Infamous Collection Review


Infamous is another one of those games that I’ve always known about but never got to play before. Now thanks to the collection I get to play two of them at once so that’s pretty cool. The games definitely hold up really well as great 3D action games with a whole lot going on. They are the kind of games that you want to keep on replaying until you have completed all of the missions around.

Both games are a similar length. They’re not all that long but will still keep your attention at all times. The first one introduces us to Cole who was at the epicenter of a giant explosion. This destroyed thousands of humans in the area but Cole survived and now has super powers. Other people have also gained abilities so the city is in a terrible state. Cole has to decide whether he should use his powers for good or for evil. If he chooses the dark side, then he will be able to do whatever he wants but if he chooses the light side then he will need to start protecting the humans from all of the villains around. It won’t be easy.

The game has you choose between the light and dark options for every story decision so those tend to come around very quickly. Then at the end of the game, your choices will start being locked in depending on how good or evil you are. There are no takebacks here for the most part. You could do a bunch of normal missions to try and shift courses but the game intentionally makes this difficult so you can live with your decisions. You can’t really trust anyone in this game, every person has their own selfish motivations for either helping you or standing in your way.

Cole’s specialty is lightning so you are able to shoot bolts of it or even shoot out thunder grenades. You can absorb electricity from any object near you to power up when you are running low. You also have hand to hand attacks but for the most part that’s not something you will really need to worry about. Hand to hand simply isn’t as effective as ranged attacks although the sequel changes this a bit. There is also a pretty large hub world where you will be helping people out at different points in time.

In some ways I would even compare the game to Spider-Man in how the plot progression works. You can always choose to go right to the next story mission or clear some side missions first. You have a clear upgrade system as well which lets you get stronger and stronger. As always I would recommend beefing up your attacks as soon as possible but realistically you don’t need to go for all of them. As you play through the game you will quickly find your favorite and least favorite attacks to use after all.

The graphics are definitely solid. By now the game has certainly aged quite a bit but to me it holds up pretty well. The soundtrack also isn’t bad but it’s a little generic. I wouldn’t really recall any specific themes by the end. The sequel updates the graphics pretty well although the soundtrack is about the same. I guess some things can’t be easily upgraded to the next level in a single sequel.

The second Infamous is very similar but the small changes stand out more since I played them back to back. For example there is a much bigger emphasis on melee so your hand to hand attacks are actually useful this time around. The upgrade system was made to be a lot more convoluted which was annoying. Aside from the EXP needed to buy the upgrades, you now must have completed some conditions first which can be a bit of a grind. I ended up beating the game without a lot of the upgrades as a result of that.

For the most part it is all more streamlined than the first game though and a general improvement across the board which is what you want to see from any sequel. Even the story is a lot more intricate now as we have several main characters who all have powers. The whole story is about stopping the Beast, a being of unlimited power who is set to destroy humanity. It was cool that you get to fight him at the beginning of the game to see how outclassed Cole is and then to contrast that with his new powers at the very end of the game.

By the time you’re done with the first two games you are super hyped to get out there and play the third one which is exactly what I imagine the intent was from the start. I’ll certainly be there at some point. Outside of the main story content which should take you around 15 hours or so, the games have a good amount of replay value. You need to beat the game under both light and dark modes for each title. In the first game that means beating the entire story for a second time while for the second one you are able to quickly just re-complete the last level. Still, a lot of the other trophies will take time as well.

The best thing I can really say about the game is that it’s a lot of fun. The hub world is handle perfectly which plays a large role in this. With some games you can feel afraid to start a side mission because it’s going to take forever and be boring. The average side mission here takes less than 5 minutes and immediately rewards you with EXP and more territory so it just feels worth it. Likewise with finding the various birds across the city. All of the side content really adds onto the main story and just feels like a part of the overall experience.

Overall, This collection gives you a lot of bang for your buck and is also just a lot of fun. I had a blast using my superpowers everywhere. This feels like a full fledged superhero game all the way through and shows just how many things you can do with electricity. The blueprint is there now if they ever want to make a Static Shock game. That said, you don’t have to be a superhero fan to enjoy this game. As long as you really like 3D action titles then this one will be right up your alley. I would definitely recommend checking it out at any time and the price is generally really cheap nowadays.

Overall 8/10

Mirror’s Edge Review


I remember playing the reboot for this game a long time ago and it was pretty good. Generally people seemed to prefer the original though so I was interested in seeing just how it would stack up. Ultimately they play in pretty similar ways but this one is definitely going for a more stylistic approach. In a way it ends up feeling nostalgic as a result though and I definitely had a good time here. The game breezes by pretty quickly but you will have been having fun throughout.

The game starts with Faith’s sister being framed for a murder. Unfortunately, the circumstantial evidence looks bad so a guilty death verdict is imminent. Faith will have to find a way to figure out who the real crook is but it won’t be easy in a world where basically everyone is super corrupt. She also doesn’t have a lot of time here and will have to move quickly.

This game is all about parkour and so you’ll be jumping from building to building as you try to keep your speed up. You gotta be real quick with your reaction times as well. At times you will be able to grab a gun from one of your opponents and put that to use but it is never required. The game even rewards you with an extra silver trophy if you can go the whole game without shooting anybody. Without a doubt the game is easier if you do decide to just start shooting but that’s why it is satisfying not to do that.

Pay a lot of attention to the various movement options in the first level because you have to use them all by the time you complete the game. The gameplay mechanics themselves can be rather intricate so this isn’t your average title. It can be really rough to mess up a jump and have to reload to the last save point. It’s also not always obvious where you need to go. As you play through the game you will be better at recognizing your surroundings and moving to where you need to go.

The best technique you can probably learn for yourself is how to disarm your opponent. The exact timing will differ depending on the type of enemy you encounter so you should really keep that in mind. One wrong miss and you’ll probably be shot to death. You can also go at them with hand to hand combat. It takes around 5 hits to defeat an enemy so you want to hit them with 3 blows, then wait to avoid the instant counter and land another 2. In some ways it is a lot easier than the disarm but takes longer so it’s risky if you are up against a lot of enemies.

There are also shielded enemies that take many hits to defeat. You will want to be extremely careful about taking any of those guys on. I had to beat one in the parking lot level and it felt like at least 20 hits to beat him. Meanwhile if you slip or miss a dodge then you will be going down in a second. Very different levels of defense for Faith compared to these guys.

Outside of the main campaign you have the speed run versions of every level where you have to beat them without dying. There are also time trial missions where you play a portion of each level and have to try and clear it. This isn’t easy so be warned. It does add a ton of replay value though and you can get a good amount of trophies out of it. The Platinum looks particularly hard so I can’t say that I’m aiming for it but that would be a pretty good feather in your cap.

The graphics are definitively pretty good. I love how bright the game looks, particularly for the outdoor levels. Everything is incredibly shiny, it almost makes the game feel a lot newer than it actually is. The cutscenes between levels also have a very stylized look to them that works well. The soundtrack even has a lot of action/rock to it so on a technical level the game absolutely holds up. The whole atmosphere around the game is something that I enjoy.

Meanwhile I enjoyed the story as well with its full voice acting. The cast is small but they all get something to do here. The body count is rather impressive by the end of the game and there are a decent amount of twists and turns. I’m surprised they never did much more with Mirror’s Edge because this absolutely had all the tracings of being the next big thing. There’s just so much you can do with this franchise. At the very least I’d like more Parkour type games where you are on the run at all times.

Reminds me a bit of a Sonic game in that sense just with less action. I wouldn’t complain if there was a Sonic game that was all about the pursuit itself. That would be pretty interesting. There are a good amount of checkpoints here so you don’t have to replay large sections too often. Occasionally the checkpoint feels a bit far away but that’s not going to be your normal experience at least. Now that would have made things feel a bit rough. In general you don’t have to worry about any qualify of life issues like that though. The levels are well designed and often times there is more than one way to clear an obstacle. Particularly in the combat levels where you can totally choose how you want to complete them.

Overall, Mirror’s Edge is a pretty good game. I enjoyed the story and the gameplay is definitely very smooth. All of the level designs are on point and so while you will breeze through the game, it always feels like a full adventure. The game also has its difficulty so this is no walk in the park. If you’re looking for a retro game experience with a whole lot of running, then you should definitely be checking this one out.

Overall 7/10

Turning Point: Fall of Liberty Review


It’s time to look at a shooter that a lot of people probably haven’t even heard of. The game is one I only found because I was looking for poorly reviewed titles. It can always be fun to give them a whirl and these games tend to be dirt cheap anyway. Well, I can safely say that this one is a trip. I can understand the bad reviews because there are noticeable glitches here and that tends to weigh heavily. So long as my game isn’t crashing though, glitches aren’t going to limit my adventure too much. I had a pretty good time with this one and it just really lacked some quality of life features.

The game starts by introducing us to an alternate history where Chamberlain died in his car accident and so the Nazi’s ran unopposed for a long while. They also launched a pre-emptive strike on the USA and managed to take over the country. You play as a construction worker who survives the initial assault and decides to help the resistance fight back. It won’t be an easy fight, nor will it be a short one but this is a battle that he can’t turn his back from. One way or another, America will be united once more!

The gameplay is your classic first person shooter style. You go around blasting away at all of the enemies as you get closer to the goal in each level. Occasionally there is a little bit of platforming but these sections are few and far between. Generally you will be sticking to the shooter gameplay here. You can hold up to two weapons at once and will be switching between them a whole lot as you go through the levels. Keep a close eye on your ammo as well since you can run out at the worst times.

You can also carry grenades but the enemy tends to survive them while they pose a lethal threat to you so I recommend avoiding them. As you play through the game you will quickly find out which weapons you like to use and which ones hold you back. I recommend getting a favorite weapon quickly so you have it ready for the more difficult fights. The game’s difficulty level is considerably high so you don’t want to underestimate it.

The toughest part of the game is that checkpoints tend to be few and far between. So you could be having a great run but then die right before the checkpoint and have to redo a large portion of the level again. This is easily the game’s biggest issue because it adds a lot of unnecessary repetition. You will be dying quite often in this game so then it makes you want to speed through the level on your next attempt rather than taking your time which can make things even trickier.

Additionally, your health meter isn’t visible so you can only tell how close to death you are based on how gray the screen is. This is an interesting mechanic but it also means that sometimes it appears to be very inconsistent. There are times where I would die to a quick pair of bullets when I had survived 5 prior to that. Additionally there are explosions that happen randomly with RNG during some levels so if you get hit by one then you die right away. There’s nothing you can really do to defend against that.

So moments like that will feel a bit cheesy. Parts of the game’s difficulty are completely legitimate and then other parts like this tend to feel quite cheesy. The game does its best to make the best out of it but it does feel rushed at times. Just remember to do a lot of running and gunning. Your health completely restores if you can avoid taking damage for about 2 seconds so you need to try and buy that time.

Meanwhile the graphics are pretty decent. The game has full on cutscenes between each level and the graphics within the game are pretty solid. One unfortunate effect is that the flash on your gun is so high that you will have a hard time seeing where you are firing depending on the gun. It’s another reason why you have to pick your gun very carefully because the wrong option will actually cost you some lives.

The soundtrack is more on the forgettable side. I wouldn’t say that any of the tracks are particularly memorable. The story is really the driving force of the game and fortunately that part is really good. This is just a very fun what if and it’s also a good excuse to be the hero and save your country. You can’t really go wrong on that account. There isn’t any replay value as there are no trophies or a multiplayer mode to keep you afloat. So the main campaign has to tide you over at all times. It’s fairly short but the difficulty might add an hour to round the experience to around 5 hours or so.

My final tip here will be that the hand to hand combat attack is actually an effective strategy. If you are running out of bullets then you should run up to an enemy and take him out. One hit will defeat any opponent so the key is to only do this when you are in a one on one combat situation. Definitely do not do this when it’s 2 v 1 as the other fighter will shoot you during the long animation of you fighting the first guy. You are fully open during that period.

Overall, Turning Point is a good game. I had fun with the story and the gameplay is good enough for me even if I’m not a big fan of the FPS genre. That said, it does have noticeable bugs involving the health bar and how explosions will hit you out of nowhere. A few more checkpoints could have also gone a long way to getting the game to the next level. So long as you don’t despise fps titles or anything like that, I think you’ll have a reasonably good time here.

Overall 6/10

Soul Calibur IV Review


It’s been a while since I played a Soul Calibur game and it was time to take this one out from the backlog. It’s always interesting to play an older fighting game after playing the sequels. Maybe even more so in a fighting game compared to other genres, you can see what mechanics stuck around and which ones were removed. In this case the gameplay feels so similar that I wouldn’t say it was that different. The main change is how the story mode plays out compared to other titles. In the newer installments, the games had a focused story mode while this one is more of the classic arcade mode. Interestingly there is an arcade mode which seems almost identical to the story mode which feels a bit redundant.

So I went through the story mode with a bunch of characters until I unlocked all of the characters and stages that could be unlocked through this mode. There is an extra character and stage through arcade mode but I didn’t go to that level of detail. So I had fun playing as guys like Darth Vader, Nightmare, Siegfried, Astaroth, and more. They each have their own signature control schemes, and the game does a good job of making everyone feel unique.

Story mode has 5 levels within it, typically 2 of those will have you defeat 4 enemies and then the other 3 levels are your classic 1 vs 1 fights. Each character has a unique encounter in the 3rd and 5th rounds with a few exceptions where you just get the generic dialogue. The character roster is actually rather impressive with around 30 characters in there, but I do feel like it shouldn’t have been impossible to have unique dialogue for all of them. It’s the small things like that which can really make a difference.

Still, you’re here for the gameplay and it’s really excellent. For a lot of titles, I may be skeptical of a ring out mechanic but in this one it just works really well. It feels satisfying to throw someone off the ring and make an ultra comeback that way. Each character also has a whole lot of different attack moves to the point where it’s actually a bit hard to keep track of them all. Half the time I would use a move and then be unable to use it again. It seems to be based not just on direction but also on momentum which would take some getting used to for me.

Blocking is a button rather than holding back so you want to be real careful about that as well. The levels where you fight 4 opponents back to back can actually be tough as well since they all have a full health bar. Make sure you don’t take them too lightly or you’re really going to be in trouble. Ultimately there is near limitless replay value here because of the vs mode. I also like how the unlockables are rapidly unlocked just by playing through all of the story modes. I’ve always found that is the best way to have the unlockables set up. There are no PS3 trophies for this game which is unfortunate, but you can still have fun on a local level.

The graphics are definitely really good. The art style has aged well and the characters look sharp. The colors are striking and I really don’t have any issues here. Meanwhile the soundtrack is also good. There are quite a lot of different stage tunes here and of course Darth Vader brings in his own remix from Star Wars.

Outside of the story and arcade modes, you also have a tower climbing mode. I did not try this mode out as of yet but it seems to be a fairly long one. You have to continue defeating opponents as you ascend the tower. This will get tougher and tougher as you go through and of course some unlockables are tied to this mode as well. I appreciate that the game has a lot of full fledged single player options since you don’t always see that nowadays. Sure, fighting games are going to spend the majority of effort on multiplayer but no reason why you can’t put a little budget into single player.

Technically speaking the existence of the sequels means there is less reason to buy this one specifically but it’s worth entering the time bubble here. It’s cool to just see the series evolve and this one still stands out on its own. My nostalgia goggles are strong for Soul Calibur II and V so they won’t be surpassed but this is a very good game and I wouldn’t hesitate to play it at any time. I also appreciate that this game still has the announcer who sets up the confrontation before every fight. He really does a good job of making each fight feel really thematic and epic.

Overall, I would definitely recommend picking this game up. It’s one of those fighting games that is easy to pick up and play while being hard to master. You will want to really hit the lab here in order to be one of the best. If you do put in that time, then I don’t think you will be losing many fights because it is hard to overcome that skill gap. I hope we get a new Soul Calibur game soon, it feels like the series has not been expanding as quickly as it should be. If you don’t have the game yet, then you can get it for a great price right now.

Overall 7/10

Batman Arkham Origins: Blackgate Review


It’s time for an Arkham game that quite a lot of people never really got to experience. I can say after playing through it that it is a worthy addition to the franchise. The ending does start to drag on a little bit though which is what just barely keeps it from getting an 8. It could have used some quality of life updates to the travel but otherwise does a good job of feeling like a miny version of the main Arkham games.

The game starts off with Batman chasing Catwoman but ends up getting some unexpected help from a private military force. They lock Catwoman up in Blackgate but then a big riot happens and all of the prisoners escape. The place is ruled by three factions led by the Penguin, Joker, and Black Mask. Catwoman agrees to help Batman gather intel as long as he can break her out and have her transferred to a safer jail afterwards. He agrees and now begins his tough mission of taking down all of the villains.

I enjoyed getting to see some different opponents here. This game has boss fights with Catwoman and the Bronze Tiger for example. Bronze Tiger is probably my favorite boss fight in the game because it is straight up hand to hand combat the whole time. It’s really smooth and makes good use of the quick time events. That was a lot of fun and really tests your timing. The Catwoman boss fight continues this but the timing is even tighter so that ended up being an incredibly difficult boss fight. She actually defeated me multiple times before I was able to win.

The gameplay is similar to the main Arkham games, just in more of a 2D setting. You have your combos and the parry option for all of the serious attacks. Then as you play through the game you get various gadgets that help you get through the different areas. The main difference compared to the main games is that this one’s actually a Metroidvania. Trust me I was surprised about that as well. You will be going back and forth among the different areas and that is where the game can be a bit weaker.

My main problem there is that it isn’t always easy to get from world to world and the map layouts can be a little confusing. The use layers instead of stretching the map out so you will have multiple doors on the map and it’s hard to tell which one goes where. I ended up going to the wrong place several times as a result. In the climax you have to go back to every world again which got old pretty fast. So I could have done without a lot of the backtracking there.

The game isn’t too long but just long enough where the travelling adds up. Should take you around 5-6 hours to complete the game. There is a decent amount of replay value with all of the collectibles and multiple endings though. You have to beat the game at minimum 3 times in order to get all of the endings and the Platinum. I like the fact that each path gives you new cutscenes which adds some incentive to playing the game over again. Perhaps someday I’ll go after the other routes. It’s not super high on my list but I ended up with a D for the trophy list so I would like to get that up to a C average at least.

The graphics are pretty solid. I really liked the artstyle for the cutscenes. It was very artistic and stood out as a result. Batman always looked really intimidating the way they set him up as well. The levels look solid and everything is easy to keep track of. There isn’t much of a soundtrack but the voice acting is very good. So all in all there is really a lot to enjoy here. Mix in the great gameplay and you’ve got a solid title.

It would be nice if you could have unlocked more costumes and such to wear during the game. The way they are spread out, you won’t be unlocking any until the very end though. The way you play the game will vary a lot from player to player since it’s very non-linear though so maybe some ill pull that off. Since you often need power ups to enter new areas, I’m thinking that will definitely be limited though.

If you do really enjoy Metroidvania titles then that will probably bump the game up for you though. It’s not a genre that I can see returning to Batman anytime soon after all so you will want to enjoy it now. The combat itself is extremely easy outside of boss fights though. This is a game where you can generally ignore stealth and just run into the enemies every time. Everyone goes down in a few hits and that’s why the bosses will take you by surprise since they are really difficult. I want to say that nearly every boss beat me at least once. Not exactly a flex, but it shows how tough the game could be.

Overall, I would recommend checking this game out. If you want to play it on the PS3, keep in mind that their shop is still open but you have to have a pre filled card or PS credit first since you can’t reload on the older console. It was cool to find this out since I thought the shop was completely shut down. So that’s a little tip if there are any other PS3 games you want to play. I’m not sure when I’ll be playing another PS3 game in the future so for now this was a fun nostalgia visit. I’m basically caught up with Batman games now as well so hopefully we get a new one soon.

Overall 7/10

Batman: Arkham Origins Review


The Batman Arkham games have definitely been a blast and so now it’s time to get back in there with another one! Arkham Origins is a great addition to the series and easily has some of the longest cinematic battles within the series. The fights with Deathstroke and Joker were good examples of QTEs mixed in with live combat. It’s all aged incredibly well so this is a game that is very strong on all sides.

The general plot involves Black Mask putting a bounty on Batman’s head. It’s a rather large sum and so now Gotham’s most dangerous villains are all after him. Batman is fairly early in his career and yet he will have to deal with a wide assortment of crazy villains. Finding Black Mask will not be easy, particularly since GCPD is also after him at full speeds. Commissioner Gordan is not exactly impressed with Batman’s approach after all.

Right away the gameplay will feel familiar to Arkham fans. The action is heavily centered around parrying. You want to be dishing out damage but also keeping an eye out for nearby attacks. If you time your parry right, you will block the hit and land a counter. You can also finish off an opponent but it will leave you vulnerable to attack. The benefit is that they will stay down and otherwise they will get up several times during the fight. So there is a lot of strategy here right out of the gate.

You also have an array of gadgets to help you out like smoke bombs and such but honestly they are sometimes more work than they’re worth. I preferred to just jump in each time and start the combos. I did die quite a few times though so perhaps this wasn’t always the right move. The game has a kind of old school level of difficulty. It’s tough enough where you will be dying quite a few times but the checkpoints are fairly close by so you never feel like you have lost a ton of progress. I would say it is really balanced. When you die, it’s always to a very avoidable mistake on your part.

What will really test your creativity are the stealth sections of the game. You often have to find ways to isolate a bunch of the villains and take them down one at a time. At the same time, the game does allow you to go and fight them if you want but the bullets deal massive damage. So this way you have some freedom to challenge the villains in whatever your preferred option is. I like that it’s not the kind of game where you instantly die as soon as the villains see you.

The graphics are really great and have definitely aged well. The art style nails a realistic look without making the mistake of trying to simulate a live action movie. As a result it is still stylistic enough to get the job done. The soundtrack is a bit more on the forgettable side though. I would have liked some kind of fast paced battle theme for some of the battles but that wasn’t really going to be the case in this one.

If I have any slight issue with the game, it’s that the loading times can be a bit long. When you boot up the game, there is no way to skip all of the company announcements. Then when you die, you have to watch a fairly extensive cinematic of the villain making fun of you. It’s not ultra long or anything but when you die a lot, it certainly begins to feel that way. It’s a nice touch that the villain mocking you will change based on the level but I’d prefer a quicker restart.

There is a lot of replay value here in getting the PS3 trophies to aim for a Platinum. It seems like a rather difficult set of trophies to get, or at least a very time intensive endeavor. One day I may go for it but this doesn’t seem like the highest one on my list for that reason. You are definitely getting a lot of bang for your buck here though. You can also unlock different costumes for after you beat the game, although low key I would have liked to have had those sooner.

There is also a progression system where you can use your level ups to unlock moves and such. The EXP system is maybe a little too generous though because you will have all of your moves maxed out before the end of the game. There are gadget upgrades you can do next but not without doing some kind of side mission so I never actually got around to that part.

Each of the boss fights have their own unique mechanics so you will be glad to hear that there are no recycled fights. Each one also incorporates some level of QTE into it. It’s not exactly surprising, the games have always been really good at that. Like I said before, this is a very high quality title that clearly had a lot of effort put into it. The main campaign may be fairly short but that is true for most of the games in this series. The replay value helps to counter balance that with how much more content is available.

Overall, Arkham Origins is a great title that really avoided making any big mistakes. You could tell that some of the platforming could be a bit clunky next to Arkham City but just on a relative level. If you look at the game on its own then it is as smooth as it needs to be. If you don’t own this game yet then you definitely ought to change that. This would also make for a pretty good movie one day. Now there is only one Arkham game left in my marathon adventures so we’ll see how that one ends up playing out.

Overall 8/10

Heavenly Sword Review


It’s time for a game with a really iconic cover but I admit that I completely forgot it existed for a while there. Heavenly Sword is one of those rare 3D beat em ups that isn’t a warriors title. I love the beat em up genre so this was definitely fun although the game is very short. So keep that in mind because you will have this game done in under 6 hours easy and there are no PS3 trophies in terms of replay value. The initial playthrough needs to be enough for you to get all your enjoyment in.

The game starts off in the climax with Nariko fighting off legions of warriors but the cursed blade is draining her life force. Her battle is at an end but then we cut back to 5 days earlier. Nariko always grew up as someone that everybody disliked and she wasn’t treated particularly well. People wanted a boy, not a girl. Well Nariko did her best to get strong either way and it turns out that she is the one destined to use the Heaven’s Sword. Now she will have to fight off the enemies for a people who don’t even respect her. She only has one friend in the world, a girl named Kai. Perhaps that will be all the inspiration that Nariko needs.

Honestly if Kai wasn’t around I would not blame Nariko if she just up and left. Even up through the end when she’s saving lives you still have the NPCs being rude for no reason. Nariko is basically a one woman army and without her the main fighters would have died out ages ago. The whole thing is just so absurd that you get annoyed when thinking about it. Her own father was tempted to murder her several times and just doesn’t seem like a good guy. I know the game tries to redeem him to an extent but it’s all just too late and he nearly convinces Kai not to help Nariko near the climax.

Kai is the only solid heroine here to help out. She may not be nearly as strong as Nariko but her bow and arrow skills are really good. While most of the gameplay is your classic 3D slasher, her levels are more motion based. You shoot arrows and then control them by tilting your controller to hit the soldiers from the opposing side. While I am not a fan of motion controls and this was the weakest point of the game, I did really like the concept they were going for here. An archer or any kind of sniper is always a huge asset on the battlefield because of how many people they can take out.

Due to the game’s war setting it’s fun to see her taking people out even while the main fights are occurring elsewhere. So that was pretty cool but of course the best part is playing as Nariko. You have light, normal, and heavy attacks. You switch them up to cancel the opponent’s moves and then keep attacking to land damage. It is like a game of rock paper scissors with the 3 elements and it can be tough to memorize them. The game has a lot more depth than the average beat em up. I was actually button mashing for a good chunk of time towards the end of the game because it was hard to land the hits perfectly.

My biggest piece of advice is to roll a lot because that allows you to get out of the line of fire and start some counter attacks. Especially with the final boss who has a huge health bar you need to do this. Any time he lands a hit on you, that’s going to set you back big time. So keep that in mind here. There is some motion control elements with the platforming but not too many. You also have a lot of quick time events which are fun but the timing is incredibly fast. I wasn’t able to react to almost any of those and just had to memorize them for the second run through. Fortunately there are constant check points in this game.

The graphics are definitely pretty solid. It’s going for a big of a realistic vibe but the effects have aged well. The characters do tend to look rather ugly though and while that is the point, I wouldn’t mind a more stylized version for a sequel. The soundtrack is also pretty solid. Nothing out of this world but it works well within what the game is trying to do. You can easily picture this being a movie so I’ll be curious to check that out at some point.

The story ends with some interesting directions they could go in although I would need them to undo one decision near the end of the game. You need certain characters to make this a success. I’m cool with a whole new cast of villains though as none of the bosses you fight in the game are particularly impressive. I enjoy them more for the banter than for their actual characters. I also give Nariko a lot of credit here for her own tough lines of dialogue which bring out the best in her opponents. The shadow bird is really our best hope of a big villain for a new game.

Overall, Heavenly Sword is a short game but it is a hype experience. So how much you enjoy the game will really come down to how well that balance works for you. If you don’t think that’s good enough then you may end up skipping it but at the same time the going price for it isn’t all that bad nowadays. So to me there isn’t really a downside anymore. I would also say the high quality of the hours that we do get is more than enough to keep you going here. The levels will even give you a reasonable challenge. So I’d definitely be hyped for a sequel.

Overall 8/10

Lightning Returns: Final Fantasy XIII Review


After all these years I finally got to play through the legendary Lightning Returns game. I remember this one being pretty controversial when it came out and after playing it through I can see why that is the case. In a lot of ways it does invalidate parts of the first two games as well as putting the characters through a ton of grief for a very long time. Even with a reasonably happy ending….although a very mixed one, it’s not going to erase those memories. It is an epic story though and one that will keep you at the edge of your seat.

We start off in the future where the world is coming to an end. In 7 days it shall be no more. So the god of the multiverse awakens Lightning to be reborn as his herald. She is to save as many worthy souls as possible by achieving their heart’s desires. Then those survivors will make up the citizens of the new world and Lightning will rule alongside him as a goddess. She only agrees to help in exchange for bringing her sister back to life. This god agrees but is he really being straight forward with her? That remains to be seen.

The whole 7 days thing may make you a bit nervous and I’m afraid that your fears would be well founded. This game uses a day system similar to Pikmin. The minutes go by in real time as one second is roughly equivalent to one minute. As a result the days go by quickly. You have to complete 5 main quests within the 7 day period. This is a true open world game so you can do the quests in any order except for the 5th quest which requires you to complete half of quest 4 first. You can use your time abilities to freeze time temporarily but at the cost of your EP. This is a big deal because the EP is how you use your most powerful abilities within the game and you can’t actively gain any items to recover it. (You can get a 1-2 ethers in the game but that’s it. You can only recover it by defeating enemies or going forward to the next day. Of course with the enemies you typically recover EP very slowly and often times you will lose more time than it is worth.

If you are not able to beat the quests within the 7 days then you go back to the beginning of the game and get to start over. You do keep your stats and equipment (minus key items) though which is handy. Still, you lose all story and mission progress. I was not able to beat the game on my first try so I did have to go back and beat the game again. This time the final boss was not too bad, the Ultima weapon is an absolute must though. I was able to beat him with just 2 EP since I was rushing but with the full 9 set it would have been really easy without a doubt. Of course if you tell anybody that they have to play the game twice they’re going to give you a look.

It’s the one thing keeping this game from being an easy 9. I just can’t support the day system because it forces you to rush a lot. This is a pretty big game with a lot of content and it’s annoying having to skip so many quests and things to do. It doesn’t feel like good game design even if that is the purpose of the overall plot. Completing a lot of side quests can increase the 7 days to 13 but even then it’s ultimately not going to be enough to do everything unless you plan it perfectly with a guide or something. That’s really your only bet.

So that was unfortunate. The story is really interesting like I said before though. I feel bad for the characters as some had to live for centuries in the worst timeline imaginable but at least the ending itself finally brings back some hope. It’s a very depressing game in a lot of ways as we see how futile the first two games were. That is still a little hard to come to terms with but I give this game a lot of credit for really going there. It did not pull any punches at all as the heroes really had to contend with what happened. We also got a ton of homages and references to the first two games which was nice. It helped to tie this all together as a full trilogy.

Meanwhile the graphics are really good as you would expect. All of the characters look solid and I definitely enjoyed the special effects. The full cinematics are all really good and of course the soundtrack is on point too. I wouldn’t say it beats the original 13 but you’re bound to find some tunes that you enjoy here. There is a wide variety of tunes after all so the numbers are really in your favor.

The main game took me around 40 hours counting both playthroughs so there’s a lot of content here. Technically speaking it would be one of the quickest Final Fantasy titles if you were to speed run through this but I feel like most people are going to need 2 playthroughs to actually save the world. Having those extra stats from two runs is just so important since the final boss has 4 different phases and hits like a tank. You also have a hard cap of 12 recovery items so it’s not like you can just store a bunch of potions either. The game is made so that you have to make a whole lot of difficult choices.

Finally I’ll also give the game some credit for having multiple paths for several quests. For example on your first playthrough you tend to have to follow the rules. There are some stealth missions and you have to be careful not to get caught or you’re quickly murdered by the cult followers. On the second playthrough I just went ahead and attacked them all and it worked out since my stats were so high. I was breezing through everybody and you really feel like a goddess in that second playthrough.

Overall, Lightning Returns is controversial and rightfully so. The game played around with some mechanics that weren’t quite winners like the day system. The fact that Lightning is by herself for the whole game is also quite rare for an RPG. Usually you would definitely be expecting to have had a full crew of fighters with you. instead you have tons of costumes you can access which all have different powers. It’s fun and unique but I do ultimately prefer having a full squad. Ultimately this is a great game even with the limitations though and I would recommend checking it out.

Overall 8/10