Goldeneye 007 Review


All right it’s time for one of the more iconic Nintendo games. Everyone knows about Goldeneye from back in the day after all. It’s won many awards and everything. A lot of its acclaim comes from the multiplayer mode though so what happens when you go into the single player campaign? Well I would say that it doesn’t age quite as well as some of the other shooters with all of the bonus objectives you have to accomplish but props to the folks who managed to conquer this game. It gets deceptively hard by the end and without a guide some of the puzzles would have really had you stumped for quite a while.

The game follows the story of the movie with Bond having to save a girl and stop an enemy threat. You know, classic Bond stuff. But is he really ready to take on this new terrorist organization that has a seemingly endless amount of fighters at the ready to put an end to him? He will have to definitely harness all of his skills and experience with a gun in order to end this. If he can’t pull off the win…then it’s quite possible that nobody can.

Right away you can tell that the graphics here are pretty solid. The characters are a little blocky but the fact that the game has massive environments and lots of variations of guns and ammo is really impressive. The soundtrack also has the classic 007 theme among others so that gets a thumbs up as well. They went all out with the technical aspects of the game and you will not be disappointed at any point. The quality of the actual gameplay is also really good. I’m glad that the gun auto locks on to an extent but that you also have the ability to manually select your targets too.

It’s really the best of both worlds here and doesn’t force you to make a big decision either way until you are ready. I mostly stuck to the classic lock on but it did have a weakness for targets that were high up like the auto gunners so you will have to switch styles there. Your machine gun is the best bet for taking out enemies but at the same time it does use your ammo up very quickly so just be careful about that. Don’t overextend yourself or you will really be in trouble.

I did die a number of times in the gunfights but the really tough part in my opinion are the puzzles. Some of them I just really didn’t understand from the vague mission requirements. Whether it was taking a picture of a satellite that was nowhere to be found or having to access a bunch of computers you are often left in a really dicey position. Definitely not one to be underestimated and the game loses a bit of steam there. I guarantee you that it would have been a lot more fun if you could have just plunged ahead and had a blast dealing devastating damage to everyone in your path. Just make it a classic shoot your way to the finish. Instead the objectives mean you sometimes have to backtrack and the endless stream of regenerating minions will eventually take you down.

The length of the game is fairly decent. There are around 17 levels here and some can be short while others are pretty long. The difficulty also varies a lot so you are really on your toes the whole time. Just be careful because one slip up can result in your losing the level like if you break the object you were supposed to take a picture of or if your teammate end up getting shot. That last one is particularly difficult since she will often run in front of you so make sure you have terrific aim or start running immediately to stay in front.

There seems to be some replay value in playing on a higher difficulty which unlocks further levels but additionally the multiplayer aspect gives unlimited replay value. There is always something to do in that part after all. Multiplayer is the kind of content that keeps on giving which is why more and more game should strive to copy that approach. It’s definitely the way to go. Make no mistake either, the multiplayer is what really saves the game because if it was single player only then it would be good but not very good. It certainly wouldn’t be put on the pedestal that you can often find it nowadays.

Overall, Goldeneye is a pretty good game. I had my issues with it like the vague objectives but on the whole the gameplay is fun which is the important part. The story may not have been the strongest as I didn’t love the way it was told through long mission briefings as opposed to more cutscenes but the game is on the older side so I’ll cut it some slack. I would say that despite the reputation, this game is surpassed by the Gamecube ones. The Gamecube titles are top tier though so there’s really no shame in that. Sometimes that’s just the way that the cookie crumbles.

Overall 7/10

Winback: Covert Operations Review


All right now this is what I would call a gem in the rough! It’s a game I’d never heard of before and without the Nintendo Switch Online I probably never would have gotten to play it because of how obscure it is. I’d just not have ever thought to look it up. Well, this game is a blast and I absolutely recommend checking it out if you have the Switch Online bundle because this game does not hold anything back.

The story starts with the top notch agents all being placed on a mission. They are being dropped onto an island to stop some terrorists that have taken over to try and use a powerful weapon to bring the world to its knees. This mission is one where failure is not an option so the heroes can’t leave until they’ve guaranteed success. Unfortunately it does not start out well as the copter is shot down and everyone gets split up. You now have to find your comrades while taking on the villains but will you really be able to pull this off?

First up, the game’s story is very impressive. There isn’t really any voice acting here but we still get text boxes and technical limitations did not slow the writer down. You have a lot going on here, a fairly big character cast and also a serious body count. Nobody feels safe and that makes sense because you are behind enemy lines at this point. Make the wrong call and that’s game over. All of the characters understand the stakes and act appropriately. There is always a villain to be stopped and they will follow their mission to the end.

The epic soundtrack helps to balance this out. It reminded me a lot of Oni for the PS2 with the sci-fi vibes here. The costumes are really solid and the villain entrances are memorable when they show up with their accompanying music. One of the first bosses in particular impressed me as he had a very detailed design and must have had some kind of interesting backstory but the main character doesn’t have time for that. He just launches right into the battle and I definitely had to respect that. That’s exactly the kind of energy I would expect to see here. It’s just a fight to the death and it’s not personal as both sides are fighting for a cause that they believe in and would give their life for.

There are a ton of twists and turns to be found in this story as well so get ready for a lot of epic moments like that. The game is also fairly long with over 30 levels, some levels are quite long at that. So definitely a lot of amazingness all around. It also ends up being a bit extra long because the game is very difficult. Far from being a walk in the park, this game has a lot of absolutely brutal sections mixed in. You will be jumped by tons of enemies from all sides and have to try and fend them off. Taking a stray hit can take over half of your health bar. You have to always be taking cover and keeping track of your surroundings.

The controls are very basic. You point and shoot, plus you can hide behind objects. That’s basically it. You can use lock on which is extremely handy but just watch out because sometimes it takes an extra second to find an enemy and by then you’ll have been shot. That’s really where the game is at its most tricky. It’s trying to encourage you to use manual shooting which is without a doubt superior, but it can be really hard to move so quickly. So for me I stuck with auto and just did a lot of extra hiding.

Even with that though, there are so many rooms on the island and they are all filled with enemies. New enemies spawn when you enter a room and then back track so you can really never lower your guard. Some enemies will run up to you and just stab you which is usually a game over. Each level has check points but the check points remember your health so ironically this can actually be a bad thing. Like you survive the first section with one piece of health left so now you are doomed to always start that way until you completely finish off the level.

Yeah I died time and time again in this title. It’s got to be one of the harder games that I’ve played and this is often the case with shooters. It is definitely not my best genre and if I had to play it straight like back at the arcade I don’t see how I would have stood a chance. It’s just so unforgiving because you can finish the first 20 enemies perfectly but then the 21st gets you. That’s really all that it takes to tip the scales which is the crazy part. With the awesome music and story you’ll definitely power through but with a lesser game you’d probably end up being frustrated.

That’s why it’s good to have developers that really give a title their all though. Every piece of this game is great. From the smooth controls to the solid story, no corners were cut here. Even the length went above and beyond since most games for the console were considerably shorter. Nobody would have bat an eye if it was 15 levels instead of 31 but the game still brought in a ton of content and made sure that the replay value was really on point!

Overall, This is definitely a game that I would recommend checking out. It’s just great all around and way better than I ever could have guessed. It has that retro vibe to it which you just don’t see anymore nowadays. The characters are solid and the gameplay is excellent. It’s hard to beat a good 3D shooter after all. The game is incredibly hard though so props to whoever managed to beat it back in the day. The checkpoints help but we’re still talking long sections in which you can’t save or anything like that. Yeah this probably kept people up at nights trying to conquer it.

Overall 8/10

Mission Impossible: Operation Surma Review


It’s time for a quick look at a Mission Impossible game. You may be wondering why you’ve never heard of this one before right? I guess it sort of just got swept under the rug. It’s actually a decent game but to be honest I wouldn’t call it much more than that. The game is fairly short and some of the mechanics aren’t explained very well so you will have to take a while to get used to them. Throw in more of a story and this could have turned the corner a little better. Still, for a few bucks you could do worse and it’s fun while you’re playing through it.

The game starts off with an evil group causing mayhem and you have to stop them! Ethan will be relying on his support staff to get him through but can they really save the world? Honestly the story’s super forgettable. The main villain here is your average suit and can’t really fight. With only 5 levels it’s not like there’s a lot of time for a big story anyway right? It’s for the GBA so I have to give the game some leeway on the lack of cutscenes but I do think they could have been more imaginative with the character portraits and such.

As for the gameplay, this is mainly an overhead shooter. You run through the levels and blast anyone who gets in your way. Each stage has several objectives for you to complete like hacking a computer or protecting someone. So you have to shoot your way through the levels but also while keeping in mind that sometimes you need stealth. If you hide in the shadows then the guards will often forget about you. They have no peripheral vision either so you can run at them from just out of eyesight and karate chop them into the ground. All stealth moves are 1 hit KO techniques after all.

Then you have gadgets which is where the game gets a bit rough. You can deactivate cameras and mines but I never figured out how to even detect the mines. Felt a bit random the whole time. For the cameras, you had to turn the scanner off and on while running around a lot to get it to work. I suspect this is not the intended method but I couldn’t figure out how to make this work so eh….that’ll do. I got the cameras off which is the important thing. If you don’t do that then you end up being attacked by a whole squad of elite soldiers who are incredibly hard to fight off. Trust me it’s not a situation you want to find yourself in.

With enough experimentation and dying you will eventually get the hang of the game. Because of no tutorials and how the mechanics don’t make sense, the first level will by far be the toughest one you encounter. It also feels like the longest by far. The game is only a few hours long and I want to say level 1 out of 5 probably took about half of the runtime. Yes, level 1 was that serious! One pro tip that the game won’t tell you is that to use the grenades, sniper, and other ranged abilities like the tracker you have to hold R and then aim them out. I died quite a few times while trying to figure that out.

If the game had more polish then I think this really would have gone a long way. Trust me a little dab of polish really does help in every area from graphics to gameplay. This game felt like it was thrown together rather quickly. It doesn’t take away from the fact that the actual shooting part of the gameplay is fun and there are a lot of other positives but you know there are much better games in the same genre. This game just didn’t try to surpass its limits and was content just being good.

There isn’t really any replay value so what you see is what you get. I am glad that the levels had save points so you didn’t have to start from scratch though. That would have been absolutely brutal. Although as a lack of quality of life there is no save point when starting a level so you have to go through level select instead of clicking load game which is a little rough. It doesn’t really make sense but hey it’s not a big deal.

Overall, Mission Impossible definitely deserves better as far as video games go. I think you could really make some incredible titles based on the franchise with the right studio. A mix of action, stealth, and adventure? Yes this would really be a hit. In the meantime if you really want to see how the games go then it’s not a bad idea to jump in and check this one out. The low price helps a lot and I do think you will have some fun here. It just won’t last long and you will be ready for the next adventure in a flash.

Overall 6/10

Zero Dark Thirty

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Time for a fairly long film about the manhunt to find bin Laden. This one takes place over around 10 years and a lot of dead ends along the way so you can see why it’s so long. It seems like they definitely really wanted to go into a lot of detail here in how many lines had to be crossed in order to get to the destination. As a result you won’t find too many likable characters here as they’re all willing to become villains in order to save the day.

The movie introduces us to Maya whose sole mission is to find Bin Laden. No matter how many years or attempts it takes, she figures she will keep on going until she ha accomplished her mission. She has to keep up with the times though as initially the main tool to use is torture but then that’s outlawed so she has to take more political approaches like bribes and threats. As the film goes on she continues to move higher and higher up in rank until the mission is finally done.

Right off the bat I can say that you’ll only be able to tolerate this film if you can get past the excessive torture scenes. These really go in depth and try to be as violent as possible. The scenes just go on and on and on so you want to be through with the first part as soon as possible. Once the characters are out of that side of the business the film gets to be a little better.

It does tend to drag on though as the pacing here isn’t always very good. There are a lot of lingering shots that could have been trimmed and would have also helped the movie speed up. There’s nothing wrong with being a long film but you have to be able to do it while keeping the pacing fast. Otherwise what happens is you end up with parts of the film that feel like fluff to keep up the run time. I think you could have told this story in about half the time without missing out on a lot of key details.

With a plot like this I doubt you could make the film too happy but the whole thing always feels like the main characters are a few steps behind. So the whole thing gets a feeling of helplessness to it. Some characters also seem a bit too trusting considering their occupation and the situation. Jessica was a big example of this. Telling the guards to skip the security protocols and all when meeting someone who may have connections to bin Laden? Yeah that’s a really bad idea so you can totally guess what happened there.

The army guy had a good line about how security protocols only work when they’re followed every time without exception. He was proven correct right away. There’s no point in having them if you’re going to just ditch them when the situation is so dangerous. Definitely a real sad moment with Jessica there since she seemed like a nice person. It ultimately just didn’t work out for her.

Then the film decides to end in a rather intriguing fashion. Someone starts crying but we don’t know exactly why. I definitely have my theory on that though and it’s that they got the wrong person. This is my guess and it would be the film feeling rather jaded about the whole thing but that’s what I’m thinking. It’s implying that the whole thing wasn’t quite as it was presented later on but this character had to stay silent about the whole thing. There’s a lot of interpretations you could have for this of course but to me this made the most sense.

The film seemed to have some critiques about the CIA and their handling of the case so this idea of getting quick results over accurate ones would fit right in. You have commanders yelling that they just want some names so they can murder people and stuff like that so it wouldn’t be beyond the pale for them to bump someone off and then cover it up as being the right person. I could absolutely see that being the case.

Well, it’s always interesting to see how the areas look so different abroad. Whether you’re looking at France, the Middle East, Japan, or another area like that, the geography and architecture really changes. Personally I’m not much of a travel guy myself and wouldn’t really want to ever leave the country but I can see the appeal. You certainly get to learn a lot and really experience new things. Just do a lot of online research to make sure you’re sticking to relatively safe areas. Every place has its more seedy avenues after all.

Overall, Zero Dark Thirty will probably have the most appeal if you were really following the case or on the other hand if you didn’t and want to catch up on the details. It really does go in depth after all so it can be nice to learn about the whole thing but I’d say they could have focused more on the hunt and less on some of the gritty details. There’s never a reason as to why we have to actually see any torture being thrown around. The army deciding to destroy a bunch of monkeys also felt like there was no reason to do so other than to make them appear as ruthless as possible. At the end of the day you just won’t really be having a good time with this one at all. That may be expected for any film based around terrorism but you can always do better. I’d say you should probably give this one a skip and in this case maybe just find a documentary to watch instead. Sometimes that’s the best way to follow up on true events with the least amount of added drama. Of course, documentaries can also spice things up sometimes so you really never know ahead of time. For all I know this will have more details than some of the documentaries anyway in relation to how it went down.

Little Nikita Review


Time to take a look at a film about spies and traitors from a while back. It’s a fairly low key espionage film so don’t expect a lot of fight scenes or anything like that. In a way it’s a film where it feels like not a lot happens until the very end. It’s more of a slow burner. The film works well enough even though it’s not particularly exciting. I wouldn’t recommend it over other films in the genre but you should be entertained during the movie.

The movie starts off with someone murdering an employee of the IRS. It turns out that this employee had actually been a double agent from Russia. Interestingly enough, he was murdered by a Russian agent who has gone rogue. The agent’s codename is Scuba. He is blackmailing the Russians into paying him a large sum of money or he will continue to murder all of their operatives. They decide to send in agent Konstantin to take him down. Konstantin is given strict orders not to allow the media to catch wind of this and he has to bring Scuba in alive.

On the other side you’ve got agent Roy of the FBI who wants to avenge his partner who was murdered by Scuba a while back. He finds out that Jeff’s parents are sleeper agents and figures this could be a good way to finally track this guy down. Thing is, he has no proof and furthermore, as sleeper agents that means they haven’t actually done anything yet so it’s not like he can just go in and start shooting. He tries to convince their son Jeff to step in and find out the truth but involving a boy in a case like this is fairly reckless. Will it actually pay off for him?

The idea of the Russians being blackmailed by one of their own makes for a pretty interesting plot. I dare say that it is a pretty original one as well. Usually you might see this on the other side but for the Russians to be on the defensive was an original twist. Naturally due to this the CIA, FBI, and the rest aren’t too keen to get involved. They figure they will just let the Russians take each other out. The reason Roy is getting involved is because it’s personal this time. To avenge his partner he feels like he has to get involved and take Scuba down. He is told off the bat that he will not have any backup though.

With a premise like this you’d probably expect a whole lot of action right? Well, the wrinkle in this plan is that the sleeper agents aren’t really fighters. The whole time the film is going on you’re expecting the pin to drop and for these two seemingly normal parents to suddenly just grab their guns and go into commander mode. Well, that doesn’t exactly happen here. They never get to fight and even at the very end they’re about to easily lose to Scuba. It’s to the point where even once he is shot they aren’t able to stop him from getting the briefcase. I admit that they really did not look very impressive in this film at all. At least in an action context. They seemed like perfectly reasonable people otherwise. Maybe a little naïve since they don’t pick up on anything unless it’s spelt out for them though. At the very least I thought their guard would be up when they met Roy and he suddenly moved next door but they really didn’t.

Jeff’s a decent main character I guess but as a kid he does tend to panic a whole lot. He just isn’t ready for these kind of twists. He just never helps contribute to the situation and while he means well, the scene of him trying to pass the air force exam was pretty rough. The cast is fairly small so each person has to do their part. The other characters were a lot more solid. First up is Roy. Of course he has the whole revenge angle but on the whole he does have some good plans most of the time. He comes in handy with his clutch shots and did figure out the mystery of the sleeper agents really fast. Most of the other characters would have still been in the dark otherwise. I do think his decision to quickly have a random affair was poorly timed though. He’s in the middle of the most important case of his life. Surely he can wait a little bit to stay professional before getting distracted right?

Konstantin was also fun. I always like seeing the experienced agents who have already been through a lot and just have all the answers. That said, he was overwhelmed and surprised by Scuba rather easily. The scene of Scuba breaking into the guy’s shower was just embarrassing for the hardened agent. Especially how he panicked afterwards. Not his best moment to be sure and you feel like he was enthusiastic about paying up afterwards because he was actually scared of Scuba. He just hides this with his nonstop banter. Scuba doesn’t get much if any personality in the film though. He’s really just a mysterious figure who has a clear goal. He wants to get money and will murder people to get it. He’s a bit of an old school antagonist in that sense as there is no origin story or anything like that to clue you in to why he is the way that he is. He just does things his way.

What I think this film probably needed is to have been a little longer. A large chunk of the film seems like it’s all about build up to a big series of interconnected plots. So when the payoff finally happens, it goes by really quick and not in a super satisfying way. Honestly, if you cut out Nick that would probably be the best thing to do. Then you can really have two sleeper agents who still have their skills going up against these forces. Alternately you could also have just made these two agents a little less rusty to force some solid tension in. It would have increased the sense of danger throughout.

Overall, Little Nikita is a good film. It’s definitely fairly low key but I do think it manages to accomplish what it set out to do. A little more focus on the actual agent vs agent action would have been good though because there’s just a lot of fun ways this could play out. While the writing was good, I also think that area could have been bumped up a bit. Put some more solid banter in and make the characters a little more likable. Part of the problem is that Nick wasn’t great and then Roy/Konstantin weren’t as good as they could have been. Tat said, if you’re up for a quick spy thriller this is a good one to check out.

Overall 6/10

The Operative: No One Lives Forever Review


This is another game from my past that has finally re-emerged. One of the benefits of finally getting my video game backlog down from 100+ to under 50 is that these games are finally crawling out of the woodwork. I had made it decently far in with this game but got stuck on a stealth mission (Man of Influence) for an incredibly long time. Well, I finally made it out. The rest of the game was still surprisingly difficult. It would not be an exaggeration to say that this is easily the most difficult stealth type game I’ve played and I would put it up there as one of the most challenging ones in general. The story is good but I didn’t care for how the stealth was incorporated.

The game follows an organization by the name of UNITY which keeps the world safe and secure from the shadows. They have been doing this for a long time to great success but now they have a new threat on the horizon. The name of this terrorist organization is HARM and they have already taken down most of our operatives. They have some big plans for the world and we can’t wait to find out what they are. This forces us to mobilize our fairly new recruit by the name of Cate Archer. She used to be a thief but has since turned into a dependable field agent. One of the higher ups is pretty convinced that she will fail so we have to prove him wrong. This leads to a whole lot of missions across the globe as we get closer to finding out the truth behind this organization.

The story is quite cinematic and feels like a 007 adventure. Each level introduces more and more characters as well as new gadgets. The villains have quite a few generals at their disposal all of whom get their own levels. There are a lot of twists and turns to the story as well. You even have multiple choice based levels where your answers will determine if you win or lose. There isn’t any gameplay in them aside from answering questions. The gameplay varies rather dramatically from stealth to full on action to dialogue. There were even a handful of levels that were purely cutscenes so it was like watching a mini movie. By the end of the game you’ll really have to re-evaluate everything you’ve seen up to that point. It’s hard to trust anyone but such is the life of being a secret agent.

So the story is absolutely great but as I mentioned I had some problems with the gameplay. Ironically it is in a similar case to Pryzm at times. You gain new gadgets in many levels but the game doesn’t tell you how to use some of them. For example towards the end of the game you needed to use a blowtorch to get through. The way to do this is to take out your lighter and then switch its mode so that you have the more powerful flame item at your disposal. The game ambitiously tackles a lot of different gameplay options such as even adding in levels for driving cars but because of that each mode is less polished than it needs to be.

Take the stealth levels, not only are they extremely difficult to get through but when you die there are no checkpoints in sight so you’ll be sent back as long as 15 minutes. Other times there will be a camera around but you can’t check where it is facing without running out of your cover so if it’s looking at you then it’s game over. The only way to get through these levels is to muscle through them at times after dozens and dozens of attempts. You’ll be tired of the levels after a while. I never like having to wait in a level but in these cases you need to. For example, in some stealth missions you have to wait until the characters are properly arranged for you. That can take a minute though and the minutes add up every time you die. I’d love to have seen what the play time looked like by the end because I imagine it must have been pretty high at the end of this.

It’s not all bad though. When you’re allowed to just go in and start blasting then the game can be quite fun. Make no mistake, the game is still incredibly difficult but it doesn’t feel as bad because you know exactly where you went wrong and how to correct it. Perhaps you tried taking on too many of them at once or something like that. You may die a lot but you don’t have to wait for anyone either. You just dive in. This does lead me to one more issue though. Each level has multiple acts in it so if you turn off the game you can continue from the latest one so long as you remembered that there is no auto save here and manually got it through. The tricky thing is if you win an act with low health then you don’t actually want to continue to the next one or you may be stuck in a loop. For example there was one level I completed with only about 1 health point left and in the next level there were a ton of enemies to defeat. I ultimately had to restart the whole level again from the first act because you can’t just pick an act to start off of. You either go to the latest one or the beginning so take that into consideration when you save.

The graphics are definitely solid though. Everything looks pretty impressive here which is important since there are so many cutscenes all over the place. You need to have a good looking game or these will probably really get to you by the end. The soundtrack isn’t quite as noticeable, I don’t recall any themes outside of the main menu. That one is pretty catchy though so as a whole I’ll give the game some kudos there. I suppose with all of the shooting it would be hard to hear the songs anyway. The length of the game is pretty good and there’s a ton of replay value as you try to assemble all of the Intel. When you put all of that together then you’ve definitely got a complete experience here.

Overall, No One Lives Forever is a mixed bag. At its best the game is quite brilliant and at its worst it can be painful to get through. That’s why at the end of the day I’d give this a score right in the middle. Even if you enjoy playing games that are super difficult you only might enjoy this game based on how it’s handled. It’s always rough having to figure things out on your own especially if you’ve already played the game many times over. After a while the level will just lose its charm. Stealth games always have a hard balance to try and attain but this game could take some notes from Carmen Sandiego or Barbie Secret Agent, both top notch games from back in their days with how they handled the stealth elements.

Overall 5/10

Mission Impossible Review


It’s time to take a look at the classic Mission Impossible films. First up is the original one of course. This started the long streak of success for the films and holds up quite well. It’s still a great action film with tight pacing and good writing. It also has the most memorable “Impossible Mission” set up with the heroes trying to break into the room that has so many different sensors.

The film starts with Ethan Hunt and his team heading into a big gala event to stop someone from stealing a list with the names of every operative who is in the field. Unfortunately it seems like the villains were waiting for them as all of Ethan’s friends are murdered one by one. Ethan is now suspected of being a traitor to the cause so he goes dark. Ethan realizes that he will have to infiltrate the villains circle of trust in order to find the guy who framed him. It seems like he will be alone in this mission but Claire shows up later and says that she managed to get out of the car before it blew up. That’s suspicious but Ethan has bigger things to worry about like revenge. He hires two former operatives to help him and the team prepares for their mission.

One of the big ironies here is that to gain the trust of the villains Ethan Hunt actually ends up breaking into the CIA himself to steal the very list he had been trying to defend earlier. Talk about a full reversal of roles here right? It reminds me of how annoying it always is to see the villains pull off a heist like this in films like White House Down or Olympus Has Fallen and naturally you don’t feel the same way when the heroes do it. It just goes to show how important the roles are here although the guards should have known better than to allow the firemen inside. Seems like a very suspicious setup…at least follow them right?

The main Impossible theme is catchy as always. It’s a tune that is easily remembered and has become very iconic over the years. It shows up multiple times here and even gets a remix at the end. Whenever music pops up here it is definitely fitting, but of course this was the highlight. Mission Impossible also has a lot of great visuals in the film like when the explosion propels Hunt onto the train or when he escapes from the restaurant with water exploding behind him. It could easily pass for a 2010 era film.

Ethan is pretty much the ideal main character. He’s a great field commander who always gets the job done. Even when everyone else is getting bumped off he tries to get in on the action to try and at least save someone. It doesn’t quite work out so well though. Then he quickly gathers his wits and moves in to find the real culprit. Unlike many other leads who freeze or start to panic when things go wrong, Ethan never has a moment of weakness like that. Even when he was talking to the CIA commander early on he immediately realized that something was off. It was the same when someone showed up from the grave trying to plead that he was innocent. Most main characters actually buy this for a moment but Ethan didn’t even entertain the notion. He’s certainly not perfect as he doesn’t see through another deception as quickly as he should have. He let his emotions get the better of him there which was unfortunate, but for the most part he made no mistakes. I also liked the masks he wore in this film as I forgot he used to do that.

Claire is the main heroine. She somehow managed to survive the initial sabotage which was certainly nice I suppose. Her character goes through a route that is a little predictable nowadays, but certainly much less so when this film originally came out. She’s a reasonable character I suppose, but one that can seem a bit sketchy at times. Her husband was murdered so you’d think that she would keep her distance from Ethan a little more of give him the cold shoulder. We have to keep this professional right?

Jim was Ethan’s boss before he was murdered. It’s easy to see why he typically wouldn’t be a field agent since the guy is just so old. The moment someone started tailing him you knew that the guy was doomed. He’s a bit of a generic character, but a reasonably good one I guess. He certainly enjoys living in fancy hotels but claims that he hasn’t lost his edge. I wonder about that, but the bosses in these kinds of films don’t typically end up doing all that well.

Luther is one of the two agents that Ethan hires to help him out on this mission. He’s definitely very well equipped to handle the data hacking and I can see why he became a fan favorite character by the end. He’s pretty confident and also has his morals unlike the other guy. Luther wasn’t going to let the villains actually leak out the codenames while Franz didn’t really care. Franz is the more annoying agent who isn’t always great at his job and only cares about the money. He even comes close to actually murdering someone. You’re definitely not meant to root for this guy.

One character who is an antagonist here, but still a fun character is Kittridge. Of course he isn’t correct in his hunch that Ethan is the mole, but at least the guy is trying to get to the bottom of this mystery. He’s fairly intelligent and comes up with a good plan to try and lure Ethan out. He’s also at the ready when he notices suspicious activity during the climax. Cutting a deal at the end may have been morally dubious, but it did seem like the villains would get away otherwise. He’s not exactly a hero, but he’s a very interesting character and a guy who is quite good at his job. If he wasn’t up against Ethan then he may have had a shot here.

Overall, This film was definitely a lot of fun. It’s probably got the biggest stealth aspect to it compared to the sequels as they became a lot more action oriented. Here we even get a lot of mystery aspects as players keep changing sides and you don’t know who to trust. The mystery angle is played quite well and the writing is always engaging. If you haven’t watched this film yet then now is the perfect time to do so since the new film is coming out soon. You’ll want to see for yourself why this is considered the best secret agent film series at the moment.

Overall 8/10