Mario Party Review


It’s time to look at the game that really started one of the most iconic series of all time. Mario Party is a tried and true tradition in the hearts of many and has been for decades. Not just because of how chaotic the games are but because it showed just how fun a party game can be. It’s also been a difficult genre for any other franchise to pull off despite many games trying to do so. This one has a lot of the fun elements that you are used to in the series while at the same time also lacks some of the polished quality of life features you would be thinking about later on down the road. So it’s pretty fun, but not quite as elite as Mario Party 4.

There is a basic story here as well with all of the heroes fighting among themselves and generally being a little on the petty side. Each one wants to prove that they are the true superstar around here. It’s a noble goal to be sure….heh. Well maybe not that noble but I get why they would really want to appear to be the best. It just makes a lot of sense. Still, there can only be one champion and so they all decide to fight in various party games to prove it. Along the way each world is transformed by your actions which is a nice touch. Can they conquer all of the maps?

The character roster is rather small here. It’s crazy to think that even Daisy wasn’t around yet although that would change soon. There is a decent amount of minigames here but not as much as in later games of course. Fortunately the games here are all rather solid. For example the minigame where you try to bump your opponents off the field while on your ball is a true classic. I really had a blast there and it’s aged incredibly well. I tend to enjoy all of the platformer ones as well and for the most part the games are all pretty good.

There are some that don’t feel very balanced though, particularly the 1 vs 3 games. Either the solo player is incredibly overpowered or has no realistic chance to win. There is rarely a real middleground there. I’m guessing it’s probably the hardest type of game to develop though so I feel for the developers there. One interesting kind of game that you don’t see in the newer ones is the 4 player team up game. There are a few games here where you all actually have to team up and when you win, everyone gets their 10 coins. If one person loses then you all lose.

It’s an interesting idea but I can see why it was scrapped since you’re usually in it for yourself so that would have been a bit of an odd segway. One thing I wouldn’t mind if they had kept is how if you lose a minigame here, you actually lose 5 coins as opposed to not changing. Perhaps they thought it was a bit too harsh but it certainly meant that you did not want to lose. Let me tell you, I lost a lot of the minigames when starting out because it takes a little time to get used to them. The controls are simple enough but it’s the mechanics that get tricky. Like knowing when to time your jump and how far you go.

Mario Party is the master of really quick minigames and so by the time you’ve gotten the controls down, the minigame is over. Definitely not too forgiving in that sense but I think it’s the right move. If a minigame was too long then that would be a true problem. Much more of one than if the minigame was too short after all. Particularly since the shortest amount of turns you can set the games for is 20 instead of 15 here. So even the shortest game can feel rather long by the end of its run.

Where the game shows its age a little is in some of the smaller ways like how you can’t skip the computer’s turn. You have to watch them slowly play the minigames and walk around the board. It’s another reason why it’s good that the minigames are short but even so this slows down the pacing quite a lot. You should not have to sit there and wait while the computer does their thing because there are so many event spaces and extra minigames that they add up considerably. It just feels like too long before you get back to your turn. I was actually able to catch Pokemon and do other stuff while waiting which is always a bad sign.

Meanwhile the graphics are definitely pretty solid though. This is definitely on the higher end for the Nintendo 64 titles. Additionally the soundtrack is definitely on point here as well. A lot of classic tunes to be found here at all times. The level designs are also very distinct which I appreciate. Each stage has their own gimmicks so they feel completely different. Sometimes it can be in annoying ways like the Bob Omb level but you can’t win them all as they say. You know that at least the game was never lazy in the slightest.

Overall, Mario Party is a pretty fun title. The games are on point and it has a very nice feeling to it. Even when you lose you’ll be having a good time here. You’ll probably be a little salted when the RNG goes against you but that’s just how it goes. I do think it’s a little iffy when the computer targets you for a star instead of the guy in 1st….but just play as if all of the computers are against you and you’ll be fine. The game could do with a little less distractions and adding in some of those quality of life features I mentioned but for Nintendo’s first journey into this genre I definitely have to say that they did a good job. They were really creative in thinking up all of these fun minigame ideas.

Overall 7/10

Kuru Kuru Kururin Review


It’s time for a puzzle game from the Switch Online! This one has a pretty nice gimmick to it. The gameplay is fairly unique and also fun because the levels are kept quite short. The game’s difficulty level is fairly high so you will die a lot but you are really rewarded for just trying over and over again. You will eventually make it through and the game always feels fair about the whole thing. There is really no RNG here, it all comes down to your timing and reaction speed.

There isn’t really much of a plot to this but the basics is that a bunch of birds have wandered off and are now missing. You must find them and bring them all home. If you miss some of the birds you can still finish the game but the ending won’t exactly be optimal. If you get all of them though then the ending will really be on point and you can say that you have completed the job flawlessly. Pretty good incentive eh? Well not enough for me to get the last of the bird to be honest but it was still a good idea I’d say. The main thing I like about this is that you don’t feel like you are forced to obtain all the collectibles. So you can really just have fun at your own pace.

The game is fairly short. Each world is only 3 levels long and each level is typically between 45 seconds to a minute and a half. There are around 10 worlds I believe and so while the difficulty stretches the length out a bit, it’s not a game that you should have any trouble clearing in 2 hours or so. There is a little replay value in trying to get all of the birds. I appreciate that the game lets you know exactly in which levels you missed one. The levels aren’t large so you will be able to get them all fairly quick. So even with that I don’t see the game lasting more than 3 hours long. It just seems unlikely.

The graphics are decent. I wouldn’t say they are some of the higher end ones that I’ve seen for the AGBA though. In part I think that’s due to the pale artstyle that the game is going for but I also just don’t think it’s quite the AAA experience you were thinking about. Meanwhile the soundtrack is very forgettable, I can’t say that I really recall just about any of the tunes at this point which is not good for the game. You don’t always have to have a top tier soundtrack or anything like that of course but you at least want something that’ll pop out at you right? On a technical level the game could have done better.

So it’s very short without much of a story or bonus content to deal with. You can see how there are a lot of factors against it. That being said, gameplay is once again the real deciding factor here and fortunately that aspect is pretty good. The game holds up there and it’s just fun. I tend to like puzzles like this that purely rely on your physical skill as opposed to ones where you are wondering what the game is really asking you to do. So this is right up my alley the whole time. I can at least justify the positive score because the game was fun and in the end that is the ultimate objective of any game right? So long as you ace that part then the rest is sure to follow without issue.

Overall, Kuru is a good game. It’s a little basic and there isn’t a ton of replay value which does keep it from getting a higher score though. There isn’t really even much to say about it because of how direct the whole thing is. You’ll have fun playing through the game but I really doubt you will be talking about it much in the future. It’s just not that kind of title since there are no real discussion points. If the game could have had more of a story or some bonus modes then it would have really been able to climb a level. Still, I do want to underscore that it’s a good game either way, it’s just not what I would call a great one. If they ever bring this franchise back they need to add some kind of hook to really take this to the next level.

Overall 6/10

Teenage Mutant Ninja Turtles: Shredder’s Revenge Review


It’s been a while since I’ve played a TMNT game so this was fun to check out. It’s definitely a very retro title really putting the beat em up genre back on the map. It’s got a good amount of levels to it too. As a whole the beat em up genre tends to be fairly short but I would say this game was definitely longer than the average one I’ve played like this. The collectibles also help to give it some replay value although I couldn’t figure out how the score matters. I know that helping side characters get their mementos increased it but there was nothing to spend the score on. I did get a trophy out of that though.

The basic plot is that the Shredder is back in action and he’s getting ready to take over New York. The Ninja Turtles have to unite and fight but Shredder has a ton of powerful lackeys at his beck and call. If the main characters are not extremely careful then they are about to get absolutely destroyed here. Do they have what it takes to win or are they completely doomed here? Only time will tell.

There are illustrations at the beginning of each level with a little narration so that’s how you get the plot moving. I would have liked a little more animation in these cutscenes since the game is fairly new even though it’s going for the retro vibe. Still, it works out well enough and I had a good time playing through this one. The gameplay is fast paced and really rewards your creativity in how you approach your opponents. You have a lot of options for how you attack and move around and have to have quick reaction times because most of the enemies really try to rush you right out of the gate.

One thing I highly recommend is grabbing a bunch of your enemies. You grab automatically by going close to them so the trick is to toss them at the screen. It’s an automatic one hit KO for any minion that you are able to throw. So please note that this will not work on enemies in the latter levels as they start to resist everything you throw at them but the early ones? Yeah they don’t stand a chance against this attack. It also helps you not be in a position where you will get hit a lot.

If it’s not possible though, throw a few attacks and then quickly dash. When you dash it cancels out your lag so you can attack right away again. It really works and is a tremendous way to take the advantage in every fight. Trust me when I say that the enemies won’t see it coming. As much as possible you should save your super attacks for the bosses because of how much damage it does. You will be wiping significant amounts of their health with a single hit and your can store up more and more super attacks as you level up. Try not to waste it for when they are in an invincible state though. Just be patient and attack when the enemy is attacking you or something like that.

The graphics are definitely really solid here. Everything is super clear and there is a lot of detail on the screen at all times. There is no real lag at all and so the stage transitions are really smooth. The soundtrack is pretty catchy as well so the game definitely put in a good effort on both of these fields. As mentioned there is a decent length here and also a good amount of replay value. Getting the Platinum Trophy will not be easy by any stretch because some of those trophies are really hard. So just keep that in mind but it’s still a good way to get a lot more content out of this one.

I’d definitely be down with more beat em up style games like this in the future. There’s just a lot of potential here and I feel like they should be easy to develop. You don’t want to rush too hard and make the games feel like cash-ins though so you have to tread very carefully. Still, imagine this with DBZ characters, the Justice League, etc. They don’t make too many beat em up style games like this anymore so it was a fun blast down memory lane. Fans of the TMNT franchise will definitely appreciate all of the nostalgia here as well.

Overall, This was a pretty fun game. You really got to see the Ninja Turtles crushing everyone in their way and the gameplay is just a lot of fun. Who doesn’t like just shredding into all of your opponents right? I would also say that 2D beat em ups like this can actually be fairly difficult. You can’t just run in and attack like in the 3D games or you will end up being defeated. Here you want to do a lot of jumping, weaving in and out, etc. Only after you’ve done all of that can you beat a level safely. I didn’t get any game overs but I did lose a life or two on occasion to be sure. Just fight in a smart way and you’ll be okay.

Overall 7/10

Pokémon Stadium 2 Review


It’s time for the return of the Pokemon Stadium adventures! This is a game that really takes me back, it’s incredibly difficult on every aspect of the game. You’re going to have to fight against numerous opponents with no save points in between each gym battle collection and the individual trainers are really difficult. Some use cheesy strategies like putting you to sleep over and over again or making you miss for a while. Yeah these fights are not to be underestimated. I had doubts on if I would actually be able to defeat Lance in the end, but ultimately it ended up being a very proud accomplishment.

The game has numerous modes like the academy, minigames, vs mode, etc. Of course the main mode to get into is still the gym challenge. You have to go up against all of the gym leaders and then after beating them you get to go up against the Elite 4. A collection of fighters so powerful that you have to win 5 battles in a row with the 6 Pokemon you selected and no save points. This does get into the realm of artificial difficulty though. I don’t think it’s reasonable to have to fight that many opponents in a row without saving. I just don’t think so.

So it’s a lot of fun of course but without save states man would you be in trouble. The A.I. uses one hit KO moves, your attacks miss at times, etc. I do think it’s all RNG for the most part but I wouldn’t be shocked if there are some moments during the adventure where they quickly switch it up to make things interesting. In particular Lance is extremely infamous for being almost impossible to defeat with the rental Pokemon. It’s worth noting that in some ways the Switch version is even harder than usual because you can’t transfer your Pokemon in from the handheld games. The rentals that you have to use instead have intentionally sub optimal moves to make things trickier.

Still, after tons and tons of attempts I did finally beat Lance. Defeating him unlock all of the Kanto gym leaders and then another go at everyone which I think is super impressive. This game really had a ton of content which is super impressive. Like I said there are even other modes here like the minigames which are also pretty fun in their own right. This game easily justifies the purchase but of course with the Switch Online package there is no additional cost anyway which definitely feels good.

The graphics are really on point here as you can expect. The game improved quite a bit from the first title and the artstyle is handled well enough where this holds up even by 2023 standards. So once again I have no real issues with the technicals in the slightest. The soundtrack is good and I also really like the announcer here. He gets real shocked when you choose your Pokemon and injects a whole lot of hype and excitement into every match. You look forward to seeing what he’ll say next and it even makes you feel like the game has more of a plot than it would otherwise.

My personal recommendation is to always choose Pokemon with a really high level of speed. Moving first is absolutely ideal here and can often mean the difference between victory and defense. So most legendaries are fast and fully evolved Pokemon. I tend to like having Alakazam on my roster because his psychic attacks hit really hard but other really strong Pokemon to have at the ready include Raikou and Articuno. Machamp is also good although I wish that his elemental attacks did more damage.

You want to pick your Pokemon so that they beat the gym leader’s preferred type but once you get to the Elite Four then you just want a really balanced lineup that can account for most types. It’s not possible to get them all with just 6 Pokemon of course but do your best. The better your team, the more likely it is that you’ll at least have some counters and can survive the others. Pick your team strategically and you will definitely be okay.

Overall, Pokemon Stadium 2 is definitely a great game all around. A title that you can pick up and play as you enjoy all of the fights. The sheer difficulty level means that you won’t be breezing past it of course but you can still jump in and get a lot done. The minigames are also there of course so you can switch between modes and have fun that way. Either way there is definitely a lot of fun to be had here without a doubt. It’s a fairly simple game but one that is directly fun and I wouldn’t have it any other way!

Overall 8/10

Goldeneye 007 Review


All right it’s time for one of the more iconic Nintendo games. Everyone knows about Goldeneye from back in the day after all. It’s won many awards and everything. A lot of its acclaim comes from the multiplayer mode though so what happens when you go into the single player campaign? Well I would say that it doesn’t age quite as well as some of the other shooters with all of the bonus objectives you have to accomplish but props to the folks who managed to conquer this game. It gets deceptively hard by the end and without a guide some of the puzzles would have really had you stumped for quite a while.

The game follows the story of the movie with Bond having to save a girl and stop an enemy threat. You know, classic Bond stuff. But is he really ready to take on this new terrorist organization that has a seemingly endless amount of fighters at the ready to put an end to him? He will have to definitely harness all of his skills and experience with a gun in order to end this. If he can’t pull off the win…then it’s quite possible that nobody can.

Right away you can tell that the graphics here are pretty solid. The characters are a little blocky but the fact that the game has massive environments and lots of variations of guns and ammo is really impressive. The soundtrack also has the classic 007 theme among others so that gets a thumbs up as well. They went all out with the technical aspects of the game and you will not be disappointed at any point. The quality of the actual gameplay is also really good. I’m glad that the gun auto locks on to an extent but that you also have the ability to manually select your targets too.

It’s really the best of both worlds here and doesn’t force you to make a big decision either way until you are ready. I mostly stuck to the classic lock on but it did have a weakness for targets that were high up like the auto gunners so you will have to switch styles there. Your machine gun is the best bet for taking out enemies but at the same time it does use your ammo up very quickly so just be careful about that. Don’t overextend yourself or you will really be in trouble.

I did die a number of times in the gunfights but the really tough part in my opinion are the puzzles. Some of them I just really didn’t understand from the vague mission requirements. Whether it was taking a picture of a satellite that was nowhere to be found or having to access a bunch of computers you are often left in a really dicey position. Definitely not one to be underestimated and the game loses a bit of steam there. I guarantee you that it would have been a lot more fun if you could have just plunged ahead and had a blast dealing devastating damage to everyone in your path. Just make it a classic shoot your way to the finish. Instead the objectives mean you sometimes have to backtrack and the endless stream of regenerating minions will eventually take you down.

The length of the game is fairly decent. There are around 17 levels here and some can be short while others are pretty long. The difficulty also varies a lot so you are really on your toes the whole time. Just be careful because one slip up can result in your losing the level like if you break the object you were supposed to take a picture of or if your teammate end up getting shot. That last one is particularly difficult since she will often run in front of you so make sure you have terrific aim or start running immediately to stay in front.

There seems to be some replay value in playing on a higher difficulty which unlocks further levels but additionally the multiplayer aspect gives unlimited replay value. There is always something to do in that part after all. Multiplayer is the kind of content that keeps on giving which is why more and more game should strive to copy that approach. It’s definitely the way to go. Make no mistake either, the multiplayer is what really saves the game because if it was single player only then it would be good but not very good. It certainly wouldn’t be put on the pedestal that you can often find it nowadays.

Overall, Goldeneye is a pretty good game. I had my issues with it like the vague objectives but on the whole the gameplay is fun which is the important part. The story may not have been the strongest as I didn’t love the way it was told through long mission briefings as opposed to more cutscenes but the game is on the older side so I’ll cut it some slack. I would say that despite the reputation, this game is surpassed by the Gamecube ones. The Gamecube titles are top tier though so there’s really no shame in that. Sometimes that’s just the way that the cookie crumbles.

Overall 7/10

Mario Golf Review


Golf is one of those sports that I was never really into. Whether it’s watching the real thing on TV or playing a video game I could just never get into it. I don’t know there’s just something about the sport that’s a bit too slow paced for me. The best Golf video game I’ve ever played was the Mario Golf for Gamecube and even that one wasn’t great. It’s still better than this one though which tries reasonably hard but just doesn’t have much to it. After hitting the ball around a bit you are definitely ready to move onto something else.

There isn’t really any story in this one unfortunately. I liked that the GBA game had a full story but this is back to just trying out every stage and maybe winning a tournament here and there. I played on all of the locations and there is some variety but it’s not nearly as significant as you would expect. Not to bring the Gamecube game into this again but that one had deserts, ice worlds, bowser, etc. The stages all really popped out and I think that’s part of why I enjoyed the game more than usual. I remember pouring hours and hours into it trying to unlock the new worlds and each one was so difficult to unlock. Eventually when I finally got the worlds it would feel like such a massive accomplishment. Like I pulled off the impossible, you know?

Here all of the stages seem to already be unlocked so that reward is gone. Now granted, maybe that’s just the Switch Online setting everything up or there is a secret that I missed. Don’t take this as definitive, but it seemed like everything was there except for the characters which you could unlock individually. I appreciated that since unlocking characters is always fun. In a dream world every game would be like Super Smash Bros Ultimate where you had to unlock everyone one by one. The Challenger Approaching screen is one of my fondest memories…but lets get back on topic.

There’s just not a whole lot to do here beyond playing Golf. That probably sounds rather obvious but what it means is that if you don’t find the Golf gameplay exciting then there is really nothing left for you and that’s exactly what happened to me. There also aren’t some quality of life updates that the next games had like scoping out the whole field and having different arrows telling you the exact point on the meter you needed to aim for. I’m pretty good at timing if I do say so myself so that would have been reasonably easy but it just didn’t work out this time. So I was really just guessing and hitting the ball all over the place.

As you can probably guess, I didn’t win any of the levels. My score on average was a +2 and for sure you can bet that I didn’t get an Birdy’s. The opponents did not hold back and really just went out of their way to bury me the whole time. No problem, I can take it but unlike most games where I can easily picture myself winning, I can tell that this one would take a lot of practice and time. Not exactly part of my plan so I’ll just have to hold the L on this one.

Naturally I will give the game props for the graphics. The game looks very sharp as you would expect and the level designs are good. Perhaps not as varied as they could be but they all stick out. I also liked seeing some new characters in the mix like Plum. It’s a shame that she never caught on and got to appear more. The soundtrack isn’t quite as memorable as Tennis or Kart but there are some good tunes here to keep you busy while you’re playing the levels. I really have no problems on the technical side. If the gameplay was better then automatically I would find this to be a very high quality game. It’s just that gameplay will always outclass all of the other aspects of a game.

The only attribute that can come close is a great story. Like an amazing story with bad gameplay can possibly get a pass because I’m so invested that I’ll endure whatever is thrown at me. I feel like that’s the only exception though. The graphics can be the best in the world but if the gameplay is no good then that’s just game over. Again it all comes down to having fun and so if you’re not having fun with the game then something went wrong.

Overall, Mario Golf should be fun for people who really enjoy the sport but if you’re on the fence or just aren’t very impressed by it then it’s really not going to do a whole lot for you. You’ll end up wanting to skip to the next title. At the end of the day some games just don’t click and for me this was one of those occasions. I get that a good amount of effort was put into the title but at the end of the day I just didn’t find it very fun and that will always hurt a whole lot. A game is made to be really fun after all so if you can’t pull that off then it’s truly game over. So I’d say if you have the Switch Online, check out any of the other Mario sport games instead.

Overall 5/10

Mario Kart 64 Review


It’s time to check out a very retro Nintendo title but one that certainly made a whole lot of waves back in the day. Who could have guessed that this would end up being one of the most iconic video game series of all time right? It’s definitely a game that has aged really well. It may be a little more basic than some of the other Mario Karts as this is a series which has continued to get better and better but there’s no denying that it is still very solid in every area.

There are 4 tournaments to conquer in this game and each one has 4 levels to it. Not only do the stages get tougher as you go through the game but this also makes it feel as if the A.I. scales up with them since they master the turns while you will have some trouble with them. I was breezing through the first two tournaments but saw a big jump in the third tournament. Finally in the last one I actually took home the bronze instead of the gold which was real interesting. It’s kind of fun to be playing a Mario Kart game that’s really tricky like this.

In part this is due to some rubber banding though. I can’t prove it but it did seem like the computer’s would get way faster when I was ahead of them. Most of it is just me not mastering the turns though. It could be really hard to get used to the drifting here after playing Double Dash for so long. The more I play, the more I would get the timing down though, it’s really just about that repetition. I had fun switching up the characters a lot too although I couldn’t tell if they played differently or not here. I’d need to pay more attention to that.

The graphics are definitely pretty solid here. Interestingly it’s much less blocky than Mario Tennis so you can already see Mario transitioning into his more modern design here. Same with the rest of the characters so either this came out after Mario Tennis or it had a bigger budget. I’m not really sure which one is the case here but regardless the colors are on point and all of the characters look really good so big props all around.

The soundtrack is also timeless and you should recognize quite a few of the tunes since they tend to return in future titles. Mario certainly does a great job with variety and the soundtrack really helps to make the stages stand out even more. The composer did a superb job all the way through. So on every technical element the game succeeds and of course the gameplay is really smooth too. On 150CC I’d even say you move at a pretty impressive speed that is comparable to the newer games. It’s really just not able to compete with the sequels in terms of overall content which makes a lot of sense considering how long ago this one came out.

There isn’t a whole lot to say about the game beyond this since there isn’t a story mode so the gameplay is really the full package. There is endless replay value due to the multiplayer and this is high quality racing. You would likely not be able to find a better racing game on the N64 and the fundamentals are good enough where you can seamlessly play this in 2023. That’s how you know that Nintendo really spared no expense for this one.

At the end of the day you want to play a game that is fun and this one is really fun all the way around. The levels are short enough where they all really fly by and so that helps make it easier to replay the levels over and over again as needed. Even if you’re playing the game by yourself you’ll have a lot of fun although I’d say it’s barely even debatable that you will have the superior experience when playing with friends. That is the point of pretty much any sports game after all right?

Overall, Mario Kart 64 is definitely a pretty fun game. It’s certainly a racer that you won’t be forgetting any time soon. The amount of content may not be a ton next to the newer titles but it still has a lot to do. Of course there’s also the obvious perk of the multiplayer which is mainly why people play the series anyway. You can have a blast just racing over and over as you enjoy the fun competitive nature of the game. One wrong crash can take you from first to last in a heartbeat. If you happen to fall into a very unlucky area you may find that it takes almost 30 seconds to get back to the track which is pretty much fatal in this kind of game. So learn the stages well and you will really be all set for action here!

Overall 7/10

Winback: Covert Operations Review


All right now this is what I would call a gem in the rough! It’s a game I’d never heard of before and without the Nintendo Switch Online I probably never would have gotten to play it because of how obscure it is. I’d just not have ever thought to look it up. Well, this game is a blast and I absolutely recommend checking it out if you have the Switch Online bundle because this game does not hold anything back.

The story starts with the top notch agents all being placed on a mission. They are being dropped onto an island to stop some terrorists that have taken over to try and use a powerful weapon to bring the world to its knees. This mission is one where failure is not an option so the heroes can’t leave until they’ve guaranteed success. Unfortunately it does not start out well as the copter is shot down and everyone gets split up. You now have to find your comrades while taking on the villains but will you really be able to pull this off?

First up, the game’s story is very impressive. There isn’t really any voice acting here but we still get text boxes and technical limitations did not slow the writer down. You have a lot going on here, a fairly big character cast and also a serious body count. Nobody feels safe and that makes sense because you are behind enemy lines at this point. Make the wrong call and that’s game over. All of the characters understand the stakes and act appropriately. There is always a villain to be stopped and they will follow their mission to the end.

The epic soundtrack helps to balance this out. It reminded me a lot of Oni for the PS2 with the sci-fi vibes here. The costumes are really solid and the villain entrances are memorable when they show up with their accompanying music. One of the first bosses in particular impressed me as he had a very detailed design and must have had some kind of interesting backstory but the main character doesn’t have time for that. He just launches right into the battle and I definitely had to respect that. That’s exactly the kind of energy I would expect to see here. It’s just a fight to the death and it’s not personal as both sides are fighting for a cause that they believe in and would give their life for.

There are a ton of twists and turns to be found in this story as well so get ready for a lot of epic moments like that. The game is also fairly long with over 30 levels, some levels are quite long at that. So definitely a lot of amazingness all around. It also ends up being a bit extra long because the game is very difficult. Far from being a walk in the park, this game has a lot of absolutely brutal sections mixed in. You will be jumped by tons of enemies from all sides and have to try and fend them off. Taking a stray hit can take over half of your health bar. You have to always be taking cover and keeping track of your surroundings.

The controls are very basic. You point and shoot, plus you can hide behind objects. That’s basically it. You can use lock on which is extremely handy but just watch out because sometimes it takes an extra second to find an enemy and by then you’ll have been shot. That’s really where the game is at its most tricky. It’s trying to encourage you to use manual shooting which is without a doubt superior, but it can be really hard to move so quickly. So for me I stuck with auto and just did a lot of extra hiding.

Even with that though, there are so many rooms on the island and they are all filled with enemies. New enemies spawn when you enter a room and then back track so you can really never lower your guard. Some enemies will run up to you and just stab you which is usually a game over. Each level has check points but the check points remember your health so ironically this can actually be a bad thing. Like you survive the first section with one piece of health left so now you are doomed to always start that way until you completely finish off the level.

Yeah I died time and time again in this title. It’s got to be one of the harder games that I’ve played and this is often the case with shooters. It is definitely not my best genre and if I had to play it straight like back at the arcade I don’t see how I would have stood a chance. It’s just so unforgiving because you can finish the first 20 enemies perfectly but then the 21st gets you. That’s really all that it takes to tip the scales which is the crazy part. With the awesome music and story you’ll definitely power through but with a lesser game you’d probably end up being frustrated.

That’s why it’s good to have developers that really give a title their all though. Every piece of this game is great. From the smooth controls to the solid story, no corners were cut here. Even the length went above and beyond since most games for the console were considerably shorter. Nobody would have bat an eye if it was 15 levels instead of 31 but the game still brought in a ton of content and made sure that the replay value was really on point!

Overall, This is definitely a game that I would recommend checking out. It’s just great all around and way better than I ever could have guessed. It has that retro vibe to it which you just don’t see anymore nowadays. The characters are solid and the gameplay is excellent. It’s hard to beat a good 3D shooter after all. The game is incredibly hard though so props to whoever managed to beat it back in the day. The checkpoints help but we’re still talking long sections in which you can’t save or anything like that. Yeah this probably kept people up at nights trying to conquer it.

Overall 8/10

Mario Tennis Review


It’s time to take a look as a really retro Nintendo title. Who doesn’t remember the classic Mario Tennis title right? Mario Power Tennis is still one of my all time favorite sport games even counting the non Mario ones and so I have a lot of nostalgia for these. The original Mario Tennis isn’t operating at quite the same level as Mario Power Tennis but it’s still a really solid one all things considered. It’s fairly basic and doesn’t have a lot of the annoying gimmicks that newer games tend to add.

The opening cutscene is also a blast as we get to see some real story mixed in there. Outside of that there isn’t a central story though. There are 3 tournament cups to conquer and when you complete each of them you get an ending cutscene for the character you play as. The cutscene is the same for all 3 so you could always just beat the first cup with everyone if you want to see all of their endings. Each cup gradually gets longer and tougher as you play through them so you will want to keep that in mind as well.

It’s actually not a walk in the park to defeat the final cup. The computers really step up their game and can be hard to predict. They really know how to answer the shots and the low/lob hits aren’t as refined as they were in the Gamecube days so you just have to try and outplay your opponent. Some rallies can take quite a while as a result but in the end it always feels good when you manage to pull off the win. I found it easiest to always aim for the corners, trying to “trick” the computer by shooting it at them and hoping they would move doesn’t tend to work. Ironically they do that to me a whole lot but what can you do….

The graphics are really solid here. I really enjoy all of the character models. Aside from being super nostalgic, they’ve just aged really well thanks to the artstyle. It’s why going for a bright, cartoony look like this tends to work well because it’s pretty ageless. Whether it’s 2002, 2022, or 2042 it will always look really good. The stages are on point and you can tell a lot of effort was put into this. The soundtrack is also good with a lot of energetic tunes to listen to as you blast your way through the stages.

There are also other modes outside of the tournaments like playing special minigames. There aren’t a lot of them but you have the classic rings and also playing a long volley against piranha plants. I don’t imagine you will spend a whole lot of time here but more content is always good. The character roster is at a decent size too so you should find a character who fits your playstyle rather easily. They all play pretty much the same anyway though so it’s more about style points.

As for the difficulty level, you’ll get used to it the more that you play. I really only got back into the basics of the game and wasn’t exactly an expert at actually mastering the controls like that. Like I never got the low shot to work so either the A.I. was just that perfect or I wasn’t using it in the right circumstances. Also it would be really hard to return shots when I was too close to the net so I have to work on that. In the end your reaction times often won’t be enough so you have to just pick a direction and run there. If the ball is hit on the other side? Well you tried, that’s the best that you could do at that point.

Personally as one game tip, I would recommend constantly holding down A and B. This lets you do a smash when the ball is high up but a pretty solid hit even if it’s a normal shot. This seemed to be the only shot that would pretty much always work when you were up close. So double tap A when you are far away but hold down both when you are close. Do this and you should be winning more matches. Of course the main thing is to have fun though. That’s why this game is so solid, it’s just really enjoyable to go through. It captures the game of tennis without being too overly technical or worried about the small stuff. It’s why I tend to love Mario sport games like this sometimes even more than the regular ones.

Overall, I would definitely recommend checking this game out. It’s really a part of history at this point and is just solid all around the board. The graphics are good, the soundtrack is a lot of fun, and there is a whole lot of content here. The amount of replay value is incredible and it has to be one of the best values on the Switch Online. Ultimately the only thing holding it back is that the sequels are simply better and that’s really not something it can help right? All it could do is be the best game it could be and it succeeded at that.

Overall 7/10

Suika Game Review


It’s time to delve into the world of fruits with this title. Thanks to Nintendo Switch Online providing the full game for free temporarily I got to have some fun with this one. That said, I can’t picture ever buying it because the game is just too limited. There are certainly some titles where the gameplay is so addicting that you can keep playing it over and over anyway but this is definitely not one of them. It just feels like more of a watered down version of Tetris.

Basically the idea is that you have to match fruits together to create larger fruits. Like two Strawberries may create a grape and then two grapes create an orange. You keep going until you get the biggest fruit possible. What this means is you need to plan things carefully to have the fruits next to each other because if your jar gets filled up then you will lose the match. There is RNG in terms of what fruit will be selected next but that goes hand in hand with the genre. All in all it’s pretty simple to pick up and play. You can work out your strategy as you go and try to improve your record each time. You are also able to really go at your own pace which is always nice.

That said, it still runs into the issue I mentioned earlier which is that there just isn’t a whole lot to do. It’s still just the one level so the background never changes and there are only a few different fruits, maybe 10 at max? So you very quickly realize that you’re performing the same actions again and again which destroys the mystique of it all. For a title like Pac Man you really enjoy getting your high score up and I’d say in part that’s due to how fast paced the whole thing is. You’re constantly using your reaction times and everything to stay one step ahead. This game is a lot slower and so you have more time to think about what you’re doing but it’s also less hectic. When you lose, well you feel like you did a good job but you aren’t rushing to go back.

This game need something to really stoke your competitive fire. Something that makes you want to give it one more shot to prove to the world that you have the skills. More cosmetic unlockables or something would be good. Like unlocking more things based on your high score, cumulative high score, and general level ups. This would be fairly easy to implement but would add a whole new dimension to the game. Yes, this would have absolutely helped a whole lot and I think we would be looking at a completely different game in the long run.

As it stands, there just isn’t enough here to keep your attention. The music’s okay and the game visually looks really solid but it feels like a free game you spend a few minutes on and then that’s it. If it grabs you then potentially you’re all set but in this day and age there are too many powerful competitors all trying for your attention. There just isn’t any time for this title and so it ends up falling by the wayside.

Overall, I had a good time with this game for a few minutes but it’s quite telling that I only played 3 full rounds. There isn’t enough variety to keep you engaged and due to the slower speed of the game, you know that you’ve lost well before you actually do. So at that point you are going through the motions just to end the round so that your score can be saved but that isn’t the most exciting thing to do. You feel bad about it if anything because you’d like to just get knocked out and move on. I would even say as a rule of thumb if your game over is imminent, the game should put you out of your mercy quickly so that you can move on. Maybe in a way that’s what really holds this title back but of course it is hard to say for sure. It needs more content and that’s still the bottom line here.

Overall 5/10