Kingdom Hearts: Melody of Memory Stats and Records

Stats time!

Play Time 14h 11m
PS4 Trophies 30/45
Total Points 50184
Songs Played 241
Songs Unlocked 150
Full Chains 146
A+++ Ranks 150
Full Excellent Bars 14
Collector’s Cards 586
Total Successful Actions 39079
World Tour Missions Completed 287
Vs Battles 15-2
Tricks Used 81
Highest Rank Platinum 3
Feats 36/80
Items Synthesized 585
Usable Items Synthesized 283
Materials Used 3857
Enemies Defeated 24033
Total Amount healed 280
Jumps 2817
Items Used 209
King Mickey SUmmons 29
Guest Summons 28
Items Obtained 5100
Treasure Chests Found 42
Team Classic Level Max
Team Days Level 33
Team 3D Level 17
Team BBS Level 32
Moogle Level Max

Kingdom Hearts Melody of Memory Review


Melody of Memory is a game that looked pretty fun when it came out. I didn’t end up getting it day 1 but I’ve gotten low key a bit more into these rhythm type games. I like testing my reaction times and how quickly I can hit the objects at the right time. This looked like it would be a fairly high budget version of that and the game doesn’t disappoint. If you’re going to get a rhythm game then you really can’t do much better than this one. Every part of the game from presentation to gameplay is on point.

The game is effectively Kairi recounting the events from the entire series. This goes from the very first game in the series all the way to Kingdom Hearts III. Additionally at the very end of the game we also get to see some events after 3 which was a lot of fun. They put in a good amount of plot development here which feels like a nice treat after going through all of the recaps.

So why does the game work so well? Part of it is just because of how polished it all is. Right when you launch the game you’re greeted with a lot of great music, top notch visuals, and everything feels very user friendly. You can immediately tell what you have to do and you can also look around in free roam to quickly see how long the game is. There are just so many great tools right at your finger tips and there is a ton of replay value here. Even after beating all of the levels, you can play on different difficulty levels and earn some PS4 trophies.

Obtaining the platinum trophy here would definitely take a very long time but at the same time it feels very doable. It’s not the kind of platinum that ever feels impossible, it would just take a lot of effort. I could see myself going for it someday but right now the game is long enough where I wouldn’t be putting that as one of my higher priorities. The normal game length is already rather solid as it is.

So for the gameplay, it’s classic rhythm style. You have to press buttons at the right time in order to score points and keep moving forward. If you completely miss by pressing the button too quickly or too slowly then you will lose your chain as well as some health. Do this too often and you will lose the level. On both easy and standard difficulties you probably won’t have to worry about losing very much but once you hit critical mode then that starts to be a real concern. I tried to do one level in critical mode and lost quite a few times.

Note that you don’t need to touch critical mode in order to beat the game although if your skills are good enough it can speed things up. See, each level grants you up to 3 stars if you can complete the level while meeting certain conditions. There are a lot of gates that block your way based on the amount of stars that you have. So the more you can 3/3 complete a stage, the less stages you actually have to play in order to complete the game. For example, there were a number of stages I didn’t have to play because I always tried to maximize my stars right from the start.

They don’t start asking you to beat the levels on critical mode until near the end. I mainly stuck with standard so towards the end I had to play almost all of the levels. It’s always a good idea to check what the stars are for before you play the stage. That way you can plan out which stars you want to aim for and which ones you will just bypass instead. There are also different kinds of stages. Most are the standard levels but then you have some boss levels. These add 2 new buttons to worry about which are the analog sticks. You will have to move them in different directions all while pressing the various buttons. The timing really gets tough.

But it gets tough in a fun way. Part of what works about this game is that the difficulty level can be intense but each level isn’t long so replaying it isn’t bad. The series also has a lot of great tracks throughout and so you don’t feel bad about having to get in there several times. It also feels fair even when it’s being very difficult. Like you know that you had a chance and just didn’t capitalize on it.

As you play through the game you’ll find out what works for you and what the most efficient way to land your combos is. For me I liked to just use the X button for all 3 sides when I could and then when 2 buttons were needed I would use L1 if opponents were on the left and R1 for the right. Some may like to keep this a bit more strict and always use L1 for the left to increase muscle memory. It’s all strategy that you can decide on your own since the game really leaves you to your own devices. Again, the levels are short so feel free to experiment and if it doesn’t work out you can just try the stage again.

Overall, Melody of Memory is a very great game. It really was nice that they used the climax as a way to continue the story and we got a cool battle cutscene out of it. Reliving the memories of the other games was also a lot of fun. The only change I would have made would be to have had some of the actual dialogue there instead of Kairi just narrating it all but I suppose that could have taken away a bit from her being the main character. It still made sense to me but that’s probably why they made that move. If you haven’t bought this game yet, I would definitely recommend changing that asap!

Overall 8/10

Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage Update


I technically did this a little while ago and never posted, but I got all the trophies in Kingdom Hears 0.2! Feels good, this was definitely a fun mini Kingdom Hearts game. No Platinum trophy here unfortunately but getting all of the trophies was still fun. It’s always somber to think that I might not play the game again now that it’s 100% complete.

Kingdom Hearts 358/2 Days Review


After quite a while it’s time to look at the next Kingdom Hearts adventure. I enjoyed the 358 game quite a bit back in the day. The gameplay was definitely a bit simplified but it was all very smooth. The story was also pretty intense and it was interesting to see the organization’s side of things. Roxas as a tragic story right from the start since you know things aren’t going to end well for him. It’s easily the most underrated game in the series. The manga is a pretty solid adaption of this. I’d say that it goes for a bit of a lighter tone but all of the events still happen and we even get some extra development on Xion’s side.

The manga starts with Roxas joining the organization. He is a “Nobody” a shell of a person who died long ago. Nobodies don’t have souls and thus can’t feel human emotions although they can emulate them based on their life experiences. They don’t have memories of who they used to be although they will occasionally get flashes. The mission of the organization is to gather a lot of hearts to open up Kingdom Hearts. Once they do that the goal gets a little more vague but opening up the gate will take a while as it is. Roxas doesn’t feel one way or another about the goal, he just goes ahead and does it. Things change when he starts to become friends with Axel and Xion. He begins to see the organization’s true nature and wonders if he is really in the right place at all.

Of course it is a little difficult to betray an organization when they are all that you knew. Since Roxas has a difficult time with emotions he also isn’t sure how he should feel. One thing’s for sure though, Roxas does develop a real heart by the end of all this. His adventures and emotions are too real for that not to happen. Ultimately he does choose Xion over the organization which was the right call. He’s definitely a solid character for sure. It’s neck and neck between him and Sora for who the better lead is but of course Sora will appear a whole lot more during the franchise. Roxas’ role was brief in comparison, but memorable all the same.

I get the feeling that the author really liked Riku because he looks quite solid here. No complaints from me because I do think Riku is top tier. At this point in the series he has really become accustomed to using the powers of darkness so he even wears a blindfold to increase his abilities. In this series he was actually able to take on the vast majority of the organization members at the same time which is pretty impressive. He’s definitely a fighter who doesn’t do down easily. Roxas gave him a good fight but even this guy couldn’t win in the end. It’s nice to see the original characters looking so solid.

Part of why the struggle is pretty personal here is because both Riku and Roxas are fighting for good reasons. Roxas wanted to save Xion from her deadly fate. Xion’s death would result in Sora’s resurrection but not only does Roxas have no reason to allow this to happen, Xion’s his friend. He can’t just let her throw her life away. The scales are reversed with Riku since Sora is his best friend so he mainly just wants him back no matter the cost. At least they do give Xion the choice although it’s a very pressured one so it’s hard to say how much she got to influence this. Also, Sora’s soul is large enough where Roxas had to go eventually as well.

When you think about it the plot here is actually rather dark. Perhaps that’s why the manga tries to squeeze in a lot of lighter moments to help balance it out. Otherwise this could get rather grim pretty fast. Definitely makes for an engaging read the whole time though. The manga throws you a lot of hints about Xion and her fate from early on. The organization isn’t exactly subtle about it to the point where you think they probably could have hid their intentions a bit more from Roxas so he wouldn’t stand in their way. I’d have liked to see Roxas take down the whole organization which he maybe would have done if he escaped from Riku. I could definitely see him wanting revenge here.

As for Axel, I’m not a big fan of his. At the end of the day he stood down when it counted and his secrets played a large part in dooming Roxas. If he had been more open about what was going on then perhaps they would have been able to think of a plan to escape with. Axel’s decision to keep to himself was a poor one and it’s hard for his character to rebound from it. Xion also made a lot of bad calls. She also didn’t trust in her friends enough. If she talked to Roxas more then she could have had a better chance. I have more sympathy points for her though because she’s living with a ton of veiled threats against her. She also doesn’t want to get him into further trouble. Still not a great reason to keep secrets but it’s better than Axel’s. I always thought Xion was pretty fun and it’s too bad she couldn’t appear more.

The art is pretty solid. It’s not quite Shounen looking in the sense that you shouldn’t expect any big fight scenes here. Most of the time the fights are over in a bit or two even if they are serious battles. The series juggles comedy and action so the art also fluctuates based on that. At this point the artist is pretty experienced so the characters are all looking sharp and the style is refined. I’d like to see longer fight scenes at some point but that’s more of a writing decision as opposed to having to do with the art. From the cuts we get I think the fight scenes would work out pretty well.

The manga isn’t very long so you should blast through it pretty quickly. If anything I wouldn’t have minded a longer bit based on the final act. Once Roxas finally leaves the organization for good it’s one of the more intense moments in the series. His fight with Saix is an example of a fight that could have been extended. Roxas may be relatively new to the Keyblade game but since the manga takes place over the course of a year it’s possible he even has more experience than Sora now. I’m not sure how much time passed during the first two games. Either way my money would be on Roxas to take Saix out and that would be a really grand battle. The final chapters are intense either way so you better enjoy them.

I imagine it would be pretty interesting to start with 358. There are a lot of references to older events and such so while it would increase the mystery angle it also means you will have less reason to root for Sora and friends. It would probably up the tragic angle of the series. It’s always rare to get a video game about the villains so it can be interesting to see their side of things. Especially in a case like this where the organization is evil but the younger members don’t really know better. After all, as Nobodys they don’t have a heart or any emotions so it’s a slot tougher for them to choose between good and evil. At least Roxas and Xion proved that you can get past this and generate a real heart eventually.

Overall, Kingdom Hearts 358 is definitely a solid title and I’d recommend checking it out. I wouldn’t go as far as to say it beats the adaption for 2 or anything like that but like the game it makes for a pretty intense story. By the end of it you will feel like things are pretty unfair for the main characters. There really weren’t many options available to them and even the heroes wouldn’t try to save them. Makes it a little harder to get out of an evil organization when that’s the case. Roxas and Xion were really left to their own devices. I think if they could have convinced Axel to run away with them the 3 could have been ok for a while but at the same time they would spend the rest of their lives looking over their shoulders so in a way it’s not like they would have been living on Cloud 9 or anything like that.

Overall 7/10

Kingdom Hearts III Review


It’s time to look at a game that fans has kept fans waiting over 10 years. There have been a lot of spinoffs and such after KH2 which were all pretty solid but everyone was ready for 3. After all, this one was going to end the arc and wrap up the organization plot. It’s definitely a fantastic game and an excellent end to the trilogy.

Following the events of KH2 Sora and Riku took the mark of mastery exam so that they would be strong enough to stop the mastermind Xehanort now that he has returned from the grave. Unfortunately Sora failed and lost all of his powers. To reclaim them he must go to a bunch of Disney worlds and reaffirm his reason for fighting. Riku and King Mickey head to the world of shadows to save Aqua and to begin gathering the 7 Keyblade masters. Will that be enough to stop the newly resurrected Organization XIII?

As always the gameplay here is a blast. I always enjoy a good 3D action game and the combat is very well done here. There are a bunch of different mechanics to learn and utilize as well so you always feel like you have a lot of options. It’s all very fast paced and one big change is instead of forms like Master, Final, you have temporary super attacks or weapon changes. It’s effectively pretty similar although I liked the outfit changes that the forms had. The super moves range from things like boats to cars, tanks, etc. They’re all pretty handy although their damage output never seems to get any better so towards the end of the game I’d like to have turned them off as the would take up space in my combat zone. (I’m sure there’s a way to select a different super attack when you have more than one option but I was not able to find that out.

To make the worlds a little more special in this game, each of them have their own unique gameplay element. In Toy Story you can control a robot, in pirates a ship, etc. It’s pretty cool that they developed so many game modes for this title. It does help to make the whole experience feel even more polished. While playing through the game everything is really sharp. I don’t think you’ll have any gameplay complaints. It’s pretty much perfect and all that you could expect here.

Naturally the graphics are quite good as well. The opening is extremely sharp (Although 0.2’s intro is probably still the best animated one) and the graphics in game are also still very impressive. Square is always at the forefront when it comes to graphics and this game does not disappoint. It’s all very detailed and bright throughout. Then we’ve got the soundtrack which is also very solid. The new intro may not be quite as good as the older ones but it’s almost impossible to top those. We still get quite a few solid battle themes here and the final boss theme is pretty intense.

The story mode lasted a little over 20 hours, but typically is seems like it usually lasts around 30. III does feel shorter than the first two games and was one of our least played KH titles, but I have to factor in the fact that I was dashing through the game for the most part. I haven’t gone back and done all of the bonus content. Once you do that the game will definitely get very long. The Platinum trophy could take as long as 60-90 hours which is crazy. There’s no shortage of content here, that’s for sure. You’ll also want to make sure that you unlock the secret ending or at least watch it on Youtube since there’s more to the story than meets the eye.

While III is a near perfect game, it still does have some issues which keep it from beating KH 2. I’d also say that in terms of the plot it’s the third strongest behind Chain of Memories as well although as a complete package I would put it as the second best KH title. As I mentioned, the game does feel a bit short. This isn’t really a complaint because once a game is 20+ hours it is certainly long enough. I just feel that given how long this game took to come out it could have been longer. If anything it feels like they probably just had this game on hold for most of that time because development wise it doesn’t feel like it should have taken much longer than the usual 3 years for a new game. It took so long that I wouldn’t be surprised if some of the code got outdated for the older gen and they had to restart development at times.

The story also doesn’t always go in the direction I’d have wanted it to go. I think adding the dolls was maybe not a good move although this technically started a few games back. By creating a life like doll, a soul can go into it and the character is effectively reborn. As such, you’ll see a bunch of old characters in this game. For the villains it can feel a little redundant because we already dealt with these guys a while back. Do we really need to deal with all of them again? Even more than that though, the villains all seem way too strong. The heroes never seem to even stand a chance against them.

You know that things are getting dicey when one enemy is able to take out all 7 Keyblade masters. How can they beat 13 Organization members then? The power levels definitely seem more than a bit wonky here. Going back to the plot, I also thought Aqua’s plot was a little off. It seems to me like she could and should have left the dark realm a long time ago. There wasn’t much of a reason for her to stay and doing so almost backfired. Finally, I didn’t care for the ending. Granted, the after credits scene certainly saves it, but otherwise the normal ending will definitely be very unfulfilling when you see it. It makes the whole journey less satisfying because try as he might, one character couldn’t outrun his destiny which sort of proves the villains right from the start.

That’s enough of that though. This is still the climax of the arc so we’ve got a bunch of hype moments throughout. If anything you’ll be blasting through the Disney worlds extra fast here because you just want to get to the plot stuff. Typically something plot related happens whenever you leave a world. Naturally the climax is pretty intense as it’s fight after fight. We finally get to see Roxas again which is one of the best scenes in the game. Dark Aqua was also cool and Riku gets his moments even if he does get wrecked quite a bit here. You’ll quickly see why the Heartless tornado is probably the strongest character in the franchise. You’ll be engaged from start to finish during this game. The Frozen section was also impressive as we got the full Let It Go song. I wasn’t expecting that.

Lets talk about some of the characters. Sora’s come a long way from the old days and is mostly past his shaken confidence. Still, he has lost most of his powers and has to train up once again. He does begin to lose his way towards the end of the game, but stays strong when it counts. I do think he was right to suggest trying to save Aqua sooner. Without him the others were definitely doomed. Goofy gets a lot of hype in this game as he’s constantly making the most sense. I think the writers were going for some irony here as Goofy appears to be the smartest of the heroes despite the character not usually having that rep. Then we have Donald who is a good ally as always. He gets slightly less to do but his flare spell near the end was definitely hype.

King Mickey is solid as usual but he has been heavily nerfed. Roxas is a scene stealer and whenever he shows up you can feel the hype. The guy can dual wield Keyblades so you know that he is serious. If anything it’s too bad that he couldn’t appear more, but I do like the possibilities of him being more of a main character in future games. Axel gets quite a bit of screen time here, but at the same time he doesn’t really do anything. He sort of gets hit by the hero curse where now that he is a hero it seems like he can’t really fight all that well. I think he should go back to using his twin discs instead of a Keyblade.

Kairi fans will probably be pretty disappointed with her role. She doesn’t do much of anything and is mainly just a liability. Meanwhile it is nice to see Aqua and the gang also showing up. Aqua definitely looks solid here and Terra has his key moment. Ventus doesn’t do quite as much but he’s always eager to help out, even if everyone tries to stop him. For the villains, most of them don’t get to do a whole lot. They basically just follow orders or pay the price. Two of them start talking about possibly betraying Xemnas, but they never get around to it. Ansem from game 1 doesn’t do much but he’s always a cool villain regardless. Just showing up is neat. Xemnas’ voice feels even deeper than usual and he always makes for an epic boss. Then we have Xehanort who may not be as cool as the first two Ansem versions but he makes for a good final boss as well. I do think there is some plot hax with Sora being able to take him on, but maybe Xehanort underestimated the kid’s potential.

Either way, with the organization gone now that means that new villains will be showing up. The game’s ending does give us a glimpse at who these guys will be. I think the heroes can probably school them if it’s a fair fight, but this is Kingdom Hearts so that is unlikely. There will probably be a bunch of mental battles as well as emotional ones. I also get the feeling that we won’t see the 7 Keyblade masters teaming up for quite a while. The villains will probably separate the team and without Sora they’ll all be lost. Sora, Roxas, and Aqua are probably the 3 strongest Keyblade masters at the moment so the rest could all be in danger.

Overall, Sora takes the line “My heart’s a battleground” to the next level. Things are constantly happening to him and his friends and their battles aren’t always limited to traditional planets. One of the big bosses is literally fought inside of a heart. It’s definitely refreshing to play a Kingdom Hearts game again and hopefully the wait for 4 isn’t nearly as long this time. I’m ready to continue the saga and hopefully this time we’ll get some actual Final Fantasy representation like Cloud or Lightning to show up and help out.

Overall 9/10

Kingdom Hearts HD 2.8 Final Chapter Prologue Review


It’s time to look at the recent Kingdom Hearts 2.8 Collection. I’ve played all of the Kingdom Heart games previously but this collection brought a new adventure featuring Aqua and also has a movie which serves as a prequel to the series. As a result, I played those, but didn’t play the Dream Drop Distance remake so my review will not be addressing this one. I also won’t count it towards the score to make it fair despite knowing how the game works. Just a slight disclaimer up front.

Following the events of BBS, Aqua is now in the shadow realm. She been here for many years to the point where she had lost track of time and is slowly falling into the darkness. Still, Aqua has not given up and continues to try to find a way out. Can she escape this place?

0.2 is very short of course as it’s more of a prologue than a full game. I wouldn’t be surprised if this was initially going to be included in KH3 as the intro. It would be an ambitiously long one which would fit the series. It’s a lot of fun and also works well as a preview of how the next KH will play. It has a lot of polish in the gameplay and it’s fun throwing out the ole combos. A new mechanic or a least one that I didn’t remember is that you can now charge up a flurry of energy blasts to send at your opponent. It came in real handy during the final boss. The game is actually fairly difficult as you can’t really grind your level up to make it easy. You’ve just gotta roll with the level that is pre set. There did seem to be at least one cluster of heartless that you could maybe stay with to gain levels but it would take a long time and since the game isn’t very long it wouldn’t be all that worth it.

The graphics are definitely excellent and could pass for being a movie. 0.2 still has the best opening out of all the KH titles as well, managing to beat out KH2 from the top spot. The song is definitely on point and I think it works as a good recap to BBS. These openings have always been very recaps and I look forward to seeing KHIII’s. As expected the soundtrack is also very good. I’ve heard the final boss themes many times as it played during the modded Smash 4’s final destination. It’s a 5 star ost to match the rest of the game.

As far as replay value goes, there isn’t much here but you could try to grab all of the treasure chests and such to make sure you get all the trophies. Beating the game on proud mode will also probably be very hard and time consuming. The game thrives on quality over quantity.

Of course we also have the movie which is about an hour. This serves as a prequel to the whole franchise which is cool. Of course we learned about the Great Keyblade War from BBS, but the movie shows what got the war started. There was a mysterious being who could see the future and he quickly got some pupils. He gave them all different tasks which nobody else could know. Then the master vanished. The prophecies quickly start to create a gap between the pupils and by the end you feel as though the war is inevitable. It’s definitely one of those fairly mysterious films where it doesn’t answer too many of the questions you may have. It’s more about understanding the basic premise of the origin and how we got to the war than exploring the timeline.

It does a good job of doing that and each of the characters got a good amount of personality in this stretch in time. Prophecies can make people paranoid so it’s no surprise that everyone started to turn on each other by the end. They definitely don’t have the bonds that Sora and the others possess. The film is pretty fast paced and it will keep you entertained. I think showing it all at once like this is better than just giving bits and pieces through a game as it would probably be jarring to be fighting Sephiroth and afterwards you are suddenly in a flashback.

Overall, Kingdom Hearts 2.8 is definitely a great game. 0.2 is another excellent expansion to the Kingdom Hearts series and the movie was pretty interesting. It is fairly short which just barely keeps it from the 9 but keep in mind that this is all by not counting the first game. For those of you buying the game and haven’t played the first one, then this quite easily jumps up to a 9. Either way I highly recommend buying this game and you better hurry since Kingdom Hearts III is right around the corner.

Overall 8/10

Kingdom Hearts II Review


This is another manga where I got to start it a long time ago, but didn’t finish until recently. The manga needed a remake for the ending to finally make it to America. Well, it’s definitely a pretty fun adaption. It doesn’t do much to go above and beyond what it was given from the game, but still puts a good amount of effort into it, making this a solid manga to read whether you’ve played the game or not.

The plot actually begins with Roxas since due to the ending of Chain of Memories Sora is still out of commission. Roxas gets to enjoy a few days with his friends, but quickly finds out that his destiny is a sad one as he must fight his way to Sora only to give his body up and fade away as a Nobody once more. A Nobody is a character who is a literal shadow f the main body and while Roxas can keep his soul, he loses his heart. The process is rather intricate, but the long and short of it is that Roxas makes the hard decision to sacrifice his life. We then go back to Sora as he must lead Donald and Goofy on one last mission to take down the evil Organization XIII and save the world. The villains want to use Kingdom Hearts to open the gate between dimensions and I believe this will end up destroying everyone or swapping places with the Nobodies. It’s been a while so I’m not 100% concrete on the details. It doesn’t change the mission of the heroes though and Mickey/Riku, as well as many other fighters are doing their parts to stop the organization as well.

While the manga can’t get to every single world it does adapt as many of them as possible. As it’s the longest of the Kingdom Heart manga titles, I would expect no less. Kingdom Hearts 358 seemed rather long at last check though, so I’m only fairly certain that II is still the longest. It gives you a good amount of time to get used to the characters and see the universe as opposed to jumping from fight to fight like in many adaptions. Although, that is a really good tactic to use as well if we’re being honest. The manga is certainly a direct continuation to the others though so I would recommend checking them out before reading this one. I’m fairly certain that it will help you enjoy this one more.

The art isn’t bad. When the manga goes for its action scenes it can get quite detailed. Not in a convoluted way, but in a way that enhances the action. Sora’s rage mode is depicted well towards the climax when he believes that his friends were murdered. On the other side, the manga does rely a little too much on exaggerated facial expressions for the gags. A tense scene will suddenly turn into a comic relief moment at the drop of a hat. I think the game did a better job at separating the comedic and tense moments and never being too over the top with the comedy. While those artistic moments aren’t my thing, it’s not a case of the art being bad. It’s probably one of the better manga adaptions when it comes to art.

My only real negative with the series is what I mentioned in the art section right above this. The big jumps from comedy to serious to comedy again can be a bit jarring. I think the manga probably goes a little overboard on the comedy instead of being more subtle. Still, that’s basically it and when that’s your only negative you know that the title is pretty good. The series ends with a mild cliffhanger as the heroes are called away to the castle for some reason, but you could also interpret it as just the manga’s way of saying that a hero’s journey is never over. I barely count cliffhangers like that myself for this reason.

Sora is still a solid protagonist as always and I do like him more here than in the original Kingdom Hearts. Sora is a lot more confident in his abilities at this point in time and has proven himself on many occasions. He can definitely fight with the best of them now and his new costume is cool as well. His final team up battle with Riku is definitely a lot of fun and it’s a fight that the original Sora would probably have had a lot of trouble with. Riku’s role here is certainly not as shady as in the original game since by this point he has basically mastered the powers of light and dark. If you think about it, it makes sense that he would be one of the strongest characters in the series. It’s rare to wield both elements.

Most of Organization XIII shows up here and many meet their demise which basically closes this chapter of the series. They all have their own unique personalities which is good. The best member is probably Xehanort. He has a great design and can fight really well too. I also liked the member with the blue hair (Vexen I believe) and Axel isn’t bad either although he can be a little wishy washy. The group definitely has a lot of real characters in their ranks.

As far as the Disney characters are concerned, they all appear to be in character. Even though the crossover is mainly with the Disney characters, I admit that I look forward to the Final Fantasy ones more anyway. Unfortunately I don’t think they actually keep in the Cloud vs Sephiroth fight, but it’s possible that I just don’t remember it. It’s been a long time since I read the first few volumes of the series after all. It’s still hard to believe it went on for a full 9 volumes before being re released in the omnibus format. So while I don’t mention the Disney characters much, their inclusion definitely makes the series even more fun. Who doesn’t know the classic Disney characters like The Beauty and The Beast? While I can’t really take them seriously in a fight against the Organization characters, I suppose they’re tough enough for the Heartless. It’s always good to see a familiar face among the characters and hopefully for Kingdom Hearts III we finally get the big team up with all of the old Disney and FF characters for a big climactic battle.


Overall, This is definitely a fun manga. It’s got a good amount of action and a good cast of characters. I’d definitely recommend checking it out. It’s probably the best of the Kingdom Heart manga titles although Chain of Memories puts up a good fight. I always really liked that game/manga. It was short, but had a bunch of fights. It’s similar to the Battle Frontier in the Pokemon anime. Still, with the extra volumes Kingdom Hearts II definitely had more time for a lot to happen. Reading all of the different titles back to back would probably be fun. It’ll be tough for 358/2 to top this one, but I’m looking forward to seeing it try its best!

Overall 7/10