7 Star Games, Game Reviews, Games, Reviews

Mario vs. Donkey Kong 2: March of the Minis Review


It’s been a little while since I played the original Mario vs Donkey Kong so it was finally time to check out the sequel. Unlike the first game which used a mix of Mario and Mini levels, this one double down on the Minis. They’re definitely fun to play around with so while you will probably miss the standard levels, the Minis can hold their own game. It’s a fun sequel that gives you what you expect from this series.

The plot is that Mario dolls are selling really well while nobody wants the Donkey Kong ones. Pauline even grabs the Mario one while DK watches to rub it in. In return DK kidnaps Pauline and Mario was so busy antagonizing him that he didn’t have enough time to save her. Instead Mario sends in the Minis, but can they really hope to stop the legendary Donkey Kong? This guy packs a punch so they will have to use their sheer numbers and skill to put a stop to him.

This time around the gameplay uses the stylus the whole time as this is what allows you to control the Minis and to set off stage hazards. You must guide the 2-4 Mini Marios to the door which signals the end of the level. You win as long as one Mario survives, but naturally you get bonus points if you can get multiple Marios to the end. There will also be vines which you have to lure other enemies to destroy, springs to jump on, and many enemies that you can ride. The levels will usually allow you to get used to the hazards before they throw you in. The game never gets all that difficult though so you should have no problem getting through.

There are 8 worlds with each world having 9 normal levels in addition to a Mini level if you found all of the cards and a boss level as well. Then there are 2 final levels if you have gotten enough collectibles. Interestingly enough all of the boss fights except for the final one are the same fight, but with some added twists. You’re always trying to launch the Marios high up in order to either hit DK or cause something to fall on him. It may have been a stylistic choice to have the bosses be the same or a budget one, but it’s a pretty fun boss concept either way. Bouncing the Marios off the walls while trying to avoid the critters is just as tricky as it sounds.

The graphics look nice and colorful as you’d expect from Mario. The levels are all fairly compact and so the game doesn’t really need to go all out. Most of the objects and enemies are fairly similar so it likely wasn’t too hard to get all of the character models polished. As a result I would definitely expect everything to look good and it does so there’s definitely no issue. Nintendo always tends to deliver here. The soundtrack is fairly bland for a Mario game though. There aren’t really any memorable themes to be found here. You’ll likely be too focused on controlling the Marios to really notice this though.

After beating the game you do have some replay value when it comes to unlocking all of the bonus levels. You’ll want to get gold ranks on all of the stages and collect all of the cards for bonus Mini levels. Grabbing the cards is a fairly easy task, but good luck going for the golds. The game really expects you to earn them as nabbing the gold basically means that you have to play the stages perfectly. I actually think that this is the reason why beating the game was surprisingly very easy. Nintendo decided to make it so that you could breeze through the story and see the ending, but getting the gold medals would be the challenge. A lot of the levels start you off with at least one Mario right by the goal so you would be guaranteed to win, but if you wanted the rest of the Marios to survive then you would have to actually play the level and use teamwork to get through. Moving one Mario is easy enough, but coordinating all of them will likely take some practice.

I do have to quickly say that Mario looks rather iffy in this game. I still say that he was really antagonizing DK in the opening cutscene as he grins while Pauline holds his doll. That’s fine since of course he’d be thrilled, but he’s grinning directly at DK as the ape’s doll is completely ignored. He seems fine at the end and Pauline probably goes a little overboard when trying to make DK feel better, but I just can’t forget the opening. Something tells me that Mario is still holding a grudge with DK over some of the things that happened to them back in the day. I wish I didn’t have to put Mario on blast like this, but I can’t come to any other conclusion.

Overall, Mario vs Donkey Kong 2 March of the Minis is a fun sequel to the original. The original game will still take the win due to not having to rely on touch screen controls and having some normal Mario levels as well, but this one does a good job of operating well with the stylus. You will rarely if ever die because the game couldn’t read your swipe and you’ll probably end up grabbing a lot of cards along the way to beating the game normally. By then you may find yourself wanting to grab the final cards just so you will have truly completed the game. If you’re a Mario fan or just like brain teasers then this is the game for you. It’ll force you to always be thinking 3 steps ahead.

Overall 7/10

Game Records

Super Mario Odyssey Stats and Records

Stats time!

Play Time 70h
Cappy Throws 5397
Jumps 12951
Coins 11296
Power Moons 430
41/52 Captures
5/43 Souvenirs
74/82 Music themes
Power Moons and Purple Coins for each world
Mushroom Kingdom 59/104 97/100
Cap Kingdom 28/31 46/50
Cascade Kingdom 37/40 50/50
Sand Kingdom 64/89 76/100
Wooded Kingdom 47/100 15/76
Lake Kingdom 47/50 15/42
Cloud Kingdom 8/9
Lost Kingdom 30/50 13/35
Metro Kingdom 45/100 23/81
Seaside Kingdom 82/100 27/71
Snow Kingdom 27/50 8/55
Luncheon Kingdom 47/100 17/68
Ruined Kingdom 10/10
Bowser’s Kingdom 32/100 15/62
Moon Kingdom 35/50 8/38
Dark Side 4/24

9 Star Games, Game Reviews, Games, Reviews

Super Mario Odyssey Review


It’s time for a legendary game. This one got hyped to no end as the big Mario game to end all Mario games. It was in development for ages and the developers were putting a ton of effort into it. That being said, could it live up to the hype? Well, I definitely think Nintendo really outdid themselves this time and it really is one of the best Mario games. It’s probably the third best platformer, after 64 and Sunshine. It has all of the elements that you’d want in a Mario game and even does its best to add in new features.

The plot is fairly basic as Bowser has kidnapped Peach once again and Mario tries to save her. Mario doesn’t act as if it’s an emergency though as he looks rather calm and happy during the cutscenes. Even when he occasionally gets serious, Bowser just one shots him once more and the cycle begins anew. Mario spends a surprising amount of time getting defeated by Bowser in this game. Still, he never gives up so Bowser better prepare for a big confrontation.

There’s a lot to cover here so lets start on the technical side. The graphics look absolutely great. The colors pop out and the level designs are fantastic. There is a little something for everyone here. Whether you want bright, green hills or a more realistic Final Fantasy esque level, this game has got it. There are many worlds and the game makes sure that no 2 worlds look the same. The Switch may not be as strong as some of the other modern consoles, but the game reminds you that you can always make a game look good regardless. A big piece of the puzzle are the character designs and how much time was put into the levels.

The game also has a pretty solid soundtrack. There are many remixes here from the Mario 64 game as well as many of Mario’s older titles. The intense theme for the final Bowser battle was also really good. We can’t forget the big lyrical song during the climax either which was excellent!  There is a lot of music to listen to in this game so make sure you hear it all. While it may not be quite as hardcore or rock based as some other titles, it makes up for this with variety and skill. I’d definitely say that it passes with flying colors in this aspect.

As far as the gameplay is concerned, it plays like your classic Mario platformer. You run, jump, and interact with the level in order to reach the end and get your Stars. (I still call them Moons but all Stars are Moons apparently) One of the big focus for marketing in Odyssey was the cap. With it, Mario can take over anyone, whether it be Yoshi, A T Rex, or a Goomba. Each transformation has a special ability for you to master and they will allow you to get more Stars. It is pretty fun to take control of the enemies which is good since it is often mandatory to complete levels and take down bosses. The game was built around this system and it worked out well. I dare say that as a gimmick it probably does beat Fludd, even if Fludd was the more likable character.

That being said, you will also feel relieved whenever you have a mini level without the cap. It feels nice and retro and you have to rely on your platforming skills. There are also actual retro levels where you turn into your 16 bit version and play through more small levels. They are a nice distraction from the main levels and the different gameplay styles are all handled quite well. I can’t say this enough times but Odyssey was clearly developed with a lot of passion and effort.

The world variety is quite strong. There are a few spooky worlds like the Ruined Kingdom or the one with the Large Dragon. Then you’ve got the amazing Mario 64 homage which does an amazing job of recreating the classic Peach castle. There are also a few post game worlds that I have yet to unlock which are sure to be a blast as well. Start saving up your money from the start because it will really come in handy for buying all of the stars that are at the shop. There are likely hundreds of them to buy there.

There are also fun mini games to play like jumping rope, Volleyball, or connecting a puzzle. Going for a high score and trying to master them is sure to be entertaining. They’re pretty fun games.
Since there are over 900 stars, you’ll want to inspect every part of each world. Stars are basically around every corner and it’s up to you to find them all. Toad is available to give you a hint for 50 coins but I recommend not doing so until you’ve bought all of the stars and not until you’ve gotten as many stars as you could for the world. It would be a shame to waste 50 coins on a game you probably could have found yourself.

I suppose I should reference the ending right? Well, there isn’t a whole lot to say on that end for me. It’s a classic Mario ending although longtime fans may not appreciate it. It’s essentially Nintendo’s way of reassuring fans that they will always get the Mario that they grew up with. It won’t change and get older as they do and in a way that’s what a lot of fans will also want to see. At the very least, Mario got a good shot in at Bowser.

Well, unlike some games that are overhyped to no end, I can definitely see why some would call this the greatest game of all time or why they would at least put it into the conversation. I mean, there’s really not much more Nintendo can do with the concept or the genre. It’s basically been taken to its absolute limits here and that’s pretty impressive. While I personally don’t put it in the conversation for best game of all time since Super Smash has that without a doubt, I can definitely say that it should be in the conversation for best platformer of all time. I’m fairly confident that Nintendo also won’t be able to top this for quite a long time. Perhaps not until the next console.

There is a ton of replay value here. While you’ll beat the game with around 200 stars or less if you didn’t travel much, then you still have around 700 to go. It’s an incredible amount of stars to be sure. While a lot of them you have to purchase from the shop, money isn’t an issue. I suppose if you’ve been buying a ton of hints then it’ll be a little difficult for you though. Try not to buy them until you’ve gotten the easy ones first or the hint will essentially be a waste. You can also try to get high scores in the minigames and on the way to getting all of the stars you’ll get a bunch of costumes. I have no doubt that this is a 20+ hour game when you consider all of this and that might be severely low balling the amount.

Now for some miscillanius thoughts. I didn’t care much for the Broodals. They’re not bad I suppose, but they feel like absolute throwaway characters. I dare say that the Deadly Six from Lost World were cooler since at least the leader was good. That’s a start in the right direction. I didn’t talk much about the boss battles but they were all pretty solid. The Mario vs Bowser ones in particular are very satisfying, but another really good boss battle is when you’re zooming through the air with your water powers and stopping the fire octopus. The only missed opportunity in the game is that you can’t play New Donk City at night once you stop the monster. The scenery was awesome in the dark and the rain just amplified this affect. You just can’t win them all though and day-time New Donk is still as hype as it gets.

Overall, Mario Odyssey is certainly a must buy. I’m definitely glad that I ended up grabbing a Switch so I could pick this game up. I know that it might be fighting with Breath of the Wild over the Game of the Year award but personally I think Odyssey destroys it many times over with no real effort. you can’t even compare the two in my mind, but granted I didn’t enjoy Breath of the Wild quite as much as most. I only thought it was a good game while I consider this one to be an elite. If you haven’t checked Odyssey out yet, then you should fix that right away!

Overall 9/10