Star Wars Lethal Alliance Review


It’s time to take a look at a Star Wars game that is likely forgotten to time by now. Lethal Alliance was one of the few Star War titles that I did not own before now. It was in the way of my marathon so it’s good to finally own it. You can expect more Star War reviews soon but lets not get ahead of ourselves. Lethal Alliance is a very solid game that is held back a bit by sloppy gameplay mechanics. (The game also crashed during the second last level but that was more due to my PSP’s faulty battery than the game) I do like the ideas behind the game and the plot is solid.

The plot follows a girl who is trying to enact revenge on one of the high ranking members aboard the Death Star. To this end she has made an alliance with the rebellion and will aid them as long as their goals are aligned. She will quickly find out that this goal is a lot more difficult than it appears as there are many enemies in the Empire and overcoming them will not be easy. She has no Force abilities, but has a lifetime of combat experience and gun skills to aid her. Throw in her motive of revenge and she is ready for the task.

The gameplay is sort of like Bounty Hunter as the main character uses a gun to fight most opponents. You can also switch to the Lightsaber when you’re in close quarters combat, but for most of the game it is a lot easier to just gun spam. The title gives you a lot of freedom in how you fight though so I’m not saying that it is impossible to fight that way. You can certainly find quite a lot of success with the blade as well. You also learn new moves after every few levels although I never really used them. It’s nice to have options of course, but give me a good one and I’ll likely just start spamming it.

What hurts the gameplay is the platforming part. I feel like it was tacked on after the fact. It’s hard to turn without moving quite a bit which ultimately ends up with you falling off the cliff. At that point you have to go all the way back to the last checkpoint which can get annoying after a while. I also think this aspect of the game doesn’t add anything since the combat moments are the best anyway. Likewise there are some times where you control the drone and they aren’t challenging or inventive so I feel like it was just a waste of space. More content isn’t always a good thing after all.

It’s a shame since the combat is air tight. While playing as a Jedi is always the best I also like playing as these bounty hunters. It’s a pretty fun change of pace and you get to deal with overwhelming odds. Of course, this lead has a lightsaber so it’s a little different. One of the best parts of Bounty Hunter was having to fight a Jedi master while only having guns and normal armaments to fight with. It’s just such a cool concept even if you should have no chance in such a scenario.

The graphics definitely look good. It’s going for a bit of a realistic look so we don’t get a lot of flashy visuals, but there’s a good amount of detail. We also get some cutscenes which is always fun. One of them is unintentionally humorous though as you get ready for a big fight with the main villain and then the heroine wakes up in jail. I suppose you can’t always win all your fights with ease. Still, she managed to rebound after that and did her best to keep on going forward. I definitely think she succeeded as a lead and I liked the twist at the end. Her character is ultimately pretty important in the mythos although it was likely completely retconned by now. While the soundtrack isn’t the most original as it loves to re-use movie themes (Like a lot of the games for this franchise) you never get tired of hearing Vader’s theme. The voice sounded like him too so it’d be pretty neat if they managed to get the same actor to voice him.

The game is fairly short and there are no collectibles/no post game so there isn’t any real replay value to be found. It’s long enough where I wouldn’t feel cheated if I ended up buying it at full price. Nowadays it’s certainly cheaper provided you can find it in stock at least.

There are two points in the game that are a bit annoying though so watch out for them. One is a puzzle element in a level where you have to find a way down from a high up building. I don’t even know how I made it down (I just kept jumping til I landed on something) and it didn’t feel much like a puzzle so much as just a poorly designed level. Then the other iffy part is the final boss where the only way to beat him is to use one of the many abilities you learned through the game. Problem is that I never used this one before. It took forever to finally learn how to activate it and that dragged the game out a bit. Surely the game could have let me know how to use the combos or some kind of guide right? You’re expected to remember them all.

Overall, Lethal Alliance is a pretty fun Star Wars game. It’s a shame that it basically fell under the radar though. I think that’s probably because in general the PSP never got all that big (relatively speaking) so the games are typically not brought up day to day. Still, this is one game that has aged very well and it would be cool to see a big budget remake for the PS4 or something. If you haven’t played this game yet then I highly recommend changing that.

Overall 7/10

Yūri (Megalo Box) vs Train




Yuri’s done well so far but now it’s time for him to take a loss. Train is an exceptional hand to hand combatant in his own right and his superior speed would make this an easy win. Yuri can take on other boxers no problem, but taking on Train is a completely different story. Train could also take out his gun and win that way, but at a matter of honor I think he’d take this in close quarters combat. Train wins.

Yūri (Megalo Box) vs One Above All




Yuri has returned and now he is fighting one of the most well known cosmic beings of all time. One Above All is incredibly powerful so he is certainly not a being that you want to cross. Still, I don’t think he will actually be able to land any meaningful hits on Yuri. Yuri’s a professional boxer so he can dodge TOAA’s punches and counter attack. TOAA has no real defense so the attacks will take him down. Yūri (Megalo Box) wins.

Yūri (Megalo Box) vs Mr Miyagi




It’s time for Yuri to make his debut on the blog. He’s definitely an excellent boxer who managed to make it to the top of the ranks on skill alone. He definitely won’t be losing very easily here. Mr Miyagi is an expert at karate though so it’s not like this will be a cakewalk either. It’s really a question of whether or not Miyagi can keep up and I just don’t think that he has enough speed to do so. A few punches will end this. Yūri (Megalo Box) wins.

Matt vs Shaggy




This is a tribute to Digimon Adventure Tri:Future as well as the 13th Ghost of Scooby Doo. Shaggy definitely isn’t the bravest guy around but even for him it’s definitely not a good move to lock away someone’s emergency phone for years. Meanwhile Matt did the best he could to lead the team in trying times so you gotta give him some props there. In a fight the outcome is certainly clear from the start. There is really nothing that Shaggy can do to try and take the win here. Matt wins.

Hellboy vs Captain Planet




Suggested by Sonic Hellboy is reasonably tough. Think of him sort of Luke Cage level as he’s got superhuman strength and speed. His speed in particular is pretty solid and edges into super territory. (As opposed to superhuman) That being said, Captain Planet completely outranks him in all categories. He can fly extremely fast and is basically a budget Superman. Hellboy will have a hard time damaging him although he could probably use one of Planet’s many weaknesses against him. So long as the Captain ends the fight quickly it shouldn’t be an issue though. Captain Planet wins.

Johnny Bravo vs Captain Underpants




Suggested by Sonic It’s time for a battle of toon force as both of these guys are high planet level if you count everything. So by this point you have to consider who is consistently stronger and has more going for him. On that case as well it seems tricky, but I’m gonna give Bravo the edge. His hair works as a drill which is handy and he is always ready for a fight. He has no weakness to water unlike Underpants and if they both start messing up the place there is a chance that Underpants could get splashed. Still this fight could have gone either way. Johnny Bravo wins.

Shuma Gorath vs General Zod




Suggested by Sonic I always liked that red armor for Zod even though he basically never uses it. Shuma Gorath has a lot of power in his own right, but he simply can’t keep up with the sheer speed and strength of Zod. Zod just has the absolute edge in combat here. He is also called the General for a good reason as Zod fights very strategically. Shuma’s not going to be able to stop him. General Zod wins.

Android 14 vs Circusman




Suggested by Sonic Circusman may be able to trap opponents with considerable firepower like Beast Megaman, but that’s just not gonna be enough. Android 14 is also a very powerful opponent and with his speed Circusman isn’t gonna be catching him at all. Android 14 is just on a completely different level from Circusman and that will allow him to achieve a convincing win. Android 14 wins.

Dr Wheelo vs Dabura




Suggested by Sonic Dr Wheelo was reasonably strong back in his day, but can’t compete against almost any of the actual DBZ villains. Dabura is certainly no exception as he could win this battle in a single hit. He was able to keep up with Super Saiyan Gohan after all. Wheelo wouldn’t last against a Saiyan in base mode. His robot simply isn’t built for a fight like this. Dabura wins.

Update 7 17 2021, Dr Wheelo’s new Heroes mode would make short work of Dabura. Dr Wheelo wins.