Vakishim vs Sniper Wolf




Suggested by Destroyer Sniper Wolf is a really great shot. She can shoot a target at any range and make it look easy. For that reason Vakishim will really need to be a bit nervous here. That said, her shots won’t actually deal any damage so once he gets serious that’ll be the end of the match. A single energy blast should end this. Vakishim wins.

Rainbow Dash vs Waluigi




Suggested by Destroyer Waluigi is very talented at a whole lot of activities but he still won’t be able to match up to dash. Rainbow’s speed and abilities are at a much higher level than Waluigi’s. She can easily just barrel into him with a Sonic Rainboom and that will be the end of the match. He doesn’t have the durability feats needed to tank that. Rainbow Dash wins.

Rainbow Dash vs Agent Orange




Suggested by Destroyer Agent Orange has returned but he isn’t quite ready for Rainbow Dash. Her speed is on a whole other level. She can create Sonic Rainbooms just by flying really fast. That’s the kind of speed that would definitely leave most enemies shaking in their boots. Agent Orange is no exception because he just would not be able to deal with that speed or have any way to counter it. Rainbow Dash wins.

Hood (High End) vs Fishbone D




Suggested by Destroyer Hood (High End) is one of the strongest Nomu to appear in My Hero. Fishbone D is a starting hollow in Bleach and is reasonably strong but he wouldn’t be able to keep up with this level of speed. Hood’s regeneration would also throw him for a spin so the odds are not in his favor. Hood (High End) wins.

Vakishim vs Agent Orange




Suggested by Destroyer Agent Orange is a pretty powerful guy or at least he thinks he is, but the guy’s really just got some smokescreens at his disposal. The gas attacks he has can certainly knock an opponent out if they let their guard down but I doubt the fumes would even reach an opponent who is this high. Vakishim just needs one good energy blast to end things. Vakishim wins.

Frogger’s Journey: The Forgotten Relic Review


Frogger returns with another installment here. This one isn’t quite as solid as the last one but I’ll give it some credit for trying to have more of a complete story. You’ve got a whole ninja clan here to wreck havok on the world and a villainous mastermind. At the very least this feels a little grander than the usual Frogger experience although it’s a little less epic than it may sound.

The game starts with Frogger enjoying a good time at home when he is roped into another adventure. His grandfather has gone missing after working on another excavation. Unfortunately nobody knows where he is but it all seems to tie into the mysterious relics being found around the island. Maybe if Frogger finds all of these then he will find the answers? Along the way Frogger will encounter truths about this island and its inhabitants that he may not be ready for.

While there is a story here it doesn’t feel like the game is especially interested in it either. It all goes by pretty quickly with twists thrown at you but then you go right back to the levels. In terms of design I thought more time could have been spent in making the game a little more seamless. You have to constantly walk between two houses on the opposite sides of town to talk to someone. Often it will be a very small cutscene were you feel like you could have saved time if it was put into the other one. Alternately just have the game auto jump you to each house as if it’s all a long scripted cutscene. Surely that’s the better option right?

The gameplay is good though. It brings us the classic Frogger experience where you have to really think about where you’re going and how you will handle the next obstacle. For the most part the levels are fairly easy though and I would say the Gamecube levels were a lot more difficult. At the same time though those levels were sometimes hard not for the best of reasons though. At least this one is focused completely on Frogger. In fact, the worst level in the game is the underwater one where it goes away from the classic gameplay which is quite telling. The gameplay’s not bad there or anything, it’s just a lot more sluggish and doesn’t feel as natural as the others.

I’ll give the game credit for the various bosses though. They’re fairly unique and do have you try a lot of different things. One that was good in particular was the final boss. You have to move really fast if you don’t want to be caught unprepared. A single change in trajectory and suddenly you’re on the back foot. You have to jump across lava while dodging the attacks which really takes a lot of concentration. It took me several tries before I was able to take this guy down for good.

The graphics are fairly decent. Nothing to write home about but the levels look good and the character models are on point. For the GBA era this was definitely as good as you would hope. The soundtrack isn’t particularly memorable though. It all felt like rather generic tunes so you’ll forget them all almost instantly.

I suppose the main gimmick for this game is how you can use the various relics at your disposal. They give you new abilities in the game although most of them aren’t all that helpful. Instead of being able to use your tongue to grab items from afar like in previous games Frogger relies on the backpack to do that now. The best relic though is the one that temporarily stops time. Now that is handy even if the charge runs out very quickly. It doesn’t take too long to charge if you’re patient enough.

The downside of this mechanic is that you can only equip two items at once. Jumping counts as an item by the way so for the most part you’ll probably just be holding one other item. I would have preferred each item get a button so you could equip them all. Although, I suppose in that case one item may have gone to the L button which I am unable to use on my old DS so perhaps that is for the best. It’s not the most intuitive feature but at least it adds some sci-fi to Frogger.

In terms of replay value you can go back through the levels to get a bunch of coins and buy all the collectibles at the shop. They’re quite expensive though so you may end up spending even more time in the post game than on the story. Hopefully you at least get a bonus cutscene or something. Admittedly I haven’t looked it up although the game is so obscure it’s possible that nobody has posed the results of that online anyway. So in case there is no reward, proceed at your own peril. If you like the game a lot though I suppose it may be worth it.

Overall, Frogger’s Journey is a fun game. I always tend to enjoy this kind of gameplay style since it really makes you think and strategize. It’s not quite as good as the last GBA adventure but it’ll hold your attention all the way through. This is not a particularly long game so you can probably beat it in a weekend. It took me around 4 hours to complete and I did die quite a bit on the final boss. Also, make sure you don’t spend any coins on the collectibles until you beat the game since you will need a lot of them to unlock the relics. As long as you have money you will not need to replay any of the old levels.

Overall 7/10

Run Godzilla Review


Oh no, this one was bad. This one was reeeeeally bad. It has to be one of the worst mobile games out there so my good run of mobile titles is definitely over between this one in Crash. This is an extremely lazy game to the point where you have to wonder how it’s official. Burning Godzilla is blue!! Yes you head that right…in this game Burning Godzilla is just the normal character model but turned blue. Oh no……this game wasn’t even trying.

Okay so lets get into it. The game only has a single main theme so get ready to hear this forever. The game starts with two guys throwing info dump at each other. Effectively they decide to pray to a shrine and Godzilla appears. These two can create Kaiju out of prayers…..but only temporarily. After 9000 seconds the Kaiju will die of old age or just wander off. The cutscene’s kind of meta so maybe he just leaves. Now that they have a Kaiju I suppose we’re going to save the world, fight other Kaiju or do something like that right? WRONG!

The two guys decide to have Godzilla race against other Kaiju. And that’s the extent of the game. Now you may be thinking this can be cool as you control Godzilla against these other Kaiju and use attacks to slow them down though. That’d be fun so of course that’s now what happens. The A.I. controls Godzilla completely. Wanna know what you can do? You can change the camera angles which has absolutely 0 impact on the race and you can cheer for Godzilla which makes him happy and speeds him up ever so slightly. Fortunately there is a skip option so after a few seconds you can skip to the end of the race. Your cheers barely have an impact as he’ll usually win even if you skip the race so I recommend doing that.

You can already see how futile this feels. I’m just getting started too. So in the hub world you can feed the people praying to Godzilla so they pray harder….it also extends their life. They’ll die in around 600 seconds otherwise. You can use gems to buy(?) more followers so maybe instead of dying if you stop feeding them it just means they won’t bother to pray anymore. You can also use gems to upgrade your forest.

Now the kicker, the game uses a time system. So all those upgrades you spent on the shop? All gone as soon as you participate in any kind of race…which you’re supposed to do. Your Kaiju also loses a lot of his remaining time left on the planet if you race. Yet, that’s the only thing to do in the game so why wouldn’t you race? There are 38 levels in the game. I managed to clear around 24-25 of them. Its a little tedious though because only 2 levels show up at a time and sometimes they’re both old. You have to keep exiting and re-entering the menu to shuffle the levels until a new one shows up.

At least you have a sense of progression though right? Wrong! When your Kaiju dies all of your data is erased as well. Yes, any record of your completing a single level is gone. You lose all of your apples, gems, followers, milestones, everything. The only thing that carries over is a fraction of your original Kaiju’s stats so your next one will be stronger. At least you’ll get a new one next time right? No, not that either. You have to pay 2 bucks a piece if you want any other Kaiju. Otherwise you’ll keep on getting color swapped Godzillas to play around with.

I admit that as it is I never like when games don’t let you control a character at all. Still, it could have at least tried to be decent but with the game completely erasing your data every time your Kaiju dies (Every 9000 seconds and you lose 200 seconds every time you enter a race) then there is really no point. The entire game feels completely pointless if it’s going to be erasing your data like that. Why bother getting invested or trying to have a good time if it’s just going to be like that? The game is punishing you for playing it a lot since you can keep the game off which will postpone how long your Kaiju has until it dies.

The writing is terrible as well. The info dump from the two characters at the beginning is handled poorly. They’re both talking in circles about things that don’t even matter while not even properly touching on the mechanics of the game. Instead they lazily tell you to just read the help section in the menu at the end. If you’re going to do that then don’t have a half hearted tutorial at the beginning.

The graphics are also awful. This is the kind of game that will forever taint the image of mobile games for someone. These have to be the least detailed character models I’ve seen in a long time. I’m sure a Godzilla fan with some good computer programs would be able to churn out something better in a day. It feels like the studio was given the budget of a snickers bar to come up with this. It would explain why there is only a single mode here and virtually no budget. The game still has the nerve to ask you for a lot of money to upgrade your facilities and buy new Kaiju. They’ll all be deleted within 9000 seconds anyway so why would you possibly spend that kind of money (20-50 for bundles)?

Overall, maybe I got spoiled by the first Godzilla mobile game which was actually great but this one was shockingly bad. It’s the kind of game you want to finish up and delete right away. Having the game delete my data made that a whole lot easier. This is the first of the 3 mobile games from Toho that were being hyped up and now I’m worried for the next two. I just downloaded the second game. While it’s too early for me to pass judgment I am a little worried. The next game has the exact same musical track, character designs, menu layouts, etc. It seems to be a clone, only this one is about destruction and you can move around. I just hope that doesn’t mean it also has a time system because that will absolutely be super annoying. This is easily the worst mobile game I’ve ever played in my life, I highly recommend staying far away from it.

Overall 2/10

The Gazebo Review


Looks like it’s time for another comedy film involving a main character who’s in over his head and villains running around. The Gazebo is a solid film all around with a lot of suspense and crazy antics going on the whole time. This kind of film always has a lot of replay value and with the writing on point, it’s a film you can basically recommend to anyone. I can’t say I would ever be tempted to add a Gazebo to my backyard though.

Elliott is a writer/director who is super stressed out all the time. His blood pressure is up and the guy hasn’t been sleeping very well. Part of the reason for this is that he’s being blackmailed by a crook over an affair he had a while back. The guy is threatening to take this to the magazines and Elliott’s wife Nell would end up finding out. Elliott has been paying the guy off but at this point he’s pretty much out of money. He could sell the house but even after sabotaging it, Nell doesn’t want Elliott to sell it. Elliott believes he only has one option here…he has to murder the blackmailer.

Of course the whole film would have been over if Elliott had just told Nell from the start or better yet…if he had simply not had the affair at the start. He has a great marriage right now so that was definitely a terrible move. Even though it’s an event from before the film even started, it does mean that he’s not quite as sympathetic as he would be otherwise. He certainly goes in depth with his plan to wreck the house though. Whoever gets it next will definitely be in a whole lot of trouble.

For Elliott’s character, the fun is often in seeing him panic all the time. His voice cracks quite a lot as he really isn’t used to doing this kind of thing. There also tend to be a lot of people making house calls so his plans are interrupted a whole lot. Keeping a secret in a house like this is awful hard for him and the Gazebo ends up making things a lot trickier for him even though he initially thought it would save him a lot of trouble.

Meanwhile Nell is really solid here and she is the best character here. She defends Elliott a lot when the police come along and is doing well balancing her work career and home lifestyle. The Gazebo may not have thrilled Elliott but it was a nice thought since she was trying to get him a peaceful place to work. I also like how she handled a similar blackmail scheme that was targeted at her. She’s definitely not a character who stays on the defensive.

Elliott has a best friend named Harlow…but that guy is definitely pretty suspect. He does get a little overly familiar with Nell which Elliott notices and while it may just be the guy trying to be friendly…I wouldn’t trust him either. Harlow is trying to just do his duty as a detective so naturally some suspicion falls on Elliott. Ultimately you do get the impression he doesn’t want Elliott to be guilty but the hero does make himself seem super suspicious the whole time.

Elliott did adopt a pigeon named Herman early on in the film which was nice. The pigeon gets a solid role here and is always around to keep things light. He even had a solid role in the climax which was nice to see. The final scene made for one last gag to end things off on that even made a good amount of sense. I could see the event happening especially since caps are easily replaceable.

There are also a few supporting characters running around like the guy in charge of installing the Gazebo. That guy was cool and had great customer service. He did everything he could to maintain the Gazebo and even gave a lot of free advice. Then you have the lady trying to sell the house. She was certainly dedicated as she even worked after 10PM.

I feel like the various time periods mentioned in the film had to low key be a bit of a parody or part of the humor though. The construction guys would show up at 10:30PM, the lady showed people around the house close to 11:00PM, the best friend randomly entered the main character’s house after 1:30AM to chat, etc. It seems like the film intentionally had everyone enter the house super late and you just wonder if everything would usually be that late. Even Nell apparently always gets home close to midnight so I guess the shows are always late night plays. That part makes the most sense since if that’s the schedule then it’ll always be the same. The rest felt a little suspect.

The Gazebo is certainly a funny film most of the time but you also do get some scenes that feel like they have real danger to them. One such scene is when the villains capture Nell for example or when the blackmailer calls. The movie does a good job of building up some tension there to offset the rather light hearted nature of the film. On the whole I’d say it’s definitely a cheerful movie of course but it does have range.

Unsurprisingly the writing in the movie is very good. The characters all sound quite reasonable and even when hurling insults they tend to be polite. Well, Elliott is pretty direct in how he talks to people so he can just throw insults out rather plainly. While I wouldn’t say this is a film that is built around a bunch of twists, there is one particular aspect involving Elliott’s big confrontation that plays out throughout the movie. It takes a while before you know everything that happened as each character slowly gives Elliott more information that completely changes the situation every time. You have expect him to have a heart attack by the end.

Overall, The Gazebo is a fun film. It’s got a solid blend of funny scenes and some tension as Elliott continues to dig a deeper and deeper hole for himself. Every time a character misinterprets the situation and throws him a life line, he manages to get himself right back into trouble again. It’s a movie where the humor has held up quite well and the writing is good as expected. With a satisfying conclusion at the ready, this film won’t disappoint if you’re looking for a good time.

Overall 7/10