Iggy’s Reckin’ Balls Review


It’s easy to see why this game never became a household name. I think it’s actually got a fairly interesting premise but the game doesn’t live up to it. The gameplay is way too limited and the platforming part just isn’t too fun. It should have leaned a bit harder into being a full on racing game and that would have worked better. This 50/50 split ultimately ends up limiting the game’s own potential. Still if you have the Switch Online service then you may as well give it a shot.

There are 2 main game modes here, Battle Mode and Grand Prix mode. There is also a training mode and for once I highly recommend that you check it out. It’s not that the controls are necessarily complex but they aren’t always intuitive so you want to know what you are doing first. This is particularly useful because the game can be deceptively difficult. I had an easy time for the first few levels but by level 10 I was starting to be left in the dust. I only won the first tournament by a single point and it was clear that I was going to get smoked in the levels after that.

Basically the race is going upwards rather than towards a goal. For example you need to get to the top floor and you do this by running and then jumping up a level. To fully reach it you have to press another button to grapple onto the ceiling. You can also use this to go down to spring yourself upwards. The physics for this work well but the whole game is super fast paced so you also need fast reaction times. It’s so easy to overshoot your target and run too far. Additionally the enemies are running around too and will try to get in your way. They will actively attack you and do their absolute best to get in your way. They do not hold back. You can use your grapple to slam them to the ground which will stun them for a bit but of course they can do the same to you.

Then the battle mode has the same gameplay but there is no end point. You have to instead hit your opponent 3 times in order to drain away all of his health. Once you have done that then you are all set. It is also a rather difficult mode to get the hang of because you have to time things perfectly since you and your opponent have the same attack range. Whoever lands the blow first will score the point and then you have to repeat that 3 times. I won a lot of times and also lost a lot of times so it was fairly balanced. I probably ended up spending a bit more time in this mode than in the races. It’s slightly more fun but still not thrilling.

The graphics aren’t bad though. It’s clearly not a top tier title by any means but I wouldn’t say it looks cheap either. The development shows the lack of budget more in the actual gameplay I’d say. The soundtrack is also rather good. Not out of this world good or anything like that but definitely good enough to warrant a mention. The technicals weren’t bad but unfortunately when the gameplay doesn’t deliver then the rest doesn’t ultimately matter all that much. Seriously, you need good gameplay to keep someone playing. That is why you pick up the game after all.

There is technically a good amount of content here. You can play through over 10 different grand prixes with several races in them. A lot of the levels do tend to look the same but they do start to get more difficult by covering more of the ground so you can’t jump just anywhere. It means you have to run around to get to your spot. There’s a decent amount of slow time compared to other racing titles which didn’t help this one. Monkey Ball gets around this by keeping a strict time limit on all levels so you have to move really fast. This game could have absolutely learned a few lessons there.

Overall, This is a game that will quickly be forgotten. It’s not that it’s a bad game but it doesn’t really have any hook to it. There’s no reason for me to play this over a traditional racing game like Mario Kart. It doesn’t stand out and there is no story mode to fall back on either. The racing ends up feeling a lot more repetitive due to the gameplay style of just climbing up. I appreciate the creativity here but it’s not enough for me to call this a good game. Ultimately your best bet is to duck this one for now and hope that one day they make a modern remake that really revamps the whole gameplay style.

Overall 5/10

Jump Force Review


I remember how disappointed everyone was after this game came out. Everyone was super hyped for the initial trailer and everything but the actual game sort of fell flat. I get it because the game could and should have been so much better. That said, I would still call it a great game. You get to have your favorite Jump heroes all teaming up and interacting in the story and the combat works well for the fighting aspect. Ultimately, I’m glad we got this game and I’m confident that a new one would be vastly improved since they can build off of their mistakes.

The basic story is that all of the Jump Worlds are converging with the real world. The heroes are all rather confused about what’s going on so they turn to a random organization where the head is confident that he can fix this. Goku, Naruto, and Luffy lead the 3 main teams and together they have to recruit the rest of the jump heroes and save the day. The new villains have these mysterious cubes and a dark book that allow them to make fully functional clones of all the heroes. Things are going crazy real quick so they have to be stopped.

The first thing I would note off the bat is to completely ignore the power levels here. Trust me, they make absolutely no sense here anyway. Goku, Naruto, Kenshin, etc. Everyone is portrayed to be at about the same strength and the same goes for the villains. This is all just to get all of the characters together but I do think that they should have tried a little harder to make the plot make sense. It really wouldn’t have been that hard you know? So the writing is pretty bad here but it’s still fun to see the characters around. The script makes them all sound a bit generic at times so you don’t get to see their character personalities shine through, but again it’s all just an excuse to see them running around. The story is rather weak but at least it has one. A lot of fighting games don’t even have that.

The gameplay is naturally what you are really here for and no worries, that part is really solid. It’s a 3D title like the Ultimate Ninja Storm games although it isn’t quite as polished as those since those are the golden standard across the video game industry. You use quick combos, power moves, and ultimate attacks to take down your opponents. You can freely change between characters mid combat and a big focus here is on timing. You can dodge and even counter attacks by clicking the escape button at the right time. When you do this, the enemy is always allowed to respond as well so then it becomes a back and forth game until one of you messes the timing up. This is pretty easy to do since the window you have it smaller each time. All it takes is a slight hesitation and you are out of luck.

In terms of graphics, the art style hasn’t aged all that well but the game still looks good. It was going for a hyper realistic style which as you can expect doesn’t translate very well for all of these colorful characters. It was definitely a very questionable design idea. The attacks all tend to look very flashy though although that is a double edged sword. The one weakness to the gameplay is that the cinematics all last just a smidge too long which adds up as you are playing each match. They should have cut the timing on those.

Speaking of time, get ready to see the loading screen a whole lot. I haven’t seen loading screens this long in a very long time. It’s sort of like Sonic 2006 for PS3. There are loading times after every battle and between every cutscene. For some reason the cutscenes are often broken up into multiple chunks so you will play 30 seconds, loading screen, next 30 seconds, loading screen, etc. It just keeps on happening which really keeps you busy. You want to have something on hand to multi task with during the load times.

That aside, the story is fairly lengthy though. It’ll definitely take you upwards of 15 hours to clear the campaign and aside from that there is a ton of replay value with all of the bonus missions. There are tons and tons of those to a super impressive degree. There is also a level up system so getting all of your characters to level 99 will take some time. It actually does make a difference in your stats so I recommend grinding those levels up as much as possible. Getting the Platinum trophy looks like it would be exceptionally difficult so good luck if you are aiming for that one.

Overall, Jump Force is a great game but one that is carried almost entirely by the gameplay. The modes around it can be rather lackluster and really don’t do justice to the overall premise of the game. This should have been one of those games that really wow’d you, you know? I should have still been talking about this game for years and years to come. Instead, there isn’t much reason to play it while better fighting games exist. The best you can say for it is that the game has a really fun cast of characters. That is certainly true and it will always be the main hook here but it also shows you how incredible this would have been if they had tried a little harder. So this may sound like the harshest 8 star review I’ve written but that just speaks to how much promise was here.

Overall 8/10

Sugoi Hebereke Review


It’s time for a game that’s a bit on the odd side. It’s okay but ends really fast. There are only a few levels before it starts looping so your best bet here is definitely the multiplayer mode and even then I’m not sure if it’s really going to keep your interest all that well. But hey I might be underestimating this one just a tad.

Basically you are playing as a bunch of little animals and you fight each other. The gameplay is that of an overhead fighter. The level starts off with a 1 on 1 fight but then as you progress through the game you get a 3 way free for all and then a 4 way free for all. You want to really make sure that you are dishing out the combos and heavy blows early on or you will quickly be left behind. I found the best thing to do was to focus on one opponent until you have him completely defeated. Then move onto the next one. Rinse and Repeat until you’ve finally taken everyone down for the count. It’s much easier this way because the computer isn’t great at head on fights. It is great at landing sucker punches and hits from behind though. When that happens then you are really in trouble.

That’s pretty much it though which is why I don’t put this game much higher. There’s really not much to it here at all. The gameplay is really simple so you will have the hang of it in no time but there is no depth here. It is truly a button masher/brawler all the way but one of the simplest ones that I’ve played. The character cast is quite small so don’t expect a lot of variety there and the same goes for the stages. It feels like the bare minimum amount of effort was put into this title and that’s a shame.

The graphics aren’t bad. At least they do look decent so I won’t say that the game cut any corners here. Could it look better? Yes of course but it’s not bad and that’s the important thing. The soundtrack is supremely forgettable of course but that’s really to be expected. A game like this one isn’t usually going to wow you in that department. Really what should make this game a success is the gameplay and to do that they needed to add more attacks or something. The game needs a hook because right now it doesn’t have one.

When you’re fighting the opponent you’re just thinking that you could be playing Street Fighter instead. Maybe if the story was super good then having it be translated would have helped but even then I have my doubts. I don’t get the feeling that there was much of a story from how short the cutscenes are. So that just means that the game is really out of luck on all sides. I’d play a modern reboot that added a ton of features but as it is this just feels like an incomplete game. If you play it, I guess I’d say to think of it more as a proof of concept. Not a full fledged fighting game. Then you can at least have fun thinking about how you would have tackled some things differently and what content you would have added.

Overall, This is a decent game but it is hurt by the lack of content and replay value. Ultimately there isn’t a ton to do here at all. You won’t be playing this for more than an hour and if I spent any money on the game then I would probably be very disappointed. As a free title with the Switch Online it’s not bad but I still couldn’t call it particularly good. This game will have to put in some work before I can really put it on that level. So, check it out if you’re curious but it doesn’t really hold up next to the others.

Overall 5/10

Naruto Ultimate Ninja Storm 3 Review


It’s time for the next big Naruto adventure! I do have to add one quick disclaimer here though which is that I wasn’t able to finish the final chapter. Due to an error with the disc, the final chapter just cut out midway which was unfortunate. I tried a bunch of restoration methods but no dice but this review still covers over 90% of the game which is close enough. As always the Ninja Storm games go in hard with an absolutely elite title.

This game covers the events after the Pain arc into fairly deep into the war. It’s definitely cool to be seeing all of this classic Naruto content once again. It really picks up right where the last game left off in terms of having a ton of content and lots of things to do around every corner. The story mode itself is fairly long at over 10 hours in length. The first chapter may have you scared for a moment with how long it is but the rest of the chapters are shorter to compensate.

Of course outside of the story mode there are a lot of other content options to go through as well. You have missions side content, unlockables, trophies to obtain, etc. You should be kept pretty busy here and while the Platinum is one of those that feels very achievable, it will still take a long while to actually finish. The game goes for a fairly low price right now though so you’ve really got a bargain here in terms of replay value. The biggest mode for replay value of course is vs mode though.

There are so many characters to play as here and they all feel fairly unique. The game did a really good job of not just copy and pasting the techniques. The final smashes for each character are rock solid and feel very grand in scope. There were no corners cut in this title and the gameplay itself is very deep with the attacks, ninjutsu, quick dodges, etc. There is a ton of strategy here and you can even add another dynamic to think about if you equip items.

I could go on and on just about the gameplay. Then in story mode you also have a lot of quick time events. Noticeably there are less than in the second game so I was a little surprised about that but I know that not everyone loves that kind of sequence. So at least I still had enough to have fun with so I was satisfied here. Then you also have the aerial boss battles which are fun. They play out like Kaiju type battles where you have to time your attacks well since neither opponent will be going too fast. Take the strategic high ground and you should be good. You also have some Dynasty Warrior type setups when you have to fight multiple opponents at once. That was really cool.

It shows how much range these developers have since they were able to have successful gameplay for so many styles. Each part felt very high budget and they could have made even more levels with them. Mix that in with how detailed the story mode is and they definitely went above and beyond the call of duty. I would argue that the bar is set up so high that any non Storm game is unlikely to come close to these. Of course I have one more mainline game coming up so I’m eager to see how that goes.

The soundtrack doesn’t seem to have introduced too many new themes this time but there are still a lot of fun ones here. I’d say the Storm series tends to be very good in a subtle way. It’s not necessarily blowing your mind with a ton of rock themes but it ends up fitting the scenes very well. Ultimately that’s what this game does really well, it’s loads of fun at all times. The production values are incredible and this feels like a PS4 game. The sheer amount of cinematics would be hard for any other PS3 games to match. Then throw in the secret conditions, bonus cinematics, etc. It feels like the kind of game where you could keep on finding new secrets and bonuses the more you play through it.

Pure gameplay-wise I would say my favorite character is definitely Nine Tails-Cloaked Naruto. They use a different sound effect for each blow when you’re playing in that mode and it shows just how strong he is. You’re moving at incredible speeds the whole time and the only catch is that he doesn’t have a final smash. Seems like a fair trade-off to me. I’m not sure if you’re able to select him as his own character in vs mode or if he’s treated purely as an awakening there, but if you can choose him then that’s the guy to play as. It can be easy to dodge a lot of final smashes after all so you don’t really want to rely on those. Even in story mode it can be hard to land the final smash sometimes because of how much wind-up there is.

This is especially true for characters like Tsunade and Kakashi who have to rely on you staying still. If you move just about at all then you’re basically out of luck. At least some final smashes like Naruto’s have you running after the opponent. I should probably look up some high level tournament play to see how it goes there. I’m betting they don’t spam final smashes all that much.

Overall, Ninja Storm 3 continues the series on an extremely high level. It’s got tons of great action scenes and story content whether you are a big Naruto fan or not. It’s the kind of story you can just jump into without any regrets. There are a ton of characters to choose from so you should not have a problem finding someone to main and the stage variety is solid as well. So I definitely recommend buying the game as soon as possible and just hope your copy lets you play through the final chapter. What are the odds of that though right? That glitch feels like it has to be a million to 1 or something.

Overall 9/10

Naruto Shippuden: Ultimate Ninja Storm 2 Review


The Naruto Ultimate Ninja Storm games are some of the greatest titles of all time. The amount of dedication and work that went into these is absolutely crazy. The developers clearly had a lot of passion for the series and it shows in the attention to detail here. You’ve got extra gameplay styles that appear briefly to switch things up even if just for one level and then you’ve got a ton of cinematics and quick time events. It’s been great reliving the Naruto adventures and it also serves as a reminder for why Naruto will always be one of the Big 3.

This game covers the start of Shippuden all the way through the Pain arc which is a pretty impressive amount of content to go through. Each chapter has a big boss battle at the end with full quick time events and everything. You really see Naruto get stronger and improve his craft with every boss battle. While they can’t quite cover everything, a ton of events are covered to the point where you could really play through the game as a newcomer and get what’s going on. I haven’t seen a story this detailed since DBZ Budokai Tenkaichi 3 which is still in the hall of fame for story adaptions like this.

I really enjoy the quick time events because you don’t see those quite as often in games anymore. They help add that cinematic feel to the game and also put your skills to the absolute test. You have to be able to hold your own here or it’s all over. You also get a bonus for doing really well at the quick time events. If you get the maximum star rating then you unlock a little secret cutscene. It’s only a few seconds long but it feels good to get this. It’s like a feather in your cap for really focusing up and doing what had to be done. I felt really good about it at least.

The actual game is fairly long so you should be satisfied with the content. It’s at least 10 hours to complete the story and there is a post game/many side missions to complete as well. Throw in the trophy hunting and you will be busy here for a very long time. There’s a good amount of replay value and the Platinum is very achieveable so it gives you something to really work for. Then of course there is the fact that this is a fighting game so you can have fun playing against other opponents for hours and hours as long as you want. There is no real reason to stop after all. Each battle is unique and the gameplay system is a lot of fun.

I didn’t talk much about that but this is your classic 3D combat style. It goes into more detail than other fighting games though. Each character has up to 4 different normal combo based on which way you hold the control stick. Then you have all of their Ninjutsu, some can use aerial ninjutsu and of course you have the final smashes as well. They’re all very cinematic while not taking too much time away from the gameplay. You also have your awakening mode and of course a lot of ways to use shuriken and other projectiles to your advantage.

Yeah the gameplay holds up exceptionally well here. I also can’t forget to talk about the graphics which are excellent. The fact that it looks better than a PS5 game like Jujutsu Kaisen says a lot. The character models are on point and so this helps to enhance the fights that you are seeing in the cutscenes. A lot of the time it’s like you are watching a movie here. Then you also have the futile battles like Jiraiya fighting against all of the Pains and the gameplay intentionally makes you helpless there. I thought that was a really good way to handle that.

So if you’re a long time Naruto fan then you will get an extra kick out of the game but any non fan can see the dedication as well. The soundtrack is also really good and there is a lot of variety here from the various level themes, stage themes, etc. Every aspect of the game is absolutely exceptional. With the game being this good you may expect this to be a super long review but in a way that’s why it’s short. I feel like it’s easier to go on and on when a game is bad but when it’s excellent there are only so many ways to say that it’s amazing you know?

Like after a while it would almost be like I’m talking in circles. The character cast is super large, there are a ton of stages, a ton of content, etc. The quality of life features are great, the only thing it is missing is quick travel and that’s a super minor thing in the grand scheme of things. I really can’t come up with any negatives here because the game is so much fun. There’s no way to do it justice without just going in and playing it. You will quickly see how much heart it has. It’s like the anime version of Super Smash Bros with how much is fit into this game. It really is one of the gold standards for video games in general and I can see why the series is so well respected.

Overall, Naruto Ultimate Ninja Storm 2 is an absolutely incredible game. It goes the extra mile in every way possible and will be known as one of the definitive Naruto experiences. Of course it has sequels which will likely keep up that same level of quality so I look forward to playing those soon. I’ve even started one of them already so you can tell that the hype got to me. I had to be ready for that marathon! If you don’t own this game yet then you should absolutely change that as soon as possible!

Overall 9/10

Super R-Type Review


Time for another adventure through the SNES catalogue. This game takes us back into the realm of Sci-Fi which is always a good place to be. It’s a fun game but one where the penalty for death is way too high. Getting sent all the way back to the beginning of the level because you took a hit is crazy. This means you have to go through the whole level without getting tagged and that is a tall order. I’d say that it would quickly cross the line from being fun and challenging to just being annoying very quickly. The rewind feature helps to counter that but otherwise it would be rather rough.

There’s barely a plot here but you get in your ship and start to take the aliens down for the count. The gameplay is fairly basic. It’s an auto scroller 2D game where you keep on going through the level and watch as scores of enemies approach you. You are able to use your machine gun to mow them down and can store up energy for a charge shot. You gain new ways to fire your laser as you collect power ups like energy blasts that fire backwards. These are super handy to have and you even get a little drone that helps you out. Like I mentioned before though, if one attack hits you then you blow up. There are no exceptions here so prepare yourself.

There are 7 levels in the game and each one ends with a big boss. Most of the bosses are true glass cannons. They overwhelm the screen with attacks but a few hits defeats them. I appreciate that at least because it’s super hard to dodge their attacks. If they had a ton of health or something then that would just make the problem even worse. As it is you at least feel like you have a chance. Perhaps not an incredible chance of winning since this game is rather difficult but it’s certainly not impossible. I imagine you will get better at reading the different enemy formations as well and coming up with plans of your own to combat them.

Meanwhile the graphics here are rather sharp. The artstyle really makes the most out of them and the enemy designs are all good. My only problem here is how much the game lags. It lags constantly for all of the latter levels since there are so many enemies on screen and this version of the game can’t handle that. It’s just so noticeable that it’s crazy. It’s not the kind of thing that would lower the score for me or anything like that but I haven’t played a game with this much lag in ages so it was still funny to note. As for the soundtrack, it’s reasonable enough. I won’t be humming any of the tunes or anything like that but it sounds good while you are playing through.

So in a lot of ways it’s really what you would expect in a sci-fi shooter. It’s not doing anything out of the ordinary or smashing records but it is delivering a quality experience on all sides. I do think they put in a good amount of effort for this one and it’s clear that it’s not just some easy cash grab. So I can appreciate that. Make a modern remake of this game with a real cinematic story and I think you’d really be delivering on some great content.

Overall, Super R-Type is a pretty good game that is bogged down by the design choice of having such a harsh penalty for death. Without that then I think this would have been a whole lot better. Still, it is entertaining. They did well on the technical elements and it can go blow for blow with a lot of other games in the genre. I’d say win or lose, it’s a fun game to pick up so I recommend giving it a try. Just go for the person high score of how far you can make it and that’s even a fun way to tackle this as a multiplayer type of game. Once you are able to see how far everyone can go you will be all set.

Overall 6/10

Wrecking Crew ’98 Review


It’s time to look at a game that I didn’t even know existed until very recently. The game has an actual story and everything which was cool, although sadly Nintendo didn’t translate the text so we’re missing out on that quality dialogue. Ultimately the gameplay itself is interesting and reasonably fun but it does get hurt by the implementation. I can see why this game was not originally licensed.

The basic plot involves Mario heading back to the Mushroom Kingdom but Bowser has developed something far more sinister than his old Koopa Hotels. Now he has whole towers and is taking over with a lot of corrupt builders. Mario quickly switches out his classic M hat for a construction one and gets to work. Can he really tear these buildings down and defeat Bowser or is this a fool’s errand? There’s only one way to find out.

So the story is fun of course and the art style has aged well for the cutscenes. The graphics within the game are fun too and it’s why a colorful artstyle like this will often beat a more realistic look that gets dated way quicker. You could have a game look like this in 2024 and I wouldn’t bat an eye because it would still be a fun look. Meanwhile the soundtrack is reasonable enough. It doesn’t quite have the popping themes of the mainline Mario games but it works well enough.

Unfortunately the weakness here is the gameplay and as all gamers will know, it can be hard to get around that. Think of this like Tetris. Technically there is another game type that is even more similar but you have blocks raining down from the top of the screen. Your goal is to match sets of 3 or more of the same type. This allows you to summon block to the opponent’s side of the screen. You win by getting their blocks to go past the ceiling and you lose if the same thing happens to you. One main difference this game has compared to other games of the style is you can jump from row to row and use levers to move the blocks across different spaces. It’s an interesting addition but unfortunately it paves the way for the game’s downfall.

Put it this way, the game is just too easy. You can keep on moving the blocks and breaking them as fast as they come down. The opponent can do this as well so even when you’re landing big combos, nobody ends up dying. The first stage took over 20 minutes before the enemy finally gave in and that felt more like a fluke than anything. The difficulty of the game really needs to be ramped up because otherwise the matches are too long. I imagine it would be even worse with a player who really knows what he is doing.

Now, I’m sure I would still lose against an expert player who is able to chain such long combos together than they would exceed my speed of destroying boxes but the single player mode is almost unplayable. It is possible that I have missed something but it seems to be that the only way to really defeat your opponent is to dial in and risk the big combos but it also means that you run the risk of being defeated. It doesn’t make a whole lot of sense and so you are unlikely to keep on playing til the end.

There’s no real reason to do so when there are better versions of this game out there. Titles with a good sense of balance that let you progress a lot easier. Maybe the platforming elements are what doomed this one even if they made the title stand out more. It’s a shame but that’s just how it goes sometimes. It definitely keeps this game from having a whole lot of replay value.

Overall, At best I can say that with friends this game could be a little entertaining as everyone takes turns poking fun at the game. Look, I wouldn’t say that it’s downright bad either. There’s just no real reason to play it and that’s a really important factor. If you have the Switch Online then you may as well give it a try since the game is free but otherwise there’s no real reason to dive into this one.

Overall 5/10

Override 2: Super Mech League Review


Override 2 is a pretty fun game. It really keeps the same gameplay style of the first game although in this case it does remove the story mode entirely which is too bad. Instead you just play through a lot of tournaments and stand alone battles. It’s more like what you would find in a Tennis game where your career mode is really just about racking up wins. It works well enough in a sports context but in a fighting game like this you definitely want to see a little more. Particularly since the first game had the whole invasion plot. Ah well, at the end of the day the gameplay is the true make or break point here.

It’s a classic 3D brawler where you can use standard attacks and power moves to deliver damage to your opponents. You can also use different items from the environment to deal damage as well so you always have a lot of options. That being said, your best option is usually to watch for the glowing circle on the map and get to it. The longer you are under the light, the more you can charge up your final smash meter. That ends up coming in a whole lot of use when you’re dealing with multiple opponents. There are different rulesets you can switch between in this game. You have the classic 1 vs 1, 2 vs 2, 4 player free for all, then you have tournaments which are 3 battles in a row, battles where you fight a ton of mini robots, and also a 4 player stay in the ring challenge.

The last one feels like it was inspired by Fortnite since you start taking a whole lot of damage if you leave the ring. Your normal attacks also don’t really deal damage in this mode so you mainly want to focus on grabs. Throwing your opponent out of the circle is a great way to win. In general the game is fairly easy on most of the lower ranks but I imagine that the more I play the game, the harder it will get. For the 4 way battles I would usually hide and let them knock each other out before jumping in. In the 1 on 1 battles I found it easiest to just keep using combos and they wouldn’t fight back much.

Ranking up in the mode is rather weird. You can actually move backwards if you aren’t careful by playing the same mode on a lower rank. This tricked me a bit on the way the mode works but if you’re careful you actually can continue to go up. I got stuck on D rank for most of the modes and it just wouldn’t let me go up though. I suppose I just have to keep on winning over and over until it sticks though. Ultimately I wasn’t sticking around quite long enough for that to do the trick.

The graphics for the game are pretty solid. They’re not out of this world or anything but I thought they were pretty good. The character models are nice and I liked the attack animations. The soundtrack is more on the bland side, I wouldn’t count on seeing any tunes that you really love. They’re more the basic type all around. At least in terms of content there is a whole lot here. You have to win tons of battles to get all the way to the top in career mode which will take many hours. The game tends to go for a fairly cheap price as well so that’s something to consider as well.

You do get a lot of value here. You will have the most fun if you have someone to play with of course but the 1 player experience isn’t bad either. The gameplay is good after all which is ultimately the main thing that counts. My version brought the Ultraman characters with it which was definitely a lot of fun as well. If the gameplay was just a little faster and more intense then that would have really helped the game out. I think part of the problem is the matches can take a little while and it’s not very cinematic either.

So it’s like you’re playing more of a retro fighting game as opposed to a PS4 title. Don’t let that scare you away though. If it was $60 then that would be spooky but that’s not the price at all so it really works out here. Aside from adding a Story Mode the other main change I would add is to give all of the characters more impressive final smash attacks. The current ones don’t even have cinematics or anything like that and those really add o the experience. Not having them just doesn’t make sense. It just feels like another power attack.

Overall, This is a pretty good fighting game. While there is a lot of content, I would say it still feels rather barebones compared to other modern fighting games though. The difference in quality is night and day between this and something like Naruto Ultimate Ninja Storm or Tekken. Still, if you don’t compare it to other titles then it does hold its own. The gameplay is a bit different from those after all and there is always room for more 3D brawlers around the bend. I wouldn’t exactly be pre ordering a third game if it came out but I’m still glad to be playing this one. There was enough effort put in to make this one worth it.

Overall 7/10

Super Mario Party Review


Mario Party is one of those really long running series that just keeps on going and it’s always impressive. It did hit a bit of a slump for a while there starting with Mario Party 8 but this one is getting on the right track. My main problem with it is just that the control scheme isn’t great. The fact that you can only use the single Joy Con and can’t use any of the actual controllers is rather puzzling to say the least. Why would you even do that? The only explanation I could think of it that maybe it would be slightly easier for 4 people to be in the same room playing buttttt I’m not sold on this because in theory if you had more standard controllers you could use the 2 Joy Cons and two wireless for an instant 4 player session. So yeah that was a little too bad.

When you boot up the game, you get the brief intro cutscene which is pretty much a remake of the first Mario Party at least in terms of the concept. Everyone is fighting to be recognized as the greatest superstar on the planet. To prove this, they will all compete in a bunch of minigames and so that sets the stage for all of the modes. There are a decently large amount of options to be had here outside of the normal party mode and it’s all connected within the hub world. You can quick travel to any area once you have unlocked it as well.

Interestingly the intro movie plays every time you boot up the game but you can skip it so that’s not a big deal. I suppose the first place you will likely go to is Party Mode which is always a safe bet. You are able to set each stage to 10 turns which is nice. That may sound like a given but believe it or not this isn’t the case. After playing through the original Mario Party titles I was reminded that you used to have to choose 15 turns. 10 turns is fairly long anyway so don’t worry about that. There are a ton of unskippable cutscenes on every turn and of course you can’t skip the CPU’s turns so that’s a lot of waiting time anyway. It’s why this is a game that is really meant to be played with friends.

There are 3 main maps and then a 4th one that you unlock by playing the first 3. A key thing to note is that you don’t have to beat these levels, just playing them is enough to unlock everything. By playing the 4th level you unlock a jewel. Gather all of the jewels to unlock the true ending. You do this by completing each mode. So aside from the party mode you also have co-op party mode. I’m not exactly sure what that entails but maybe if it’s a 2 v 2 the whole time, any stars and coins you obtain are merged? That means you need to hope you have a good teammate.

Another mode is music based. All of the minigames that you play in this one are build around timing and rhythm. So feel the beat as best you can and then you will be fine. This mode is the quickest by far and only has 3 levels to play through in order to unlock the gem. This time I think you do have to win but the games are fairly easy so you shouldn’t have a problem. Then there is the water-raft mode. This one feels the most pointless to me so far. Basically everyone is stuck on a boat as you try to maneuver your way to the end. Completing minigames adds more seconds to your timer so just keep on playing and you’ll make it to the end. I think part of what holds this one back is everyone is stuck together anyway so there’s no real competitive aspect to the game. It also feels really hard to lose. There’s just not much to it.

Outside of that you have the classic minigame modes, mini, minigames in Toad World, and you can check out the shop to buy advice. There’s a fairly large variety of content to be found within the game so I give the title a lot of respect there. There were still a lot of question marks within the game by the time I finished it. In terms of minigames, I unlocked nearly all of them, there are just 2 left. A great quality of life update is that the game prioritizes minigames that you haven’t unlocked yet when playing. The curser will intentionally stop on the question marked ones for any area where I was missing a game.

I can’t stress enough what a big deal that is. It saves an incredible amount of time and makes unlocking the games no chore at all. It could be rough in older games if the RNG wasn’t just right. There are also unlockable characters here which feels nostalgic since you don’t get to go through that process nearly as much anymore. Each character has different unlock criteria so I recommend looking that up online. Once you fulfill the criteria, just run around the hub world until you find that character. I ended up unlocking Dry Bones so I have 3 characters left to go through.

In terms of graphics, the game definitely looks nice and modern. I definitely have no issues there, no corners were cut here. Of course without much of a story it’s not like there is much to really test the game with either. For the soundtrack, it’s a bit more forgettable. I can’t say that any of the stage tunes really stood out to me. Fortunately this game really just needs fun minigames in order to succeed and those were good. I may not have been all that thrilled with the Wii tier motion controls running around but the traditional games were fun. There’s a really good soccer game and a lot of fun platforming ones. Running through a maze filled with bananas for example made for a very memorable stage. I certainly won’t forget it any time soon.

Overall, There are enough minigames here to keep you busy. So mix that in with the general replay value and you have a lot of bang for your buck. The fact that the game has a lot of unlockable content here is a pretty good trick to keep you interested for a long while. None of the unlockables are particularly grueling in terms of time to unlock either. So since you’ll be having a good time, it will fly by as you play through the next levels. Throw in the online modes and that’s pretty nice since it’s still a fairly new concept to be able to challenge people online. I’m not sure if it’s quite $60 good, but if you can get a bit of a deal on this game then I definitely recommend buying it.

Overall 7/10

Granblue Fantasy Versus Review


It’s time for a great fighting game that knows how to combine solid gameplay with a good story. This game is really the whole package and that’s why it is so much fun. It’s always cool to see the Granblue cast returning once again. Throw in an excellent soundtrack and this is a game that you won’t be forgetting any time soon. So strap in everyone because you’re going to be in for a high quality time.

The story starts with most of Gran’s friends forgetting about him and Lyria. They’re going to have to beat the memories back into everyone but this will not be an easy task. For starters, all of their friends are quite powerful. Additionally, there is a mastermind behind all of this and if he isn’t stopped soon, all of reality will be destroyed. This may be their toughest task yet but Gran and Lyria know that they are up to it. Nothing can destroy the bonds that they have forged!

There are 40 levels in the game and they tend to be fairly short but there are a lot of cutscenes in the game which help it to end up feeling longer. We’re talking full voice acting here and also some complete cinematics. So you know that you are in good hands as soon as the story starts. There is also a lot of replay value to be found around every corner. There’s hard mode, tons of extra missions, and also some kind of tower mode. Naturally you also have the vs mode which would be the main mode for replay value. You could fight against other players for everyone as you test out each character and learn how to use their combos.

The gameplay is that of a 2D fighter so you should be fairly familiar with the different standard and special moves in the game. You have super attacks, and can use your special moves with standard ones for fusion type attacks. They work like Ex moves in Street Fighter. The movement combinations can take a little getting used to though. It took me until the end of the game to be able to reliably use my final smashes since you had quite a few buttons that you needed to click at the same time. It’s not something that you could just blink and ace in an instant.

The story isn’t very difficult, you should be able to blast through it. Just remember that you can level up your gear and abilities. I only did that twice during the story when things were starting to get close and each time I would really leapfrog past a tons of levels. So if the bosses get close, just do this and you’ll be good. In general all you need to do in order to win is button mash a lot. Gran has a really good 3 hit combo that leads into any special attack so keep repeating that as often as you can.

As long as you block the occasional counter attack then you’re fine. Especially since you can carry two support abilities with you. I recommend one for healing and one for increasing your attack. Switch them from little to medium as you progress through the game and they make a huge difference. It can just be hard to remember to use them but once you make a habit out of it, you will really be all set.

In terms of graphics, there’s not much more to be said here. The game looks fantastic at all times. They really went all out on the budge here and the cinematics are also really impressive. Trust me it even looks like a CG tv show. Then for the soundtrack, it blew me away with some of the themes towards the end of the game. You had really intense anime opening type music going on and it really makes the difference in having you get invested into the climax.

If you’re a Granblue fan then you will get an extra big kick out of the game but even if you don’t know the series, you’ll have a lot of fun playing through this game. It can be easy to take a great story for granted but many story games can only dream of having a cinematic adventure like this. It just doesn’t happen very often at all and I can absolutely confirm that it elevates the game to the next level. Yes, I would have still enjoyed the game without the story since the gameplay is very solid, but the story is one of the big reasons why I won’t forget the game.

In the story you play as Gran the whole time although I think I may have been able to switch later on. I just never tried so I haven’t actually gotten to try out the other characters yet. I’ll definitely need to do that at some point. Since every character has a final smash with a whole animation, it will be fun to see what the other characters look like. I’ll definitely be returning to the game to try and get some more trophies so that’ll probably be my chance to try the other characters since often times there is a trophy for playing as everyone.

Overall, Granblue Fantasy Versus is definitely a great game. I really enjoyed it and every aspect of the title felt like it had a good amount of polish. The main menus are good, the colors are striking, and it just feels really modern. At no point will you feel like you got the short end of the stick here. There’s just too much to have fun with. I know there’s an expanded pack/sequel of sorts in Rising so that might cause some to jump ship but otherwise this is definitely a game that you should be able to hang onto and enjoy for a long while. It stands out well among its competitors. As a last gameplay tip, just remember that you need to duck to guard low attacks as the final boss will try some cheesy attacks with that. He’s the one part of the game that actually is really challenging but odds are that if you’ve made it that far already you’ll be fine. Just attack him patiently and block as needed.

Overall 8/10