Lost in Starlight Review


Whenever I watch a movie and the romance is lazy and/or rushed, I want to watch a foreign movie because they often handle the topic a lot better. Lost in Starlight is an example of that. While it’s not my favorite romance story I’ve seen in recent animated movies, it is still a good title. The movie is also a solid watch overall. I’d consider it a very low key title that isn’t going all out or trying to be explosive but just giving you a solid story with good pacing and no real issues.

The movie starts off with Nan’s mother dying off in space. Unfortunately while the space missions have been going well for humanity, she was the sole victim of the voyage. Her daughter Nan has still decided to pursue a career in going to space but others wonder if perhaps she is just burying her feelings. Her supervisor decides to play it safe and prohibits her from actually going to space. Nan is upset and tries to force her way back in with her scientific knowledge. In the meantime, she meets a guy named Jay who is a bit of a technician. It’s not his true passion though, he used to be a musician but then stuff happened and so he has walked away from it. Can Nan help Jay embrace his musical career once more? As for Jay, can he truly root for Nan to go into space when it will mean that they are separated for a long time?

Relationships will always have some drama and that’s the main dilemma for these two. Now Nan was pretty upfront about wanting to go to space from the jump so naturally I tend to be more on her side with this. The relationship was built with the understanding that she may have to go away. She definitely should have come clean to him the instant she was selected to go to space, but even so it’s not like this came out of the blue. Whenever you get together with someone who has a big life’s passion, you can’t expect that to ever fade. Fortunately Jay does his best to be supportive and handles it better than other leads would have. I was expecting more of a big crash out but for the most part it wasn’t so bad.

I can sympathize with it feeling sad of course, particularly the distance of it all. He can’t just walk over and visit her while she’s in space after all. At least they are able to stay in touch, albeit with a fairly long delay. That’s still far better than having no contact at all. Nan gets into some trouble over there but all in all things go pretty well. The themes of determination and trust are handled really well.

The plot that feels a bit unnecessary is Jay’s music though. I understand that he needed something to do and it was set up as a plot point early on but it was just hard to care as much. Nan was facing a life and death journey in space while Jay is trying to sing. They had to do this at the same time for parallels but when the stakes are so lopsided it just doesn’t work as well. I’d also say the music in this film could have been a bit better in general. It’s not bad but fairly subdued. It’s not the kind of soundtrack that will bring tears to you eyes the whole time.

This may go back towards the theme of this being an ordinary adventure as opposed to some kind of end of the world event but you could still go a bit crazier with the songs. They’re not bad by any means but you won’t remember them quite as well. The animation is pretty solid though. In particular it felt like they were putting a lot of attention on the clothing textures, animating more wrinkles and sharp colors there. So I’d say that works well enough and the movement is good. The film looks a little more faded in that cinematic look a lot of animations go for but it doesn’t hold the movie back or anything like that.

In terms of supporting cast, Jay probably beats Nan here. The rest of the band seemed rather interesting and I wouldn’t have minded seeing more of them. Nan’s best friend gets a decent amount of screentime but she tends to be a little more on the annoying side. She does a good job of cheering Nan up every now and then but some of her pranks can go a bit far. I always thought it seemed a bit annoying to just pick up the phone to try and embarrass your friend when the boyfriend is calling. Nan’s friend is there for her during the serious moments though.

The romance may feel a tad rushed but we did have some montages here and there so at least it’s not like it took place over the course of 5 days or anything like that. Still could have been built up more but at least it’s not a rebound or anything like that. The main two have some disagreements but don’t lose their heads either. It’s why I can call this a good romance all around. With both characters having some trauma (Nan’s being a lot more serious) it was also good for them to be able to talk to each other. Nan ultimately gets some closure in space although I would have liked a long conversation with her Mom. Perhaps that would have been a bit cheesy but I think it could have worked considering all the setup was there.

I was glad we got to space though. It takes a while before we actually see Nan leave so for a bit there you’re wondering just how much time is left. The beginning is definitely fast and very frantic but by the end the pacing slows down. it does help you to get the setup out of the way early though so I don’t have any issues with that. If I could add just one thing to the film, it would maybe be a final interview with Nan to show how far she has really come. We do see that she is over her trauma now but that would be a pretty good ribbon to tie the film from start to finish. This is the kind of film that will likely not get a sequel, but if one ever does appear it’ll be fun to see how that goes.

Overall, Lost in Starlight is a good film. It won’t hit the same levels as most of the anime romance films you watch but Korea’s still off to a good start with this one as a big budget animated title. I’ll look forward to seeing what they bring out next. There is no end to the amount of stories you can write after all and everything about this one was fundamentally sound so I’m not particularly worried. If this movie is up your alley then you should check it out. It’s one of those wholesome films that is hard to dislike and it being so down to Earth and low key is part of its charm.

Overall 7/10

Marvel Rivals Review


Marvel Rivals is a game that really got huge. For a while there is seemed like everybody was playing it. I would say it is even still huge right now. They keep on adding new characters and of course the gameplay itself is fun enough. That said, I don’t quite get the appeal the way that most people do. To me the gameplay is fine but not something I would end up being stuck to for a long while.

There isn’t a real story mode here of course so you’re really just thrown right into the mix. I was glad to have a tutorial though and did take advantage of that. Basically you’re in a team battle and either have to protect something or attack it. You win based on which team achieved their objective. Whenever you die you are able to switch characters on the fly. It’s pretty nice that you aren’t locked in so you can constantly be switching. The only real restriction is that you can’t have two people using the same character and that makes sense since it could definitely get real confusing real fast. So this way you sidestep that problem completely. As a result I got to play as numerous characters even over the course of a few matches.

The characters are divided into different classes and all have different ways of playing. My favorite character was easily Human Torch. It felt nice being able to fly around and deal out devastating blows to my opponents. I contributed quite heavily in the first match where I scored over 30 KOs. We won that round and it was the perfect way to start. I doubt Torch is one of the most broken characters or anything like that but his moveset is absolutely solid. Whenever you have a projectile fighter like this, you can bet that I’ll enjoy them.

My second favorite character was Groot. He may not be able to fly but his long reach works great as a main attack. I would say the only real downside is that his special moves are a bit boring. He can summon walls to bock incoming attacks which is pretty nice but it doesn’t actually deal damage the way I would like to see it. At the end of the day you need KOs to win here and you get KOs by dealing damage. Still, I got in my share of KOs with the standard attacks.

I definitely didn’t end up mixing well with the brawlers. For example I died fairly quick when playing as Captain America, Wolverine, and Thor. It was just hard to get in close to the other team before I would be taken down by everyone waving around their lasers all the time. I’m sure there are methods to making those characters work but it was definitely a real tough trick for me. A game like this definitely has a lot of RNG as well of course but I won’t deny the high level of skill too. Good aim will go a long way here. The same goes for memorizing where all the health items are at. I’m guessing they are randomly generated but still limited to a few locations rather than just being anywhere.

The graphics are definitely really good. Some of the character designs will certainly take some getting used to though. They really went quite different with a few of them like Wolverine. That said, it’s a consistent art style and I wouldn’t say the designs are bad. I would definitely get used to them after enough time playing the game. The soundtrack is less noticeable with all of the shooting and everything. It seemed good to me but again I’m not sure with how much confidence I can really say that. Either way I guess it’s not ultra important.

I mentioned a few times that the gameplay isn’t super addicting to me and I’ll quickly explain. There is no single player combat mode here and no individual life system. So this means in the team combats everyone has unlimited lives until the match ends. For me a game like this is always way more fun when you have your own life. I know this doesn’t reflect in sales numbers which is why many games have gone away from that model but I still miss it. I’ve never liked the idea that I could be playing amazing and dealing tons of damage and I can still lose because the rest of my team let me down. It just doesn’t feel like this is the way the game ought to be played.

I would at least like the option of a single player mode here. Start out with 25 fighters or something and no extra lives. If you lose then you lose but that’s it. I would find it all to be way more engaging and challenging. Additionally it would force you to get good. Then if the mode doesn’t do well they can always shut it down later. Still, that’s just what would make me enjoy the game better. At that point I’m basically advocating for a completely different title so it’s not a very reasonable request. Just an explanation on why none of the Overwatch titles have ever stuck with me. I do hope this game continues to be successful though because it’s at least pretty fun to watch.

Overall, Marvel Rivals is pretty good. It’s not really a game that would hold my attention for very long but there is definitely a clear audience. I also imagine it’s the kind of game that gets to be way more fun when you know other people wo play it as well. Once you build up that community spirit then it’s really off to the races. You just want to get in there and have fun. As the character roster continues to grow, the game will only get more and more fun. I’m rather curious just how many characters there will be by the end. It seems like a game that could easily get over 50 characters by the end. The toughest part will probably be picking enough unique moves where nobody feels like a clone character.

Overall 7/10

Marvel’s Guardians of the Galaxy Review


This is one of those games I sorta forgot existed for a while there. I think it was technically a big deal but yeah it really vanished. It’s one of those very cinematic games where you get to embrace the story over gameplay but there is still a good amount of gameplay to be had. It’s a fun title but as a result it is also one of those games where you won’t really have much to do if you want to just have fun playing it later on. The cinematic part also means the game will probably be moving a bit slower on a second playthrough although of course it’s all towards the goal of making the first playthrough as good as possible.

The story starts off pretty fast with the Guardians getting into trouble as per usual and now they owe the Nova Corps a whole lot of money. Star Lord gets them to give the Guardians a few days to pay off this fee but even then it will not be easy. We’re talking an incredible sum after all so now they are going to have to scam some folks. Perhaps the legendary monster tamer lady will be a good target. Meanwhile some dark forces are approaching the universe and seek to destroy the Nova Corps. This includes some people who are very important to Star Lord.

The story may start out fairly small in scale but naturally it is a classic save the universe story by the end. It’s a solid story all the way through and you should be very engaged. This is where the cinematic approach works well as there are endless cutscenes here as you go off on your quest. The combat gameplay that we do get is also a lot of fun. You have to really strategize on how you will use each member of your party as well as their various abilities. Particularly until you get to the final chapters where you learn the revive spell. Until then you always have to watch out because a few lucky shots can pull you under.

Personally I always tend to go with a few familiar options instead of trying everything. So I would use everyone’s super, then their O move which seemed to be the strongest ones. I wouldn’t even bother with the other two options. You always have quite a few methods of attack here so at least there is no reason to worry yourself. If something’s not working then try something else. None of the enemies should pose enough of a problem where you can’t figure it out after some troubleshooting. In some ways the platforming could be the toughest part like how I would end up falling more than once.

The graphics are pretty solid here. It’s going for a bit of a live action look but with enough colors where it still feels enough like a comic. The energy effects are nice and the whole time you really feel like a big budget was put into the title. Just look at all of the songs they were able to squeeze inside. You will hear a lot of music as the game goes on and they’re all fairly catchy tunes. You also have the ability to play a mixtape once per fight that completely restores everyone’s health and super attacks. It’s a rather broken ability I must say, but I like how it ties in with how much Star Lord enjoys a good tune.

The game also has a few different fake outs which was really fun. That always adds to a game and the plot twists will keep you guessing as well. I would definitely enjoy a game like this for the Avengers and X-Men at some point. I would say Spider-Man already has this treatment with the big two games that came out a while back. You can tell a whole lot of stories with this although I imagine it probably takes a long time to produce one of these games.

I ended up getting most of the trophies during my normal playthrough and I can’t say that I was really doing much out of the ordinary. It can be nice to play a game that is really generous like this one. There are also a lot of bonus elements and collectibles that don’t even relate to any trophy. This is an especially nice point because it means true collectors can have fun doing a lot of extra exploring while people who want the Platinum can still get that without too much hassle. It’s a win/win for everyone involved.

If there’s anything I would have liked to see, it would have been having more of a hub world. Letting you go back and forth to the different planets on a whim to have fun and of course grind out some levels with the minions. The game has a level up system but you actually max everyone out in the game fairly early and at that point the EXP just vanishes entirely. I suppose this is a decent way to control your level and make sure the player doesn’t get too broken but they probably should have added a wider range of abilities for you to power up. It’s super rare that you play a game where you reach the level cap with everyone like this.

Overall, Guardians of the Galaxy is definitely a fun game. It is a pretty decent length too and there is some replay value with all of the different dialogue options. I doubt you would really go as far as to try and hear them all but the game does deserve a lot of credit for just how many they put in here. It must have taken a long while to record every piece of dialogue. The Platinum seems relatively easy to get but will still take some work. If you like a good action title then you should definitely pick this one up.

Overall 7/10