Stats time!
PS4 Trophies: 7/10
Gems 4000
Water Sprites 82/100
Stats time!
PS4 Trophies: 7/10
Gems 4000
Water Sprites 82/100

It’s time to look at a game that everyone was talking about a while back. Mutant Mudds was the next big thing back in the day, but there was no physical release. Well, now there finally is one and I can safely say that it’s a fun game. It’s pretty short and you can tell that it had a limited budget since there aren’t a lot of levels. That being said, the gameplay is solid and ultimately that’s all you really need to be a good game.
The story follows a young kid as he decides to save the world from mud monsters. There’s not much of a plot as you are just thrown into the action and there are maybe 2-3 text bubbles that pop up. Of course if you were expecting a long story, then you’ve come to the wrong title. The main experience here are the levels. There are 20 levels in the game and each one comes with a 3-5 minute timer. You will have to run and jump to get through them. Fortunately, the main character has a jet pack which lets you hover for a few seconds. It’s a very useful ability and you also have a blaster with can defeat enemies. Furthermore, you unlock 3 power ups as you go through the game although you can only activate one of them at a time. There’s the super hover, (I recommend this one) the vertical boost, (Fun, but only use it when you have too) and the Super Blaster. (No real purpose aside from bonus collectibles)
The toughest parts of the levels are typically when you have to make some real precision jumps. That being said, they aren’t all that hard when you compare them to real extreme titles like Mario Maker or even the DK games. Fortunately, the game does manage to increase the difficulty through the extra levels. Each of the 20 levels has a ghost counterpart where you play the levels again but this time you cannot let yourself get hit. It certainly raises the stakes since your platforming skills are really put to the test now. This works as part of the replay value in the game. It’s a bit of a forced time extender so if the levels had been longer I would have been a little upset. As it stands now, the levels aren’t very long I found it to be fairly reasonable.
Another form of replay value is the fact that all of the levels have 100 gems. You want to get all of the gems to complete the game and also to get closer to getting all of the game’s trophies. There is no Platinum unfortunately, but you can still get 100% completion to show off your true skills. To do that, you’ll have to beat the 40 levels as well as the 20 levels inside of the normal levels. To get to those final 20 levels, you have to use your power ups to get to the secret entrances. The tricky part is that you don’t know which one is in which levels so expect some trial and error here as you figure out what’s up.
The game also operates on a few different layers so you can jump from the front of the screen to the back at certain points. Always be careful that you don’t land right on an enemy. The trickiest parts of this are usually when you can’t tell if an enemy is next to you or on a different layer. It makes for some good mind games as you have to figure out what’s happening before you get slammed. You get 3 hearts and recover full health whenever you make it to a check point. Each level has a check point which is really helpful because even if you lose, you have somewhere to go back to.
This game brings you back to the retro world of sprites when it comes to graphics. That’s always fun to see since sprites really were a lot of fun back in the day. We’ll always be sad to see them go since they were a big part of the gaming world. The graphics aren’t going to look like a modern game’s, but the actual sprite models hold up pretty well. The soundtrack is less inspiring though as the tunes have all already faded at this moment. They weren’t bad tunes, they just didn’t sound as good or unique as they could have been.
If I have any complaint, it’s that I would have liked a boss battle. At least one for the very end to help give the game a grand ending. I don’t imagine it would be too difficult to code one in. Send in a giant version of a minion if necessary and make the battle take place in a room where you can drop things on the monster. It will keep the fight a little difficult while not being insane either. It would be a nice middle ground for the game.
Overall, Mutant Mudds is a pretty solid game. It’s short so you shouldn’t spend 60 dollars on it, but for 30 or so it’s not a bad buy. Considering that you have to beat the levels more than once, it has enough content to last you for a few hours. It’s not quite ready to hang with the likes of Shovel Knight, Shantae, or Mighty No 9, but the fact that it got a physical release already helps to put it above many of its rivals. If you’re looking for a good side scroller, then I’d definitely recommend checking this one out. It’s like a Metroid game only without the puzzles and you can’t go wrong there. I can definitely see myself going back and grabbing all of the trophies one of these days and hopefully the next installment gets a Platinum. It’s games like this one that give Indies a good name so hopefully they can keep up the good work. I can also see why people really like retro games like this one. They’re simple, but easy to get invested in as you watch yourself play for long periods of time. I’ll always be more of a big budget AAA gamer myself, but I like to enjoy all the styles.
Overall 7/10

It’s time for an indie horror film. Now, that can sound like a very dangerous combo. I haven’t had great luck with indie films as of late nor have I had luck with the recent horror films. If you want to be more accurate, you could also just say that I haven’t had any luck with either genre at all. Whether past or present, they typically don’t work out all that well. Still, maybe they would cancel each other out and the movie would be a success. This horror film actually is better than the vast majority of them. It’s not a film that you’d want to re watch, but it was better than expected. For a horror film, it was actually pretty decent.
This is one of the few films that I’ve seen subbed aside from anime movies so that was pretty neat. Well, the film starts off with Shideh and Iraj. They live in a war torn country where bombs are dropped every once in a while and everyone is pretty much doomed. Your only two options are to stay and try your luck or move to America where things are going well. Everyone leaves for New York, but Shideh doesn’t want to leave her home. Iraj tries to convince her, but then he’s called to serve in the war. Shideh decides that staying in the home with their daughter Dorsa will still be doable, but then they begin to be haunted by the Djinn. These powerful genie want to take Dorsa away. They seem to prefer not to get their hands dirty so they rarely launch any actual attacks, but the threat remains. Can the heroes escape these spirits or is the house simply not big enough for the lot of them?
Well, lets go into the reasons as to why this film is better than the average horror. There’s no animal violence. You heard that right folks. I admit that it’s rather shocking, but there isn’t a random dog or bird death in the whole film. That’s a horror staple and I’m glad that this film ignored it. There aren’t any random fanservice scenes either if I recall correctly. No random shower scene to drop the film a few stars. It’s also not unnecessarily violent with the spirits just trying to eat everyone. As I mentioned, they’re pretty relaxed and chill the whole time. These are spirits that you can’t be friends with, but at least they’re not too over the top dangerous.
One thing that this film does have in common with other horror movies is that the main characters are pretty annoying though. Shideh overreacts for everything and comes across as super defensive. She blames her husband for not convincing her to stop partying and aiding the rebels in a futile mob display at her college which banned her from going back. She wants to stay at her house even though it’s not the smart thing to do and she constantly gets mad at her daughter and cracks. (Yells) It’s very hard to be sympathetic with her during the movie and she never really becomes a nice person. She does have a final confrontation with Iraj on the phone though where Iraj finally cracks, but more on that later.
Dorsa makes sure to get the heroes in as much trouble as she can. She’s really attached to this doll that she has, but she ends up letting the Djinn get it. How the Djinn work is that they can’t mess with you until they have one of your belongings. I mean, they did break into the house to grab it so they technically could attack witho or without the objects, but maybe it’s an honor code of sorts. Whatever the reason, Dora makes it very easy for them. She keeps leaving doors open and trying to break into their hideout. She stops Dora from escaping a few times because she wants the doll even more than life itself. It’s even her fault that the fake out at the end works because Dorsa is so mean and inconsiderate during the whole film that her actions at the end were pretty believable. Dorsa just isn’t a team player and she does her best to cast doubt on everyone.
Finally we have Iraj. He’s the most reasonable of the main characters. If he had been around it would have been a lot tougher for the Djinn which is why they had to break into the government offices and make sure that the guy was drafted. He calls from time to time to remind Shideh that she should leave already even if it’s always futile. Finally, he seemingly cracks at the end and throws out a lot of insults. Of course, another explanation is that the demons got to him and forced him to say that or they just mimicked his voice. I like to think that he just cracked though since everyone tends to crack in these horror films and that way he would be no exception.
One of the most well done parts of the film was the final triple fake out. So, Shideh starts to run for the basement because the walls were all caving in from the latest missille. Unfortunately, Dorsa stops because she really wants her doll. Shideh heads back and grabs her so then they make it down. That’s when Shideh seemingly hears Dorsa yelling for help from upstairs. If that’s Dorsa, then who is the girl with Shideh? The girl half heartedly tells Shideh to wait and see so she just shoves the girl away and heads upstairs. She finds Dorsa hiding under the bed, but then she shifts into a monster and grabs Shideh. No worries, Shideh’s dealt with these guys before and overpowers the comically weak Djinn and heads back downstairs.
Unfortunately, Dorsa is having another tantrum so she runs to the Djinn so she can be protected. Unfortunately..it was a trap! They use reality warping powers to try and take Dorsa down for the count, but Shideh just overpowers the illusion and sends them to oblivion once more. I suppose Shideh should get some claps for how she kept humiliating these monsters, but I still didn’t like her as a character. Either way, it was a pretty great moment since the scene had her running up and down the building since it was always hard to know which Dorsa was real. Get ready for that plot twist ending by the way…it makes things pretty interesting. All horror films need a twist ending after all so I’m glad that this film didn’t forget to add it. That’s a horror staple that we need to keep. Even action films are doing them nowadays and you know that that’s a good sign.
The film can drag a little when the Djinn aren’t around though. I can’t say that the actual story is very interesting. Since the cast isn’t likable and all of the neighbors vanish when important things are happening, you’re always just waiting for the haunting to start. Maybe it’s for the best since if the Djinn were to appear more, then there would be more time for dicey stuff to happen. Still, it’s a tough balancing act to follow. The visuals for the Djinn were fun when they popped up even if it was pretty rare to save the budget. I liked how fast the villains were as well since one even used super speed to blow by Shideh at one point. Seeing more scenes like that would have been cool.
Overall, if there’s anything that I’d change or add, I’d maybe reduce the time that the film spent looking for the doll. Everyone knew that they wouldn’t find it until the spirits wanted them too after all so we would get the general gist of the situation with a quick montage or something. The characters hold it back somewhat, but the film isn’t bad. It’s decently interesting and manages to fit in all of the jump scares at the end. You’ll be left with some questions like why a little kid knows so much about the Djinn, but I guess someone needs to know about them. After all, these guys have been around for a while so there should be other witnesses. If you want to see a horror film, then I’d recommend this one over most of the others. It may be the best horror film aside from Poltergeist III and maybe Lights Out. It may also beat Lights Out to be honest. It’s the kind of film where you’ll start to forget some of the specifics, but you’ll remember the overall film and that’s a good thing. Cut out Dorsa and I’m sure the film would instantly jump up a star.
Overall 5/10

All is definitely lost all right with this film. Trying to hold a roughly 2 hour film with just one character is not an easy proposition. Nor is it a good idea It’s a bold move and one that I guess you’d expect someone to do for a high school project if you had absolutely no budget and needed to quickly make some money. This film wasn’t exactly in that circumstance though and I can’t award it any sympathy points anyway. This film is not bad in the same way as Sucker Punch, Suicide Squad, or I Know What You Did Last Summer, but it still makes one critical mistake. It’s one of the most boring films that I’ve ever seen in my life. Yes, Mr. Megorium’s Wonder Emporium (Close enough to the title) is actually more interesting. This film gives Lord of the Rings and the Hobbit competition along with 2001: A Space Odyssey. I don’t think being boring on its own is enough to get you a 1, but this film does come close.
So, there’s a guy on a boat. Unfortunately, there’s a heavy wind so his boat starts to drift away. He must now try to stay alive for around 2 hours, but he’ll have to deal with strong winds and rain. I didn’t know anything about the film before watching it so I tried giving it the benefit of the doubt. “That was an extremely slow start, but I’m sure something will happen soon” was what I was thinking at 20 minutes in. 40 minutes in- “All right, this is a little troublesome. The film can’t get a positive score at this point, but maybe we’ll get some pirates or something” 90 minutes in- “Nooooooooooo!”
It’d be hard to have a film that is less eventful than this one. It screams “Indie” in a bad way as it constantly buys for time. We have to watch the guy eat in 10 different scenes or more. We see him stare out the window, drink beer, and the scenes where nothing happens just goes on and on and on. At least a slice of life movie still has dialogue between characters to keep you engaged. There is nothing for your brain to think about with this film except as to when the film is going to end. I have to be honest, films need dialogue. It’s something to sink your teeth into and learn about the characters. If you’re going to make a film with only one character, then we at least need a lot of inner monologue like with Lon Chaney. Choosing to make a modern day silent film without any interactions, villains, plot, or anything else is just a bad idea. There’s just nothing to this film. I could see a fan film on Youtube like the Mega Man one or King of Fighters with more action and story development.
The locale also isn’t very interesting since we’re just seeing some water the whole time. It never really switches so you better be a fan of the place or it’s going to get very old very quickly. There isn’t really a sountrack so mix that in with the no talking part and things get intriguing. Also, it’s worth pointing out that the camera angles needed some work as well. It kept getting hit by the water of being put in a bad angle so you couldn’t see much. This was probably meant to help the realism, but it failed miserably. It’s not as if the guy had a camera with him in the film so there’s no point in acting as if it was with him. We should have gotten crisp camera angles that could have felt like they were in a modern film.
Overall, There’s not a whole lot to say about this film and no need to keep on beating at the same topics right? I think you get the general idea that I really didn’t like the execution of this film or the very concept of just having a one man movie. It’s not a good idea. Films need dialogue, interaction, multiple characters, fights…something to keep you entertained. This film didn’t have any of that which is why I was bored out of my mind. Now, there is a market for this as there are people who follow celebrities on snapchat and other social media sites where you just watch them walk around and hang out. Vine had a similar thing going. If your idea of a good time is just watching someone walk around for 2 hours, then you’ll enjoy this film a lot. It’s not my cup of tea though so I’m going to go back to my classic Dragon Ball Z films where I can relive the good ole days. I watch Super Smash battles for multiple hours at a time and I’m sure that some people would be bored by that so at th every least, All Is Lost can try to get to a niche and isn’t that what most Indie films do anyway? Better luck next time with the one man approach, I’m sure that another film can implement it better. If necessary, throw in a last second character like Matt Damon just showing up out of a containment tube or a Tom Cruise clone walking around an apocalyptic planet. Other films have already solved the problem of how to start off with 1 or 2 characters and then throwing someone else in, All is Lost just needed to have remembered that a little sooner.
Overall 2/10
This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Ah man…it’s time for a modern indie thriller. Now, I try not to have anything against indie films as it’s nice for people to make their own films and get them out into the market. The problem is that 90% of the indie films that I’ve seen have all been rather terrible. This film is no exception as its aggravating characters and poorly thought out plot leave much to be desired. You’ll probably spend most of the film correcting the writers or pointing out how unrealistic the characters are. Most of the film relies on the assumption that the heroes aren’t smart at all and that all of the background characters have no common sense. These assumptions don’t lead to a smart movie.
There aren’t a lot of characters here since just about the whole film takes place in a portable ATM shelter. David and his beer buddies were enjoying themselves at an office party when he decides to drive Emily home. It’s her final day at the job so this is their last chance to talk about the weather. Unfortunately, Corey had one too many beer bottles and decided to tag along just to embarass the other two and prevent them from saying anything important. He forces them to pull over at an abandoned gas station, but then forgets that his card doesn’t work. David and Emily follow him inside, but then they see a mysterious fellow show up outside of the shelter. The heroes are instantly petrified and can only watch as the guy murders anyone who tries to get to the ATM. If they leave, they may face the same threat. Rather than exploit the 3 vs 1 advantage on a guy who’s standing in the cold and getting frost bite, the heroes decide that it’s in their best interest to freeze inside of the ATM shelter which is actually just as cold as the outside world. Did I mention that they didn’t bother to bring their phones?
You can argue that the last line destroyed the film’s credibility. I don’t think it had any to begin with, but there’s no way you wouldn’t bring your phone when heading to an ATM. People take their phones with them everywhere and this is no different. It was a rather lazy excuse to have the heroes be unable to call for help. To make things worse, David’s car has a broken lock so anyone can just open it and do what they want. The villain’s a master at hacking cars and getting them to work even without the keys so he’s really all set on his end. The heroes can just grin and endure this experience until they freeze over.
None of the characters are likable here, which is really bad for a film like this. David just lets Corey take advantage of him the whole time. He’s not very smart and makes all of the wrong decisions each and every time. Just hanging out with such a toxic crowd the whole time starts him off on the wrong foot. Emily’s not an interesting character either and it sure was convenient that she happened to already like David since otherwise his random flirting on the last day of her job would have just been awkward. I doubt anyone wants to hear a confession from someone you’ve worked with for years and never said anything to you in all that time. David comes across as desperate.
Finally, there’s Corey. He’s the miller time character of the group. He doesn’t really have respect for anyone but himself. He trolls a Domino’s pizza delivery guy for no reason other than to just make a scene and he refers to his fellow colleagues with a certain insult as opposed to using their actual names. He’s as bad as it gets for the drunk “friend” category and continues to put the characters in a bad spot throughout the film. He’s certainly someone that you cannot count on and someone that you wouldn’t even want on your side. He talks a good game, but his confidence vanishes pretty quickly.
Then there’s the Villain. Thing is, he doesn’t get any lines and we never really get to see him to save the budget a little more money. He just stays in the hoodie the whole time except for the opening and closing scenes of the film. He has no character and is just portrayed as a generic serial killer. There’s nothing engaging about him at all. This guy does still manage to bring the film down though. For starters, the film’s ending cemented the fact that this movie was terrible. Ready to hear the ending?
Basically, the serial killer wins. He frames David for murdering everyone else despite this being logically impossible and then heads off to murder some other people. It’s just a very mean spirited ending and one that almost comes across as an inspirational message to villains watching this movie. It tries to show that he succeeded because of his careful planning and that he’ll just continue going on like this. The villain winning in an ending can work if it’s handled with extreme care, but this film didn’t have any of that delicacy. It’s not like a Xenomorph showing up at the end and destroying the last hero or Godzilla blowing up the planet. A serial killer just getting in the way at the end is simply a lot darker and the kind of ending that you don’t want to see. At the very least, it’s an ending that guarantees I’ll be giving the film a terrible score.
The film was already at a very low point anyway. It would have gotten a 1 tops, but the ending is what ultimately pushed it over the edge. The writing is as terrible as it gets with language being used so much that you have to wonder how small their vocabulary is. Whether intentional or not, it doesn’t change the fact that all of the characters were bad. Plot points happen artificially to continue the plot. For example, the main villain did let one guy go into the ATM machine so the heroes could murder him and further incriminate themselves. The guy happened to be wearing the same coat and didn’t get to say anything before they took him down. That’s really hard to swallow.
Naturally, the film also squeezes in the trope of having the cop show up, but get taken down immediately. Naturally, none of the characters told him to watch out for the murderer approaching him and the cop took his time looking from side to side. Stuff like this keeps on happening. The camera also conveniently goes dead right at the end to make David look as guilty as possible. It’s not even so much that the villain planned things out well, but that luck was on his side. The heroes were not quite so fortunate, but then again..they weren’t exactly heroes either.
The film’s also pretty violent as you would expect since the villain just beats everyone to death. Nobody puts up a fight either and they keep on getting hit long after they’re dead for extra impact. Over the top violence adds another check to the list of weak points that this film had and another reason for you to avoid it all together. At least the dog lived as I was a little worried that it would come back and get taken out. I’ll give the film some credit for that, but not enough credit to actually win it back a star.
Overall, ATM is a poorly conceived film and the execution was as bad as could be. The ending is terrible and not only does it send the wrong message but it drags on as well. I don’t think anyone wanted to re watch a large part of the film via flashbacks, but the ending did it anyway. There’s no one to root for here and the film’s never any fun. It’s just a dark, violent story where the villain gets all of the first and last laughs. It’s hard to see how anyone thought this would be a good idea. With superb writing I suppose this maybe could have been a decent idea, but it would need drastic changes. It’s just hard to play this out with any sense of realism. The villain gave the heroes dozens of opportunities to escape as he did some drilling in the back and kept on giving them a lot of room. He’s fortunate that none of them were very athletic or brave. I highly recommend watching something a little more classy like Mission Impossible. Those films will remind you of what true quality is.
Overall 0/10

It’s time to take a look at Little Big Planet! This game was fairly big when it came out and it took me a while to finally get it. Many people started comparing it to Mario and it was supposed to be Sony’s big answer. Well if that is the case, then it is safe to say that Nintendo won this round by a mile. LBP’s gameplay is decently solid, but the whole game tries to be very “art house” and meta instead of focusing on just being fun and easy to get into. The plot’s also rather lackluster, but what else is new for platformers?
You play as Sackboy. It is heavily implied that the characters know that you the player are controlling Sackboy. The game constantly tries to be meta like this and all of the characters are actually paper cutouts. They are all being manipulated by a mysterious villain known as the Collector so you have to go around saving them all and proving that the Little Big Planet is more resilient than the villain thinks. Honestly, the story would have been much better if it wasn’t constantly trying to remind you that the whole thing was fake. The main villain even cries at the end and quickly turns good so fast that you had to wonder what was going on.
As a result of the game trying to go for a very indie feel, the graphics were actually pretty bad. Honestly, they looked worse than the average PS2 game and I’d take good ole N64 and PS1 games over it. The graphics just weren’t my style and the fact that they were all made of paper just seemed like it was an easy way to save some money on the budget. It was all pretty iffy if you ask me. The soundtrack was fairly decent I suppose, but certainly not memorable. There are no tunes that you’ll be humming to yourself afterwards.
As I mentioned at the beginning, the plot just isn’t good. You have to ignore the graphics and the story and just focus on the gameplay. That’s the only way to really enjoy Little Big Planet. Even then, it is a lot choppier than Mario. Possibly to reinforce the fact that they’re all paper, it’s easy for Sackboy to get stuck to objects or jump a little too far. I died quite a few times in the thunder level because it was hard to control where I was going. It didn’t feel like it would have been much of a challenge if the game had Mario’s level of refinement. It’s just so much smoother than this title.
All right, this has been a pretty negative review so far. Keep in mind that the gameplay is still good, but it’s more at the level of Flip’s Twisted World than Mario. It feels a lot more like an Indie game than a AAA title and maybe it is I suppose. Regardless, it didn’t quite live up to my expectations. I was expecting a very different game than what I got, but that’s the price of not really looking up a game until you buy it. Just as some will be better than expected, others end up turning out worse.
There is a lot of replay value here to help hold the game up. After completing the game, you are only around halfway done at best. There are plenty of other levels to complete and stickers to assemble. Along the way you can aim for the Platinum Trophy which seems fairly reasonable to obtain. It would take a long while though and you’ll need to master the controls along the way. They definitely do get easier to use the more that you play the game. Doing all of this will definitely extend the play time of the game. The actual story is reasonably short and you can complete it in a few hours, but the Platinum should easily take you to around 20 hours if not longer.
There were boss battles in the worlds, which were fun as well. Most of them were pretty easy, but the fights were well thought out. I also think that all Platforming games should have bosses of some kind to change up the gameplay and to just provide a nice challenge. It at least offers the semblance of a story. I guess this game should be described as more of an experience than anything else. You get to run through various levels like a desert or a haunted house. The haunted house was definitely the most tense and atmospheric level while others like the Canyons were fairly generic. There is a great contrast between the various worlds and I suppose that’s a good thing. You can also create levels in this game which is a fairly big deal, but I skipped that part. Maybe I’ll go back to it someday, but with Mario Maker in existence, there’s no real reason to use any other title for level creation.
Overall, Little Big Planet may have not been the platformer that I wanted, but it’s definitely the one that I deserved after not giving him fights on my blog for so long. The game was disappointing which had an impact on making this review so negative, but keep in mind that it is still a decently good game. There is a lot to do here and the gameplay was decently well thought out. I always talk about how gameplay is really the bottom line for a video game and this title is the perfect example of that. The execution wasn’t perfect, but the game did try to give you as much control over Sackboy as it could. You can change his facial expressions, make him give a thumbs up, and a lot of other customization. You can dress him up any way you see fit and that can make the levels a little more entertaining. I don’t imagine that I’ll be buying the sequel anytime soon, but if you’re looking for a good platformer to spend some time on, this one will work as well as any.
Overall 6/10

Uh oh, it’s time for another indie film. You know how some series like Transformers start you off with a low bar? Indie films have no bar at this point so you can only expect to hit rock bottom and not rise above it. It’s rather sad to generalize all indie films like that, but it’s gotten to the point where I’ve probably seen like 10+ indie films in a row and they’ve all turned out to be completely terrible or just very bad. This one is no exception as it manages to reach the legendary 0 score. There’s just nothing good about this film and it gradually gets worse and worse as it goes on.
Marilyn wants to get rich so she murders some guy and gets the bartender to trick a hired guide to take her to some tribes. She wants their gold and will do just about anything to get it. Dr. Chaka tells her that the tribe will let her steal their gold if she goes through a ritual. He wants to do this because he aims to create a super creature who is superior to humankind and then he will show her off to the other colleges. She has different plans for this though and either way, the tribe looks to be in some real danger.
The film starts out at rock bottom right from the get go. We see a dead animal as part of a vicious ritual and then a young maiden having to become a monster. She resists the orders to destroy her village, but it’s still a pretty sad fate. She escapes only to get forcefully used and then murdered by one of the main characters. The film was desperate to stay as dark and gritty as it could throughout. This scene didn’t add anything to the film and just reminded you of what you were watching.
Another ongoing plot is that Marilyn is used to getting what she wants through the use of her feminine wiles, but Ted (The adventurer) is determined not to let her win. As such, he goes the James Bond route. He has his fun, but always reminds her afterwards that he still won’t help her. It’s certainly not the most heroic route to go if you ask me and it just makes both characters look really bad. Rick’s the terrible main character who turns out to be evil and is quickly murdered afterwards. It was good to have him written out of the film at the very least.
Meanwhile, you have Chaka’s wife who is imprisoned in her own home. She makes the mistake of running towards the villains though which doesn’t end well. At least she gets over her husband’s death pretty quick once Ted comes along. Chaka was a bad person and the film made sure to show that quite a lot so it makes you wonder how they ever got together anyway. Meanwhile, one slave tried to help the wife, but was naturally murdered for his efforts. If you leave this film alive, you can count yourself lucky since most of the characters were murdered by the end.
The actual Voodoo Woman in question wasn’t a very scary monster. She could barely move and had to be the slowest villain that I’ve seen since the Gill Man. While she was bullet proof as well as acid proof, I can’t see anyone actually being scared of her in the theater. That means that the film failed on that account. The suit was also pretty low budget and just looked fake the whole time. The film also barely had the Voodoo Woman appear, probably due to budget constraints.
The film’s first half takes forever to go anywhere. The two plots don’t merge until the film is already well into the climax and then it quickly ends. I was glad that the film wasn’t any longer since it had already been dragging on for quite a while. The sooner it was over the better if you ask me. After all, watching a 0 star film is never much of a pleasant experience. How could the film have been better? Well, cut out Rick and all of his scenes, take away Chaka and his experiments, take away Marilyn and her unfortunate plots, take away all of the animal violence, and then we’ve got a film. The problem is that you’re taking away about 80% of the film so it’s a completely different movie by that point right? That’s why there basically isn’t anything to save in this film, it would take a whole other movie to be good.
The only part of the film that could have been semi decent was the corrupt cafe towards the beginning of the film. I like how the bartender robs people and then covers up murders for an extra profit. He covers all of the bases and even robs the people that are about to be murdered so the real murderer can’t take the full cut of the profits. Even here though, the film makes sure to remind you that none of the characters are too smart. One professional is distracted by a dancer who very obviously goes to distract him and doesn’t notice that two villains went into his room in the mean time. This guy was supposed to be smart…how could he fall for the oldest trick in the book? It was pretty disgraceful so it was hard to feel bad for him when he met his inevitable demise. At least he didn’t have to live through the rest of the film so that’s something.
Overall, The Voodoo Woman is a movie that is best left forgotten. It’s not a film that is so low budget that it ends up being good. It’s just a bad film that doesn’t get any better no matter how long you continue to watch it. There are few films that are quite as bad as this one and it’s just unfortunate. I can’t say that I ever had much hopes in a film about Voodoo though. It’s certainly not the most interesting plot device out there. Ideally I won’t be seeing a film this bad again for a while, but you never know. There’s always another film around the bend that it just waiting to reach new heights and once in a while…they succeed! There’s a twist ending in this film by the way so if you somehow watch the movie, stick around for it. It reminds you that the whole thing is futile. Of course, you should watch just about any other film instead of this one. Even Pixels is a considerable improvement since it at least features an arcade.
Overall 0/10
Stats time! I definitely gotta get that play time down on the second run through though.
Play Time 9h 52m
PS4 Trophy% 88%

It’s time to take a look at another one of the Christmas games. Shantae was definitely a lot of fun to play through and it’s an indie game done right. It’s not super long or anything since it’s a game that is made to be speed runned, but it’s still long enough for you to feel like you got your money’s worth. The level designs are all on point and the game just looks and sounds good in general. I can also finally say that I’ve played a game in the Shantae series!
Shantae was trying to enjoy her beauty sleep when the village has need of her services once again. As a half-genie hero, Shantae protects a village and in exchange they pay her or at least give her a place to live. Unfortunately, the mayor has a habit of firing her. The village is attacked by all sorts of villains, including Risky Boots. Shantae will have to take them all down and save the genie realm, but can she do it?
The game has a nice retro feel to it as the game uses sprites the whole time. The levels are all pretty bright and cheerful. Even the villain levels and burning remains are still bright enough for you to see where you’re going at all times and breeze through. The game has that simple fun factor that the Mario and Sonic titles of the past possessed. It’s something that some games tend to lack nowadays with their artificial length and unnecessary quests. This one had a few riddles that needed to be deciphered, but they weren’t anything too crazy. I found them all in a reasonable amount of time.
Ironically, I managed to find most of the bonus collectibles in the mean time. By the time I was able to get to the next story level, I was very overpowered. I had a large heart collection by then and a lot of power ups that made the rest of the game a breeze. Naturally, all of these collectibles help the replay value section. The main game should take around 5 hours or so, but in order to get the Platinum Trophy, you’ll need to play the game again and complete it in a mere 4 hours. Certainly doable, but it’ll take some practice and a nice plan in mind. This is a game where I actually do plan on getting all of the trophies sooner than later so stay tuned for that. I’ve already got 72% of the trophies and more are on the way.
The music selection in the game was certainly enjoyable. The song that played during the first level was definitely a lot of fun and so was the boss theme and the burning cafe. They helped make the game more exciting for sure. This game definitely really succeeded on a technical level as well as when it comes to the pure gameplay. The creators definitely put a lot of heart into it and I can see why the kick starter people would feel good about their contributions.
As for the gameplay, it starts out like a classic Mario game, but with her hair acting as a sword of sorts. As you play through the game, you’ll get gradually stronger to the point where the old levels will suddenly be a piece of cake. You’ll learn how to fly, swim underwater, grab onto ceilings, and also multiply your attack power and speed by 4x. It’s fun to see the contrast to the start as you really begin to breeze through all of the levels. It’s hard to believe just what a difference the power ups make, but they are well worth it.
As mentioned before, the level designs are really good, which help to further make the gameplay shine. The only part of one level that seemed a little overly difficult was the Flappy Bird homage in part 3 of the last level. Luckily, you can cheese it out by falling on the very left of the final spike platform and then turning into a Bat. I somehow think that this wasn’t intentional, but we certainly take those. Anything goes when it’s time to complete the game right?
Shantae makes for a good main character. She reminds me a lot of Lina Inverse from Slayers, but less obsessed with money and riches. Shantae’s just a noble hero who tries to do the right thing and save the day. She even takes time out of her day to chat with the villains when they’re not busy trying to rule the world or resurrect old pals from the previous games. There are a lot of references to the older games, but it’s certainly not necessary to purchase them to understand what’s going on. You’ll be able to get into the game rather easily. Shantae’s grandfather and two friends aren’t that charismatic so I don’t mind that they got a rather small role. This is one of those games that really leans on Shantae as she has the most personality by far.
Risky Boots does the same for the villains. She seems to be the only villain who is totally evil and doesn’t have time for niceties or cracking jokes like the others. Her plan was actually pretty intense and if you get the bad ending, she does succeed in destroying quite a few people. Naturally, I went for the bad ending since the good one needed me to grab more collectibles. I’ll probably see that one when I attempt the speed run at some point. If not, well..I can probably tell what will change anyway, but you’ll just need to find out for yourself.
The sheer fun factor of the game ends up putting it ahead of Shovel Knight and Mighty No 9. There is a lot of backtracking here and helping people out with side quests, but they were all fun to play through. The levels are also short enough where it isn’t a bother to go back and forth as you look for collectibles. It’s just a very well made game and if I were to have any complaints, it would be that you can’t skip the credits, but I suppose that’s cool for the people who pledged to this project.
Overall, Shantae Half-Genie Hero is definitely a good PS4 game and I’d recommend picking it up. It’s certainly not the longest game on the block, but it’s long enough and has a good amount of replay value. If we do end up getting some free DLC for it soon, that’ll be even cooler, but there’s enough base content to make it all worthwhile. Sprites also work perfectly for the game since otherwise the dancing and attires could be a bit much in this desert land, but sprites make everything 20% better. Hopefully this game did really well so we can get a sequel at some point. Of course, if Shantae is added into the Switch version of Smash, then she’ll have enough publicity to last a life time!
Overall 8/10
This review is of the edited TV-14 version of the film. A review of the unedited version would likely be even more negative. All thoughts below should be addressed as such.

Now this film is definitely one of those terrible ones that will make you want to take a nap. It’s not so much that the film is boring, but that it is just terrible with a really bad ending and characters who don’t have much common sense. There are few things as bad as having an ending where a crazed mass murderer ends up getting the better of the heroes and the police, but this film also makes sure to add in the fact that this guy is just going to keep on murdering people and now he can do it with a kid who he is grooming up to be the next generation’s version of him.
Do you know what the “best” part of this whole thing is? The fact that the poster takes away any question of whether the plot is real or not. To understand this, lets get into the premise. A girl gets into a car crash after storming away from her boy friend. She wakes up in the morgue, where a guy tells her that she is dead. He claims that she simply doesn’t know it yet and that he can talk to dead people. He lets her know that she can’t leave the building though…..and keeps her drugged so she doesn’t recover her strength. Anna starts to consider the fact that she might be dead. If she is…then shouldn’t she accept her second death to make the first one move on?
So, part of the mystery is whether she is alive or not. Well, the poster basically clears that up before the mystery even starts. It shows the reasoning that the main villain has and why he destroys people. He targets those individuals who he believes have already lost the will to live. He believes that they don’t deserve to live anymore as they will drag others down and so he targets them. He kidnaps them and convinces the world that they are dead. There’s no real question by the end that Anna is actually alive, but if you’ve seen the poster then you know this from the start. That being said, you’ll probably realize this right from the beginning anyway since this is the most logical way for the film to play out. Especially if you know that this film is an indie production, which always goes for extra grit.
None of the characters are likable either. Anna gets into the mess in the first place because she doesn’t know what she wants to do with her life. She’s in a really bad mood for the whole film. I forgot why, but as a result she constantly gets upset with her boyfriend and even runs out during their dinner for no acceptable reason. She wouldn’t even let the guy defend himself. Then, once she’s told that she is dead, Anna makes all of the wrong decisions. She could have escaped by jumping out the window and she even had a chance to stab Eliot. There were so many moves that she could have made, but instead she decided to just start believing him. Also, shouldn’t it be obvious to her that she is alive if she can throw things around and make a mess of the room to the point where Eliot noticed? Common sense guys…..it’s time to use it!
Paul isn’t much better. He makes a little more of an effort for the two of them to be together, but ultimately he turns into a bad character. He doesn’t make a terribly good effort to find Anna once he finds out that she may be alive. Instead, he even backhands a kid and is taken away. Then, he is very easily bumped off after he falls for Eliot’s trap. Seriously, he played all of his cards wrong. Naturally, I didn’t like ELiot either. He’s just another deranged mass murderer that tries to be deep and insightful, but it just full of hot air. The kid is a terrible character either as he turns into a psychotic murderer without a whole lot of convincing. He was just a bad kid from the start.
Aside from the terrible ending where the murderers are going to just claim more and more victims, the film falls into a lot of other holes as well. We have animal violence, as a kid murders a bird and we also have unnecessary fan service with the generic shower scene popping back up. The film never even tried to be classy. From the start you could tell that this was going to be a bad film, you just couldn’t guess just how bad it would be. A lot of times, the film didn’t even know what was going on.
Anna was apparently sick with something since she got a nosebleed at one point. I suppose this is meant to account for why she was in a bad mood, but it’s not explained at all and isn’t a really good reason either. The lights all going out in the school is another random moment that makes no sense. The kid couldn’t move fast enough to pull that trick out and it’s a crazy supernatural moment that doesn’t mean anything. It’s just another way for the film to try and give Anna some extra suspense.
Overall, After.Life is a terrible film and it’s the latest entrant into the 0 stars category. It’s just hard to get much worse than this film as it’s a major chore to watch and has a really bad ending. A bad ending can hurt a good film, imagine how much it hurts a bad one. I don’t think people want to see a mass murderer get away scot-free and strengthen his position. It’s just in bad taste. I highly recommend avoiding this film as much as possible. There’s nothing redeemable about the film, whether it be the characters, messages, or writing. You’re better off watching just about anything else. After all, if the film’s poster can spoil the answer to the film’s question before you even start watching it….then is there even a point to this whole thing? I don’t think so.
Overall 0/10