Wonder Woman Bloodlines Review


It’s been a little while since I saw one of the DC animated films so it’s nice to jump back in. Wonder Woman gives us a partial origin story here along with a new adventure. It’s a pretty fun film with a solid amount of action and good characters. Ultimately it doesn’t beat the original Wonder Woman film but we do get to throw in a lot of Wonder Woman’s big opponents from back in the day. Her rogues gallery has never gotten to appear quite as much as most of the other big DC characters so it’s always fun to see them. What she needs one day is a full TV show and then we’ll be able to see more of them.

The movie starts off with the origin story as Steve was fighting a Parademon (Feels like these guys cause a lot of trouble in this continuity!) and then crashed onto Wonder Woman’s island. Naturally the queen decides he has to be captured so Wonder Woman knocks out the guard, fights with the queen, and then escapes with Steve. The catch of course is that she is now banished from the island forever. Steve takes Wonder Woman to an old historian to learn about culture in the outside world. The lady also has a daughter named Vanessa who isn’t having a super fun time at home.

We then cut to the present where Vanessa is a complete rebel now and has gotten involved in shady dealings. Wonder Woman and Steve go to stop her but during the fighting Vanessa’s mom is destroyed. Vanessa now decides she wants revenge on Wonder Woman and intends to murder her as the Silver Swan. Meanwhile Dr. Poison and her mysterious leader have more plans up their sleeve. Will Wonder Woman be able to stop them and save the Silver Swan or is this all going to end in complete disaster?

The origin story here is fairly basic. The addition of the Parademon was a nice way to give it some higher stakes. I still do feel like the idea that you can just crash onto the island or see it so easily means that it’s not a great defensive barrier though. I always question how more people don’t see it to be honest. There needs to be some other magical element at play to defend them if you ask me. From there we definitely have a more aggressive Wonder Woman who quickly solves things with her fists here but given how unreasonable the Amazons usually are I can see why this would be the fastest way out. I suppose it’s a nice intro into the film. It may be something we’ve seen before but it was executed well.

With the main story you’re going to need to deal with Vanessa. To me the opening of the film’s main story is the slowest part. Vanessa’s a fairly annoying character from square one. Julia may not be the nicest mother to her at times but it’s not like she was comically mean or anything exaggerated. Vanessa also didn’t exactly do a whole lot to stand out. I think she could have pressed the issue with Julia a bit and it would have worked since Wonder Woman was always around. Instead Vanessa went to the dark side and was pretty unreasonable the whole time. She had a fun suit of armor and abilities of course but as a character I would give her a thumbs down here. She just went down complaining a whole lot throughout the movie.

The other villains are better even if some of them aren’t great. Doctor Poison for example is a fun enough street level bad guy even if she never feels like a threat to Wonder Woman. Doctor Cyber is a lot more disappointing mainly because she was the mastermind here. Not only did she completely not think her plan through but because of this she barely even got to fight in the end. Not a good look for her. We also got a few other WW villains here like Giganta and Cheetah. It was fun to see them. I liked Giganta’s new costume here as it’s a lot more streamlined compared to the usual one and Cheetah looked really good with her speed. I’m always up for bringing along the classic villains.

Another big villain here is Medusa who looks great. She gives us one of the highlight fights in the film. I think you could make a case for Cheetah vs Wonder Woman still being the best fight but it’s really close. What helps the final fight shine a lot is it highlights Wonder Woman’s endurance. When you think about it that will always be one of her greatest assets because as an Amazon she won’t tire as quickly as most fighters. In the comics I recall it was even mentioned that her stamina is even greater than Superman’s so in a way it evens out with his power/speed being higher.

Medusa feels more like a mastermind here. Yes, I would have been cool with her not growing and turning huge here, but she showed pretty solid speed so the fight never grew dull. There was still a lot of high speed movement here as well as strategy. Wonder Woman using the acid was fairly brutal but a necessary step based on how powerful Medusa’s influence was. There wasn’t really another way around it. Based on all the abilities Medusa has, you can easily see her being one of the most deadly Wonder Woman villains. Honestly I figured her gaze would not affect a true Amazon but I suppose if it didn’t then she wouldn’t make for an imposing threat so that’s fair.

As for Wonder Woman, she’s a solid lead as always. I’m not a huge fan of her portrayal here relative to other versions but is still good in her own right. For example I thought she had a little less self confidence than in other versions like stammering in her first scene meeting Vanessa or still being haunted by her actions in the past with the Amazons. She’s certainly going for more of a pacifist route for most of the film such as continually trying to save Silver Swan and not even calling the Justice League in because she feared they wouldn’t be too understanding of the predicament. That was some major shade to the League I have to say, I guess they aren’t as close as you would think. Wonder Woman does fight her way through every challenge though.

The post credits scene is also pretty intense. Wonder Woman connects the dots and goes to confront someone. It’s a solid way to end the film regardless of if the plot will come back. That being said, you do feel like she could have done something more like capture the villain. Proof or not, Wonder Woman has diplomatic immunity as the Amazon representative and I’m sure with enough digging she could find the proof later on. This does work as a great introduction for a new villain though and if we had more films I’d love to see her try a few new plans.

One thing I have to mention here though is the hostage situation. At one point very early on in the film a guy holds a lady at gunpoint and basically does the whole “don’t move” thing on Wonder Woman. She basically ignores him and throws her lasso which knocks him away and then she gloats that she had another option. It’s a nice scene but when you think about it, she was basically calling his bluff. If he intended to shoot then the hostage would be dead. Often times in these things you either see a hero be completely paralyzed by the hostage situation or like Wonder Woman they just run at the villain anyway and hope for the best. It’s always an interesting scenario because if it went wrong it would haunt the hero forever. I just always find it interesting how differently a hostage situation can be handled from film to film. All’s well that ends well though.

Steve and Etta have a subplot where they face their own dangers the whole time. It’s decent enough I suppose. I’m not a big fan of Etta in general. Her 60’s incarnation may be the best one but I think it’s time to finally make her more of a true fighter. Steve…is Steve. As always he’s a fairly tough fighter who backs Wonder Woman up but he’s so weak in comparison all he can do is crack jokes a lot of time to lift the tension. Don’t get me wrong, he saves her a number of times in the film and is pretty proficient with his gun skills but even with that it can be hard to take him seriously in the fights. He’s also basically the rebound guy with Wonder Woman now that Superman’s in the picture so the romance angle isn’t quite so developed.

The only part of the Steve plot where you have to raise an eyebrow is when he and Etta have to take on a Minotaur. The Minotaur is slow enough where they can keep on dodging it while letting it crash into the walls and it’s weak enough where it literally faints from doing so at different points. The Minotaur disrespect was real here. Aside from that the film gave Steve pretty realistic moments where he could help out without nerfing any of the other big villains.

As always the amazons look pretty weak which is to be expected. They are supposedly a group always ready for war but they clearly aren’t. They have such high tech equipment like the purple ray and yet for battle they use bows and arrows along with swords. The Amazons desperately need to open up their borders or something because as they are now they are completely defenseless against any real threats. It makes it hard to take them seriously so Wonder Woman is probably lucky that she got booted out of there. They reap what they sow and all that.

As always the animation here is very smooth. DC always has done a great job with this. The fight scenes are on point and the costumes work really well too. Wonder Woman’s design’s a little different here as the film seems to be modeling her more like a true amazon. As a result she’s quite a bit taller and more warrior-like which makes sense. In this style I actually preferred the film’s new design for her rather than the classic one but that’s more a credit to how solid the new one looks. The battle scenes are pretty dynamic and really get across how powerful the heroine is.

Quick shoutout to the random thug early on in the film. After her reconstruction, Silver Swan decides to go and murder some people. Usually the mobsters will just die instantly but this guy got slashed but still had the wits to take a step back and fire a shot. Naturally it’s not like he ended up coming out on top here either way but I have to give him credit for trying. It was an unwinnable battle, but he did his best.

Overall, Wonder Woman Bloodlines is a pretty solid film. You get a good amount of fight scenes, character interactions, and solid animation. It goes by pretty quick as the movie isn’t super long or anything. Doctor Cyber may have been rather underwhelming but it was fun seeing the rest of the villains show up. Vanessa’s plot could be a bit on the dull side for the opening scenes and overly dramatic at other times but through it all it was always fun seeing Wonder Woman use her wits to take down all of her opponents. I’d definitely recommend checking this film out and adding it to your DC roster.

Overall 7/10

Edens Zero


As with Fairy Tail, Mashima continues to deliver high energy products. Edens Zero has a pretty nice setting and the art is top tier as expected. there’s definitely going to be a lot of fun adventures here, however the series is holding itself back with fanservice right out of the jump. Hopefully it can get a little more focused as the series goes on and that will help a lot. I’ll have a review up once the series finishes.

Overall 4/10

Warriors Orochi 2 Stats and Records

Stats time!

Character Levels

Sun Quan Level 56
Ginchiyo Level 11
Motochika Level 6

Stage Records

Level 1 13m 4s 432 KOs
Level 2 9m 42s 430 KOs
Level 3 15m 43s 465 KOs
Level 4 12m 47s 507 KOs
Level 5 3m 54s 95 KOs
Level 6 13m 33s 248 KOs
Level 7 9m 34s 223 KOs
Level 8 9m 41s 281 KOs

Warriors Orochi 2 Review


After many years it was finally time to jump into the second Warriors Orochi title. The first one had definitely been a lot of fun so I was eager to see how the sequel would respond. Once again this is definitely a great title. I do think there’s a bit more they could have done with the story to highlight the crossover aspect but on the whole you should be very satisfied here.

The game lets you choose between playing as the Dynasty Warrior series, Samurai, or Orochi. I went for Dynasty and it’s fun that the fire team gets to be the head fighters here. The Sun clan is always a fun team to get behind even if the leader Sun Jian doesn’t look his best this time. He is determined to keep the kingdom at peace so he doesn’t make a move against the new villains until he is effectively forced into doing so. Then he is ready for action but it all feels a bit late in the game.

With Orochi destroyed everyone is just trying to get used to living in this strange world since there appears to be no way back. Unfortunately peace isn’t something that will be maintained for long as Lu Bu has returned along with one of Orochi’s trusted followers and they intend to plunge the world into chaos once more. Meanwhile, a bunch of other villains from Samurai Warriors and Dynasty have decided to use the confusion to take over as well. It’s going to be a tough few days for the Sun clan but they have to take them all down without mercy.

The gameplay is pretty self explanatory but I’ll quickly run over it anyway. The goal of the level is to take down the enemy generals. You have to do this without letting your own men be destroyed. You have your standard attacks, power moves, and super attacks. Use them wisely as you take opponents down. As this is a hack n slash there are hundreds of opponents to defeat to the point where they are practically never ending. Never let yourself get distracted in any one area too long or your partners will die pretty quickly. I died in the first level but never after that. As long as you stay sharp you’ll be fine. It’s also worth noting that this is a rare game where you keep your EXP even when you lose a level. I was really glad to see that.

There are 8 levels in the game and on average you should complete them between 10-13 minutes. The levels feel fairly short but that’s because they are a lot of fun. Your attacking speed is a little on the slow side but you can call up your horse to move great distances when needed. Initially you’ll want to beat a lot of the minions to gain EXP but then in latter levels you can run straight for the enemy generals. Once I unlocked the 5 hit combo which burned my opponents I was definitely ready to go with a more aggressive strategy. This combo could even be used repeatedly if the opponent didn’t block the launcher move which would result in a lot of damage Without that move the levels would have certainly been a lot more difficult to navigate.

The graphics here definitely look good as expected. The character models are on point and the stages are suitably ominous. I like how everything looks, the game just has an epic feel from start to finish. It feels like a grand crossover and that’s exactly how this game is supposed to be. The character roster is also impressive although not surprising since the warrior games usually shine like this. The soundtrack is always very good. Optic Lines is the most memorable track (The name is at least something like that) but there are a lot of good tunes throughout.

Naturally there is a lot of replay value here. You can play the other story modes and really perfect your skills. Maxing out all of the characters is bound to take a lot of time as well since there are so many and level ups can take some time. I think I got my character to around Level 50 by the end though so that was a pretty reasonable jump. You’ll easily be able to find 20+ hours here by the time you do everything.

One unfortunate thing though was that in the end I beat Orochi before I could even see his little pre rendered cutscene. I had too many backed up by this point as I ran through the level so it wasn’t quite up to his I suppose. Unless he didn’t have one but I would be surprised since every other boss has one. It was definitely cool to see him there though. I’m wondering how Orochi 3 will handle the plot since I’m sure they don’t want to go for the same angle of him reviving again and yet it feels like that is what they will have to do. A lot of tough decisions there to be sure.

Overall, I am one step closer to being caught up with all of the Warrior Orochi games now. Orochi 2 was definitely a blast and I expect the rest will be as well. It’s a fairly simple/direct game so there isn’t much more to say on it. If you like the main Warrior games then of course you’ll like this one. The more you’ve played the other two series, the more you will really enjoy the unique interactions here as well. I’d like to see more interactions in future games but as it is, it was fun seeing the final boss of Samurai Warriors Katana show up here since I just beat that game the other day.

Overall 8/10

Jack Sparrow vs Kraken




Suggested by Destroyer Jack Sparrow is a pirate who gets by on a luck a lot of the time but his skills will usually leave you feeling rather skeptical. Even with his temporary immortal form I don’t see Jack being able to do much against the Kraken. This monster’s physical abilities will just be too much. He can effectively squash Jack or just chomp him to bits. Jack can dodge his attacks for a little while but with no real way to counter he is finished in the end. Kraken wins.

Mephiles vs Tron




Suggested by Destroyer Mephiles has returned and now he’s up against the hero of cyberspace. Tron has had a lot of good moments over the years but this is an opponent that will be a little too fierce for him. Mephiles has fairly incredible powers which includes making doppelgangers of himself and firing off energy blasts. Tron can block some attacks with his disc but not enough. He’ll eventually be overwhelmed by the attacks and will end up falling in the end. Mephiles wins.

Mephiles vs Flatman




Suggested by Destroyer Flatman has returned but he is going to fare any better in this round. Mephiles is an incredibly powerful fighter who was even able to take Sonic down even if it was a cheap shot. Flatman wouldn’t be able to do that. I don’t see him being able to even land any true hits on Mephiles here due to the differences in their respective abilities. Mephiles is just a little too powerful. Mephiles wins.

Flatman vs Menos Grande




Suggested by Destroyer Menos Grande is one of the original Bleach villains. They aren’t ranked all that highly in the verse at this point but are still powerful in their own right. Flatman is able to stretch himself pretty well but I’d like to see him try to stand up to a Cero from the Menos Grande. Right now it’s unlikely that Flatman could dodge or endure such an attack so ultimately he would have to lose this round. Menos Grande wins.

Green Goblin vs Orochimaru




Suggested by Destroyer Green Goblin is one of the most iconic Spiderman villains out there. The guy is fairly powerful and has obtained quite a few power ups over the years. You definitely don’t want to underestimate the guy. Still, he isn’t ready for Orochimaru’s fierce speed and regenerative abilities. Orochimaru will be able to overwhelm him with powerful ninjutsu at the ready. Goblin won’t be able to endure such an onslaught and will ultimately fall. Orochimaru wins.

II Piantissimo vs Graboid




Suggested by Sonic I’ve always liked Piantissimo. He’s a fun character in Mario Sunshine who really makes sure to put the characters through the ringer. That being said, he isn’t ready to face a monster like the Graboid yet. The Graboid is hardly one of the more impressive monsters out there but he is still ferocious and can end things with a quick bite. Piantissimo’s slight speed and durability won’t be enough to protect him. Ultimately he needs some kind of power up to try and win this fight. Graboid wins.