Blade Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look at one of the original comic book films from back in the day. Blade is largely forgotten nowadays although it seems to have had a bit of a resurgence in recent years. It’s a vampire film which naturally does limit how good it can be to a large extent. Unfortunately the comic book aspect of the movie was unable to do enough to take it back to the next level. It makes all the usual mistakes of a vampire film and ends up being rather similar to Resident Evil. Resident Evil would ultimately have the edge though with its top tier soundtrack and a more interesting plot. Come to think of it, zombies may also beat vampires for me although it’s close since both don’t make for particularly good movies.

The movie starts off with one human being lured away to a vampire party. They are about to finish him off when Blade appears and destroys the lot of them. Unfortunately he decides to toy around with one of them a little too much so he manages to get to a hospital and murder a bunch of people as well bite Karen. Blade takes Karen over to his base where the Whistler tells Karen that it’s all over. She’s already dead and they’re not going to help her. Karen’s not thrilled about this so she decides to stick with the gang. At the very least she should be safer with the pros right? Blade doesn’t have much time to guard anyone though because he’s on a quest to avenge his mother and himself by murdering Frost. Frost is the one who turned Blade into a vampire after all and this is the closest that the hunter has gotten to being on his trail.

Right from the start Blade introduces itself as a film that is going to go all in with the violence and vampire action. The first scene probably has more blood almost all of the other comic book films. The violence never lets up either as we see people eaten and blown up. The TV edit does cut away from a lot of the direct moments which is quite telling considering how violent the film still was. Automatically there’s no way the film was going to get a very high score because of how excessive it all is. Definitely be sure you’re cool with the violence if you plan on checking this one out.

I’ve also never been a fan of the drinking blood angle which is pretty hard to avoid in a vampire film. It’s part of why those films are always destined to lose if you ask me. While it can be possible to do a good vampire story (Records of a Fallen Vampire) it is very difficult and not particularly likely. The villains aren’t particularly fun either. You’ve got Quinn who is the main comic relief of the villain group. He is always in a party mood and doesn’t take things too seriously. This never bodes well for him in a fight and you know from the start that he has absolutely no chance against Blade. He’s just completely out of his league.

Then you have Frost who can be a decent main villain in some Blade stories but he doesn’t work here. They really play up the fact that he’s a much younger vampire than the others so he’s always fooling around. The guy is pretty smart and does take the vampires to new heights that the old ones wouldn’t have reached. He definitely gets some points there and is a reasonably strong villain. Ultimately he’s not nearly as charismatic as he thinks he is. The rest of the villains don’t really get much of a role. For the most part they’re just here to get blown up.

For the heroes we’ve really got 3. First is Whistler who is the mentor figure of the movie. You can probably tell how his story will end up the instant he is introduced. He’s human so there’s not a whole lot that he can do against vampires with their special abilities. Still, he doesn’t back down from a fight which is really important in this kind of thing. He’s a bit of a downer though as he doesn’t even try to give Karen any hope. Karen is a solid heroine though. She does actually get involved in some of the fights and adapts pretty quickly to using a gun and other such tactics. I was glad that she spent more time being pro active as opposed to running or something like that. She was even able to work on a cure right away. Karen contributes quite a lot to the cause and that’s why she’s a pretty solid character. I’d be up for seeing her in sequels someday.

Then we have the main character Blade. He feels sort of like a more brutal Batman at times with how he will suddenly appear and start taking out the enemies. The main difference of course is that Blade murders his opponents. At first he tends to spare the humans although in some fight scenes it’s really hard to tell if he spares anyone. By the end though he is all out of mercy and just takes everyone out. He’s a pretty great lead. Blade’s serious and down to business throughout the movie. The film did a really good job with this portrayal and I’d say that Blade is pretty much perfect. I also like all of his tools and weapons. It makes for a pretty good arsenal in these battles.

The fight scenes are pretty good in the movie as well. When it’s not going out of its way to be particularly gritty we have some solid hand to hand action and swordplay. The scene of Blade arriving in the climax was handled particularly well as he got down to business. His opening fight against the vampire army was also solid. The movie helps to enhance these scenes with a solid soundtrack as well. We get some pretty fun rock themes for the battles. They have a nice retro feel that you don’t really see quite as much anymore in the modern films. For some reason rock music doesn’t seem to be as popular for the average fight scene which I don’t understand because the fast tempo should always be in season.

Overall, Blade is definitely what you would expect from a vampire action film. The action can be good but ultimately the film is held wayyyyy back by the vampire angle. It goes way too far in being overly dark and gritty. I can’t recall the last film I saw which was quite this violent. The body count is pretty high and you usually won’t be able to go more than a few minutes without something super violent happening. The film can be having a fun little scene and then you’re thrown into the next villain scene or something crazy happening. Pretty much any villain scene will end with something violent happening. These instances certainly add up so I wouldn’t recommend this film. It’s all just too excessive. If you want to watch a good supernatural action film then it’s time to watch the Avengers 2012 instead. It delivers on all of that without going overboard. We’ll see if the next Blade films are able to improve from this one or if they will ultimately make the same mistakes.

Overall 1/10

Mighty Bomb Jack Review


It’s time to take a look at the Mighty Bomb Jack! This game’s pretty interesting. It’s a very unique platformer and I like the gameplay style. There’s a bit of an iffy game design moment near the very end of the title but for the most part this game really doesn’t slow down the pace throughout the whole game. In a way I’d say the closest game I can think of as being like this one would be the Kirby titles since this guy can also float around for a while.

The basic premise of the game is that the King is captured so you need to save him. The levels are mainly long platforming types where you have to float to the end. Unlike Kirby you can’t increase your height once you jump, but by mashing the A button you can keep the same level of height for a pretty long time. When you get to the end of a level you’ll see a gate you can go through. If the gate isn’t open then that means that you will need to collect all of the bombs. This isn’t true for all levels but in some they do make sure you collect them all. You just have to touch the bombs which is easy enough. I tend to skip them unless the game forces me to grab the bombs though because otherwise I figure there is no real point to doing so right?

There are around 17-18 levels in the game which is a good amount for a NES game. I’d say that it’ll take you around an hour. The levels aren’t particularly long and some of them seem to reuse the level design so you’ll already know where to go. For a minute there I actually thought I was in a loop so I quickly had to look the game up online to make sure that wasn’t the case. Fortunately the game does have an ending. The only dicey level as I mentioned is the final one. So, you’ll blow up all of the balloons and will notice that the gate is still closed. Well, there are 3 completely invisible blocks you have to destroy in order to open the gate. There’s no way to tell where they are except to jump on every block which takes a while since you’ve got a ton of enemies on your tail. This is one of those games in which a single hit will meet your doom so confronting the enemies is pretty tricky.

After you do that there is an invisible block in the next room as well. Once you find that you enter the King’s chamber. To break him out you need to jump on the blocks above him a bunch of times. That was difficult to figure out. Initially I thought that I may need the powered up forms which would have meant my doom because there were none left. You can power up with some S tokens along the way but I never really grabbed any. So, the whole game is pretty straight forward except the climax. I don’t think the invisible blocks are very reasonable to be honest, especially since this is a factor that simply wasn’t present during the rest of the game. How is anyone possibly supposed to know where to go or what to do in that situation?

Still, the core gameplay is quite fun. I do like how high you can jump and your movement speed is also on point. The graphics here are very good as well. Everything is very bright and easy to understand right from the start. Additionally, the enemy designs are pretty inspired. The music is all right as well. The length may not be amazing but I’d say that it will do. According to the box art there are 4 endings as well although I’m not sure how to get the others. I got the standard ending I believe which is pretty simple. You grab the king and sink into the pyramid. I don’t imagine that the other endings would be much different but that is a complete assumption on my part.

Overall, Mighty Bomb Jack is a cool game and one of those gems under the rug. I doubt I would have ever come across it if not for the Switch Online. It was a good game to leave til near the end of the batch so I always had something to look forward to. If you like the Kirby games or platformers in general then I definitely recommend checking this one out. It’s a pretty fun experience and definitely a high quality way to spend an hour or so.

Overall 6/10

Rygar Review


It’s time for the newest addition to the NES Online selection. Rygar had an interesting look to it. You don’t really play a lot of games where the main character uses a weapon like this. It’s sort of like a spiked shield. You do get other weapons as the game goes on though. This title had a lot of potential but does falter early on. As with some old games the main issue here was the lack of a map and how you had to solve puzzles to get through. That’s a bad combo because solving puzzles is difficult enough so throw in the fact that you’ll be lost and it gets even trickier.

This is one of those games where there isn’t much of a plot unless you check the booklet. You are thrown into the action and must now try to complete each level. Each level has a ton of enemies chasing after you so you have to beat them back and keep it moving. It’ll be tough but your attacks move very quickly so as long as your reaction times are on point you should be fine. Additionally you can jump on all of the enemies as well which helps a lot since that’ll stun them for a little while. I highly recommend jumping if the enemy numbers start to get a little too crazy.

What ended up stumping me is that I eventually reached a point where the mystical statue told me that I could not get any farther without some new weapons. The problem is that I could not find any new weapons. I back tracked my steps and ran all around but no dice. Without a map this ended up being a pretty futile mission. The game wasn’t quite big enough where I was about to check online and see where I should go. I searched for a long time and after I found no results I called it a day. It definitely was not the most impressive way for things to start on my end.

It’s a shame because the actual platforming is pretty fun. It’s very smooth both in how fast you move as well as in how strong your attacks are. It’s a pretty good blend. I could see myself really enjoying the bosses that would appear. It’s almost like a beat em up to the extent of how well you can fight while keeping in the platforming elements. I don’t understand why so many games want to throw in some puzzles anyway. This game just didn’t need them and would have been better off without these weapon limits.

The graphics are pretty solid. Everything looks to be on point which is certainly good. I like the enemy designs as well as the weapon. It’s all very clear and I didn’t notice any lag either. The music is okay from what I recall. The length is pretty hard to say but it’s likely around an hour or longer depending on how often you get lost. I believe that will end up impacting the replay value of this game but ultimately it will last you for a little while which is definitely a good thing.

Overall, Rygar has solid gameplay. It’s really some of the smoothest that I’ve seen on the NES. That said, it’s ultimately hindered by needing to switch weapons at certain points and not knowing where to switch the weapon. That really did the game a disservice. If you like that sort of thing then I’d recommend checking this game out. Otherwise this is a title that you should skip. Other games are on the NES that are just better platformers. In fact, one game coming up is a good example of that. When you just focus on platforming and ignore the gimmicks and extra stuff then you can ultimately end up having a terrific game on your hands.

Overall 5/10

Donkey Kong 3 Review


It’s time to look at the third Donkey Kong game. This one brings yet another new gameplay style into the mix. It’s pretty impressive how Donkey Kong would keep switching things up. It definitely ensures that the players will always have a new experience. I liked the style, but as with the first two games it is extremely short and it’s really hard to even say what the general plot is. The game starts looping before a plot can even really begin which does make things tricky.

Well you’re playing as a guy with a blaster. You have to blast DK back up into the trees when he tries to get down. That sounds easy enough right? Just keep blasting and you’ll have the levels over in a snap. The main obstacles that try to get in your way here as little insects that are running around. They try to jump in front of your shots to protect DK. The key is typically to blast them before they get close or ignore them and try to beat DK first. That’s really it. You can jump of course and I recommend it to get the blasts in a little quicker. That’s the extent of the gameplay though and before long you will be all done. Then you can just keep replaying the levels til you get bored or lose. The levels do continue to get more and more difficult with each cycle so you don’t have to worry about lasting forever.

As mentioned, I did like the gameplay. It’s interesting to see Nintendo come up with more of a shooter gameplay style since most of their games don’t work with that as much. They did have Metroid though so it’s not like it is completely unheard of. It’s definitely on the repetitive side though because there aren’t very many different enemies to worry about and the levels are so short. After a little bit you’ll feel like you’re in the cycle so it’s not surprising that this game never got quite as big as the first two.

As for the soundtrack, it’s definitely pretty good. It has that old Nintendo feel about it. The graphics are also good. I like the colorful enemies here and the nice backdrops. Nintendo always delivers here. It’s just a shame we couldn’t get more of an ending cutscene or something to make the game feel like it had a proper conclusion. Without that the loops feel a little more on the pointless side because you never see anything end which is pretty unfortunate.

One thing that would have made a real difference here is one extra level in the loop. In this one maybe there would be no insects and it would just be DK throwing barrels at you. The goal would be to to blast away at him while dodging his attacks until he is all the way up. That would feel more like a real end to each cycle and increase the stakes quite a bit. Trust me, doing that would definitely go a long way to making the game more memorable as well as more enjoyable.

Overall, Donkey Kong 3 is a game that has pretty much been forgotten to time. If you don’t have the Switch Online then chances are that you’ll never come across this game. It’s a shame but sometimes that is just how the ball bounces. I’d say you should give this game a quick play if you have the Switch. You should be able to beat it in about 15 minutes or less and then you can say that you’ve played one of the original Donkey Kong games. Pretty sweet deal right? I’d say it is at least. Who knows, maybe one day we’ll get a proper Donkey Kong 4 or something like that. It’s been a long time since the games used these various styles.

Overall 6/10

Donkey Kong Jr Review


The first Donkey Kong was pretty fun so I was ready to jump into the second one. JR definitely switches up the gameplay quite a bit though. This one’s all about climbing and is a pretty nice change of pace. I actually thought it was a pretty solid sequel. It may not be as iconic or riveting as the first one, but it did a solid job of filling in its shoes. The game is over in the blink of an eye though since it only has 3-4 levels before it starts looping endlessly. That’s consistent with the first title though.

So the basic plot is that Mario has finally captured DK. It definitely took a lot of skill to do so and the hero is ready to call it a day. His plans end up changing though as Jr has arrived to rescue the former villain of the first game. Mario sends out a bunch of creatures to try and stop him, but Jr isn’t afraid of getting mixed up with a little action. He’s never backed down from a fight before and he certainly isn’t planning on starting now. The villains will have to watch out because Jr is definitely not playing around.

The gameplay here is pretty simple. You have to climb up the ladders until you reach Mario. You can move up and down as well as sideways as long as there is a vine there. You can’t touch any of the enemies of course so the idea is to always make sure you are going around them. You move a lot faster if you have one hand on each of the vines as opposed to totally being on one. This should help you breeze through the game a little easier. At the end of some levels you also have to bring some keys to the top and being on two ladders helps a lot since then you are bringing up 2 keys at once.

The gameplay doesn’t have any other wrinkles to it so you’ll master it within a few minutes. You can easily beat the game in under 15 minutes as well. So in terms of length this is definitely one of the shorter ones present. You can play it over again and again for replay value I suppose, but since the gameplay is so basic I doubt you’ll be doing that. It’s not quite as fun to replay over and over as something like Pac Man. There are less variables here and as a result that means there are less things to try. A lot of times you’ll just be clearing the levels in the same way over and over again which doesn’t provide much of an incentive to play through it some more.

The graphics are definitely really solid. Everything is very clear and this could pass off as an SNES game. Nintendo really didn’t hold back. The soundtrack is catchy enough as well even if it’s not very memorable. One thing Nintendo always kept in mind for a lot of these games was not to lose sight of the fun factor and that’s what helps keep Jr afloat. No matter what at least you know that you’ll be having a good amount of fun as you blast through this game.

Overall, Donkey Kong Jr is a pretty fun game. I liked the gameplay style and it all looks pretty high end for the console as Nintendo always tends to provide with their big games. The extremely short length is unfortunate but I suppose if you’re playing for score then you won’t really mind that too much. I’d definitely recommend giving it a try if you have the Switch Online service. It is free at that point anyway so it’s not like you’re really going to be sacrificing any cash to check it out right? I’ll be reviewing the Donkey Kong 3 game shortly which will be a nice way to end off the trilogy. Once that is over the NES games are also near their end. I’ve only got around 8 of them left although that isn’t counting the next 3 reviews which are already in progress.

Overall 6/10