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Godzilla Unleashed Review


Godzilla is one of those franchises that has a big revival every few years and reminds the world why it is on top. This game is one of the only missing pieces of the franchise that I hadn’t gotten to experience yet. Well, I finally got to play it and it’s pretty fun. Personally I would say that it loses to the previous two big console Godzilla games but there’s a lot to enjoy here even with the Wii controls. Now those were an…interesting blast from the past.

The game actually has a story with full voice acting which I thought was really impressive. Seriously, it’s not like that’s a given or anything even in the Wii’s era. Basically crystals are appearing all across the planet and the Kaiju are being drawn towards them. These crystals are powering up the Kaiju and making them way more powerful. Who could be behind this crystal catastrophe? One thing’s for sure, the humans might need the help of the King of the Monsters for this one. They might need the help of….Godzilla!!!

The classic gameplay is mainly unchanged from the previous titles although it does have the downgrade of removing the Rage feature. Seriously, why would you remove that? It was pretty cool to be honest. The energy blasts in this game are motion controlled which means that they are virtually useless in the game so you should never bother firing off anything. Fighting in close quarters combat is also extremely not recommended. The enemy Kaiju will always break out mid combo and just knock the life out of you.

So….how do you fight? Well the best thing to do is pick up buildings and chuck them at the monsters. Each building takes out half of a health bar so just throw like 4 of those and you win. If there are no buildings to throw then you should throw the Kaiju which deals about the same amount of damage. Problem solved right? Trust me, follow these two easy steps and you will really be off to the races. I admit that it may feel like an odd way to fight but in the story mode campaign at least it is really the best way to do it.

So I think the multiplayer will end up being more fun from a pure gameplay standpoint but it’s definitely interesting. I’ve never really played a fighting game before that actively encourages you not to start fighting. Then a lot of the levels involve destroying crystals to end the level so you can go and shatter those instead of fighting the other Kaiju. Destroy the crystals and the level ends. Now this part does seem optional though. I didn’t totally get how this works but it seems like there are 3-4 factions in the game.

What you do in the levels increases or decreases your points in each area. There’s some kind of secret ending if you max them all out but I’m not sure exactly how this works. I even beat a few levels where I’m not even sure how I beat them. The complete message would just appear after a bit so it might have been time based. Hey, I’ll take it of course but I was a bit surprised. So the moral here is to really just jump in and things will work out. I flat out lost one level and I still moved on just fine so maybe winning is optional? Maybe that was just the first level though.

The character roster is pretty solid though and you see most of the classic Kaiju running around. The game was smart to save Orga for the final 2 levels since that guy is a beast and still the most underrated Kaiju of all time. Seriously, I’d argue that it’s not even close. I always get really impressed to see him running around. The graphics are also good. Perhaps not amazing but I’d say they get the job done. I also liked the soundtrack, quite a lot in fact. There’s a really solid rock theme for all of the menu screens that plays a lot.

In terms of replay value there is naturally a whole lot of it. You have Vs Mode for endless fun and you earn currency in the levels so I assume you can buy cool things in the shop. I didn’t really check it out yet but yeah there’s a good amount of content here. The game also goes for a fairly reasonable price on the Wii. If you want the PS2 version then that’s another story but that version is strictly a downgrade anyway with no story mode and less monsters so you would want to pass on it.

Back to the gameplay for a minute, I do like the extra detail of everything breaking when the Kaiju are running around. You see a big bridge? It gets crushed when you walk past, same with buildings, monuments, etc. Almost everything is destructible which really makes you feel like a Kaiju. You also have the government blasting you in the background with everything they’ve got and you don’t take much damage. The only weapon they have which gets tricky is the ice ray which completely immobilizes you. It’s a little RNG I’ll admit but one that I didn’t find annoying here since it wasn’t overplayed. You just feel like giving humanity some props for coming up with such a good weapon.

Overall, Godzilla Unleashed is a pretty good game. I had some issues with it and the direction the game went compared to something like Save The Earth but ultimately it is fun. At the end of the day, it does hold its own and it was pretty nostalgic to play this game. Controlling Kaiju and running around is surprisingly rare after all. There aren’t a whole lot of games like this. It is truly a fighting game that is meant for the multiplayer experience and that’s where you will end up having a ton of fun. I’d recommend checking it out, particularly since it feels like we won’t be getting another Godzilla game for a while at this point although they could surprise us.

Overall 7/10

Kid Chameleon Review


The Genesis run is almost over but it’s time for another platformer real quick. This one does have me impressed with how long it is. There are over 50 levels which is almost completely unheard of for this console. Usually we’re looking at 10 levels, maybe 12, etc. 50+ though?? Yeah that’s really impressive. I don’t think the gameplay is the smoothest that I’ve seen on the console but the length really helps to make up for it.

So the levels are your classic platformer type levels which can be long or short depending on what the game feels like. You use different power modes in order to get past the obstacles. For example one of them allows you to break walls by running really fast, another one lets you fly, etc. The power system is really the critical part of the gameplay that makes this different from other platformers.

I would also say there are some puzzle type fundamentals to the gameplay as well. Finding the goal isn’t always as simple as just running to the right. Additionally the timer will actually become a big obstacle as the game goes on. You end up cutting it really close with the levels at times which isn’t easy. You have to have some kind of strategy in mind in addition to pressing on.

So what is the game’s weakness for me? Well, some of the costumes just aren’t that fun. For example there is a bee mode that lets you wall jump. The jumps can be rather tricky which isn’t bad on its own but mix in the game’s odd sense of momentum and you end up going too far or too short at times. It was hard to really wrap my head around it. Some of the puzzles that the level designs were wrapped in were also just a bit too much if you ask me. Removing that element and focusing completely on the levels would have been a good idea if you ask me.

When you get the flying power there are always a ton of obstacles to prevent you from running for long. When you get the power to run through walls, there will be something that makes you switch powers again later on, etc. There are always tons of power blocks to replenish your abilities and give you new powers but that also means you don’t always have a lot of time to enjoy them. There aren’t a lot of bosses here but they can be fun. They are the most difficult part of the game by far though. You have to blast away at these floating heads that are constantly moving and they deal you damage if you bump into them. It’s hard not to with how much they move so that’s where things get tricky. You’ll probably be rewinding a lot there and this is also where the timer becomes a real problem with how large their health bar is.

The graphics for the game are pretty good. They may not be top tier or anything like that but they work well. The soundtrack also isn’t bad. It’s way less memorable than some of the other titles but it works well enough. So the technicals are okay. Nothing to write home about but they also won’t hold the game back. You get a lot of value for your dollar with how many levels are in the game as well. It should take you around 3 hours or so which may not seem like a ton but it beats the average for this era.

Of course you don’t have to spend any money if you have the Nintendo Switch Online but if you did have to buy a Genesis game this would be a better value than most. There isn’t much of a story which is too bad but it’s not something you would expect a whole lot here. I do think the main character is very distinct though. He definitely has a cool air about him and it’s one that has aged well. It never gets cringe or anything like that. This guy knows he has what it takes to save the day.

Overall, Kid Chameleon is a pretty good game. I give it a little more credit due to the overall length than the gameplay. Naturally the gameplay still has to be good in order to reach this high of a level but if the game was short then it probably would not have been quite as high. So I recommend checking this game out if you have the Switch Online and see how far you are able to get in the campaign. If you make it all the way then you actually do feel a good sense of pride and accomplishment. The game’s difficulty level may not be as high as some other titles but it should give you some troubles.

Overall 7/10

Rollerball (2002) Review


It’s time to look at the remake to the original film that I just watched. Seeing both versions on the same day definitely makes for a pretty interesting marathon watch. It’s safe to say that the original is better in just about every way though. This one has a very “Try Hard” feel to it from the start. It doesn’t seem like the creators had a ton of confidence in the story or writing so right out of the gate they’re having to add all this extra stuff and it doesn’t work.

The film starts off by introducing us to Jonathan who likes doing extreme things. He even races on a skateboard kind of device through the streets which looks extremely dangerous the instant he gets on it. Definitely not a very responsible thing to do and when the cops show up at his door, he figures it’s time to finally get into Rollerball. It’s an extreme sport filled with lots of danger. Think of it like Rollerbading meets Hockey and you’re zooming around trying to score while people are driving motorcycles and all violence is allowed. Jonathan has become the world champ here but there is a dark conspiracy afoot. More and more people keep getting injured and dying as the ratings go higher. Is there any way out of this?

I will also say that the remake tries to spell things out for you more than the first. In the first movie we never heard the exact rules of the game but you could just piece it together while watching. In this one we literally have a whole scene for the announcer explaining the rules. It’s not a bad idea by any means but it does give you a glimpse into what this remake is like right from the jump. Everything is less nuanced. The villains are super evil, complete with evil laughter and long winded speeches. The opposing teams are all in the dark as well and when push comes to shove they are ready to help. The body count is much smaller and things are allowed to be happier.

Hey, I’m all for a happier ending but the whole film just doesn’t work. Part of the problem is that this film takes place in modern days instead of in a dystopia. In the latter it is easy to excuse a lot of thing like nobody caring about all of the deaths since humanity was cooked a long time ago. In this case it doesn’t make sense that they’re still getting TV deals and becoming a huge hit. The instant the first death hits you are looking at tons of lawsuits and negative media coverage. Yes, the sport could continue but it would be more of an indie thing and not the massive mainstream audience with top ratings that we see here.

You can cut a bit of slack for this being in a foreign country and the standards are a bit more lax but the more the film goes on, the less weight this holds. You also have this company owning the border guards, and being able to do whatever they want. The host even takes out a gun and threatens the local media companies in the middle of a crowd. Alexi doesn’t care who sees him and this works in a dystopia but not here. So the film should have kept this in the future. It doesn’t make sense to be in present day.

Then to make things edgier, we have a ton of fanservice throughout the movie. The film wants to show us how depraved the villains are, so they’re all living out their fantasies degrading everyone and the scenes have absolutely no point to being here. It’s clearly a desperate attempt for more ratings and I dare say that it won’t work on the average moviegoer. Even having girls playing in this league makes no real sense with how violent it is. Another thing that I could have turned a blind eye to in a dystopia.

In fact, let me put on my conspiracy hat here for a minute. I think there are only two reasons why they added women participants to the sport for this remake. The first is for…you guessed it, more fanservice since they can add random locker room scenes. The other is just so they could throw in a big romance which would give Jonathan more motivation for later. The romance is pretty bad though, one of those really rushed ones with no real depth behind it. I’m sure the writers had a chuckle with the last line in the film as a callback to the first conversation with Jonathan and Aurora but it’s not enough to salvage the whole sub plot.

The actual Rollerball scenes aren’t bad but even this is not as good as the original which is crazy. It’s a case of trying to do too much. Now we have ramps, big jumps, you have to throw the ball into a goal instead of jamming it in there and the stage is much smaller. To make up for that, there are less players on each team but the whole thing just feels more convoluted and I can’t think of any way where it is quite as good. At most I can admit that throwing the ball into the goal would be more practical in real life but that’s it. The rest of the changes just don’t make much sense to me unless making the arena smaller was a budgetary constraint.

The cast is not particularly inspiring. Jonathan was annoying in the intro. He’s a decent guy but starting off as a delinquent isn’t great and in the whole climax he doesn’t have much of a plan except to try and murder as many of the opponents as possible. Only problem is that he’s super outnumbered so he has to be saved a bunch of times. It doesn’t make him look very smart. I don’t have any real issues with Aurora. She does her best to help Jonathan and make sure that he’s doing well while she makes the sacrificial play since she has family that she can’t leave.

It takes Ridley a little while to find his moral compass so he’s not as good but at least once he is in danger then the guy starts to move. So I can appreciate that a bit. Sure, it’s selfish and all but I can picture a lot of people making that call. You want to hope for the best to make all of the money until you can’t deny it anymore. Alexi’s a fairly generic villain. Not much to talk about with that guy, he’s okay at best.

His right hand man Sanjay is actually really interesting though. I could have used more screentime for this guy. He’s more ambitious than Alexi and smarter as well. He really thought things through and had a great scene near the end even if it didn’t totally end the way you would have expected it to be. He’s surprisingly the best character in the movie.

As a side note, the whole climax is easily the best part of the film, starting from when Jonathan breaks a window and challenges the villains. Suddenly it was like Jason Bourne where he is taking everyone on and using every object imaginable. He even has a Captain America type moment where he blocks a bullet. Yeah the editing is so bad that it makes Taken 3 look impressive as there are literal frame cuts so we see Jonathan teleporting around the map but we can assume he’s that fast. I was glad that we were getting some real action outside of the arena at least.

Overall, This film had a ton of problems. They range all the way from narrative ones to pacing issues and just plain ole logistical issues. It was trying way too hard in all the wrong places and so that was a recipe for disaster. It can be an entertaining movie for a while but by the end the negatives just racked up way too high to be overcome. Ultimately you are way better watching the first film over the remake. Trust me, this is one that you will definitely want to avoid if you are given the choice.

Overall 4/10

Rollerball Review

This review is of the TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for a dystopia film that also doubles as a sport title. A rather bizarre one at that but the whole movie has a bit of an odd vibe to it. Everyone is so far gone that nobody even realizes how crazy the whole setup is and it’s a grim reminder at how anything can seem normal after it has been the status quo for a while. So just be careful out there.

So the film takes place in the future where there is one sport that unites the world, Rollerball. Basically you have 2 teams of 10 players take the field and the goal is to grab the ball that is fired into the arena and jam it into the opponent’s goal area. Everyone wears rollerblades and is armed with diamond studded knuckles. 3 members of each team use motorcycles to drive around the place. There are penalties that are loosely enforced but you are still encouraged to use whatever means are necessary to get the ball and win. Victory is everything and so this is a sport where you can and will lose everything.

The main character here is Jonathan and he has become a global sensation. This becomes a problem for corporate because part of the point of the game is team spirit. The game must always be larger than the individual person and there seems to be some kind of conspiracy about keeping individuality away in general. So they want Jonathan to quit but he refuses and now corporate is going to play hard ball. They will cause him to leave the game even if it means through death. Can he defy these guys?

The first question you’ll probably have here is why anybody even plays the sport to begin with. Sure, competitiveness and adrenaline will cause you to do a lot of crazy things but playing in a sport where your only realistic outcome is either death or a gruesome injury? Maybe if the alternative is being homeless or something then that’s what you would do but the film doesn’t explore this desolate future too much outside of the game. We see that the rich people have nothing to do in general beyond the game though. They go to the forest and burn down trees for fun, otherwise they just laze around all day. It feels like the world has become empty and that’s a very interesting angle but a lot of it will end up having to be headcanon.

The other question is why are Jonathan’s teammates so slow on the uptake? We see that as early as the semi finals the other teams barely even care about the match anymore. They are focusing on just murdering all of the players. It makes sense as a strategy because then there is nobody to defend the goal. At one point 3 of them team up to execute Jonathan’s friend and it’s not like they’re hiding this fact. Jonathan retaliates by murdering one of them and so the cycle continues.

The problem is how oblivious the other players are. There’s one scene where we see one of the players reach for the ball as if this is a normal sport. He’s promptly thrown into the wiring and murdered. Did the guy not see what was happening all around him? Almost every player loses because they were oblivious like this. Look, if there are no penalties and there is unlimited time, then it makes sense that you have to take out the other team. At the very least you need to practice active self defense so you aren’t just taken out of the picture right away.

Jonathan did good in not bowing to corporate here. The whole thing seemed suspicious and so he decided to stay in the sport all the way to the end. He gave them ample opportunity to explain their position and they never did so at that point he just had to do his own thing. Jonathan was quick on the uptake which I was glad about. At one point they tell him to go in the Helicopter and he will be driven to the game so instead he takes the bus with the team. We all know that if he went into that Helicopter then he would have never been seen again.

His own fame helps protect him a little bit as the company decided not to just murder him in the streets since it would be a big controversy. I think the company may have been overthinking things though because with how brainless the masses were the whole time, they might have barely noticed. They seem to be worried that Jonathan will end up leading some kind of revolution or something but that doesn’t seem likely yet. In fact, their attempts are only making it way more possible since they are attracting so much attention.

So the actual world building was a bit underdeveloped I’d say but the game itself was interesting. While they don’t do a deep dive into the rules, you can quickly understand the fundamentals here. It can be annoying to see the games unfold with everyone acting like NPCs but the matches are handled well. You can see just how dark this future is without the film being downright exploitive about it. I thought the violence was handled well enough and didn’t go too far.

Overall, Rollerball is a decently good movie. I had a solid time with it but you do get the feeling that corporate got real sloppy on this one. It should have been a really easy win for them here but they got overconfident and in the end that was their downfall. They could have had the first girl be a little less obvious about following orders, instructed the wife to be more subtle, bumped Jonathan off with a decent cover story, etc. The ending ends up being satisfying either way though and it was the right way to wrap things up. While we don’t get all of the answers, it does help to keep in a good amount of mystery.

Overall 6/10

Comedy of Terrors Review


This movie’s pretty funny at first but starts to just barely overstay its welcome by the end. Fortunately that’s when things wrap up or that could have been tricky. I’m always up for parody type titles like this though. You ca recognize how the scenes would have played out if it was serious and then enjoy how it goes instead. It just starts to run out of gags and so it replays them instead.

The movie introduces us to Trumbull who is a super corrupt guy who doesn’t like his wife Amaryllis and only married her so he will have control of the funeral company once her father dies. In the meantime business is slow so he has to work with his partner Felix to murder people for the coffins. It’s slow work though and in the meantime the amount of money that they owe is only getting larger. So at this point the only thing to do is bump off the landlord so this way they don’t have to pay rent. This guy will be tough though. His name is John and he’s known as a very persistent guy who never goes down to the point where he is a pseudo immortal. Can they overpower him?

In a way there’s a lot going on which is why the first half is really good but gets shaky later on. For example I enjoy the banter between Trumbull and Amaryllis. There’s just so much bad blood here and you get the feeling that Trumbull was probably a really bad actor when he asked for her hand in marriage. Somehow it worked out but now he doesn’t even pretend. She tries to get together with him several times and he can’t stand to even look at her. So he drinks and drinks to try and speed up his own demise. The script is fairly clever here and the burns can be funny. It’s the best dynamic in the movie.

Trumbull is also the most charismatic character in general so you always want him to be on screen. Unfortunately when Amaryllis is by herself, her only gag is about how bad her singing voice is so the film repeats this gag many different times. Her character is ultimately used only for fanservice aside from that so there just really isn’t much left for her. You’re rooting for her to get away from Trumbull but not to fall into a rebound romance or anything like that.

Meanwhile Felix is Trumbull’s hapless associate. He has always liked Amaryllis but of course that would be taboo. He talks a good game but always goes along with Trumbull’s orders and is a complete accomplice. I can’t say that I felt all that bad for him. He needed to stand up for himself more and so even if he might feel like a character who needs sympathy, I couldn’t muster much up for him. If you want a sympathetic character then John is your guy. He’s just minding his own business when the main characters keep trying to murder him.

John’s making an honest living and while he may be a stern landlord, he’s not doing anything illegal. You’re rooting for him every time the guy is able to resist the clutches of death. Again this is a gag that might be played up a little too much but I was glad that he never called it quits. This is not your average human and he even had some sword skills.

I can also say that the film has a fun climax with a whole lot of twists and turns. There’s a ton of activity within those final minutes where no character is particularly safe. It ends things in a very satisfying way that makes the rest of the adventure stay as fun as it was. If the ending was bad then it probably would have had a rough ripple effect on the rest of the movie. At the end of the day the ending will always be key for this reason.

The film’s cast is rather small but the film’s not super long or anything like that so it’s balanced pretty well. The character with the least to do was definitely the father since his only role was really to be completely out of his depth and not sure what was going on. You always felt bad for the daughter who saved him from being poisoned many times but he never understood so he blamed her for stealing the medicine. Probably should have found a way to get that cleared up at some point….

If there was something I could have added to the film aside from a larger variety of jokes, it would be to have had some kind of a big final fight with John. That could have been fun and you could have used the immortality for a lot of fun gags. Like they keep murdering him with more and more elaborate traps/weapons and he just keeps on getting up. I did like their extended fight of him trying to get out of the coffin and their sealing it up. Something like that but as a full on comedy fight.

Overall, Comedy of Terrors is a film that has fun with a lot of gags. It could have used more material to really make this a hit but in the end it was still good. I would safely be able to recommend this one. As long as you’re looking for some good humor then there is really a good amount to enjoy here. It’s also not a bait and switch by any means as the first seconds start you off with some gags right off the bat. They seriously wasted no time here which I thought was rather impressive. Although I am glad that they didn’t keep up with the super speed effects and comedy sounds as that would have been a little too much. The film excels with the subtle comedy where everyone is a bit off but they are all technically acting serious. I find that to be a lot more effective.

Overall 6/10

Soul Calibur VI Review


It’s time to look at the latest installment in the Soul Calibur series. It’s definitely been a long while since I played the last one. The good news is that the actual gameplay is as great as ever. I definitely enjoyed it a great deal and so that alone already makes this a great game. On the more underwhelming side, I have to admit that the story is a real step down even though it tried to do some rather ambitious things.

The game has a main story and then a bunch of individual stories for each character. There is also an alternate story type mode where you can make an original character and run through a bunch of levels. First, the impressive part about this is how many story options you have. There is a big map that shows you where across time each character story takes place so in theory you can keep switching in between characters if you want. I didn’t do any of those yet but it’s nice that everyone gets one.

Here’s the problem though, the story is rather low effort. I played through the main story mode which is 20 chapters long and good portions of the story are told through a single illustration. Yes there is voice acting but no animation. Out of those 20 chapters, at least 5-7 didn’t even have any fights so you would just watch a long text cutscene. In a PS4 game and especially for a huge franchise like this, there should be constant cutscenes. At no point should you just be reading through the game like this.

It can be done I suppose if the illustrations are really excellent and constantly changing or if the soundtrack is just that dynamite but for the most part it’s a non starter. We only get 2-3 actual cutscenes here and they actually look good so you wonder why they didn’t do that for the whole game. I have to assume that it’s a budget thing but that’s a bad look for a huge title like Soul Calibur. So I was definitely not a fan of that, I expected much better here. The story itself also wasn’t the most interesting. The goal of finding the Soul Edge is always a classic but there’s just not much chance for things to happen before the game ends.

This is mitigated a bit by the fact that there are tons of individual stories to play through but more effort should have gone into the main story considering that it’s their main item you know? Ah well, maybe I should be happy that there is a story mode since not all fighting games have that. I’ve heard disturbing rumors that Street Fighter VI doesn’t even have one but I hope that’s not the case.

Of course there are tons of other modes to play through as well and you have the classic vs mode. You can fight offline or online and there are plenty of characters to choose from. There are also a lot of trophies to try and unlock, those are sure to take you a long while. So there’s no shortage of content to find here and the game is relatively cheap so you don’t have to break the bank trying to get it. I’d definitely say to purchase it.

While Story Mode wasn’t the ideal, the gameplay is fantastic and like I said earlier, that’s important. I like the long reach of the weapons which helps make it feel different from other fighting games. You don’t have to get as up close and personal as in other titles. Each character has many different moves to play around with and I like the attack sound effects. It still can’t beat Tekken in that arena but this may be in second place for that. The soundtrack as a whole is okay but nothing too special. The graphics are really solid though, the art style works well and this definitely looks and feels like a PS4 game which is important.

Going back to the gameplay, I like how simple the final smashes are to use. The game isn’t going out of its way to make it really convoluted or anything like that. It’s just a quick button press like the old days and then you’re off to the races. To compensate for this, the attacks don’t deal a ton of damage but they are still really handy to have. I did have to get used to pressing a button to block though as I’m really used to just holding back on the control stick. I’ll likely eat a lot of attacks while I get used to that, but eventually I’ll get the hang of it.

Overall, Soul Calibur VI is definitely a great game. I wish they would have tried a little harder on the story but if the reason is that they really had to prioritize the gameplay then I technically can’t really fault them for that. If the vs mode had ended up being no good then that would have been a massive problem right out of the gate. Feels like it’s been a minute since this one came out so they should start looking into making a seventh Soul Calibur. Hopefully they can grab more guest star characters around and try to make it the ultimate title in the series or something like that. I think that would be pretty cool.

Overall 8/10

The Ninth Configuration Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

When you have a movie by the same guy as the Exorcist you already know that you’re going to be in for a rough time. It’s not exactly a vote of confidence right? Well, this one definitely manages to live up to the Exorcist’s legacy so you will want to stay far away from this one. It’s definitely not a movie that you will want to stick around for. You’ll have checked out at least 9 times during it!

The movie starts off with introducing us to a castle where the government has made a safe space for veterans who have gone crazy after their time in battle. Their PTSD and delusions act up in many different ways such as amnesia or complete changes in personality. The place allows the inmates to have the run of the place and they just have guards on the outside to make sure nobody escapes. This does seem rather dangerous and while the idea is probably that they’re all good people who have all just gone a little mad…that’s a pretty big risk. Hudson has been sent over here to be the new head of the place. He will be a doctor who can bring some order to this place but is he up to the job?

I think the most tragic part about this film is that the opening minutes aren’t terrible. We get a solid fakeout in the beginning where a doctor introduces himself to Hudson and they have a reasonable conversation only for the dialogue to start getting weirder and weirder. Well, it turns out that the “doctor” was another insane patient who just thought he was one and the guy gets taken away. It was actually a really solid gag and set things off on the right track. See, the opening of the film is actually more of a comedy with the whole place being rather wacky and silly.

Yeah you could say there are some dark undercurrents here since these people have lost their minds which is really tragic but the film is playing it off in this rather odd way. Like I mentioned, the patients are allowed to do whatever they want so there will be scenes where they storm into the room to talk about painting, movies, drama, etc. Their conversations end up going in circles and don’t really have a point to them. Of course that in itself is the point. It’s a bit on the dull side but it’s mostly inoffensive. I’d probably give the first half like a solid 4 or something like that.

Then things take a turn when the film decides to get real dark and edgy. It all leads up to one of the inmates managing to escape only he ends up going to a really seedy bar where a gang has full control of it. Evidently they have had control of this place for a very long time from how everyone is acting. It’s so close to the army base that you’d figure some soldiers would have gone there during breaks or something right? Maybe they just never noticed or didn’t even care since there wasn’t much reaction to the truck in the opening scene.

Unfortunately the whole exchange is the definition of a film killer. It lasts forever and has the villains getting away with too much. They’re up against a soldier whose mind has been fried for a long time so he’s not able to fight back at all and he’s horribly outnumbered anyway. After he’s tortured for a while, Hudson comes in and then the same thing happens to him. They have him debase himself for a while and by the time he gets up and begins his big Shonen Jump comeback, it’s just way too late to care.

When you have the hero losing, you have to make sure you don’t overplay your hand. You need him to start fighting back while there are still things to fight for and before the villains have had their full laughs. The film really mistimed this and had Hudson put up with way too much. The whole thing doesn’t work and I would argue that even accounting for all of the twists in the movie it doesn’t work. Hudson had shown some aggression in an earlier scene when someone was just grabbing an inmate. Here, way worse things are happening and he doesn’t take that same tone/approach?

He had a security guard be afraid of him during one of the earlier scenes because of how intense Hudson got. So the fact that this didn’t happen here was very disappointing. The film wanted to show just how evil the outside world could be but ended up falling into the issue of too much show rather than tell. If you cut the scene in half and have Hudson start fighting way earlier then it would have gone a long way. Unfortunately the film doesn’t stop there. Hudson’s overall climax after this is definitely real bad.

Ironically his moment is supposed to show the moment of human goodness that the inmate was looking for but i would argue that it doesn’t work. It’s misguided at best and ultimately is never the way to go. There are much better ways to prove that. In fact, fighting off a bunch of villains to save your friend would already be a rather solid moment if you ask me. Choosing a certain method to shock the guy back into reality is definitely not what I would choose. So while the film goes for a happy ending approach in the end, it ended up being more on the sad side if you ask me. There was a whole lot of damage done to the characters here and by the end they’ve lost at least as much as they have gained, if not more.

So far films about insane asylums don’t tend to have a good track record. They tend to be rather crazy the whole time with a whole lot of issues. Either the inmates start to get mistreated all the time or they turn evil and start murdering people. I’m still waiting for a wholesome adventure where the inmates are all cured and the whole process is a lot of fun rather than it being all dark and dreary. The odds of this likely won’t be great though because to an extent it does go against the whole point of taking place in an asylum.

Overall, There are some pretty solid plot twists here that end up getting overshadowed by the film’s failings. Hudson’s character was handled well aside from the bar scene and the gag at the beginning that I mentioned was really good. In general the writing and dialogue were reasonable in the first half. Keeping everyone in the asylum would have been the film’s best bet. I don’t think there was going to be many easy ways to fight off the fact that the film could be rather boring but trying to go the edgy approach really didn’t work. So in the end I would say to definitely give this one a skip.

Overall 0/10

Marvel Nemesis: Rise of the Imperfects (Gamecube) Review


I remember playing Marvel Nemesis on the DS so many times back in the day. I was hooked on that game! The controls worked really well on the DS and it kept track of play time well so I would just have a blast beating the game over and over again. Well, after all of these years it is pretty cool to finally be checking the Gamecube version out and actually witnessing the story first hand. It’s definitely a very unique Marvel game, one that you don’t really see nowadays with the general roster.

The story begins with an invasion. The Imperfects and their leagues of monsters have attacked the planet. Heroes like Captain America and the Hulk go down quickly. The story parts that we don’t actually see are just as interesting as the ones that we get to witness. Like we hear about Avengers Mansion being attacked, the FF being in trouble, etc. There’s no time to see these guys but we do see the aftermath. For example Wolverine is told to go to Avengers mansion and see what’s happening. Everyone is gone by that point except for the Imperfect assassin. We see the story through very narrow instances like this which is part of what makes the story so intriguing.

It’s going for a sort of spooky approach for the most part. Also, you choose what paths to follow. For example, you have 3 different heroes you can play as at first. Each one has 3 missions, the first 2 typically don’t have any real cutscenes and then the third is the big boss fight with an Imperfect. After that you get an origin cutscene for one of the Imperfects. Then you have the tough call of deciding which Marvel hero to kill off. Whoever you choose will no longer appear in the game and the rest of his levels are lost to you.

You keep up this format and eventually there are 5 heroes at a time and you have to keep bumping one off. By the end of the game almost every hero is dead which shows just how powerful the Imperfects are. It’s a little hard to believe that they would do this well in a fight though. A lot of them seem like street level fighters so how did they beat someone like the Hulk? Well, regardless it makes for a very interesting story. Elektra and Daredevil even show up and while that may not seem like a huge deal, it’s rare to see them show up in one of these big Marvel titles like this.

There is full voice acting and everything. So yeah the story is the highlight of the game to be sure and I think if we ever got a remake, they could go even further with it. Unfortunately one thing that hasn’t aged well is the animation. The graphics are well below average for Gamecube and the issue is that it’s all so dark. The whole game has this green tint that makes everything hard to see and it also makes it so that none of the characters really stand out. I’m not really sure on what the point of this artstyle was.

Maybe it’s just to make the whole thing look scarier? Well, either way that part could have been a lot better. Screenshots of the game don’t tend to turn out well and even while playing it, you feel like the game should be way more vibrant than what it is. It’s a real problem and one that the game really created onto itself. The soundtrack is really good though. The themes there definitely stand out a whole lot. I also like the various stages. They all look really good and there is a lot of variety. You have Avengers mansion and a lot of other really iconic locations. That was definitely a really good idea.

As for the gameplay, it’s very unique. I would say it’s good but some parts of it haven’t aged well. For example, each character has a ton of regeneration going for them. So you can land a ton of hits but if you don’t follow up fast, most of the damage will be restored. The game also heavily favors characters with long range throws like Spiderman and Venom. They are simply better than short range throws and it’s not even close. There’s not much incentive to using your hand to hand moves because a lot of them can be interrupted mid combo.

Projectiles are super handy because they strike so fast that you have no time to put up your barrier. You can replenish your super meter rather quickly as well so you won’t be running out of the projectiles very often. The best method of attack is definitely to throw something. Yes, the opponent can catch the object but that’s when you hit them with an energy attack. Throwing things is easily the most effective way to deal damage and during the story I was spamming that the whole time. If there was something that could be thrown, you better believe that I was picking it up immediately!

The game could definitely have benefited from making the hand to hand attacks more useful though. This is probably the only 3D fighting game I’ve ever played where you’re encouraged not to fight like that. Of course, that is why I say that the game is unique. It’s different enough where you should have a lot of fun playing with others. It’s more fun to fight a real person than a computer by far since they react perfectly to the projectiles which seems to be a bit iffy.

Overall, Marvel Nemesis is definitely a nostalgic game. The story is really interesting the whole way through so I had a blast there. Hopefully some day we can get a sequel or a remake. If you can find this one I would definitely recommend getting it. The game’s not that expensive nowadays and it’s worth the play through. Then you can keep on playing vs mode for a while which really has unlimited replay value. That’s definitely the way to go and remember…make sure you play as Spiderman or Venom and you will be dominating!

Overall 7/10

Injustice 2 Review


As with My Hero, I had to buy the sequel to this one right away after completing the first. Injustice was a great title with a really interesting plot and the same is true of the sequel here. It really picks up right where the first one left off but with extra content and a really big character roster. I definitely blasted through this one because you will not want to put the game down.

It starts off after the first game with Superman behind bars and most of his allies running off to bide their time. Batman has the tough mission of protecting the planet while also preventing Superman from being broken out. Meanwhile Wonder Woman and Black Adam are raising Supergirl so that she can help them rescue Superman and bring the world to its knees. A third party is around though in the form of Brainiac. He doesn’t care about the sides that the heroes have split into, he just wants to destroy the world. Will the superheroes be able to stop him or is it all over?

Yeah there’s a lot going on here the whole time and I like the fact that Brainiac was thrown in because it does make sense that villains aren’t going to wait until this civil war is over. They’re just going to jump in and take names. If anything it’s the perfect time to be a villain with how divided the heroes are. It means that there is less opposition to stop them…much less!

It’s fun to be jumping between the two teams in the chapters. Batman’s team is still the heroic one of course but at least most of the folks on Superman’s team have started to be less crazy. The big exceptions to this are Black Adam and Wonder Woman. Adam’s usually evil anyway so that fits but yeah Wonder Woman really went off the deep end in this universe. She is really a far cry from her usual self. Superman is also permanently traumatized at this point. Even when he is playing ball for a little while, he feels a lot edgier than he usually is. Definitely not someone I’d want to trust.

The gameplay is top notch. The 2D movement is very quick so something is constantly happening. At times it feels like watching a fight scene in a movie with how many attacks are being thrown out. It helps that I don’t block much and the same goes for the computer so we’re really trading blows. For the most part the game’s not too hard but I would lose a life on occasion. Sometimes they would just have me beat with the attacks. It happens from time to time. Just keep calm and you’ll take them out. They usually can’t block the final smash so keep that in the back pocket. Also if you absolutely have to, just block a bit. It really throws them off and then you can counter.

I found the easiest thing to do is hit them with a jumping attack and then a 3 hit combo. Almost every character has the ability to do this so just learn what the easy link combos are and get to work. Once you learn those it makes the whole game a lot easier. The story mode’s length is reasonable with around 13-14 chapters and each one has around 3 fights. There are a ton of cutscenes also so it’s not like you’re just fighting and then leaving the game. It goes without saying that there is really unlimited replay value here with the trophies that you can obtain as well as the high quality multiplayer mode that you can play.

This is a fighting game that really plays to its strengths. A ton of time was clearly put into the combat itself and it paid off. This is definitely one of the stronger fighting games that I’ve played in terms of gameplay. In a way it reminds me a lot of Tekken in that it has great gameplay while also keeping up a very compelling story. Definitely impressive all the way around.

The graphics are really solid here of course. As with the last game, I will say that the art style does make all of the characters look a bit on the ugly side. Like they’re all brutes and I suppose that’s just unavoidable with this look. The game could easily look way better with a more vibrant approach but it definitely would clash with the tone of the game a bit. The soundtrack is solid enough although I can’t really think of any stand out tunes here. It was all a bit more on the forgettable side.

I got the Legendary edition so a bunch of bonus characters are playable here. It’s cool to have Hellboy and one of the Ninja Turtles at the ready. Definitely pretty cool I have to say. My mains will tend to be the DC characters but I do like experimenting. In terms of pure gameplay I found Batman and Harley Quinn to be two of the best characters. Their combos are very fast which makes it easy to land a ton of hits. I tend to prefer characters like that than the slow ones. Sure the damage is intense but it can be hard to land hits.

Overall, Injustice 2 is definitely a great game. The gameplay is top notch as always and of course they did not hold anything back on the story either. The whole game is very smooth to play with all of the menus being straight forward and there are no long loading times. I’d definitely be hyped to see them make an Injustice 3 at some point. There’s definitely a whole lot more you can really do with this verse before calling it a day.

Overall 8/10

My Hero: One’s Justice 2 Review


After the first My Hero game, I knew it was time to quickly buy the sequel and round out the story. This one really takes a lot of cues from the first game so you’re able to jump right in. Personally I dare say that it might have taken a few too many cues from it. The loading screens are the same and much of the UI is unchanged as well. There is a new story of course but for the most part it feels like they copy and pasted the last game with a new title. I can only imagine that buying it day 1 would have probably been pretty interesting.

But hey, the first game was pretty fun so if this is the same thing but with more characters and story then that just means that I’m guaranteed to have fun right? At least that’s the way that I figured it. The story is reasonably long with close to 50 chapters and then you can play through the story again from the villain’s point of view which will basically double the size of the story. The game may not have much in the way of cinematics or anything like that but it does have full voice acting with the English Dub which I definitely appreciate.

Outside of the story mode you do have a bunch of other options like Vs Mode and Mission Mode. You can have some good fun in there and of course as a fighting game this is really where the bulk of your time will be going anyway. The story won’t really last you more than a few hours but you can keep fighting against other players and the computer for a super long time. That part really doesn’t have to end any time soon. The replay value here will be unlimited as a result, particularly since there has not been a Justice 3 yet.

There are also quite a lot of trophies to obtain as well. I imagine it’ll be a long while before you have the Platinum and that will buy you more time. The going price for the game is also super cheap at the moment so that’s another thing to keep in mind. It’s not like you’re dropping $60 on this title. You can probably get it for around 10-15 if you’re looking in the right place.

The graphics look good here. I wouldn’t say that this is a top tier title by any means but it works well enough. Likewise the soundtrack is good. It has a lot of the classic tunes that you will recognize from the show. This also helps the story since there aren’t many big cutscenes, you at least want to hear the passion and the energy in the songs. I would say the game definitely succeeds there. It can even be funny how random some of the story battles are, so that will keep you chuckling when the serious music is playing.

The 3D gameplay may not be the most popular in a competitive sense, but I still enjoy it. I can see how there’s probably a little less depth to it and it’s certainly not as fast paced but it’s fun seeing the attacks fly in a 3D environment like this. The energy effects are good and every character has a good amount of techniques at their disposal. I particularly enjoyed playing characters like Deku who could chain really long combos together. I get the feeling that the game isn’t super well balanced as there are some characters who can land a 12 hit combo off of one jab while others only get a few hits. Ironically Bakugo is an example of a character who didn’t seem to be very good there.

I know every character will have their own strategies and playing styles so I wouldn’t assume to know the optimal way to play them all but all I can say is that the characters just feel like they’re on different tiers at times. That’s just my two cents though. At the end of the day you just need to try them out and in story mode at least you do get the chance to try a bunch of the characters.

Also I liked the way that the final boss goes because there was some good effort there to make it unique. You are forced to lose the first two times due to an unblockable final attack there but the villain doesn’t use it until the end so each time you think you have a shot. Then after that an option shows up to beat him once and for all. In the final round you get unlimited energy so you are encouraged to spam final smashes the way Deku kept using his abilities in the manga since Eri kept healing him. So that was an example of the game going the extra mile there since I was just expecting another normal boss fight. They even made a huge character model for the final boss so it felt more spectacular than usual. I think it shows a glimpse of what the game could be like if it treated everything with this same energy.

Overall, One’s Justice 2 is a pretty good game. It really is just a glorified port of the first title in a lot of ways as the company clearly took the easy way out of just reusing all of the assets instead of leveling up. It’s certainly a cost effective way of doing things and I can’t really fault them for it. At the end of the day the big thing is still if the game is fun and it is. It’s like Madden, I can keep playing the same game over and over as it hasn’t felt played out yet. With just two games for now, I would definitely say that this game is not played out. It may not compete with the bigger fighting games out there but every series had to start somewhere. This one will likely get better with every installment.

Overall 7/10