Stats time!
Level 5
Gold 2943
Total Legend Levels 12
Season 12 Stats
7 Wins
ELO Rating 1193
Best ELO 1207
Best Legend 818
Stats time!
Level 5
Gold 2943
Total Legend Levels 12
Season 12 Stats
7 Wins
ELO Rating 1193
Best ELO 1207
Best Legend 818

It’s time to take a look at Brawlhalla. I remember this game being brought up quite a bit back in the day when it first came out. It was supposed to be a FTP Super Smash Bros type game. Unfortunately while it is a platform fighter I can’t say that it is anywhere near the level of Smash. It’s a decent game, but one with more flaws than Playstation’s Battle Royale game. There isn’t a lot that will keep you playing as the years go by. Maybe recreating Super Smash is really impossible. It seems like everyone ends up failing at this task after all.
There are a few main modes here. One of them is naturally going online to spar with other players. You can do so in team battles, 1 v 1, and free for alls. You can also play an online survival mode where you compete with other players to see who can score the most kills. Finally there’s also an offline training mode to tighten up your skills. When it comes to non gameplay content there is also a shop where you can buy other characters with a lot of gold. It’ll take you a very long time to get those characters if you are a free to play user. Still, with the daily log-in bonuses you are sure to get them eventually. There are other characters where the only option is to buy them with real money. One such character is Hellboy as the game is doing a marketing tie in for the movie. That’s fine, Rayman’s the only real notable character to nab and I can get him for free. It would take a lot of days though and I doubt I’ll be playing this game by then.
The gameplay is fairly straight forward. You fight on top of a platform and the goal is to knock your opponent off the platform and prevent their recovery. Do this 3 times and you’ll have won the match. So far so good, but here’s where the game falters. Rather than just attacking each other to claim the win the game throws in a lot of items the whole time that can’t be turned off. Owning a weapon just doesn’t feel as natural especially since you’ll be throwing and tossing the weapons pretty quick. After a while you’ll find the right weapon for you and use that to win. Once you’ve done so, you can just keep grabbing that weapon every game. The characters barely even matter since once they have the weapons they all play in pretty much the same way. Character recoveries are also a little too good and end up dragging the match a bit.
It’s not as bad as Playstation’s rule that you could only win by using a final smash. It’s still a bad one though because the weapons don’t feel like they’ve been designed all that well. The attacks don’t feel powerful and the weapons prevent you from getting in the hype. I know this game isn’t technically a button masher and you would definitely get wrecked online if you were to try it, but after a while you’re tempted to just keep swinging. The gameplay’s not really all that deep and I just don’t see the game lasting very long for a lot of people as a result.
Then we come to the graphics which are all right I guess. It’s always nice seeing the sprites running around. They aren’t going to bring down the house or anything but the characters do look accurate. For example, Hellboy and Rayman’s sprite appearance looks pretty good. The soundtrack is less impressive and I doubt you’ll remember a single tune by the end of it. They just aren’t memorable and I feel like this part was more of an afterthought when developing the game.
As for replay value, there is technically a lot here. There isn’t a story mode and so from the start you’re playing this purely for the multiplayer. These kind of games never technically end so the replay value is infinite. Really it’s all about how much you enjoy the gameplay because if you don’t then it’s not like you’re going to last for any significant amount of time anyway. For what it’s worth, I do think you’ll enjoy the game well enough. Especially since it’s free as that makes everything look a little better. Still, the game just isn’t too deep and there’s not much of a point to playing it when you’ve got Super Smash at the ready. There isn’t any area where this game is able to get to that high level.
Overall, Brawlhalla isn’t quite as fun as I expected. I just thought it would be a little closer to Super Smash to be honest, but it really isn’t. Take the genre away and you don’t really see many other similarities. As the cast grows larger I can see this game improving in the future. After all, if people are still buying the game and the devs are getting their money then they may still see the incentive of adding more updates and mechanic changes. I can hope at least. In the meanwhile you may as well get the game and start stacking up on Gold so you’ll be able to spend it all once you decide to jump in. It’s a free game so you’re not losing any money.
Overall 6/10

It’s time to look at the next big Mario Adventure. This one technically came out a while ago but it ended up being worth waiting for since the Switch title game with both games in one rather than having to buy both Mario and Luigi versions. The New Super Mario Bros series has definitely had a good run and I expect it’ll return with a new game at some point. The gameplay is just too solid to pass up. Of course with the existence of Mario Maker it will have to do something to stay at the top.
The plot is fairly basic as Peach is kidnapped once more by Bowser. Unfortunately, Mario and Luigi were unable to prevent him from doing this and are now forced to play catch up. In order to face off against Bowser the plumbers will first need to take down the 7 Koopa Kids and Bowser Jr. Only then will they be able to challenge the King of the Koopas. It’s definitely a nostalgic plot or at least that’s probably what Nintendo is hoping your reaction will be. At the same time you can’t help but think that Nintendo could have done something a little more original right? This plot really has been done over and over again.
As always the graphics are definitely excellent. The NSMB series does a good job of making all the characters and levels exciting and colorful without making it too simplified. It does feel like the natural progression of the Mario series and it will be hard to get any better with this art style. Nintendo is at the absolute front here with this game leading the charge. It’s hard to find a better looking Switch game.
As for the soundtrack that is naturally pretty hype as well. You’ve got a lot of classic Mario tunes here and a bunch of remixes. Throw them all together with the multitude of levels in the game and you’ll find yourself listening to good music constantly. In a lot of video games you’d be forgiven for forgetting the tunes because they sound so similar, but that’s definitely not going to be a problem with this one. Each world’s array of tunes really help capture the atmosphere that the game is going for.
As expected the level designs are also on point. They are created well so you can fast blast through the levels with a lot of cool acrobatics or you can explore and find all of the collectibles. There are a lot of them to find after all, but they are put in places that makes sense. If you are looking carefully then you’ll find the ones that you’re looking for. Meanwhile the gameplay is just as solid. The movements are all very fluid and you won’t have a problem making tight maneuvers. It really is a world of difference playing the NSMB games compared to the really old ones where even the simplest of jumps was very difficult.
There’s definitely a lot of content in this game as well. Between the many levels and collectibles you’ve got enough content to last you around 10 hours. Then you’ve got Luigi mode which almost doubles the amount of content that you have access to. The way they handle it is pretty cool as they don’t just reuse the levels. They’re all altered to fit in the space of half the timer so you can’t take a break to check out the scenery. You’ll want to run your way to the end to beat the timer. Getting used to the physics also means that you’ll need some time to adjust. The game never gets all that difficult and you’ll beat all of the levels after attempting them a few times, but it does add a little spice to the usual formula.
The best item in the game is definitely the flying variation where you get an extra jump. You can use that to get really far in just about every level. Watch as the villains turn away in fear when you just jump over em! This even works against Bowser’s first form as you can just jump over him and hit the Axe. Otherwise you can just run in when he jumps so either way you should be all set for action. Watch out for the final boss as well, you’ll want to bring your A game for that one.
While Mario Maker seems to have probably ended this series I’m glad that it still got another hurrah. There will always be room for more Mario games and what style can possible be better than New Super Mario Bros? Mario does tend to take many styles over the years so I am actually looking forward to what’s next. The recent Yoshi and Kirby artstyles do have me a little worried as well, but I have to trust in Nintendo and their passion to improve.
Overall, New Super Mario Bros Deluxe is definitely a game that I’d recommend checking out. There’s a lot of fun to be had with it and the levels are pretty intense. It’s a very complete Mario game and you really can’t go wrong there. The only way you won’t like this game is if you simply don’t like the classic Mario games or platformers in general. Of course in that case you have to wonder why you would buy this game in the first place. Maybe you just wanted to see what the hype was all about? Regardless, I think you’ll be embracing the hype by the end as Nintendo did not phone this one in.
Overall 8/10
No stats I’m afraid.

It’s time to look at my next journey into the NES ONLINE collection. This time Kid Icarus was my next conquest and it’s definitely one of those games that is reasonably fun but held back by a lot of dated mechanics. Fortunately the save states do help make up for these aspects.
The basic plot is that Pit has to stop the ultimate evil known as Medusa from destroying his world. Lady Palutena has gifted him with many skills and now it’s up to him to put them to use. The gameplay is pretty basic as you jump from platform to platform as you deal with monsters by shooting your arrows. You can shoot your arrows in a straight line facing forward or up. Typically the levels will ask you to either climb very high or go all the way to the right. Each world has 4 levels and there are 3 full worlds with 1 final level. The 4th level in each world is the boss level which also serves as a huge maze.
The normal levels are pretty fun and will really test your platforming skills. A single misstep can mean the end of you. Your health also depletes quite rapidly so you’ll want to keep an eye on your health bar at all times. You do get a few lives so you won’t go all the way back but these levels are quite difficult so you would be wise not to underestimate them. You obtain hearts by defeating enemies which you can trade for health potions or temporary attack upgrades.
What holds the game back is the 4th level of these worlds. The mazes are quite frankly way too large. You’ll be lost with no end in sight here. It works like Metroid where if you don’t have a guide you will need to draw a map of your own. I can definitely acknowledge the time and dedication you would have had to spend to do such a thing back then. Games are really tricky back then…maybe too tricky. After all, this is more tedious than challenging after a point. You can easily waste hours going through this just as I used up a bunch of hours in Metroid. Some games just really haven’t aged well to be honest. Others have continued to excel though so that’s a good thing. Kid Icarus is kind of in the middle. It’s not bad, but this does prevent it from being truly good.
The final level is a nice look at what the game could have been like though. It’s an aerial level where you blast away at enemies in a level where the camera is constantly scrolling. It takes a lot of skill to blast your way to the end but it also doesn’t feel tedious. The final boss is also quite inventive as you have to blast at the enemy while blocking her attacks. You can only pick one option at a time so you have to constantly time your attacks just right. Mess up and then it’s all over for you. Definitely not a final boss to be taken lightly either. This whole game is one that is more challenging than it may appear at first glance.
As for the graphics, those are pretty good. The game uses the classic sprites as were the norm back then. The sprites do a good job of giving the characters clear designs. Then you’ve got the soundtrack which is pretty basic but effective. The main theme has certainly become iconic over the years. I can’t say that I really recall any of the other themes off the top of my head, but it’s pretty soothing and fits in with the levels. After all, this game is a pretty calm platformer in the sense that there is no timer. You can take as long as you need to in order to fully process the enemy movement patterns. Slow and steady will win the race here.
A unique gimmick this game also has is the fact that a certain enemy can transform you into an eggplant. If you are hit with this curse then you need to try and find a healing station to cure you. Until that happens you can’t attack anymore which puts you in a very vulnerable spot. It can definitely be annoying when it hits you since that’s most likely it for that life, but it’s a fun little feature that’s just so random that it really works.
Overall, Kid Icarus has its fun moments, but its downsides as well. You gotta take the game as a mixed package and likewise I gave it a pretty mixed review. Honestly there isn’t much reason to play it as this point though. If you want to experience the Pit adventures then just check out Uprising. It’s an improvement in literally every way and is a very satisfying experience. The original Kid Icarus is a good title to play for the novelty, but you won’t be missing out on much by skipping it. I’m sure it was fun for its time, but there are just better platformers to play nowadays like CupHead or something like that. Of course if you already have the online Nintendo Switch membership then you may as well check the game out since it’s free. It’s only a few hours long and you can use the save states as much as needed in order to secure your win.
Overall 5/10
Stats time!
Play Time 7h 37m
Level 39
Game Complete 50%
Achievements 14/30
Health 8/15
Attack 12/15
Defense 8/15
Fidgit 11/15
Worlds Explored 59%
Treasure Found 26%
Max Hit Chain 2059
Enemies Vanquished 2401
Friends Found 0/12

It’s time to look at another Limited Run game. The company’s been on a roll with their releases. Asdivine Hearts has probably been my favorite thus far and even holds its own against most AAA rpgs. Dust certainly ranks very highly as well though as it mixes the classic 2D platforming with some good sword gameplay. Throw in a solid plot and you’ve got a winner.
The game’s premise revolves around a reign of tyranny that has enveloped the planet. Moonbloods are hunted by the evil empire across the planet and most have been exterminated. That’s where the main character steps in. He has complete amnesia and is unsure of how he got here. Based on his uniform it seems like he was a member of the villains but of course he can’t know for sure. This character meets up with someone named Fidget who decides to call him dust. Dust then meets up with a legendary sword that can talk and seems to know more than he lets on. Together with his new companions, Dust sets out to find the answer to his past as well as to stop the empire. Can he pull this off?
Right away you’ll see how there is a lot of heart put into the game. We have full voice acting and even some hand drawn cutscenes which was pretty cool. Additionally the graphics were pretty solid throughout the game as well. The character designs are on point and the levels are all very striking. There’s a good amount of variety to be found here. If anything, it’ll make you miss the minor characters like the first boss who had an awesome design but of course did not appear after that. The music throughout the game is also pretty nice. While the themes may not be ones that you’ll automatically remember as you finish the title, they’re all pretty original and fit in with the gameplay.
Dust isn’t afraid to be an emotional game either. Most of the bosses are characters who are being mind controlled by the main villain. Alas, it is tough to break this spell and Dust doesn’t even know about it at first so there is at least one casualty. The ending is also pretty intense and I’d say it wraps things up quite well. I’d certainly be down for a sequel. There’s definitely a lot more that can be done in this universe even if the empire plot wouldn’t return.
Meanwhile the character cast is strong. As I mentioned, the one shot bosses are pretty solid. Then you have Dust who is pretty similar to Link. He may not remember his past but that doesn’t stop him from jumping in to try and help everyone else out. He’s very skilled with a blade and his design is good. Fidget is not quite as exciting as the other characters, but she’s actually helpful which is good. For the little sidekicks like herself, the goal is always to try and have them support the main leads. That means Fidget should be strong enough to be helpful while still being weak enough where she doesn’t overshadow Dust. The game achieves the balance well. If anything the sword is the weak link here. He basically knew everything from the start, but plays dumb for the duration of the game. I question how he knew everything and I could see that being a plot for the next title. He probably has some dark secrets of his own.
The main villain is also pretty decent. His name is General Gaius and he leads his fleet to conquer the world. The game plays him up to be a bit more sympathetic than you might expect, but at the end of the day he’s definitely still a villain. He’s the kind of antagonist who doesn’t really see himself as being evil, but evidently he stepped down the wrong path at some point. The final boss fight is definitely a challenging one as he keeps on getting up no matter how many times you put him down. I had to go back and train for a while although I probably overdid it because when I came back he was a breeze. It’s why grinding pays off in these titles.
As for the gameplay, I’ve already talked a bit about it. Dust really shines with how fast paced the gameplay is. You can really choose how to approach a match. You can run into the enemies and go for big combos or you can blast them from afar. The larger the combo the more exp you get though so try not to get hit. Obtaining EXP is pretty easy here so if you’re ever stuck just go back to fighting minions for a while and then you’ll be fine. The toughest part is deciding which power ups to go for. The game does force you to keep the stats within reach of each other but you still have some control from within. I personally liked upgrading attack the most as beating enemies quickly is the best, but of course that does hurt your combo chances so it’s a double edged sword.
The main story will take you around 7 hours so it’s a pretty reasonable length. There are also a lot of side missions you can do and you’re certainly welcome to continue leveling up your character as well. There isn’t a whole lot of replay value here after the initial adventure, but if you did everything on the way to the ending then that should buy you a few extra hours. You’ll probably be extremely overpowered by the end if you get the best equipment and max out the level.
Overall, Dust is definitely a very fun game. I would definitely like to see more 2D platformers where you use a sword instead of the classic buster. This one shows how you can do it effectively. The story was also pretty engaging and having voice acting always helps push the title into the next level. If you haven’t played this game yet then I definitely recommend changing that. It’s a title that I would recommend to any and all gamers. You just don’t want to miss out on this one. It’s another big hit for the Indie circuit. I’ve had pretty positive experiences with them so far and expect that to continue.
Overall 8/10
Stats time!
High Score 292100
Coins 97

Believe it or not, I actually had not played all the way through this game before. I almost feel like I need to turn in my Nintendo fan card at this point since the game is so iconic. In my defense, I’ve played bits and pieces of the game on a variety of different systems and equipment so maybe I should cut myself some slack. It’s definitely a fun game that holds up well. Naturally it’s nowhere near the level of the modern Mario games for many reasons, but it’s definitely a title that you can go back to at any time.
You’re thrown right into the thick of the action when you start the game. The basic plot is that Princess Peach has been kidnapped and you have to destroy Bowser 8 times in order to free her. There isn’t much of a story beyond that though as the game didn’t really have cutscenes except for brief text at the end of each world. You must now journey through all of the levels to get to the end. Each of the 8 worlds has 4 levels and they’re all a few minutes long so you can get through the game very quickly. There are also some shortcuts which allow you to skip whole worlds.
I’ve seen some speed runs where a guy beats it in a matter of minutes so the shortcuts in this game are certainly quite legit. I found one by chance during my playthrough which I did use. It’s definitely cool and a nice little Easter Egg for fans who play through the game. The gameplay is pretty straightforward as you run through the level and try to make it to the flag at the end. (Or you touch the axe at the end if it’s a boss level) The controls may feel a bit slippery if you haven’t played it in a while. Mario tends to keep his momentum during the jumps so you can very quickly find yourself flying away.
The graphics are fairly basic, but look nice. The game has a solid aesthetic. There is a good variety in the levels and there was clearly a good amount of effort put into the game. The soundtrack is also pretty nice. There isn’t a whole lot of replay value here though as once you beat the game I don’t see why you’d go through it a second time. At the very least, you probably wouldn’t do that right away. So this game will probably provide you with about an hour or two of entertainment. Of course, you can play this game for free almost anywhere so that’s not bad.
Naturally there isn’t much more to be said about the game since there isn’t a lot of content. I will say that I’m glad for the NES access points as they do come in handy for the retro games like this. My gameplay style is all about running in first and jumping later so I tend to get hit by the enemies quite a lot. Usually I die in cheesy ways, but in my defense I just can’t wait for the enemies to move. I got to go go go!
Overall, Super Mario Bros is definitely good. It reminds you of how much quality Nintendo always puts into their products. It’s easy to see why Mario did so well. I’m sure the game probably amazed everyone back in the day. If you’re a big Nintendo fan then I’d certainly urge you to play this at least once. You’ve really got to experience Super Mario Bros to see why it’s such a big deal for everyone. It’s a good moment for gaming history in general.
Overall 7/10

It’s time to look at the original Dr Mario game. This title was actually pretty iconic back in the day as we got many more Dr Mairo games afterwards. Just look at that mobile title we’re getting soon. Dr Mario is one of those games that is very accessible and just a lot of fun to play. Of course, this one is a lot more limited than the newer ones as there was only so much you could do back then but the concept was sound so I definitely recommend checking this game out.
There is only one mode here of course and that’s the normal destroy all viruses to win mode. There are 20 different levels which determines how fast the board moves and how many viruses are on the screen. I definitely recommend starting with level 1 while you get the hang of the game. I was able to make it to about level 8 and then at that point the viruses overwhelmed me. You can also skip to level 20 to quickly see what it’s like. You’ll certainly feel overwhelmed before long though. It’s just hard to make matches in time before the blocks hit the ceiling. The game is also smart as when you pause the game the screen vanishes so you can’t cheese it out by constantly pausing. It’s one of those things where it seems obvious, but it’s still important that the developers realized this in time.
In the settings you can switch up the speed which is pretty nice. Unlike the Yoshi game you can’t switch the soundtrack though so that part’s a little different. It’s a more complete game than Yoshi, at least as far as content is concerned. The graphics aren’t quite as impressive though. Still, there is less to look at just due to how Dr Mario is set up so in a way this definitely does make sense. It’s not as if it looks bad. The music isn’t quite as good as the Yoshi game either but it is nostalgic to hear the Dr Mario theme.
As for the gameplay, you may already know it, but I’ll mention how it works just in case. You have to clear the board of viruses. Each virus is a specific color like the blocks that are falling onto the screen. To remove a virus you have to match it with 3 other blocks of the same color. Likewise you will do that to get rid of the extra blocks as well. It’s a simple concept, but executing this will get tougher and tougher with each level. By the end of the levels you will need to be doing all of this on instinct without actually thinking about your moves much. If you stop to think about them then you will truly be doomed. You’ll definitely get better at the game the more you play it though. Who knows, play it long enough and these latter levels may even feel easy.
There’s a lot of replay value here. That’s because the levels are quick and fast paced. It’s easy to jump right in and pick up where you left off. The challenge always feels pretty fair without being too lenient. I’d like to see a modern take on this for consoles. I know we have the mobile game coming up, but it’d be fun to see what the game would look like with massive graphics and a cool new soundtrack or something. Maybe someday.
Overall, Dr Mario is a fun game. It’s really got everything you could want in a Connect 4 type game from back in the day. It also reminds you how influential Tetris was as everyone tried to copy it back in the day. Dr. Mario was one of the successful ones and manages to still differentiate itself. He even got himself a playable spot in Super Smash Bros Melee which is no small feat. If you have never tried this game before then you’re missing out and need to change that ASAP.
Overall 6/10