The BioLizard vs Ratchet (TF)




Suggested by Destroyer Ratchet is not usually known as a combat type Autobot but he can fight when needed. The guy has some decent armaments and a lot of little gadgets at the ready but they won’t be able to defeat The BioLizard. The BioLizard has too much offensive capabilities at his disposal so he will just overwhelm Ratchet the way that he overwhelmed the rest of his opponents. It’s hard to deal with that much power. The BioLizard wins.

The BioLizard vs Roulette (TF)




Suggested by Destroyer The BioLizard returns again for another clean win. Roulette has some decent firepower at her disposal so perhaps given enough time she would be able to break the barriers. That said, time is definitely not on her side here. The BioLizard will be spamming his various lasers the entire time and Roulette isn’t fast enough to deal with all of these attacks. She will quickly be overwhelmed and then that will be game over for her. The BioLizard wins.

The BioLizard vs Black Tom Cassidy




Suggested by Destroyer Black Tom Cassidy is more of a street level fighter than someone who can hope to take on Kaiju sized opponents. His staff’s energy blasts definitely won’t be able to break through The BioLizard’s defenses. Then when the monster counter attacks, Tom will have to run quite fast because he stands absolutely 0 chance of surviving such an onslaught. He will have to do his best to get out of there and his best just won’t be enough. The BioLizard wins.

Darkside (KH) vs The BioLizard




Suggested by Destroyer The BioLizard is a powerful beast that was even able to go up against Sonic and Shadow. His sheer firepower is way beyond anything that Darkside can hope to dish out. The sheer amount of lasers would also be impossible to dodge. Then The BioLizard also has his portable barriers to protect him as well. Mix all of that together and this is a very deadly battle for the Heartless. The BioLizard wins.

Bill Baggett vs Chunk




Suggested by Destroyer Bill Baggett has a lot of willpower at his disposal. He was able to control the GL Power Ring after all which is pretty good. The Chunk has gravity and teleportation on his side but there’s just really not much he can hope to do against an opponent with a power ring. Bill can just blast Chunk out of here and also fly to avoid the diamond bullets. No matter how you slice it, it’s game over for the Chunk. Bill Baggett wins.

Godzilla Defense Force Stats and Records

Stats time!

Play Time 19h 7m
Artifacts 8/23
Codex 73/109
Kaiju defeated 134
Monsters defeated 7353
Screen Taps 80169
Bases upgraded 16298
Bases Leveled up 45
Bases restored 238
City Missions Completed 168
X-nium acquired 650
Time Shards 976
Moonstones 2221
Card Powder 4029
Cards Used 350
Card Packs 29
Time Travels activated 5
Artifact Level Ups 36
UFOs shot down 20
Civilians Saved 202
Tokyo Record 267 Stages
London Record 220 Stages
Sydney Record 121 Stages
Arizona Record 99 Stages
New York Record 24 Stages
Stages Cleared 1761

Arc the Lad: Twilight of the Spirits Review


RPGs tend to always be a lot of fun because you get to have a blast hanging out with a group of characters for a while. In this case the game took me close to 40 hours so you’re not likely going to forget about these guys anytime soon. The plot is solid and the cast of characters is good. The game also has you switching between two sides which is handled very effectively. This is definitely a game you won’t soon forget.

There are two main characters as I mentioned. First you have the humans led by Kharg. He is a prince who fights for the humans against the Deimos, a race of creatures that seemingly want nothing more than chaos and to destroy all humans. Kharg has no reason to doubt this and continues slaying them all but one day he meets a girl named Lilia who is on the run from a corrupt government. She explains that there are 5 magical stones and if they are all collected then the person who has all 5 will gain unlimited power. Since the Deimos are after this, Kharg realizes that he will have to assemble them himself.

The other story follows Darc, who is a slave who lives a rather brutal life. One day his owner is destroyed by a pack of deimos and when Darc is unable to protect his furby he comes to believe that power is everything. He ends up going on a rampage and becoming King of the Deimos. He now wants to slaughter all humans and aims to collect the stones in order to do so. He also meets up with Lilia who is determined to help him see the light but it’s rather difficult since both species are so opposed to each other.

I can’t think of another game like this where you keep switching between both sides and ultimately have to pick one at the end. Certainly not any RPG that I know of so this was pretty fun. Every chapter the game forces you to change sides so you get to really see their point of view. Everything about the sides is isolated which includes your items, level ups, and money. It makes you feel like you’re playing 2 20 hour games at the same time. The stories are connected of course by the plot and such but the characters don’t actually get to meet until you are almost at the very end of the game. This allows for a whole lot of build up which is always a good idea.

Adding to the tension is that Kharg and Darc are brothers who are half human and half deimos. This is something both of them try to hide since being a hybrid in this world would certainly be frowned upon. Naturally there is also a lot more to the story than I’ve mentioned as they both accumulate a lot of allies and the story has a lot of twists. That is often the case with RPGs after all and part of why the genre is so great. It’s definitely got to be one of the best game styles out there.

The gameplay is similar to Disgaea as you move each character around the board and unleash their attacks. After everyone has made their attack then the enemy team is allowed to do so. Additionally, your EXP is based on how much damage you deal and on who gets the finishing blow. As a result you will likely end up with a very unbalanced team depending on how you fight so keep an eye out for that. You can learn skills to help you out through the game and of course you will want to make sure you grab some great equipment as well. It can be the difference between victory and defeat here.

There are a few aspects of the gameplay that could be improved though. One if that this is a game where the cutscenes are all unskippable. Trust me, it’s never fun to have to watch cutscenes again after you have been defeated. The final boss is especially guilty of this since you will likely expect to lose there a few times and getting back through all of the cutscenes takes around 30-40 minutes each time. I got beat down 2 times before winning eventually so it was a long path. It does make sure that you will do a lot of training before you try a second time though.

The gameplay can also be a bit slow and would have benefited a whole lot from having some king of speed up feature. Something to make the turns go by faster would have just been genius since the turns can take a while and absolutely add up. I’d also like to say that the final boss is incredibly cheesy. Defeating him requires a rather unusual battle style that feels like it is exploiting the battle and yet, it’s the only viable way to win. It also takes a while as a result since my team was not built for long range encounters. I had to level up my fighters like crazy.

Graphically the game certainly holds its own though. It’s a PS2 game that has a good amount of polish and definitely wasn’t just thrown together at the last second. The character designs are on point and the battles we get inside of the cinematics are good. The soundtrack is a little on the forgettable side though. There aren’t a whole lot of tracks but they get the job done.

Really the game’s biggest strength here is how good the plot was and how the game utilized having two main characters the way that it did. I thought that was a really good way to do things. The game is also long at around 40 hours. There isn’t a ton of replay value after beating the game but with that kind of length you don’t really need a lot like that. If you can get the game for a decent price then you’ll definitely want to do so. It’s a unique game with a lot of features that are different from usual and I thought it pulled this off.

Overall, Arc The Lad is a great game. I’ll admit that it could use a little more polish in some areas of the gameplay. There are things that can be improved like the speed and the design of the final boss. That being said, the story is just really solid. The game absolutely can hold its own with the bigger RPGs out there and I look forward to playing through the sequel someday. Hopefully more games use this style of two main characters some day because the build up and the inevitable confrontation is always a blast.

Overall 8/10

Alex Rider vs Flatman




Suggested by Destroyer Alex Rider is a good fighter and he has some good equipment at his disposal but he’s not ready to fight a superhero. Flatman isn’t the most impressive one out there but he is still a hand to hand expert and his flexability will make capturing Alex rather easy. There aren’t a lot of options that Rider can use to take the edge in this fight so ultimately he will be soundly defeated. Flatman wins.

Captain Kirk vs Pink Crusher Militaryman




Suggested by Destroyer the Pink Crusher Militaryman may not be known as one of the more powerful Megaman fighters but he was tough enough to actually make it far enough in the exhibition setting to fight Megaman. He’s got a decent amount of power at his disposal as well. Kirk’s energy blaster likely won’t be doing a whole lot of damage to this guy and he’s not fast enough to dodge the navi’s attacks for long. Pink Crusher Militaryman wins.