehicles and then you also buy avatars for your profile and statues of your cars. This gives you a lot to buy, but earning stars isn’t so simple. For example, you will earn around 200-300 per race, but most of the cars are 2500-5000. I ended up with around 5000 stars when I beat the game so I bought one car. Imagine how long it would take to buy the 20+ profiles, 20 statues, colors, and cars. Certainly longer than I’d really be willing to play this game. I actually did bother to do the S ranks for Excite Truck, which shows how much fun these games are, but it’s not the kind of thing that I’d probably do now. Nowadays, Super Smash Bros is probably one of the only games where I’d actually go that far. Don’t get me wrong, the gameplay here is still a lot of fun, but I’ve got a lot of games to play so it’s best that I move on while I can.

Overall, Excitebots is a fun racing title. It’s certainly a lot better than you would expect upon looking seeing the cover and you should certainly give it a chance. It’s a short, but fun experience and the actual gameplay is quite good. It’s fairly unique for a racing game and you’ll have fun earning those stars as you beat the levels. The soundtrack is really good and the graphics are sound so this game really has no weak points. There’s also a multiplayer mode to boost the replay value a little higher. Yes, this is one of those 5 dollar bargain bin titles that is really tough to top.

Overall 7/10