Without Love Review


Without Love is one of those films where you definitely know how it’s going to play out. Any film where the characters initially say that they’re not going to let things get personal or romantic are doomed to fail right from the jump. It’s just not going to work, the friend zone never seems to exist by the end of these films. Either way it is a fun film. It may be a script that’s not one of the more realistic ones but when you factor in that the film is part comedy/parody then it works out.

The movie starts with Patrick running into a really drunk man named Quentin. This works out well for Patrick since he is looking for a place to stay temporarily so he can run some government experiments. He tricks Quentin into letting him spend the night and then even orders a bunch of equipment into the house. When the actual owner of the house shows up (Jamie) she isn’t exactly thrilled about this. Patrick is able to convince her in a rather roundabout way to keep him. Afterwards they exchange origin stories.

Jamie had a perfect marriage until her husband died while Patrick has had a pretty rough experience. Both of them are completely done with romance as a result….or so they say. Jamie has an idea that will solve their problems. She tells Patrick they need to marry each other in a loveless marriage. Why? She doesn’t know but it’s an idea and Patrick likes it so they quickly get married. Now she will assist him in his work but the more they work the more they start letting things get personal although they can’t admit it. What can they do?

The only thing I couldn’t help but wonder the whole time though was….why would being married make the work any easier? There is really no good reason for them to have gotten married if we’re being honest. The only decent reason would be that Jamie actually liked him from the start and figured that getting married would help lower his guard. It’s an effective strategy if that was the case although the film doesn’t play it off like that. It’s more like it just happened gradually.

It’s definitely one of the most predictable romances you’ll ever see but as they say, friendship is impossible in these kinds of things. Jamie’s a good character but she does get pushed around rather easily. The opening scene where she is effectively tricked by Patrick was certainly something. Additionally, she does put herself in some rather tricky circumstances like hanging out with the local flirt who constantly tries to get to her even when she is married and running to his side when she has a fight with Patrick.

The film has a rather bold ending which leaves you with a lot of concerns. Then you have Patrick who acts a bit like an anime tsundere with how he won’t admit his feelings. Now, if he completely kept them off then he would probably be right here since they both agreed not to have any feelings for each other. He just ended up staying true to their original goal for a lot longer than she did. Ultimately he couldn’t stay the course though which you could probably predict. There are so many misunderstandings between the main two because they are never on the same page.

There’s also a backup romance plot between Kitty and Quentin but it doesn’t have a whole lot to do with anything. Quentin tries to recover from his drunk opening but from the dialogue we learn that he gets drunk a lot which isn’t a good look for him. He was also quick to move on from Kitty so when he rebounds at the end it’s hard to buy into. Likewise Kitty reveals she has had a lot of affairs. It’s always hard to root for a romance when both characters have been playing the field the whole time.

Despite being hyped up as one of the big villains, Edwina doesn’t show up until near the end of the film. She’s the one who messed Patrick up and doesn’t appear until near the end but they don’t have any kind of big confrontation. That would have been interesting but she basically doesn’t do anything here. It does make Patrick look bad for not being very definitive throughout the whole movie though. It’s part of what puts a wedge between him and Jamie.

As far as the writing goes, I would say the film does a good job. There are a lot of good lines and the characters are reasonable. The fast talking at the beginning of the film is fun as Patrick turns every line against the drunken Quentin and then when he one ups Jamie. Now, it’s hard for me to believe the latter scene in the slightest but it still makes for a fun little moment.

It’s easy to forget but there is a government plot in here as well since the whole point for trying to get a place to stay is so Patrick can build some devices in secret. Devices that let you withstand more Gs in space and things like that. She helps quite a lot and he even test runs some of the equipment but surely the government could do better than to have him working in this basement right?

Put it this way, the whole point is secretly but in a small town where everyone knows each other, isn’t it super suspicious when a bunch of giant moving vans appear taking out a bunch of tech and bringing it all to one house? I feel like the government fails on the secret aspect of this mission. Also, I couldn’t help but feel like some of the story points were just rather contrived though like the wedding that makes no sense. The film could have done a better job of at least explaining why this would even be remotely necessary or even useful.

Overall, Without Love is going for a slightly different angle at romance but ultimately turns into a standard romantic comedy. It doesn’t hold up nearly as well as some of the other ones that I’ve seen recently but it’s decent. Even if the characters were able to play this straight and live in a loveless marriage I would say it’s a bad idea. Marrying for tax breaks or just to say you’ve been married just doesn’t seem like a good idea in the long run. For that it sounds like deep down each character really just wants to have a best friend. While the films may deny it, it’s certainly possible to have friends even as a grown up. Maybe that’ll finally happen in one of these films coming up…but I wouldn’t hold my breath.

Overall 6/10

Shantae: Risky’s Revenge Director’s Cut Review


While the first Shantae game felt a little more experimental as it worked with the mechanics that would one day become legendary, this one immediately feels very modern. It’s got a lot of the classic character illustrations from later on along with the great music tracks. It’s aged quite well as this looks and feels a lot newer than the GBC era. If you like platformers or Shantae then this is definitely one that you don’t want to miss.

The game starts with Risky attacking town once again and Shantae is unable to stop her from getting away with a magical lamp. As a result the Mayor fires her from her duties of being a protective genie of the town. It’s definitely a pretty rough day for her, but Shantae won’t let herself get down in the dumps. She still intends to save the day and to do that she will need to find 3 seals/artifacts. Her uncle won’t tell her why they are needed though. Is it possible that Shantae is actually putting the world in more danger now?

I do think the Uncle is being rather shifty with not just telling her what’s up. That would very easily put everyone on the same page and it would just make more sense. I mean, why all the secrecy right? Risky clearly knows what is going on so now the villains have an edge in information. Shantae’s other friends may not be super helpful either for the most part but she does have one useful ally. Sky is able to help her with a lot of missions here that are needed to complete the game like making a frappe.

Rottytops also makes her big debut in this game and she’s a fun character. Not exactly the most heroic one out there of course but as a zombie she is always expected to be rather unpredictable. She’s just a fun character to have around. Then you have Risky herself who is always a great villain. She really has fun mocking you if you end up losing the level which is a nice touch. The cast of characters in Shantae is fun. They’re a colorful bunch who always have a lot of energy.

I think that’s part of what has always given the series a lot of charm. Throughout the game all of the characters are bouncing with energy thanks to the exaggerated idle animations and the art style. The graphics look excellent and I’d say a big part of that is how well crafted the art style is. The soundtrack is also ahead of its time with the solid themes. The music themes have been remixed a lot over the years and they always land well.

As for the gameplay, it is greatly improved from the last one. The hair attacks have some real range now which is pretty huge. You feel like you can hit opponents without having to take a counter attack at the same time. Everything’s a lot faster. The only part you can tell hasn’t been fully finished is the dance transformations. Instead of a shortcut for each dance, you have to let the dance linger on longer for each transformation. Later games would add a button shortcut which is quicker.

As with all Shantae games, there is a good amount of strategy here as well. Each new form allows you to access new areas so it’s important to keep on back tracking to where you used to be each time to see if there are more collectibles to get. The hub world is rather large so make sure you wake up every teleporter you can. It’s not exactly instant travel but it will save you a lot of walking. There is a map but it’s definitely not the most helpful since it doesn’t show you your position on it most of the time. There’s also one point in the game where they get the directions wrong so you end up having to run around the hub world a bunch.

The main game isn’t very long. You should have it beat in 4-6 hours I’d say. In terms of replay value, you can always go back and try to get all of the collectibles and health upgrades. I believe the ending illustration also changes based on how quickly you complete the game so that’s fun as well. I wouldn’t say there is a huge amount of replay value for these things with the post game content but the game is fun so you should have a good time exploring the levels.

Unlike the first game you aren’t able to keep on rewinding and using access points. So in that respect you might expect the game to be a lot harder but I would say it’s easier either way. That’s probably why they felt that rewinding wasn’t needed. Thanks to your extended range you should be able to get through most areas without an issue. The only time you’ll be dying will be for particularly difficult platforming moments or if you’re trying to rush through an area since you’ve already been through it many times before. As long as you take your time then you’ll be good.

Around town you’ll see various side things you can do like joining the battle tower or buying upgrades at the shop. The tower’s a really good idea for earning a lot of gems. For the shop I would recommend maxing out your hair’s attack/speed since this comes in handy quite a lot. After that I guess maxing out your fire and the pike ball are good. Also you should buy the 9 pack set of health bars. Each drink completely restores all hearts so that means you can fight a boss while essentially having 10 health bars. Even with that the final boss did take me a pair of tries so this is definitely not someone to underestimate. As with most platformers the key is to figure out first how to hurt the boss and then you’ll be good from there.

Overall, Shantae: Risky’s Revenge definitely feels like the point where the series really became modern. All of my big issues from the first game were addressed here. Ultimately I would still put Half Genie Hero as the best Shantae game of course but this one holds its own. I definitely recommend checking it out if you can still get a copy from Limited Run Games or you can always go the digital option.

Overall 7/10

Darc vs Chucky




This is a tribute to Child’s Play 3. When Darc isn’t saving the Deimos he is fighting giant monsters and proving his skills. Chucky wouldn’t last a minute against this guy since he couldn’t even manage to take down an army base of cadets even with prep time. Chucky means well, but Darc is definitely the guy with better strategy and tactics. Darc wins.

Rainbow Dash vs Yosemite Sam




Suggested by Destroyer Yosemite Sam has a lot of guns, but here’s the problem…Rainbow Dash is easily a bullet timer. She can dodge his attacks easily and then counter with her own. When you put that into perspective then he is really doomed. Sam doesn’t have any real fallback options at his disposal and that’s why he is doomed here. Rainbow Dash wins.

Rainbow Dash vs Greenman




Suggested by Destroyer Greenman was deathly afraid of Gutsman and that’s all you need to know about why he isn’t a real threat. Rainbow Dash can fly rings around him and each Sonic Rainboom will deal massive damage. There just isn’t any way for Greenman to try and defend himself here. He probably wouldn’t even be able to keep up with her visually so that would really be game over for him. Rainbow Dash wins.

Rainbow Dash vs Frodo




Suggested by Destroyer Rainbow Dash has the power to move with such speed that she creates a Sonic Rainboom. That’s not the kind of power that just anybody can unlock. Frodo may be able to go into invisible mode thanks to the cloak but then what? He has no real attack options that he can use and the shockwaves will knock him out. Rainbow Dash wins.

Luke Cage vs Magneton




Suggested by Destroyer Magneton is a fairly powerful Pokemon as it is. When he got his Magnezone form, that just made him all the more deadly. Luke Cage is a strong guy and he can take a lot of hits but he will effectively have no way to counter here. Magneton is just too fast and his Tri Beam will really end up dealing some massive damage. At times there will be opponents that just can’t be dealt with and for Luke this is a bad matchup. Magneton wins.

Luke Cage vs Iron Fist



Suggested by Destroyer Luke Cage and Iron Fist have been allies for a long time. They fight well together as they mix skill and power. In a fight though, Iron Fist has long since surpassed Luke Cage. His Iron Fist itself grants him incredible strength that would overpower Luke and he even got the reverse Phoenix powers to deal with the Phoenix Five. At the end of the day, Luke hasn’t really gotten any big power ups that would be enough to overcome Iron Fist’s skill. Iron Fist wins.

Ironman vs Link




Suggested by Nerd With Too Much Lord of the Rings Knowlage The Hero of Hyrule has returned once more. Ironman’s one of the stronger Marvel heroes thanks in part to getting a solid anime treatment which boosted his speed. Link had similar boosts thanks to Hyrule Warriors and the Twilight Princess manga. Ultimately Link has more skill in close quarters combat but Ironman can strike from afar which may be able to overpower the mirror shield. Ultimately Link should be able to force Ironman to land and secure the victory with his Light arrows. Link wins.

Talking Tina vs Chucky




Suggested by Jean Talking Tina is a classic character to be sure. She puts the fear into anyone who approaches her. As a doll she’s taken fewer losses than Chucky as well. That being said, he does still have his human form from before he was turned into a doll which will be a little too much for her. She may have the spookier approach, but won’t be able to overpower him physically. Chucky wins.