Asdivine Hearts 2 Review


After a long time since playing the first game it’s finally time to take a look at the sequel for PS4 thanks to Limited Run Games. The first one was super memorable for me thanks to its really impressive UI and menus. The game is just super streamlined and has every feature you could want in an RPG. This one is a great followup even if the plot isn’t quite as good as the first one. Some of the characters can be a bit much, but either way I would definitely still recommend picking up this game.

The game takes place 2 years after the first one. Zack and Stella haven’t seen each other in that span of time, but they are called together once more by the light goddess Felix. She explains that something is wrong in a parrallel world so she wants their help in investigating. The dark goddess Nadia will be accompanying them as well as Uriel from the last game. Celine has to stay back this time to help with preparations for the Star Festival. The heroes enter the portal and find that the other world is freezing over thanks to the powers of a new deity. They will have to stop this guy at all costs, but is there more to this threat than meets the eye?

Naturally the plot expands quite a lot from the general premise as you would expect from any long RPG. This game is quite a bit shorter than the first one and you’ll probably beat it in half of the time. Still, at around 12 hours the campaign is still long enough to get your money’s worth as well as a bunch of twists and turns in the game. Whenever the climax approaches (We get 3-4 different climaxes) the game always draws you into the excitement thanks in part to the music. The soundtrack is pretty limited, but the tunes that we do get are quite terrific. I could hear the enemy theme on loop for hours and the final boss theme is suitably hype as well. The game does a good job of really selling you on the game ending before a twist suddenly throws everything for a loop once more.

The graphics are also very good. The cutscenes are told through image illustrations like a GBA game, but the character portraits definitely look like they are in HD which is good. Everything just looks shiny and modern which I think it a must for any big PS4 game. The gameplay graphics are nice as well even if I don’t look at the effects all that much since I have the game running at high speed mode. The attacks look great, but the animations do tend to take a while so after you’ve seen them all once it makes sense to just skip past them.

As for the gameplay, it’s your standard turn based combat system. Each character gets to attack and you can use various skills and techniques to speed up your turn or slow the opponent’s down. Each character can learn a ton of attacks including physical skills, magical skills, unity skills, combo skills, etc. By the end of the game your menu will be pretty cluttered with how many different kinds of moves you can activate. In most games this could be overwhelming, but Asdivine Hearts does a good job of never letting it get that far. Part of how it does this is by allowing you to control everything. You can put your guys on automatic for fights, you can skip fights with weaker fighters altogether, text speed, etc. Everything is customizable which is awesome.

I’ve never seen a game that can make grinding so effortless. Then you’ve also got other featured like gardening which increases your physical stats, tickets which gets you rare items, and power jewels which can be traded for great items like doubling your EXP for the rest of the game. I highly recommend buying all 3 copies of that as soon as possible. This is one game where you should never skip a fight because you’ll want to do as many as possible to get those gems. Trading them in gets you the very best rewards. Even with all of this the final boss is pretty difficult though. A lot of their skills will really test your abilities and put your skills as a player to the mettle. They seem to have almost unlimited durability and even with my characters at level 90+ I was having some real difficulty. The final bosses took around 30-40 minutes to conquer which was pretty crazy.

The main character cast is good for the most part. Zack is still a great lead who always does the right thing. He has a lot of confidence and usually comes up with the best plans out of the bunch. Even with his companions being a little crazy he never lets it get to him and always stays ready as the leader. Stella is a good main heroine as well even if her whip gimmick feels a little forced at this point. At least she is a little bolder than in the first game and also doesn’t get quite as jealous as last time. It would be nice to see her use her light powers a little more though.

Then we have Uriel who is the best of the training companions. She’s honest about her feelings the whole time and her subplot about being a little worried since she is a human was pretty emotional as well. Uriel was a good companion to have around. Then we have Felix who isn’t quite as solid as the others. She’s a goddess and yet she is always a few steps behind the other characters in just about everything. How can you be a deity and still not be prepared for what’s going on? That just doesn’t work and it makes her look pretty bad the whole time. Her whole fur gimmick is definitely not great either.

Then we have Nadia whose core personality isn’t bad, but her obsession with Felix gets to be a bit much. The game loves giving everyone a different creepy gimmick like this which can get old very quickly. Lets not even start with the character who wants everyone to stomp on her. (Or him. It’s hard to tell with some of these characters) The problem is that these traits start to take over the characters very quickly so it has to appear in every cutscene more than once. A lot of the cutscenes get pretty iffy as a result.

The villains are good at least. As I mentioned there are quite a few twists with each villain getting a different “All according to plan” moment which is nice. The hype music also really sells these scenes so that the game can get quite epic when it needs to be. As a result I can’t say that the story was bad. Really it is great during serious scenes and then pretty bad when it’s back to slice of life mode. Hopefully it can be a bit more balanced in a potential third game as this is the only thing holding the game back from a full 9 star title.

There is definitely a lot of replay value here. Beating the game will take around 12 hours as mentioned, but if you intend to platinum the game you can expect to double that amount of time. Increasing everyone’s trust levels will take time so I’m thinking the best way to get everyone’s ending would be to save right before the end and give all of your trust items to one person. Then after the trophy pops you reset the game and do the same for each other character. Some of the other trophies will still take some time though. The game’s excellent gameplay mechanics for encounters and such do make it easier to explore and find all of the chests though. It’s a much more manageable Platinum than what you would see in most other games which is definitely appreciated.

Overall, Asdivine Hearts 2 is a really fun game. The gameplay is out of this world and the level of customization that you have at your disposal is quite impressive. It may all feel a little overwhelming at first, but I think the developers did a great job of making it all as straight forward as possible.The actual story is a little on the weaker side though with the characters going a little too overboard on how desperate to be quirky they can be. Still, it’s never too bad I guess and you can always just quickly skip through the dialogue when certain characters show up. You can set the text to instant so you blast through the conversations and you can then prep for the actual cutscenes that are important. I’d definitely be game for a third title in this series but with how overpowered the heroes are at this point it’s hard to see what could possibly be a threat to them at this point. I’m sure the developers can think of something though.

Overall 8/10

Top Spin 4 Review


It’s definitely been a little while since I played my last Tennis games. I really love playing this sport in video game format due to it being one of the few ones where you can just play 1 v 1 in almost all the modes. Win or lose, it all comes down to your skill and there are no RNG factors to take into account. It’s a little weaker than Virtua Tennis, but by the end of my playthrough I did start to really get used to how this one works. The timing mechanics may not have been my thing, but at least they were implemented well unlike the latest Mario Tennis game. It was tempting to stick around and keep playing this title, but at least for now I’ve just got to put it down. One of these days I’ll certainly be back for it.

There are a bunch of modes to play here like King of the Hill, Exhibition, Training Academy, or the full career mode. I dabbled around in all of them in order to get some trophies but the bulk of your time will definitely be spent on the career. The training mode lets you play through around 26 levels which gives you a good understanding of the game. I highly recommend playing this one before you go into the other modes. Most of the time I skip the tutorials, but in general I feel like they are extremely handy for sport games. You want to have a deep understanding of the fundamentals if you are going to succeed. Once you have cleared them all you also get a shiny trophy.

King of the Hill is a good mode when you’re playing with friends. It’s effectively a mode where you try for 3 points and it keeps switching everyone out round robin style. Whoever gets a certain amount of wins first will end up being the king. Then there’s Exhibition mode where you can just play a lot of matches for fun with friends of the A.I. With that taken care of, lets take a look at the career. Career mode is very expansive as it takes you through a list of activities month by month. At first you won’t be a high enough rank to enter the big tournaments so you can enter the small ones or train your skills at charitable events. As you win tournaments or do these events your rank, level, and fanbase will increase. All of those are important for different things. You’ve also got criteria that you need to clear in order to hit the next status. For example “Win 3 tournaments” and you’ll go from beginner to novice.

I cleared 2-3 ranks before I eventually put the game down. It’s really fun because you can feel your character improving and the difficulty of the A.I. as you go through the game. If you win a tournament without being defeated you’ll typically move up 7 spots and you start out at around 100. So you’ll be #1 before long provided that you go undefeated. I would expect you will probably lose to someone before you reach the end, but if your fundamentals are good then maybe you’ll be okay. I lost in the semi’s during my first 3 tournaments, but then I aced my last 5.

You also get EXP which you can use to level up your stats and I highly recommend doing this. Increasing your level also allows you to hire new coaches which gives you little bonuses during matches as well as extra EXP. It’s never anything major, but little by little all of these bonuses begin to add up and before you know it you’ll be a true threat in the court. That’s your end goal and it’s definitely something you’ll want to keep in mind as you go through the game and try to be the best.

It’s a bit late in the review, but lets look at the gameplay for this title. Naturally the rules follow the real game of tennis so the goal is to hit the ball past the other player. You move your player to where the ball is and you can return the shot through a variety of different methods. A drop shot which is a low ball, a lob shot, or just a power move up the middle. I always went with power shots as the A.I. is great at blocking the rest, but there’s a time and a place for each one of course. You can also use control strikes to hit the ball where you want it to go.

The main difference here compared to other tennis games is in the timing. Hitting the ball early or late will increase the chance of you hitting it out of bounds. It’s a mechanic that can be pretty annoying until you get the timing down. Sometimes you’ll hit the ball and you feel like you did a good job, but it’ll sail out of bounds anyway. This is mainly if the opponent hits the ball really hard which is why I always opt for that approach as well. I’d be cool with this mechanic not being around, but it doesn’t hurt too much.

My big gameplay tip is to always go for the advanced serve. It’s almost impossible for the computer to return it without being knocked off balance so you can easily win the point on the next shot. Beyond that, just stay close to the baseline and only rush up when you see a volley that needs to be slammed. The gameplay is just a lot of fun and it’s my second favorite sport next to Football for playing at least. I could play tennis matches for hours and hours.

Sadly getting the Platinum in this game will probably be impossible since there are a bunch of online trophies. I assume the servers are down, but if they’re up perhaps you could coordinate with other trophy seekers to get them all. Even so I did try to get as many trophies as possible. There’s a ton of replay value here since the actual gameplay is so much fun and of course you can just keep doing more and more matches forever and ever. The game never really needs to stop so it’s a great bargain since you won’t need to pay a whole lot to get this game.

Overall, I highly recommend checking this game out. At first the gameplay may seem a little too intricate but as you play the game you’ll get addicted. The best way to start the game out on the right foot is to play through the tutorial. It does a really good job of explaining the various mechanics so that they make sense and seem pretty fair. After doing that you’ll be able to cruise through the first part of the career mode without issue. It’s all just so much more enjoyable once you know what to do. As long as you like the game of tennis you’ll definitely love this game. I’m definitely looking forward to whatever tennis game I end up getting next.

Overall 8/10

My Little Pony Friendship is Magic Volume 12 Review


It’s time for another My Little Pony comic adventure. Slowly but surely I’m getting close to reading all of the volumes. This one actually has a few stories that span several issues which is cool. I always like when the series goes for complete story arcs rather than one shot issues. With the extra page space there is just so much more you can do to flesh out the adventures and make sure everyone gets a role. It means there are less chances for other characters to get a chance to shine, but it is worth it.

First up we’ve got a long story arc with Discord. Things haven’t been going well for him as of late because he just can’t help but act rather rudely to everyone around him. Fluttershy puts up with it, but the rest of the Mane 6 do not. He decides to seal himself away and transforms into a being known as Accord. He just wants to bring stability to the rest of the world. At first this seems pretty good, but he starts to get a little too drastic when he begins mind controlling innocent ponies. The Mane 6 realize that they are going to have to stop him, but what if that means Discord will return? This’ll be one of their toughest cases yet and they may need to ask for help from the superstar Starlight Glimmer!

It’s been so long since Starlight Glimmer got to have a starring role so you can bet that I was super thrilled to see her return. As always she ended up being the power hitter here and the only one who was resistant to the mind controlling abilities of Accord. She’s often overlooked during the series, but when a crisis is at hand there is nobody more dependable than her. I think her presence is part of what legitimizes this as a real threat. We also get to see almost the entire rest of the main cast from the series which is pretty neat. It always makes for a good premise when you have someone slowly corrupting everyone in the town through magic. It’s like the Phalanx arc in X-Men.

By this point I can see why everyone would be tired of Discord in Ponyville. He seems to make a whole lot of mistakes which come back to bite everyone, but at least this time it wasn’t intentional. He doesn’t seem to have any control over Accord although it is basically him so I won’t cut the guy too much slack. It was also interesting to see the Elements of Harmony actually fail this time. Those objects usually work so it was a pretty startling moment. Accord was one of the most serious threats that Equestria ever faced and I hope everyone gave Starlight a proper thanks at the end. The whole volume would be worth checking out even if this was the only story in it, it’s just really epic!

A one shot comic after this has Discord at the helm once more. It is Celestia’s birthday and he is unsure what kind of gift to get her. As the princess she already has pretty much anything money can buy. That’s when Discord realizes what he should do. He transforms her into a normal pony so she can hang out in Ponyville and enjoy things without everyone being on guard. At first Celestia is reluctant, but gradually she realizes that this is a lot of fun. It’s not a big end of the world plot like the last arc, but it’s a pretty cool one shot. There does seem to be a possible plot hole here though as she acts like she had never gone to Ponyville before, but in another issue we find out that she goes into Ponyville undercover once a year for this exact reason. So…..that doesn’t hold up when you think about it. I guess you could assume that she just doesn’t want Discord to know this so she is overacting which is reasonable and it’s not like this is a big plot hole either way. It’s just a nice wholesome comic and it always does sound fun to pretend to be someone else for a day.

Then the rest of the stories here involves another story arc. One night Twilight and Spike are heading back home when they notice that the door is open. A villain is inside stealing some books and while Twilight attempts to stop him, the masked thief is too powerful. He knocks them aside and escapes. Twilight calls the rest of the team in and we discover that the villain has been going around Equestria and stealing a bunch of books only to erase the information within. The heroes have to catch him before he does the same to the rest of the realm, but how can they hope to defeat a mage who is this powerful? It’s definitely going to take everyone on this mission.

It’s a pretty solid group of issues. I’m always up for a new villain and the fact that he has powers is pretty cool. That being said I do think that he gets off rather lightly here. The guy damaged a bunch of irreparable books and they basically just told him to stop doing that. I know at the end of the day the heroes are rarely going to beat up on bad guys here since friendship is what solves issues, but this guy was a total crook. His origin story for why he was doing this was pretty shaky and at the end of the day it was really just an excuse to go wild on the town.

I also think the Mane 6 didn’t treat this too seriously for a while. Twilight should have put up a much better fight against the guy at the beginning and when she called in the Mane 6 they should have been investigating rather than turning the whole thing into a slumber party. I dare say that Applejack and Rainbow Dash took this situation the most seriously compared to the others at least. It was nice to see the group split up into pairs to dig up some dirt on the villain. It felt like how things would have played out in a two part episode. So while the ponies should have cracked down on this guy sooner, it was still a really solid adventure to end off with. Hopefully the villain will return someday and we did get an interesting cliffhanger of sorts so I wonder if that plot will be resumed.

The art tends to shift from arc to arc, but it’s definitely pretty solid. The only iffy one is the Celestia issue as that artist always draws everyone like little kids. Celestia should not look to be the same height as Twilight and pals. It has a nice cartoony look to it though so the colors are still on point. The series has always been very expressive and easy to read which the issue still captures. You’ll have no problem reading through these issues and just having a good ole time.

Overall, Friendship is Magic continues to be a solid series volume after volume. There’s really nothing bad to be said about it and the pacing is on point. This volume in particular has two different arcs making it one of the strongest volumes that I’ve read. In particular you’ll definitely want to read the story with Accord as it is played pretty seriously. I still think it would be a good idea for the show to come back and adapt these stories at some point. There are just so many good ones to choose from!

Overall 7/10

Gentleman Ghost vs Rukia




Suggested by iKnowledge The Gentleman Ghost is a powerful because it is very hard to hit him. He can become intangible at will and then appear in time to land a hit. Fortunately for Rukia her speed will make countering his attacks easy. She can match his hits as soon as he appears. I also think her ice abilities may be cold enough to affect him even when he is intangible although I am not 100% confident of that. Regardless he has no real way to damage her so eventually he will go down for the count. Rukia wins.

Yes, Virginia, there is a Santa Claus Review


Time to look at a drama film that takes place on Christmas. It’s based on an editorial from a while back, but since basically the whole film is fictionalized I figured I’d still give it a review. It’s a pretty nice film that reminds you how even if everyone around you can be mean spirited you shouldn’t stoop to their level. The main character gets jaded at times, but ultimately stays strong.

There are a few plots going on in this movie. One of them is with James who loses his job after defending himself from a few brutes. As it usually tends to be, they’re the ones who get away with it while he and his friend get booted out. Unfortunately there aren’t a lot of jobs at the moment so James is working hard to try and find anything that could work out for him. He’s starting to think that doing things the right way may be more of a hindrance than it’s worth. Meanwhile his daughter Virginia gets teased for believing in Santa Claus. James advises her to write to the paper about it.

This leads us to the second plot. You’ve got the writer Francis who is currently dealing with depression. He’s been one of the best newspaper reporters in the business but it has cost him a lot of time away from his family. Now he finds himself all alone and blames himself for not being there for his wife. His boss gives him the assignment on Santa Claus hoping that it will give the writer something to live for again and to hopefully get him back into his groove.

There are other plots along the way like the aspiring writer in the newspaper, a sick mother, and a corporate news guy trying to get a story. So we’ve got a lot of story here and the film is relatively short at around an hour and a half so everything has to move pretty quickly. The writing is good so it’s able to hold up and the character cast is solid. I don’t expect you will have any real qualms with the film. At most some plots just don’t feel as interesting as others. I was more invested in the James plot than any of the others ones after all.

He was definitely in the right with defending himself from the attackers in the opening scene. I know they sometimes tell you to look the other way but if someone’s literally attacking you and hampering your abilities on the job you have to do something. It wouldn’t be reasonable to expect James to do anything else. That’s personally how I see it at any rate. Likewise I was glad he jumped in to help his friend in the bar even if it put his job at risk. You have to help your friend in these situations. Part of why James is my favorite character here is that he always made the right choices even when it was dangerous for his career. He’s the kind of friend who has got your back. He definitely starts to doubt himself at the end, but it was a trying day for sure.

It’s not to say that Francis’ plot wasn’t good. It’s just not quite as interesting. I thought the boss was actually the standout character here. He really thought things through and made sure he was there for his reporter. The scene of him putting out his cigarette in the ash tray was also very important because if the gas had been on with the windows closed then Francis would have died too. He was betting everything on the fact that Francis hadn’t totally given up yet. The interesting thing is that Francis had seemingly been about to do just that, but opened the window just in time. The boss showing up ended up saving his life.

Meanwhile we have the assignment and I’d say that Francis’ answer was good. He didn’t totally lie about Santa being real, but kept the response vague enough so that a kid could interpret it that way. It’s always a debate on if you tell your kid that Santa is real or not. Nowadays a lot of parents say they just tell their kid right away so there’s no disappointment later on. Personally I would also establish early on that the parents are getting the gifts and there is no Santa. Even if it’s pretty harmless, telling a kid that Santa is real is a lie. There are ways you could imply it without actually lying, but it’s just so much easier to not mislead the kid here. Also it helps to start informing kids about the true meaning of Christmas and the birth of Jesus Christ rather than letting them grow up thinking it’s about gifts and Santa Claus.

The film definitely tackles some pretty serious themes here with suicide and struggling to find work. It handles these themes well without making the film overly depressing. The movie still has enough happy scenes to keep things going well and so you can have a good time by the end. I think the only character who got a raw deal here was the corporate reporter who was trying to get the aspiring writer from the Sun. Now, maybe I’m missing something here, but was the guy that bad? He recognized that the lady was the one writing some of the articles lately and was prepared to offer her a real salary as a writer. I get that the girl didn’t want to ruin Francis by going away but she could have tried her luck without throwing him under the bus. I guess his approach was pretty over the top and maybe I’m missing a moment of him acting more sinister, but on the surface it didn’t seem like a bad deal.

Overall, This is a good film. The character cast here is well rounded and it’s impressive how they based a whole film around a pretty quick editorial. The kids did a good job of looking after their parents and supporting them through this tough time. Virginia go the magazine which was pretty inspiring at the end and the other kid helped her sick mother by getting the soup ready and generally helping out around the house. We don’t get to see her all that much, but it’s made apparent that she is being very responsible. Aside from the bullies running around a lot of the characters just seem like good people. If you haven’t seen this film yet I’d recommend changing that.

Overall 7/10

Asdivine Hearts 2 Stats and Records

Stats time!

Play Time 11h 27m
PS4 Trophies 24/35
Money 1,611,702
Guild Coins 973
Gems 600
Total Steps 135016
Enemies Defeated 1153
Skills Used 969
Magic used 1471
Trust Charges Used 32
Max Damage dealt 297919
Max hit count 306
Overkill Count 43
Gold Spent 769950
Guild Coins Exchanged 70
Max Weapon synthesis level 124
Weapons Dropped by enemies 63
Buddies released 18
Unison Types used 1
Harvested Fruit 258
Buddies dispatched 12
Story Quests cleared 88
Subquests cleared 1
Treasure chests opened 132

Character Levels

Uriel 90
Stella 91
Zack 92
Nadia 90
Felix 92
Pugsly 6
Celine Doll 40
Slime 11
Slug 11
Lykaon 1
Poison Shroom 1
Shark 6
Fairy 16
Wolf 11
Wyvern 1
Love Slime 1
White Lykaon 1
Seaslug 1
Ruddy Chick 16
Shining Lizard 1
Killer Shark 1
Petite Fairy 1
Phantom Wolf 6

My Pokemon Dream Team

I recently saw people discussing who their dream team of 6 would be in Pokemon. I figured that was a fun thing to think about so I went through all of the Pokemon and eventually settled on a top 6. It was a really tough endeavor and to make things fair I didn’t count mythical or legendary Pokemon in this. Only the average Pokemon you could hope to find out in the wild. Getting the list down to my favorite 18-19 was easy enough, but from there it was extremely difficult. First up lets look at the runner ups.

Runner Ups

Electivire
Infernape
Typhlosion
Pikachu
Alakazam
Vaporeon
Umbreon
Jolteon
Charizard
Sceptile
Tyranitar

These guys are all pretty awesome and any one of them would make for a great substitute on my team. Alas, I can’t go over 6 so I had to let these guys hang out on the sidelines this time. Pikachu’s a great Pokemon and he was probably the closest to the top 6, but I just couldn’t think of anyone to drop out. Charizard and Umbreon also just barely didn’t make the cut as a similar style Pokemon beat them out.

So lets now look at my 6. These are my 6 favorite Pokemon and while they may not make for the most balanced team possible, I do think they cover for each other’s weaknesses pretty well.

6. Machamp

This guy’s design is just amazing. You can tell that he is a true fighter and even to this day I consider him to be one of the strongest fighting types out there. He would be a great addition to the squad and a solid Pokemon to lead out with to scope out the competition.
5. Scizor

Easily the coolest steel type in all of Pokemon and probably the best design improvement from a base form Pokemon. I like his speed and power, Scizor is just a very well rounded Pokemon who I believe would especially excel in Doubles where he can keep striking at the opposing fighters to support his teammate.
4. Lucario

Lucario is one of those Pokemon who really caught my eye thanks to Super Smash Bros. His incredible aura abilities and Mega Lucario mode help to make him one of the coolest Pokemon. At times he feels like a Shounen hero with how many abilities he has and this Pokemon could go up against legendaries if needed.
3. Espeon

Espeon is my favorite Eevee evolution just barely beating out Umbreon. A case could be made for Umbreon being in the top 6 and I was super close to putting him in as well. Espeon’s design is just really sound and it’s very easy for her to dodge attacks thanks to her speed. She may not be the strongest fighter in the group, but her attacks will definitely still deal a good amount of damage.
2. Feraligatr

Feraligatr was my favorite Pokemon at one point. He eventually fell to second place and a little further if we count legendaries. Still, I love this guy’s design and it’s one of the fiercest in all of Pokemon. His power and speed are definitely top tier. In a 1 on 1 fight there aren’t too many Pokemon who can beat this guy. He fights hard til the end.
1. Blaziken

Finally we’ve got Blaziken, my all time favorite Pokemon. He just has a super cool design and I was first impressed with him when he beat Charizard in the Pokemon anime. The Pokemon looks like a street fighter and he’s a fire type. That’s a dynamite combo right from the start. Then I got to see him again in Pokken which was really cool. This is the guy I trust to have my back when it’s crunch time.

So those are my 6 favorite Pokemon! If you could choose a top 6 from all the ones available who would make your squad? New Pokemon keep getting added year after year so we’ll see if anyone is able to break into this team one of these days.

Barakamon Review


It’s time to look at a slice of life manga that I started a super long time ago. I wrapped it up around 2 months back and it was definitely a solid ride. It’s the kind of manga that is fun to go through even if it’s not filled with big fight scenes. I haven’t read a whole lot of slice of life adventures, but this one does beat the other two I’ve read. (Baby & me, Yotsuba) I think the premise is a little stronger and the idea of spending your life in a small community like this doesn’t even sound all that bad. It’s not really my thing, but I at least get the appeal.

The manga starts off by introducing us to professional calligrapher Handa. He has a lot of talent, but also a bit of a temper which gets him into trouble. He punched a big judge/critic which forces the issue of banishing him to a little island. This is a bit of a dramatic way to phrase that, but it’s really what happens here. He must now reconnect with his inner self to find out why he really enjoys calligraphy. Once he has learned his lesson he is free to return but by then he may find that the friendships he has made on the island are more important to him.

While Handa’s first appearance shows him being a bit of a hot head, I’d never say that he’s all that rebellious. Even from the start of the series he is pretty patient with the townsfolk and does his best not to be impolite. As the series goes on you can see how he learns to settle down and relax more though. He has less outbursts and panic moments as he realizes that everyone here is just trying to look out for him. Handa’s a solid main character even if I would have preferred he try for more calligraphy titles.

There’s certainly nothing wrong with deciding not to go pro, but it would have made for some fun arcs. His short lived rivalry with some of the other pros was pretty fun and it was some of the best parts of the series. Barakamon was typically at its peak when Hiroshi was on his adventures of when Handa was trying to compete with everyone else. The competition added a little spice to the daily routines of the village. Handa still did prove himself as a talented artist either way though. Judging calligraphy seems like it would be really difficult though since the process seems to be quite subjective. I like it when things are purely objective so you know right away whether you’re right or wrong. I wouldn’t be able to handle competing in a sport where that was not the case.

Naru is the main kid in the village. There are quite a few others like Hina and the gang, but Naru is really the focus. She is the one who really helps Handa get used to life in the village and also is the one who picks up on Handa’s subtler emotions. If he’s feeling down she’ll try to throw him a party or something to get his spirits back up. I’m still not a big fan of the kids in these adventures because they tend to slow down the pacing and hold the main cast back, but in a slice of life adventure like this that isn’t really a main concern. Naru’s not bad. The best scenes don’t typically involve her, but she’s not as annoying as she could be.

Miwa is one of the older kids. She’s a bit more aggressive than the other characters and likes having fun doing all kinds of sports and other activities. From all of the kids she is certainly the best one. Miwa doesn’t really care about calligraphy and such even compared to the rest of the kids, but does it to have some fun and keep the others company. In a small village like this there really isn’t anything to do so all of the kids head to Handa’s place every day to waste some time. Usually she is hanging out with Tomako who isn’t quite as interesting. Tomako is an aspiring manga artist, but her titles are always too dark and violent which has been holding her back. Her artwork is pretty good, she just needs to work on getting better plots to support this. Once she has a good story she should be able to go pretty far.

Hiroshi is one of the only guys who is Handa’s age on the island so he gets a big role as well. His character arc has him wanting to go out into the world to see what it’s like. He believes he is a little too ordinary and so he wants to experience things to help him grow up. A lot of the running gags involving him are how everything he does seems to be uninspiring. No matter what he is never good or bad at anything, he’s always average. Hiroshi is a fun character and he was definitely one of my favorites in the series. I was sad to see him go when the guy moved away, but he did get a few meanwhile stories from time to time so at least it wasn’t as if he had completely left. He still got to show up from time to time.

Then you have Handa’s parents. His father is known as one of the best calligraphy users in the entire world so that always put a lot of pressure on Handa. Handa isn’t very good at communicating with his parents so this pressure began to crush him quite a lot. Eventually they show up and Handa begins to realize that he doesn’t have to be on the same level or compete in the same way. The parents were quite reasonable here and they looked good whenever they would show up. It may be tough for them to get on the same page, but they are all very professional about it which is a nice change of pace.

There are quite a few other side characters like the various villagers. They’ve all got different roles in the series and help to round out the cast. The village is small enough where everyone knows each other, but still large enough where you’ve got at least 15 characters running around. One of the more enjoyable ones is Handa’s rival who is always doing some sabotaging on the side. Handa doesn’t even notice when the guy is throwing around insults half of the time, but ultimately they still come to a bit of an understanding. I doubt they’ll ever be great friends of anything like that, but they get along well enough.

Barakamon’s humor is also pretty well done. The style of humor usually revolves around Handa being oblivious or something crazy happening and everyone having a very calm reaction to it. Usually the jokes centered around Handa are the best ones. You just have to admire his confidence to the point where the insults don’t even seem to register with him. It’s like he can’t even comprehend the concept of someone trying to take a shot at him so he dismisses the possibility.

The art for the series is very clear and relaxed. It is really suitable for the series too. Part of the theme in the series is learning to relax so having chaotic art would have definitely defeated the purpose. It’s always very easy to see what’s happening at all times and it also makes it easy to read through each volume. The volumes are bigger than the average one but with the big pictures/clear text they still feel like normal volumes. The writing throughout the series is on point which is especially important for a series like this. Since there is less happening than in other series you have to be fully invested in the characters and what’s going on. I’d say that the series succeeds with this. At the very least I wouldn’t say that the series ever got me bored.

I do think the series slowed down a bit once Handa started the school though. It felt like the series pretty much ended its main story by this point so the last volume or two were just stalling for time. That’s not really a bad thing per say, but the series made the right call in ending shortly afterwards. I’m sure we could have been introduced to some new plotlines or something, but part of the point of the series was seeing if Handa would go pro or help out the village. He made his decision and so that was the end of that.

It’s a fairly long manga, but not one that you need to talk about for too long due to the slice of life nature of the series. There are various arcs and such but the character cast never gets a whole lot bigger than how it starts out. It’s also pretty easy to understand the general premise and to go from there. This may not be the kind of title you want to marathon the whole way through, but it’s a pretty good change of pace title when you’re reading a bunch of other more action packed titles.

Overall, Barakamon is definitely a very fun manga. The characters are cool and the laid back vibe will really remind you of how people made it without technology back in the day. I personally prefer to be surrounded by tech at all times, but the country route isn’t so bad as long as you have good neighbors. If you haven’t checked this manga out yet and want to take a nice look at what it’s like to live outside the city then this is definitely a good one to check out. I don’t believe you will be disappointed.

Overall 7/10

Lana Lang vs Batmite




Suggested by Sonic Batmite is able to bend reality to his whims which makes him a dangerous foe. He’s not really ready to deal with a physical powerhouse like Lana though. She has obtained Superman’s abilities in the past as well as many others like becoming the insect queen. She is no stranger to combat either so Batmite can’t even try to outmaneuver her. He’s just doomed in this encounter. Lana Lang wins.