Lollipop Review


Time to look at the first connect 4 app title I’ve ever played. It’s pretty impressive how much the genre has exploded. There are hundreds of apps on the market just like these. Candy Crush is really what started this segment of the market and it has since grown into something pretty impressive. It is definitely a really fun genre but just playing one or two of them is enough for you to have your fill. Taking on more would just be overwhelming. For me Lollipop was the first and also the best.

You probably already remember the gameplay from my Fruits Mania review so I shall be brief. The goal of the game is typically to match a lot of candy. You can do this in pairs of 3 or greater. The longer the match, the better the reward. A match of 5 will get you the rainbow orb which can destroy all candy of a single color which is extremely handy. Other levels have you trying to match near cookies or getting a cake from the top to the bottom. There are certainly quite a few variations for the levels. I’d say that the best kind is when you have to break a large number of crackers. Those are just the most satisfying to play. You still need strategy but you can just jump in and start marching.

The worst levels are the ones that pop up really late in the game where there will be prisons outside the level and the only way to hit them is to detonate a row bomb in just the right row. It just feels like you need a lot of luck to clear a level like this and the game is basically just telling you to buy the item that you want. This is the kind of game that is definitely pay to win as buying an item like this will really come in handy.

The main game mode is the only mode in the game as you would expect. The replay value is in the sheer number of levels that are included as getting through all 1000+ will be considerably tough. Not to mention that the game is still going as well. You’ll burn out if you try to go through them too quickly so it’s important to just go through a few at a time. Naturally if you are a huge fan and don’t think this will happen to you then you should go ahead and play to your heart’s content.

There isn’t much to say about the graphics or the soundtrack since it is all the most generic themes you can think of. They certainly feel like they are all free domain themes and there isn’t any real variety. It would be nice to have something more than that, but it isn’t entirely unexpected considering that this is a pretty low budget game anyway. The company must have a huge profit margin here because they have 10 games of more that are exactly the same as the others, only they are slightly altered visually. A unique mechanic here or there, but it’s likely not hard to maintain compared to other games. I do think the game looks a lot better than Fruits Mania though because of the color scheme. Blue just pops out and the island esque theme just looks more impressive. It’s definitely quite subjective though.

The app market has really taken off and after laying some of these games I can see why. They certainly are no replacement for console games and if given the option I would choose the latter every time. However, it’s the times where a console game isn’t available that these really shine. Since the levels are quick it is ready to be played at any time. The levels are quite fun as well so it will always remain a tempting option. I could easily see a more dedicated app player beating all of the levels and moving on to one of the other versions just to get more levels.

Naturally as this is a very mainstream app game there are a bunch of pay to win mechanics. You can buy whatever items you want with real world currency. They are fairly cheap but once you’ve bought enough the total will definitely start to spike. Any level can become a cake walk if you buy enough items. It’s one thing Pokémon Go has always done well. You can’t buy candy, stardust, exp, or Pokémon. Without the option to do those things, it effectively prevents the P2W strategy. You will still have an edge if you spend money but it’s not quite as immediate or obvious as in other games. Sonic Forces is unfortunately like this one in that regard as you can just keep buying more loot boxes until you are maxed out with your level.

Overall, your enjoyment of Lollipop will likely depend on how many of the other clones you’ve already played. If this is your first one, then that’s perfect. It will feel really fresh and you’ll be absolutely engaged with the game. If you’ve played others, then this will just seem like more of the same. There aren’t any bells and whistles here. It’s just the gameplay, take it or leave it. At the very least, I know it’s an app that I can easily use to pass the time by, but more often than not, I have other options for that.

Overall 7/10

Lollipop Stats and Records

Stats Time!

Stars 1618

Level Stats Stars/3

Level 1 3/3
Level 2 3/3
Level 3 3/3
Level 4 3/3
Level 5 3/3
Level 6 3/3
Level 7 3/3
Level 8 3/3
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Level 10 2/3
Level 11 3/3
Level 12 2/3
Level 13 3/3
Level 14 3/3
Level 15 3/3
Level 16 3/3
Level 17 3/3
Level 18 3/3
Level 19 3/3
Level 20 3/3
Level 21 2/3
Level 22 3/3
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Level 24 3/3
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Level 28 3/3
Level 29 1/3
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Level 674 3/3

Fruits Mania: Elly’s Travel Review


It’s been a while since I last reviewed a mobile game. This time it’s one that isn’t a franchise title so you may be wondering why I picked it up. Well, the game was recommended by a few colleagues and so I quickly made it my mission to get reasonably far in it. After completing over 150 levels, I can definitely say that I have achieved my goal. I actually started this one after Lollipop so I will make some references to it but that review will be coming after this one.

The gameplay is very basic but there are a few advanced rules that you have to find out on your own as the game keeps them from you. The objective of each level varies but typically you have to destroy a certain amount of blocks in various colors or the crackers underneath them. Sometimes you will have to escort candy to the bottom of the level. You do all of this by matching colors in groups of 3 or greater. Groups of 4 will allow you to destroy a whole row or column while 5 will let you destroy a whole color on the board. Use these combos strategically in order to clear the level. Luck does play a large role in this game, but there is still the skill aspect as well. You can’t just blindly blow up blocks and expect to win. Some advanced techniques you can do are to merge explosion blocks or any kind of special block really for intense results. Hit a line block with a rainbow and it will cause a very large chain reaction. This resulting explosion can really change the landscape of the entire level and grant you a swift victory. Of course, it is incredibly difficult to accomplish such a feat.

There is nothing else to do here except the main levels so you really have to enjoy the gameplay if you want to keep playing. There are over 1000 levels though so you don’t really need to worry about running out for a very long time. I don’t care how good you are at this game, clearing it will take time. I’m fairly close to level 200 but the game is getting to be quite difficult now so my pace has slowed considerably. You do get special items every now and then, but it seems to be based on your play time so it doesn’t come as frequently as in Lollipop. Use your items wisely as you will certainly miss them once they are gone.

One thing that is unique to Fruits Mania over Lollipop is that it has actual boss fights. You attack them with your blocks. It’s really just like a normal level, but don’t underestimate it. The toughest levels are still when you have to escort fruits to the bottom of the screen as you have to either plan out your moves and their effects to a very high degree or just depend on RNG.

There isn’t really a soundtrack of course. There are some decent sound effects, but that’s really it. As far as the graphics go, it’s nice and clear. The art style isn’t bad, but I wouldn’t give it much praise since it’s not like it has much to do anyway. It’s just the same fruits in each level so I doubt it takes too much time to set it up. The game is a brilliant idea from the developers because they can just keep on generating new levels which are just the old ones, but switched out a little. It’s most impressive if you ask me. From the gamer side you won’t even mind this much because the core gameplay is what’s fun. It’s not like there is a whole lot more they can do with the game without possibly damaging the formula. They do add new mechanics from time to time, but they have to be careful not to overdo it.

The replay value goes without saying here since 1000+ levels will take forever. Each world has 50 levels and I’m only on World 4 I believe. This app succeeds in what apps are intended to do, make the time pass by quickly. It doesn’t need the internet so you can play the game while in the subway and if you’re stuck in a level you don’t have to worry as the game will give you powerful items before you know it. The best items are the capsules that take out whole rows and columns. They are just so overpowered. .

Overall, Fruits Mania is certainly an addicting mobile title. It’s a step under Lollipop but that could very well be because I played the other game first. As the levels are quick it is easy to pick up and play at any time. I doubt I’ll ever complete all of the levels, but it’s a fun game. I’d recommend checking this out if it’s up your alley but if you already have a game that you like to go too in this category, then there isn’t much point to switching.

Overall 7/10

Mobile Update


I figured I’d just do a general Mobile Update instead of one for each game to save time. I’ve accomplished quite a bit in all 3 so here goes.

In Sonic Forces I have risen from Level 7 to Level 9. I have also risen to Tier 3 in the Online Rankings. I have unlocked Metal Sonic and Vector so now I have 12/15 of the characters. I have leveled up all of my fighters as well so that game is going pretty smoothly.

In Pokemon Go I have caught 50 more Pokemon since I last updated the stats on the blog. Among those I have finished off everyone in the first two regions aside from Unknown and Regional Exclusives/Ex Raid Pokemon. In Hoenn I am roughly halfway. I have caught Groudon which was pretty awesome and have maxed out almost 20 different Pokemon. I also have a Blaziken now so you can bet that I will be using him quite a lot. I aim to get him to at least 100 wins.

In Fire Emblem Heroes I have obtained 24 new heroes. Among them I now have Marth, Fjorm, Cain, Michalis, Robin, and more. I have also completed all of the current chapters of Book II.

I wasn’t too specific with this update since each game had quite a lot of progress. In the future when the games have slowed down I”ll try to list exactly which new fighters/upgrades I’ve gotten for the games above. I just gotta keep on grinding and improving!

Sonic Forces: Speed Battle Review


It’s time for the latest app game that I decided to check out. Given that Sonic Forces was basically hype confirmed I was thrilled to hear about the mobile app. On the surface Sonic Forces is just another free runner so there’s nothing really special about it. Sonic already does have a free runner game when you think about it and that one has many more levels and characters. At the same time, I’ve never played any of those before so it all felt fresh to me. It’s definitely a fun game but one with diminishing returns unlike Pokémon Go which only gets more enjoyable as you level up. It’s a fun game but one that won’t last for very long.

There is only one mode, free run. If you were hoping for 1V1 battles or mini games/a story then you’re out of luck. Every race brings 4 random racers together and you race for the goal. 1st Place will give you around 10 trophies and it typically takes 500 to level up. As you can see it takes a lot of races to level up towards the end and especially when you are fighting tougher opponents who won’t let you take 1st. You start out with 2 stages to play on and as you level up you unlock better stages and better rewards. The rewards are the points you get towards unlocking a specific character. It’s randomized and the characters are divided into rarity tiers so you’ll see how eventually you will have far more cards for characters like Sonic than Metal Sonic for example. Since this is the only mode in the game you will want to really enjoy it.

The game suffered from bad connection errors for a little while but eventually it was able to fix itself. Now there are no issues with the gameplay which is certainly good since that is the entire game in a nutshell. There is definitely a lot of skill involved as you jump over obstacles and slide under others. You want to optimize your run and figure out the fastest way to clear a level. Given that you will be playing the stages very often, that shouldn’t be hard at all.

There are three different levels in the game. The first is your user level. Upgrading this will help you with rings and your special attacks will be stronger. You get the exp for it by leveling upyour characters. Second is your online level, this is what gets you the better loot boxes and allows you to play more stages. You level this up by winning battles online. Finally there are the individual character levels. You beef these up by getting their cards from treasure chests. They amplify the character’s abilities by a small amount but it’s enough to rip the scales your way. As far as I can tell each character has 16 levels total. I can’t confirm that of course as I don’t have anyone who is over level 8 but it’s based on a little guide they have in the game on what you unlock with each level. I’m sure the exp requirement skyrockets by the end so only the most serious of players, or the ones who pay a bunch will reach that point.

The graphics are really sharp. The character models are really well done and the backgrounds are a blast. It at least does feel like a lot of effort went into the graphics. I also enjoy the music but it’s just the one theme which can be a bit repetitive at times. It’s the inspirational version of the main Sonic Forces theme so it’s fitting for any fast paced race I’d say. They should definitely add more themes in as you level up though. Each stage should honestly have its own theme and I can’t even see how that would be tough to implement. Shouldn’t they just grab the songs they need from Sega and put it in?

There’s definitely a lot of replay value to the point where it’s infinite but how fun is this replay value? After all, there’s no point if you’re not going to try and collect everything. As I alluded to in the intro, the game slowly loses the joy that it had from the start. I think the biggest detractor is how you will actually lose points once you level up if you get 3rd or 4th which is unfortunate since the competition does get a lot stronger do it will be tough to get in the top 2 after a while. The sheer repetition of playing the same level over and over again will get to you. If you think about it, most mobile games effectively have you doing the same things over and over again but they cleverly mask this or the gameplay is so fun that it doesn’t even matter. You can say that Pokémon Go is incredibly repetitive but at least it is also a blast at the same time. That’s not to say that this game isn’t fun though. I think it’s the kind of game that is best in small doses. Just play a few races every day and you’re set. I’ll give it some props for being lenient on how long you can play as well. Some games have an energy meter so you can only play a certain amount each day. Fire Emblem has that but it’s so lenient that it barely ever matters. Forces limits how many chests you can get in a day, but that’s all. You can keep playing to your heart’s content.

Overall, Speed Battle is a good app. I think it’s definitely a title that you can have fun with for a little while. I don’t think you will enjoy it quite as much if you’ve played any other free runner though as then this one won’t even feel fresh from the start. Even aside from the fact that there isn’t much variety in the gameplay, I’d at least like for the rewards to be more reasonable. You’d have to win hundreds of races to get to one of the higher levels and I just can’t see myself doing that. It would be such a large time commitment and at the end of the day these apps are fun for playing a little here and there. Not for big play sessions. I’d recommend checking this game out as it is free and all so there’s really nothing to lose but don’t expect the game to hold you over for very long. That’s just the kind of game it is and that’s not necessarily a bad thing. There is a lot of missed opportunities here though. (No Infinite?)

Overall 7/10

Ingress Stats and Records

Stats time!

Level 7
634564 AP
2 Silver Medal
7 Bronze Medals
9 Locked Medals
376 Unique Portals visited
37 KM walked
1725 Resonators Deployed
181 Links Created
32 Control Fields Created
345 Portals Captured
258 Mods Deployed
131 Resonators Destroyed
58 Portals Neutralized
11 Enemy Links Destroyed
11 Enemy Control Fields Destroyed
1102 Hacks
111 Glyph Hack Points
Longest Hacking Streak 32 Days

Ingress Review


It’s time to look at the game that came before Pokemon Go. Not many people know this, but Pokemon Go was actually copy and pasted from another game that Niantic made first. Copy and paste may be strong, but both games are quite similar and you can see how Ingress is essentially the beta version. As a result it’s pretty fun, but it really lacks the key aspects that make Pokemon Go so addicting and thus you’ll find yourself bored before long.

In the first place I picked up Ingress only because I wanted to be able to submit ideas for Pokestops in Pokemon Go. That seemed like a pretty fun goal to me, but then they said you had to be at least Level 10 to do so. That was when I stopped playing. I made it to Level 7, but each level doubles the EXP you need so it would have taken me a year at the most but at the minimum probably 8-9 months. That would be time that would have taken away from Pokemon Go and it was simply too much of an investment and I’ll let other players handle that one.

The goal of the game is to take over various points in the world for your team. There are the Green and Blue teams in the game so I went with classic Blue. Each location is essentially a Pokestop. (A little circle with a picture) You can drop off shields at the place and little generators to claim it as your own. If someone else owns it, then you have to destroy their generators before placing your own. If you take over multiple locations, you can use a Field Link to merge them and control a larger area. Nobody can take over a space that is in your area so it’s a good way to shut the opponent down. There isn’t really an end to the game but like Pokemon you can effectively say that you’ve beaten the game when you’re Level 16. That would take a really impressively long time to accomplish as well.

It’s tough going when you’re in the early levels since your weapons and defenses are weak. It will be impossible to take down any barrier that a high level has placed so stick to visiting all of the stops and getting what EXP you can. It’s really a game that is meant to be played while you’re exploring since there’s not a lot to do otherwise. There’s nothing to do if you stay in one place unless you live on a stop. (I live on two which is helpful but after spinning them then you’re stuck again) It’s a good game on the road and I may enjoy it more if Pokemon Go didn’t exist. This game is Pokemon Go, but without the Pokemon or the Gym Battling which makes it quite a bit less encicing.

Once you start playing you’ll get hooked on it, but eventually the fad will pass. I’d say that I lasted quite a while all things considered. Maybe I’ll check out the game again someday if they lower the level limit, but all mobile games stop eventually and this is just my time for checking out. The graphics are okay, but it’s not as if there is much to show. There are no creatures or anything, just a few simple animations. There is no real music in the game. There may be a main theme although I can’t remember it, but it won’t be earning any stars in that regard. As far as replay value goes, it’s essentially infinite so that’s a plus I suppose.

The game is at its best if you’re playing it with a few friends. Since it’s about taking over the neighborhood, it’s naturally fun with a group. On your own, you’re outnumbered and you’ll just have to really enjoy the process of playing the game since anything you do will likely be undone by the time you go back home. This will depend on how busy your area is of course, but at least in mine there are a ton of active players. Then there are also the likely bots and spoofers running around as well.

Overall, Ingress is a well made game, albeit a limited one if you’re on your own. It’s just very repetitive and while you can say that for just about every mobile game, it’s not quite as enjoyable as those. The game is also very vague on everything so if you want to learn what you’re actually doing it is advised that you look for the information online or go straight to Reddit. If you’re outside a lot and like visiting places then it’s a good idea to download this app and have fun getting the points. On the other hand, I’d recommend doing the same with Pokemon Go. At the end of the day, you need to decide which game is more fun and just pick one. You can’t have both open at the same time with one phone so if you play both then one is always missing out. That’s why I ended up choosing Pokemon. Ingress definitely wouldn’t rank as highly as most of the other Mobile games I’ve played, but it is tragic to an extent since it probably would get a much higher score if Pokemon Go didn’t exist. It’s just how it goes and you can’t help but compare the two as you’re playing. Maybe one day they’ll link both games with rewards or something, that would definitely be interesting. I am also interested in the new Harry Potter game that the company is working on as well. That should definitely be fun but like Ingress I’d probably only check it out for a little while. Ingress lasted a month and a half before I called it quite, we’ll see if Harry Potter can even last that long!

Overall 6/10

My Nintendo Picross: The Legend of Zelda: Twilight Princess Stats and Records

Stats time!

Picross Levels Completed 45/45
Picross Levels Completed in under an hour 29/45
Mega Picross Levels Completed 1/45
Mega Picross Levels Completed in under an hour 0/45

My Nintendo Picross: The Legend of Zelda: Twilight Princess Review


It’s time to take a look at a Picross game. I’m a little ashamed to admit that I’ve never played one before, but there is a first time for everything right? I earned a bunch of MyNintendo points for playing Fire Emblem Heroes, but there wasn’t a whole lot in the rewards section. I figured that this game would be better than nothing so I took the plunge. It’s a relatively simple game that can be pretty addicting as you’d expect from this kind of game. It’s very similar to Sudoku in many ways and it’ll really test your brain power. Throw in the Twilight Princess backdrop and you’re all set for hype.

There are 45 puzzles in the game and an additional 45 Mega Picross battles. I took a peak at the Mega Picross levels, but honestly they didn’t seem all that appealing. The rules were super convoluted and since I had just gotten used to the original ones I didn’t want to have to learn a whole new set of rules. As a result I stuck to the classic ones. The goal of each puzzle is to solve it in under an hour. Every time you make a mistake it adds on another 3-5 minutes to your total. I did fairly good for myself overall as most of my puzzles were conquered in under an hour, but some managed to persist.

In case you don’t know what Sudoku is, here are the Picross rules. You have 10 rows and 10 Lines. Each one will have a number at the start. The number shows you how many boxes in that line/row have to be filled out. You know the length, but you don’t know where it starts and that’s where the detective work starts. You have to cross check the numbers with the other rows and lines and that is how you’ll figure out what to fill out. It’s a pretty intense ame and this one tries to help by starting you off with some squares filled in. I don’t know how you could hope to solve it if you started with a blank board to be honest. That would be impressive though.

The graphics are good. I mean, there is almost literally nothing that you are using the graphics for so it would have been almost impossible to have been bad. Still, I’ll take what we can get. The music is also good since it is music from Legend of Zelda. That makes the puzzles more engaging and gives the game an extra bump. As I mentioned, the gameplay is a lot of fun as well. Since it is basically free, then that’s already a positive outcome.

There is only one weakness to the game and that is its lack of content. Since there are only 45 picross challenges you can finish that in a few days. Then that’s it. Of course, for the price this lack of replay value isn’t terrible. It’ll keep it from being a 7, but it’s still a good game in the long run. I wonder what a AAA Picross game would be like.

There’s not much more to say so I’ll start to close by giving a tip. When the hint roulette comes out to give you a row and a line, try to get them both in the same corner. That’ll give you a huge step forward into solving the Picross. The roulette moves very quickly so it’ll be difficult to do, but it certainly isn’t impossible. With enough practice you are sure to succeed.

Overall, I’d recommend getting this game. It is still the best prize on the MyNintendo Rewards site so you may as well. It’s also a good way to relive the Legend of Zelda adventures while stretching your mind as well. Solving these puzzles will make you think and that’s always a good thing. If you’re going to get some exercise, it may as well be while you’re having fun. Hopefully Nintendo adds some more game rewards to the site though as it is sad that Picross is all by itself the whole time. It needs a partner.

Overall 6/10

Fire Emblem Heroes Stats and Records

Stats time!
Heroes 129/278
Feathers 24710
Castle Level = Max
Story (Normal) 13/13 Complete
Story (Hard) 12/13 Complete
Story (Lunatic) 8/13 Complete
Paralogue (Normal) 13/13 Complete
Paralogue (Hard) 13/13 Complete
Paralogue (Lunatic) 3/13 Complete

Hero stats

Ike Level max Grade max
Roy Level max Grade max
Tharja Level max Grade max
Eliwood Level max Grade 4
Anna Level max Grade 2
Eirika Level max Grade max
Mathilda Level 36+3 Grade 4
Olivia Level 30 Grade 4
Peri Level 29 Grade Max
Roy Level 31 Grade Max
“Marth” Level 28 Grade Max
Caeda Level 25+2 Grade 4
Selena Level 22+1 Grade 4
Bartre Level 21+1 Grade 4
Roderick Level 21+1 Grade 4
Hinata Level 20 Grade 4
Stahl Level 18+1 Grade 4
Camilla Level 23 Grade 4
Niles Level 1+3 Grade 3
Donnel Level 14+1 Grade 4
Clair Level 1+1 Grade 4
Beruka Level 28+1 Grade 4
Leon Level 28+1 Grade 4
Clarine Level 1+1 Grade 4
Seliph Level 14 Grade 4
Henry Level 1 Grade 4
Lukas Level 17 Grade 4
Oboro Level 1 Grade 4
Est Level 1 Grade 4
Subaki Level 1 Grade 4
Mae Level 1 Grade 4
Arthur Level 1 Grade 4
Frederick Level 1 Grade 4
Merric Level 1 Grade 4
Rebecca Level 1 Grade 4
Felicia Level 1 Grade 4
Jakob Level 1 Grade 4
Kagero Level 1 Grade 4
Maria Level 1 Grade 4
Serra Level 1 Grade 4
Sakura Level 1 Grade 4
Priscilla Level 1 Grade 4
Fir Level 1 Grade 3
Lon’qu Level 1 Grade 3
Hana Level 1 Grade 3
Laslow Level 1 Grade 3
Sophia Level 1 Grade 3
Jagen Level 1 Grade 3
Sully Level 1 Grade 3
Shanna Level 1 Grade 3
Odin Level 1 Grade 3
Barst Level 1 Grade 3
Cherche Level 1 Grade 3
Nino Level 1 Grade 3
Robin Level 1 Grade 3
Cecilla Level 1 Grade 3
Virion Level 1 Grade 3
Setsuna Level 1 Grade 3
Matthew Level 4 Grade 3
Gaius Level 1 Grade 3
Azama Level 1 Grade 3
Alfonse Level 1 Grade 2
Raigh Level 1 Grade 2
Gunter Level 1 Grade 2
Narcian Level 1 Grade 2
Lissa Level 1 Grade 2
Jeorge Level 1 Grade 1
Olwen Level 1 Grade 1