Super Smash Bros Brawl Stats and Records

Stats for the game, although my Wii broke at one point so my stats were greatly reduced. It went from over 600 hours of play time to..under 300! Ah well.

Power Time 223h 59m
Play Time 166h 5m
Adventure Play Time 4h 44m
Solo Play Time 37h
Combined Vs Play Time 71h 39m
Vs Match total 1958
Offline Vs Matches Played 497
Online Matched played 1461
Online Play Time w Friends 99h 19m
Online Play Time w Anyone 26m
Time Matches 12
Coin Matches 26
Stock Matches 459
Vs Play Contestants 1249
Match Reset Counters 7
Total Damage 243804
KO Total 2811
Self Destructs 57
Trophies 463
Stickers 631
Subspace 72% Complete-Total Score 991401

Target Smash

Mario 20s
DK 20s
Link 18s
Samus 20s
Kirby 19s
Fox 13s
Pikachu 19s
Marth 17s
Mr Game and Watch 17s
Luigi 24s
Diddy Kong 19s
Zelda 33s
Pit 26s
Meta Knight 16s
Falco 14s
Pokemon Trainer 17s
Ike 18s
Snake 23s
Peach 17s
Yoshi 15s
Ganondorf 22s
Ice Climbers 19s
King Dedede 22s
Wolf 24s
Lucario 25s
Ness 17s
Sonic 18s
Bowser 18s
Wario 18s
Toon Link 19s
ROB 15s
Olimar 19s
Captain Falcon 14s
Jigglypuff 18s
Lucas 20s

Home Run Contest

Mario 1416
DK 1498
Link 1476
Samus 1538
Kirby 1478
Fox 1365
Pikachu 1097
Marth 1457
Mr Game and Watch 1410
Luigi 1366
Diddy Kong 1502
Zelda 1461
Pit 1588
Meta Knight 1702
Falco 1706
Pokemon Trainer 1643
Ike 1702
Snake 1521
Peach 1727
Yoshi 1628
Ganondorf 1554
Ice Climbers 1580
King Dedede 1493
Wolf 1642
Lucario 1633
Ness 1434
Sonic 1592
Bowser 1529
Wario 1667
Toon Link 1520
ROB 1626
Olimar 1656
Captain Falcon 1826
Jigglypuff 1547
Lucas 1596

Classic

Mario 528851
DK 493800
Link 503000
Samus 493300
Kirby 493400
Fox 855852
Pikachu 453400
Marth 476500
Mr Game and Watch 496500
Luigi 492500
Diddy Kong 487400
Zelda 496200
Pit 511700
Meta Knight 460400
Falco 488800
Pokemon Trainer 459500
Ike 482900
Snake 443900
Peach 222352
Yoshi 532900
Ganondorf 488800
Ice Climbers 435200
King Dedede 508300
Wolf 641500
Lucario 446000
Ness 463100
Sonic 455100
Bowser 492700
Wario 481800
Toon Link 502300
ROB 482000
Olimar 482400
Captain Falcon 474800
Jigglypuff 491600
Lucas 461300

All Star

Mario 284794
DK 219800
Link 197500
Samus 178000
Kirby 211200
Fox 218700
Pikachu 186802
Marth 81763
Mr Game and Watch 188800
Luigi 238400
Diddy Kong –
Zelda 257400
Pit 225200
Meta Knight –
Falco –
Pokemon Trainer –
Ike 169400
Snake 55251
Peach 254200
Yoshi –
Ganondorf 220300
Ice Climbers 173500
King Dedede –
Wolf 524038
Lucario –
Ness –
Sonic 182200
Bowser 243500
Wario –
Toon Link 212500
ROB 143100
Olimar –
Captain Falcon 170501
Jigglypuff –
Lucas 91951

Boss Battle

Mario 2m 44s
DK 2m 11s
Link 2m 53s
Samus 3m 41s
Kirby 2m 26s
Fox 7m 45s
Pikachu 4m 16s
Marth 2m 47s
Mr Game and Watch 2m 38s
Luigi 2m 7s
Diddy Kong 2m 40s
Zelda 2m 58s
Pit 2m 56s
Meta Knight 3m 7s
Falco 4m 25s
Pokemon Trainer 1m 55s
Ike 3m 27s
Snake 3m 34s
Peach 3m 8s
Yoshi 2m 46s
Ganondorf 2m 26s
Ice Climbers 2m 17s
King Dedede 2m 22s
Wolf 2m 30s
Lucario 3m 36s
Ness 2m 33s
Sonic 3m 11s
Bowser 2m 31s
Wario 3m 12s
Toon Link 2m 34s
ROB 3m 5s
Olimar 3m 41s
Captain Falcon 2m 10s
Jigglypuff 2m 31s
Lucas 2m 50s

Events

Two Trouble Kings 20s
Landmaster Ignition 10
Pink Ball Repulsion 16s
Cleaning House in Skyworld 32s
Become the Champion 1m 19s
Super Bowser Bros 13
Diddy Kong Panic 25s
Go Triple Finish 16s
The Monster Beneath the Earth
21s
All Star Battle Regulars 1m 38s
Yoshi’s Rainbow 24s
Sleeping in the Eggs 5s
Dragon Strike 1m 9s
Sproutrage of the Flower Pikmin 41s
The Hammer of the King 5s
Power Suit On 23s
Super Waterfall Climb 3
Dark Link Duel 1m 2s
Wario Bros 1m 3s
All Star Battle X 1 1m 34s
Visit to Onett 39s
Monkeys Unite 1m 4s
Molten Norfair 4
Come on Blue Falcon 35s
The Aura is With Me 5s
The Slow and Easy Life 22s
Three Beast Carnage 1m 11s
Flower Blooms in the Echoes 25s
All Star Semifinal Regulars 52s
Sonic Boom 58s
The Ultimate Bodyguard 1m 41s
Bird in Darkest Night 1m 2s
Advent of the Evil King 1m 35s
All Star Battle Melee 1m 46s
The Visitor to Flat Zone 29s
High Tech Special Forces 37s
The Pirate Airship 3m 21s
The Wolf Hunts the Fox 53s
All Star Battle X 2 3m
The Final Battle 35s
The Final Final Battle 1m 11s

Co-Op Events

Two Trouble Kings 16s
Master The Pokemon Tag Battle 1m 36s
Fastest Shortest Sudden Death 3
The DK Tag Calamity 31s
The Yoshi Team of 50 2m 53s
Unwanted Suitors 1m 15s
Battle of the Dark Sides 44s
All Mine 42s
Those Who Wait in Onett 1m 16s
The ROBs of Tomorrow 1m 54s
The Great Remodeling Battle 40s
Come Back Falcon Flyer 24s
Blades of the Quick and Mighty 41s
The Dark Guardians 39s
Four Swords Brawl 1m 6s
Jigglypuff’s Great Comeback 55s
Sonic and Mario 1m
The New Weapon of Shadow Moses 48s
Shadow of Andross 37s
The Final Battle for Two 59s
The True All Star Battle 4m 46s

Cruel Brawl

Mario 2
Fox 12

Endless Brawl

Samus 53
Pikachu 184
Peach 71

15 Minute Brawl

Pikachu 252
Peach 95

3 Minute Brawl

Peach 51

10 Man Brawl

Samus 38s
Pikachu 21s
Luigi 23s
Peach 24s
Lucario 50s
Sonic 28s
Captain Falcon 55s
Olimar 41s
Wario 24s

100 Man Brawl

Pikachu 2m 50s
Peach 4m 15s

Super Smash Bros Wii U Stats and Records

Stats time. Naturally, this list will be outdated by tomorrow since I’m still playing it… 😉

Power Time 1987h 7m
Play Time 1406h 56m
Smash Play Time 1h 12m
Collective Smash Play Time 3h 55m
Solo Play Time 18h 47m
Group Play Time 1h 16m
Collective Group Play Time 2h 44m
Gold 2273171
Vs Battle total 16589
Offline Battle total 45
Stock Battle total 143
Time Battle total 221
Vs. Play Contestants 1253
Battles cut short 4
Total Damage 188203
KOs 1456
Self Destructs 25
Smash Tour Play Time 3h 1m
Collective Smash Tour Play Time 7h 55m
Games of Smash Tour 11
Turns in Smash Tour 200
Items in Smash Tour 94
Steps in Smash Tour 2126
Launches in Smash Tour 47
Smash Tour Bosses defeated 2
KOs in Smash Tour 134
Self Destructs in Smash Tour 28
Total Damage in Smash Tour 8164
Completed Classic Mode 57 times
Highest Classic Intensity 9.0
Global Smash Power in Classic 554625
Global Smash Power in Group Classic 252673
Master Order Times Played 76
Master Orders Completed 60
Crazy Orders Played 37
Crazy Orders Cleared 15
Events Played 218
Events Cleared 113
All Star Times Cleared 14
All Star Global Smash Power 369189
Target Blast Total Score 7087010
Target Blast Total High Score 3251510
Target Blast Global Smash Power 286277
Home Run Contest Total Distance 16051.5
Home Run Contest Global Smash Power 282429
10 Man Smash Global Smash Power 203419
100 Man Smash Global Smash Power 200617
3 Minute Smash Global Smash Power 89501
Rival Smash Global Smash Power 106080
Endless Smash Global Smash Power 106251
Cruel Smash Global Smash Power 207501
Trophy Rush Total Score 56736030
Trophy Rush Global Smash Power 298929
Trophy Rush Co-Op Global Smash Power 75148
100% Staff Credits Times Achieved 1
Custom Equipment 949
Special Moves 277
Headgear 41
Outfits 12
Bonus Effects 85
Online Battles Played 319
Wins 160
Play Time with Friends 9h 51m
Play Time with Anyone 7h 16m
Points Contributed in Conquest 29
Spectator Mode View Count 79
Gold Won in Spectator Mode 161217
Winning Streak Successes 16
Gold Spent on Trophies 181180
Trophies 661

High Scores

Classic

Mario 646990
Luigi 784680
Peach 762100
Bowser 789280
Yoshi 700750
Rosalina 731830
Bowser Jr 649870
Wario 720510
DK 827610
Diddy Kong 718310
Mr Game and Watch 792400
Little Mac 744700
Link 762060
Zelda 725820
Sheik 650300
Ganondorf 913450
Toon Link 708670
Samus 754900
Zero Suit Samus 767250
Pit 731390
Palutena 749320
Marth 916970
Ike 740270
Robin 716570
Duck Hunt 678510
Kirby 713430
King Dedede 720190
Meta Knight 707000
Fox 780640
Falco 698480
Pikachu 749040
Charizard 739890
Lucario 698800
Jigglypuff 705300
Greninja 723690
ROB –
Ness 584470
Captain Falcon 708690
Villager 741630
Olimar 744810
Wii Fit Trainer 702500
Shulk –
Dr Mario 960520
Dark Pit –
Lucina –
Pac Man 733830
Mega Man 735460
Sonic –

Classic Co-Op 775230

Home Run Contest

Peach 1760
Ganondorf 3307
Charizard 591
ROB 1831
Total High Score 7490

Target Blast Stage 1

Bowser Jr 160450
Dr Mario 218110
Little Mac 145880
Zelda 192790
Total Score 717230

Target Blast Stage 2

Dark Pit 313800
Little Mac 185000
Palutena 222320
Toon Link 167260
Total Score 888380

Target Blast Stage 3

Ganondorf 474030
Mario 267230
Little Mac 305740
Ness 237370
Pac Man 361530
Total Score 1645900

10 Man Smash

Mario 19s
Luigi 16s
Peach 22s
Bowser 16s
Yoshi 14s
Rosalina 11s
Bowser Jr 23s
Wario 20s
DK 18s
Diddy Kong 20s
Mr Game and Watch 23s
Little Mac 22s
Link 17s
Zelda 22s
Sheik 15s
Ganondorf 24s
Toon Link 17s
Samus 15s
Zero Suit Samus 17s
Pit 19s
Palutena 19s
Marth 20s
Ike 19s
Robin 13s
Duck Hunt 21s
Kirby 21s
King Dedede 24s
Meta Knight 18s
Fox 22s
Falco 17s
Pikachu 19s
Charizard 19s
Lucario 22s
Jigglypuff 23s
Greninja 14s
ROB 21s
Ness 16s
Captain Falcon 21s
Villager 20s
Olimar 15s
Wii Fit Trainer 24s
Shulk 16s
Dr Mario 17s
Dark Pit 23s
Lucina 16s
Pac Man 23s
Mega Man 22s
Sonic 15s
Mii Fighters 14s
Total High Score 15m 48s

100 Man Smash

Mario 2m 23s
Mii Fighters 2m 58s
Sonic 2m 53s

3 Minute Smash

Mario 121
Bowser 111
Mii Fighters 102
Shulk 99
Total High Score 433

Rival Smash

Dark Pit 93
Bowser 62
Diddy Kong 7
Little Mac 10
Ike 5
Ganondorf 17
Shulk 33
Total Score 227

Endless Smash

Sheik 203
Link 51
Meta Knight 91
Total Score 345

Cruel Smash

Lucina 8
Pit 5
Little Mac 3
Peach 1
Jigglypuff 1
Marth 1
Lucario 1
Shulk 1
Total Score 21

All Star

Mario 868600
Luigi 936200
Peach 891800
Bowser 2432100
Yoshi 957200
Rosalina 908200
Bowser Jr 863400
Wario 818800
DK 1233000
Diddy Kong 974400
Mr Game and Watch 864000
Little Mac 2468100
Link 2422800
Zelda 911200
Sheik 881500
Ganondorf 870100
Toon Link 944500
Samus 922300
Zero Suit Samus 926600
Pit 2445000
Palutena 2424000
Marth 927800
Ike 2530200
Robin 869100
Duck Hunt 2612400
Kirby 894100
King Dedede 846700
Meta Knight 877600
Fox 925800
Falco 932200
Pikachu 947700
Charizard 891300
Lucario 1749400
Jigglypuff 847400
Greninja 885600
ROB 866600
Ness 1507200
Captain Falcon 1838200
Villager 883700
Olimar 897000
Wii Fit Trainer 895400
Shulk 833800
Dr Mario 925100
Dark Pit 2655000
Lucina 902500
Pac Man 914300
Mega Man 855400
Sonic 892200
Mewtwo 945600
Lucas –
Roy –
Ryu –
Cloud –
Corrin –
Bayonetta –

Trophy Rush

Mario 685465
Luigi 554640
Peach 619540
Bowser 587855
Yoshi 360095
Rosalina 353620
Bowser Jr 312975
Wario 311935
DK 781490
Diddy Kong 624935
Mr Game and Watch 226740
Little Mac 645525
Link 521140
Zelda 486135
Sheik 590030
Ganondorf 455110
Toon Link 348980
Samus 489385
Zero Suit Samus 337775
Pit 318590
Palutena 335375
Marth 596940
Ike 211860
Robin 570925
Duck Hunt 328340
Kirby 622820
King Dedede 459745
Meta Knight 491955
Fox 603110
Falco 177635
Pikachu 496955
Charizard 336830
Lucario 449125
Jigglypuff 639825
Greninja 317080
ROB 565220
Ness 567485
Captain Falcon 417890
Villager 537785
Olimar 332380
Wii Fit Trainer 574565
Shulk 606455
Dr Mario 689040
Dark Pit 545845
Lucina 362160
Pac Man 599900
Mega Man 374845
Sonic 605270
Mewtwo 630400
Lucas –
Roy –
Ryu –
Cloud –
Corrin –
Bayonetta –
Mii Fighters 369105
Total Score 24028825

Trophy Rush Co-Op 756652

Events

The Final Final Battle 1m 32s
A Fated Battle 57s
In the Name of the Hero-King 1m 45s
Great Fox Defense 39s
Behind Enemy Lines 11
Pokemon Battle 51s
It’s Past Your Bedtime 1m 56s
When Lightning Strikes 47s
Oh Yeah Luigi Time 38s
Jackpot Opportunity 1m 36s
Fitness Junkie 25s
The Final Battle 36s
No Mere Sparring Match 33s
Beautification 47s
The Falchion’s Seal 32s
All Star Battle: Regulars 54s
Up To Speed 9s
Playing Tricks 15s
King of the Yoshis 1m 10s
Doctor Schmoctor 11s
Wrecking Mario 1m 28s
Guardian of the Jungle 42s
Mechanical Menace 58s
Bounty Hunter Clash 1m 9s
A Situation of some Gravity 39s
The Ultimate Swordsman 1m
The Destroyer Cometh 39s
The Original Heavtweights 51s
Four Swords Adventures 23s
A Battle of Scale 56s
All Star Battle Brawl 1m 27s
Kirby’s Crazy Appetite 1m 46s
The Jungle in Chaos 1m 15s
Unwavering Chivalry 1m 43s
Robotic Rampage 47s
Doppelganger Duel 19s
Princess Punch-Up 56s
The Demon King and the Goddess 40s
The Big 7650 11s
The King Strikes Back 19s
Fire-Type Frenzy 41s
That Elusive 9 36s
New Challengers 1 1m 9s
Duck Hunt 41s
New Challengers 2 1m 22s
The Break of Day 56s
Aura Mastery 54s
Identity Crisis 44s
Galactic Avenger 1m 9s
Yellow Devils 42s
Family Ties 26s
All Star Battle Melee 1m 6s
Below the Belt 23s
Enough with the Kidnapping 1m 14s
All Star Battle Secret 1m 19s

Events Co-Op

A Lurking menace 45s
Wrecking Bros 1m 21s
A Royal Errand 1m 4s
Food Fight-
Viral Visitors 1m 24s
Unlikely Allies –
Pokemon Multi Battle 44s
Getting Healthy 54s
1988 55s
Full Speed Ahead 40s
A Fairy Nice Trip 19
Scheming Sorcerer 1m 21s
Poisonous Planet 45s
Visiting Onett 2m 3s
Mirror Magic 23s
Solidarity 1m 32s
Peach in Peril 45s
An Offering of Coins 1m 2s
Final Battle Team-Up 1m 32s
Keep Em off the Ship 31s
Sky Pirates 22s
Robots vs Dragons 1m 10s
The Ultimate Battle 5m 6s

Character Play Time (Only using hours)

Ness 768
Sheik 195
Cloud 132
Captain Falcon 128
Fox 84
Marth 83
Mario 78
Lucina 54
Zero Suit Samus 45
Pac-Man 37
Little Mac 30
Bayonetta 22
Roy 21
Diddy Kong 20
Zelda 17
Ike 17
Samus 14
Charizard 14
Luigi 14
Dark Pit 12
Ganondorf 12
DK 11
Dr Mario 11
Rosalina 11
Shulk 10
Peach 10
Bowser 10
Toon Link 8
Ryu 8
Sonic 8
Corrin 7
Wii Fit Trainer 7
Link 7
Lucario 7
Mewtwo 6
Jigglypuff 6
ROB 5
Robin 5
Kirby 5
Villager 5
Pikachu 4
Falco 4
Yoshi 4
Greninja 4
Lucas 4
Mega Man 4
King Dedede 3
Meta Knight 3
Pit 3
Bowser Jr 3
Mr Game and Watch 3
Duck Hunt 3
Wario 3
Palutena 2
Olimar 2
No Miis 🙂

Super Smash Bros Wii U Review

super_smash_bros_wii_u_cover
It’s been a week since Super Smash Bros came out so I think that I’ve had enough time to play it to post this review. I’ve thrown in about 25 hours so far and I’m pretty confident that it will double that by Christmas. I knew what to expect for the most part since the 3DS version is pretty similar, but they did make sure to leave a lot of content for the Wii U version that is unique for the series. It’s everything that I could have wanted and more! The Wii U may have been in need of games earlier, but I think we finally have enough games available where you could say that it has games. I do like having the covers since they really stand out and feel new. This one is no exception and it’s great to see Samus in the cover since she does look cooler than Mario and Link….just sayin.

There are many things to do in this game once you turn it on. It can be a little intimidating at first when you look at the modes. We have Classic, All Star, Home Run Contest, Smash Tour, Target Blast, Around 6 different Multi Man modes, Online Battles, Event Mode, Trophy Rush, etc. You’ll be playing all of these modes quite a bit as you try to complete the 140 challenges in the game. As of this writing, I have completed 121 of them so there are only 19 to go. I still have all 5 hammers, which should help out later, but I have a feeling that beating these 19 will be a lot tougher than the previous challenges. Three of them in particular will be difficult and/or long. Beat Classic on level 7 with everyone, (Long) Beat All Star on Hard with everyone, (Hard) and Beat Classic on level 9 without losing a life. (Definitely hard. I’m going to need Ganondorf or Marth and a great healing item)

I’m sure that you are familiar with many of these modes, but I’ll quickly provide an overview of them. All Star Mode pits you against all of the fighters in the game and you get 4 healing items to use sparingly throughout the 6 battles. Classic Mode is 7 battles long and you can pick which battle to jump in from a selection of 3-4. Typically, you’ll want to go for 1 one 1 battles in the higher difficulties. Target Blast has you break targets using bombs. It’s an intriguing take on the mode, but I really miss the classic Target Smash. Now that was fun!

Home Run Contest is unchanged and it’s fun to see how far you can shoot the Sandbag. The Multi Man modes are fun to try to take on 100 of them or to challenge the Cruel Smash. Event Mode features a lot of themed matches that are pretty fun and a great way to earn some much needed cash. There are a lot of events to be played in single player mode as well as multiplayer. Trophy Rush is a good way to earn trophies since you’ll typically get 30+ and at first most of them will be new. After a while you’ll only get a few new ones each time, but it’s probably still the most efficient way to complete your collection.

Smash Tour probably got the most hype since this is the mode that is replacing Story Mode. Naturally, it’s not even 1/100th as good as Subspace, but it’s a decent mode. You are on a board like Mario Party and you go through the turns as you move around. You collect fighters and items during this time and if you crash into another player, then a battle starts. Most of the battles have themes. In one, there may be only Pokeballs appearing and another one could be filled with hammers. It’s pretty decent, but I’m just not really a fan. Smash Tour can only go down to 15 turns and it still feels like a while thanks to the constant battles and item usage. I would mostly steer clear of it entirely, but there’s still a challenge that I need to obtain in this mode.

Master/Crazy Orders is a pretty great mode and particularly because it really helps you earn equipment, money, and CDs. Master Orders presents you with a single challenge and it costs money to jump into it. If you win, you’ll earn something and losing will have you forfeit your cash. Crazy Orders is similar, but you keep on going until you lose like in a survival mode. You can end the gauntlet at anytime by challenging Crazy Hand and winning. Losing means that you will lost a good portion of the items that you had obtained up to that point so you really do not want to lose!

The graphics are very good and they live up to the Super Smash Bros legacy. Melee was one of the best looking Gamecube games and Brawl looked very good on the Wii. (Although I didn’t like the grittier art style as much) The Wii U version looks more like an HD version of Melee and that’s great. The attacks all pop out and the animations are wonderful. It’s no stretch to say that it’s the best looking Wii U game so far (Edging out Mario Kart 8 for now) and it is certainly “Next Gen.”

The soundtrack is very good as well. The new Final Destination theme is probably my favorite out of the new tunes. There are so many that you will likely continue to hear new themes long after you’ve played each level a few times. There are just so many to choose from. It’s why I like that the game has an option to decide which songs will typically play in a level. It lets you choose the best ones to fit the high speed tone of the gameplay.

One criticism that I would have with the game is the gold system. The old games had money as well, but nobody took it seriously because there was nothing to do with it after a while. On the other side, I think this one has too many modes that rely on gold. The main one that I don’t like it to apply too is Classic Mode. I like trying out Level 9 for fun, but now it costs 2200 Gold to play. You’ll probably have enough money to spare if you’ve been doing well in other modes, but sometimes you simply won’t have enough money and that’s definitely not cool. Level 9 should definitely be free to play on Classic Mode.

Naturally, there is basically an infinite amount of replay value to be found here. Completing each mode with each character will take a whole lot of time and we can’t forget about collecting all clothing, trophies, and CDs as well. You can possibly finish all of that in about a month or two if you try really hard, but it will typically take the average player much longer than that. After that, you’re ready to have fun playing Smash matches offline with friends or in ranked battles online.

Super Smash Bros is still the only video game series that I get on opening day. It’s simply because it’s a model of excellence and it’s still guaranteed to have some of the best video games ever. I’m pretty glad that I went for it right away since the Adaptors are starting to be sold out all over the place. It makes sense though since playing with a GC controller is really the best way to play. It’s still the ultimate controller and I don’t see that going away anytime soon.

It occurs to me that I haven’t actually described the gameplay. An average match plays out like a Street Fighter kind of gameplay, but you have to hit your opponent off the screen by dealing them a lot of damage instead of draining away their health bar. Each character has his/her strengths and weaknesses and some just don’t match up well against others. For example, you don’t wan to use Mega Man against Mario or Ganondorf against Little Mac. Of course, you can beat any character with any other as long as you are a good enough player. It’s certainly a game of skill that requires a lot of concentration. Alternately, you can also throw in items and make it a chaotic battle that will still be a whole lot of fun. Items definitely add to the appeal and the stages themselves can work against you as well.

My favorite new stage is probably the one from Game and Wario. The lady who tries to KO you with a sudden glance is pretty tough and it can be hard to react at times. Naturally, the Boxing Ring is a pretty great stage as well since it’s really made for close quarters combat. The only thing that I wish they could have done was to not include the part that is outside the ring. Just having a boxing ring in the middle would have really been perfect. Star Fox has some great stages as well and the one where you jump from ship to ship is very impressive visually. It should also be noted that Yoshi’s yarn stage can be pretty tricky and getting caught on the ground with Little Mac can be fatal.

Fox has been my go to character since the very first Smash Bros, but that’s finally changed in this game. Little Mac is just too cool to pass up and I love playing as him. You’re always on the offensive while playing as the boxer and you just can’t beat that. Fox is probably still my second best fighter and I would put Mario as my third. Although, I do have a lot more fun playing as Marth than Fox or Mario so I throw him in whenever possible. Ganondorf is my best player for Classic Mode though since he was the only guy I could beat Level 9 with on the 3DS and so far he’s one of two characters who I’ve beaten level 9 with on the Wii U version. (Marth being the other fighter) He’s slow, but his attacks really pack a punch!

I also think that Nintendo really outdid themselves with the A.I. here. It’s simply fantastic as the level 9 computers can really give you a good fight now. I’d say that they are a considerable step up from the previous titles. It really makes completing Classic Mode on level 9 more of a treat. Also, it can’t be forgotten that the Wii U version has an extra form to the Master Core while on level 9. (8 as well I believe) The Core turns into a rather large fortress and you have to go through it without losing whatever life/lives you have left. There are enemies to slow you down and touching the lava while weakened enough will instantly obliterate you. I’ve lost there several times since it’s utterly brutal for Little Mac and still dangerous for most fighters. A quick and speedy fighter like Marth or Lucario is ideal here, but it’s tough to get them past the final bosses at times. I’ve fought the Master Hand/Dog/Sword/Man/Copy combo so many times that it’s a little easier now, but you still can’t really perfect the copy part since it’s so unpredictable. Beating the game with everyone on level 9 would have certainly been brutal so I’m glad that there is no challenge for that. Level 7 should definitely be doable.

I’m still not a fan of the whole custom characters concept, but it certainly comes in handy for Classic Mode. It’s almost been amped up so much just so that it could force you to use the items. Some items heal you over time, which is pretty crucial and there are three different attributes. Attack, Defense, and Speed. Increasing one of them will decrease the other so finding the right balance is key if you are to get through the gauntlet.

I aim to have all 140 challenges completed by Christmas, but it’ll certainly be a tough trial so we shall see. I should at least be pretty close by then so that I can really focus on my other titles. I wouldn’t expect to see another video game review in the very near future, but others will surely come up soon. One scenario that I could foresee is 138/140 challenges completed with the Beat Classic and All Star with everyone being the final two. That just seems like so much of a grind at the moment.

Overall, Super Smash Bros has always been a revolutionary video game series and this one keeps up its reputation as a really flawless series. I don’t really have any serious complaints for this title and the only reason that it is not a 10 is because I believe that only one game should ever have a perfect in my lifetime. Since the spot is taken, it’ll have to settle for a 9, but it’s definitely a really high one. I’ll be playing this game for years and years and I won’t stop playing it every week until the servers inevitably go down. After that, it’ll be time for offline fun that will still never end. The price tag is pretty steep, but I highly recommend getting it as soon as possible since the enjoyment is certainly worth it!

Overall 10/10

Actually, Dragon Ball Z Budokai Tenkaichi 3, which was the original 10 on the blog has been leapfrogged by Madden 13/2004 and Super Smash Bros Wii U/Melee. Now, The Wii U version is the greatest game of all time. It’ll be tough to top…extremely tough!

Super Smash Bros 3DS Review

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All right, it’s time for another big Nintendo review! We just got through playing with Hyrule Warriors and that game gave Nintendo another 9 star title. Now, the next Super Smash Bros is upon us and I can safely say that this one is worthy of the 9 star rating as well. There is a lot of content within this title and you’ll find yourself with things to do for days to weeks to months. For reasons that I will explain soon, it cannot really beat Melee or Brawl, but that’s the Wii U’s job anyway. Nintendo made the right choice in deciding to go to the portable market. Now, let’s see what this game is made of!

It’s been a long time since Brawl so we’ve all been pretty psyched for this game. It’s the first title that I’ve ever pre ordered and I’ll make sure to do the same for the Wii U version. That means that I took a break from the 5 dollar bin for once. At 9 stars, you can tell that this game is a cut above the rest. There are tons of positives, but there will also be some negatives or things that I think the game could have improved on. Before we get into the detailed topics, let’s take a look at the gameplay.

It’s a little harder to describe this game if you’ve never played a Super Smash game before, but it’s essentially a 2D “sprite” brawler. I’m using the word sprite to remind you of the classic GBA games. Mario, Sonic, Mega Man. Picture that style of running and jumping and then add combo attacks from a classic fighting game. Each character can attack 4 different way as you input their standard attacks with the control pad. Right, Left, Up, and Down. This also applies to their 4 special attacks and 4 smash attacks. There are many different combos for each character and you’re guaranteed a unique experience every time. There has never been a game quite like Super Smash Bros although many other titles have tried and failed. (TMNT Smash Up and Playstation All Stars come to mind. They weren’t bad of course, but they’re just not as good as Super Smash Bros.)

Typically, many of the stages will have gimmicks to make the battles more fun. Some stages may have enemies that attack or a stage that is constantly moving. There are dozens of items to also impact the battle, but you will still want to be skilled at close quarters (Or long range) combat for when there are no items to protect you. The game is very fast paced and it’s as strategic as it is action packed. Super Smash Bros is as deep as a game gets when it comes to gameplay and that’s why it’s a title that always ends up getting a lot of play time. Melee got well over 300 hours and Brawl had reached 999 at one point before my system data crashed. These games are built to last!

The graphics never really looked impressive online, but the 3DS isn’t meant to be viewed that way. The games always look better on the actual screen and this title is no exception. I don’t use the 3D because it hasn’t really helped any game, but it doesn’t need that affect. It’s very flashy and the effects definitely look like a 2014 title. It’s not overdone to the point where your eyes hurt, but everything does make sure to pop out at you so you won’t get bored of the scenario. Each level has been done with a lot of detail and the stages are very pleasing to compete in. None of them can really be called boring.

The soundtrack definitely earns a 5 star rating from me. (Out of 5 of course) Some of the themes aren’t as climatic as the ones from Melee and Brawl, but the large selection ensures that you will still find a lot of great tunes. I like the level theme from the Kid Icarus Uprising (The Reset Bomb level) stage. Now that is what I call climatic and it would have been very cool to hear that play during the final battle against the Master Hand. The Final Destination theme just isn’t as intense as I would have expected from the other games. Metroid and the Legend of Zelda likely have the best themes overall, but Pokemon and Kid Icarus definitely give them a run for their money. (The 3 big guest stars also have some great themes, but they aren’t quite as numerous, which is why they aren’t at the top. If it was just a contest for best theme in the game, it would be pretty interesting!)

There are many modes to play so let’s start with the most popular one. I’m referring to Classic Mode! Unlike the previous games where you went 8-12 levels, this one is only 6 battles long. I really don’t mind that though since beating 12 levels with 40+ characters would likely get tedious after a while. Classic Mode has really changed here as there are 2-3 paths per battle. You can take the easy way, medium way, or the difficult path to really test your skills. Moreover, you can decide how difficult the mode will be as a whole from the start. You can start at level 1 and go all the way to level 9! (I haven’t completed level 9 yet, but I’m working on it! Level 7 is currently my record) The final boss with Master Hand really gets difficult as you increase the difficulty setting. I was pretty surprised at the final boss so I’m not going to spoil it here. Although, SPOILER ALERT, I will be mentioning all of the secret characters in the game later so you have been warned. Let’s just say that the final boss has multiple phases like a Final fantasy game and the boss fight is so dark and disturbing that you may think that you have wandered into Resident Evil or Slender Man! Nintendo definitely outdid themselves there.
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We’ve also got All Star Mode. (The mode that was always stuck in Classic’s shadow) It’s still pretty fun and the gimmick is that you are fighting all of the other characters without gaining health. (Although you are given 3 items to replenish your power) It really didn’t feel like you were fighting the rest of the characters though since it’s over very quickly. Perhaps that part was changed here. You can switch difficulties here as well and you fight the characters by their order of origin. That’s pretty fun since you can see which characters originated before the others.

Stage Builder has been taken away, but it has been replaced by a character customizer. Each character will have a few attacks that you can customize so that you really get your “perfect” version of that fighter. You can also equip badges and other items to make the fighter stronger. This is mostly useful in Smash Run, which I shall talk about shortly. There is a shop to buy trophies and it seems to be updated either once a day or every few hours. It’s a good way to pick up a few trophies from time to time and luckily they have all been new so far. There is also a Trophy Block Smash mode where you break Trophy blocks as a timer ticks down. It’s a fun minigame and it’s a good way to spend some coins and quickly earn some trophies. You usually earn most of your coins back as well so it’s a very good investment to make.

We’ve also got some classic minigames like Target Test and the Home Run Contest. They’re both pretty fun to play and it’s a good way to learn how to deal maximum damage as quickly as possible. I do prefer the old target test though. This one is not luck based per say, but it’s a little harder to aim for your very best since it’s very hard to aim your Sandbag with precision. There is also the Multi Man(Mii) Brawl, where you face many weak or skilled opponents. For example, 10-100 Man Brawl has you face that number of Miis. One hit will typically finish them and the mode is really about seeing how quickly you can dispatch them. On the other hand, we have Cruel Brawl (I keep saying Brawl, but that may not be the exact title anymore. Either way, it’s close enough) where the opponents are extremely hard to defeat and their attacks are devastating. Just defeating one of them is a pretty good feat in itself.

All right, let’s talk about Smash Run! Smash Run is essentially this game’s version of Adventure Mode. It’s really meant for group play, but it’s still good on your own. You are given 4 minutes to go around and find as many power ups as possible. They are hidden in treasure chests and you can also get some by beating the local minions. Finding a boss will net you some huge rewards as well. After that, you are faced with a Final Battle. It may be a standard fight or it could be a ground race. Maybe even a tree climbing race. I’ve tried this one 3 times so far and I got two regular matches and one race. It’s decently fun, but it’s not really a great substitute for Story Mode or Adventure Mode. It’s nice and short, which helps the replay value, but the other ones were a little more fun. At least the scenery in Smash Run changes each time you play it.

I think it’s time that we talked about the characters. Again, I will be mentioning the secret characters so you’ll want to skip this paragraph if you don’t want to know about them. This will be the only place where I shall mention them so skipping this paragraph and any of the ones coming up with a SPOILER ALERT sign at the front shall keep you safe. Some of the character decisions were intriguing. They can make you a little sad, but not so much because of who made it in. You’re really just sad about who didn’t make it. So, first let’s talk about the newcomers to this series.
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SPOILER ALERT. There are 14 newcomers to the series not counting Miis and Pallette Swaps. First up would be Bowser Jr. It may seem a little disappointing to have another Mario character in the mix, but you can’t deny that his control scheme is very unique. He’s not the greatest character to play as, but I don’t mind his controls. I doubt that I’ll be playing as him much on the 3DS, but who would have thought that you would end up fighting in a Clown Car during a Super Smash game? I was surprised at the addition and I’ll give him a B rank overall. I haven’t tested out his final smash, but I’m sure that it’s solid.

Spoiler Alert. Dark Pit is next and he’s essentially a clone character as is Lucina. Lucina is a clone of Marth and Dark Pit is naturally a clone of Pit. Both of these play like their normal counterparts so there isn’t much to say about them. I give Pit a B+ and Marth an A so these characters stay true to those ranks. I am pretty glad to see both of them even if they are clones. Fire Emblem needed more reps and Lucina seems like she’s a good character. Likewise, Dark Pit was one of the big positives about Kid Icarus Uprising and he deserves to be in the game. My stance on clone characters is that they’re a good idea as long as they aren’t keeping other characters out of the mix. It’s like if James bond was in the game and James Bourne was a clone of him. That would be great for me since I refuse to play as James Bond.

Spoiler Alert. Duck Hunt is probably the most shocking addition to Super Smash Bros. I really can’t get into his attacks so far. He has the potential to be good and I’ve played an online opponent who used him already. He can definitely make for a good fighter, but his attacks don’t seem to be my style so far. He would probably rank in the bottom tiers for me at the moment, but maybe I’ll get used to him. I would give his gameplay a D for now, but the actual addition is very good! We needed a solid throwback character like this.

Palutena is a pretty good fighter. I can’t really say that many of her attacks really stand out to me at the moment. I would give out a C+ or a B- until I really start playing as her. Her moveset seems to be acceptable, but I don’t see myself becoming a Palutena pro anytime soon. It’s good to have more Kid Icarus fighters joining the fray though.

Rosalina’s moveset is pretty interesting since it’s like playing as the Ice Climbers if they had a completely different moveset. I would also give her a C+ or a B-. I haven’t really played as her in an official match (Home Run Contest or Target Attack I believe) but she seems to be decent. I may need to get used to her as well and she’s a little on the slow side, which can be a little dicey.

The Wii Fit Trainer got a lot of hype since she was just randomly revealed after some big events when Sakurai played as her. She seemed like another random addition that nobody could have expected, but I thought that her attack set looked pretty sweet from the get go. I love hand to hand fighters and that’s exactly what she is! I would definitely give her moveset a B for now. I almost bumped it up to a B+, but she does seem to be a bit slow so I’ll have to check on that. Nevertheless, The Wii Fit Trainer is a solid character and a welcome addition to the game. (I may as well say now that they are all welcome additions to the game. Most Nintendo characters are likable, which helps a lot)

Shulk is one of the best new fighters and I would easily give him an A. I love sword fighters and his controls are pretty easy to just pick up and play. Learning all of the signs and maximizing the use of his sword will take more time, but his attacks have a good reach and they deal a lot of damage. He seems like a really good all around character and that’s always good to see. He’s a character that I will likely use a lot.

Villager is unfortunately one of the most disappointing newcomers when it comes to his attack set. He’s not great at scoring KOs and I found it pretty difficult to win with him. He’s very slow and his attacks have a very small range. Trying to hit anyone with his cannonball smash is tough. It’s only good as a way to stop people from climbing back onto the stage and you need to have had the advantage to try something like that. I’ve got to give him an F at the moment. He’s seriously the worst character to play as, but I can think of it as a challenge. I’ll just have to learn how to crush opponents with him!

Mega Man is easily the biggest newcomer to join the fray and he lives up to his name as the Blue Bomber. Just about all of his attacks are long range. It makes me a little nervous to use him online though since any fighter with a reflect attack can have a field day. You have to use a lot of strategic thinking to use him in that scenario. Of course, I loved using Snake for this reason and Mega Man has even more projectiles at his disposal. Really getting good with Mega Man could take some time, but he is definitely a lot of fun to play as. He’s definitely getting an A.
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Pac Man’s another solid fighter whose array of attacks is befitting such a legend. I would give him a B+ or an A-. The reason why he scores a little lower than some of the other high tiers is because I love some of his attacks, but I don’t like some of the others. It’s a bit of a give and take with Pac Man. His Pac Charge and his aerial maneuvers are very useful, but I’m going to have to be careful when using him since he’s just tricky to play as. It’s hard to explain, but I feel like his attacks leave him a little more open and it’s hard to finish off an opponent. Definitely another great character to add to Super Smash though.

Now it’s time for the best newcomer to Super Smash! I’m talking about Little Mac and he instantly gets an S. He may just be my 2nd favorite character to play as behind Fox. I’m probably still better with Mario, (My old number 2) but Little Mac is insanely fast so playing as him always give you a rush. His KO attack can come in handy as well if you time it right. His grabs are a little weak, but I suppose that it’s to be expected since we wouldn’t want him to be too overpowered. If I really get used to his physical attacks, he can definitely replace Mario as my backup fighter. I look forward to using him a lot in the future.

As far as the Pokemon fighters go, Greninja is a decent fighter. As with Palutena, I find that his attacks don’t really stand out that much. He’s quick though and his Water Shruiken is a great long range technique. I’ll give him a B rank for now. Being quick is always a plus and his attacks don’t really leave him open for long. He’s certainly not the Pokemon that I would have chosen to add, but he’s a solid addition nonetheless.

Finally, we’ve got Robin. I’ll give him an A since he’s another really good sword fighter. His Thor attack is really powerful like ROB’s laser and charging it up is pretty easy. He’s not lacking in close combat techniques either so Robin is a real threat in all situations. I haven’t played as him that much yet, but I can see myself playing as him pretty often.

All right, there are still some characters who really should have been in it. I’m talking about Mewtwo, Lucas, Roy, Dark Samus, and Ridley. These guys have proven time and time again that they deserve a spot here. Each of these fighters could have beaten most of the newcomers that were not included. Of course, it also gives you someone to wish for the next game so it’s not all bad. It’s pretty sad that the Ice Climbers didn’t make it though since they were one of my best fighters in Brawl. One move that makes up for most of these instances is the return of Dr Mario. Now, that’s what I’m talking about here! Dr Mario is awesome and a nice twist from the regular Mario. Have you seen his final smash? This is one of the guys that I missed the most from Melee so it is good to have him back with us.

There’s not much to say about the old characters. Some fighters like Pit and Link were changed and I like their current controls. Other like Zero Suit Samus and Sheik are now recognized as their own characters. I think that was a good change and now Zero Suit has a really awesome Final Smash to use. Meta Knight’s final smash was definitely nerfed, but it’s hard to tell whether his attacks are less overpowered or not. We likely won’t know until the Wii U version comes out.

I’ll admit that it’s been hard to get in stride with Fox so far. I can’t rely on his drill kick to up smash combo anymore since the drill kick launches an opponent upwards. He’s still a great character, but I’m going to have to consider the chance that Fox may not be my best character in this game. I’ll still use him the most with honor, but that would definitely be a pretty big twist.

There are a good amount of stages to choose from and they’re pretty great. The Boxing Ring is like a new version of Final Destination and the Reset Bomb gives you plenty of options for how you want to attack the opponent. The Living Room is super spacious and it feels like Temple or the Bridge from Brawl. I definitely don’t have any qualms with the stage selection and Final Destination is still the best and that will likely always be the case.

There are many other factors that I haven’t even touched upon like the new Pokemon, Assist Trophies, and Items. Those are fun to experience and there’s not a whole lot to say about them. It’s always thrilling to see a new one and some are more thrilling than others. I do think that a good amount of the Pokemon are a little too easy to dodge, but the Assist Trophies help to make up for that since they can be pretty tough. Ghirahim is definitely a really good one. From the new items, my favorite is easily the cannon that fires a giant laser blast. You really can’t beat that!

Negatives? Well, there are definitely some to be mentioned, but they are pretty minor since the game is still getting a 9. Some are decently major, but not in the sense that I would take away a point for it. One is the lack of a Story Mode. It’s definitely a step back and I’m sure that they could have squeezed it in if they really wanted too. Just take out Target Test and the Multi Man modes if you really had too. I wouldn’t even mind if All Star Mode was thrown out or the Smash Run.

Not really a negative, but I dare say that the game was a little more similar to Brawl than Brawl was to Melee. By that, I mean that several of the Assist Trophies have stayed the same as well as the Final Smashes. Some character models like Zelda and Ganondorf really feel ripped from Brawls. It just seems like this game took a few shortcuts so that it could come out sooner. I’m fine with the Assist Trophies, but I do think that they could have put some more effort into the character models. Maybe played around with the abilities some more and also given everyone a new Final Smash. Even if it’s the same, change the animations around. Final Smashes are one of the big things that we all look forward too after all. I won’t even mention the alternate costumes since that is a given. They could have done so much more with it.

Super Smash Bros is definitely a lot of fun and I don’t know why the waiting line was so short. When, I went to Gamestop the second it opened, there was only one other guy waiting for the title. They must have been at the Nintendo Center for the midnight screening. Well, I ended up playing that game with my bro nonstop from 9:30 all the way until around 8. It was an epic 10 hours and there are very few games that I could play for 10 hours straight. Both because that’s a lot of time to spend on a title and also because most games would start to get a little repetitive or tedious by then. Not Super Smash Bros and that’s all I really need to say for the Replay Value factor. There are few games with as much content as this title.

Nintendo finally added some online rankings, but I can’t say that it’s the best addition. You can now play real ranked matches in the “For Glory” section, but you don’t get a rank. You can Global Smash Points of course, but it only shows how many people you are better than, not how many are ahead of you. In this day and age, they really could have put in the effort to have a real rankings system so that was pretty disappointing. I’ll still be playing online a lot, but Nintendo really dropped the ball there.

One final thing to mention are the challenges. As with Brawl, there are many challenges. When you complete one, you unlock a stage, a trophy, or something else. There are 105-108 challenges in the game and we’ve completed around 70-80 at the moment. Completing them all will definitely take some time because you have to complete various modes with every character in the game. Still, they’re pretty fun to do so you won’t find it to be a drag and it adds to the replay value.
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Overall, This is one of the greatest games out there and it’s easily the best portable game of all time. Due to the 3DS being a lot smaller, the controls can be a bit of an issue. Because of this, I don’t see myself reaching elite status as quickly as in Melee or Brawl if at all. I’ll definitely play it a lot and I aim to be a master of course, but it’s definitely not the same as on a home console. That’s why this game is still not quite as good as Melee or Brawl. The Gamecube controllers are really a must at this point and you have to be careful with the circle pad since there have been so many reports of it breaking for people. It’s great for what it is, but this still won’t be replacing the Wii U Super Smash Bros. Either way, I highly recommend this title to all gamers. It will really keep you busy for a long time and I’m not exaggerating when I say that it’s the best game that has come out for the portable market. The only thing that can really surpass it is if a sequel were to come out soon. Now, get ready to Smash and I accept all Challengers!!!

Overall 9/10

Yoshi Topsy Turvy Review

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Yoshi has always been a pretty solid supporting character for Mario. He’s a trusted ally who is always ready to help the plumber whenever the hero is in a tough spot. I am definitely glad to see that Yoshi has gotten several games. We had fun with his adventure with Mario on the GBA so a Yoshi solo game should be fun as well right? I’m happy to say that it was definitely a blast and it’s a very unique Mario game thanks to the tilting feature.

The game opens with Bowser going on the attack once again. Using his magical spells, Bowser makes pretty short work out of the opponents. They just don’t have what it takes to defeat these guys. Mario and friends are busy somewhere else to it’s up to Yoshi to save his island. Before he can accomplish such a feat, a new character with unlimited power throws the whole island inside of a book. Yoshi will have to quickly adapt and take out Bowser himself if he is ever to get this being to let him out. It’ll be Yoshi’s toughest adventure yet, but he’s definitely ready for it!

The gameplay is what you would expect from a Mario side scroller right? Well, I’m happy to say that this is not the whole story. I’d be just as happy as the next guy if this played out as the next Super Mario World or Advance, but it’s good for Yoshi to be able to distinguish itself from the famous plumber. There are the usual 2D side scroller elements to be sure, but with a few new twists. The first one is the fact that there is the new tilting feature. You can walk on walls as they become the ground when you tilt the Game Boy. You can use this feature to jump higher, move obstacles out of the way, and much more. Using the tilting feature is all about strategy and it also makes the usual actions like jumping and walking a little more strategic.

Yoshi’s famous boots are back as well and it’s fun to jump on the enemies. I forget if his boots will allow you to stop on spiky enemies or not, but it’s a nice addition. Of course, you can always choose to eat your opponents, which is Yoshi’s most iconic attack. As with most Mario games, there are 6 worlds. There aren’t any bonus levels that I’m aware of, but given that this is like the Mario games…I wouldn’t be surprised if there was one for getting all of the Gold Medals. The 6 worlds vary in length. The last world had as many as 12 levels in it while the first only had 3. It’s a nice balance though and the game will definitely last you for a decent amount of time on your initial playthrough. (That’s before we even begin to count the replay value factor! Not bad if I do say so myself!)

As you play through the game, you will notice that there aren’t many boss fights. There is actually only one boss fight in the entire game and you also get a level where you have to avoid Bowser’s flames. Pretty tricky stuff eh? I’ll admit that the game loses some minor points by tossing out the bosses, but not enough to make it drop in the overall rating. The actual levels are still very fun.

Each level has a goal. There are the levels where you have to run to the goal, levels where you collect eggs, defeat enemies, spare enemies, and so on. It makes the levels a little more challenging since you can’t just worry about getting to the end. Each level has 4 sections as well, which helps to make them a little longer. Some levels even have two goals at once, which can really make you work for the win. Clearing the goals will give you a silver medal and you can earn a Gold if you really over performed on the requirements. Getting the golds can definitely be tough and you’ll really have to play the level a lot to get a feel for how you should go about completing it.

The graphics are pretty nice and I can definitely say that they are a cut above the King of Fighters game. They are still using sprites, but everything looks so neat and colorful. This is definitely what I want to see from a big Nintendo game. You can tell that they put the necessary effort into it. The drawings look pretty decent as well. The game may not be ready to challenge something like the New Super Mario Bros just yet, but we’re getting there.

The soundtrack is very good as well. This is to be expected for any game that is related to the Mario series. The stage themes are pretty soothing and they help to enhance the experience. Admittedly, they may not be that memorable, but it doesn’t take away from the fact that they are still some very good tunes. The sound effects are all iconic at this point and you’ll have fun zipping from one place to the next. This game definitely holds up pretty well in all aspects.

There are at least 5 different mini games to unlock in this title. There was one that was already unlocked when I got the game, but I don’t know how to unlock the others. Maybe I need to get all of the Gold Medals and all of the Eggs to get them. That definitely adds to the replay value and just trying to get all of the Gold Ranks will take some time. Moreover, the gameplay is a lot of fun so you may want to just have fun going through some of them without worrying about the goals.

Now, did the tilting actually improve the game? Well, it was an interesting effect and it did make the game more unique. It’s hard to say whether it actually helped or not though since I still would have had a lot of fun without it. The tilting was just there and it added another dimension to the gameplay. It definitely didn’t make it worse and I actually prefer it to the new concept of motion based gaming. It’s too bad that the whole tilting thing basically died out. I guess it’s because you can tilt while using motion controls anyway.

Overall, Yoshi Topsy Turvy is definitely another great sidescroller from Nintendo. I still find the regular Mario games to be more fun, but it’s a very tried and true formula. It’s good to see Nintendo taking some risks with the tilting effects and Yoshi deserved to have another title for himself. It’s not every day that we see the happy dinosaur take on Bowser! Trust me, Yoshi is not to be trifled with. “Yoshi was not amused” is one of the final lines in the game and Yoshi’s expression is pretty fierce in that instant. This dinosaur definitely has the bite to back up his bark. I definitely recommend this to any gamer and especially to Nintendo fans. Don’t let the tilting effect scare you away since it’s done pretty well. This game has enough content to keep you busy for quite a while and the most important part is that it’s just fun to play. It’s easy to just pick it up and try out a few levels at any time. This is why the Mario games have gotten so popular over the years. This definitely makes me a little more excited to get Yoshi’s new 3DS game!

Overall 7/10

Bonetail vs Mario


MeetBonetail
Bonetail may be a powerful creature, but this is Mario that we’re talking about so Bonetail is out of luck. The plumber is always ready with a hammer and his trusty cap. Mario has many forms including his Tanooki suit, which will allow him to fly out of harm’s way and then come back for the win. Bonetail loses his blog debut match, but I’m sure that he’ll be back. Mario wins.

Rawk Hawk vs Mario


PowerBounceRawkHawk
Rawk Hawk is a pretty tough guy and he was the champion of a certain fighting arena for a very long time. That being said, Mario knows a thing or two about fighting battles as well and he’s made a name for himself at the Smash Bros arena. Rawk Hawk may have a lot of physical power, but Mario can shoot giant fireballs while staying far away. Mario’s also a lot quicker than Rawk Hawk. Mario wins.

Hammer Bro vs Mario


Mario Hammer Bros
The legendary Hammer Bro makes his debut on the blog and he can definitely be a tough opponent. The Hammer Bros appear in many Mario games and they are typically some of the tougher guys around since dodging their hammer can take a whole lot of skill. Luckily, Mario has his own hammer, which should even the playing field. Mario has a lot of other power ups that will allow him to take the lead. Mario wins.

Mario vs Ike


Mario Ike
Mario is a pretty strong fighter and he’s had many more power ups than Ike over the years. That being said, I have to say that Ike has the edge in this fight. His sword swings would be able to damage Mario, star power or not. Mario is quick, but he doesn’t have any speed feats that would place a big gap between them and Ike’s attacks are simply deadlier. He can block Mario’s attacks and land the critical blow. Ike wins.