Airport ’77 Review


It’s time for another Airport movie and once again the actual airport is really nowhere to be found. That’s got to be the biggest weakness of the series at this point because you would think that by now they would have gone back to the roots right? Seriously this one barely has to do with an airplane at this point since it functions as a boat for most of the movie. Still, it does end up trying something more interesting than the second film and I would actually say this was a reasonable title. It certainly doesn’t beat the first film but I would end up giving it the edge over the second one.

The movie starts by introducing us to the characters. They’re mostly rather annoying as you would expect. You have a lady who seems unhappy with her current relationship and likes to flirt with everyone while also using blackmail. She refuses to let her guy talk to anyone though so this way she can be in complete control at all times. You have the Captain who is at least a good character even if there isn’t much to him beyond being the captain. Then there are the group of terrorists who have decided to take over the plane to get rich with the exotic artwork on board. You’ve got a doctor, the wife and kid of the Ceo who built the plane, and of course Patroni. Unfortunately Patroni’s role here is really small.

So the group get on the plane and prepare for a nice flight but things go wrong when the hijackers take over and the whole thing crashes real quick into the ocean. Now you may think that’s better than crashing on land…and that’s true. However, they are sinking fast and it is looking like it will be very difficult to exit the plane in time. If the heroes don’t think of something soon then it’s all going to be over. All their dreams and goals will be gone like the waves. Can they survive long enough for the plane to be found or are they going to drown?

Particularly with the recent submarine incident in real life, you can imagine how terrifying it would be to be stuck underwater in a plane like this. It’s not even a boat so you can’t trust the plane to hang in there forever. Death by drowning or suffocation are some of the worst ways to go and in that respect I’ll take the quick death in a plane crash into the mountain or something. Still once you’re alive you have to try and make the best of it which is where some of the characters get annoying. They’re still yelling a lot and giving the captain a hard time. I know they’re all stressed but these characters do not do well in emergency situations, that’s for sure.

The Captain is the best character by far because at least he’s doing something about this. He takes risks as needed to get the crew off the boat and does his best to keep everyone calm. I’m not going to say that he’s perfect but I would say he really does everything you can possibly expect him to do and considering that he was knocked out at one point the crew is lucky that he wasn’t too dazed. You definitely feel bad for the one guard who got murdered because the villains ended up hitting him harder than they planned. It definitely goes to show how these hijackers won’t be going for any sympathy points here.

Patroni’s cameo is nice but that’s basically all that it is. The characters ask if he wants to take a more hands on approach to saving everyone but he explains that he can direct better from homebase which makes a lot of sense. Particularly at his age would it really make sense to go out there? Probably not although it still would have been cool to see. The CEO character is nice enough. There’s a lot of family drama going on in his plot but it sort of feels like there’s no point to it because inevitably he will only get to see the family for a minute or two at the very end of the film. So there’s only so much you can do with that.

I’d say where the film shines is that you do get the danger of being in this situation. Everyone knows the fear of the water and when you mix that in with a plane crash then even more so. The film doesn’t overplay its hand with a lot of tragic sob stories or anything like that which I really appreciated. That could have also been annoying but the film doesn’t fall into that. So you’re allowed to see how scary it all is without the film beating you over the head about it. You probably will forget that they’re inside a plane after a while but that’s fine.

The rescue efforts also looked pretty cool. I liked the idea behind it. Of course I would be skeptical in practice but the film depicted the attempt well. It takes itself very seriously so there’s almost no room for humor but the pacing isn’t bad. The movie doesn’t overstay its welcome and so that’s why I would say that this is a good movie. It’s admittedly more of a forgettable movie so you won’t remember it in a year or two. That’s why I won’t say it’s a very good movie or anything but you will be entertained and it doesn’t make any big mistakes so I think it’s fair to put it at this level.

Overall, Airport’77 may be an extremely misleading title for the film since it’s really a submarine film that wants to be an airport movie, but it still works well. The tension is carried across nicely and the effects are solid. The cast is just super forgettable and can’t really hold their own against the casts of the previous two films which isn’t a great look. These guys by and large feel more like horror movie type characters in that almost all of them are really annoying and just exist to set the heroes back as much as possible. Seriously you don’t want any of these guys on your team except for the captain.

Overall 6/10

Kickboxer 2 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

I wasn’t a big fan of the first Kickboxing film and unfortunately the sequel also gets a thumbs down too. I would say it is an improvement over the first but not enough so where I would be able to defend it. It suffers from a lot of serious plot issues like adding a sour note to the first film and overall just going for maximum edge there. It doesn’t even have the solid ost from the first film so things get tricky here.

The movie starts off by introducing us to David, another brother related to the main characters from the first film. He has skill in close quarters combat but isn’t quite as strong as the earlier two. He doesn’t fight anymore, however his gym isn’t doing well so he is forced to unretire. He’s still good enough to win his fights but the main problem is Tong Po has returned. It turns out that he murdered the main characters from the first film including the heroine and now he’s here for David. He has his goons murder a child and then they murder David’s protégé. Now the lead has to fight him but does he have the skills to beat this fighter?

The whole plot feels like something out of an edgy fanfic. “Yo what if…..the villain from the first film got better and murdered everybody!!” I mean cmon now, I know a villain can have a revenge story too but having the heroes lose so cheaply off screen is rough. We see someone get shot so it seems like Tong Po just used underhanded tactics to win. He would have needed to since the last main character heavily surpassed him by the end of the first film. It makes a very strong argument for why you need to completely bump off the villain after a point. Letting him stay alive just opened the door for things to go south.

It’s just such a bad plot point though. Then for extra edge we have the whole kid thing. So there are a bunch of kids that look up to David and want to get stronger. One in particular had a bit of a bad attitude but he was trying his best. Well, a group of fighters attack in the night and when burning down the dojo they take out a kid too. It’s clear this is for maximum drama and edge but the film really didn’t need that. I would argue if anything it’s actually a net negative. The kids didn’t need to be here and surely having his brothers murdered is already enough of a motivation for David.

The edgy backstory also hurts some characters. Namely Xian because with his daughter dead the guy should be out for blood right? He’s an expert fighter to the point where he is the world’s best coach so why not take down Tong Po himself? I never get why the masters can get so complacent when the stakes are this level of personal. Instead he’ll train David and said he will sacrifice the guy if necessary. That’s great, but go handle your business. He should have absolutely been doing whatever it takes to bring that guy down instead of just waiting until David was forced into the action.

It doesn’t make any sense. What else doesn’t make sense? Everyone sitting by as Tong Po shows up and murdered someone in the ring. This isn’t Thailand this time. It’s taking place in the US and yet the villains still have enough clout to break all of the rules as often as they want and get away with literal murder? I don’t care how rich the villains are, that doesn’t make any sense. If the protégé was smart he would have taken the tournament crown by default since the opponent wasn’t smart. Even then he should have won the fight early on when Tong Po was clearly cheating. The ref would call it out each time but not do anything about it so what’s the point there? It’s just a really bad look all around and it’s why the film’s plot is so forced.

I feel like the writers had the dilemma they wanted to get to and knew the conclusion but didn’t know how to organically get the plot there. As a result it’s all rather contrived and the film feels very try-hardish. David’s a decent main character but it would be nice if he could have stepped up a bit sooner. A really rough moment was when the invaders attacked at night. David’s an expert hand to hand fighter so couldn’t he have fought back at least a little bit rather than going down immediately and getting beaten up so badly? I didn’t like how easily he went down there, night or not.

Tong Po also doesn’t look as impressive here for obvious reasons. He claims to want honor yet he goes around taking down stronger opponents with guns? Then in the final fight he is only able to do well when there is a hostage at stake. The instant David can fight the guy goes down like a sack of bricks. It’s like he can’t fight at a very high level at all. In the first film at least it was clear that he was still an incredibly difficult opponent to take down. He would cheat for sure but the guy legitimately did have a lot of skills at his disposal. Here he’s just a chump.

Also while the final fight is fairly long, the power levels don’t make a lot of sense. Put it this way, David is getting completely smashed throughout the whole fight. He’s got tons of broken bones and is coughing up blood since he was told not to fight back due to the hostage stuff going on. So finally when they tell him to fight, he’s able to crush Tong Po just like that? People underestimate how bad those injuries will be acting up while you’re fighting. There’s no way you’re going to just be able to keep fighting as if you’re going into the battle fresh. At best it means Tong Po is just incredibly weak but that’s not possible from what we saw. At least not to that extent so the film overplayed its hand in trying to make the stakes high. Again it’s just not great writing.

Overall, Kickboxer 2 may have beaten the first film but that’s not saying a whole lot. It’s still got huge chronic problems all throughout. In general the kids weren’t needed as their scenes don’t even fit in with the rest of the film. The film’s rather serious and dark while their moments are trying to be a little too upbeat. Perhaps it could work if the film was written better but it wasn’t built for this. In the end I would say to just avoid this film. As bad as the first film was, at least the ending was satisfying but this film completely takes that away and makes it moot so it’s a double negative.

Overall 4/10

Airport (1975) Review


Now it’s time to venture into the second Airport film. It’s actually a good film across the board but the problem with it is similar to the problems that Airplane 2 had. It’s just weaker than the original one in pretty much every way. In a vacuum the movie is perfectly acceptable and you won’t have any problems with it but at the same time you feel like it could do so much more with the concept. Also, the premise on the poster is better than the whole movie. “The Crew is dead” would have made for a really intense plot. Like only the stewardess is left to try and survive. Then of course you would need more scenes on the ground to balance this.

So this movie starts by introducing us to a lot of characters getting ready to board their plane. You have some travelling nuns, a sick child who badly needs a rib/kidney transplant, a stewardess who wants to get into a serious relationship, etc. Everyone is stressed and ready to get going but the plane ends up colliding with another one so now the plane is going to go down unless they can find a way to land this craft without the pilot. It’s going to take a lot of teamwork with the ground crew but this is the moment to surpass all of their limits!

I know what you’re thinking here. The film is called “Airport” so what about the airport scenes? Well unfortunately there aren’t a whole lot of those this time. The plane takes off fairly early in the film and the vast majority of the scenes take place up there. You do have scenes in the subplot with the grounds crew trying to direct the stewardess but very few scenes in the airport itself. I think that’s the biggest shame here because you need that for proper setup. When you jump right into the plane then you lose a whole lot.

For example, I would make the case that virtually every plot in the first film is more developed than this one. The cast of characters is a lot stronger and even the bomb threat was a lot more engaging than the collision plot here. The main problem is there are only so many ways you can drag out the tension on a small plane like this. After a while everyone is just panicking in the same ways and it doesn’t feel like a whole lot of progress is being made. That’s really the roughest part here. The movie quickly runs out of material.

Nancy is a good main character. She does a good job controlling the plane and doing her best to get it back up during the emergency. You have to give her a lot of credit there and yet the scenes do go on a bit too long. There’s a lot of yelling and reading out what’s on the panels a lot. The film is going for maximum realism here and I’m sure anyone familiar with the inner workings of the plane will get an extra kick out of that but as a viewer you can’t help but wish they could speed things up a little bit. This plays out more like an airplane simulator at times than a few movie and the first film had a much better balance on that.

It’s still not enough to make this movie go into the red of course but keeps it from a higher score. Same with the writing in general. You may crack a smile at some moments but it’s not nearly as funny as the original one. Some of the characters really just see like jerks the whole time although at least there is less cheating going on. For example one character keeps panicking and taking shots at all of the staff when he should be more focused on letting everyone concentrate. I wouldn’t say it’s unrealistic because there are absolutely people like that but he gets annoying fast.

People just panic so much when the plane is in the air and you’d figure they would know there is nothing that can be done and would just calm down. After a while that’s the only sensible thing to do. Then on the ground I think they could have given better instructions to Nancy on how to fly the plane out. It’s not like driving it is easy but the instructions to turn didn’t seem that bad if they didn’t take forever to get each instruction out.

At the end of the day the pacing here was definitely shot from the jump. The pilots weren’t the most likable ones like the young one who was constantly flirting. At least the older one stayed respectable for the most part but ultimately he does get written out of most of the film. The movie will definitely remind you why flying is always a risk and to try and get some sleep so you won’t notice what is going on. One guy did that for the whole film and it ended up being a great idea since he had no stress.

Fortunately there aren’t any particularly bad scenes that will have you groaning though. The reason why I can still call this a good film is because it’s not hard to watch. It may drag on at some points to be sure but you can still get through those moments. The effects on the plane were good too. Some of the subplots introduced don’t even really get resolved which is interesting in a subversive way. The film ends rather quickly and for the most part you can assume how all of the plots ended up. Some in positive ways and some in negative but at the end of he day it didn’t really need an aftermath. Life just went on.

Overall, Airport 1975 is a film that doesn’t feel like it serves much purpose in the grand scheme of things. You aren’t likely to remember it after a while and for sure it will be overshadowed by the original as well as the fun parody Airplane. Still, I’d be able to recommend this film easily enough. You just have to have a high tolerance for listening to the characters talk about the details of how to fly the plane for a very, very long time and it’s all played very seriously. The movie doesn’t really take much time for humor and I think it could have used more jokes. Like I said earlier though, this film’s sort of like an airplane simulator insead.

Overall 6/10

Cardfight!! Vanguard will+Dress Season 2 Review


Cardfight returns with another dynamite season! It truly is one of the most legendary comebacks out there and once the Dress franchise is over it will be fun to formally compare this segment of the franchise to the original, G, and then the reboot. While Tohya gets the shaft in this one, we still get a ton of great duels in each episode. The tensions are constantly high and you really feel like the action never stops. Trust me you don’t want to put this series down until you have completed it!

The main plot here follows Yu-Yu, Tohya, and Raika as they travel to America after having won the last big tournament. It should be a fun event where they just test their limits against the most powerful fighters out there but ultimately that’s not all that is in store for them. See, Cardfighters have been vanishing, defecting from their teams, and generally playing a more soulless game. There seems to be a group at the center of all this and it’s become such a big deal that even the government is involve. With Yu-Yu away on business, can his friends back home really defend themselves? They’re definitely going to need to improve their skills if they want to make a difference here.

First off I appreciate that the plot is really going strong here. The villains over at Team Uniformers are done with hiding/biding their time. They’re going straight for the wins now and that makes them quite the sizable threat. This feels like a modern version of the Link Joker story. Sure they may not literally be sealing people’s souls but it’s the same effect as anyone who is defeated quickly drinks the Kool-Aid and stops dueling like themself. It does result in a massive boost of power too which is something you always want in a duel so that makes thing tempting. I would have added some explicit supernatural theme to the mix just because otherwise it’s in an odd middle ground that makes the defeated fighters just look bad.

One loss shouldn’t be enough to make you toss your deck and lifetime of experience away right? That’s where the Link Joker plot had the edge since it was actual magic. The villain group is quite stacked though as their members were already super powerful before they got turned. Now that they have embraced the powers of darkness their abilities have grown even more to an absolutely terrifying degree. At this point the only heroes I would trust to hold their own in a fight would be Yu-Yu, Tohya, Danji, and Raika and even then Raika is already starting to get outmatched. Meanwhile the villains have at least 5 top tier fighters and they’re only getting better.

The season is fairly short as always compared to the good ole days when the seasons were 30+ episodes but they still cover a lot of ground in these 12 episodes. Like I said pretty much every episode has a big duel in it. Additionally each of the characters have their own battle themes here which is nice since it makes the soundtrack a lot more versatile. Plus just about all of the characters have hype rock type themes. Ironically Yu-Yu’s theme is one of the only ones I don’t care for so when he’s dueling it just doesn’t make for a very satisfying climax. Usually your theme plays when you’re about to win after all.

An excellent overall soundtrack is another reason why this season is so good though. Then we have the animation which is quite sharp. I’m not going to say that it is the best in the business or anything like that but it’s very clean, bright, and smooth. You couldn’t ask for much more than that. The battles really pop out at you. Also back to the soundtrack, this one starts to play the ending theme during the last scenes of an episode which is always a great move because it works so well for the cliffhanger. Another great decision there. So now lets talk about the characters.

Yu-Yu has really come a long way over the years. He’s a really confident fighter here who is an undeniable powerhouse. At this point he’s one of the strongest fighters in the verse and while he isn’t unbeatable, I would still choose him to win in a fight against anyone except Tohya. Danji can beat him but Yu-Yu can also win so their battles tend to be more 50/50. Just as important as the power though is the fact that Yu-Yu actually feels like a leader now. He has a Goku moment where he walks in once everyone else has been defeated and you know that things are going to be all right.

His final duel in the season was definitely great and his character got to shine through. I’ll be able to point to him as a great example of a complete character arc. Meanwhile the main heroine Megumi hasn’t had as much to do lately. I think she’s going to need to get a bigger role soon because otherwise Urara has basically replaced her as the main heroine at this point. Megumi can fight well, she just needs more opportunities to get up there.

Tomari actually gets a fairly big duel here. You don’t really expect that things will go great for her but she does tend to step up as one of the senior members of the team when the chips are down so you do have to give her some props there. I don’t find her super impressive power-wise but I like her confidence. She’s a lot more likable than Zakusa who gets his share of big moments but I never end up buying into it. It feels like he always makes the wrong decisions and I would say that this season is no exception. This guy is not leadership material.

It’s sad to say but there isn’t much to talk about for Tohya here. He gets a duel and then basically vanishes for the season. It feels like they are building up for a big revenge match for him but it hasn’t happened yet. It’s a bit odd since he is one of their best bets to take down the villains but as long as it leads up to something soon then it’s fine. He got the biggest duel in both the first and second season so I guess he needed a break this time around.

Danji actually gets to take center stage near the end instead and looks great. I feel like he had lost a lot of hype since the older days where he was the big threat so his fans should be pleased here. As always I do think that he makes a lot of mistakes with his judgment like Zakusa. Danji needs to trust his friends more but he’s finally getting close to that. His intense fighting style with the fire and soccer is always fun to watch. When he brings his A game then he is definitely one of the best fighters.

Masanori is around as always and I will give him credit for being a persistent villain across every season. Seriously this guy never goes down and that is impressive in its own right. That being said, he hasn’t done anything to make himself stand out so by this point he has just become boring. I’m much more interested in every single one of the other villains. For example Jinki is still a compelling main villain. There are times where he seems to be against all of the violence so he is maybe thinking that he is the actual hero in all of this. We’ll have to see, but for the most part he doesn’t need that. In general just being a fun villain is enough here.

Then you have Sophie who is a really powerful villain as well. She went out of her way to humiliate Raika the whole time during their duel. You feel bad for Raika since he tries really hard in this season but just doesn’t look great. His skills have just reached their cap and he needs to either surpass his limits or be satisfied with taking loss after loss. Letting her bark at him without coming up with a counter was certainly a low moment for him. I still like Raika a lot as a more antagonist type character but as a hero it does feel like he immediately got a lot weaker.

Halona hasn’t done a whole lot yet but as the one who trained up Urara we already know that she is powerful. If she had ended up fighting Yu-Yu at the end we could have really seen her skills but that will have to wait for the next season. So far she is a fun villain to have around. Michiru is also a decent villain but since his heart isn’t really in the mission he doesn’t feel as compelling. The guy is basically going through the motions so that he can fight more powerful opponents but that’s about it. He will need a much stronger ambition if he wants to go further.

His abilities are good though and I always like characters who are really invested in the game. It would just be nice if he used those abilities to take the villains on instead of just working for them. He basically admits to Danji that he disagrees with their mission so that makes working for them even worse. Not a good look for him at all. Meanwhile Samuel is a new character here who gets some screen time but ultimately he hasn’t done a ton yet. He is good at pushing the plot along but as a character he’s a bit bland.

Finally there is Urara who in a lot of ways is one of the biggest focuses here. She falls for the lure of power here and then the heroes have to do their best to bring her back to reason. This does make Urara look rather bad for the most part since she was turned so easily. In a way she’s like a mirror looking back into how Yu-Yu used to be. She lacks confidence and so she is very susceptible to what people tell her. Urara doesn’t yet have the confidence to make her own decisions but by the end of the season she should almost be there.

Now what about the Uniformers’ ultimate objective? Well first we do have to admit that their plan has a tangible benefit. They really do make all of their fighters a lot more powerful. I don’t think you can really argue against that. Everyone immediately jumped up by turning the game into a science. The main problem Yu-Yu had with them was how they would force people to duel their way. If they made it purely optional then there wouldn’t really be a problem. Dueling by the book may not be all that fun but winning is a lot of fun so that should help to balance everything out right?

So I don’t think the idea of dueling with a soulless style is in itself a bad thing. Like any other job some may just want the best results. Like in a video game where you play as the broken character instead of your favorite one right? This is no exception and it’s only the pseudo magical element of brainwashing people that was iffy. It would have made for an interesting character arc if Urara decided to still use this style while keeping some of her personal modifications. I don’t think you should completely disregard the things you’ve learned after all. Skills are skills, they can’t be good or bad. It’s just all in how you use them. At the end of the day this show isn’t about the moral debate of how you obtain power but it’s still fun to think about.

Overall, Cardfight is in a really great spot here. This easily could have been used as more of a setup season and instead the show jumped right in for a ton of great action. The pacing here was on point and you can’t go wrong with everything happening here. The duels are insanely entertaining and extremely explosive. I highly recommend this to anyone looking for a fun time. It’s very energetic throughout and the cast has grown to the point where there are a lot of likable players in every subplot. The final fight of an arc can go to any number of different people and so you get to try and guess who that will be. I’m definitely hyped to see how this wraps up in the next season or if this saga will keep going on for a while longer.

Overall 9/10

Ghoulies II Review


Ghoulies may have been a dreadfully awful film but would the sequel be able to save the franchise? Unfortunately I can confirm that it did not. It does defeat the first film but it’s a marginal victory at best because these two are still on the same level. It may be taking on a different approach than the first Ghoulies but I wouldn’t really say that it learned any lessons. The only impressive part about this movie is how it’s not rated R since it felt extremely violent but I suppose it’s because most of the more painful deaths are heard/implied but not really seen. It’s clever directing but not going to save this one.

The movie focuses around an attraction at a local circus about scaring people. I forget the term for the scarehouse but basically you go in to get spooked by people in costumes and scary images. Unfortunately it’s not doing so well and corporate has decided to shut the place down. They have one last weekend to get their sales up but the main characters aren’t so confident. The only 3 employees is a teen who’s in over his head, a short guy who has trouble being convincingly scary, and an old man who is constantly drunk. Yeah this may be the end of the line but at least they can escape with their lives right?

So where do the Ghoulies come in? Well they get summoned by the old man because that’s how this works now and they decide to start bumping people off left and right. Now again you have to consider that this is part comedy to explain why the film goes the way that it does. It’s heavily being inspired by the Gremlins so the characters are being a little extra quirky and manic the whole time. They have a lot more personality than last time at least but I still couldn’t say that they ever got all that interesting either way. At the end of the day they’re still just sinister monsters without much reason and purpose.

It can be rather frustrating when you see them murdering everyone and the audience is just cheering as they watch what they think is a show. Of course it should be obvious but hey these are not the brightest bulbs in the bunch. Not by a longshot unfortunately. The Ghoulies also don’t seem all that powerful so you constantly wonder how they are doing so well. This movie does establish that they are super durable. Acid, stabbings, and bullets are not enough to put them down. They seem functionally immortal as every injury promptly heals itself. So that definitely puts the characters in a bit of a bind. If they would use basic teamwork or stop taking their eyes off of the creatures this would be easy but unfortunately that never happens.

I’ve always said that small creatures are more terrifying than huge ones and I think this movie supports the point well. Put it this way, if you’re faced off with a massive monster then you’re probably dying instantly when it steps on you or fires off a massive energy blast. With a small creature it’s death by a million cuts, bites, etc. It’s the worst way to go. They chose the most disturbing death in the film for the corporate guy and you can’t help but feel bad for him. He certainly wasn’t a nice guy by any means but you hate to see anyone go out like that.

Many characters are destroyed in this one as the Ghoulies really take names and add onto their body count. It’s impressive on one hand but the film quickly loses focus of anything else. It’s not devoid of plot like the first film though. At least we do have the drama with the circus and a number f real characters. There is some drama with the main heroine getting ready to leave the circus and so you actually remember things about this movie aside from the ghoulies. Ultimately it just isn’t enough to save the film.

Even if you put aside all of the excessive violence here, there aren’t any real strengths that would make you watch the film. The old man getting massively drunk on the day when he knew his friends were counting on him was awful. Seriously you can’t let people down like that and it put him in a very poor position to fight back. Then the film can feel a bit mean spirited with a lot of random teenagers getting murdered who didn’t do anything to deserve it. At least let them go out quickly as opposed to all the creative way the Ghoulies get them. An instant death would definitely have been way preferable.

There is a bit of a romance plot here but it doesn’t really serve any point in the film. The film really should have spent more time giving the characters development so you can root for them to fight the Ghoulies. For example one scene that was actually decent was when the main guy calls all of his friends from the circus over to help and they actually do. They all drop everything to help out and it was nice to see that they all had each other’s back. That’s what you would like to see in this kind of situation and it’s annoying that the fight was still really close.

Again, the Ghoulies are super durable and can keep on regenerating but in terms of strength they shouldn’t be that bad. Just keep your eye on the monsters and you should be fine. We do briefly get an even bigger Ghoulie later on which was interesting but you don’t want to leave your hopes in the hands of a monster like that. When you have guns and the numbers advantage this shouldn’t be so crazy. If the Ghoulies could talk then at least it would be interesting to hear what their plan for the world is beyond total chaos.

Overall, Ghoulies II is really more of the same as the first one. This one is definitely better to be sure but not enough so to earn it any extra stars. I wouldn’t say there is any true reason to check this one out. You’re just watching the Ghoulies murder everyone in gruesome ways and that is absolutely not enough to constitute a real plot. Throw in some better characters as well as some restraint and then we can talk. In the meantime I don’t have much hopes for the next two Ghoulies films to be honest. Maybe they can be decent but I definitely have massive doubts.

Overall 1/10

Police Story 2 Review


It’s time to return to the world of Police Story. The first one definitely surpassed all of my expectations. Not to say that I ever thought it would be bad but it was just so excellent that I couldn’t have guessed it would be this good. It was definitely really impressive and the sequel while still great isn’t quite able to match how brilliant the first one was. From the fighting to the comedy, it just isn’t ready to match that.

The movie starts off right away with Ka-Kui being demoted since while he may have saved the country, there was a lot of destruction and the villain has powerful friends. So he’s out of jail already and intends to ruin Ka-Kui’s life. He does this by harassing the guy and threatening his girlfriend. He’s trying to goad Ka-Kui into attacking him and if successful then that will really put him in a jam. Can he really resist these attacks for long though?

The best scene in the movie happens fairly early which is always a risk. Do you have the peak right away to get the audience invested or leave it til the end to make a lasting impression? I doubt it’s something a film maker would think about for too long because in theory every scene is made to be great but for me the restaurant fight was definitely the best part. John Ko and friends finally push him too far so he just beats them all up and it’s super satisfying. You do not mess with this guy.

You’d think that the villains would have learned their lesson after the first film but they are just really confident that no matter what he won’t end their lives. In a way I suppose they are right since Ka-Kui is a hero but that doesn’t mean he has no boiling point. If they took things just a little bit farther I wouldn’t have been surprised if he took John down for the count. Either way it’s great because sometimes you do need to just beat up the villains.

Surprisingly John Ko and his boss basically get written out of the film after this. New villains show up to give Ka-Kui a run for his money while these guys vanish. There is a plot reason for this and it also works as a twist of sorts because the first time you learn this knowledge you just assume the villains were faking so when the twist actually happens it’s a bit surprising. It’s a solid subversion so I enjoyed it well enough. The main problem is that the other villains don’t feel like they are as much of a threat.

The climax still has Ka-Kui go into a very difficult fight to be sure but it never feels insurmountable. I guess the guy’s catchphrase of saying general nonsense while tossing the fire pepper onion wrappers is very memorable though. When Ka-Kui finally turns the tables on that guy it’s definitely satisfying. There are also a lot of explosives so the climax is definitely intense visually. You can’t beat the mall fight from the first film but it’s still a lot of fun.

In general the film has a lot of action, there are several other scenes with a lot of battles as well. The film also keeps the general happy tone that it has from the first with a lot of comedic moments. Ka-Kui still has a lot of trouble with his girlfriend May due to a lot of misunderstandings. While in the first film I felt like 90% of those were directly his fault, at least in this one it can be more 50/50 like when the cops pulled him off the plane. That was one example where there wasn’t really anything he could do. It’s probably not much of a consolation to May who still has to deal with the fallout but hey, it could certainly have been worse is all.

May also ends up going through a lot here as she is captured and actually injured quite a bit. The sequel does have a few moments that are actually rather dark like when May and Ka-Kui get tortured by the villains. So you also empathize with her even more for being upset with Ka-Kui since now she’s in constant danger. She always bounces back really quickly and tries to be cheerful but you wonder how long it can last.

Ka-Kui is taking steps to try and make the relationship be a bit smoother like going on vacation with her but it’s just never as easy as all that. I’ll give him credit for making the attempt though and in general I would say he looks pretty good in the movie. For the most part he takes the right steps and again I give him a lot of credit during the restaurant moment. He wasn’t going to let the villains get away with anything and just charged in there!

While John Ko doesn’t stick around for the whole film, I will give him credit as a persistent villain. The guy can’t even fight super well but he’s always around to make life hard for Ka-Kui and is really resourceful. He appears everywhere and takes his job as the boss’ right hand man very seriously. He’s the biggest thorn in Ka-Kui’s side despite not being a fighter which is impressive in itself. He’s certainly crazy but works well within the role.

In general the supporting cast are solid too. I liked both Ka-Kui’s direct boss and his boss’ supervisor. They’re both always playing an intricate game of appearances where they keep trying to pass the buck off. This can make for a lot of fun comedic moments all throughout. The film wouldn’t be the same if either half of the genre was missing. This is a great comedic action film. You need the high level martial arts but you also need the fun humor. Mi the two together and I don’t see how this series can lose. It’s of course easier said than done to make a film funny and action packed but this team clearly has the right formula.

Overall, Police Story 2 takes just about all of the strengths from the first film and keeps the series moving at a high level. It doesn’t really make any mistakes but it simply can’t keep up with the first movie. It’s close though and that’s the important thing though. You could watch both films back to back and it works really seamlessly. I’m interested in seeing how it goes from here. Can it go 3 for 3 or is this the last hurrah? Only time will tell but the track record is in this one’s favor.

Overall 8/10

Blossom Tales II: The Minotaur Prince Review


It’s time for the big sequel to the first Blossom Tales. The original was a pretty fun homage to the Legend of Zelda games and this one follows suit on that. The game is a fairly short adventure but one where you are having fun the whole time. In the end it’s always better to be a short game that was a blast all the way through than one that faltered at different points right? Well Blossom Tales definitely made sure not to miss a beat with that and the gameplay’s just so smooth. It’s clear that a lot of effort was put into this one.

The basic story is the grandpa is still telling the kids about the adventures in the good ole days. One unique part to this game series is that the adventures are not real as they’re just stories and so the events actually tend to change a bit when the kids interrupt him. Regardless within the story the plot is that the heroine was doing well in a tournament until her brother cheated and won in the finals. She then wished that he would be taken away by the demon king and that’s exactly what happened. She blames herself now and rushes in to save him but alas the brother may have been tempted to the dark side. Is there any way to stop the demon king?

The story itself is fun but I would say it does play second fiddle to the gameplay. The fact that the events aren’t really happening does take a big bite out of the tension which is why I would have definitely changed that part and just cut out the fourth wall breaks to the real world. I know that’s part of the game’s charm but to me it jut works better as a straight adventure.

Now for the gameplay it’s like the old Link games where the camera is overhead and you slash away at any enemies who make the mistake of getting in your way. It’s a pretty fun style and the map areas aren’t too large which compensates for the character speed not being too quick. So you’ve got good balance there right off the gate. Now I know what you might be thinking. Those puzzles probably get annoying right? Well fortunately Blossom Tales does a great job at keeping the puzzles balanced and not letting them overload the actual exploring. In fact I would say it is decisively better than Legend of Zelda in this regard which is definitely impressive.

Who says a homage can’t surpass the original in some ways right? I enjoyed all of the puzzles here. In particular I liked the memory matching and one where you have to connect tiles without stepping on any of them twice. They were difficult puzzles to an extent but very straight forward in how you would solve them. They are more direct brain teasers than they are roundabout puzzles and that’s the way I like it. I want to work on solving a puzzle, not on figuring out what the actual puzzle even is. That’s the big difference here.

The graphics are naturally very nice here. It’s all rather colorful and the background effects are good. It’s going for a retro style without intentionally looking retro. So it’s not going to be looking quite like Fire Emblem Engage for example but it’s a game that is very pleasant to look at and you always know exactly what you are looking at. It’s all handled really well which plays a big part into the calm atmosphere of the game.

This is the kind of title that you can easily pick up and play at any time. A big reason as to why that works is because the map is always labeled so you know exactly where you have to go at any given point. That is huge because a lot of games seriously can’t figure out how maps work. This one never has that problem and I definitely appreciate it. It means that the game went the extra mile. The soundtrack is a little more on the forgettable side but it’s pleasant enough while you’re playing.

As mentioned the game is rather short though so don’t expect to be playing this for very long. I’d say it’s probably around 5-7 hours or so. While some of the puzzles can extend the timer a bit, at the end of the day it’s still not like it will turn this into a long game. There doesn’t seem to be a ton of replay value here either so by and large what you see is what you get. Fortunately that product is a lot of fun. I’d hold off if the price is really high but otherwise there’s nothing to regret here.

Overall, Blossom Tales II is a pretty fun game. It’s the definition of a solid title. You’ll play through it and have a good time. It has no weaknesses and while the game may play it safe by not adding any big mechanics or hooks, sometimes that’s the way to go about it. Give me a fundamentally sound game that has a fun story and quality gameplay and you’ll always have a winner there. I’m definitely up for a third Blossom Tales someday to see how that goes. This kind of game could easily have as many sequels as it wants since there are plenty of fun stories that you can tell.

Overall 7/10

Riddick Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

This film is definitely very ambitious. It actually does something that I thought was clever which I’ll get into but ultimately it’s squandered away by tons of animal violence throughout the film and another batch of super unlikable characters. Seriously there is at least one character here who really should have gotten taken out way sooner. This is a survival film through and through which doesn’t hold back.

The movie starts off with Riddick stranded on a desert planet. See, he may have been strong back in the day but he’s lost a step once he became king. He allows himself to be suckered by the most obvious traitor of all time and gets absolutely devastated. I couldn’t believe this, he really just lost to a super whiny character in a situation that was obviously a trap? Well, Riddick has decided to see the silver lining here and figures he will train until he is ruthless and a super powerful beast again. The first half of the film is about him learning how each of the different wildlife acts and adapting himself in turn. It doesn’t make for a very enjoyable watch but it’s interesting. See I thought the whole film was going to be about this and it would have been an experimental film without much dialogue.

Then the two annoying groups of bounty hunters show up and I realized the angle that I liked here. See, when a group shows up on an alien planet the movie is always about them getting picked off one by one from the mysterious alien creatures and the serial killer on the loose. Well, this time we got to see all of them first and then we’re introduced to the villains. So it was sort of a reverse scenario right there. I like the idea behind it at least but the film doesn’t really make the most of it. First off the original group are basically all villains with no interests greater than their primal desires. One of them wants to assault the heroine from the second film throughout the movie, the main guy just wants the money for capturing and murdering Riddick, the other are here for money.

There isn’t much to these villains and the problem is that the personalities that we do get just aren’t that good. For example the perverted villain should have been murdered several times during the movie. Each time the girl would beat him up which is cool and all but considering his intentions he should have absolutely been murdered the second time. I was hoping Riddick really had sabotaged the equipment room so that as soon as the guy opened it, it would blow up. That would have been fantastic because this guy seriously didn’t contribute anything. Bumping him out of the movie would have been a great idea.

The main villain is your classic coward who can only make a move when everything is in his favor. Otherwise the guy just folds immediately and really isn’t much of a leader. So that leads us to the second group and at least they were decent. The leader is the father of the main villain from the first film and unlike his son he actually seems like a very capable commander. The tension here is wondering if the guy will turn evil and fold at the first sign of adversity like his son or if he will do well to the end. It works as a nice parallel even if you have a general idea of where this will go. The movie does a good job of giving you enough fake-outs and turns to keep you guessing. He was a good character though.

I also liked Dahl who was the lady who kept beating up the first punk. She was tough and could hold her own in a fight. Considering how often she was targeted Dahl did a great job of always watching her back and keeping her gun ready. I just feel like keeping the guy alive was too much of a risk considering that he had no moral compass at all. The rest of the mercenaries are mainly forgettable but in general the team of professionals were way better than the random bunch of bounty hunters.

Riddick was back to looking like a true professional after the opening scene so he was really good here. He perhaps took too many risks though once he tried bartering with the other hunters. I feel like his plan wasn’t very strong when he went off to meet them and could have been picked off at any time. He had the power cores as insurance but even so it was a really big gamble that ultimately didn’t pay off. He lost his dog as a result of his plan after all.

Horrible scene by the way and one of the many moments that doomed this film. The instant he adopted an alien dog I knew things weren’t going well and that’s always rough. It’s come to the point where you don’t want to see an animal in any film because you know that’s going to be used as easy revenge bait. Films need to resist this and yet they have not been able to so far. I need the film to surpass its limits and go away from that but it’s probably going to be a while at this rate. Beyond the dog you also have a lot of creatures getting eaten and ripped to pieces either by Riddick or by other creatures.

It’s one reason why survival films rarely end up being very good because part of the genre is seeing what the heroes are surviving and inevitably that means a bunch of animals are going to die. It’s unfortunate but that’s usually what it boils down to. This film goes back to embracing the violence on a high scale like the first film and definitely gets really excessive. Throw in the sub par cast of character and you really have a losing formula here. It’s easily the weakest of the 3 films so the movie series ends on a sour note.

Overall, There’s no real reason to watch this film. You’re better off watching the original if you want the alien plot or checking out the second one for the lore. Of course all the lore gets thrown out here as they make Riddick look super sloppy to have an excuse for the film 2 cast to beat him up. The opening just makes him look soooo bad. I also feel like it wasn’t smart to change the venue so drastically like this because it makes film 2 completely pointless but I suppose it is what it is. Maybe if we get a 4th film they’ll course correct again and go back to the sci-fi wars of the second film. That would actually be pretty funny but something tells me the 4th film will take a while.

Overall 1/10

The Chronicles of Riddick Review


This Riddick film is definitely quite a bit different from the first and the last one. It feels like it has nothing to do with the rest of the series which is what makes it interesting. Still, I can’t say that it’s a good film. It’s heads and shoulders above the other two without a doubt but the world building isn’t as interesting as it could have been and there aren’t many likable characters here. I do think the direction it was going in had some potential though but ultimately this is a sci-fi title that you will soon forget.

The movie starts with Riddick dodging bounty hunters and proving why he is still one of the most dangerous guys on the planet. Unfortunately he underestimates a galactic army known as the Necromongers who show up and quickly put him in his place. These guys have been taking down whole planets and so Riddick wasn’t much of a challenge. He escapes but then gets captured again and that’s sort of how the film goes. The movie tries to give Riddick a lot of hype while at the same time giving a lot of hype to the villains and so what happens is there’s a whole lot of back and forth the whole time. Honestly I thought it was a bit overdone and ended up just making Riddick look a little bad. At times there was nothing he could do to be sure, but it was still rough for him. Can he stop this empire?

Like I said the plot is a bit odd here because instead of this being an alien survival film suddenly you have cosmic dynasties, people with superpowers, a lot of lore, interuniversal wars, etc. It’s all rather wild but I like the idea behind it. Like Riddick is just a guy in a really massive universe so the first film was just a little pocket. Hey it’s a good way to expand the rest of the universe but the downside is that you probably won’t care for a while. This could have easily been leveraged into a huge sci-fi franchise but that didn’t happen. I’ll touch more on this in the sequel but this plot ultimately doesn’t matter much. Of course I don’t think it’s fair to judge the film in hindsight so for now we’re not going to worry about the third film.

I mentioned that you’re just not very interested in the whole cosmic plot and that’s the real underlying issue here. The movie also brings back the heroine from the first film, Jack. Jack’s completely different now though as she’s a hardened murderer who has seen and experienced a lot of rough stuff which has made her very tough. It’s a rather rough backstory for her that’s needlessly edgy and everyone looks bad in the process. Basically Riddick abandoned her for ages thinking that he was helping by keeping the heat off of her but other villains came anyway and got her so the whole thing was messed up. I do feel like you have to always take the person you want to protect with you because otherwise you really don’t know if that person is safe or not. Trusting that things will go well isn’t viable in the real world, let alone a sci-fi universe with super aliens in it.

I do like Jack’s new personality quite a bit as she’s really tough and can fight now. She definitely takes some serious risks but in a prison filled with the worst thugs in the universe you have to always emit a tough persona or you’re doomed. I’m not a big fan of films that take place in a prison ordinarily for this reason though as the characters will all be so nasty that even as antagonists they aren’t even remotely interesting.

Jack and Riddick really have to carry the film. While Riddick loses a lot and doesn’t match his film 1 portrayal, he still talks tough all the time and gets his share of wins. I always like seeing him take down some villains and kick things into the next gear. The final fight in the film gave him a lot of credit in the determination side since he was completely outgunned but never gave up. That’s not an easy thing to pull off.

Speaking of the final fight though, the power levels get a bit wonky here. So the head Marshal has super speed and strength which seem classic for a super villain. The big problem is that writers forget how overpowered super speed is. When you have that then you shouldn’t be losing to just about anyone. It’s just not going to happen and Riddick shouldn’t be landing any hits. Of course the guy gets a little overconfident and doesn’t watch his back but you still have a hard time buying into it. The actual fight is great and I liked that we were getting into the superhuman feats here but the power levels were definitely iffy.

There’s also the general named Vaako whose wife keeps telling him to overthrow the leader and rule the place but I never liked him. He was completely indecisive for the entirety of the film so she had to keep on goading him. Honestly she made for the much better villain because at least she was scheming and cackling throughout the whole movie. She had actual ambitions and was doing whatever she could to secure the win. That’s what you want to see in a villain and she was even threatening the wind elemental. The lady knew no fear! (Yes there are wind elementals here but this doesn’t really add anything to the plot. I guess it’s cool to have spirits running around but you could cut her out of the film and not much would change)

I would have liked Vaako more if he had ambitions of his own. Instead he hesitates so much that he squanders his opportunity. Even Toombs was better as the bounty hunter villain here even though he wasn’t very smart either. The guy definitely got too greedy and it cost him which is a running theme for the villains. The film isn’t as violent as the first one but still gets rather intense. The film can often focus on the violence more than it needs to which doesn’t do it any favors. At least there isn’t much time for romance here. The film isn’t devoid of it completely but for the most part it stays focused and on task.

Overall, The main problem with this film is that while it is very ambitious in introducing a ton of factions, armies, and new concepts, it doesn’t do much with them. It feels like they are retroactively trying to make this the next Star Wars and failing epicly. The only real benefit of this approach was that we got to really see the future technology more this way. The final fight was a great visual spectacle and Riddick is still a solid main character. It can’t get over the issues so I would recommend watching the Star Trek movie instead but if they keep this storyline up (….we’ll see) then there is potential here. I’ll have the review for the third film up soon.

Overall 4/10

Asdivine Menace Review


Whenever there is an Asdivine game that is a direct sequel it’s really cool to see. It’s not everyday that you get to see what happens after the heroes have saved the day. It has certainly happened like in Golden Sun but I would argue that it is still more on the rare side. Of course the whole Asdivine series is interconnected by the two goddesses from the first game and it’s cool to wonder where everyone is at these days. We do see a cameo of the cat but since Zack and the heroine took over the roles later on maybe this takes place early in the continuity. It could also be a multiverse setting. Either way that’s not important to this game but it’s fun to think about.

The game starts with Izayoi waking up after the 100 years slumber he had to take from the first game. He saved the universe though so things should be good but unfortunately that isn’t the case when he wakes up. His powers still haven’t fully returned for some reason and the Murk (Shadow energy that corrupts all) is still around. Then a goddess from another universe arrives and explains that things are getting worse across all of the dimensions. Izayoi decides to go and tells the other gods to watch over the universe while he’s gone. This writes out the cast from the first game so don’t expect them to do much aside from quick appearances here and there. Instead the main cast is this goddess, a shrine maiden, and a mysterious little girl who accompany Izayoi. He must check in on all 4 of the universes and take down the main villain.

It’s a pretty fun plot because this was also foreshadowed back in the first game. It had that creepy ending with a girl appearing and she’s the main villain here. Her backstory is also kinda tragic so you can see why she got this demented. Of course it’s another cast of “Sad story but you’re still evil bro” moment but I appreciate the game giving her such a tragic backstory where you can really see why she went the way that she did. It would have been tough to have been on her own for so long. The story evolves quite a lot as you play through it and we have a pretty big cast here. Izayoi is as oblivious as ever and one of the characters is also super oblivious in nature which makes for some fun dialogue. On the whole this game does lean more into the shipping than some of the other Asdivine games but the core story will tide you over. It’s a good premise here and the game takes advantage of the fact that you are playing as a super powerful god this time around. You aren’t going to back down when the villains show up and that’s how it should be.

Of course the whole “I’m depowered!” trope is a bit annoying since at full power this would all be trivial but you do understand why they went in this direction since ordinarily Izayoi could just wipe everyone out. My counter would just be to make the enemies all scale up to gods though. It would be interesting to just make this a big fight between gods of all sorts of dimensions. There is still a human villain here as well but he looks really bad the whole time. Yeah he is being suckered for a good portion of the game but he was suckered too easily and it doesn’t take away from what he was doing. The guy doesn’t have a lot of strength of heart and do I don’t cut him any slack here.

The graphics are really good here as expected. I really like the way that the cosmic realm looks and of course it has one of the best tracks in the game as well. You really feel like this is a big battle to end them all. The fights are also really tough and the game notches the difficulty level a few layers higher to really make the whole thing feel authentic. No expense is spared for this game and you appreciate that. All of the tracks are excellent as you would expect too so the game really has no weak points. You definitely feel like going for the true ending as a result. I went for that right away and even with all of my level ups it wasn’t exactly a walk in the park. I’ll try getting the rest of the true endings at some point.

The length is fairly standard for an Asdivine game at around 15-20 hours. You shouldn’t have a problem really diving through the game and by the time you get the platinum as well we’re definitely looking at closer to 30 hours. It’s a fun experience all the way through and well worth the price. The gameplay is top tier as always with Asdivine. The game doesn’t have some of the quality of life features that the others have but it’s got the ones that matter like battle effects and reducing enemy encounters in the wild. Then when you want to grind you can increase the encounters.

The only mechanic I never really used was Unison here. You could merge magic attacks so you do them all in one turn but then the other characters did not get a turn so I never felt like it was worth it. To me it just seemed like using your normal attacks but with more steps so why would I really need to do that? I’m sure there is some benefit but I couldn’t really figure out what it is. Just focus on leveling up and buying all of the EXP upgrades. Do that and you should be good and ready to take on any challenger. Some bosses may still take you more than one attempt but that’s normal so fight hard and just keep pressing forward!

Overall, Asdivine Menace does a great job of following up Dios and it’s a blast to see the old cast again. It would have been nice if more of the old characters could have participated as well. Maybe in a third game we would get to see the extended cast of both games team up. That would be a blast and to this day I’m waiting for an Asdivine game where the protagonists of all the games get to team up. Now there would be a game for the ages! Trust me, it would be incredible and probably a 9 star game right out of the gate. The longer we wait on doing this, the more leads there will be to crossover so I suppose that’s a plus. I definitely recommend picking up this RPG.

Overall 8/10