Batman Arkham Origins: Blackgate Review


It’s time for an Arkham game that quite a lot of people never really got to experience. I can say after playing through it that it is a worthy addition to the franchise. The ending does start to drag on a little bit though which is what just barely keeps it from getting an 8. It could have used some quality of life updates to the travel but otherwise does a good job of feeling like a miny version of the main Arkham games.

The game starts off with Batman chasing Catwoman but ends up getting some unexpected help from a private military force. They lock Catwoman up in Blackgate but then a big riot happens and all of the prisoners escape. The place is ruled by three factions led by the Penguin, Joker, and Black Mask. Catwoman agrees to help Batman gather intel as long as he can break her out and have her transferred to a safer jail afterwards. He agrees and now begins his tough mission of taking down all of the villains.

I enjoyed getting to see some different opponents here. This game has boss fights with Catwoman and the Bronze Tiger for example. Bronze Tiger is probably my favorite boss fight in the game because it is straight up hand to hand combat the whole time. It’s really smooth and makes good use of the quick time events. That was a lot of fun and really tests your timing. The Catwoman boss fight continues this but the timing is even tighter so that ended up being an incredibly difficult boss fight. She actually defeated me multiple times before I was able to win.

The gameplay is similar to the main Arkham games, just in more of a 2D setting. You have your combos and the parry option for all of the serious attacks. Then as you play through the game you get various gadgets that help you get through the different areas. The main difference compared to the main games is that this one’s actually a Metroidvania. Trust me I was surprised about that as well. You will be going back and forth among the different areas and that is where the game can be a bit weaker.

My main problem there is that it isn’t always easy to get from world to world and the map layouts can be a little confusing. The use layers instead of stretching the map out so you will have multiple doors on the map and it’s hard to tell which one goes where. I ended up going to the wrong place several times as a result. In the climax you have to go back to every world again which got old pretty fast. So I could have done without a lot of the backtracking there.

The game isn’t too long but just long enough where the travelling adds up. Should take you around 5-6 hours to complete the game. There is a decent amount of replay value with all of the collectibles and multiple endings though. You have to beat the game at minimum 3 times in order to get all of the endings and the Platinum. I like the fact that each path gives you new cutscenes which adds some incentive to playing the game over again. Perhaps someday I’ll go after the other routes. It’s not super high on my list but I ended up with a D for the trophy list so I would like to get that up to a C average at least.

The graphics are pretty solid. I really liked the artstyle for the cutscenes. It was very artistic and stood out as a result. Batman always looked really intimidating the way they set him up as well. The levels look solid and everything is easy to keep track of. There isn’t much of a soundtrack but the voice acting is very good. So all in all there is really a lot to enjoy here. Mix in the great gameplay and you’ve got a solid title.

It would be nice if you could have unlocked more costumes and such to wear during the game. The way they are spread out, you won’t be unlocking any until the very end though. The way you play the game will vary a lot from player to player since it’s very non-linear though so maybe some ill pull that off. Since you often need power ups to enter new areas, I’m thinking that will definitely be limited though.

If you do really enjoy Metroidvania titles then that will probably bump the game up for you though. It’s not a genre that I can see returning to Batman anytime soon after all so you will want to enjoy it now. The combat itself is extremely easy outside of boss fights though. This is a game where you can generally ignore stealth and just run into the enemies every time. Everyone goes down in a few hits and that’s why the bosses will take you by surprise since they are really difficult. I want to say that nearly every boss beat me at least once. Not exactly a flex, but it shows how tough the game could be.

Overall, I would recommend checking this game out. If you want to play it on the PS3, keep in mind that their shop is still open but you have to have a pre filled card or PS credit first since you can’t reload on the older console. It was cool to find this out since I thought the shop was completely shut down. So that’s a little tip if there are any other PS3 games you want to play. I’m not sure when I’ll be playing another PS3 game in the future so for now this was a fun nostalgia visit. I’m basically caught up with Batman games now as well so hopefully we get a new one soon.

Overall 7/10

Batman: Arkham Origins Review


The Batman Arkham games have definitely been a blast and so now it’s time to get back in there with another one! Arkham Origins is a great addition to the series and easily has some of the longest cinematic battles within the series. The fights with Deathstroke and Joker were good examples of QTEs mixed in with live combat. It’s all aged incredibly well so this is a game that is very strong on all sides.

The general plot involves Black Mask putting a bounty on Batman’s head. It’s a rather large sum and so now Gotham’s most dangerous villains are all after him. Batman is fairly early in his career and yet he will have to deal with a wide assortment of crazy villains. Finding Black Mask will not be easy, particularly since GCPD is also after him at full speeds. Commissioner Gordan is not exactly impressed with Batman’s approach after all.

Right away the gameplay will feel familiar to Arkham fans. The action is heavily centered around parrying. You want to be dishing out damage but also keeping an eye out for nearby attacks. If you time your parry right, you will block the hit and land a counter. You can also finish off an opponent but it will leave you vulnerable to attack. The benefit is that they will stay down and otherwise they will get up several times during the fight. So there is a lot of strategy here right out of the gate.

You also have an array of gadgets to help you out like smoke bombs and such but honestly they are sometimes more work than they’re worth. I preferred to just jump in each time and start the combos. I did die quite a few times though so perhaps this wasn’t always the right move. The game has a kind of old school level of difficulty. It’s tough enough where you will be dying quite a few times but the checkpoints are fairly close by so you never feel like you have lost a ton of progress. I would say it is really balanced. When you die, it’s always to a very avoidable mistake on your part.

What will really test your creativity are the stealth sections of the game. You often have to find ways to isolate a bunch of the villains and take them down one at a time. At the same time, the game does allow you to go and fight them if you want but the bullets deal massive damage. So this way you have some freedom to challenge the villains in whatever your preferred option is. I like that it’s not the kind of game where you instantly die as soon as the villains see you.

The graphics are really great and have definitely aged well. The art style nails a realistic look without making the mistake of trying to simulate a live action movie. As a result it is still stylistic enough to get the job done. The soundtrack is a bit more on the forgettable side though. I would have liked some kind of fast paced battle theme for some of the battles but that wasn’t really going to be the case in this one.

If I have any slight issue with the game, it’s that the loading times can be a bit long. When you boot up the game, there is no way to skip all of the company announcements. Then when you die, you have to watch a fairly extensive cinematic of the villain making fun of you. It’s not ultra long or anything but when you die a lot, it certainly begins to feel that way. It’s a nice touch that the villain mocking you will change based on the level but I’d prefer a quicker restart.

There is a lot of replay value here in getting the PS3 trophies to aim for a Platinum. It seems like a rather difficult set of trophies to get, or at least a very time intensive endeavor. One day I may go for it but this doesn’t seem like the highest one on my list for that reason. You are definitely getting a lot of bang for your buck here though. You can also unlock different costumes for after you beat the game, although low key I would have liked to have had those sooner.

There is also a progression system where you can use your level ups to unlock moves and such. The EXP system is maybe a little too generous though because you will have all of your moves maxed out before the end of the game. There are gadget upgrades you can do next but not without doing some kind of side mission so I never actually got around to that part.

Each of the boss fights have their own unique mechanics so you will be glad to hear that there are no recycled fights. Each one also incorporates some level of QTE into it. It’s not exactly surprising, the games have always been really good at that. Like I said before, this is a very high quality title that clearly had a lot of effort put into it. The main campaign may be fairly short but that is true for most of the games in this series. The replay value helps to counter balance that with how much more content is available.

Overall, Arkham Origins is a great title that really avoided making any big mistakes. You could tell that some of the platforming could be a bit clunky next to Arkham City but just on a relative level. If you look at the game on its own then it is as smooth as it needs to be. If you don’t own this game yet then you definitely ought to change that. This would also make for a pretty good movie one day. Now there is only one Arkham game left in my marathon adventures so we’ll see how that one ends up playing out.

Overall 8/10

Heavenly Sword Review


It’s time for a game with a really iconic cover but I admit that I completely forgot it existed for a while there. Heavenly Sword is one of those rare 3D beat em ups that isn’t a warriors title. I love the beat em up genre so this was definitely fun although the game is very short. So keep that in mind because you will have this game done in under 6 hours easy and there are no PS3 trophies in terms of replay value. The initial playthrough needs to be enough for you to get all your enjoyment in.

The game starts off in the climax with Nariko fighting off legions of warriors but the cursed blade is draining her life force. Her battle is at an end but then we cut back to 5 days earlier. Nariko always grew up as someone that everybody disliked and she wasn’t treated particularly well. People wanted a boy, not a girl. Well Nariko did her best to get strong either way and it turns out that she is the one destined to use the Heaven’s Sword. Now she will have to fight off the enemies for a people who don’t even respect her. She only has one friend in the world, a girl named Kai. Perhaps that will be all the inspiration that Nariko needs.

Honestly if Kai wasn’t around I would not blame Nariko if she just up and left. Even up through the end when she’s saving lives you still have the NPCs being rude for no reason. Nariko is basically a one woman army and without her the main fighters would have died out ages ago. The whole thing is just so absurd that you get annoyed when thinking about it. Her own father was tempted to murder her several times and just doesn’t seem like a good guy. I know the game tries to redeem him to an extent but it’s all just too late and he nearly convinces Kai not to help Nariko near the climax.

Kai is the only solid heroine here to help out. She may not be nearly as strong as Nariko but her bow and arrow skills are really good. While most of the gameplay is your classic 3D slasher, her levels are more motion based. You shoot arrows and then control them by tilting your controller to hit the soldiers from the opposing side. While I am not a fan of motion controls and this was the weakest point of the game, I did really like the concept they were going for here. An archer or any kind of sniper is always a huge asset on the battlefield because of how many people they can take out.

Due to the game’s war setting it’s fun to see her taking people out even while the main fights are occurring elsewhere. So that was pretty cool but of course the best part is playing as Nariko. You have light, normal, and heavy attacks. You switch them up to cancel the opponent’s moves and then keep attacking to land damage. It is like a game of rock paper scissors with the 3 elements and it can be tough to memorize them. The game has a lot more depth than the average beat em up. I was actually button mashing for a good chunk of time towards the end of the game because it was hard to land the hits perfectly.

My biggest piece of advice is to roll a lot because that allows you to get out of the line of fire and start some counter attacks. Especially with the final boss who has a huge health bar you need to do this. Any time he lands a hit on you, that’s going to set you back big time. So keep that in mind here. There is some motion control elements with the platforming but not too many. You also have a lot of quick time events which are fun but the timing is incredibly fast. I wasn’t able to react to almost any of those and just had to memorize them for the second run through. Fortunately there are constant check points in this game.

The graphics are definitely pretty solid. It’s going for a big of a realistic vibe but the effects have aged well. The characters do tend to look rather ugly though and while that is the point, I wouldn’t mind a more stylized version for a sequel. The soundtrack is also pretty solid. Nothing out of this world but it works well within what the game is trying to do. You can easily picture this being a movie so I’ll be curious to check that out at some point.

The story ends with some interesting directions they could go in although I would need them to undo one decision near the end of the game. You need certain characters to make this a success. I’m cool with a whole new cast of villains though as none of the bosses you fight in the game are particularly impressive. I enjoy them more for the banter than for their actual characters. I also give Nariko a lot of credit here for her own tough lines of dialogue which bring out the best in her opponents. The shadow bird is really our best hope of a big villain for a new game.

Overall, Heavenly Sword is a short game but it is a hype experience. So how much you enjoy the game will really come down to how well that balance works for you. If you don’t think that’s good enough then you may end up skipping it but at the same time the going price for it isn’t all that bad nowadays. So to me there isn’t really a downside anymore. I would also say the high quality of the hours that we do get is more than enough to keep you going here. The levels will even give you a reasonable challenge. So I’d definitely be hyped for a sequel.

Overall 8/10

Lightning Returns: Final Fantasy XIII Review


After all these years I finally got to play through the legendary Lightning Returns game. I remember this one being pretty controversial when it came out and after playing it through I can see why that is the case. In a lot of ways it does invalidate parts of the first two games as well as putting the characters through a ton of grief for a very long time. Even with a reasonably happy ending….although a very mixed one, it’s not going to erase those memories. It is an epic story though and one that will keep you at the edge of your seat.

We start off in the future where the world is coming to an end. In 7 days it shall be no more. So the god of the multiverse awakens Lightning to be reborn as his herald. She is to save as many worthy souls as possible by achieving their heart’s desires. Then those survivors will make up the citizens of the new world and Lightning will rule alongside him as a goddess. She only agrees to help in exchange for bringing her sister back to life. This god agrees but is he really being straight forward with her? That remains to be seen.

The whole 7 days thing may make you a bit nervous and I’m afraid that your fears would be well founded. This game uses a day system similar to Pikmin. The minutes go by in real time as one second is roughly equivalent to one minute. As a result the days go by quickly. You have to complete 5 main quests within the 7 day period. This is a true open world game so you can do the quests in any order except for the 5th quest which requires you to complete half of quest 4 first. You can use your time abilities to freeze time temporarily but at the cost of your EP. This is a big deal because the EP is how you use your most powerful abilities within the game and you can’t actively gain any items to recover it. (You can get a 1-2 ethers in the game but that’s it. You can only recover it by defeating enemies or going forward to the next day. Of course with the enemies you typically recover EP very slowly and often times you will lose more time than it is worth.

If you are not able to beat the quests within the 7 days then you go back to the beginning of the game and get to start over. You do keep your stats and equipment (minus key items) though which is handy. Still, you lose all story and mission progress. I was not able to beat the game on my first try so I did have to go back and beat the game again. This time the final boss was not too bad, the Ultima weapon is an absolute must though. I was able to beat him with just 2 EP since I was rushing but with the full 9 set it would have been really easy without a doubt. Of course if you tell anybody that they have to play the game twice they’re going to give you a look.

It’s the one thing keeping this game from being an easy 9. I just can’t support the day system because it forces you to rush a lot. This is a pretty big game with a lot of content and it’s annoying having to skip so many quests and things to do. It doesn’t feel like good game design even if that is the purpose of the overall plot. Completing a lot of side quests can increase the 7 days to 13 but even then it’s ultimately not going to be enough to do everything unless you plan it perfectly with a guide or something. That’s really your only bet.

So that was unfortunate. The story is really interesting like I said before though. I feel bad for the characters as some had to live for centuries in the worst timeline imaginable but at least the ending itself finally brings back some hope. It’s a very depressing game in a lot of ways as we see how futile the first two games were. That is still a little hard to come to terms with but I give this game a lot of credit for really going there. It did not pull any punches at all as the heroes really had to contend with what happened. We also got a ton of homages and references to the first two games which was nice. It helped to tie this all together as a full trilogy.

Meanwhile the graphics are really good as you would expect. All of the characters look solid and I definitely enjoyed the special effects. The full cinematics are all really good and of course the soundtrack is on point too. I wouldn’t say it beats the original 13 but you’re bound to find some tunes that you enjoy here. There is a wide variety of tunes after all so the numbers are really in your favor.

The main game took me around 40 hours counting both playthroughs so there’s a lot of content here. Technically speaking it would be one of the quickest Final Fantasy titles if you were to speed run through this but I feel like most people are going to need 2 playthroughs to actually save the world. Having those extra stats from two runs is just so important since the final boss has 4 different phases and hits like a tank. You also have a hard cap of 12 recovery items so it’s not like you can just store a bunch of potions either. The game is made so that you have to make a whole lot of difficult choices.

Finally I’ll also give the game some credit for having multiple paths for several quests. For example on your first playthrough you tend to have to follow the rules. There are some stealth missions and you have to be careful not to get caught or you’re quickly murdered by the cult followers. On the second playthrough I just went ahead and attacked them all and it worked out since my stats were so high. I was breezing through everybody and you really feel like a goddess in that second playthrough.

Overall, Lightning Returns is controversial and rightfully so. The game played around with some mechanics that weren’t quite winners like the day system. The fact that Lightning is by herself for the whole game is also quite rare for an RPG. Usually you would definitely be expecting to have had a full crew of fighters with you. instead you have tons of costumes you can access which all have different powers. It’s fun and unique but I do ultimately prefer having a full squad. Ultimately this is a great game even with the limitations though and I would recommend checking it out.

Overall 8/10

Dragon Ball Z: Burst Limit Review


It’s time to jump back into the world of DBZ. Things definitely get rather intense there so you can be sure that this would be another great game. While I do think it is completely inexcusable to not have the Buu saga, the rest of the game is still really good. It’s interesting to see which fights were made into stages and which weren’t. The game is fairly short so it definitely won’t last very long but you will have a good time throughout the adventure.

This story mode is definitely made with DBZ veterans in mind more than the average DBZ game. While it has more battles than the original Budokai, this one rarely gives you any real context to the battles. You’re thrown right in, sort of like a best hits kind of compilation to the title rather than a true story mode. Each arc has around 20 levels in it. There are also alternate paths/stories where you can relive the Broly movie, the Bardock special, and then a few random fights thrown inside. That does help extend the story play time a little bit although it’s still fairly short in the end.

Most of your playing time here will likely be in the vs mode which makes sense. This is a fighting game after all so that is mainly why you are here. The character roster is fairly small but all of the core characters are here which is what counts. It is interesting to hear Cell’s first form with his Perfect voice since they seem to share a character slot though. In the cutscenes he sounds normal so I’m surprised they couldn’t set it up that way in gameplay. Unless maybe it is and this is just a glitch in the story mode. I can’t say that I went into the vs mode myself to test this out.

The graphics are really good. I like the dynamic designs and artstyle used for the characters. The game places a heavy emphasis on the aura that each character admits, so you should get ready to see a lot of bright colors. I imagine this might be tough if you have any vision issues so keep that in mind. It can be a bit overdone at times but all in all I would say it ages pretty well. I don’t always get the point of spiking up my aura but I’m sure that’s more of an advanced gameplay mechanic.

As for the soundtrack, it’s fairly decent. There aren’t many memorable tracks here so I can’t give it a higher rating than that. It works well for the scenes that it is in but the whole time you do feel like they could have some richer tunes. Something more along the lines of Xenoverse 2 which sounds amazing in all of the levels. DBZ on average should be leaning towards hard rock music that really gets you into the match.

One thing this game does which is fun is throw in a quick fight that is pre rendered before every story battle. You quickly see how there are only 3-4 variations that are looped to each character model but I still liked the effort. I always like seeing the characters mix it up before the actual battle starts and it adds more of a cinematic flair to the fights. These are battles that all DBZ fans will be super familiar with since every game has them so this helps the game to stand out a little more than it would otherwise.

There are no PS3 trophies to add to the replay value for single player content but you could try to unlock all of the special conditions in each fight. There are a bunch of them based on different techniques or actions that you need to take. I’d say that would be a fun way to test your limits and everything. Ultimately the unlimited replay value is in the vs mode but it’s still important that there is some more single player content to have past the initial hours. How long it takes to get the complete requirements in each level will likely vary dramatically with your skill level but for even the best of players this should at least double the run time.

I will take one last shot at not having the Buu saga though. This is something that you absolutely need to have. To say that there wasn’t enough space or budget in a PS3 game is something that I would have a hard time with. Saving it for the sequel is also not a good enough excuse because that is the devs getting really greedy. I could see this absolutely lowering the hype for a lot of people because cutting out one of the biggest arcs like that is crazy. I still can’t get over that part. I’d still be playing the game right now if there was a whole other big arc of battles left to play like that.

Overall, Burst Limit is definitely a great game. It is one that feels like it was made with a rather narrow budget at times but all in all it’s still a lot of fun which is the important thing. The gameplay is rather advanced so it is difficult to craft the combos that you want. You will really have to study up in this game and learn all of the moves if you want to pull that off. It’s not an easy feat by any means. I suppose in that way it is definitely a lot more like a true 2D fighting game. You can have endless fun with friends here which definitely keeps the title at a high level.

Overall 8/10

The King of Fighters XII Review


It’s time for another big King of Fighters game! This time around there’s not really much of a story but to try and make up for that we do have a pretty big cast of characters. The visuals have noticeably improved and so the whole thing works out pretty well. It’s definitely a game that you can’t afford to miss out on if you want to own the whole collection. If you don’t care about owning everything….well then I guess you’ll be okay but it’s still a quality game either way.

With no story you’ll probably want to start off by clearing an arcade mode. The arcade mode is a lot shorter than usual as it’s only 5 levels long and there are no bonus levels or bosses this time. It’s really just you seeing how fast you can beat all of the opponents. In fact they call it a time trial arcade mode so that really was the intent right from the jump. It definitely does work to make the game stand out there but it’s still no substitute for a full on story. I was really surprised that there wasn’t at least a secret boss at the end. Something to really test your might you know?

I did appreciate the jump in graphics though. Like I mentioned before, the graphics look really sharp this time around. The controls feel a bit different and you really feel like this is the next generation of KOF. There are a whole lot of details thrown in here and so you you can really appreciate all of the super attacks. I also think they did make the special techniques easier to use this time around. I was cranking them out like nobody’s business for a while there while in the old games it was really hard. There was a simple vs technical mode option so I did go with simple which may help with that.

The soundtrack isn’t super noticeable this time around. King of Fighters seems to be on/off in that regard. You’re here for the gameplay first and foremost though and that is solid as always. It’s pretty fast paced and you can really use a whole lot of combos. It’s a game that really pays off your hard work and dedication by letting you deal out more damage. The better your combo skills, the more you are going to absolutely dominate the competition when the going gets tough. It’s a very satisfying circle in that regard.

There is unlimited replay in the vs modes of course and this time you even have trophies that you can earn by playing the game. So if you aim for the Platinum trophy that will add a lot of time into the mix as well since fighting game platinums are always extremely intense. Hopefully none of them are online based though or you could be in a lot of trouble there. I still think they need some kind of fix for games where there are online trophies but you want to get the Platinum. It’ll likely never happen but it’s nice to think about.

I ran with Terry’s crew for the arcade mode but feel free to switch up your teams and try as many characters as you can. They all have very distinct movesets and nobody feels too similar to anyone else. The developers did a good job with all of the characters there. The fact that we have several different fire users at this point and none of them feel like clones of each other is definitely impressive. This game knows how to really craft a moveset that fits every character’s playstyle.

Since there’s no story mode here there’s a little less to talk about compared to the other titles. You sort of get the drift after all since a fighting game is very direct. You either enjoy the combat style or you don’t and whether you like the game or not really comes down to that one trait. Gameplay is mega important for any game obviously but if you’re a fighting game then that rises up even further. If you don’t have fun with the combat then that automatically means the game is no fun either. There’s just no way to get around that after all.

Overall, King of Fighters continues to be a really solid fighting game series. While I miss the story, the gameplay is solid enough to hold its own here. Fans of the franchise will have a good time as always and I can definitely recommend this to any fighting game fan. Sometimes you just want to sit down and have a few matches and in that case this game has you covered. You can explore all of the characters and see which fighting style works the best for you. As always I like playing as Terry Bogard quite a bit and he has the old design back which is great.

Overall 7/10

Blazblue: Calamity Trigger Review


After all these years it feels good to finally be playing the Blazblue series. I always knew it as a super cool anime fighting game with nice cutscenes and great gameplay. It definitely lives up to the hype and the story is even more convoluted than you may expect. It makes for a great time all around and I’m definitely looking forward to seeing how the sequels go.

The general plot is that Ragna is trying to destroy all of the Library installations for some reason. This group is corrupt to downright evil, but what if that’s not the case? Their best operatives will be doing their best to stop Ragna, but commander Jin seems rather crazy himself. Meanwhile a bunch of other characters are running around trying to fulfill their own destinies and they’re all in the same area so they keep on meeting up. The game has a unique gimmick where the only way to get each character’s story to 100% is to win and lose each fight. This would mean a lot of restarts so I didn’t bother with that. Fortunately you still unlock the true ending by playing everyone’s stories which is cool.

It does feel like a bit of a forced way to add replay value though since you have to play so many stories. Additionally the true story is mainly a mix of Ragna and Noel’s stories except this time we’re seeing what really happened so in some ways you were playing some fake stories before. I suppose to an extent this is usually true for games with a lot of stories as most of them end up being fake but I think the game could have handled this in a bit of a more straight forward manner. The convoluted part was really intentional but granted, it was still very engaging the whole time.

This is a game where you either love the crazy aspect of it or you just think it’s trying a bit too hard. The series is always famous for its top tier soundtracks and this game definitely had that all the way. Each of the themes sounded fantastic and the game never lost any of its steam. It just kept on going with no end in sight. That’s absolutely what I like to see. I enjoyed almost all of the themes. Then the graphics look really good. Obviously it’s super impressive that we had fully hand drawn cutscenes right from the jump but in game the graphics were also really good. Lots of vibrant colors for the special attacks and all of the costumes were good. The stages had great backgrounds as well.

This is one of those games that was really ahead of its time. The sci-fi type menus and visuals were really excellent all the way through. Blazblue definitely did not disappoint me in any way. Then the gameplay is very fast paced. It can be difficult to really get the hang of though. I never figured out how to use any of the special moves but granted, I didn’t exactly check out any of the training/tutorial modes. For the most part the game isn’t very difficult but there is one boss fight near the end that really ramps up the difficulty all of a sudden. Now that is an absolutely insane boss fight that took me a whole lot of tries to complete. Don’t expect to defeat it too easily.

As a small quality of life update, it would be nice if you could directly replay a fight. When you lose you have to go back to the main menu and then manually load your previous save file. It’s a bit much if you ask me. It’s not like this takes a very long time but it’s an odd approach since most games would just let you directly retry the match. It makes more sense to retry directly because why would you just give up after one try right? That’s really my only slight issue. Beyond that the gameplay is really a lot of fun and the game really has enough content to keep you busy the whole time.

Overall, Blazblue: Calamity Trigger is a really fun game. I definitely had a blast with it. The character roster may be a tad small for a PS3 game but I may be a little spoiled by Super Smash Bros. Regardless, all of the characters have very distinct gameplay styles which work well with the game. You will have a lot of fun choosing who your main is going to be. There is a ton of replay value here in terms of getting trophies and of course endless replay value with the multiplayer mode. This is the kind of game that just keeps on giving. I highly recommend checking it out as soon as possible.

Overall 8/10

Lost Planet: Extreme Condition Review


The Lost Planet is a game I wasn’t super familiar with for a while there but I own the sequel so now was a good time to try this one out. It’s a 3D sci-fi shooter which is always a recipe for success. The story is good and the game has a decent length so in the end I would say that this is a good title. Definitely not one that you should miss out on.

The game starts with Wayne getting buried under some ice and many years later he now has amnesia. Everyone has to wear suits in order to move through this endless ice age while Wayne has some kind of energy device on his arm. As long as he has energy then he can move but if it ever runs out then it is game over for him. Fortunately Wayne is one of those guys who is very stoic and always ready for a challenge. No matter how close he may be to death at any point, he doesn’t let it get to him. In the meantime he’ll help the people who found him as they try to stop the aliens and bring the green back to the world.

The fact that the planet is covered in ice makes for a pretty unique level design. Every level is absolutely covered in snow and ice which is pretty cool. The way the levels play out, you often have to just keep moving forward until you’ve gotten past all of the enemies and obstacles. So that means scaling the icy mountains and such. You have a grappling hook that helps with this. So there is some platforming but for the most part this is really all about the shooting gameplay. So get your guns ready because you’ll be doing a lot of blasting.

You can only hold 2 guns at once which often means that you will need to make a lot of difficult calls. The stronger weapons tend to be very low on ammo so you probably want to go with one weak weapon and one strong one. Typically I would go for the machine gun and the missile. Those two were a really good combo pack that would have you set up well against any enemy. You also have robot suits that you could climb into which had even stronger weapons. Definitely handy in a lot of different areas. Basically if you see a robot suit, make sure you get into it. It’s extremely handy and basically necessary for most of the stronger threats.

Most ordinary enemies can be defeated in 2 hits. The enemy robots will pretty much take up all of your ammo if you’re on foot or several hits if you’re in the robot suit. These things scale pretty high but it makes sense. I approve of this because there’s no way a human should be able to do much against a mech suit. I should also explain that the health system is a bit different here. Your health goes down as you get hit of course but it will quickly regenerate as long as you have energy.

You obtain energy from defeating enemies or pulling up towers. Once you run out of energy, you can no longer regenerate and even worse, you start to actively lose health. The conditions on this planet are such that you are actively dying without the energy protecting you. So at that point it becomes like a time trial because your health goes down very quickly. Fortunately it is rare that you run out of energy. Just make sure you attack enemies strategically and that you don’t skip the energy that they drop. Now that would get you into a bit of a pickle.

The graphics are pretty good as you’d expect. The alien designs are all pretty good and I could usually understand the terrain pretty well even with all of it being under snow. So the devs did a good job of keeping the balance there since that could have gone sideways. The soundtrack was okay. A good theme here and there although for the most part it’s not one that I would end up remembering after a while. You’re mainly here for the solid story and gameplay though so that’s fine.

The gameplay is just a lot of fun and really hits the right balance of arcade style where you just pick up weapons and blast away with enough detail so you always aim your weapons carefully. It reminds me of Star Fox Assault and that’s always a good complement. Yeah definitely keep on sending me third person shooters like this and we’re really going to be in a good spot!

Overall, Lost Planet is a pretty good game. It has strong fundamentals and was a lot of fun all the way through. It’s definitely what I would consider to be a hidden gem on the PS3. I’m looking forward to seeing how the sequel plays out in comparison to this one. If you like shooters or enjoy a good sci-fi plot then you should have a good time here. 3D, third person shooters are always the way to go. I’ve yet to meet any game that can mess up this genre. It’s just way too good and will always be fun.

Overall 7/10