The Next Karate Kid Review

The_next_karate_kid
The Karate Kid trilogy was pretty intriguing. It was never as good as the Rocky films, but Daniel LaRusso eventually became a decent main character. It was always fun to see Mr. Miyagi take out some villains. This one was supposed to be a step down from the trilogy and I can definitely see why. At best, this film can possibly match up to the second Karate Kid film, but that’s about it. Why couldn’t this film take down the rest and become the best? Let’s find out!

The plot involves a girl named Julie Pierce and she’s not doing very well. She’s been skipping out on class and not finishing any of the homework. She also gives her grandmother a lot of attitude, BUT she has a soft spot for animals. (Hint, this is where the audience is supposed to sympathize with her) Her parents were also taken down a while back so she’s pretty sad about the whole thing. Luckily, her grandmother is friends with Mr. Miyagi and he offers to babysit her for a few weeks. The grandmother heads out of state for a while so that Miyagi can make Julie a better person.

Unfortunately, the school has been corrupted and the fighting instructor is out to get Julie along with many of the students who are on the disciplinary committee. The harassment won’t stop and while she has one friend…it’s not enough. Mr. Miyagi decides to teach her how to fight, but will Julie learn enough to take down these advanced fighters? It’s time to find out!

Well, before I get into the characters, I must warn you that the film’s ending is arguably tragic. Eric had a dream to become a pilot, but it may have been shattered by the villain. Eric may still be able to follow his dream someday, but it will now be a lot harder. His really expensive and extravagant car is also blown up and the bullies decide not to pay him back since nobody can prove it. Eric really gets the short end of the stick by the end of the film and you almost feel bad for him.

Julie is the main character of the film and she’s definitely a step down from LaRusso. She’s very rude to everyone from the very beginning and her scenes made me physically cringe for most of the film. Her sarcastic expressions just wouldn’t stop and her glaring at everyone got old pretty quickly. By the end of the film she has essentially changed her ways and become a much better person, but it’s hard to forget the first half. I can’t say that she was one of the better characters, but she went up from being a terrible character to a slightly below average one. She’s a little too distracted by her emotions and romance as well, but Eric is also to blame for this.

Eric is the main guy in this film and he’s a decent character at best. He’s constantly trying to be with Julie and eventually the two become friends. That subplot could have definitely been written out of the film. Eric spends most of his time getting beaten up by the villains, which is definitely unfortunate for him. The final fight wasn’t very fair, but considering that I believe that he only landed one punch. I’ll never understand why the good guy doesn’t throw a punch immediately. Even the legendary Rocky preferred to get jabbed a few dozen times before countering.

Mr. Miyagi is about as good as per usual. The film really wanted to show how well he could fight so Miyagi got more battles than usual. He takes on some guys in a random gas station, shows up some other guys in a bowling tournament, talks big against the evil fighting teacher, beats up the evil fighting teacher, etc. The film really tried to show us that Miyagi is the greatest fighter of all time and he’s too cool for the world. Miyagi is cool, but the hype can be a little much at times. It was definitely played up a little more than the other films. Wellll….Karate Kid 3 had a pretty intense scene where Miyagi beat three professionals teaming up soooooo….nuff said.

Ned is the main bully of the film and he’s about as bad as you can expect. He’s a pretty bully who wants the girl for himself and he openly threatens people without any consequences. This is because the teacher is on his side and the teacher can bend the Principal to his will. Ned gets to stay after school at night without being charged for breaking and entering. He also tricks the cops several times and he gets away with assaulting another student with a baseball bat. (I have to say that I wouldn’t go to that school without some body armor or at least a bullet proof hat) I’m sure that we can all imagine how Ned’s big fight against Julie plays out, but you may not expect that Ned shows off his cowardice in public. He tries to start the fight with a cheap shot…which shows that he fears Julie. So much for being the big villain eh?

Colonel Dugan is the evil fighting teacher who is the head honcho of this business. He beats up his students for fun and then he tells them to destroy other students. The school lets this fly for unknown reasons and none of the students are bright enough to tell their parents or the school administration. Dugan has his climatic fight at the end of the film, but aside from physical injuries….he can now head right back to the school. Some of the students quit, but I’ll feel bad for the others that are still in the group.

One of the many negatives in this film is the fact that the school allows this. You could sense the bullies coming before the main character even set foot in the school. The faculty are just not aware of the situation and they don’t even seem to care. The evil teacher angle has been played up a thousand times at this point. I know that this is because this is made to be very similar to the first film, but it can still be hard to watch. There’s also a very unnecessary fanservice scene for the main heroine. It’s brief at least, but still unnecessary and it certainly doesn’t add anything to the story.

One scene that felt completely fake was when Julie’s grandmother forgets what her real name was and called her Susan. This leads to the plot twist that Julie’s parents are dead and she runs off for the umpteenth time. I know that it was a stressful time, but there’s no way that the grandmother would actually mess up her name. It was just pretty lazy writing at that point.

Another complaint would be Julie’s personality turn around. After jumping over the car she became a different person. Suddenly, she bonded with Miyagi over the portraits. She would take a step forward and then two steps backward. The Monks were decent at least and she got to bond with them by the end. It’s what counts I suppose! There isn’t much of a soundtrack in this film so I won’t be mentioning it. It’s pretty common for a film to forget about having a good soundtrack, but it can still be pretty sad.

The ending is rather abrupt and it ends badly for a few of the characters. Julie is basically doomed as far as her homework is concerned and Eric is now missing a car. Both of them have a tough road ahead, but maybe it will be okay. Provided that the teacher is kicked out anyway, but that seems unlikely. At least the bullies will finally take a break.

That also brings us to the artificial scene where the bullies suddenly get a heart. “That’s too much” and other lines like that. They just blew up someone’s car and they were giving him a pretty big beating. They didn’t seem to have a problem with harassing the main character and chasing her around the school all day. The scene happens in most of the Karate Kid films so we all saw it coming, but it still felt fake. The humanity!

Finally, I have to mention the fight scenes. They’re all done pretty terribly and you can tell that the budget didn’t make it through this. To show how powerful Miyagi is, they used slow motion on the villains. This would mean that their punch comes in really slowly to make Miyagi look fast in comparison as he breaks their arms and twirls them around like nothing. Miyagi humiliates all of the fighters, but there really isn’t any choreography. He’ll just flip them and punch them until the villains are down for the count. A show with a TV budget could make more realistic fights, but that’s arguably the charm of Miyagi. At any rate, the fight scenes are amazing compared to the rest of the film.

Overall, this isn’t a film that I would really recommend to people looking for some action. Mr. Miyagi is really the only good character in the film and his fights are the best part. The Hawk is good and I’m glad that the animal violence never occurred because the film couldn’t lose too many more points. The film just isn’t very enjoyable to watch and the romance didn’t help matters. Bullies are everywhere, but I’d like to see a real student council for once. One that isn’t corrupted. Instead of watching this film, go check out Rocky with its true fight scenes!

Overall 3/10

Jumper Griffin’s Story Stats and Records

My stats in the game.

Enemies defeated 392
Rome Secrets 1/5
Nepal Secrets 2/5
Lab Secrets 0/5
Tokyo Secrets 0/5
Short Blade Mastery 100%
Long Blade Mastery 10%
Short Cudgel Mastery 0%
Long Cudgel Mastery 0%
Enemies defeated with a Baseball Bat 0
Enemies defeated with a Baton 0
Enemies defeated with a Bowie 42
Enemies defeated with a Flamethrower 42
Enemies defeated with a Gladius 41
Enemies defeated with a Grenade 0
Enemies defeated with a Kanetsune Odachi 0
Enemies defeated with an Abduction 3
Enemies defeated with an Ambush 2
Enemies defeated with a Bomber 6
Enemies defeated with Chaos 2
Enemies defeated with a Mule Kick 0
Enemies defeated with a Scar Slam 0
Enemies defeated with a Spin Kick 0

Jumper Griffin’s Story Review

92731_front
It’s games like this that really make me flex my reviewing muscles! It was a really hard decision between giving Jumper a 5 or a 6. I could certainly make some decent arguments to back either decision and I don’t believe in half stars on this site so that wasn’t an option. Let’s look at why I’m thinking about swinging the game either way and we will make a decision by the end. It’s a tough one, but at least Jumper is forcing us to think!

So, has anyone ever watched the film Jumper? I saw it a while back and it was actually quite good. A lot better than I had anticipated and it almost feels like a superhero film that wasn’t from Marvel or DC. I”m always up for some action, but you have to be careful when teleporting is involved. I don’t want this to become a review of the film so let’s get back on topic. The game’s story is….convoluted at best. Now, I don’t mind the fact that the game expects you to have watched the film, but the story should still hold up well on its own. There is a basic plot, but thanks to audio issues (Addressed later on) it can be a little overwhelming.

The main character is…..Griffin! His parents were assassinated when he was a kid and Griffin barely escaped with his life. As he grew up, Griffin learned that he could teleport from place to place and he could go anywhere that he remembered. There was nowhere on the planet that was too far for him. Then, he decided to get revenge on the group that took out his parents. Led by Roland, this group has hundreds of members and Griffin is on his own. (There are other teleporters and this is actually mentioned in the game, (Albeit so briefly that you would only know this if you knew the main character of the film and played close attention) but they aren’t helpful because they keep dying and getting Griffin in trouble. Griffin mainly needs to take out Roland and his two assistants who helped in the act. Finding them is pretty easy since the group is after Griffin. They’ll come to him…and he’ll be ready.

The gameplay for Jumper is pretty basic. You’re thrown into a 3D environment to fight that is similar to any other movie tie in game. As I always mention, it’s a tried and true formula. It’s almost guaranteed to be fun and you know what to expect. Adding in the fact that you could teleport in this game and we may have a winner….right? Well, we may be using a 3D fighting gameplay, but it can consist of a little more button mashing than usual. You teleport by using the right joystick to aim where you want to go and let go, but it is completely useless in a fight. I suppose that it’s good for running away, but your top speed is enough to escape from all minions and bosses with no exceptions.

You could play the game without teleporting and you wouldn’t really notice a difference. (Except for a handful of moments where they force you to use it) The actual hand to hand combat moments may seem impressive because you notice that Griffin is teleporting everywhere. However, it is merely an optical illusion. Teleporting is merely how how Griffin fights the opponents. It’s typically more of a hindrance than a help because you never know where he will appear next. The best way to fight is simply to keep on smashing the square and x buttons until the opponent goes down. It’s not 100% full proof, but if you begin to lose health…just fall back and regroup. I do give the game props with the level designs. They were nice and expansive without feeling as if you were playing the same level over and over again. Each of them were completely different and there was a lot of room to run.

See, your health replenishes itself very quickly in this game. When you consider the fact that Griffin is a fast runner and the arenas are huge during all boss and minion fights…you can’t lose. Sure, you may lose a few times, but you shouldn’t if you play your cards right. Never let your health dip too low and retreat at the first sign of danger. Wait a few seconds to recharge and go fight again. Rinse and repeat until you defeat all of the bosses. The bosses may have had patterns, but I didn’t notice any aside from the final boss so I just kept spamming my attacks until the went down. The final boss is actually the easiest. Hit him when he stabs the ground with his staff. Get away when he tries to attack again and then rinse and repeat. The boss is insanely easy, but it’s all about timing. So, the gameplay is one of the weaker 3D fighters and it is really just hitting two buttons together for the whole game. That being said, it was still decently fun and I ended up beating around 400 enemies before I knew it. The gameplay could have helped the game to get around a 7 if the rest of it had been as good.

The graphics are pretty weak. The character models vaguely represent the characters that you are supposed to see, but there isn’t a whole lot of detail placed into them. The graphics aren’t downright terrible, but I would say that they are sub par. The cutscenes are comic styled panels that don’t look half bad and it beats having cutscenes that are using the gameplay animation. I would have liked moving cutscenes, but it also beats the option of just using live action clips. (Which wouldn’t work anyway since this is Griffin’s Story)

The soundtrack is about as generic as you can get in a game. I walked away remembering absolutely none of the tracks in the game. I would have liked at least one good boss theme, but I suppose that it was too much to hope for this time. Maybe the developers figured that the music wouldn’t be that important or maybe others actually like the soundtrack. Only time will tell.

This is likely the first time that I’ve ever had to address the audio in a game. It’s not the first game of all time to have a problem with this, but I believe that it’s the first game that I’ve reviewed where I’ve encountered this. Nothing is wrong with the sound effects or the music, but the scale is off. During cutscenes, you can barely hear the characters speaking because of how loud the music is. (Or you can say that the voices are too long) It can take away from the scenes because you’re really straining to hear what is going on and you shouldn’t need to put in the effort. We want to hear the witty dialogue. Ah well…maybe next time.

This game also suffers from pretty bad lighting. Like with Indiana Jones, The Mummy, and other older PS2 games. Perhaps it’s just my console, but many of the older PS2 games are really dark. I can fix this by making the TV screen brighter, but it still makes noticing collectibles and such a little harder. It’s not a huge problem, but definitely worth noting.

Finally, I have to say that the game is too short. There are only 5 levels in the game and I beat it in under 5 hours. I’m sure that speed runners could beat it in around half of that time if they skipped cutscenes and ran right through it. 5 Levels is simply unacceptable for any game and 10 is the minimum that I find acceptable. There are a few collectibles scattered around for replay value, but I’m not sure how many of you would actually want to go back to find them. It is nice to include since some replay value beats none, but I can’t say that it will be high on my to do list.

Overall, Jumper is maybe slightly worse than I had imagined, but I had basically pictured this level of quality when I decided to purchase this game for my birthday. Games based on movies are rarely great, but they are typically fun. If nothing else, the gameplay was pretty fun, but it didn’t last for long. I definitely did expect more than 5 levels. So, the factors that would attribute to a 5/10 rating are the length and audio. The gameplay ultimately helps it to rise up, but a 7 is definitely out of the question. The game also had a glitch, which made me have to die on purpose to make the enemies reappear, but maybe it was a one time thing. I recommend this game if you want a nostalgic blast to the past of movie based video games. It was definitely a fun time. Just be warned that the game is very short. If you want a retro movie based game, check out the original Spider Man game for Gamecube!

Overall 6/10

Transformers More Than Meets The Eye Volume 4 Review

transformers-comics-more-than-meets-the-eye-volume-4-cover_1372078849
This Transformers comic marathon has been pretty fun. Volume two helped to introduce a lot of plot lines and Volume 3 didn’t really advance the plot, but the story was pretty fun. Volume 4 continues the plot as we get a pretty big fight scene and things finally get dangerous for the heroes. This was definitely the best volume from the three that I just finished reading and we also get to see some of the popular Transformers through flashbacks.

The plot for this collection is pretty easy to describe since most of it is a big fight with Overlord. Before the fight, we get to see Overlord’s history and we also get a happy meanwhile where the heroes go to the bar. There is also the aftermath of the fight and that concludes the collection. That’s an epic way to build a trade paperback. Prelude, Fight, Aftermath. It’s a simple, but very effective formula that definitely works for this volume and it’s part of the reason as to why this is my favorite volume yet. Overlord gets a lot of hype before the fight as the heroes explain that since he’s a Six Changer, he’s far more powerful than Optimus Prime, Megatron, Metroplex, and many other famous Transformers. Part of the mystery in the volume is why all of these powerful Six CHangers are Decepticons. It can’t be a coincidence so they figure that the Decepticons are actually powering up fighters. They send Chromedome to look into Overlord’s mind and that’s when chaos ensues. For the record…this was a hush hush operation so most of the Autobots did not know about it. The reason why I like the hype is that it makes the story feel a little like the famous Doomsday arc in the Superman comics. It’s a pretty similar setting, but what if there was no Superman to fight him? Things would have gotten dire, but very interesting.

Rodimus Prime doesn’t look very good and that has been a trend in the latest volumes. He looks very weak in this volume and that would be a huge complaint if not for the fact that it seems to be a plot point that will be developing in the next issues. That doesn’t erase the fact that it’s disappointing to see Rodimus fare so poorly in battle. He doesn’t get any good hits on Overlord and he’s defeated almost instantly. As a Prime, Rodimus should be decently powerful or at least quick enough to do something that will help to tip the scales of battle. Rodimus may be the leader of this mission for now, but he’d better watch out if he wants it to stay that way. Especially with such an untrustworthy crew. Rodimus Prime was my favorite Transformers character back in the day. I can’t say that he still is, but Rodimus is still one of the better Transformers out there and I expect better from him.

Whirl is actually my favorite character of the series at the moment although he’s slowly changing. He’s still the crazy Autobot that we all know and love, but…is he really an Autobot? He does some pretty shady things in this volume and it almost appears as if he’s an inside man working for someone. The author will need to be careful how this situation is handled since it needs to be masterfully pulled off so that Whirl doesn’t become a lackey. I like Whirl because he calls the shots right now…and that’s how it should be. He doesn’t really get in on the action this time around, but I’m sure that he’ll be back.

Cyclonus is still around and he does much better than most of the Autobots. He fires from a distance and keeps his cool while a lot of the others are panicking. He wouldn’t have been able to last forever, but Cyclonus definitely put up a good amount of resistance and I can safely say that he’s more likable than the other two Decepticon flyers. (Thundercrack and Skywarp)

Metroplex may have went insane before, but now he’s ready to change his ways and help out the heroes. After all, he went insane because of Overlord so this is his chance to get some payback. I don’t believe that the fight would have any chance of turning out positively for Metroplex, but at least he can get another shot. Metroplex definitely does the best against Overlord and this makes sense since they are the current heavy hitters on the roster. It’s pretty hard to overlook Metroplex’s big personality 180, but at least he helped the heroes. It will be a while before I can think of him as a proper Autobot again though.

Overlord is the main villain of the trade and he really does a number on the Autobots. He takes on the full squadron of Rodimus, Metroplex, Ultra Magnus, Chromedome, Cyclonus, and many others at once. That’s a pretty huge feat and the heroes are really getting overwhelmed. I remembered how powerful Overlord was, but this is definitely a lot more drastic than you could have thought. I wonder how Optimus Prime would have fared against him. They claim that Prime and Megatron are weaker than the current Overlord, but those guys have a lot of determination and experience. A fight between them would be downright epic. Overlord does want his rematch with Megatron so maybe we’ll get to see it. Unfortunately, it could be a while. Overlord also takes the time to mock the heroes as he’s beating them up, which takes dedication and a lot of confidence. Overlord is definitely one of the best Transformers villain as this volume cemented that fact. Powerwise, there are few who can stop him.

Chromedome gets a large role, but I can’t say that he looks very good. He doesn’t tell the Autobots where he’s going and he allows Overlord to take control during their mind sessions. Chromedome is supposed to be an expert in this so that was pretty humiliating. He makes a gutsy call in the end, but I can’t blame him for it since the alternative would have been much worse. Was there any other way? It’s hard to see any at that point. Unfortunately, things just go south for the heroes sometimes and they have to weather it. We’ll see what Chromedome decides as he’s about to make a big decision. Hopefully he goes two for two and makes the correct choice again. Chromedome may have been the leader in one of the Transformer shows, but unfortunately he’s pretty weak in the power department.

Ultra Magnus does better than most of the other Autobots during the Overlord attack. He was definitely pretty brave and I’m glad that he finally got to have his match. Things were pretty dangerous for him earlier because of a spiked drink, but everything turned out for the best…or did they? Either way, Ultra Magnus continues to be one of the better Autobots.

Drift doesn’t get a huge role, but something big does happen to him. I have to say that I was disappointed by how weak he looked in the fight against Overlord. He talked very big right up until the battle actually started. (Ratchet was also there and he also talked very tough and was promptly taken down. At least we know that the Autobots are courageous, but I would have preferred if they could have fought with something else besides empty words) Couldn’t he have shown a little more dignity or at least have gotten in one good slash? Ah well, we’ll see how things fare for him when Drift returns. His status as a main character may have just changed.

Rewind actually gets a critical role in this volume. Rewind is one of those robots that I never really remembered after each volume and I can barely even picture how he looks right now. Either way, Rewind did what he had to do and he made the hero call. It took guts and bravery, but he did what was necessary. I still wouldn’t say that he was one of the better characters, but now I will remember him as a hero.

Megatron only appears in flashbacks, but we get to see just how tough he is. It’s nothing new of course since we all figured that Megatron was one of the toughest Transformers. He basically beats up Overlord twice and is also the one who powered him up. Megatron is definitely a very confident robot. That’s for sure. I can’t wait until Megatron and Optimus Prime finally get to appear in the present, but that could be a while.

The art is a little more cartoony for parts of this volume. Not necessarily a bad thing, but I would say that it is a step down from the last two volumes. For almost any other series it would be good, but it’s slightly under average for More Than Meets The Eye. Luckily, this doesn’t wreck the fight and it’s still nicely done. I’m going to miss the old art style, but this one definitely has its moments and it won’t be a big drop from the usual art so score wise it should not affect the comic in any noticeable way.

Now, one may wonder what’s happening to the knights subplot. Well, it’s taking a very long time, but hopefully it will show up at some point. I didn’t really mind because I was just happy to see such a big fight. The tone for the comics is mostly on the sad side while mixing it up with light and dark comics. The transformers are always having fun until the next tragedy strikes. Because of that, it manages to pull off the dark and light aspects without leaning too heavily towards one side as earlier. I was fine with Overlord beating up all of the Autobots except that Drift and Rodimus should have put up a better fight. I don’t see them going down quite so easily.

As for big shot characters, we finally get closer to seeing them all. Starscream and Soundwave are featured in flashbacks aside from Megatron whom I already mentioned. Both of their roles were pretty sound and I hope that they get to appear in present time at some point. The heroes can’t stay in space forever can they? The quest will end at some point and then things will get interesting.

Overall, what’s not to like in this volume? The whole thing is basically a big fight and I’ve been waiting a long time to see such a big clash of fighters. What helps is that most of the characters are decently likable. Ultra Magnus, (He even gets a whole montage of his many defeats!) Rodimus, Chromedome, Ratchet, etc. They may not be the greatest of characters at times, but they’re still enjoyable to watch for the most part. There are some moments where the action can get pretty intense, but if you made it through volume 2 then you should be okay. It is technically energon that falls out of them I believe so you don’t need to worry about that part. For a kid I’d show them the original Transformers movie instead and for all other Transformers fans you’ll love this volume. We haven’t gotten this much action in a very long time. There’s a lot to look forward to in the next volume as we get to see what will happen to Prowl, Ultra Magnus, and Chromedome. Things will definitely be shaken up as the clock continues to turn.

Overall 7/10

Xana vs Amy


Sonic_the_Hedgehog_2006_Amy2
XANA
Xana is back and now he’s up against Amy! This is definitely a closer fight than his battles against Sonic and Silver since Amy’s super forms haven’t looked quite as impressive. Well, at least she still does have a Hyper Mode at the ready and while her speed may not be on par with Sonic’s; it will be more than enough in this round. Amy wins.

Hange vs Mega Man


652996-hanji_zoe
Megaman-super-smash-bros-640x328
Mega Man is pretty awesome and I’m still thrilled that he’s going to be in Super Smash Bros! It was definitely one of the best moves that Nintendo has made in ages. Hange may have a sword, but Mega Man would effortlessly crush it and that would be the end of the story. Maybe Hange has finally lost for the last time. Mega Man wins.

Unggoy vs Hunter (Halo)


Unggoy_Storm_1_(trans)
Hunter1-
The Hunter is back and after his rough defeat last time…he’s back with a vengeance! Unggoy may also have a gun, but he isn’t quite as skilled as a Hunter and I’d wager that his defense wouldn’t hold up that well against a powerful energy blast. There are few opponents who could last against such a devastating blaster. Hunter (Halo) wins.

Hange vs Ash


shingeki-no-kyojin-episode-9-hanji-zoe
Ash_DP_1
Hange is back and now she’s up against one of the greatest Pokemon Trainers of all time! Ash Ketchum has always been a legend and he’s improved a lot since his Pallet Town days. All he would need is his pal Pikachu to take Hange down. Hange may have a sword, but Pikachu’s gone up against much deadlier adversaries. Ash wins.

Wamuu vs Kenshiro


Kenshiro21
wammu-headgear
Kenshiro and Wamuu are both pretty powerful when it comes to their firsts. Wamuu has his wind abilities to back him up while Kenshiro will need to rely on his energy blasts. In terms of guts and gusto, Kenshiro definitely has the edge. His raw determination will help him to pull ahead and he would be able to get through Wamuu’s wind still in one piece. After that, a super energy punch barrage should take Wamuu down for the count. Kenshiro wins.

Hange vs Gary


shingeki-no-kyojin-episode-9-hanji-zoe
gary-oak
Gary isn’t the type of fighter who would lose to just about anyone. He constantly beat Ash at his own game and Gary won extra badges in the Kanto region. That doesn’t just take heart and commitment…that takes guts! Hange doesn’t have that same strength of character and she would be quickly overwhelmed by his abilities. Gary wins.