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Monthly Archives: April 2026
Dragon Quest VIII: Journey of the Cursed King Stats and Records
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Metroid Prime 2: Echoes Stats and Records
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Mendel Palace Review

It’s time for one of those retro NES titles. I definitely hadn’t heard of this one before, but granted, I suppose a lot of these were really before my time. The game is decent, it has a very unique style to it. That being said, I don’t think this would end up being a game that I would seek to replay. It’s not like Mario or Pac-Man where the gameplay is just super solid. The gameplay is original and can be fun but isn’t super great or anything like that.
Basically you are on a checkers board of sorts. You can move across the tiles and flip the ground which sends a little shockwave in the direction that you are facing. You will be faced off with 4 opponents and your goal is to shockwave them into one of the walls. Once your opponents are slammed then you move onto the next level. Each world has 10 levels to it and there are around 8-9 worlds. Each one introduces you to a new enemy until the final world where you fight them all. Now that is definitely a real ambitious final world, I can tell you that.
The levels range from being a few seconds long to several minutes. It really depends on the different tricks that the villains are using and a little RNG sprinkled in as well. The gameplay is simple so you can really just focus on positioning and being in the right place at all times. There are also different kinds of floors which becomes more of a factor as you play through the game. You have star spaces which cause shockwaves in all directions and other tiles that cannot fire shockwaves.
The most annoying kind of tile is definitely the portal which allows enemies to infinitely summon new versions of them. You need to flip these tiles over immediately or the levels will get much more difficult. You have no health bar so if any villain touches you then you lose a life. Additionally if a shockwave hits you, you will lose a life. So there is absolutely no margin for error here. For the most part you can react to any kind of attack, but one exception is when enemies bump into each other and then get sent into a bunch of different directions.
You just have to try and prevent this from happening in the first place because you will really not be able to prevent this from happening. There are simply too many enemies and they are all over the place. One wrong step and that is game over. Each enemy has a different movement style, some are easier to deal with than others. You have the sumo wrestler for example who can resist the shockwaves pretty well. You need to land lots of hits to take him out and he counters after each one. If any counter hits you, you don’t die but you get sent across the field.
There’s the swimmers who…well they swim across the riles which isn’t a problem since you can still hit them with shockwaves. You even have other “players” who move and attack in the same way that you do. For the most part they aren’t a big problem but you definitely don’t want to underestimate them. After all, they only need to land one good hit on you.
The graphics aren’t bad in this game. It’s definitely basic NES stuff but it’s not under average or anything like that. It’s good enough and it’s not like this is a very complicated game either. So as long as you can see what is happening, then you’re good. The game delivers on that front. Then for the soundtrack, well that is more on the forgettable side. There aren’t any tunes that you will be humming to yourself later or anything like that.
In terms of replay value, there isn’t a whole lot here. There was a score display at the top so I suppose you could try to get a higher score. This doesn’t feel like a game that is really made for replay value though. You would need to really enjoy the gameplay style a whole lot for that to be possible. Ideally that is what will happen though. The main game’s length isn’t very long but that’s usually the case for an NES title.
What the game could have done to be more fun would have been to not have the teleport tiles. I feel like those were the cheesiest with how they kept spawning new monsters. If you’re going to add that in, at least don’t make it infinite. I think that would have gone a long way to making the game feel more balanced. The levels would be more on the straight forward side, compact and not too crazy all around. Without rewind this game feels like it can just be a little too unforgiving. Maybe if it took more than one hit to defeat you, that could have been another way to enhance the game a bit. So some good ideas in here, but it’s clear that the title was a bit rough around the edges and that’s why it didn’t end up being the next big thing. Nobody’s really heard of this title which means that it was fully forgotten to history.
Overall, This isn’t the kind of game that I would play a whole lot of but if you have the Switch Online then you should check it out. After all, it’s effectively free at that point so why wouldn’t you want to give it a quick shot right? If they ever made a modern remake of this game, they could probably do some cool things with it. Throw in a fun story and then you’re really off to the races. It does beat the next NES title that I will be reviewing though so prepare yourself for that.
Overall 5/10
Secret Invasion Review

The Secret Invasion storyline is one of those really famous ones from the comics. It touched on a ton of different series and affected all of the biggest heroes and villains. So when it was revealed that this would be adapted into a 6 episode tv series with none of the big characters present, there was a little concern. This would end up being treated more like a small footnote than a big event. Well for better or worse, that’s pretty much how it went down. It’s entertaining enough as a series but it’s best to ignore that this is actually related to Secret Invasion. Think of it more like a quick drama title with some action.
The series starts off with Nick Fury finally returning to Earth. He had retreated into space for a long time after the events of Infinity War but with the Skrulls showing up everywhere, he felt that it was his job to fix this. We find out that he is even married to a Skrull, so as always Nick has been keeping a whole lot of secrets. His main ally here is Talos, a skrull general who has been helping Nick behind the scenes for years. This time their friendship will be tested as tensions continue to grow with a faction of the Skrulls deciding to destroy the planet. Many in SHIELD also doubt Nick’s ability and feel like he has lost a step.
Now I will say that Nick has absolutely lost a few steps. He spends a lot of the season being really depressed and blowing up at everybody. It doesn’t feel like he is in control the way that he used to be. Yes he does have his big moments where he crushes someone and gets one step ahead but they are surrounded by scenes where he is absolutely getting devastated. I would also argue that some scenes revolve around other characters just looking bad. One example of this is when he puts a bug inside his rival’s owl statue. I don’t see how she could have missed that and the whole time I was expecting her to reveal that she knew all along.
When Nick beat up a body guard it was a good look for him but it’s a really bad look for the agent. You can’t be losing like that unless Nick had super powers or something like that. In the end this is sometimes unavoidable when you have the mysterious character finally get his own series. As the main character you are going to show more weaknesses and vulnerabilities than when you are a guest star. I think they could have balanced it a bit more in Fury’s favor though. His worse scene is definitely when he blows up at Talos and tells him to get off the train. The two had been working together for so many years so to dismiss him like that was a terrible look. Additionally later on Fury tries to take all the credit for what he’s done in the past and Tavos points out that Fury could get away with that in any other context, but not in front of the guy who actually did the legwork.
I don’t really get how Fury would miss that. So yeah not a good look for him in general. Fortunately there was an explanation for what would have been Fury’s worst moment in the final episode so I can’t use that against him. If not for a twist though, whew I would have been bashing on him for quite a long time. So Fury’s not the great leader you would hope for but the show does make room for one in Rhodey.
Rhodey hasn’t had a big role in a very long time and I can say that it was worth it for his role here. He shows up as smug as Tony Stark and really dishes out the pain. All of his scenes here are great as he launches into threat after threat. He’s really made a name for himself in the military, it’s all quite impressive. His role in the show is bigger than you might have expected as well. Either way he is the standout character here and I can tell you that it’s not even close. He really had Fury on the back foot the whole time.

As for Talos, well he was okay but really weak. Like with Fury he ends up losing almost every fight in the series. Characters constantly get Talos into a choke hold and he underestimates all of the heroes. I also get why the Skrulls are mad at him because Talos isn’t selling a very comforting dream here. This all leads back to Fury making more mistakes. Suffice it to say, Talos did his best to be a loyal ally all the way to the end. He did keep some secrets but for the most part they were rather reasonable. Particularly with how much he knows about human deceptions.
The main villain, Gravik gets a lot of support early on and it’s clear to see why. Basically he believes that Nick Fury betrayed them when he promised to find a planet for the Skrulls and didn’t produce anything 30 years later. The worst part is that he was correct. Fury realized he wasn’t going to find anything and so he gave up a long time ago. So the whole time the Skrulls were doing all of Fury’s dirty work and it was absolutely futile. They were assuming human identities and putting their lives at risk on a daily basis with nothing in return.
Now some Skrulls didn’t mind this as they got power in high ranking positions but for the others this was just a tough living arrangement. So Gravik decides to just take Earth and yes he’s a villain. The thought process makes sense rather than doing nothing though. This was a completely avoidable issue the whole time. Naturally to make sure Gravik isn’t too sympathetic, we then see how he goes around murdering everyone including his own allies. He’s super insane and all which always feels like a cop out to this kind of moral dilemma.
I felt like the show didn’t quite penalize Fury enough for all the mistakes that he made. His wife Varra had to go through a lot as well since Fury just ditched her and she was on her own for so long. He shows up to just start over fresh but it’s really not that easy. She makes it easy for him and ultimately chooses to keep on fighting but Fury made it hard to really feel bad for him.
Then we have his rival Sonya who looks really good here. She takes a very aggressive approach against the Skrulls and has a lot of battle experience. She is able to take down quite a few of them and is also pivotal to the end of the series. Fury really needed at least one ally in a high position and she fit the bill. Sonya was a lot of fun so I look forward to seeing more of her.
Then we have Giah who is essentially the main heroine of the show. Maria Hill almost could have fit into that role except her screentime was far too brief for that. Giah isn’t really sure which group of Skrulls to side with. She has a lot of mixed feelings and looks to continue as a big wild card in the MCU going forward. I wonder when she will appear next, in some ways she is probably a little too powerful so I could see her being bumped off early on. She’s not bad but there isn’t a whole lot to Giah at the moment. She’s essentially just a powerhouse, almost a sentient set of powers is how I would describe her for now.
The end of the show is incredibly interesting, it’s just a shame that it has yet to be followed up on. America is essentially in for the fight of its life and that should attract the attention of every big shot around. The show just didn’t have that kind of budget. As powerful as the Skrulls are, it feels inevitable that they would get stomped out here. Especially once the tech and magic experts step in with ways to detect them. It should really be a turning point in the whole universe with how fractured trust is on all areas. That’s why, while I love the ending, it really feels like a missed opportunity. This series should have been more important.
I was glad to see that this show had an actual theme song, but unfortunately it totally sucked. It’s extremely drawn out and boring. The artwork does not look good at all, it’s going for an artistic, indie kind of vibe and fails massively. The general soundtrack is nothing to write home about either. I thought the final fight looked pretty good at least, even if it does get mocked a lot. I was just glad to see some super powers at play in the ending there.
This is a show that will make less and less sense as you think about it. The logistics with the aliens just aren’t very well thought out because shapeshifting is way too powerful. The skrulls realistically should have even more people in positions of power based on how many of them there are. That said, the show succeeds in showing how nobody can be trusted. The pacing isn’t always super fast but with 6 episodes I wouldn’t say that the show is buying time too often either.
What I will say in defense of the series is that it does feel like a classic Marvel product. You could watch this after the Avengers films and it feels like it belongs. The smaller scaling is apparent, but otherwise the atmosphere and script feel right. The show has high stakes and some pretty intense moments while keeping up a light hearted tone. It probably just takes some extra time to be somber and sappy with some of Fury and Varra’s drama. I could have cut a lot of those scenes out. There was the interesting question of if they would have gotten together if Varra had kept her true form. I would assume that’s a No and so I was impressed when Fury just dodged the question. It’s too easy to just say yes without thinking about it, so it felt like an honest response.

Overall, Secret Invasion is a series that will keep your interest. It has its share of good moments and is a good story but it definitely wasn’t prepared to deal with the sheer scope of a Skrull invasion. I don’t think there is really any way to adapt this into 6 episodes unless you plan to have a War of the Worlds type of ending. Without that, there are simply too many moving pieces and characters running around. It would be unsatisfying no matter how you sliced it. So just enjoy the situation as a whole and don’t worry about the missed opportunities here. Rhodey is already worth the price of admission since this is his best portrayal in any Marvel media. This is at its core a good show, but one that could have been great if it took the story to its logical conclusion. Maybe we will get a season 2 at some point….I doubt it, but that would address some of my issues.
Overall 6/10
Five Nights at Freddy’s 2 Review

All right if someone asked me if I could survive 5 nights at Freddy’s I would definitely say yes. The animatronics are slow and clunky so that’s not a problem. If they asked me if I could survive 5 more nights? Well now that’s getting tricky. The monsters in this film seem to be considerably more powerful than in the first film although I would say that they are still under the average horror title. For that reason nobody in this film is really putting up much of a fight most of the time.
The film starts off with Mike trying his best to forget the events of the first film. He figures the best way to do this is to gaslight Abby into thinking that he will fix the old robots when he doesn’t plan to. Then on the side Mike is trying his best to fix Vanessa from all of her childhood trauma but Mike doesn’t really have the temperament for such a journey. Eventually his plans fall through and Abby runs back into Freddy’s to bring her friends back while Vanessa heads over for some closure. Unfortunately they both end up bringing something far darker back into the world. And yes…there are now two Freddy’s locations.
This is definitely one of those films where everyone looks pretty bad which is what the villains are able to capitalize on. For example in the first flashback scene we see how William wasn’t exactly subtle in grabbing one of the kids to destroy but even when another kid notices, nobody wants to help. The adults are painfully oblivious and almost go out of their way to ignore the situation. Then once it all happens, we see how the media blamed this on the kid who died. Now that was crazy and it sets the stage for how this is a world without a whole lot of empathy. Everyone is just looking out for themselves here and they don’t want to stick their neck out.
The fact that this happened before the other 5 murders is also crazy because it really shows how William was allowed to do whatever he wanted to do. Now in the present, we’ve got a number of plots going on. For Abby’s, well I feel like she looks really bad here. She wants to bring the robots back since some of them had her friends from the beyond but even in the first film it was always a 50/50 chance at best on if they were actually the kids. Usually they were the evil demon robots so she is risking everyone’s lives for a small chance. Not a smart thing to do.
Abby definitely shouldn’t have been going to Freddy’s by herself. Then we have Mike who comes across as really annoying the whole time. He gets upset with Abby when she notices that he’s been lying a lot and that’s on him. Then even after Vanessa has saved his life on multiple occasions and saved Abby, he still tells her off. There are some things like a life debt which should not be so easily broken. Certainly not in this manner. Mike really needed to lock in more.
He got one good scene where he actually fights one of the animatronics but that’s about it for him. Then we have Vanessa who is dealing with the most issues right now. William is still attacking her through dreams which she just barely manages to survive through. It feels like there is only a matter of time before she falls to him unless she can find a way to destroy him forever. Of course that is not going to be easy.
Then Vanessa has to deal with the new villain of the movie, The Marionette. Unfortunately a gun isn’t going to do a whole lot to this thing. She definitely should have told Mike more about what was going on but I still tend to place more of the blame on him for not taking the news well at all. With the stakes this high, there is no time to be falling apart at the seams.
The Marionette makes for a pretty strong villain. She leaves more of an impact than a lot of the different Freddy creatures and for now I would say she was more impressive than William as well. She has a good amount of space and can basically take control of someone’s body which is a really big deal. I suppose that the name is quite fitting.
On that note, the main Freddy crew don’t get to do quite as much here. They threaten the humans a whole lot and are always on the move but don’t technically produce a whole lot of results. More often than not they are foiled at the last second. The body count is a bit smaller than you may have initially guessed. Also unless you are a hardcore fan you will have some trouble differentiating the designs between the new ones and the old ones even when you see them back to back.
The film does go all in on the jump scares though. There is a lot going on at all times and the characters act super suspicious the whole time. There’s a new night guard named Michael for example who seems ominous the whole time. He’s constantly grinning and seems to know a whole lot about Freddy’s. They’re going to want to keep an eye out for him. So the film knows how to be scary.
Then on the other hand it also has some funny moments. I liked the cab driver who was always ready to break the ice. There’s also a mean science teacher who is a complete antagonist but does a really good job within the role like when he “accidentally” broke a girl’s toy. This guy has clearly been in the game for a long time. The film certainly leans harder on horror than comedy but handles both genres rather well.
The writing and script are certainly not realistic but you can put that to the same camp. The film also still keeps itself from being too violent. It’s maybe a little more violent than the first one but I would say that it was close. There is less focus on all the kids who got murdered from the first film which is a good thing. I would also say that the film’s story is a lot more interesting now that it is embracing all of the crazy characters. It was sad that Golden Freddy didn’t show up but I guess the film was getting rather packed.
There are quite a few clffhangers in the film too which sets up the third film nicely. First up we already have a main villain, then a returning villain shows up, and then a hype message which might signal a third one. In theory it’ll be hard for the heroes to stop these guys next time because there is no longer any kind of an off button. Physically these creatures are mainly still robots so you can mess them up but that requires no tripping or panicking which is rare.
For the next film I would like to see some more action though. One issue I have with this one is that the animatronics all tend to look very slow aside from the Marionette and just don’t seem to be a huge threat. Mike takes one out extremely easily in one scene and it feels like that would work on any of the others as well. So I feel like the next film needs to show them actually fighting and moving a bit quicker to make things scary again.
Overall, I definitely wouldn’t be eating at Freddy’s but the film does a good job of staying scary while adding in a lot of story this time around. The concept of Freddy’s is definitely an intense one. I am glad that the series continues to reign in the violence and doesn’t go for a ton of grit. It would be nice if we could go one film without children being among the fatalities though. This time it was brief and then it was over at least but we don’t need to retread the plots. Since this one hints at a much larger threat looming, it may be time to call in the government. Some may say that would be jumping the shark but I think it would be hype!
Overall 6/10
The Phantom Stats and Records
PS5 Trophies 4/6
Pragmata Stats and Records
PS5 Trophies: 28/36
The Ico & Shadow of the Colossus Collection Stats and Records
PS3 trophies:
Shadow of the Colossus 18/31
Ico 9/16
Pragmata Review

Pragmata is one of those games that I was hyped for right away. By all accounts it looked to be some kind of a backdoor Mega Man spinoff even if nobody would admit it. Even after playing through the game it feels that way and it technically goes out of its way to not appear to be a Mega Man game. Maybe one day we’ll get the crossover but either way this is a great title.
The game begins with a group of people heading onto a space station but unfortunately something weird is going on. The A.I. may have gone rogue as everyone is murdered except for the main player. He runs into a kid, the Pragmata. She is his only chance at surviving this encounter but this guy doesn’t really trust robots. Can he get past that and team up with her? The stakes are high so there is really no time for any in-fighting or anything like that.
Naturally the horror element here is in the fact that there is no escape. There is no easy way to get back to Earth. In fact the whole game is about trying to get to the center of the station so that they can use the escape pods. Unfortunately the whole place has been shut down and there are killer androids everywhere so getting past them is definitely not going to be easy.
The gameplay is a 3D shooter but mixed in with a bit of puzzle gameplay. Technically these are “hacking” components where you shut down an enemy’s defenses in order to do more damage. This is really mandatory because your shots will practically bounce off otherwise. Fortunately the hacking gameplay is quite a lot of fun so I really enjoyed just blasting away at everyone. It really encourages you to learn how to do two things at once. If you are not a multi tasker then this will be very tough.
As the game goes on you will unlock a ton of different weapons as well as enhancements to the hacking program. Each level gives you more clearance on the spaceship which unlocks more things. You can then use your new abilities to go back to old areas and get more collectibles. It’s almost like a vania in that regard except for the fact that you never need to go back. It is purely optional.
The gameplay and navigation are so smooth that I did have fun going back and getting things though. I got almost all of the collectibles and beat every training exercise. The main campaign is very short so I wanted to make sure that I got my money out of this. Also it just helps when the game flows well. If going back and forth meant having to sit through a lot of loading screens or something like that then I wouldn’t have bothered.
Also the collectibles and such really do improve your overall abilities so there is a big incentive to getting them. The final boss is actually very tricky so I was glad that my stats were all heavily boosted. Then when you beat the game there is a little post game content in the form of a new room with some challenges in there. That was pretty cool. This isn’t the kind of game where I’m aiming to get the Platinum anytime soon but it was still cool to see.
The graphics are really good here. The level of detail is impressive and so this is a AAA PS5 title all the way. The robot designs are super good throughout and I also liked the NYC based level. You will always have a lot to look at here and the hacking successful effects are always satisfying. The soundtrack is less memorable. We do get an emotional track at the end but for the most part this is one of those quiet type of games. They probably figured that hard rock music would mess with the tone but I can’t agree with that. I’d have loved to have more intense music.
We also got a pretty intense main villain here towards the end. The first one was decent but not super interesting so I was glad at the switch. It made the stakes a lot more personal and all. I also enjoyed the main character and the kid because they were locked in from the start. No petty grumblings or drama, they were just trying to survive here. It’s one of those things that feels more realistic than if they had been fighting because this really wouldn’t be the time for it. You like to think that in a life or death situation everyone would be focused and working together so the game is hopeful in that way.
My only piece of advice gameplay wise is to buy the module that lets you see where all collectibles are in a level. I got this as soon as I could and it really makes a good difference. After that I would focus on upgrading my main weapons and for the gold orbs, upgrading the gun. I figure those are things that you will be using constantly anyway. I’m always partial to increasing attack power in general because win or lose, the fights will go quicker. It just forces me to get better at dodging and blocking.
Overall, Pragmata is definitely a game that you should buy. Yes, the length is short which is a blow against the game but everything else about it is absolutely top tier. The story is really great and the title has every quality of life feature you can think of. It is a very satisfying game to complete from start to finish and that helps the length to not bother you quite as much Just have fun exploring the levels and don’t rush to the end. There are plenty of collectibles to grab and little story discs that explain the surrounding context. I also feel like this game is just helpful in general for multi tasking. It can be harder than it sounds to be shooting, aiming, and hacking at the same time. If we ever get a sequel to this title, I’ll definitely be there!
Overall 8/10