The Last Wave Review


The Last Wave is certainly a strange film. It doesn’t mind lingering on a shot of the sky or an empty house for a little while. There’s always a mysterious humming tune playing and so this helps to keep you off balance the whole time as you don’t know exactly how this is going to play out. It’s all just a little too dragged out though which hurts the film’s momentum.

The movie starts with a powerful hail storm striking a school and knocking one of the kids for a loop. We then see a bunch of guys at a bar and things get out of control when one guy gets drunk and then ultimately drowns. The group at the scene of the crime are taken in on the charge of murder. This leads us to our tax expert named David who is picked as their lawyer for some reason. Seems kind of random but David never turns down an assignment. He tries to make a connection with the main guy named Chris but he’s super vague. Chris also brings in his mentor Charlie who is also quite mysterious.

These two are from a tribe with supernatural customs including a bone that you could point at someone to make them die instantly. David’s best chance is if he can prove that they murdered the guy in this supernatural fashion and since that would be considered tribal law, the group could get off as being innocent. Unfortunately proving tribal law will be difficult especially since Chris and the others won’t play ball for some reason. Why are they keeping so many secrets and why is David starting to have a lot of visions? The whole thing feels rather strange so he is going to have to find answers for that.

From there we get a lot of scenes with David thinking or wondering what’s going on. Naturally the people around him either start to think that he’s crazy or making a mistake. His wife isn’t thrilled about this as Charlie even appears outside of the house in the dead of night and really spooks her. She didn’t exactly sign up for this but props to David for confronting Charlie the next day.

Unfortunately he doesn’t really get any answers out of him. Charlie just spams the “Who are you?” card over and over again. David has a partner who also thinks this is insane and that David should stop trying so hard. The case looks open and shut so there might not be anything he can do, especially when his own clients refuse to help out and seem to be on some kind of order of silence. More tribal law perhaps?

Throughout the film weird things are happening with the weather too. You have black rain falling from the sky which people claim to be pollution but it seems weirder than that. For example, it only starts falling in a small area as opposed to falling everywhere. It’s a bit hard to explain that. One thing that also helps David start to believe that are his visions where he starts seeing things that he shouldn’t even know about.

There’s a court scene in the movie which is fun as David tries to present supernatural evidence. The court actually considers it far more than you would typically expect. It definitely makes for a surreal scene as is the rest of the movie. While I’m skeptical that things would play out like this…at all. It still made for a fun moment as I always like to get a court scene thrown in.

While the movie is mainly focused on being super strange and doesn’t jump into the realm of action too much, the climax suddenly gets a little intense. We get a little wrestling as David turns into Indiana Jones and really investigates the cave. The whole thing turns into a bit of a conspiracy you could say as the tunnels go throughout the city. This leads into a pretty solid ending. You can take the ending in a few different ways but I consider it to be “Game Over”. There’s no coming back from this and in a way the futility of David’s whole adventure hits him all at once here. It’s like he never stood a chance.

The most annoying character in the film has to be Chris though. David’s trying to help him and the guy remains cryptic and completely unhelpful for the entirety of the film. You’d think that he would step up at least once, but no he never does. Even by the end he just ditches the main character because it got too dangerous. Then you have Charlie who seems completely insane. That could make for a good villain but he’s not good at using his abilities at all and just appears to be completely ineffective in the climax. Surely with his abilities he could do much better than how he performed here.

The Last Wave does a good job of being strange but where it loses me is in how long it’s got to be. We’ll have a conversation with David and Chris that takes eons as they have to have a dramatic pause at the end of each word and then just stare waiting for the other person to slowly have a response. These artificial delays occur for every conversation in the film involving Chris and the other characters. A random scene like the bathtub overflowing will take several minutes as David slowly walks up the steps and ponders his life as he turns it off.

So that does bring the whole eerie feel of the movie across but it also means that the pacing is simply dreadful. The events take too long to happen which hurts the replay value and even the experience of making it to the end. If you cut out how long some of these scenes were then this would easily jump up a point or two. Maybe if the payoff was even bigger then this would have gotten another point that way as well. There’s a lot to interest you here but it just takes too long to get there.

Overall, The Last Wave is a film that’s right in the middle. It’s far too drawn out to be good but there’s enough interesting angles here where it’s not bad. If you want a film that’s very original and off the normal path then this is the one to check out. It is difficult to make a film this strange without being nonsensical or making big mistakes so the film deserves some credit there. The ending is also very memorable so you aren’t likely to forget it anytime soon.

Overall 5/10

Damon Dran vs Marshall Law



Suggested by iKnowledge Marshall Law is a talented hand to hand fighter and definitely surpasses Damon in that area. That being said, Damon’s near invincibility to conventional attacks is huge here. It’ll be difficult for Marshall to do a whole lot against him. Additionally, Damon’s strength is above the ordinary so he just needs some shots to get a win here. I think Law does not have enough stamina to outlast him and so he will go down here. Damon Dran wins.

Boa Hancock vs Yamato



Suggested by DMG Boa Hancock is strong enough to have been one of the pirates acknowledged by the world government. She should not be underestimated but Yamato was able to stalemate a Yonkou for a significant amount of time. There are few fighters in the entire verse who could have pulled that off. For this reason I do not think that Boa would stand much of a chance here. Yamato is stronger and I dare say that she is faster as well. This does not leave Boa a whole lot of options and her stone ability won’t be doing anything here. Boa would need a significant powerup to stand a chance. Yamato wins.

Vacancy Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s definitely a common trend that in a horror film you have to make it so that nobody is likable. This movie follows that formula to a T but of course that also ends up being a bit of a weakness when you think about it. If you threw in a bunch of really good characters here then ultimately that would only serve to enhance the movie right? Vacancy is an interesting idea and while the execution may not have quite fit the bill, it does stand out a bit from the average horror title.

The movie starts off with David and Amy on a long drive. Unfortunately they’re lost at this point. David doesn’t think that they are but Amy is convinced of it. Then their car seemingly gets damaged when they have to make a sharp turn to avoid a raccoon. David made the right choice in dodging it but Amy gets on his case about the whole thing. She is certainly shown to not be particularly compassionate here. She keeps on heckling David until they finally manage to stop at a motel. The only thing is, they’re now surrounded by a few crazy assailants and they’re in the middle of nowhere. Amy dropped her phone outside and they parked the car a few miles away from the motel. Can they possibly escape this predicament?

The first chunk here is really to set up how the characters are absolutely getting themselves into a bad situation and unfortunately a lot of that really falls squarely on Amy. She gives absolutely no supportive effort to all of this and just takes shot after shot despite being the one who was sleeping for a while. Deciding to cut an apple while in a moving car just seems reckless as well and naturally she gets cut. The film really goes out of its way to make her as annoying and unlikable as possible.

So by the time she drops her phone outside you almost end up blaming her for that completely whereas otherwise you might have cut her some slack. It’s definitely convenient not to have the phone. Granted, I like to think the villains have a jammer somewhere but otherwise the two main characters could have just run into the forest and it would have been a decent idea since they could call the cops and have them track the GPS. Otherwise going into the forest is too risky since they could be lost forever. Still preferable to this situation I have to imagine though.

David’s a much better character from the start as he has a decent attitude about this. He’s trying to stay calm and confident despite being extremely tired since he’s effectively been up all night. Additionally David is the first one to realize that something isn’t right with this Motel and figures out the danger before it’s too late. Things could have gone a lot worse otherwise. He’s usually the one thinking up the plans here and making a move. They make a break for it several times as well although it tends to fail.

Personally I think the best chance would still be to just bolt through the front doors. Perhaps they can catch you and perhaps not but either way it’s a better area to defend yourself with than being trapped in your motel room where they can show up at any time. The tapes in the room give the main characters some prep time on how to handle themselves. I wonder if the tapes were left there intentionally to scare the main characters or if they just forgot. I could easily believe either option tbh. still, the characters didn’t make awful decisions for the most part at least. The most iffy move was when they decided to split up so that David would go to the phone booth while Amy tried the window though. I didn’t think that was a plan that really had any kind of chance.

Also, you should never under any circumstances split up in this kind of adventure. If the villains were to fun to the house and lock the door then you’ve just left Amy trapped in with the villains. It could backfire really badly. The heroes definitely go through a lot here though. There’s even a tunnel underneath the house that has a ton of rats everywhere. Fortunately they don’t bite but it’s definitely something to imagine that the villains have to go through that every time. I guess they definitely don’t back down from those kind of dangers.

The main villain of the bunch if Mason and he’s certainly not great at being subtle. He was playing a tape with a lot of screaming initially and didn’t even hear the main characters enter. So he potentially almost lose 2 victims without even knowing about it. That doesn’t speak very well of him as a villain mastermind at all. By the end he’s your classic horror villain just yelling all over the place. I can’t say I was a fan or that he’s particularly memorable.

Vacancy has a solid ending to be sure but I thought it lost out on one potential jump scare. See, there’s one villain who I was expecting to have one last moment because the way he was hit didn’t seem all that serious to me. I was expecting him to appear as a “Gotcha!” moment but he never did so I have to assume that he was taken out. If so, I definitely did not see that coming but props to the heroes for doing a thorough job.

The movie isn’t quite as violent as your average horror title. The violence tends to be more implied or out of view like when the characters are watching the tapes. That’s always the better way of doing it than having this onscreen if you have to have that violence included in some way. The villains are all definitely mega psychos either way though and this is one motel that you definitely don’t want to have to enter. This may remind David to actually take a look when someone is messing with the car next time. Probably not too smart to let someone under the hood with no supervision right?

The most forced scene though is when a cop shows up. Yeah, I like that the cop quickly went on high alert and was ready for action but the way they take him out of the picture just makes no sense. Seriously he’s got a gun. The characters need to know that he’s their best chance so keep a close lookout. The cop also should have been paying attention since he knows that he’s deep in enemy territory. We get the obligatory “Villain teleports” kind of scene but I wasn’t buying it for a second. No way you are taken by surprise when you already know that the villains are packing weapons and are right around the bend. It’s just not going to happen.

If I were to question another move, it would be how Amy leaves her spot so quickly. If I were her at that point I would be staying up there for as long as I could without food and drink to buy time for a proper escape moment. It turned out well that she left sooner but she couldn’t have possibly known that so it just ended up being a fortunate coincidence for her that almost went south.

Overall, Vacancy effectively shows how spooky it can be to be trapped in a motel room with everyone out to get you. Also if you have super bad luck so this could all be possible. There are only 3 villains but the heroes have no way of knowing where they are at any point so they have to be careful when making a move. That said, the film goes a little too far in making the main heroine look mean and unlikable. I would say to make her better and downgrade David a bit if you want a balance (Don’t make them both awful) but you could have easily made her a little more reasonable and they still get stuck in the motel. That would have helped quite a bit because their dialogue doesn’t help matters. I wouldn’t particularly recommend this one. You can really guess all of the story beats as they come and the core story isn’t strong enough to get past that.

Overall 4/10

In the Line of Fire review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

In the Line of Fire is a fun thriller with a good amount of action in it. It’s not going to have a ton of fight scenes but the action is more about the chase scenes and the characters trying to stay one step ahead of the other. It’s a really solid back and forth and while the film has an exceptionally weak romance, the rest of the film manages to stay strong from start to finish. It’s a very consistent watch.

The movie starts off with Frank solving another case/beating the bad guy as he betrays the villains he was spying on and saves his partner. It should be time to relax now but then he is called in on what would usually be a routine inspection but it becomes much more than that. There’s a guy who calls himself Booth that is planning on taking down the president. It won’t be easy to take him down of course but this guy has such a confident air about him that Frank knows he is serious. After all, Frank knows people well and he was also the guy around when JFK got bumped off. He can’t let this happen a second time. If it comes down to it, will he be able to jump in front of the bullet?

Especially back then it feels like it was probably really easy to try and take a shot. I remember an old saying about how if someone is ready to trade lives to destroy the other person then it is almost impossible to stop him. At that point there are few security measures which can rule that out. It’s why suicide bombings are so hard to stop as well. This guy is clearly obsessed but it’s difficult for Frank to get that across to the execs. One reason is because the President is losing the battle right now and re-election is very close at hand. If he misses out on his appearances then he could lose everything.

There’s also the fact that they get a lot of threats to the president all the time and so it’s hard for most of them to believe that this is anything different. This was back in the days where you could call the FBI and ask for an agent by name. It was just a different time so even the guy having Frank’s number doesn’t put as much fear into them as you would expect. That said, you like to think they would do a little better at following up on the guy once they see him in person on multiple occasions. By that point he is an actual danger because he apparently has the means to follow the president anywhere. Also shows that he has a lot of money.

Their interactions are always fun. Booth likes to say that he and Frank are friends while Frank naturally says that he is crazy and tries to get to him. You can definitely tell that Booth is insane and none of his points hold up at all but since there’s no way to get to him, you can see how Frank is frustrated by the whole thing. Frank’s also a lot older at this point so he has a tough time being on the field and moving around a lot. This just isn’t his game anymore but he has to get back into it because nobody else will take this seriously. Also, Booth has specifically picked Frank as his opponent and might not play ball with anyone else.

In a way Booth’s like the Riddler. He keeps giving Frank clues so that he can “stay in the game” since Booth wants this to be a fair fight. He very easily could have said nothing and would have assassinated the President with ease. Sometimes you can use a villain’s insanity against them and that’s what paid off for Frank here. Booth was a strong opponent but he laid the seeds to his own demise.

As for Frank, he really gets to ask himself just how tough he is. Can he make the tough calls when it counts? Everyone knows Frank can shoot someone as needed but actually taking the bullet is the big question. Frank’s partner deserves a lot of credit in that arena as he’s willing to risk his life for Frank on several occasions. I thought the partner was the best character in the whole film to be honest.

For Frank, he’s a solid lead but he’s the kind of guy who likes to joke around and be rude to hide his feelings. So he tends to pick on Lilly quite a lot even though he likes her. So…it’s almost like school yard flirting where you’re mean to the person you like. The romance here is awful though as he’s just way too old and the whole thing is so cliched. She even mentions how this can’t possibly work but the whole time you know that it will. That’s probably the worst part because by all accounts she should be right. How can this possibly work? It makes no sense when you think about it and the whole thing is super rushed.

It hurts her character a bit too since you know that she will ultimately break down after saying no the whole time. As an agent she does well and at least takes everything seriously. The romance was just so out of place though. As a whole the writing was good. I thought the adventure was planned out well and there was never a dull moment. The script may not have been amazing as it seemed like the channel may have had to edit it a bit or it could just be poor sound mixing on the movie’s part. Either way I would expect Frank to talk like this since it definitely fits his character type.

Overall, In the Line of Fire is a solid film. The movie makes good use of how old Frank is to show that he’s not going to win this on brawns alone. He has to really use his wits to track Booth down and he’s playing catch up for most of the film. There’s one moment where someone is bumped off and the heroes don’t find out about it for an extremely long amount of time. It takes so long that you almost forget about this moment which shows what kind of a lead Booth had. The film gets points for not bumping off the dog also. When Booth looked at the picture of a dog in someone’s office I got worried, but the movie doesn’t go there. So if you want a solid thriller about an agent going up against an assassin in a battle of wits then this is the title for you.

Overall 7/10

The Black Dog Review


This film reminds you that it always gets tricky when you’re low on cash and there are shady characters around. It becomes a whole lot easier to say yes to these crazy deals when you don’t see any other alternative nearby and that gets the lead here although he should have still stayed out of it. Ultimately it’s a fun action thriller. I wouldn’t say it’s amazing or anything but it does well enough for itself where I could recommend it.

The movie starts off with showing how Jack’s in a tough spot. He did some time in prison for running some people over and in the meantime his wife has done her best to make ends meet but it just isn’t working. The house simply costs too much money and there’s no way to keep it even with Jack’s new job. His boss Frank approaches him with an offer though. Jack is to transport some goods across a long distance and if he succeeds then he’ll be given enough money to make things right. Jack has no driver’s license and the shipment sounds sketchy but ultimately the desperation wins out and he agrees to the deal. He’ll be riding with Earl, Sonny, and Wes but immediately they are attacked. The FBI and various villains are all after him. What could possibly be in this shipment that’s so important?

The villains really don’t waste any time in chasing Jack either. It feels like he’s only driving for about 5-10 minutes before they show up to bump him off. That’s the risk you take when agreeing to do an underground drive for some sketchy characters though. The film does a good job of constantly throwing action at you. I thought the pacing was pretty good here and as long as you like the truck moments then you should be good here. There isn’t much time for things to stay quiet at any point.

Aside from the main plot you also have the FBI agent who is constantly arguing with his rival. That made for a good dynamic as the new guy kept on trying to play psychologist while the FBI agent would just be aggressive the whole time. They definitely did not get along at all although you know by the end they will end up respecting each other. Either way it was a fun little gimmick to keep the government stuff interesting. You know I always like the government stuff either way but the comedy here was fun.

In the main plot things were a little more serious. After all, Jack’s not doing this for fun or anything, it’s all to try and make life easier for his family so he doesn’t even bother trying to get to know the guys. He’s just here to complete a mission and that’s it. He’s good on the fly though as he takes out several opponents and knows how to use a gun. He maybe could have beaten the guy in between the cars easier if he had just thrown him off but it’s hard to think of everything right away.

Jack makes for a solid main character. He’s no nonsense and is just doing what he can to get out of this alive and in one piece. He does well at calling the villains’ bluff and doesn’t lose confidence at any point. He’s just a tough guy and not someone who can be intimidated either. His allies weren’t the strongest though. First up is Sonny who actually was good. The guy may not like how the villains always alter their plans but he was ready beyond that. Probably should have been more heavily armed considering the line of work he’s in though.

Wes was the most annoying character here though. He’s always whining and the guy isn’t very smart. He serves as an obstacle to the heroes the entire time and never becomes all that useful. You’re waiting for him to be left behind or taken out throughout the journey because he just puts the heroes in a worse spot every time he talks. He is always delivering bad news to the point where it even gets funny after a while. Still, there was no way to like this guy.

Earl’s okay, it’s hard to get a read on him. See, the guy seems rather shady the whole time but it’s always hard to prove it so like the main character you’re watching him in a wary kind of way. The guy has confidence in his own driving and singing abilities though so you have to respect that. In the end I thought he was a fun character.

Then you’ve got the two main villains Frank and Red. Frank is your classic bad guy who wants money and to be powerful. There’s not a whole lot to him but I’d say he’s decent. What he lacks in skill and interest he makes up for in efficiency. Still, I doubt you’ll remember him in the end. Red is much more memorable and I thought he was interesting. The guy is one of those crazy villains who thinks that quoting scripture means that he’s on the right side when he’s really just twisting it all to try and help himself. I thought he was an entertaining villain the whole way through though and did give us a fun extra climax.

Now as for the Black Dog angle, it was random but interesting the whole time. So apparently in this film if you are on the road for too long then you might see a black dog that attacks you. It’s a hallucination but one that a lot of drivers see so this rumor has really gotten around. It’s interesting but just feels really random the whole time. It does make for a really intense flashback though and shows how Jack got himself into trouble the first time.

The part of the movie that feels a little tacked on and not really necessary was the family drama though. I don’t think we really needed the whole hostage part to be thrown in. Felt like it was just ticking a box. I would have preferred the whole action parts took place during the drive. Then he arrives home with a classic “That was easy!” moment as he winks at the screen and we cut to black. It wasn’t a bad sequence of scenes or anything but it just felt really random. It was impressive how Jack still called the guy’s bluff a few times though. He handled that differently from most leads.

Overall, The Black Dog was a fun film. I would consider it to be a very average action title. It’s not going to do anything that you haven’t seen before but it also doesn’t really make any mistakes. As a result it’s a title that you can easily go back to at any time. You may have less reason to do that because there are stronger options but it’s always going to be out there. It’s also an easy recommendation because it’s such an easy action title.

Overall 7/10

The King of Fighters XV Review


Reaching 15 games is a great accomplishment for any series. Of course when you count spinoffs then this series already passed that number but 15 in just the main-line is even more impressive. While the story isn’t as big as in some of the other games, everyone has their classic Arcade Mode here so you’ll be playing a lot of stories. With solid gameplay at the ready you can bet that this game is a full success.

The story is that the next tournament has been announced so everybody is invited. Most of the characters share the same intro this time around so you might not know the reason they are all entering but you can make good guesses based on the endings. The main teams here are the ones led by Isla and Shun’ei. They both still need to work on mastering their psychic abilities and there may be something more to this tournament. When a mysterious cosmic being known as Re-Verse appears, the teams will have to fight hard to stop her. What if she is even more powerful than Verse from the last game? The heroes can’t let their guard down for a moment!

I have to admit that I would have liked a bit more of a story though. Even the classic opening and ending routine would have felt a bit better since everyone gets two shots. With most of the teams only getting the ending it felt like the story may have been rushed a bit. Make sure you check the gallery before playing though as it will let you know which characters get different versions of the cutscenes aside from the ending. Usually you will have your character rival cutscene during the story as well so be on the lookout for those.

Re-Verse makes for a cool villain and she even has a super form. The battle is also quite difficult in her final form when you’re playing on standard mode. I always start with standard mode but for the rest of the stories I made the settings as quick as possible to get through them. If you are fighting her, make sure you block a lot. It’s a 3 vs 1 fight against the boss so it may sound easy but her attacks hit like a truck. You can’t underestimate her or it’ll all be over. You get unlimited continues but you still want to win as soon as you can.

Isla’s group makes for a solid rival team. Isla herself is a good rival and she even gets some solid development in her own story. She isn’t quite ready to take the main character spot away from the others but I’d like to see her appear more in the sequel. Shun’ei is also a good lead even if he’s no Kyo. I like his confidence and he is getting better at mastering his abilities so he is no longer a novice at this point. Kyo and Terry are still the two big powerhouses to watch out for though.

Aside from the story mode you’ve got a lot of other content like the tutorials, vs modes, online battles, etc. Multiplayer automatically gives a game unlimited replay value as far as I’m concerned because you can always have fun playing more rounds. Without PS+ the online option may not be applicable but there’s always local in that case. The gameplay is also very solid and I started to get the hang of the combos by the end. I had to learn a lot of the different techniques to obtain the PS4 trophies which was handy for the matches.

Obtaining the Platinum would take a while here but it’s certainly something else you can shoot for. Especially if you have PS+, then a lot of these trophies will be more obtainable. Naturally the graphics here are really quite solid. Everything is in HD and the attacks are all very bright. It definitely feels good landing big attacks for that reason. The soundtrack is solid and we get a new main theme which plays during all of the endings. I’d say that it’s pretty good. It’s got a catchy beat to it and raises the tension since it’s the perfect cliffhanger kind of theme. The lyrical song from the last game also returns and of course I like Re-Verse’s themes that play during the game.

There is an album feature here so you can go back and listen to the songs at any time. There’s even an option where you can pick what song plays for each stage like in Super Smash Bros. It may seem like a little thing but I’m really glad that you can do that. This way you make sure that the best song is playing at all times which is always a good idea. When you can choose like this, why would you choose anything but the best right?

For the combat I would recommend playing through the tutorials. Not only is it good because of the trophies that you get but there are a lot of different concepts here and you want to know them all. Gone are the days where you would just punch and kick your way to victory. Now you’ve got a bunch of other techniques up your sleeve and you won’t even know the names or how to use them if you haven’t properly learned how to do it. Button mashing and spacing can only get you so far after all. Find your 3 main characters and then you’ll be all set. For me that would be Kyo, Terry, and Shun’ei, the 3 main characters across generations in a sense. Perhaps the obvious picks but their gameplays were all very solid to me.

Overall, The King of Fighters XV is definitely a great follow up to the series. It brings back everything you like about the series like the great gameplay and a solid story mode. I think the story could have been more expansive/included more unique cutscenes but at the end of the day it’s more like a bonus than the focus here. The character roster is a good size so no issues there and I’m sure the game will be getting DLC for a while to include some bonus fighters. It’s always fun to see what the cast will look like by the end since if we get enough waves it can almost double.

Overall 8/10

Vexx Review


Vexx is one of those platformers from a million years ago that nobody has really heard of. It should have become the next big thing but ultimately just couldn’t make it that far. While the gameplay can be really fun at times, there are some clear issues here and I suppose those were just big enough to keep this from being rated higher and selling more. Having more cutscenes would have also done wonders for the game if you ask me.

The game starts off strong as we see the villains show up and take over the world real quick. Vexx being forced to work in this cruel world where the villains currently rule. He ends up revolting after the villains murder Vexx’s grandfather. Vexx will need to uncover a bunch of demon hearts in order to put an end to this but will it really be so straight forward? Why does he have these incredible powers, why is there a witch who seems to be in the way and why is this old man so eager to help Vexx? All of these questions will have to remain on your side for a while as the game only has a few cutscenes in the whole game. For example, after that intro there is not another cutscene until very deep into the game and then you get some for the ending.

This was a bit of a missed opportunity as the intro hinted as a grand plot. It was going to be daring, emotional, and dramatic. Instead you are left to quietly play through the various levels until you get to the end. There are some good levels here and I’ll get into that in a second but the story ends up being more of a bust. There is a cool cliffhanger for the sequel at least but that’s probably never going to show up anyway. I mean, we have been getting a lot of revivals lately but I feel like Vexx would not be at the top of the list.

Gameplay is the most important part of a platformer though right? So lets get into that. The game is modeled after the Mario style, I would even say Mario 64 in particular. You have the various portals that lead into different worlds. Each one has between 8-10 hearts in it and when you get one, you are immediately taken out of the level. (Mario Odyssey did well to change that) You then go back in to get another one.

The tasks for the hearts are all different. Some come from beating a minigame, others are for finding collectibles, and then others are just scattered around the world. Ideally you want to grab around 7 of the hearts in each world so that you don’t have to backtrack later on. You only need 60 out of the possible 81 hearts in the game to reach the final boss so if there is a heart that you are having a lot of trouble with, I would say not to worry about it too much. Just keep on going to the next one and you’ll be just fine. I thought this was a good way to handle the collectathon part since you never feel too stressed as a result.

My favorite parts of the game were the minigames as they felt like something out of Mario Party. You could have made a good multiplayer mode out of that without a doubt. There aren’t many in the game so you should saver them. For the actual platforming, the jumping and combat are both good. Combat could be a little more balanced but you can cheese it in a lot of ways that save you time so it’s something I don’t mind overlooking a bit. The camera angles are certainly the weakest part here. It will sometimes just randomly change so you end up falling to your doom.

I think the game is a bit stingy with how it kicks you out of the levels the whole time. It’s rough to have earned 80/100 of the eggs only to be thrown out of the level because you cleared another mission. It’d be nice if you could just stay in the world after you got a heart and keep on going because some of these levels are long so getting 100 eggs can take a long while.

As long as you go with the hearts you find easiest for your particular style then I expect you will be progressing through the game at a fast rate. The toughest part of the game by far is the final boss. You have to beat 3 phases of the boss in one shot as losing at any point sends you to the beginning. The boss plays out like a beat em up as you have to fight numerous opponents and it seems partially luck based with how RNG the super fast fireballs are. That boss took forever to beat and I wouldn’t love to have to fight him again. My biggest tip is to defeat the hordes by doing constant jumps and striking the ground below you. Don’t try to fight them head on. For the second phase, don’t move. Let the boss circle you and only jump when he’s about to attack. You have to strike the head and then go to the back and flip him over and then strike from the top. You have to do this several times so good luck. I don’t expect you will be completing this battle on the first try, far from it.

Either way you can see the potential behind this game. Mix in a better camera and some quality of life updates and this really could be like Mario 64 or Mario Sunshine. The game’s really going for that angle with with a wide range of levels to choose from, I would say it succeeds for the most part. What holds it back is that some of the hearts are more annoying than fun and losing sets you back so long in some of these. Mario always ensured that every level was fun even if it took a while. SO if we get the level designs a bit more polished then this would be ready for the next level.

The graphics are also good here. I liked the designs and the worlds had a lot of uniqueness to each one. The attacks look good and the game just holds up well here. Then you have the soundtrack which is solid. There are quite a few solid tunes within the game and they have that old school rock feel to them. Something that I always like to see in any game.

In terms of replay value I guess there’s a bit. You can try to get the two bonus suits in the game which give you fire and thunder abilities. They are even needed for grabbing some of the hearts. I just couldn’t figure out where to find either one of them so I was glad that I could skip those missions. Apparently the fire suit is somewhere in level 1 but I ran around that place for ages and never saw it so I wonder where it is. As you play through the game the hearts get a bit easier since you know what to expect so maybe the same would have been true of the suits if I could have found at least one of them.

Overall, Vexx has good gameplay but it could have been better with just a little more polish. Throw in more of a story mode as well and that would have really been a winning combination. It’s a shame that it couldn’t be better but in that case I probably would have played it years ago. The platforming genre is one that always has a lot of competition so if you aren’t first then you might end up being last. You can get this game for a fairly cheap price so I would say you should make a play on it. It’s still worth the price and I had fun with it. The game is fairly short at well under 10 hours long but that’ll do the job.

Overall 6/10

RWBY: Before the Dawn Review


At long last I have finished the second RWBY novel and am one step closer to being caught up with the novels. It feels like a big accomplishment to me at least since I’ve had them checked out since forever. I thought this one improved upon the first book too. It expanded the cast so we got to see more of the classic characters and we also got more fights. That’s a win/win in my book.

In this adventure Team SSSN is not having a good time. The various members are upset at Sun for always ditching them to do his own thing. In particular Scarlet is super upset about this and keeps on taking shots at Sun. Meanwhile there are a lot of people vanishing from Vacuo so Team CFVY is on the case. They also have to find out more about the Crown, a mysterious villain group. Sun has been investigating the vanishings too so he volunteers his team to help….without telling them first. With all of the drama and disagreements that this team brings to the equation, should Coco even let them join in? Also, can they possibly save the world while they’re all fighting each other like this?

It felt like there was always a lot happening in this book which was nice. After all we have the vanishings going around, the Crown mind controlling people, and the school acting really shady. The Beacon students have even opened up a little counseling session where they all talk about how badly they feel. Now some characters like Sun take shots at this and have fun names for it like the Baby room but it was a nice bit of world building. We see how this move to Shade Academy has not been easy for them. Apparently they’ve even been excluded and bullied to an extent.

Now, when it comes to the counseling room I can see why Sun finds this to be a bad idea. The group all huddling together does seem like this will further widen the gap with the other students. At the same time, it seems like they wouldn’t be included either way so it gets tricky. I would say they don’t need this room to be honest. It doesn’t hurt anything but I’d probably be skipping to do more training and everything. Got to keep on getting stronger and stronger after all.

The school environment is something that does limit what the heroes can do for a while. Unfortunately they are still students so there isn’t a whole lot that they can do outside of the rules. They could try to escape but then they may have pro huntsmen after them. I’m sure the heroes could beat them up but after a point you start doing more good to the very people you are trying to protect. I was glad when the heroes finally make a stand but it certainly takes a while since the school is so bad most of the time. Forcing the heroes to change teams, not doing any investigating, etc.

Now, there are some twists and dynamics here but in the end I would not say that the school looked good. For example I did not like the principal Theodore all that much. Sure, he talked really tough and was ready to fight at all times but you have to do a whole lot more than that if you want to score a big win. When the going got tough and the villains attacked, he didn’t beat a single strong fighter. That’s a really bad look for a headmaster. He’s better than Lionheart but that’s really all that I can say for him here. Bravado without anything to back it up is basically pointless.

His secretary Rumpole also doesn’t look good. She’s at a high rank but doesn’t really know how to balance her time and lets her guard down too easily. She is skilled to be sure but ultimately tends to just get in the way the whole time. Some events later on help her make a bit of a recovery but ultimately she’s got some work to do for me to consider her to be a very strong character. Shade Academy loves to hype itself up as everyone in Vacuo is a resident tough guy but they don’t seem to be on the front lines when it counts.

As for Team CFVY, they are still the main characters even if they have to share with Sun’s team at times. So they get a lot to do and are reasonably solid. Coco has to go through a lot with her new team as not being the leader anymore is quite the experience. You can tell that she likes being leader and won’t take orders very well. She gets some solid fights here and ultimately takes control when necessary so I would give her a lot of credit here. She may not be my favorite RWBY character but I would say she did better here than in the first book.

Fox’s role is greatly reduced here but he still gets to have some action scenes here. Being blind is a great advantage in battles where everyone’s vision is gone due to the sandstorm always around. Fox ends up coming through for his team more than once so he’s still the MVP here. Without him the heroes would really be in trouble. He’s got more of a mean streak than the others and that’s always entertaining.

Velvet still has some issues with not being the leader and so she’s always trying to prove herself as a big fighter. Unfortunately this does lead to her being defeated multiple times but she does always get up. Velvet is a strong fighter after all so you won’t be keeping her down for very long. I’m glad about her enthusiasm but I would like to see her get a big win soon. In Volume 3 she was able to take down the Atlas robot because of how good her copy abilities were. She needs to tune into that and just take out her opponents.

Finally you have Yatsuhashi and he gets a big role here. After all, his ability to alter memories is really the perfect counter to mind control if you think about it. Just rewind to before they were controlled. It’s even easier in the book since just making contact with someone allows him to overwrite the control. He was definitely crucial here, no doubt about that. He’s often very quiet but I appreciate his loyalty towards helping Velvet. You can always count on him to show up.

As for Team SSSN, Sun gets a really big role here. As always he is dodging his responsibilities and tackling things solo the whole time. It’s always tended to work out for him like helping Blake and stopping Torchwick but his teammates still aren’t thrilled. This means he has no real time for them and doesn’t really want to talk about it either. Ultimately I was cool with that as Sun is more of a loner. He shouldn’t be the leader for sure but Ozpin’s the one who made that decision. I don’t think Sun would think twice about it if he was kicked out. He barely cared when they switched teams after all.

He ultimately still gets more done than the others because he is always running towards the action and doing his best to fight. What does hurt is that he looks so weak here. Remember that in the show he was overwhelming Torchwick who had been crushing Blake. Then he effortlessly defeated Ilya who had been going even with Blake. In the show Sun is shown to be a true powerhouse that people put on Yang’s level for a while there. In the book he looks like a complete weakling which also ends up making the rest of his moments look worse. That’s where the book made a mistake if you ask me. He should have been a lot more impressive and that would have helped make him more reasonable.

As for the other members, well Sage barely talks at all. You could write him out of the adventure entirely and barely notice the difference. He’s not happy about what Sun’s doing either but doesn’t really talk about it. Neptune’s with Scarlet on this but is more of a pushover so he just lets Sun toss him around. He has a sad moment where Team CFVY jumps him and then beats the poor guy up. Losing isn’t bad in itself but he was humiliated and threatened a lot. The guy even sold Sun out in the end. This book did not help Neptune’s case at all.

As for Scarlet, I thought he went out of his way to attack Sun a lot. He clearly took the whole thing the hardest so you do feel bad for him but he probably could have rebelled in a better way. I wouldn’t have minded seeing them fight, that could have been interesting. Ultimately Sun would usually let the insult slide though. Their dynamic should be interesting when they return in the show if there is still any tension between the characters.

As for the villains, there are two main ones here in Jax and Gillian. So Jax wants to rule Vacuo because he believes that it’s his birthright so he should rule over everyone. His semblance is pretty good since he can mind control people. He can’t fight very well directly though and that’s where his sister comes in. Gillian can use her abilities to drain someone’s aura or give it to someone else. So together they can mind control people and then give them extra abilities. With extra aura you remain invincible from opposing attacks for a longer period of time which is really handy. As a result they make for a very dynamic duo in combat here.

Gillian appears as the more reasonable character the whole time. Ultimately she will follow whatever Jax says but she knows when to run away. Then you have Jax who figures that he can just keep on fighting and lose like a hero but it’s far better to escape and fight another day than to just lose like that. He wasn’t the best villain but I did think that this plot made for a more urgent one than in the first book. After all this is a full invasion this time with a ton of villains taking part. It wasn’t just your average fight and it was also a good way to finish up the plotline with the characters wondering if they could have done more in the first invasion. This was their chance to save a kingdom instead of letting it fall. (Not that there’s more that they could have done the first time. They’re just really hard on themselves about it)

Aside from the two main villains you’ve also got Umber who was a solid foot soldier. Her ability to freeze her opponents in place was extremely handy. After all if you can’t move then you can’t fight back. There aren’t many fighters who have a semblance that can counter this. I assume if you are strong enough then you may be able to break free but there’s no guarantee.

Then you have the villains from the last book. Carmine is still running around and causing as much trouble as always. You have to respect her dedication here, she just never gives up and always looks good in a fight. She crushes Coco here and shows that she is one of the more versatile villains around. Bertilak shows up as well but since he was betrayed last time, he isn’t really doing very well when the heroes see him here. He never lost his confidence though and heads off for revenge so maybe he will appear again at some point. There’s certainly more that you can do with this guy.

Ultimately these two books may not have made Team CFVY jump up the charts all that much but it’s nice for their fans that they got these two adventures. Additionally, a lot of random students from the background got some roles here like Olivia. Good luck remembering all of their names but if they ever get big roles in the TV show, now you will have more context on their abilities and personalities which is always handy. It helps expand the universe which is always good. There was also just a lot of action in this book and I’m always up for that. Maybe one day we’ll get an animated adaption of the novels, that would certainly be cool.

Overall, Before the Dawn is a solid follow up to the first novel. It felt like every plot line was addressed and the characters are all in a better place now. They’ve finally been able to come to terms with everything that happened and got to hone their skills. Everyone should get along a lot better at Shade Academy now and they will be ready for the future adventures. I’m definitely ready for the third book now. It might be a little while before I get to check that one out since the library doesn’t have it yet but I’ll be waiting. I definitely recommend reading this one in the meantime.

Overall 7/10

Jujutsu Kaisen 0 Review


It’s definitely good to be in an age where all the big anime films get to go to theaters now. It’s nice having that complete experience there and the audience was pretty engaged throughout the experience. Seemed like a mix of people who knew the future events and anime onlies. There was certainly one guy the whole time who thought Maki was quite mean and well, she is rather aggressive with the main character for a while but she mellows out by the end. All in all Kaisen’s definitely a great film and I look forward to seeing how the next one stacks up.

The movie starts by introducing us to Yuta Okkotsu. If you saw season 1 of the show you’ll likely remember him getting a lot of hype throughout. He hasn’t gotten to appear yet but the others mention him as being a big threat so you get to see how he made it there. As a kid Yuta became engaged to his best friend Rika. Unfortunately she was hit by a car and died almost immediately afterwards but their connection was so strong that a curse came between them and now Rika lives on eternally as Yuta’s protector. Any who would dare stand in his way will get obliterated by her. This has depressed Yuta to the point of being suicidal but then he is contacted by Gojo, the strongest sorcerer of the human world.

He takes Yuta to Jujutsu High where he will become a sorcerer. He joins the first years Maki, Panda, and Toge. Yuta may not be strong on his own yet but his cursed spirit Rika is incredibly powerful to the point where Yuta is considered to be a special grade fighter. Unfortunately this has also caught the attention of the evil sorcerer Geto. Can Yuta stay alive long enough to master his abilities and free the curse on Rika so that she can be free or will he be defeated and the modern timeline isn’t what we think?

The movie moves at a fairly quick pace. Yuta appears and gets recruited within a few minutes. Then you have the origin story with Rika thrown in very quickly and more details are spread in throughout the movie. We get several missions so you could see as Yuta improves his abilities. There is a little time skip near the end so we don’t get to see the exact point Yuta goes from being a decent member of the team to a super powerful one but it helps make the final battle more intense. When Yuta suddenly shows up with all kinds of new abilities and techniques, you can tell that he’s been training very hard.

It’s also nice seeing Yuta in the younger days here. He almost feels like a completely different character from the Yuta I’m used to. He’s more like your classic Shonen lead here even if he might seem to have a bit more of a subtle edge than others. He was quick to volunteer to destroy Maki’s clan along with her and it shows how he values his friends above all else. I like Yuta in all of his appearances so far so he’s a character with a lot of range. He may start off as timid but ultimately he still steps up to do the right thing when it counts.

He is also a quick learner and doesn’t shrink away from combat. The way he handles Rika is also part of what makes him a great character. He never goes through a phase where he is afraid of Rika or blames her for everything. Even when he’s upset he just blames himself and never tries to make this appear to be her fault. It was a mature way of handling things since Rika was just doing her best to help him. Perhaps it was not in quite the way he was hoping since she could be quite violent but she is a cursed spirit at this point so it’s likely not easy to hold herself back.

While we don’t get to see the human Rika much, she was definitely a very solid character. She is extremely loyal as evidenced by her cursed spirit form and always had Yuta’s back. She really helped to make things as easy as possible on Yuta and I appreciate that she stood up to the bullies. Yeah it felt a little hard to believe that her first 3 victims survived the attack. I suspect this was a way to make sure that Rika never turned too close to the dark side but the way we saw their bodies mangled and the amount of blood that they lost….I don’t see how they could have possibly survived. Well, good on Rika I suppose.

As always Gojo is a very fun character here as well. When you have a character this powerful you do have to suspend a little disbelief for how he doesn’t just obliterate everyone. It feels like he could have dismantled his opponent and kept on going unless he has grown exponentially stronger in the year after this prequel takes place. You could say that he’s sandbagging a little as well but from how the movie’s story went you feel like he would want to be there in the climax.

Either way he’s definitely a fun character as always. I liked that he made it clear to the elders that he would protect Yuta if they tried to murder him. He’s always been the kind of guy who stands against corruption and that’s what I like to see. As you’d expect with a film like this there is a really big climax so you get a ton of guest stars and cameos from the rest of the Kaisen verse. It was nice seeing Todo and the crew as well as all of the pros. They may not get to be here a lot but they all get to use their signature attacks which is fun. I always enjoy seeing everyone come together for the climax for some action.

Of course the biggest roles go to Yuta’s teammates so lets talk about them. Maki gets a large role as she is teamed up with Yuta in the first mission and they get to hang out a bit. She has her own baggage which is touched upon in this film a little bit. As a result Maki’s gotten to be rather aggressive and always picking fights since she feels the need to prove herself. I tend to like this character type and Maki does well here. Ultimately her fighting style means the character would likely be limited against stronger opponents but she still does her best to fight back and also helps to improve Yuta’s close combat skills quite a lot.

Panda probably gets the smallest role out of the 3 but he gets to have the longest fight against Geto which helps to even that out. He really did well all things considered and was able to move quickly enough to hit Geto while also repelling the spirits. That’s not an easy thing to do. His fans should definitely pleased with his role. Then you have Toge who does his best to try and get Yuta to fit in. The fact that he can’t really talk at all for fear of using his abilities makes this a bit difficult though.

I’ve always had a major problem with Toge’s abilities before and the movie doesn’t change that. Just using a single word causes him to be in absolutely terrible condition. With the throat medicine he can do a little better but when your ability’s drawback is that huge it just doesn’t seem worth it. It’s a great ability but I think they should give him enough durability to be able to use it a few more times. It would definitely make his technique a lot more dangerous.

Then we have the main villain Geto. The villain has some depth to him as his goals are quite grand but in the meantime he keeps up a good front so he is able to earn a lot of money. A lot of the times it feels like the villain wouldn’t bother putting up a front even though it would cost him a lot in the long run. So it was a good way to show that Geto was quite smart and wouldn’t be falling for those kind of traps. It’s also impressive that he can fight from both long and short range. Not just any kind of opponent can do that.

So I liked him quite a bit. He makes for a memorable villain. He also has a whole team of villains with him for the attack but there isn’t enough time for any of them to get a lot to do. They seemed interesting enough and I’ll give the author credit for giving them all distinct designs and character designs. There’s just no way to give them enough to do to make them really memorable without stretching the film out another 30 minutes or so. Of course I would definitely be cool with that but I can see how it wouldn’t be needed.

The soundtrack is excellent as expected. You get a few new lyrical songs here and a lot of solid tunes. They really help to enhance the scenes and you can feel the danger in every moment. As I mentioned earlier, the pacing here is fairly quick and the music’s always moving quickly as a result too. It doesn’t mean there is a fight scene every moment of course and the big fights tend to be in the second half but there’s always something going on and any time you think it’s about time for another action scene to pop up, it does.

As always Mappa delivers with the animation as well. The action scenes are really good and the hand to hand (Or rather blade to blade) fights are extremely fast and savage. The choreography is excellent and you can feel the power behind the hits. These are the kinds of fights that you figure will age well forever. Even 20 years from now you won’t be able to deny that these are great fight scenes. Not surprisingly my favorite battle is the one between Geto and Yuta. It’s a fight that the film builds up for a while so you know it’ll be good but even with the time skip you may not be prepared for quite how good Yuta is.

The action can get intense but I wouldn’t say the film is too violent. The most disturbing scene is likely when one guy’s head is stretched apart by demons. That one was definitely a gruesome way to die but for the most part the attacks are limited to the combatants or aren’t too intense like that. So I wouldn’t say there’s anything extra to worry about beyond the usual action you would expect to see here.

The movie has its share of humor which lands well. The characters tend to have rather crazy facial expressions whenever Gojo mentions something out of the blue or is messing with them. The chibi effects are used well and since Yuta is out of the loop on everything, he tends to have some good reactions. It never gets excessive so it’s just enough to keep that nice balance. The writing is also really solid. Outside of the Gojo power level moment I wouldn’t say I had any other big items to mention. Even the romance here with Yuta and Rika was decent enough. I’m usually not all for the romances in films but this one was executed well. No drama, rebounds, or any crazyness here. Just two good friends who hit it off and their bond even surpassed death.

I guess on the power levels part I’d give a small mention to Gojo just letting Geto run out in the first place when he shows up with the crew. (All roads go through Gojo I suppose) I think with his speed and ability Gojo could have saved the hostages and stopped Geto. Again I guess that’s just what happens when you have someone as impressively powerful as Gojo. You expect him to solve everything when he’s around.

Now the film does have an after credits scene which is great since you should always have that. I think I would have picked something a little more exciting as the final scene to be honest but it’s nice enough. It’s more of a happy scene to confirm some characters in the present. Won’t say much more than that to keep you in the dark about it, but as always that means you should stay past the credits.

Finally the question you’ve been wondering. Would Yuta in this film be able to defeat Yuji from the TV Show? If you include Rika then I would say Yuta wins without question. It’s hard to see Yuji being able to defend himself from a two pronged attack like this. If Rika is out of the picture then Yuji wins because he’s just a better street brawler and has more control over his black flash techniques. Rika should always be counted in a Yuta battle though so as of now the original main character wins. That’s just how it goes.

Overall, Jujutsu Kaisen 0 was definitely a great film with a lot of replay value. The action was on point and it made for a very solid introduction to Yuta. I always like the idea of building up two main characters but not having them meet for a long time. The longer you wait, the bigger the payoff when it finally happens. It’s rare to see this though. Beyblade (Manga only), Seraph of the End, Fate/Zero, and a very few select others have done this but it’s very rare. After all, it’s tougher than it sounds to have two characters keep getting separate plots and adventures without having them tie in since you have to be careful that neither side feels rushed all the time. Kaisen’s a good example of a series doing this well as you are definitely ready for Yuta to meet Yuji. I’d definitely recommend checking this one out whether you have watched the anime or not. I would say it’s fairly friendly to newcomers as the TV show events are not really referenced so this can feel like more of a stand alone.

Overall 8/10