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Kromaia Ω Review


Kromaia is a game I got thanks to the big Toys R Us sale. Otherwise I don’t think I ever would have gotten to play it so this worked out well. It’s a pretty fun shooter game. The title is a little short and won’t be revolutionizing the genre, but it’s a very unique game and one that you will enjoy. Even as I type this I am tempted to go back and complete the other levels again so I can unlock the true ending. Perhaps at some point I’ll get on that. If this game ever gets a big sequel I’ll be on the lookout for that.

The game starts off with a little lore. I’m not sure I got the correct meaning from it, but what I understood is that there are 4 gods which rule this universe. They seem to have wiped out humanity in the process, but we are able to put a soul into our last spaceship. This spaceship must now go into each of the 4 corners of the universe and wipe out the deities. Fortunately as each one is content with their victory they have no way to communicate with each other so you can take them all out. If you destroy them all then you can get the key to the universe!

Each level starts off with a little message about this and your A.I. will warn you when the bosses show up. It’s a pretty fun story and the mystery angle is handled quite well. I think the story is what helps bump the game to the next level. Without it the gameplay would still be fun but the story always adds a little something extra. There are 4 levels in the game. The first part is about getting through 20 rings. Doing so will summon the boss for the big end of level fight. Each boss is unique in how you will handle them. The first one is about taking down all of the weak points while the 4th one must be overheated so you can reach them. They’re all unique and this game follows the correct standard of not reusing bosses.

Each world has a unique armor and once you’ve beaten all of them the first time you can use whichever one you want for each level. Plus if you want to unlock the final level you’ll need to beat all 4 levels with all 4 armors. It adds a little replay value and the game is just short enough where this doesn’t feel like a big grind. I do think the bosses seemed to get harder when I went back to beat them again, but maybe that’s my imagination. I only went back to the first boss to beat it the additional times so far. My favorite armor is probably the sword one. You’d think that having a close quarters combat mech in a bullet hell game would be a bad idea, but it’s really op. Pretty much any opponent will go down in a single swing to that armor. That’s how good it is.

To go a little more in depth on the gameplay, it’s 3D as I mentioned. Each armor has 2 weapons, the main attack and a charged one. Typically you’ll be focusing on the main weapon, but I recommend using the charge as soon as it’s ready. You also have a boost option which will boost in the direction you are moving in so sometimes you can use it as a full retreat option or to go towards the boss if you wish. The controls are pretty smooth once you get the hang of it. Focus on mastering each armor and you’ll be unbeatable. My least favorite was probably the green one. It’s not bad, but it felt like the weakest option.

The graphics are quite solid. There’s always a lot happening on screen and the game has a ton of character models so you can see how much heart was put into it. The level designs are really fun. You feel like you’re in another version of outer space as everything is futuristic. I also thought the soundtrack was good although it can be a little hard to hear among the constant blasting. In particular the green armor is very loud with his attacks. Kromaia went above expectations for sure. Especially as my initial impression on it wasn’t great as I first played the level earlier in the year and died. I remember putting the game down at that point and only just got back to it. The game can be a little vague on where you have to go and how to get there, but once you get used to the compass you’ll be set for the rest of the game.

There is a level up system here. I made it to level 12 but it’s hard to tell when you’re getting exp or not so I didn’t actually fight too many enemies. I’d just fly over to the boss. Apparently there are 100 levels though and I imagine that you will be incredibly powerful by that point. It helps add to the replay value. While the campaign is quite short it should still take you quite a while to reach the Platinum trophy. I got the game for around 5 or less with the 75% off at Toys R Us but 20 wouldn’t be bad. If you have to spend 30 or more then I would think twice about it. Take a look at the gameplay videos and see how it looks to you.

Overall, Kromaia was quite a bit of fun. It was more enjoyable than I thought it would be and while some games tend to be less enjoyable in hindsight it is quite the opposite for this title. There aren’t too many big 3D bullet hell games right now so if you have yet to check this genre out then Kromaia is a great way to start off. It can be a little challenging but never unfair. There are also frequent check points so you’ll eventually make it through. If any section seems impossible then try going at it with a different approach. The bosses can be deceptive but they can all be soundly defeated with the right strategy.

Overall 7/10

Thor vs Thanos


infinity-006-035
Suggested by Big Red Thanos and Thor are some of the stronger comic book characters out there. Both of them possess powerful combat options in both short and long range. Thanos has many energy blasts thanks to the Infinity Gems while Thor’s got Odin Force and Mjolnir. It’s a fight that could certainly go either way. In base form Thanos typically has a significant advantage over Thor but at peak it’s hard to say how the fight would go. I’d have to give Thanos the slight edge here as having the Infinity Stones helps a lot with regeneration as well as its array of energy blasts. Thor would keep the fight close, but I think his durability would fall off first. Thanos wins.

Ned Ryerson vs Harpnote



GroundhogDay (1)
Suggested by Destroyer Harpnote is the main heroine of Megaman Star Force and she can be a pretty solid fighter. Ned Ryerson is good at giving a sales pitch, but I don’t think he can handle her audio abilities. A single good hit would take him out and Harpnote could simply end this through hand to hand combat if she so desired. The difference in ability between these two is quite large and I don’t see how Ned can reduce the gap. Harpnote wins.

Lazerman vs Mongul




Suggested by Destroyer Mongul is one of the stronger DC villains out there. His raw strength is absolutely incredible and he has enough durability to take full powered hits from Superman. He’s certainly no joke, but at the same time neither is Lazerman. Lazerman has a good amount of speed at his disposal and his Disruption Blast can really bring on the pain. Mongul is strong enough to endure quite a few hits, but he will have a difficult time landing any counters. Lazerman wins.

Pichu vs Mewtwo



Suggested by Sonic Mewtwo is probably the strongest Pokemon of them all. He’s proven himself time and time again in combat. The only Pokemon that are even close to him would be other heavy hitters like Deoxys and Pikachu and both have had trouble with him in the past. Pichu’s speed is usually quite an asset, but against Mewtwo’s psychic abilities it will be of little use. Mewtwo also has great levels of speed in his mega form which makes him even more unbeatable. Mewtwo wins.

Pichu vs Wario



Suggested by Sonic Wario is big and strong. He didn’t become one of Mario’s biggest rivals for nothing. Still, size and power are never enough to deal with speed on this level. Wario can use his bike to try and keep up but it will simply be of no use. Pichu will still have the superior speed and his power is on a different level. His abilities simply will not be matched. Pichu wins.

Spyro Reignited Trilogy Stats and Records

Stats time!

Play Time 12h 39m

PS4 Trophies

Spyro 1 13/37
Spyro 2 12/30
Spyro 3 18/41

Spyro 1 Stats
Game Complete 67%
Play Time 2h 50m
Dragons 65
Gems 6788/12000

Stage Stats
Artisans 98%
Stone Hill 83%
Dark Hollow 97%
Town Square 84%
Toasty 100%
Peace Keepers 96%
Dry Canyon 68%
Cliff Town 93%
Ice Cavern 90%
Night Flight 60%
Doctor Shemp 95%
Magic Crafters 87%
Alpine Ridge 98%
High Caves 52%
Crystal Flight 60%
Blowhard 100%
Beast Makers 91%
Terrace Village 89%
Misty Bog 68%
Tree Tops 63%
Wild Flight 60%
Metalhead 88%
Dream Weavers 85%
Dark Passage 99%
Knore Knexus 79%
Gnore Cove 71%
Twilight Harbor 56%
Gnasty Gnore 85%

Spyro 2 Stats

Play Time 4h 38m
Gems 5387/10000
Orbs 40
Game Complete 63%

Stage Stats

Summer Forest 99%
Glimmer 99%
Idol Springs 94%
Colossus 95%
Hurricos 97%
Sunny Beach 91%
Aquaria Towers 85%
Crush’s Dungeon 100%
Ocean Speedway 40%
Autumn Plains 18%
Crystal Glacier 87%
Skelos Badlands 67%
Zephyr 90%
Breeze Harbor 86%
Scorch 42%
Fracture Hills 81%
Magma Cone 78%
Shady Oasis 40%
Gulp’s Overlook 100%
Winter Tundra 100%
Mystic Marsh 58%
Ripto’s Arena 100%
Canyon Speedway 20%

Spyro 3 Stats

Play Time 5h 11m
Gems 8094/15000
Eggs 101
Game Complete 57%

Stage Stats

Sunrise Spring 87%
Sunny Villa 88%
Cloud Spires 82%
Molten Crater 52%
Seashell Shore 73%
Sheila’s Alp 85%
Buzz’s Dungeon 100%
Midday Gardens 69%
Icy Peak 77%
Enchanted Towers 52%
Spooky Swamp 88%
Bamboo Terrace 33%
Sgt. Byrd’s Base 49%
Spike’s Arena 100%
Evening Lake 59%
Lost Fleet 51%
Frozen Altars 74%
Fireworks Factory 45%
Charmed Ridge 83%
Bentley’s Outpost 95%
Scorch’s Pit 100%
Midnight Mountain 74%
Crystal Islands 90%
Desert Ruins 80%
Haunted Tomb 70%
Dino Mines 64%
Agent 9’s Lab 49%
Sorceress’s Lair 100%

Spyro Reignited Trilogy Review


I remember pre-ordering Spyro a long time ago. I’ve played most of the games in the series and they were a lot of fun so why not right? After this trilogy I’m only missing one other trilogy and then I’ll be caught up with the franchise. The only real catch is that Spyro games are typically best when played one at a time. When you play all of them back to back like this then the issues start to show a little more. Still, this is a trilogy that has a lot of content for you to explore and it looks/plays pretty well. Certainly a must have for any big platformer fan.

The first game has all of the dragons get turned into stone. It makes for an intense start since if everyone else was taken down how does Spyro have a chance? Also you have to keep in mind the fact that Spyro’s basically just a kid and the villain beat everyone with ease. Still, Spyro never backs down from a fight and prepared to win right away. It’s part of what makes him such a quality character. Enjoy the intro though as this game’s plot takes a back seat for most of the game.

Spyro 1 has aged pretty well. Unlike Spyro 2 and 3 you won’t really need to back track in order to beat the game as long as you did a good job grabbing a lot of dragons and Gems. It didn’t feel like much of a grind at least. The 3D gameplay is quite solid and the level designs are on point. As this is the first game it got to experiment quite a bit and the sequels would tweak it all. The gameplay is pretty similar across all 3 games so I’ll mainly be tackling it here. You can glide for short distances and also shoot fire at enemies. Finally you have a ramming attack which can take down any enemy who has armor. Learn these combos well and you’ll be ready for the big time.

Spyro 2 ramps up the plot as our hero finds himself in a new world when his portal generator didn’t work as expected. Here we have Ripto who has decided to conquer this planet since no dragons are around to save it. Well, Spyro won’t be having any of that and he quickly gets ready for action. Compared to the first game the dragons get a lot more respect here. Spyro alone is able to turn the tides of a planet wide invasion. How’s that for power? We also get introduced to a slew of supporting characters who will stay important for the rest of the franchise like the Cheetah and a new heroine.

Spyro 2 is very similar to the first game in just about every thing from the level designs to the gameplay. It’s a fundamentally sound game, but the forced repetition starts to show up a bit here. If you want to beat the game you’ll probably have to go back to old levels to get a few more orbs. I like collecting things and earning trophies, but I always think that this should be a voluntary thing. When you start forcing players to go back and get various collectibles just to see the ending then the game starts to go a little too far. Still, there’s a good amount of content here and the controls are a little more streamlined.

Then we have the third game. Spyro is back once more, but now a mysterious villain named Bianca has appeared along with her master. They rule the original Dragon World and Spyro has to stop them to show that justice always prevails. This game has a full story that has even more cutscenes than the first two. It easily has the most enjoyable plot and the gameplay is at its tightest. Unfortunately it has the most forced grinding in the game. You’re going to have to grab a whole lot of collectibles if you want to see the ending here. Not necessarily the kind of thing you want to hear in a platformer to be honest. You won’t be able to enjoy the levels as much as you would like since you have to be focused on grabbing all the gems and eggs.

Throughout all 3 games the graphics are on point. Everything looks very sharp and modern. The developers did a great job modernizing the game without altering what makes it a classic. The soundtrack is less memorable, but it has some reasonable tunes thrown in. You’ll probably just forget almost all of them by the time you get through the game. On a technical level the game is good, but not amazing. As this is a collection is goes without saying that there is a lot of replay value though. The price is quite solid and it took me close to 13 hours to complete the game. If you go for all of the Platinum Trophies across the trilogy I expect you’ll be playing this game for close to 30 hours. The collecting will also be a lot more fun once you are doing it intentionally.

Again, the trilogy does suffer from a lot of repetition. All 3 games are basically the same game in many respects. Unless you’re a really big fan of the game this could easily impact the score for you. However, if you take a break between games that should help considerably. I doubt I would even notice the repetition much if I had played them individually when they first came out. It’s not enough to lower the score or anything, but I still hold my position that being able to just blast through to the ending would have been pretty nice.

Overall, The Spyro Trilogy is pretty fun. The game ultimately holds itself back from being great due to not being ambitious enough, but ultimately does what it sets out to do. The level designs are on point and you’ll be introduced to all of the big characters. I don’t think you’ll be able to find anything wrong with the level designs and the controls are quite easy to master. At the end of the day you may leave this trilogy feeling a little empty, but satisfied nonetheless. I still look forward to getting the final trilogy for Spyro one day, but it’ll probably be a little while. It was close between this game and the Crash trilogy, but I have to say that Crash ultimately did win the day. What it lacked in plot it made up for in gameplay.

Overall 7/10

M Review


It’s time to look at what I would have considered as a fairly obscure film but that doesn’t appear to be the case. I can certainly admit that I had never heard of M prior to watching it. It’s one of those films with a really dark premise where the less you see the better. The film’s main purpose is about the aftermath of the event after all. I’d say that the movie handles itself with class, but really drops the ball at the end. Drop might not be the right word, more like the film spiked it when they were nearing the goal. The ending practically writes itself. There are many ways that the film could have gone, but the ending we got was probably the most unsatisfying option of the bunch.

The film starts out with another child going missing. Unfortunately kids have been murdered all across the city and the number continues to grow. The public then receives a letter that the murderer isn’t done yet and intends to continue his streak of carnage. The citizens are growing uneasy with the knowledge that the cops have uncovered no leads and are starting to take the matter into their own hands. They’ll find the murderer even if they have to assault a lot of normal joes in the process. The cops also ramp up their efforts as a lot of heat is being directed at them. This leads the underworld to do their own investigating since the cops are going to be a nuisance until this is all cleared up. With everyone on the lookout for this elusive murderer can he possibly evade them all?

The film changes viewpoints quite often as we see what all 3 parties are thinking and how they plan on handling this. The cops certainly mean well, but naturally they are limited in what they can do during this case. They could use undercover cops but there are only so many of those. The cops in uniform won’t find anything since people can spot them a mile away. The criminal also has the advantage of being able to wait them out and attack when he feels like it. As such the stress on him is far less than that of the cops. I think the film did a good job of giving the cops credit as they do try their best. The situation simply was not in their favor, but it’s hard to say what they could be doing better.

Meanwhile the Underworld starts obtaining clues and such with almost comic ease compared to the cops. As soon as they decide to catch this guy we enter the climax of the film. Some parts can still be a bit of a stretch though like with how the murderer is somehow able to evade all of the guys they had after him. Even cornering him in the building takes forever. Still, they ultimately did get their man and then they bring him over to a court room of their own creation to be judged by fellow criminals. This is the only part of the film that starts to drag a bit. We have the villains grill him a bit and explain to the villain that he’s basically doomed. Even his defense counsel thinks he is doomed.

Now we get into the spoilers territory so this is your chance to back off now while you still can. Are you ready? Well, then the film goes sideways when the villain makes a long speech about how he’s insane and can’t fight his murderous urges. He wants them to take pity on him. The villains do not except for his defense counsel who suddenly takes his role seriously and starts yelling at everybody. We get a long back and forth at this point where he tries to seriously make the case that since the villain is insane he should be taken to an institution instead of paying for his crimes. The leader of the gang had just gone through this “plea” with how rigged it is and how the villain would simply be back on the streets again. Isn’t it convenient that this villain would make the same case after that?

Then the court is interrupted by the cops showing up and arresting everyone. The villain is put before another trial and then the film ends. You are left to wonder if the gang is right and the villain will get off on a plea of insanity or if he will have to pay his dues. I’m inclined to believe that it would be the latter but I think this wasn’t the right time for such an open ended final scene. It also makes a lot of the other scenes feel pretty much pointless. It’s why you have a sense of unease during the villain court scenes as you just get the feeling that something is going to happen to interrupt it. Call it a hunch, but the characters were not going to destroy the villains. That’s fine enough, but I’d like some assurance that he will at least go to jail.

Also, while realistic it can be annoying to see all of the gangsters suddenly arrested while the cops prepare to take all the credit. They didn’t do much here while the gangsters did all of the work. The gang members were crooks through and through so they can’t blame anyone but themselves but it’s ironic that the only time they are caught is when they try to help the cops restore order to the city. Their motives may not have been pure, but they got the job done. Again, after everything that happened throughout the film and how hard it was to catch the villain this just wasn’t a very satisfying ending.

Overall, M is definitely an interesting film. I believe it’s the only German dubbed film that I have seen so far. As I mentioned this film is pretty dark so don’t expect too many laughs out of it. Still, the film does try to inject some humor in from time to time to keep the film from being too broody. How well it works will depend on how into the plot you are. I’d say that the writing is sound and the film certainly could have been a lot worse given the premise. It’s not one that I’d recommend a film try to adapt but considering that it did I think this movie did a pretty reasonable job. I wouldn’t recommend it to everyone but if you want to see a scenario where villains and heroes alike go after one guy this is definitely the film for you.

Overall 5/10