DC Heroes United Review


Having fun yet? That’s what you’re always supposed to think about when playing a mobile game. A console game can get away with being boring for a few hours but a mobile game needs to click immediately or you’re just gonna uninstall it. There are too many alternatives to find yourself settling for anything. At least if you ask me that would not be worth it. Fortunately this one is really good and easily one of the best mobile games that I’ve played.

DC Heroes United uses the same gameplay style as Vampire Survivor. You have to try and survive for 10 minutes while the field is completely overrun by monsters. Mini bosses show up every 3 minutes while one big boss shows up at the halfway point and at 10 minutes. You have to defeat them in order to clear the stage. Each stage has 3 difficulty levels and 3 missions per level. In order to unlock the next stage you need to beat all 3 missions on the first difficulty level and then just survive 10 minutes on the second level. It’s definitely nothing too crazy in terms of requirements. I would recommend completing as many missions as possible though because the rewards are worth it.

The game feels like a bit of a mystery though because it feels like nobody is playing it. I’ve tried checking online to see any activity and people mainly just talk about the episodes. One guy started writing a guide but then his phone stopped being supported and he vanished. The company itself doesn’t really try to help either in terms of getting the word out. I’m sure they’re busy but showing the game off would help with improving the playerbase. The whole thing just feels like a black box the whole time. There isn’t even any kind of leaderboard system to know how many people are keeping up with you. It just becomes a large scale mystery or if the other players are robots or not. There are technically a lot of people voting on the episode choices since I spend a few hundred picks and still get beaten badly but how legit are those votes? With 0 transparency it’s hard to say.

The ability to watch all of the episodes on the app is pretty cool. I’ve seen all the episodes so far but I’ll go into that on a TV show review once it’s done. For the game, I naturally like the gameplay since I love this style. That said, it does have a bit of a balancing issue. I’ve completed all of the previous levels and almost all of the missions but I die almost instantly on the latest level. This doesn’t make sense because I’m level 90 out of a possible 100. That just seems like a crazy amount of power creep to me. I’ve been wondering how the game will deal with that and it’s finally reached this point. It will be interesting to see what the devs do because they have put themselves into a bit of a hole here.

I think maybe they need more customization and methods of attack to spice things up. Give us more to use our resources on and more stages or modes to play in. The game is seriously lacking in content right now. The fact that I’m already in “Endgame” definitely says a whole lot. I know the show is the main priority which is why the mobile game doesn’t have any kind of a story mode but in theory the money would be made through the game so you need to make it worth your while. The game has some absolutely insane prices for the item packs and gems in the game. I would never even consider it but even the whales will need some reason to buy it.

At the time of writing this review I have already cleared well over half of the game’s entire accomplishments. So not only am I done with all of the stages except the last one, unlocked all the characters, own legendary armor for all types, but even the career accomplishments are nearly done. The game needs to add some things in quick or I might literally 100% the game at some point the way I did with Miraculous Ladybug. It’s fun to complete a game but for mobile titles the point is to usually not have an ending. You’re not supposed to give the player a reason to ever put the game down.

The soundtrack is pretty nonexistent. Definitely not a strength for the title. The graphics are pretty decent. The game isn’t trying to do anything fancy though so the character models are small but I’ll take what I can get. This is really a game about having fun surviving and so you don’t need a whole lot of processing power for that. This title still doesn’t match Vampire Survivor on pretty much anything but I am glad that the genre is getting more games because it really has a whole lot of potential.

Overall, This game is still relatively new. You can bet that they will be adding more characters and stages but I’m hoping they add them sooner than later. A mobile game needs to avoid having large droughts and the fact that this game has already done the same event 3 times is concerning. I don’t think they thought things through here. The two biggest things the game could do would be to start adding content fast and to add some kind of leaderboard system. We need an interactive part to the game to get everyone’s competitive spirits going. Once we all can see who is ahead of us, it’ll be a whole lot more exciting.

Overall 8/10

Pokemon Go Update


I have finally maxed out all of the Sinnoh Pokemon to level 40!! Less gooooooo. In the meantime I also caught the two new legendaries and maxed out Bisharp so I’m getting closer to having powered up all of the Pokemon to level 40, next up is Unova where I’m missing about 4 of them so far. Will see how long it takes for the next update

Kaiju Run Review


So with a title like Kaiju Run you are expecting big things right? Well unfortunately this is the bottom of the shovelware barrel. Seriously it’s one of the worst app games I’ve played and I can explain why that is very quickly. The game has full screen, unskippable ads. Yes, they show up when you beat a level, when you lose a level, if you pause for too long, etc. It’s really bad and I think that’s the biggest taboo for an app game. You should never do this. I don’t mind playing ads to get an extra life or some kind of boost where it’s optional, but mandatory video ads? Nahhhh that’s not going to fly.

Obviously you are going to be entering this game with rather measured expectations right out of the gate anyway. It is a game built on deception since it advertises playing as Godzilla, King Kong, Sonic, and Goku but you know that’s not really going to happen. Surprisingly for King Kong they actually use his name and have a character model that looks like him. For Goku he has SSJ3 mode where he looks really out of proportion but hey he’s in the game under a fake name which is interesting. For Godzilla they switched it to Zilla which is sort of clever and Sonic is more like the human fan version, Sanic.

The character roster is fairly impressive which is why it’s a shame that it fell for the video ads trap. It’s not a ton of characters, I mean you can unlock them all in a few hours, but the fact that so many notable ones there is pretty cool. There are different items and such you can get but in general the game doesn’t have much content. The levels are endless but they’re all basically the same for a while. If you really like the gameplay then it wouldn’t matter. I actually think it is rather fun to play. Take away the ads and I would actually have a very good time here. I would be blasting through and everything but alas it wasn’t meant to be.

So the gameplay is your average 3D endless runner. You go through the game catching as many pellets as you can to get huge. Your controls are to move left or right. Then when you get to the boss you fight. If you got enough pellets then you will definitely win and if you didn’t then you will lose and can watch another ad to build your strength up. This gets more and more rigged as you go through the game of course. They really need that ad revenue after all! So the most tragic part of this game is that the gameplay is well done. It’s super basic for sure but the kind of style that can be addicting in a mobile setting. In fact, that is exactly why it does so well. A mobile game should be really simple, that’s the kind of structure that works extremely well for it.

What the game should have done to enhance this would be to stick to a bunch of currency ads like in Miraculous Ladybug. I’ve played a lot of endless runners that were extremely good because they really understood the assignment. We’re here to have fun and if the game is good then the rest will fall into place. The graphics aren’t even bad. They look a little messy but I think that is intentional on the art side. At least that’s what it felt like to me. It’s passable for being a mobile game at least, it’s not like I’m expecting AAA material or anything like that.

There’s not much replay value though or any other modes to keep you busy. So you’re just here in the literal endless levels running through everything. What you see is what you get in that way, this is called Kaiju Run after all so you are expecting to do a lot of running right? If nothing else, I would say that the game is honest with the title. Perhaps not with the graphics and characters compared to the ads but I can give it some props.

Overall, Kaiju Run is disappointing even when I didn’t expect much. It’s a clear cash grab all the way. They’re desperately trying to get your money with all of these ads and its all just way too shameless. Do not download this game folks. I’ve got two more Kaiju type app games coming up so we’ll see if they fare any better but this is the kind of game you’ll play for a bit and then realize that it’s a scam. Full video ads will never be a good idea. They just suck the immersion out and it will feel like the longest 30 seconds of your life each time.

Overall 2/10

Lollipop Review


Time to look at the first connect 4 app title I’ve ever played. It’s pretty impressive how much the genre has exploded. There are hundreds of apps on the market just like these. Candy Crush is really what started this segment of the market and it has since grown into something pretty impressive. It is definitely a really fun genre but just playing one or two of them is enough for you to have your fill. Taking on more would just be overwhelming. For me Lollipop was the first and also the best.

You probably already remember the gameplay from my Fruits Mania review so I shall be brief. The goal of the game is typically to match a lot of candy. You can do this in pairs of 3 or greater. The longer the match, the better the reward. A match of 5 will get you the rainbow orb which can destroy all candy of a single color which is extremely handy. Other levels have you trying to match near cookies or getting a cake from the top to the bottom. There are certainly quite a few variations for the levels. I’d say that the best kind is when you have to break a large number of crackers. Those are just the most satisfying to play. You still need strategy but you can just jump in and start marching.

The worst levels are the ones that pop up really late in the game where there will be prisons outside the level and the only way to hit them is to detonate a row bomb in just the right row. It just feels like you need a lot of luck to clear a level like this and the game is basically just telling you to buy the item that you want. This is the kind of game that is definitely pay to win as buying an item like this will really come in handy.

The main game mode is the only mode in the game as you would expect. The replay value is in the sheer number of levels that are included as getting through all 1000+ will be considerably tough. Not to mention that the game is still going as well. You’ll burn out if you try to go through them too quickly so it’s important to just go through a few at a time. Naturally if you are a huge fan and don’t think this will happen to you then you should go ahead and play to your heart’s content.

There isn’t much to say about the graphics or the soundtrack since it is all the most generic themes you can think of. They certainly feel like they are all free domain themes and there isn’t any real variety. It would be nice to have something more than that, but it isn’t entirely unexpected considering that this is a pretty low budget game anyway. The company must have a huge profit margin here because they have 10 games of more that are exactly the same as the others, only they are slightly altered visually. A unique mechanic here or there, but it’s likely not hard to maintain compared to other games. I do think the game looks a lot better than Fruits Mania though because of the color scheme. Blue just pops out and the island esque theme just looks more impressive. It’s definitely quite subjective though.

The app market has really taken off and after laying some of these games I can see why. They certainly are no replacement for console games and if given the option I would choose the latter every time. However, it’s the times where a console game isn’t available that these really shine. Since the levels are quick it is ready to be played at any time. The levels are quite fun as well so it will always remain a tempting option. I could easily see a more dedicated app player beating all of the levels and moving on to one of the other versions just to get more levels.

Naturally as this is a very mainstream app game there are a bunch of pay to win mechanics. You can buy whatever items you want with real world currency. They are fairly cheap but once you’ve bought enough the total will definitely start to spike. Any level can become a cake walk if you buy enough items. It’s one thing Pokémon Go has always done well. You can’t buy candy, stardust, exp, or Pokémon. Without the option to do those things, it effectively prevents the P2W strategy. You will still have an edge if you spend money but it’s not quite as immediate or obvious as in other games. Sonic Forces is unfortunately like this one in that regard as you can just keep buying more loot boxes until you are maxed out with your level.

Overall, your enjoyment of Lollipop will likely depend on how many of the other clones you’ve already played. If this is your first one, then that’s perfect. It will feel really fresh and you’ll be absolutely engaged with the game. If you’ve played others, then this will just seem like more of the same. There aren’t any bells and whistles here. It’s just the gameplay, take it or leave it. At the very least, I know it’s an app that I can easily use to pass the time by, but more often than not, I have other options for that.

Overall 7/10

Mobile Update


I figured I’d just do a general Mobile Update instead of one for each game to save time. I’ve accomplished quite a bit in all 3 so here goes.

In Sonic Forces I have risen from Level 7 to Level 9. I have also risen to Tier 3 in the Online Rankings. I have unlocked Metal Sonic and Vector so now I have 12/15 of the characters. I have leveled up all of my fighters as well so that game is going pretty smoothly.

In Pokemon Go I have caught 50 more Pokemon since I last updated the stats on the blog. Among those I have finished off everyone in the first two regions aside from Unknown and Regional Exclusives/Ex Raid Pokemon. In Hoenn I am roughly halfway. I have caught Groudon which was pretty awesome and have maxed out almost 20 different Pokemon. I also have a Blaziken now so you can bet that I will be using him quite a lot. I aim to get him to at least 100 wins.

In Fire Emblem Heroes I have obtained 24 new heroes. Among them I now have Marth, Fjorm, Cain, Michalis, Robin, and more. I have also completed all of the current chapters of Book II.

I wasn’t too specific with this update since each game had quite a lot of progress. In the future when the games have slowed down I”ll try to list exactly which new fighters/upgrades I’ve gotten for the games above. I just gotta keep on grinding and improving!