Family Game Night 3 Review


It’s time to look at an old party game I have for the PS3. Oddly enough, even though I played the games back in the day I never bothered to actually upload it to the site or anything. Well, it was a good excuse to go back and replay the game for the review, but unfortunately it isn’t as good as I remembered it and I already knew that it was a bad game. I dare say that this could be the worst party game of them all and that’s saying something. At the very least it gives the bottom tier ones some competition.

There are 5 minigames total. That’s already a pretty sad number when you consider that this is a PS3 game. I mean, you could have a little excuse for this if it was for an older system, but for the PS3 I expect more. There is nothing else to do in this game so if you’re looking for some good replay value look elsewhere. I mean, I suppose you could go after the Platinum trophy, but you’ll have to sink in a decent amount of hours for that and with how many luck based trophies there are it could be a while. I think you can cheese most of them through two player mode if it helps. You will also be gathering some Potato Head costumes along the way which I guess should be interesting.

Lets look at the actual games though as a party title lives or dies on those. We’ll start with 2 of the good ones. The first is Twister. It’s pretty self explanatory except they misspelled Dance Dance Revolution. After all this Twister game is nothing like Twister. You hit the right buttons as they pass the screen. It’s the exact gameplay of a DDR game, but without having to actually dance and hit the buttons yourself. It’s an easier way of doing it, but less engaging. Still, on its own I actually like this minigame. There was a reasonable amount of effort put behind it and the core gameplay is just fun. Not to mention that there is less waiting on this one since I believe each player tries to match the notes simultaneously.

The next minigame is Yahtzee. This one must be easy to develop or something since it seems to be the old standby for pretty much all of the party games on the block. Well, that’s not a bad thing I suppose since the gameplay isn’t half bad. The problem is that they add a Hands Down! mechanic where you have to get a certain combo and then fight someone with the same one. I don’t get the point of this and it just takes away some of the fun. It drags the games out more than they should be since it forces everyone to keep going until 2 people have the exact card combination. Of course dragging things out is exactly what this game likes to do as you’ll see in the next 3 games.

Next up we have got Mouse Trap which is basically a movie. You roll the dice and move through the board that has no ending. The goal is to pick up a lot of cheese which you get by landing on a cheese spot. Thing is, you can’t control anything except for dodging some traps by pressing x at the right time. Beyond that, you just follow the dice and keep on rolling until you get your cheese. This can take over 15 minutes, likely longer if you play multiplayer. The problem is that the cheese traps take your cheese away and the odds of getting a lucky roll to land on the cheese 6 times is quite low. At least, it’s low if you want to finish at a reasonable time. I think my problem with this is that you aren’t really doing anything so is it really a game at that point? It’s 100% luck and that’s not cool. There is absolutely no point to the game and it takes too long to finish. Making it more interactive would have helped a lot.

Life falls into the same traps. This one has you on a long, straight board without any real mixups or elements to make it interesting. You want to retire and whoever does so first wins. So, to do that you spin the dice and watch where the road takes you. You do get some slight options like choosing 3 cards out of 9 but they are all random so you can’t see what it is anyway and then you pick your favorite card which will give you some effects. You won’t know which effect you’ll be getting though since you have to wait until you roll the dice for that. Everything is just so random and nothing is explained properly. It’s another really boring auto game where nothing is happening.

Finally we have Clue. This one is a slight improvement over the last 2 but not by much. At least you are trying to solve a case and you can choose in what direction you move. On the other hand, a lot of time is wasted for the many special effects that happen every turn. Whenever someone turns on the lights we get a cutscene and either a suspect is eliminated or one of the players will lose a turn. Either way it takes up time and if someone rolls a house party effect then everyone is reset back to their original positions. This is the longest cutscene by far as it’s almost a full minute and the computer activated it multiple times during our encounter. The minigame is pretty faithful to the board game, but it’s nowhere near as fun.

Family Game Night just didn’t realize how to make the board games fun in video game format and that is the big problem here. The game could and should have been a lot of fun, but instead it is just too drawn out. There are also loading times between every game that take up a lot of time. It’s the same cutscene for each loading time as well which doesn’t help matters. Each game also gets an unskippable intro that isn’t as amusing as it seems to think it is. The game is definitely not optimized.

As far as the graphics go, it’s certainly not PS3 level. I doubt that a lot of serious effort was put into this game. It was probably slapped together very quickly and rushed out to stores for the $$$. Hopefully it didn’t work as I can’t imagine buying it for full price and then realizing how terrible it was. At least Game Night 4 heavily improved upon this game but there is still no excuse for starting out this badly. At least give us a good soundtrack!

Overall, This game is brutal. I’m not going to mince words here, the game is terrible! There’s no heart behind the game and the actual game selection is bizarre. You shouldn’t have 3/5 of the games be all about rolling the dice and hoping that you get the right number. It probably saves on production costs since the games are so similar, but it’s not great from a player perspective. There won’t be any point where you are actually enjoying this game enough to justify buying it. I highly recommend avoiding it and if you want a decent party game check out the Mario Party series. That one gets in a proper balance of skill and luck while also making sure that no minigame overstays its welcome. That’s how you make a party game.

Overall 3/10

Goku vs Botamo



Botamo is a plot hax character who was actually able to take hits from Goku. The whole fight is a huge stretch of disbelief, but I suppose the important thing to take note of here is that Goku still won in the end. A rematch would end no differently as Goku would be in the driver seat of the match the entire time. There’s just nothing Botamo can do to even make this a close fight as none of his attacks would actually injure a serious Goku. Goku wins.

Gaston vs Ryoma



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Gaston is a tough guy who isn’t above using cheap shots to secure his victory. That may work in the little leagues, but not when up against a true fighter like Ryoma. Ryoma is a lot more skilled at tennis than Gaston is at fighting. Ryoma could probably take him down with a clean serve. Gaston wouldn’t be able to react to that level of speed, nor could he survive a hit like that. Ryoma wins.

Dudley Dursley vs Ryoma


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Dudley Dursley may have turned over a new leaf by the end of Harry Potter, but that doesn’t mean that he is strong enough to handle someone like Ryoma. Ryoma’s tennis skills are out of this world. He would easily be able to put Dudley back in his place. Ryoma has more special abilities than Dudley has attack options, that’s insane! Ryoma wins.

Dark Angel Review


It’s time to look at a PS2 movie tie-in to a TV series that I never actually got around to watching. It seems like a cool premise though. It’s basically Maximum Ride but taking place in a futuristic setting. I can get behind that. The actual game mixes stealth with the beat em up genre for interesting results. Honestly I think it would have certainly been sufficient to have just been a beat em up, but I suppose the stealth aspects make sense with the actual plot of the game.

So the story follows Max (You won’t be able to forget her name since it is mentioned a few times for every single level) as she wants to rescue the other people who was kidnapped by the I-Corporation and experimented on. Among those were her sisters. Max broke out (In the show I’m guessing) but now she must head back to face her fears once more. Logan helps her from the sidelines as he tries to shut off some security cameras here and there. He’s basically tech support and I suppose he does go into the field once in a while. Can Max really save her family?

One thing to note here is that in the future the government fell apart thanks to some kind of nuclear situation so now corporations run the world. I-Corp is one of those along with a second one that I’m forgetting. Both sides are evil and do experimentation so you have to decide who to root for. In this case we are going after I-Corp, but apparently Max destroyed a good chunk of the other side prior to the game so she has done a good job of taking out any corporation that stands against her.

The gameplay is very straight forward when it comes to combat. You can punch, kick, and throw. Jumping is also useful even if the jump isn’t very high. You can run and then jump+kick to unleash a devastating tackle that will knock any opponent over. This is really useful for when a bunch of enemies are after you as they have no real counter to this. If you don’t mind taking a little while you can bear all of the enemies this way. To prevent you from cheesing the game for each level though, some will have a time limit for which you can beat the enemies. Just keep mixing up your punches and kicks to resist enemy throws and you’ll be okay. Whenever possible I would ignore the stealth option and just barrel into groups of enemies. Some groups I just barely beat with 1 second left, but that’s the kind of intensity that you want to see. Also, I didn’t quite understand the stealth part for a little while since the game never explains it.

Basically if you crouch from behind an enemy and attempt to throw them it will result in a one hit KO. This is really useful if there are a bunch of enemies. You can take them all out one at a time this way. Otherwise if you just attack one then every enemy in the room will rush at you which can be around 6 and they can take a lot of health out of you if you aren’t careful. 2 of the last levels mix this formula up a bit though as stealth isn’t optional. If you are spotted then you are sent back to the very beginning. These levels can be a little on the long side so I can definitely confirm that it’s in your best interest to proceed with caution. A good technique for mixing the enemies up is just randomly jumping and then running off to hide. It will change their current pattern into one that may be easier. Of course it could get harder so proceed with caution.

To help in your stealth missions you are given some stealth gun ammo. This is a one hit KO to any opponent so it’s a good way to cheese these stealth missions. It is a tactical gamble though as you don’t get a whole lot of ammo. I believe you get around 20 shots for the duration of the game or something like that. Use your ammo wisely. I had already spent all of mine before the last big stealth mission, but I’d say that I did a good job of making it last when you consider how many levels there are. You also have other gadgets like a walkie talkie to lure the enemies closer and health packs which are self explanatory. As with many stealth games you just want to make these items really count.

As far as the characters go, we have a good cast here. Max is definitely a great main character. All of her dialogue is basically mocking all of the minions as she beats them up. She certainly isn’t above hitting someone who’s down as we even see that in a cutscene near the end so it isn’t just gameplay mechanics. She’s had a tough past but has definitely gotten past it and turned into a good hero. Logan is all right. I’m not a fan, but I guess he is useful. I can’t say much about the sisters as they don’t appear until near the end, but Beka was cool. She’s probably the best character after Max. She can certainly fight pretty well too.

The graphics look pretty sharp. A good amount of budget probably went into the cutscenes as they are full cinematics so no text cop outs. I mean, you get a text cutscene at the beginning of each level as well, but so long as you get both that isn’t an issue. The visuals are quite nice and I just wish we could have gotten more outdoor levels as towards the end they all feel a little cramped. The game had reasonable variety though. The soundtrack is definitely pretty solid. A little on the generic side, but nonetheless the combat themes were quite fast and really suck you into the moment. It makes the battles more fun.

There is no real replay value here though. There’s no level select and no collectibles to acquire. Basically once you complete the game that is it for your adventure. You have no more reason to play at all. With 22 levels I’d say that this game should last you around 4-5 hours. It will depend on how long some of the tougher levels take you as one took me around an hour before I finally had it beat. It’s no walk in the park and the game’s difficulty is pretty fair. It’s just enough to make you try but not too crazy either.

Overall, Dark Angel is definitely a fun game. The TV show definitely sounds pretty interesting if it’s like that. Max is basically a super soldier after all so that should make for some good action scenes. Hopefully the special effects were on point for that. Considering that I got the game for a few bucks I would say that this was a bargain. If you are looking for a quality action game to get for cheap then this is definitely the one for you. It’s just such a solid action game. Who knows, maybe it’ll get a sequel someday.

Overall 7/10

Eddie Gluskin vs Chris Walker


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Suggested by Random Eddie Gluskin is another Outlast villain, but I don’t think he can handle Chris either. Eddie doesn’t really have any super abilities so at the end of the day he’s just an ordinary joe with a few weapons. Chris could easily down him in a single punch. Eddie is quicker, but not to the extent where it would make much of a difference. Whenever he engages Chris in battle it will all be over. Chris Walker wins.

Chris Walker vs Marta


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Suggested by Random Both of these villains are pretty well feared in the Outlast universe. Chris Walker has a great amount of strength as he can break through steel, but he’s slow. Marta is certainly quicker and she has a cross which greatly increases her range of attack. She is fairly strong as well. So who ultimately has the edge in a fight like this? I’m inclined to say that Chris would come out on top since he should be able to just grab Marta’s weapon and then claim victory. Chris Walker wins.

Impossible Man vs Yami Yugi




Suggested by Super Dark Shadow The Impossible Man is an annoying Fantastic Four villain who is really hard to keep down. That’s because his reality warping abilities put him in a league of his own. How do you really contend with a character who can really do whatever he wants? The easy answer is that you can’t, but if you control the Heart of the Cards then that’s a different story. Yami can have his Dark Magician blast this guy to smithereens and there’s nothing he can do to stop the attack. Yami Yugi wins.

Harley Quinn vs Kiva




Suggested by Anonymous Harley Quinn is an impressive hand to hand fighter. Over the years she has honed her skills quite a lot to the point where she can even give a foe like Nightwing a run for his money. That won’t be enough to stop Kiva though. Kiva is quite fast and skilled as well. Additionally he has quite a few special abilities including elemental attacks which will tip the scales of battle his way. Quinn just needs more power ups to catch him. Kiva wins.